https://bugs.winehq.org/show_bug.cgi?id=45700
Bug ID: 45700
Summary: Call of Duty WWII sound issues
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello, the game starts fine with DXVK and runs well but have …
[View More]sound issues.
There is no sound in gameplay itself. There is sound only in videos. There
isn't sound in main menu also.
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https://bugs.winehq.org/show_bug.cgi?id=40163
Bug ID: 40163
Summary: Racedriver GRID: freeze in the menu
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcin.marcin.m(a)gmail.com
Distribution: ---
Created attachment 53664
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=53664
log
When trying to enter the graphics settings, the game froze and had to be
killed.
Using GRID 1.3 with a NoCD patch.
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https://bugs.winehq.org/show_bug.cgi?id=41738
Bug ID: 41738
Summary: Cloning and releasing an IStream frees the HGLOBAL
memory
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: pgkos.bugzilla(a)yahoo.com
Distribution: …
[View More]ArchLinux
I have been experiencing crashes (using Wine 1.9.23, 32-bit, on 32-bit Arch
Linux with Linux kernel 4.8.8) in some of my apps. I have pinpointed the cause.
The issue can be reproduced this way:
1. Create a stream using CreateStreamOnHGlobal().
2. Make a clone of it using IStream::Clone() (HGLOBALStreamImpl_Clone).
3. Release the original stream.
4. Unfortunately, the global memory (HGLOBAL) is freed when just one stream is
released.
5. Trying to read the cloned stream via HGLOBALStreamImpl_Read fails, because
the memory has been already freed.
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https://bugs.winehq.org/show_bug.cgi?id=41045
Bug ID: 41045
Summary: Captain Morgane crashes on start: needs clsid
'{0977d092-2d95-4e43-8d42-9ddcc2545ed5}'
xactengine3_4.dll
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/264320
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: …
[View More]xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55217
--> https://bugs.winehq.org/attachment.cgi?id=55217
terminal output
Captain Morgane and the Golden Turtle adventure game (Steam) crashes on start
with built-in xaudio libraries.
In the terminal:
err:ole:CoGetClassObject class {0977d092-2d95-4e43-8d42-9ddcc2545ed5} not
registered
err:ole:CoGetClassObject no class object {0977d092-2d95-4e43-8d42-9ddcc2545ed5}
could be created for context 0x1
This class ID belongs to xactengine3_4.dll:
[HKEY_CLASSES_ROOT\CLSID\{0977d092-2d95-4e43-8d42-9ddcc2545ed5}]
@="XACT Engine"
[HKEY_CLASSES_ROOT\CLSID\{0977d092-2d95-4e43-8d42-9ddcc2545ed5}\InProcServer32]
@="C:\\Windows\\system32\\xactengine3_4.dll"
"ThreadingModel"="Both"
wine-1.9.15-166-g7aadb08
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https://bugs.winehq.org/show_bug.cgi?id=41030
Bug ID: 41030
Summary: Pac-Man Museum (Steam) crashes on start, needs
'{bcc782bc-6492-4c22-8c35-f5d72fe73c6e}'
xactengine3_7.dll
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/255760/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
…
[View More]Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55203
--> https://bugs.winehq.org/attachment.cgi?id=55203
terminal output
Prerequisite to start the game: native d3dcompiler_43.dll
The game crashes on start with built-in XAudio2 libraries.
In the terminal:
err:ole:CoGetClassObject class {bcc782bc-6492-4c22-8c35-f5d72fe73c6e} not
registered
err:ole:CoGetClassObject no class object {bcc782bc-6492-4c22-8c35-f5d72fe73c6e}
could be created for context 0x1
After placing native xactengine3_7.dll into /system32 and registering it with
regsvr32, the game starts, but audio works only when native xaudio2_7 is also
installed.
'winetricks xact_jun2010' is a workaround.
Demo version is available on Steam (remove DX9 redist package before launching
the game the first time).
wine-1.9.15-132-g0f2a776
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http://bugs.winehq.org/show_bug.cgi?id=34263
Bug #: 34263
Summary: Framebuffer read-before-write causes graphical
glitches
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: …
[View More]Unclassified
Created attachment 45608
--> http://bugs.winehq.org/attachment.cgi?id=45608
Suboptimal but functional patch
In at least the Final Fantasy XIV: A Realm Reborn character creation benchmark
(http://na.finalfantasyxiv.com/benchmark/index.html), framebuffer
read-before-write results in graphical glitches such as the entire display or
UI overlays flickering or incorrect textures being drawn. This program uses
multithreaded rendering (though I don't know whether that's relevant), and in
some cases, Direct3D calls which get translated to glBlitFramebuffer() attempt
to read from a framebuffer before the GPU has finished rendering to it.
The cause was found by dumping OpenGL calls using apitrace
(https://github.com/apitrace/apitrace) and observing that replaying the same
frame sporadically caused the same sort of glitches as observed in Wine, but
the glitches went away when a glFinish() call was inserted at each thread
switch.
The attached patch fixes these glitches by inserting a glFinish() call before
each glBlitFramebuffer() call. This is almost certainly suboptimal, and in my
case it causes the benchmark result to drop from ~3500 to ~3000, but it fixes
all graphical glitches aside from black squares seen in some cases when the HDR
option is enabled in rendering settings.
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https://bugs.winehq.org/show_bug.cgi?id=44059
Bug ID: 44059
Summary: Worms World Party crashes at launch
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sve-bass(a)web.de
Distribution: ---
Created attachment 59767
--> https://bugs.winehq.…
[View More]org/attachment.cgi?id=59767
terminal output after launch
Worms World Party Remastered (GOG version)
crashes at launch.
See attachments for terminal outputs with and without winetricks vcrun2012.
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http://bugs.winehq.org/show_bug.cgi?id=31476
Bug #: 31476
Summary: Bully: no DirectX 9.0c compatible sound card
Product: Wine
Version: 1.5.10
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: marti(a)juffo.org
Classification: Unclassified
According to the WineHQ entry …
[View More]about "Bully: Scholarship Edition" version 1.2,
it used to work in wine 1.3.27.
When I try this game on my system, it changes the resolution, displays a
loading screen for a moment and then pops up a window saying:
Bully: Scholarship Edition requires a DirectX 9.0c compatible sound card to
be
installed and and configured properly.
After clicking "OK", Bully crashes with "Unhandled exception: page fault on
read access to 0x00000004".
The Bully installer from Steam automatically installs its own copy of DirectX
9.
Using wine-1.5.10 on Arch Linux x86_64, with PulseAudio. Sound playback in
winecfg and other applications works fine.
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https://bugs.winehq.org/show_bug.cgi?id=43153
Bug ID: 43153
Summary: Gothic 1.0 from Steam freezes in new game on phrase
"I'm Diego"
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
…
[View More]Created attachment 58393
--> https://bugs.winehq.org/attachment.cgi?id=58393
WINEDEBUG=+relay,+seh,+tid,+d3d9,+wine_d3d,+d3drm,+x11drv,+xrender,+xrandr,+d3d7,+d3d8,+ddraw
Image just freezes, sound continues to work.
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https://bugs.winehq.org/show_bug.cgi?id=38615
Bug ID: 38615
Summary: Drakensang Demo crashes on startup and no debugging
output is generated
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
…
[View More]Distribution: ---
Hello everyone,
this might be related to bugs 14782 and 14911 and I am having problems getting
the Drakensang demo to run.
I got the demo from the following URL:
http://www.gamestar.de/spiele/das-schwarze-auge-drakensang/downloads/das_sc…
The debugger starts but generates no backtrace.
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