http://bugs.winehq.org/show_bug.cgi?id=19171
Summary: Powerpoint viewer's shows weird characters
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.microsoft.com/download/a/1/a/a1adc39b-
9827-4c7a-890b-91396aed2b86/ppviewer.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=22157)
--> (http://bugs.winehq.org/attachment.cgi?id=22157)
powerpoint
Compare screenshots. I'll attach the powerpoint as well.
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http://bugs.winehq.org/show_bug.cgi?id=19172
Summary: Powerpoint viewer's installs file in wrong location
(appinstall)
Product: Wine
Version: 1.1.25
Platform: PC
URL: http://download.microsoft.com/download/a/1/a/a1adc39b-
9827-4c7a-890b-91396aed2b86/ppviewer.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Wine:
C:\austin\Application
Data\Microsoft\Installer\{90AF0409-6000-11D3-8CFE-0150048383C9}\ppvwicon.exe
Windows:
C:\Windows\Installer\{90AF0409-6000-11D3-8CFE-0150048383C9}\ppvwicon.exe
SHA1: d3d868146e59ef956922fb11a3ceb94c0991da1b ppvwicon.exe
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https://bugs.winehq.org/show_bug.cgi?id=45525
Bug ID: 45525
Summary: Heroes 3 Horn of the Abyss crashes on create a host
TCP/IP multiplayer game
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 61913
--> https://bugs.winehq.org/attachment.cgi?id=61913
wine.log
Heroes 3 Horn of the Abyss crashes on create a host multiplayer TCP/IP game
with tje last 1.5.3 version. I tried multiple wine versions, including 2.xx to
no avail.
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https://bugs.winehq.org/show_bug.cgi?id=47200
Bug ID: 47200
Summary: err:module:import_dll Library libjasper-4.dll
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wvpsvm(a)openmailbox.org
Distribution: ---
```
$ wine /lethean-gui-win-64bit-HEAD-2d9cf7c/lethean-wallet-gui.exe
.
.
.
running 0033:err:module:import_dll Library libjasper-4.dll (which is needed by
L"Z:\\home\\m\\Downloads\\lethean-gui-win-64bit-HEAD-2d9cf7c\\imageformats\\qjp2.dll")
not found
```
Program download link:
https://github.com/LetheanMovement/lethean-gui/releases/download/v4.0.0/let…
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http://bugs.winehq.org/show_bug.cgi?id=14659
Summary: Entity properties being switched around to other
entities and not being saved in valve hammer editor v
3.5
Product: Wine
Version: 1.1.2
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leonard.lawton(a)gmail.com
To reproduce in the simplest way:
-create a block - tie to entity funk_breakable(does not really matter)
-create a light entity
-open properties and set the NAME attribute of that block to foo
-set the TARGET ON BREAK attribute to bar
-close the dialog and open the properties for the light
the NAME on the light has taken on the name from the block we just set, and
same thing with the target. doing this in the reverse order yields the same
results. upon saving, these properties don't even seem to be written
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http://bugs.winehq.org/show_bug.cgi?id=32076
Bug #: 32076
Summary: .NET SqlConnection with windows authentication fails
to connect: cannot initialize SSPI package
Product: Wine
Version: 1.5.16
Platform: x86
URL: http://www.microsoft.com/en-us/download/details.aspx?i
d=8961
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
affects any .NET application that tries to connect to SQL server using windows
authentication (e.g. MS SQL Management studio)
Console log contains these 3 lines that are absent when using SQL
authentication:
err:ntdll:NtQueryInformationToken Unhandled Token Information class 11!
fixme:secur32:nego_AcquireCredentialsHandleW forwarding to NTLM
fixme:ntlm:ntlm_AcquireCredentialsHandleW AcquireCredentialsHandle:
SECPKG_CRED_BOTH stub
Windows authentication does not work with wine mono, only with native .NET.
winetricks dotnet20 win7 is needed to install SQL management studio. SQL server
is not needed to reproduce this bug.
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http://bugs.winehq.org/show_bug.cgi?id=13153
Summary: winex11 regression causes SmartBarXP to close during
startup
Product: Wine
Version: 1.0-rc1
Platform: PC
URL: http://www.majorgeeks.com/SmartBarXP_d4366.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
CC: julliard(a)winehq.org
While trying to test bug 8018, I fetched a copy of SmartBarXP, installed it,
and tried to run it. The profile window opens, but when I try to continue, the
program suddenly quits without any indication of the cause. Since the reporter
of bug 8018 used 0.9.34, I performed a regression test and found the breaking
commit to be:
63dd1a02ca401a7f5045c58317984fe2ee3bb5cb is first bad commit
commit 63dd1a02ca401a7f5045c58317984fe2ee3bb5cb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Feb 28 17:01:10 2008 +0100
winex11: Merge the iconification support into the SetWindowPos driver
backend.
:040000 040000 1f8297ed2de39bd6e9a126e04cfe3e6993b82235
425d13f0e00d4b48488706e04c7c9b9bfd327ba4 M dlls
Reverting the commit caused the application to start normally.
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https://bugs.winehq.org/show_bug.cgi?id=44592
Bug ID: 44592
Summary: Arx Fatalis does not run (steam only)
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Created attachment 60577
--> https://bugs.winehq.org/attachment.cgi?id=60577
log with +ddraw
When i try to run Arx Fatalis on Steam (and only on Steam), than message box
appears:
A DDraw object has a non-zero reference count (meaning it was not properly
cleaned up). This Program will now exit.
This happens in Steam prefixes:
- WinXP (32bit)
- Win7 (64bit)
CD version of Arx Fatalis runs OK. Same message appeared in bug 34476.
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https://bugs.winehq.org/show_bug.cgi?id=48898
Bug ID: 48898
Summary: OpenGL demo fails due to ordinal mismatch
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)kode54.net
Distribution: ---
End of Time, by Alcatraz and Altair, a <5KB demo .exe for Windows, crashes
shortly after startup in Wine, because it is importing opengl32.dll symbols by
ordinal instead of by name.
http://www.pouet.net/prod.php?which=77102
A similar bug affected APITrace, now fixed:
https://github.com/apitrace/apitrace/issues/652#issuecomment-610443894
It doesn't need to implement all functions, just the same set it currently
does, but they also need the correct ordinals to match Windows.
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http://bugs.winehq.org/show_bug.cgi?id=10993
Summary: Flash 8 Crashes on Launch - BadAtom
Product: Wine
Version: 0.9.52.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: paulw(a)hardmilk.com
Created an attachment (id=9957)
--> (http://bugs.winehq.org/attachment.cgi?id=9957)
Terminal Output when trying to launch Flash
Hi
I've recently installed Flash 8 on my Gentoo install of Wine 0.9.52. Upon
trying to launch it, it will display the startup banner, then instantly exit.
I've used the following methods to try load the program:
Launcher (on Desktop) - env WINEPREFIX="/home/paulw/.wine" wine "C:\Program
Files\Macromedia\Flash 8\Flash.exe"
Run Application - env WINEPREFIX="/home/paulw/.wine" wine "C:\Program
Files\Macromedia\Flash 8\Flash.exe"
and
wine "C:\Program Files\Macromedia\Flash 8\Flash.exe"
and
wine ~/.wine/drive_c/Program\ Files/Macromedia/Flash\ 8/Flash.exe
Aswell as in a terminal by cd'ing to the folder and then launching flash
cd ~/.wine/drive_c/Program\ Files/Macromedia/Flash\ 8/
wine Flash.exe
When running in a Terminal, I get the error attached.
I have tried wiping my Wine installation and re-installing from scratch,
including fresh installs of Flash 8. I also installed Flash 8 through Wine
itself.
As a side note. Dreamweaver 8 works perfectly, it's only Flash which fails to
load at all.
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http://bugs.winehq.org/show_bug.cgi?id=9767
Summary: Some unicode characters show up as '?' in file selection
dialog
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ncliang(a)gmail.com
To reproduce, create a file with greek characters such as "ΑΒΓΔ.txt".
Run notepad and open the file in the open file dialog.
Observe that the filename shows up as "ΑΒ??.txt" instead of "ΑΒΓΔ.txt".
Lei pointed out that most fonts should have the glyphs needed to display greek
characters, so this is unlikely a font issue....
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https://bugs.winehq.org/show_bug.cgi?id=45507
Bug ID: 45507
Summary: Heroes 3 Horn of the Abyss crashes on load game when
Online Lobby is used
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 61882
--> https://bugs.winehq.org/attachment.cgi?id=61882
wine.log
Heroes 3 Horn of the Abyss crashes on load game when Online Lobby is used. The
game works very well with HD mod except this problem. If you try to load 30
times for example, you may suceed one or two times. In 99% the game crashes.
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https://bugs.winehq.org/show_bug.cgi?id=45436
Bug ID: 45436
Summary: HoMM 3: Horn of the Abyss severe performance
regression with non GDI mode from HoMM3 HD
Product: Wine
Version: 3.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
There is severe performance regression with non GDI mode with this game, when
HoMM3 HD Launcher is used. The regression occurs both with vanilla and staging
3.xx wine versions. I also tried and PBA to no avail. If I choose 32-bit GDI or
32-bit True (stretchable) GDI, the game running fine. All other modes has slow
performance problems and some of them are very serious - with mouse, scroll and
horse movement lag. I tried Nvidia proprietary driver and Nouveau with the same
result. With Wine 2.21 all is working correct and there isn't performance
problems at all.
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http://bugs.winehq.org/show_bug.cgi?id=12017
Summary: py2exe fails because fixme:resource:get_resource_section
.rsrc isn't the last section
Product: Wine
Version: 0.9.56.
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ahziem1(a)mailbolt.com
If you workaround bug 3591 with an imagehlp.dll override, then you run into
fixme:resource:get_resource_section .rsrc isn't the last section even though
bug 3897 implemented BeginUpdateResource & EndUpdateResource.
py2exe is handy for building Python Windows executables from Linux.
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http://bugs.winehq.org/show_bug.cgi?id=21555
Summary: Foobar2000 crashes when trying to "open containing
folder" of a file
Product: Wine
Version: 1.1.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gibmirspam(a)gmail.com
Created an attachment (id=25969)
--> (http://bugs.winehq.org/attachment.cgi?id=25969)
Output during the crash
Whenever a file in the playlist is right-clicked and the option "open
containing folder" is chosen, Foobar2000 crashes.
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http://bugs.winehq.org/show_bug.cgi?id=28846
Bug #: 28846
Summary: SHELL32.dll.SHOpenFolderAndSelectItems not implemented
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: musher(a)mbnet.fi
Classification: Unclassified
Created attachment 37053
--> http://bugs.winehq.org/attachment.cgi?id=37053
Log of the unhandled exception
Music player foobar2000 crashes, reason unknown. It crashes into its own crash
handler, which then crashes wine with unhandled exception when trying to call
SHELL32.dll.SHOpenFolderAndSelectItems.
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http://bugs.winehq.org/show_bug.cgi?id=18876
Summary: Lightroom 2.3 flipped logos
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://trials.adobe.com/Applications/LTRM/2/LTRM2_WWEF
G_win.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21704)
--> (http://bugs.winehq.org/attachment.cgi?id=21704)
wine-1.1.23-81-g8e0849f console output
Logos in Adobe Lightroom 2.3 appear upside-down.
Console fills with a bunch of gdiplus fixmes.
See attachments.
There are similar bugs open, but it's hard to tell if they're duplicates.
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http://bugs.winehq.org/show_bug.cgi?id=18641
Summary: Implement GdipCreateHICONFromBitmap
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://trials.adobe.com/Applications/LTRM/2/LTRM2_WWEF
G_win.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=21346)
--> (http://bugs.winehq.org/attachment.cgi?id=21346)
wine-1.1.22-86-gbf353f1 console output
Adobe Lightroom 2.3 Demo causes an unhandled exception due to unimplemented
function GdipCreateHICONFromBitmap following installation.
To use the trial, the patch from Bug 14930 must be applied.
http://bugs.winehq.org/attachment.cgi?id=17777
The trial only shows the fault immediately after installation. Subsequent
times it exits silently (which is probably a different bug).
Someone with a full version will have to confirm if this occurs repeatedly for
that.
With native gdiplus, the trial does not show an unhandled exception, and simply
exits silently.
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http://bugs.winehq.org/show_bug.cgi?id=18654
Summary: Wine uses native gdiplus with Adobe Lightroom 2.3 demo
by default
Product: Wine
Version: 1.1.22
Platform: PC
URL: http://trials.adobe.com/Applications/LTRM/2/LTRM2_WWEF
G_win.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
After installing the Adobe Lightroom 2.3 demo (using
http://bugs.winehq.org/attachment.cgi?id=17777 to work around bug 14930) to a
new wine prefix, a +loaddll log shows:
trace:loaddll:load_native_dll Loaded L"C:\\Program Files\\Adobe\\Adobe
Photoshop Lightroom 2.3\\gdiplus.dll" at 0x4ec50000: native
The native gdiplus has some bugs that Wine can't fix, and we should always
default to builtin.
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http://bugs.winehq.org/show_bug.cgi?id=25441
Summary: Logos Libronix installer fails with
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
When trying to install Libronix 3.0g, several "fixme" lines show up and one
error. The error is:
err:richedit:ReadStyleSheet missing style number
If I use winetricks and install riched20, this error goes away.
The installation is a two step process. The first step is to install the "core
installer". For testing, the "core installer" can be downloaded from
http://www.logos.com/support/downloads/ldls/newuser
Tested using wine 1.3.8
Don Pobanz
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https://bugs.winehq.org/show_bug.cgi?id=49236
Bug ID: 49236
Summary: Critical Crash Logos Bible Software Unusable
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 67244
--> https://bugs.winehq.org/attachment.cgi?id=67244
terminal output from load crash
After updating to 5.9 staging a new crash is introduced which prevents the
program from loading. This is a regression as the app was silver/gold before
this.
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https://bugs.winehq.org/show_bug.cgi?id=47836
Bug ID: 47836
Summary: Crash when opening a clippings document type in Logos
Bible Software
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 65342
--> https://bugs.winehq.org/attachment.cgi?id=65342
backtrace after crash when opening a clippings doc
Logos Bible Software now works well with wine 4.17 but there are some crashes.
One is when opening a clippings document. backtrace attached.
How to is here
https://docs.google.com/document/d/1Gms_Bc2Q_OOH3G5lmP6twXnqiSWxrFFT7lCN3nR…
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https://bugs.winehq.org/show_bug.cgi?id=47676
Bug ID: 47676
Summary: Logos Bible Softare no longer loads due to crash
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 65129
--> https://bugs.winehq.org/attachment.cgi?id=65129
backtrace after crash
Up to 4.6 this app loaded with most functions working except downloading
resources. Now it crashes and fails to load since 4.14.
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https://bugs.winehq.org/show_bug.cgi?id=48333
Bug ID: 48333
Summary: Logos Bible Software Indexing fails
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Logos Bible Software is a bit like Kindle but with a focus on theological books
that are all hyperlinked and indexed for fast research. To function the
software must index the books (often thousands) to enable fast searches. Every
time a new book is added indexing must take place.
Logos Bible software works very well (bronze) on wine but it is necessary to
set win version to xp and 32bit for indexing to succeed. The 64bit version of
the app runs with win version set to 7 but regardless of the win version
setting indexing fails.
The Logos indexer runs in a separate process with the following command:
WINEPREFIX=/home/$USER/.wine-logos/ wine c\:'/users/$USER/Local
Settings/Application Data/Logos/System/LogosIndexer.exe'
Note if the index is already created it will complete immediately. Otherwise it
runs in the system tray and has a simple menu that allows indexing to be paused
temporarily.
Error messages attached.
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https://bugs.winehq.org/show_bug.cgi?id=49125
Bug ID: 49125
Summary: Logos Bible Software Indexing fails 64bit only 32bit
works
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 67120
--> https://bugs.winehq.org/attachment.cgi?id=67120
Shows the indexer appears to have hung.
Indexing in Logos Bible Software seems to hang for many users in 64bit. Since
bug 47668 was fixed 32bit works.
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https://bugs.winehq.org/show_bug.cgi?id=49895
Bug ID: 49895
Summary: [Regression] Steam fails to load pages
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 5c4d6cf8375b69f15df4e79b23a8c95c634b7421
Distribution: ---
Launch with -no-cef-sandbox. After some blinking shows an error: 'Steam
encountered an error (#2) while rendering the page you were viewing. Click here
to reload.'
Using a clean prefix doesn't change the behaviour.
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https://bugs.winehq.org/show_bug.cgi?id=48890
Bug ID: 48890
Summary: Package for Ubuntu 20.04
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: darkdragon-001(a)web.de
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Please package wine for Ubuntu 20.04 and publish on
https://dl.winehq.org/wine-builds/ubuntu.
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https://bugs.winehq.org/show_bug.cgi?id=50047
Bug ID: 50047
Summary: Add packages for ubuntu 20.10 (groovy)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: maniikarabera(a)protonmail.ch
CC: dimesio(a)earthlink.net
Distribution: ---
Topic.
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https://bugs.winehq.org/show_bug.cgi?id=50028
Bug ID: 50028
Summary: ios10.15
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: catamonteiro1993(a)gmail.com
CC: dimesio(a)earthlink.net
I've the IOS10.15 and can't instal Wine
Is really impossible ?
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https://bugs.winehq.org/show_bug.cgi?id=49847
Bug ID: 49847
Summary: Logos Bible 8: wineserver always using 100% CPU core
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ferion11(a)hotmail.com
Distribution: ---
Created attachment 68188
--> https://bugs.winehq.org/attachment.cgi?id=68188
Log of the issue with wine-vanilla 5.17
>From wine v5.0 to the latest v5.17, wineserver always is using 100% of CPU
core.
Using the latest wine-vanilla v5.17, I started the wineserver in debug mode
with the output to a "log_big.txt", then started Logos Bible 8 and waited until
all the startup services were finished, then minimized the window and waited a
little longer , to highlight the issue, so I used "tail -f ./log_big.txt
>>./log_wineserver_v5.17.txt" to produce a new log file with as little noise as
possible, waited a little, then cancelled the tail (so it don't have any noise
of closing events). See the attached log.
Many users still prefer to use version 4.21 of wine, as there is no such
problem in it. But other issues that have already been fixed are present in the
old version. So we need one proper fix.
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https://bugs.winehq.org/show_bug.cgi?id=47856
Bug ID: 47856
Summary: Logos Bible Software (.Net 4.7.2 app) crashes in
win8/10 (probably RtlQueryUnbiasedInterruptTime
insufficiency)
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 65358
--> https://bugs.winehq.org/attachment.cgi?id=65358
stupid hack, just to work around the crash
When version is set to win8 or win10, the program crashes right away:
0082:err:eventlog:ReportEventW L"Application: Logos.exe\nFramework Version:
v4.0.30319\nDescription: The process was terminated due to an unhandled
exception.\nException Info: System.NullReferenceException\n at
System.Threading.TimerQueue.get_TickCount()\n at
System.Threading.TimerQueue.UpdateTimer(System.Threading.T"...
0082:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Unhandled Exception: System.NullReferenceException: Object reference not set to
an instance of an object.
at System.Threading.TimerQueue.get_TickCount()
at System.Threading.TimerQueue.UpdateTimer(TimerQueueTimer timer, UInt32
dueTime, UInt32 period)
at System.Threading.TimerQueueTimer.Change(UInt32 dueTime, UInt32 period)
at System.Threading.Timer.TimerSetup(TimerCallback callback, Object state,
UInt32 dueTime, UInt32 period, StackCrawlMark& stackMark)
at System.Threading.Timer..ctor(TimerCallback callback, Object state, Int32
dueTime, Int32 period)
at
Libronix.Utility.Threading.ThreadPoolAwaitable.TimerAwaiter.OnCompleted(Action
continuation)
Little google for System.Threading.TimerQueue.get_TickCount showed
https://referencesource.microsoft.com/#mscorlib/system/threading/timer.cs
as a pointer:
if (Environment.IsWindows8OrAbove).....
bool result = Win32Native.QueryUnbiasedInterruptTime(out t
By stupid hack just removing functionality for QueryUnbiasedInterruptTime the
program runs further; i guess the program chokes in some insufficiency of
QueryUnbiasedInterruptTime(????).
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https://bugs.winehq.org/show_bug.cgi?id=47857
Bug ID: 47857
Summary: Logos Bible Software (.Net 4.7.2 app) crashes in
win8/10 (IsNormalizedString stub sets error
incorrectly apparently)
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 65360
--> https://bugs.winehq.org/attachment.cgi?id=65360
suggested patch
After working around bug 47856 it runs into next crash:
0094:fixme:nls:IsNormalizedString 1 0x3563d0c 16
00a0:fixme:ver:GetCurrentPackageId (0x21af2f30 (nil)): stub
009b:fixme:path:parse_url failed to parse L"System.Core"
009b:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 0000000029B0EDF0
000000001E79B310 000000001E79BD00 0000000000000000
009b:fixme:path:parse_url failed to parse L"System.Xml"
009b:fixme:path:parse_url failed to parse L"System.Data"
00a0:fixme:winsock:convert_aiflag_w2u Unhandled windows AI_xxx flags 0x20000
00a0:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
00a0:fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000401,(nil),0x0001,0x00000000,0x21af4560,(nil)):
stub
00a0:err:eventlog:ReportEventW L"Application: Logos.exe\nFramework Version:
v4.0.30319\nDescription: The application requested process termination through
System.Environment.FailFast(string message).\nMessage: An exception occurred in
AppModel.Run\nStack:\n at System.Environment.FailFast(System.String,
System.Exception"...
00a0:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
The IsNormalizedstring fixme seems the culprit; first i hacked the stub just to
return true and that worked, but it is also enough to remove the
SetLasterror(ERROR_CALL_NOT_IMPLEMENTED) from the stub.
https://docs.microsoft.com/en-us/windows/win32/api/winnls/nf-winnls-isnorma…
suggests to check for last error ERROR_SUCCESS if the function returns FALSE,
so i guess that would be a more logical way of setting that error ( or maybe
set no error at all???).
I'll attach suggested patch hereafter.
After this the program starts successfully for me.
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https://bugs.winehq.org/show_bug.cgi?id=44619
Bug ID: 44619
Summary: Multiple 64-bit applications need various Win7+
user-mode scheduling (UMS) API stubs (x64dbg, ACDSee
Pro 9.0)
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 43351
To work around several 'msvcr120'/'msvcp120' insufficiencies (covered by other
bug reports), both must be still set to 'native' (app provides the runtime
itself in install directory). The UMS API is actually pulled in by native
'msvcr120' - the 'purist' mode is unusable.
A Wine-Staging patchset exists:
https://github.com/wine-staging/wine-staging/blob/master/patches/kernel32-U…
Dmitry says:
--- quote ---
64-bit ACDSee Pro 9.0 on start up queries them with GetProcAddress() and
fails to start if any of these APIs is missing.
--- quote ---
So there is another app requiring these API.
--- snip ---
$ WINEDEBUG=+seh,+relay wine ./x64dbg.exe >>log.txt 2>&1
...
002b:Call KERNEL32.GetModuleHandleW(003b1020 L"kernel32.dll",) ret=00310ab5
002b:Ret KERNEL32.GetModuleHandleW() retval=7b460000 ret=00310ab5
002b:Call KERNEL32.GetProcAddress(7b460000,003b1dd8 "CreateRemoteThreadEx",)
ret=00310ac5
002b:Ret KERNEL32.GetProcAddress() retval=7b46c988 ret=00310ac5
002b:Call KERNEL32.GetModuleHandleW(003b1020 L"kernel32.dll",) ret=00310aeb
002b:Ret KERNEL32.GetModuleHandleW() retval=7b460000 ret=00310aeb
002b:Call KERNEL32.GetProcAddress(7b460000,003b1df0 "CreateUmsCompletionList",)
ret=00310afb
002b:Ret KERNEL32.GetProcAddress() retval=00000000 ret=00310afb
002b:Call KERNEL32.GetLastError() ret=00310e8e
002b:Ret KERNEL32.GetLastError() retval=0000007f ret=00310e8e
002b:Call ntdll.RtlPcToFileHeader(003bd4b8,0023e370,) ret=0034ee94
002b:Ret ntdll.RtlPcToFileHeader() retval=002f0000 ret=0034ee94
002b:Call KERNEL32.RaiseException(e06d7363,00000001,00000004,0023e340,)
ret=0034eed3
002b:trace:seh:NtRaiseException code=e06d7363 flags=1 addr=0x7b490ac8
ip=7b490ac8 tid=002b
002b:trace:seh:NtRaiseException info[0]=0000000019930520
002b:trace:seh:NtRaiseException info[1]=000000000023e4b0
002b:trace:seh:NtRaiseException info[2]=00000000003bd4b8
002b:trace:seh:NtRaiseException info[3]=00000000002f0000
002b:trace:seh:NtRaiseException rax=000000007b473408 rbx=00000000003bd4b8
rcx=000000000023e130 rdx=0000000000000020
002b:trace:seh:NtRaiseException rsi=000000000023e340 rdi=000000000023e150
rbp=000000000023e280 rsp=000000000023e110
002b:trace:seh:NtRaiseException r8=0000000000000004 r9=000000000023e340
r10=0000000000000000 r11=0000000000000000
002b:trace:seh:NtRaiseException r12=0000000000000000 r13=0000000000000000
r14=0000000000000000 r15=0000000000000000
...
--- snip ---
https://sourceforge.net/projects/x64dbg/files/snapshots/snapshot_2017-07-03…
Imports from 'msvcr120':
* CreateUmsCompletionList
* CreateUmsThreadContext
* DeleteProcThreadAttributeList
* DeleteUmsCompletionList
* DeleteUmsThreadContext
* DequeueUmsCompletionListItems
* EnterUmsSchedulingMode
* ExecuteUmsThread
* GetCurrentUmsThread
* GetNextUmsListItem
* GetUmsCompletionListEvent
* InitializeProcThreadAttributeList
* QueryUmsThreadInformation
* SetUmsThreadInformation
* UmsThreadYield
* UpdateProcThreadAttribute
I didn't check how many of these are really needed as pure stubs, semi-stubs,
functional.
$ sha1sum snapshot_2018-01-28_12-18.zip
8ff850f135ff1f3e185c1fd3e1fb2c4de661bd06 snapshot_2018-01-28_12-18.zip
$ du -sh snapshot_2018-01-28_12-18.zip
33M snapshot_2018-01-28_12-18.zip
$ wine --version
wine-3.2-206-g9ae8b8c00f
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44428
Bug ID: 44428
Summary: x64dbg needs unimplemented function
msvcr120.dll.??0_NonReentrantPPLLock@details@Concurren
cy@@QEAA@XZ
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
follow-up of bug 43538
--- snip ---
$ wine ./x64dbg.exe
002c:fixme:file:FindFirstFileExW flags not implemented 0x00000002
002c:fixme:nls:get_dummy_preferred_ui_language (0x8 0x23f890 0x23f7d0 0x23f898)
returning a dummy value (current locale)
Adjust scroll bars for new size
002c:fixme:file:FindFirstFileExW flags not implemented 0x00000002
wine: Call from 0x7b490a78 to unimplemented function
msvcr120.dll.??0_NonReentrantPPLLock@details@Concurrency@@QEAA@XZ, aborting
...
--- snip ---
'winetricks vcrun2013' works around.
Download:
https://sourceforge.net/projects/x64dbg/files/snapshots/snapshot_2018-01-28…
$ sha1sum snapshot_2018-01-28_12-18.zip
8ff850f135ff1f3e185c1fd3e1fb2c4de661bd06 snapshot_2018-01-28_12-18.zip
$ du -sh snapshot_2018-01-28_12-18.zip
33M snapshot_2018-01-28_12-18.zip
$ wine --version
wine-3.0-180-g85635db0ea
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43538
Bug ID: 43538
Summary: x64dbg needs unimplemented function
msvcp120.dll.??0_Concurrent_queue_base_v4@details@Conc
urrency@@IAE@I@Z
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
Crashes on startup, using Aug 11 2017 snapshot build.
wine: Call from 0x7b43ea34 to unimplemented function
msvcp120.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z,
aborting
fixme:dbghelp:elf_search_auxv can't find symbol in module
fixme:dbghelp:fetch_thread_info Couldn't open thread 77 (87)
wine: Unimplemented function
msvcp120.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z called
at address 0x7b43ea34 (thread 0009), starting debugger...
Unhandled exception: unimplemented function
msvcp120.dll.??0_Concurrent_queue_base_v4@details@Concurrency@@IAE@I@Z called
in 32-bit code (0x7b43ea34).
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https://bugs.winehq.org/show_bug.cgi?id=47751
Bug ID: 47751
Summary: x64dbg crashes in get_current_context /
InterlockedCompareExchange
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
While investigating on debian bug 939559 I tried to launch x64dbg
and found it crash on startup already.
This was with debian distribution packages of wine.
I could reproduce it also with a wine built from git.
Backtrace:
=>0 0x7e62644a get_current_context+0x70()
[...wine\include\winbase.h:2927] in msvcr120 (0x0b19fe78)
1 0x7e626538 get_current_scheduler+0xa()
[...wine\dlls\msvcr120\..\msvcrt\scheduler.c:234] in msvcr120 (0x0b19fe98)
2 0x7e628ab6 _CurrentScheduler__Id+0x4d()
[...wine\dlls\msvcr120\..\msvcrt\scheduler.c:1074] in msvcr120 (0x0b19feb8)
3 0x00c5ca3e EntryPoint+0xffffffff() in x32dbg (0x0b19ff34)
4 0x00c5c60b EntryPoint+0xffffffff() in x32dbg (0x0b19ff3c)
5 0x7bca9dd4 call_thread_func_wrapper+0xb() in ntdll (0x0b19ff4c)
6 0x7bca9e37 call_thread_func+0x60()
[...wine\dlls\ntdll\signal_i386.c:2723] in ntdll (0x0b19ffdc)
7 0x7bca9dc6 call_thread_entry+0x9() in ntdll (0x0b19ffec)
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https://bugs.winehq.org/show_bug.cgi?id=45915
Bug ID: 45915
Summary: Crash when closing x32dbg x64dbg
(msvcr120.dll.??0_Scoped_lock@_NonReentrantPPLLock@det
ails@Concurrency@@QAE@AAV123@@Z)
Product: Wine
Version: 3.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
Upon closing x32dbg Jun 19 2018, 18:59:42 (a bit old :( ), I get error:
Unhandled exception: unimplemented function
msvcr120.dll.??0_Scoped_lock@_NonReentrantPPLLock@details@Concurrency@@QAE@AAV123@@Z
called in 32-bit code (0x7b43c69c).
Wine 3.16 on Debian 9 Virtualbox VM.
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http://bugs.winehq.org/show_bug.cgi?id=29349
Bug #: 29349
Summary: Summoner launch screen: corrupted graphics
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ftn768(a)gmail.com
Classification: Unclassified
Created attachment 37972
--> http://bugs.winehq.org/attachment.cgi?id=37972
Screenshot of Summoner launch screen
The clickable controls do not line up with the background graphics, see
attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=23002
Summary: Dynamic HTML Editor unusable due to screen refresh
problem
Product: Wine
Version: 1.2-rc2
Platform: x86
URL: http://www.dynamic-html-editor.com/en/download.asp
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Depends on: 13516
Created an attachment (id=28506)
--> (http://bugs.winehq.org/attachment.cgi?id=28506)
Screenshot showing refresh problem
The crash at startup of Dynamic HTML Editor has been fixed (bug 13516), but the
app is still unusable due to screen refresh problems. This affects both the
latest version of the app (5.5) as well as the older version (4.3).
Tested in wine-1.2-rc2-91-g4ae5325.
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http://bugs.winehq.org/show_bug.cgi?id=10785
Summary: Wine 0.9.51 crash when launching Slingplayer v1.5
Product: WineHQ Bugzilla
Version: unspecified
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: bug list
AssignedTo: jnewman(a)codeweavers.com
ReportedBy: giovanni(a)piccirilli.eu
CC: giovanni(a)piccirilli.eu
Created an attachment (id=9639)
--> (http://bugs.winehq.org/attachment.cgi?id=9639)
Bug report
Hello,
I have tried to run the slingplayer to connect to my slingbox using the
methodology described in http://cyberpunkcafe.com/page.php?74. This produces a
crash of Wine as per attachment.
Note that I am using Ubuntu Gusty 7.10, Wine 0.9.51, Slingplayer as per URL:
http://download.slingmedia.com/player/pc/SlingPlayer_PC_Setup%201.5-UK.exe
Any assistance to get this working is greatly appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=44439
Bug ID: 44439
Summary: Whatsapp installer newest version fails:
System.ArgumentException: WriteEntryTo or
OpenEntryStream can only be called once.
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60383
--> https://bugs.winehq.org/attachment.cgi?id=60383
last part of consoleoutput
Hi, the newest installer (I don`t know the version, it`s not displayed on the
website) crashes with the attached log, both in staging (2.21) and in current
wine (after using hack to work around bug 40613).
The older installer used to at least install the application fine.
Steps to reproduce:
1. winetricks dotnet462
2. Cd into the directory where the installer resides and do:
/opt/wine-staging/bin/wine runas /trustlevel:0x20000 WhatsAppSetup.exe
sha1sum WhatsAppSetup.exe
39df6c3fd3be3b7ad0898fd9579a638130e5cafc WhatsAppSetup.exe
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http://bugs.winehq.org/show_bug.cgi?id=13516
Summary: Dynamic HTML Editor 4.2 Demo installs, crashes on
startup
Product: Wine
Version: 1.0-rc2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dimesio(a)earthlink.net
Created an attachment (id=13437)
--> (http://bugs.winehq.org/attachment.cgi?id=13437)
Console log from Dynamic HTML Editor crash
Another user originally posted a question about this in the forum
(http://forum.winehq.org/viewtopic.php?t=1078), though without any console
output. I downloaded the demo from the website
(http://www.dynamic-html-editor.com/en/download.asp), which actually has a
warning on the download page telling Mac and Linux users that they need to use
Virtual PC, VMware, or "another Windows emulator" to run the program. The demo
installs fine. When I tried to run the program, I got an initial screen telling
me this was just a demo, and when I clicked okay, the program crashed. I'm
attaching the console log.
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http://bugs.winehq.org/show_bug.cgi?id=11610
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.55.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=10817)
--> (http://bugs.winehq.org/attachment.cgi?id=10817)
Backtrace in current git
Microsoft Virtual Earth 3D beta fails to install, because of missing gdiplus
functions:
gdiplus.dll.GdipDrawImageRectI
gdiplus.dll.GdipDrawImageRectRectI
gdiplus.dll.GdipDrawLinesI
winetricks gdiplus works around this, then the installer hangs...Backtrace
attached.
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http://bugs.winehq.org/show_bug.cgi?id=11517
Summary: Microsoft Virtual Earth 3D beta fails to install
Product: Wine
Version: 0.9.54.
Platform: PC
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ead1234(a)hotmail.com
Microsoft Virtual Earth 3D beta fails to install, there is an OLE error and an
X11 bitmap error in the console
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http://bugs.winehq.org/show_bug.cgi?id=15070
Summary: HxD cant find Internetupdate
Product: Wine
Version: 1.1.3
Platform: PC-x86-64
URL: http://mh-nexus.de/de/hxd
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nerv(a)dawncrow.de
Created an attachment (id=15741)
--> (http://bugs.winehq.org/attachment.cgi?id=15741)
wininet trace
The Function HttpQueryInfoW returns False in Wine with lpdwIndex=1 in XP it
returns True with lpdwIndex=0.
Sample Delphi Code:
HttpQueryInfo(hRequest, HTTP_QUERY_STATUS_CODE, @Result[1], len, dummy)
[len and dummy are 0]
The attachment contains a Trace with WINEDEBUG=wininet and improved
TRACE-Functions by me:
TRACE("(%p, 0x%08x)--> %d with lpdwIndex=%d (Adress) and value=%d\n",
hHttpRequest, dwInfoLevel, dwInfoLevel, lpdwIndex, *lpdwIndex);
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http://bugs.winehq.org/show_bug.cgi?id=14040
Summary: Microsoft Virtual Earth 3D beta inner installer aborts
when reading registry
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
[Copied from
To get past bugs 11517 and 14035, do 'winetricks gdiplus dotnet20'
(though that might not download the right service pack level of .net?)
Then download VirtualEarth3D.msi from
http://go.microsoft.com/fwlink/?LinkId=106129
and install that instead of the outer installer.
+relay,+msi shows that VirtualEarth3D.msi aborts shortly after
checking for a com object
Anastasius Focht wrote:
the cause of the failure is due to unsupported access flags.
0037:Call advapi32.RegCreateKeyExW(80000000,100138e0
L"CLSID\\{0DB074F0-617E-4EE9-912C-2965CF2AA5A4}\\InprocServer32",00000000,00000000,00000000,000f023f,00000000,7de9685c,7de96860)
ret=1000230d
0037:Ret advapi32.RegCreateKeyExW() retval=00000005 ret=1000230d
0xf023f = KEY_ALL_ACCESS (0xF003F) | KEY_WOW64_32KEY (0x0200)
...
dlls/advapi32/registry.c's KEY_ACCESS_MASK check doesn't include WOW64 flags
yet.
Sure enough, fixing that let the installer finish.
There's no .exe, but the app does create a menu entry
which does
wine "C:\Program Files\Internet Explorer\iexplore.exe"
http://go.microsoft.com/fwlink/?LinkId=75722
(This starts the app ok. It immediately complains
that the web browser isn't supported. If you continue,
it complains
System.Configuration.SettingsPropertyNotFoundException: The settings property
'DetailSetting' was not found.
at System.Configuration.SettingsBase.GetPropertyValueByName(String
propertyName)
at System.Configuration.SettingsBase.get_Item(String propertyName)
and lets you continue in 2D mode. But that's for a different bug report.)
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http://bugs.winehq.org/show_bug.cgi?id=14035
Summary: Microsoft Virtual Earth 3D beta installer fails to
download .net framework
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.microsoft.com/Downloads/details.aspx?FamilyID
=e9298080-50c4-4f2e-9fc4-4009074996ba&displaylang=en
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
To get past bug 11517, do 'winetricks gdiplus'.
The next problem is it fails downloading .net 2.0 sp1.
The installer offers to show you a log, but can't find the log itself
when you ask; it's really at
~/.wine/dosdevices/c:/windows/temp/VirtualEarth3DInstallLog.txt
and it says
[2008/06/21 12:35:44.709] DownloadManager: HTTP Status String: 'OK' for
'http://go.microsoft.com/fwlink/?LinkId=87970'
[2008/06/21 12:35:44.710] DownloadManager:
HttpQueryInfo(HTTP_QUERY_CONTENT_LENGTH) failed for
'http://go.microsoft.com/fwlink/?LinkId=87970' (System Error Code: 12150
(unknown), WinInet Error Code: 12150 ())
+wininet shows
trace:wininet:HTTP_GetResponseHeaders raw headers: L"HTTP/1.1 200
OK\r\nContent-Length: 24758792\r\nContent-Type:
application/octet-stream\r\nLast-Modified: Thu, 08 Nov 2007 00:36:49
GMT\r\nAccept-Ranges: bytes\r\nETag: \"dfcf19739f21c81:8037\"\r\nServer:
Microsoft-IIS/6.0\r\nX-Powered-By: ASP.NET\r\nDate: Sat, 21 Jun 2008 12:45:10
GMT\r\nConnection: k"...
...
trace:wininet:HttpQueryInfoW Attribute: HTTP_QUERY_CONTENT_LENGTH Modifier:
HTTP_QUERY_FLAG_NUMBER
trace:wininet:HTTP_GetCustomHeaderIndex L"Content-Length"
trace:wininet:HTTP_GetCustomHeaderIndex Return: -1
trace:wininet:HttpQueryInfoW 0 <--
001a:Ret wininet.HttpQueryInfoW() retval=00000000 ret=00404710
So we can't retrieve content-length for some reason, even though we've received
it?
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http://bugs.winehq.org/show_bug.cgi?id=34745
Bug #: 34745
Summary: Earth 2150: video sequences aren't played
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46321
--> http://bugs.winehq.org/attachment.cgi?id=46321
Earth 2150 Log
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=49899
Bug ID: 49899
Summary: The Sims Complete Collection needs IPin::NewSegment
method (ddraw_sink_NewSegment)
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ArchLinux
Created attachment 68255
--> https://bugs.winehq.org/attachment.cgi?id=68255
-all,+quartz,+amstream
Since Wine 5.18, The Sims Complete Collection, when trying to play its intro
movie, now exits on launch.
In the logs, I see a single fixme:
0128:fixme:amstream:ddraw_sink_NewSegment iface 02241FA4, start 0, stop
ffffffffffffffff, rate 1.0000000000000000e+00, stub!
indicating that it tries to use IPin::NewSegment method, which is stubbed out.
I tried changing the return code for this stub to S_OK and unfortunately it did
not change the behavior. So perhaps it needs a proper implementation of this
method.
If I skip the game intro using a special argument, the game loads and functions
just fine. Note that this only affects Complete Collection, older versions
aren't affected.
Attached to the bug report is a log with -all,+quartz,+amstream debug channels.
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http://bugs.winehq.org/show_bug.cgi?id=29926
Bug #: 29926
Summary: Beach life crashes on initial movie
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: melpomenet2(a)gmail.com
Classification: Unclassified
Created attachment 38944
--> http://bugs.winehq.org/attachment.cgi?id=38944
Wine console output running with vanilla wine.
The game "Beach Life" crashes on the initial movie
(Data/Movies/EidosMovie.mpg).
According to mplayer, the movie codec is MPEG1.
Since the problem seems related to amstream, I tried installing amstream with
winetricks, but still crashes. Attached are logs for running with amstream or
vanilla wine.
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https://bugs.winehq.org/show_bug.cgi?id=49535
Bug ID: 49535
Summary: Final Fantasy XI Online: Incorrect Opening Movie
Colours
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
After fd25ba65 [1], the opening movie has too little red, and too much blue.
1.
https://source.winehq.org/git/wine.git/commit/fd25ba65e0eb9fedfb2cdfa2b7a4b…
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https://bugs.winehq.org/show_bug.cgi?id=46935
Bug ID: 46935
Summary: AirDC++ (all versions) has display glitches.
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: voidrc(a)gmail.com
Distribution: ---
Created attachment 64047
--> https://bugs.winehq.org/attachment.cgi?id=64047
browsing shares.
AirDC++ (all versions from 2014 until now, 32bit and 64) display graphical
glitches in the transfers area and the user share browsing. also some glitches
in the network config display as reported here
(https://bugs.winehq.org/show_bug.cgi?id=45744).
Browsing file shares does not refresh the whole display are when going into a
different folder. Whatever was shown previously remains on the screen unless
there's something to draw over it.
The black area in the transfers goes away if you resize it or if some file
transfers are initiated (it draws over it).
Basically all glitches related to incorrect rendering because of stale
graphical elements not being refreshed properly.
Tested with wine versions as old as 2.x and the bugs are still present.
https://github.com/airdcpp/airgit/releases/download/3.54/airdcpp_3.54_x64.7z
Please test and advise if any tweaking/custom configuration might help.
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https://bugs.winehq.org/show_bug.cgi?id=48059
Bug ID: 48059
Summary: IMVU Social Network Client hangs
Product: Wine
Version: 4.19
Hardware: x86
URL: https://secure.imvu.com
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: 3b002685fe18ca3985af744d8f147f29b2c588f0
Distribution: ---
There's clearly some nonsense going on with hooking. The game tries to call
kernel32.OutputDebugString(), which, instead of then executing Wine's
implementation, instead goes on to write the message to a file in the game's
directory, repeatedly, in a loop.
Reverting 3b002685f fixes this. Changing kernel32's spec file to forward to
kernelbase instead of using an import thunk also fixes this. What's confusing
me is I can't figure out how the hooking is actually done. Tracing the code of
OutputDebugString(), both A and W versions, both from kernel32 and kernelbase,
never seems to show signs of hooking, i.e. it's entirely identical to the
version on disk.
Note that the application requires an email-based account to be created.
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https://bugs.winehq.org/show_bug.cgi?id=49026
Bug ID: 49026
Summary: Topaz Video Enhance AI: video card support is not
detected.
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Distribution: ---
Topaz Video Enhance AI: video card support is not detected.
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https://bugs.winehq.org/show_bug.cgi?id=44402
Bug ID: 44402
Summary: Shamela3.64 crashes when opening a book in (non-root)
user mode
Product: Wine
Version: 3.0-rc6
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: batou.dum(a)free.fr
Distribution: ---
Created attachment 60329
--> https://bugs.winehq.org/attachment.cgi?id=60329
The backtrace followed by a copy of the end of the terminal output
Shamela is an electronic arabic library which downloads packages, imports the
books which are in it and enable the user to read it and make plain-text
searches.
I use it with Linux 4.9.0-5-amd64 under Debian 6.3.0-18.
When I launch it with Wine as a non-root user, it downloads and imports the
books, but if I select a book to read it crashes. I attached the backtrace with
the end of the terminal output. Sometimes it doesn't do anything when I select
the book, but if I try again it crashes.
(It does run well with Wine when I execute it as root, yet it doesn't seems to
me a good idea to do it.)
If you want to install the program, you can download it at :
http://d.shamela.ws/downloads/shamela3.64.rar
Then simply uncompress it and run wine ~/shamela3.64/_shamela.exe.
(If you want a correct arabic display, you can use this tutorial :
https://abuhirr.wordpress.com/2013/12/20/syamilah/. GoogleTranslate from
Indonesian to English works quite fine ! But I don't think it necessary if you
don't read Arabic.)
Look here for the meaning of the icons :
http://uloom.com/edu/mod/page/view.php?id=151.
Normally, when opening the program will open a small window. Click on the right
button. If it doesn't, click on the "upgrade" button (first on the left in the
most recent versions).
Then unselect all the directories (it will take a few seconds if you do it by
unselecting the parent directory), open the first directory, select the first
book and press the right button in the bottom-right corner. When the next
question appears, click on the left button.
When the download ends, wait a little and click on the "Select book" icon
(first on the right). Open the first directory and double-click on the book. If
you are not in root, a window should appear informing you about the error.
Click on the right button in the bottom-left corner to see the backtrace, and
again on the right button to save it.
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https://bugs.winehq.org/show_bug.cgi?id=50036
Bug ID: 50036
Summary: Remaining issues in Bugs in ntdll-Junction_Points in
staging
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: martin(a)martin.st
CC: erich.e.hoover(a)gmail.com, leslie_alistair(a)hotmail.com,
z.figura12(a)gmail.com
Distribution: ---
Created attachment 68477
--> https://bugs.winehq.org/attachment.cgi?id=68477
Test code for showing the issue
With the ntdll-Junction_Points, there's a few remaining issues that are
unimplemented:
- When opening a symbolic link with CreateFile(), it doesn't take the
FILE_FLAG_OPEN_REPARSE_POINT flag into account. E.g. if the symlink points at a
nonexistent file, if the link is opened with CreateFile() with the
FILE_FLAG_OPEN_REPARSE_POINT flag set, the operation should succeed (inspecting
the link), but without the flag, it should fail (as the link points at a
nonexistent file). Currently, it succeeds in both cases.
- If inspecting the handle opened with CreateFile() with
GetFileInformationByHandleEx(FileAttributeTagInfo), the ReparseTag field is
left zero.
This can be tested with the attached test app. On real windows, it prints
something like this:
CreateFile(FILE_FLAG_OPEN_REPARSE_POINT) = 0000000000000094
ReparseTag = a000000c
CreateFile(0) = FFFFFFFFFFFFFFFF
While on wine with the ntdll-Junction_Points patchset applied, it prints:
CreateFile(FILE_FLAG_OPEN_REPARSE_POINT) = 000000000000003C
ReparseTag = 0
CreateFile(0) = 000000000000003C
ReparseTag = 0
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https://bugs.winehq.org/show_bug.cgi?id=49782
Bug ID: 49782
Summary: Elite Dangerous Horizons: crashes with wine64 5.16
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: klaus.heissler(a)tutanota.com
Distribution: ---
Created attachment 68098
--> https://bugs.winehq.org/attachment.cgi?id=68098
terminal output
The launcher and game starts normally and gets all the way to the main menu
where it tries to connect to game servers for ~10 seconds and crashes after
that.
Works normally when downgraded to wine64 5.15.
Regression Testing: (This was done in the existing prefix as I had problems
installing dotnet40 to a new one)
75e616d52b452d37cc93f492d47eba641f9741c1 is the first bad commit
commit 75e616d52b452d37cc93f492d47eba641f9741c1
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Aug 27 11:41:36 2020 +0200
ntdll: Clear the syscall frame on return instead of popping the previous
one.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/ntdll/unix/signal_arm.c | 23 +++++++-------
dlls/ntdll/unix/signal_arm64.c | 38 ++++++++++-------------
dlls/ntdll/unix/signal_i386.c | 48 +++++++++++++----------------
dlls/ntdll/unix/signal_x86_64.c | 63 +++++++++++++++++---------------------
tools/winebuild/import.c | 67 ++++++++++++++++++-----------------------
5 files changed, 105 insertions(+), 134 deletions(-)
Operating System: Arch Linux
KDE Plasma Version: 5.19.5
KDE Frameworks Version: 5.73.0
Qt Version: 5.15.0
Kernel Version: 5.8.5-arch1-1
OS Type: 64-bit
Processors: 16 × AMD Ryzen 7 3700X 8-Core Processor
Memory: 31,4 GiB of RAM
Graphics Processor: GeForce GTX 1070/PCIe/SSE2 // Nvidia proprietary 450.66-16
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https://bugs.winehq.org/show_bug.cgi?id=50081
Bug ID: 50081
Summary: Kate on Windows needs
msvcp140_1.dll._Aligned_get_default_resource
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 68536
--> https://bugs.winehq.org/attachment.cgi?id=68536
Logging in (KDE-) Konsole during start
The windows version of the editor Kate crashes during startup. Looks like
#49954.
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https://bugs.winehq.org/show_bug.cgi?id=49483
Bug ID: 49483
Summary: snapcamera crashes at start
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: animegirl(a)stronzi.org
Distribution: ---
Created attachment 67597
--> https://bugs.winehq.org/attachment.cgi?id=67597
crash log
kUbuntu 20.04
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https://bugs.winehq.org/show_bug.cgi?id=42707
Bug ID: 42707
Summary: World of Warships: Cannot display inventory and clan
screens
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
Created attachment 57682
--> https://bugs.winehq.org/attachment.cgi?id=57682
Backtrace when opening clan screen
WoWS cannot enter Inventory screen or clan screen. When trying, it opens up a
semi-transparent layer with a anchor-symbol with an animation. This step
happens on Windows as well to indicate the loading. Under wine there is no
further progress. In the better case, the screen stays as is forever. In the
worse case (happens most often with inventory) there is a stack backtrace being
displayed. In both cases the user can proceed by closing the semi-transparent
layer.
Environment:
- World of Warships v0.6.2.2 (issue is the same with older versions)
- Wine 2.4 (downloaded from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_42.…)
- Linux jordan 4.4.49-16-default #1 SMP Sun Feb 19 17:40:35 UTC 2017 (70e9954)
x86_64 x86_64 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=39472
Bug ID: 39472
Summary: World of Warships 0.4.x/0.5.x client runs out of GL
memory after many consecutive games
Product: Wine
Version: 1.7.53
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
by having a large number of consecutive games within same session, the client
will eventually run out of GL memory.
Not sure if this is a Wine bug or a bug in the game engine itself.
It doesn't matter if ARB or GLSL shader backend (default), CSMT or non-CSMT
(default) is used.
Plain Wine and Wine-Staging (for CSMT).
The leak is around 50-70 MB per game so it takes 20-30 games until it becomes
apparent.
When that happens you get strange effects due to failing GL calls.
Console output at the exact point:
--- snip ---
...
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_texture:wined3d_texture_bind >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glGenTextures @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 199
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>>
GL_INVALID_VALUE (0x501) from glTexSubImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1732
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
005a:trace:seh:__regs_MSVCRT__setjmp3 buf=0x2cc5da20 ebx=351af2d0 esi=2f6c5150
edi=351af2a0 ebp=0ea7e928 esp=0ea7e914 eip=00d65da3 frame=0ea7ea48
0028:err:d3d_surface:surface_blt_fbo >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glReadBuffer() @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/surface.c
/ 1078
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
0028:err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>>
GL_OUT_OF_MEMORY (0x505) from glTexImage2D @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/texture.c
/ 1000
0028:err:d3d_shader:shader_arb_select >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from
glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, priv->current_fprogram_id); @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/arb_program_shader.c
/ 4692
0028:err:d3d_draw:draw_strided_fast >>>>>>>>>>>>>>>>>
GL_INVALID_FRAMEBUFFER_OPERATION (0x506) from glDrawArrays @
/home/focht/projects/wine/wine.repo/staging-src/dlls/wined3d-csmt/../wined3d/drawprim.c
/ 91
--- snip ---
I continuously monitor the GPU memory usage using 'nvidia−smi' tool from
another terminal:
--- snip ---
$ watch -n2 nvidia-smi
...
Fri Oct 16 18:26:51 2015
+------------------------------------------------------+
| NVIDIA-SMI 352.41 Driver Version: 352.41 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 GeForce GTX 850M Off | 0000:01:00.0 Off | N/A |
| N/A 50C P8 N/A / N/A | 1385MiB / 2047MiB | 0% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 4151 G /usr/libexec/Xorg 49MiB |
| 0 4485 G ...mes\World_of_Warships\worldofwarships.exe 1325MiB |
+-----------------------------------------------------------------------------+
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41314
Bug ID: 41314
Summary: World of Warships (0.5.11) crashes with Critical Error
Occurred
Product: Wine
Version: 1.9.18
Hardware: x86-64
URL: http://worldofwarships.eu/en/game/download/
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 55645
--> https://bugs.winehq.org/attachment.cgi?id=55645
log
Crashes after login with builtin d3dx9_43 dll.
With native dll works fine.
wine-1.9.18-75-g4bfefc5
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https://bugs.winehq.org/show_bug.cgi?id=47479
Bug ID: 47479
Summary: REGRESSION: Darkula by Locomalito gives white screen
with Wine 4.12.1
Product: Wine
Version: 4.12.1
Hardware: x86
URL: https://www.locomalito.com/darkula.php
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
As per title, Darkula no longer runs with 4.12.1. Just get a white screen.
Works fine with 4.0.1 and 4.11. Can't see any obvious changes between output.
Sorry, can't run regression test. This is with AMD.
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https://bugs.winehq.org/show_bug.cgi?id=43774
Bug ID: 43774
Summary: Chromium-based browser engine (CEFv3) used by several
games crashes on shutdown (World of Warships 0.6.x)
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks
to track https://source.winehq.org/patches/data/137313
--- quote ---
ntdll: Do not queue a completion status if pipe ops fail synchronously.
This fixes random crashes when exiting Chromium or shutting down CEF.
It is similar to 7a1142035d7ee04839417176ff93fd0953e2a4e1, just for pipes.
--- quote ---
Can be reproduced with games that use Chromium/CEFv3 as in-game browser, for
example World of Warships 0.6.x.
In World of Warships 0.6.x switch multiple times between "[Port]" and "[CLAN]"
tabs (CLAN page uses in-game browser) to force a crash.
With the patch applied the crash disappears.
NOTE: Currently Wine-Staging must be used for reproduce because there are still
some patches missing from vanilla Wine
(https://github.com/wine-compholio/wine-staging/tree/master/patches/kernel32…
etc.)
--- snip ---
0x11fc9c62: int $3
Modules:
Module Address Debug info Name (186 modules)
PE 400000- 514000 Deferred cef_browser_process
PE 1c20000- 1c94000 Deferred chrome_elf
PE 10000000-14113000 Export libcef
ELF 7a800000-7a942000 Deferred opengl32<elf>
\-PE 7a840000-7a942000 \ opengl32
ELF 7b400000-7b7f5000 Deferred kernel32<elf>
\-PE 7b420000-7b7f5000 \ kernel32
ELF 7bc00000-7bd15000 Dwarf ntdll<elf>
\-PE 7bc30000-7bd15000 \ ntdll
ELF 7c000000-7c004000 Deferred <wine-loader>
...
0000015f (D) C:\Games\World_of_Warships\cef\cef_browser_process.exe
[C:/Games/World_of_Warships/cef/cef_browser_process.exe
--user-agent="Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML,
like Gecko) Chrome/39.0.2171.95 Safari/537.36 WOWS/1.0"
--cache-path="C:/Games/World_of_Warships/profile/cef_cache" --disable-gpu
--disable-gpu-compositing --enable-begin-frame-scheduling --max-frame-rate=30
--log-severity="info" --accept-language-list="en" --id=138]
000001cb 0
...
00000172 0 <==
...
--- snip ---
Disassembly:
--- snip ---
...
11FC9C0D 50 PUSH EAX
11FC9C0E 6A 60 PUSH 60
; ASCII "y:\work\cef3_git\chromium\src\mojo\edk\system\channel_win.cc"
11FC9C10 68 E86E6913 PUSH libcef.13696EE8
11FC9C15 68 286F6913 PUSH libcef.13696F28 ; ASCII "ShutDownImpl"
11FC9C1A 8D4D E0 LEA ECX,DWORD PTR SS:[EBP-20]
11FC9C1D E8 1E1576FE CALL libcef.1072B140
11FC9C22 50 PUSH EAX
11FC9C23 8BCE MOV ECX,ESI
11FC9C25 E8 668176FE CALL libcef.10731D90
11FC9C2A 8D4D FC LEA ECX,DWORD PTR SS:[EBP-4]
11FC9C2D E8 CE290DFE CALL libcef.1009C600
11FC9C32 5E POP ESI
11FC9C33 8BE5 MOV ESP,EBP
11FC9C35 5D POP EBP
11FC9C36 C3 RETN
11FC9C37 55 PUSH EBP
11FC9C38 8BEC MOV EBP,ESP
11FC9C3A 83EC 0C SUB ESP,0C
11FC9C3D 53 PUSH EBX
11FC9C3E 8BD9 MOV EBX,ECX
11FC9C40 8BD3 MOV EDX,EBX
11FC9C42 F7DA NEG EDX
11FC9C44 56 PUSH ESI
11FC9C45 8D43 10 LEA EAX,DWORD PTR DS:[EBX+10]
11FC9C48 1BD2 SBB EDX,EDX
11FC9C4A 23D0 AND EDX,EAX
11FC9C4C 57 PUSH EDI
11FC9C4D 52 PUSH EDX
11FC9C4E E8 1D7A79FE CALL libcef.10761670
11FC9C53 8BC8 MOV ECX,EAX
11FC9C55 E8 367B79FE CALL libcef.10761790
11FC9C5A 8D7B 1C LEA EDI,DWORD PTR DS:[EBX+1C]
11FC9C5D 833F FF CMP DWORD PTR DS:[EDI],-1
11FC9C60 75 01 JNZ SHORT libcef.11FC9C63
11FC9C62 CC INT3 ; triggers CHECK(handle_.is_valid());
11FC9C63 FF37 PUSH DWORD PTR DS:[EDI]
11FC9C65 FF15 E8043513 CALL DWORD PTR DS:[<&KERNEL32.CancelIo>]
11FC9C6B 80BB 85000000 00 CMP BYTE PTR DS:[EBX+85],0
11FC9C72 74 0B JE SHORT libcef.11FC9C7F
...
--- snip ---
https://chromium.googlesource.com/chromium/src/+/refs/heads/master/mojo/edk…
--- snip ---
void ShutDownOnIOThread() {
base::MessageLoop::current()->RemoveDestructionObserver(this);
// BUG(crbug.com/583525): This function is expected to be called once, and
// |handle_| should be valid at this point.
CHECK(handle_.is_valid());
CancelIo(handle_.get().handle);
if (leak_handle_)
ignore_result(handle_.release());
handle_.reset();
// May destroy the |this| if it was the last reference.
self_ = nullptr;
}
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43164
Bug ID: 43164
Summary: World of Warships latest update (0.6.6) results in a
critical error on Startup
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58419
--> https://bugs.winehq.org/attachment.cgi?id=58419
World Of Warships Error Message
Hello everyone,
this might be related to 41314 and 38233 but I am having trouble of getting the
latest version of "World of Warships 0.6.6" to run. I am attaching a screenshot
of the error message as well as console output.
Installation was done in a fresh prefix with the European installer
$ sha256sum WoWS_internet_install_eu.exe
c59d3ca1b535c6315a71ef2eda045ccc2f8b207183ef4638f66b45c72d66430e
WoWS_internet_install_eu.exe
Report for the AppDB for this latest version has also been written.
Can you take a look into this please?
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https://bugs.winehq.org/show_bug.cgi?id=38233
Bug ID: 38233
Summary: world of warships
Product: Wine
Version: 1.7.38
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kylewatters1(a)hotmail.com
Distribution: ---
Created attachment 51038
--> https://bugs.winehq.org/attachment.cgi?id=51038
world of warships
tried to use this wine to run the game world of warships and it failed. was the
only version that would let me even get the download to work and install etc.
but when i hit play after all updates etc it crashed.
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https://bugs.winehq.org/show_bug.cgi?id=39602
Bug ID: 39602
Summary: World of Warships: game launched thow unhandled
exception
Product: Wine
Version: 1.7.53
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mazhe(a)alkumuna.eu
Created attachment 52768
--> https://bugs.winehq.org/attachment.cgi?id=52768
Console output
Hi,
I am trying to run the game World of Warships on FreeBSD 10.2 with 32bit wine
version 1.7.53 (not staging).
I followed procedure described on forums to install directx9, wininet and other
dependencies, a procedure that worked on a GNU/Linux (devuan) and a OSX
installations.
On this FreeBSD however, while the initial installer works, the launched that
will then download real game assets and such simply fails with a dialog box
saying:
An unhandled exception is occured. The application will be restarted
With the choice "OK" looping forever with that issue, and "Cancel" exiting. One
more information is that there have been report about trying to enable/disable
torrent download by edition a plain text config file inside the game, but it
did not change anything.
Here is the console output of wine, if somebody could take a look... I don't
see why it's working even on OSX but not FreeBSD...
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=39565
Bug ID: 39565
Summary: World of Warships: working in GNU/Linux (Devuan), but
not FreeBSD: out of memory?
Product: Wine
Version: 1.7.53
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mazhe(a)alkumuna.eu
Created attachment 52713
--> https://bugs.winehq.org/attachment.cgi?id=52713
Application error message
I have been able to install and play the game world of warships on GNU/Linux
(Devuan Linux), but copying the wine prefix, I cannot run it on FreeBSD as I am
getting a "out of memory" message.
This is a bit strange, as I should have plenty available... I am using the
packaged version of wine development version.
I've attached the exact program error message and wine trace, if anybody can
give me pointers...
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https://bugs.winehq.org/show_bug.cgi?id=39347
Bug ID: 39347
Summary: World of Warships 0.4.x/0.5.x: incorrect water surface
height calculated for unknown reasons, causing ships
to appear floating in the air
Product: Wine
Version: 1.7.51
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Created attachment 52441
--> https://bugs.winehq.org/attachment.cgi?id=52441
focht's nagato "floating" in port after return from game (water surface level
too low)
Hello folks,
that game got me hooked up at bit (= less time on bugs *g*).
Unfortunately I frequently encounter a nasty in-game bug that surfaces after a
certain amount of time/actions.
I created a support ticket at wargaming.net with screenshots along with some
information.
The ticket hang in pending queue for ~1 week only to be answered by a generic
form "please update your graphics drivers". Oh well.
I mentioned this issue during talks with WineD3D folks at WineConf 2015.
It seems this issue was already known to CodeWeavers (Stefan Doesinger, Matteo
Bruni, Caron Wills).
It's not known yet if this is a Wine bug, a bug with the wargaming engine or
graphics drivers.
There was a hint from Caron to try "low" water rendering setting but I figured
out the bug is present there too but much less noticeable (smaller water
surface "drop" value).
It seems I could force the in-game water surface level drop multiple times by
moving the ship near an island/land mass and then zoom in/zoom out with island
in view (couldn't reproduce consistently though).
If the water drop happened once - it stayed forever - even the ships in port
floated in the air.
Exiting and restarting the client solved the issue.
I encountered the bug with WoWS 0.4.0 upgrade for the first time.
Previous 0.3.x version didn't show it but also crashed more frequently hence
there never was a time when the client ran for consecutive (hour long) game
sessions.
I briefly looked at the game engine and found some game engine locations
related to water rending properties along with their float representations.
Since I didn't want to mess up my account by live-debugging/dumping game engine
data (which could be considered hacking) I refrained from doing further
investigation.
A builtin offline simulation mode would have been nice ... but well.
Tested with recent Wine 1.7.5x version.
Graphics used for testing (all exhibit the same problem):
Intel Haswell HD4600 with FOSS Intel/Mesa:
---- snip ---
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Haswell Mobile
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
---- snip ---
NVIDIA GeForce GTX 850M, NVIDIA binary drivers (via optimus):
---- snip ---
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce GTX 850M/PCIe/SSE2
OpenGL core profile version string: 4.4.0 NVIDIA 352.21
OpenGL core profile shading language version string: 4.40 NVIDIA via Cg
compiler
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 4.5.0 NVIDIA 352.21
OpenGL shading language version string: 4.50 NVIDIA
OpenGL context flags: (none)
OpenGL profile mask: (none)
OpenGL extensions:
---- snip ---
NVIDIA GeForce GT 425M with FOSS Nouveau/Mesa:
--- snip ---
$ glxinfo | grep -i opengl
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NVC1
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.3
(git-ccef890)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
OpenGL version string: 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.3 (git-ccef890)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
--- snip ---
Attached are some screenshots.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43785
Bug ID: 43785
Summary: New Critical Error World of Warships 0.6.11
Product: Wine
Version: 2.12
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: captmatt95(a)yahoo.ca
Created attachment 59298
--> https://bugs.winehq.org/attachment.cgi?id=59298
Screen shot of error message.
Game crashes on launch. Recently updated the game to 0.6.11. I have also done
several software updates to see if that was the issue.
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https://bugs.winehq.org/show_bug.cgi?id=42519
Bug ID: 42519
Summary: WorldofWarschips crashes at start
Product: Wine
Version: 1.8.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Wh1sper(a)zockertown.de
Distribution: ---
Created attachment 57410
--> https://bugs.winehq.org/attachment.cgi?id=57410
backtrace of wine
wine-1.8.6 (Debian 1.8.6-5)
WorldofWarships 0.6.1.1
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https://bugs.winehq.org/show_bug.cgi?id=45973
Bug ID: 45973
Summary: World of Warships Crashes upon start
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chrisspen(a)gmail.com
Distribution: ---
Created attachment 62530
--> https://bugs.winehq.org/attachment.cgi?id=62530
.crash file
Installation of World of Warships using 32-bit Wine 3.17 happens smoothly, but
upon launching the installed game, it spends a couple minutes "loading" and
then crashes.
The generated .crash and .dmp files are attached.
Also attached is the PlayOnLinux bash script used to setup the Wine
environment.
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https://bugs.winehq.org/show_bug.cgi?id=43515
Bug ID: 43515
Summary: World of Warships 0.6.9 crashes with Critical Error
Occurred
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ankouslash(a)yahoo.co.jp
Distribution: ---
Created attachment 58905
--> https://bugs.winehq.org/attachment.cgi?id=58905
Error dialog
World of Warships (WoWs) 0.6.9 crashes with Critical Error Occurred.
This seems to be same error as #4314 but the workaround (changing Windows
version on winecfg) doesn't effect.
Wargaming releases update of MacWrapper (wine Wargaming's custom for MacOS) to
fix this problem:
https://na.wargaming.net/support/kb/articles/813
Steps to reproduce:
1) Choose Application menu > wine > Programs > World of Warships > World of
Warships (Launched WoWSLauncher.exe)
2) Click "Play" (Launched worldofwarships)
3) Click "Connect!"
Repeatability:
Always
Version:
wine 2.14
wine-mono 4.7.1
wine-gecko 2.47
on ArchLinux(x86_64)
WINEARCH=win32
Windows version on winecfg: Windows10, 7 and XP I confirmed
Thx
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https://bugs.winehq.org/show_bug.cgi?id=43609
Bug ID: 43609
Summary: World of Warships Crash
Product: Wine
Version: 2.0.2
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: captmatt95(a)yahoo.ca
Created attachment 59025
--> https://bugs.winehq.org/attachment.cgi?id=59025
This is the screen shot of the error message
Updated to the most recent wrapper for World of Warships, and the most recent
game update. The game now crashes when you start the game. (Pressing PLAY) I
submited a ticket with wargaming but they advised to contact you. Attach is
the screen shot of the error message. I was unable to run the debugger.
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https://bugs.winehq.org/show_bug.cgi?id=43412
Bug ID: 43412
Summary: World of Warships: CEF screens cannot be displayed
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Andreas.Schallenberg(a)Eurobild.com
Distribution: ---
This bug is very similar to #42707.
When in WoWS port screen there are several management screens that use CEF.
Those cannot be opened. When trying, an additional half-transparent layer is
created on top the graphics, three dots are written on top (this should be
replaced by the screen title if working) and in the middle of the screen
there's an anchor symbol with an animation. On the top right corner a hint is
displayed to press ESC to leave. Nothing else is being displayed. Pressing ESC
brings you back to the original screen and the transparent layer is removed.
This happens at least with:
- Inventory screen
- News screen
- Clan screen
- "Invite a friend"
Environment:
- Wine version is 2.13, downloaded from build.opensuse.org/Emulators
- Host is (uname -a): Linux jordan 4.4.74-18.20-default #1 SMP Fri Jun 30
19:01:19 UTC 2017 (b5079b8) x86_64 x86_64 x86_64 GNU/Linux
- Game version is 0.6.8.1
Tahoma font package installed, no wrapper like PlayOnLinux is used, Windows
version set to 10 (same behavior as setting to 7).
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https://bugs.winehq.org/show_bug.cgi?id=43423
Bug ID: 43423
Summary: Wine does not create a PROGRAMDATA environment
variable by default
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: toadking(a)toadking.com
Distribution: ---
PROGRAMDATA can be used by programs to store data that should be accessible by
any users on the system. Normally this is C:\ProgramData. Wine by default does
not have this environment variable or folder.
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http://bugs.winehq.org/show_bug.cgi?id=19492
Summary: SketchUp and OpenGL with ATI Video Cards
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P4
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tuttocacca(a)gmail.com
After several attempts, I suppose there is a big bug with Google SketchUp 6 and
7 and the use of ATI Video Cards driver in Ubuntu 9.04
As ATI drivers (not proprietary) are already installed in Ubuntu 9.04 and is
not possible to use the proprietary driver such as ATI Catalyst and fglrx, it
is impossible to use Google SketchUp 7.
Installation is not a problem, then menus and tools bar are visible and usable
but the working screen is black and nothing appears. The black zone is the 3d
environment which requires the proper drivers and settings.
It's known it is possible to use SketchUp 7 with Invida graphics card but seems
impossible to use with ATI's.
Any ideas how to fix this bug?
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https://bugs.winehq.org/show_bug.cgi?id=37389
Bug ID: 37389
Summary: The program Raptor98u3f5_w64.exe crashes on launch
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wemember(a)live.co.uk
Created attachment 49721
--> https://bugs.winehq.org/attachment.cgi?id=49721
Programme error report
Raptor-chess.exe crashes on launch with an error message. The program Raptor
.exe has encountered a serious problem and needs to close
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http://bugs.winehq.org/show_bug.cgi?id=27951
Summary: sketchup8 SELinux error with usr/bin/wine-preloader
mmap_zero
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dennisgdaniels(a)gmail.com
Created an attachment (id=35755)
--> (http://bugs.winehq.org/attachment.cgi?id=35755)
screengrabs of SElinux and S8 error
After install of Sketchup8 I tried to start S8
usr/bin/wine-preloader
mmap_zero error
SElinux error with four options
Here's the video of the bug
http://www.youtube.com/watch?v=wd-8DHOJS5A
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https://bugs.winehq.org/show_bug.cgi?id=37842
Bug ID: 37842
Summary: Mathcad Prime 3.0 crashes when trying to calculate a
result
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: karl(a)engelbogen.net
Distribution: Mint
Created attachment 50400
--> https://bugs.winehq.org/attachment.cgi?id=50400
log
I have tried to run Mathcad Prime 3.0 with WINE 1.7.33.
It starts with many logs.
When I try to carry out a simple calculation (for example: 455/44) it crashes
(see attached log).
I have installed the following software using winetricks:
* dotnet40
* corefonts.
Thanks for your help.
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https://bugs.winehq.org/show_bug.cgi?id=48848
Bug ID: 48848
Summary: Unimplemented COM object
{3ad05575-8857-4850-9277-11b85bdb8e09}. IFileOperation
in ShObjIdl_core.h
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: lucianposton(a)pm.me
Distribution: ---
I encountered this missing COM object when running a python script using the
delete function of pywinutils library, see
https://github.com/frmdstryr/pywinutils/blob/master/winutils.py#L35 . The
python script/probject I used to repro was CDDA-Game-Launcher at
https://github.com/remyroy/CDDA-Game-Launcher/blob/c4664b6cc6e73823ed82f1ef…https://docs.microsoft.com/en-us/windows/win32/api/shobjidl_core/nf-shobjid…https://github.com/tpn/winsdk-10/blob/master/Include/10.0.16299.0/um/ShObjI…https://github.com/tpn/winsdk-10/blob/9b69fd26ac0c7d0b83d378dba01080e93349c…https://wiki.winehq.org/Wine_Developer%27s_Guide/COM_in_Wine
>From win7 regedit,
Key Name:
HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{3ad05575-8857-4850-9277-11b85bdb8e09}
Class Name: <NO CLASS>
Last Write Time: 7/13/2009 - 9:41 PM
Value 0
Name: <NO NAME>
Type: REG_SZ
Data: Copy/Move/Rename/Delete/Link Object
Value 1
Name: AppId
Type: REG_SZ
Data: {3ad05575-8857-4850-9277-11b85bdb8e09}
Value 2
Name: LocalizedString
Type: REG_EXPAND_SZ
Data: @%SystemRoot%\system32\shell32.dll,-50176
Key Name:
HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{3ad05575-8857-4850-9277-11b85bdb8e09}\Elevation
Class Name: <NO CLASS>
Last Write Time: 7/13/2009 - 9:41 PM
Value 0
Name: Enabled
Type: REG_DWORD
Data: 0x1
Key Name:
HKEY_LOCAL_MACHINE\SOFTWARE\Classes\CLSID\{3ad05575-8857-4850-9277-11b85bdb8e09}\InProcServer32
Class Name: <NO CLASS>
Last Write Time: 7/13/2009 - 9:41 PM
Value 0
Name: <NO NAME>
Type: REG_EXPAND_SZ
Data: %SystemRoot%\system32\shell32.dll
Value 1
Name: ThreadingModel
Type: REG_SZ
Data: Apartment
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https://bugs.winehq.org/show_bug.cgi?id=43840
Bug ID: 43840
Summary: Sketchup 2017 does not print
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Reinhard.Scheck(a)team-scheck.de
Distribution: ---
Created attachment 59396
--> https://bugs.winehq.org/attachment.cgi?id=59396
wine log output for selected print option
Sketchup 2017 runs quite well.
But neither "Print Preview" nor "Print" does work.
When clicking "OK" on the print popup screen, nothing happens.
When clicking "Properties" - same thing.
"Use high accuracy HLR" checkbox doesn't change things.
Running on Linux <hostname> 4.12.11-200.fc25.x86_64 #1 SMP
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http://bugs.winehq.org/show_bug.cgi?id=29709
Bug #: 29709
Summary: Atomic Mail Sender 4.25 crashes in Wine every time
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jomahali(a)freenet.de
Classification: Unclassified
Atomic Mail Sender 4.25
Installation was OK without problems
When I open it from wine I get
"Program Error" The program AtomicMailSender.exe has encountered a serious
problem and needs to close. We are sorry....
"Application Error"
Exception EExternalException in module ntdll.dll at 0002E3F8
External Exception C0000025
This happens every time I try to open the application.
It runs without any problems in windows XP for years now
website www.massmailsoftware.com
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https://bugs.winehq.org/show_bug.cgi?id=46234
Bug ID: 46234
Summary: explorer /desktop leaks global atoms when creating
desktop window
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: daniel.wendt(a)linux.com
CC: ralf.habacker(a)freenet.de
Distribution: ---
When creating the desktop window with CreateWindowEx a UUID is
passed(https://github.com/wine-mirror/wine/blob/400dd1596ab7946e68278b3f8dc….
With this information an atom is created in the global atom table. The atom is
not released when the explorer is closed.
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http://bugs.winehq.org/show_bug.cgi?id=22439
Summary: Paint.NET's EULA is garbled with Mono
Product: Wine
Version: 1.1.43
Platform: x86-64
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=27478)
--> (http://bugs.winehq.org/attachment.cgi?id=27478)
Text corruptions in the Paint.NET 2.5 EULA
The EULA for Paint.NET is garbled and partially unreadable when using it with
mono26. It looks like the text is jumbled together and running off the screen.
Seen in Paint.NET versions 3.5.4, 3.31, and 2.5. This doesn't occur in the
latter two if dotnet20 is used instead.
Terminal output varies by version, but 2.5 produces none up to this point, and
the others don't produce any new output at this point.
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https://bugs.winehq.org/show_bug.cgi?id=49694
Bug ID: 49694
Summary: mc.exe: UTF-16 decoding does not use UTF-16LE by
default, breaking files without a BOM
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ppdplayer(a)gmail.com
Distribution: ---
Created attachment 67936
--> https://bugs.winehq.org/attachment.cgi?id=67936
Two .mc Files, BOM.mc with a proper UTF-16LE BOM, and NOBOM.mc with no UTF-16LE
BOM.
Tested on both wine-staging and wine-vanilla on WINEARCH=win64 using VS-16.5
(and the latest installed though the script VS-16.7) though I suspect this
isn't a program exclusive bug.
When building reactos using msvc on linux, I ran into this bug when building
the .mc files. They are not generated with a UTF-16LE BOM, which Wine does not
properly handle and will fail compilation.
Steps to Reproduce:
1. Download and install VS-16 using https://github.com/mstorsjo/msvc-wine
Sidenote: You may install VS-16 however you like, we just need mc.exe for this.
The script may give socket timeout errors, that's normal. Just retry. You will
also need msiextract and libgcab to run the script.
2. Using "kits/10/bin/10.0.18362.0/x86/mc.exe -u" or
"kits/10/bin/10.0.18362.0/x64/mc.exe -u" compile the attached BOM.mc and
observe no errors.
3. Using the same programs, observe compiling NOBOM.mc and seeing the error:
z:/home/<censored>/Downloads/tmp/NOBOM.mc(1) : error : expected keyword - M
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https://bugs.winehq.org/show_bug.cgi?id=48323
Bug ID: 48323
Summary: scanf functions do not support NaN for floating point
elements
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: codedonewell(a)gmail.com
Distribution: ---
Created attachment 66042
--> https://bugs.winehq.org/attachment.cgi?id=66042
Return zero when NaN is found while parsing floats
Star Citizen PTU Version 3.8.0 is attempting to read float values from data
files that contain the text "nan". The current scanf.h implementation does not
consider NaNs. This prevents this version of Star Citizen from launching when
run under wine. This version does launch under windows with the same account.
I have tested a patch that returns zero when a NaN is encountered, which allows
this version of Star Citizen to launch.
There are several considerations to be addressed in this patch:
1 - it is not locale friendly;
2 - it updates the parse pointer as it checks for the text NAN, whcih means a
failure will return an incorreclty update pointer; and
3 - it returns zero when NAN is encountered rather than NAN as returning NAN
still breaks this version of Star Citizen.
I am keen to work up a more appropriate patch, however I need guidance
regarding the decision to return zero (rather than NaN - zero works for me but
might be bad), and how to look-ahead when checking for "NaN" without updating
the parse pointer.
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https://bugs.winehq.org/show_bug.cgi?id=37510
Bug ID: 37510
Summary: Foxit 7.0.3.916 - Copy and past impossible
Product: Wine
Version: 1.7.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richardremlap(a)gmail.com
Distribution: ---
Running Foxit 7.0.3.916 in Wine on Xubuntu or Mint; When adding annotations to
a pdf document I cannot copy and paste single or multiple annotations, neither
can I copy and past annotations with additional text. Both actions succeed when
using Foxit running in Windows (XP). Both actions succeed when running an old
version of Foxit - FoxitReader431_enu_Setup.exe - in Wine.
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http://bugs.winehq.org/show_bug.cgi?id=36792
Bug ID: 36792
Summary: Foxit Reader 6.2.0.0429: wrong response on double
clicking the titlebar to max/restore
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Foxit Reader failed to Maximize at times, when you click the Maximize button on
the right of the title bar, or double click the title bar, in order to maximize
the whole window of the Foxit Reader, the window still keep the original size
before you click the Maximize button (or double click the title bar).
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http://bugs.winehq.org/show_bug.cgi?id=36791
Bug ID: 36791
Summary: Foxit Reader 6.2.0.0429: Failed to open file in
"recent files" on start page
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: penghao(a)linuxdeepin.com
Created attachment 48867
--> http://bugs.winehq.org/attachment.cgi?id=48867
Foxit Reader said that file is not found
wine version:
wine-1.7.20-102-g889cce4
download from:
http://cdn01.foxitsoftware.com/pub/foxit/reader/desktop/win/6.x/6.2/enu/Fox…
after install, start foxit from:
~/.wine/drive_c/Program Files/Foxit Software/Foxit Reader/
with:
wine Foxit\ Reader.exe
Programs start fine. I opened a pdf file in following path:
~/Desktop/Deepin 2014.pdf
which real path is:
/home/phcole/Desktop/Deepin 2014.pdf
and then I close this file, and switch to the "Start" page.
click the "Deepin 2014.pdf" in "recent documents", there jumps a error message
box showing in the attachment jpg.
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https://bugs.winehq.org/show_bug.cgi?id=44826
Bug ID: 44826
Summary: RTL text issue in MS Word 2013
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.shahbazi91(a)gmail.com
Distribution: ---
MS Word 2010 needs native usp10.dll to show RTL text correctly(no separated
characters), but using native usp10.dll no more fixes the issue in MS Word
2013.
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https://bugs.winehq.org/show_bug.cgi?id=40571
Bug ID: 40571
Summary: Google SketchUp 13 crashes every other time when
printing
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ivan.t7ko(a)gmail.com
Distribution: ---
Google SketchUp 2013 (13.0.4812).
Wine 1.7.18
Ubuntu 14.04
Open a model, send it to printer (physical over CUPS or PDF over CUPS).
In most of the cases, first attempt succeeds.
But in most of the cases, second attempt crashes the app.
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https://bugs.winehq.org/show_bug.cgi?id=40008
Bug ID: 40008
Summary: OllyDbg hangs when trying to pause debuggee
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce:
1. Launch OllyDbg
2. Press F3, choose some exe file, e.g. Test.exe in OllyDbg distribution
3. Press Ctrl+E
4. In the newly-opened dialog enter in HEX+00 field: EBFE
5. Press F9
6. Choose in menu Debug->Pause
7. See OllyDbg freeze.
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http://bugs.winehq.org/show_bug.cgi?id=22242
Summary: Paint.NET 3.5.4 installer fails with mono
Product: Wine
Version: 1.1.41
Platform: x86
URL: http://www.getpaint.net/download.html
OS/Version: Linux
Status: NEW
Keywords: dotnet, download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
The Paint.NET installer fails with mono installed (via winetricks mono26).
The current blocking issue is the lack of ngen.exe. I sent a patch for that:
http://www.winehq.org/pipermail/wine-patches/2010-April/086832.html
After that, it apparently fails due to a FileNotFound error, which I suspect is
caused by a program's inability to detect its own path. We should switch
mscoree.dll to using the mono embedding api rather than calling mono.exe, so
that the GetCommandLine and GetModuleFileName(0) point to the program being
executed.
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https://bugs.winehq.org/show_bug.cgi?id=40837
Bug ID: 40837
Summary: error when opening KSafe.exe
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rico_server(a)live.co.uk
Distribution: ---
Created attachment 54810
--> https://bugs.winehq.org/attachment.cgi?id=54810
Wine crashes when I opening KSafe.exe
Wine crashes when I opening KSafe.exe
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http://bugs.winehq.org/show_bug.cgi?id=28927
Bug #: 28927
Summary: Wabbitcode don't launch
Product: Wine
Version: 1.3.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: poubellepasfraiche(a)gmail.com
Classification: Unclassified
Installing wabbitcode from it's .msi file
(http://wabbit.codeplex.com/releases/view/45275#DownloadId=121815), the
installation works, then I launch the prog using the wine menu (wine -->
programmes --> Revsoft --> Wabbitcode)
It showsthe error "Paramètres non valides" (also in english : invalid
parameters), and then after clicking "ok", shows the error "aucun programme
Windows n'est configuré pour ouvrir ce type de fichier" (in english : "no
windows program is configured to open this type of file").
I've installed the windows version of mono using wine, relaunching the app does
the same.
Don't know how to install mono on ubuntu, but it should be already installed by
default that's why I think it's a wine bug, 'cause it don't detect the default
installed mono and the windows version of mono.
If not, please help me !
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http://bugs.winehq.org/show_bug.cgi?id=23094
Summary: R6034 runtime error during AVATAR Demo install
Product: Wine
Version: 1.2-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eg.galano(a)gmail.com
CC: dank(a)kegel.com
Towards the end of James Camerons AVATAR The Game Demo installation, It
installs the VC Runtime Library. At this point an error pops up stating:
R6034: An application has made an attempt to load the C Runtime library
incorrectly.
It does not effect the game and you are able to run it despite this error. To
get the message to not appear during install doing: winetricks vcrun2005 does
the trick.
The game is downloadable from:
http://www.bigdownload.com/games/james-camerons-avatar-the-game/pc/james-ca…
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https://bugs.winehq.org/show_bug.cgi?id=49849
Bug ID: 49849
Summary: system("CLS") don't work
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antoni.przybylik(a)wp.pl
Distribution: ---
In my Windows console program, I'm using system("CLS") to clear the screen.
Unfortunately, when I try to run this program with wine, the screen doesn't
clear.
This isn't this program specific bug. system("CLS") doesn't work in any of my
programs. I don't think an attachment is needed. The bug is easy to reproduce.
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https://bugs.winehq.org/show_bug.cgi?id=39993
Bug ID: 39993
Summary: OllyDbg fails to change some registers
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
If you try to set some registers in OllyDbg while debugging an application,
it'll reset them to original values after single step. This must mean that its
write request has failed.
To reproduce:
1. Run OllyDbg (2.x)
2. File->Open, choose any PE file, e.g. Test.exe from OllyDbg distribution
3. Press space bar, assemble something like `dw 0xfeeb` to make sure no
registers are changed on single step
4. Try to change any of the following registers (others work correctly):
* ST2 or any other FPU data register
* FST
* FCW
* MXCSR
* data register tags via right clicking on "empty" and selecting "zero"
5. Single step (pressing F7)
6. See the changed registers return to original values, i.e. fail to actually
change
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https://bugs.winehq.org/show_bug.cgi?id=42353
Bug ID: 42353
Summary: OllyDbg Step In on a "jump to self" instruction never
stops if it's the first instruction executed by
debuggee
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
To reproduce
1. Launch OllyDbg (tested on 2.01)
2. Open an application, e.g. Test.exe coming in the OllyDbg distribution
3. After it loads, press <Space>, then in Assemble dialog type
dw 0xfeeb
and press <Enter> (or click Assemble button). This should assemble a `jmp short
<ModuleEntryPoint>` instruction.
4. Close Assemble dialog
5. Press F7 (shortcut for Step In)
6. See that right-bottom corner of the window (right-hand side of status bar)
has "Step in" text, which never switches back to Paused.
This result is wrong: the Step In action should set TF in EFLAGS, so that next
pass of control to debuggee will trap after executing one instruction. In
Windows XP OllyDbg gets control back immediately after pressing F7, while in
Wine this never happens at all with `jmp short $` instruction unless EIP
changes.
The same happens if instead of `EB FE` instruction you use `E9 FB FF FF FF`,
which is `jmp near $`.
Note that if you press F7 before step 3, everything works as expected.
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http://bugs.winehq.org/show_bug.cgi?id=27248
Summary: cannot unpack *.crx (extensions or themes) in Chrome
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34835)
--> (http://bugs.winehq.org/attachment.cgi?id=34835)
log: unpack crx file with chrome
1. Download the Chrome installer from
http://www.google.com/chrome?platform=win&hl=en
2. make sure bug 14864 is fixed, install Chrome:
wine-1.3.20-230-g456e48e
$ wine ChromeSetup.exe
3. start chrome with --no-sandbox
==
without --no-sandbox, chrome can not open any web site. is this a know bug? or
should I submit a separate bug?
==
$ wine chrome.exe --no-sandbox
4. open
https://chrome.google.com/webstore/detail/faamegfkmmdnkpdipihbehibalfjpmpk ,
install the theme package .
then there will be a message box says:
Can not unpack extension. To safely unpack an extension, there must be a path
to your profile directory that starts with a drive letter and does not contain
a junction, mount point, or symlink. No such path exists for your profile.
full log is attached .
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http://bugs.winehq.org/show_bug.cgi?id=23999
Summary: EMS SQL Manager 2010 Lite for PostgreSQL crashes after
10 min
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adamb(a)info-s.pl
Created an attachment (id=30142)
--> (http://bugs.winehq.org/attachment.cgi?id=30142)
wine output
Wine 1.2
Linux Ubuntu 09.10 or
Linux Ubuntu 10.04
EMS SQLManager Lite for PostgreSQL v.4.7.08, freeware version, downloaded from
http://www.sqlmanager.net/en/products/postgresql/manager/download/5/134
To reproduce bug:
1. Install SQLManager
2. Start application and wait about 10 min
Application works fine. I not found other bugs. But after 10 min wine crashes.
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http://bugs.winehq.org/show_bug.cgi?id=17289
Summary: Slingplayer 2.0 fails with MSI error -1603: Fatal error
during installation
Product: Wine
Version: 1.1.14
Platform: PC
URL: http://downloads.slingmedia.com/go/slingbox-desktop-us
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=19297)
--> (http://bugs.winehq.org/attachment.cgi?id=19297)
"Feature transfer error" screenshot
Slingplayer 2.0 US tries to install the dotnet 2.0 SDK during installation but
fails. Using "winetricks dotnet20" the installation continues slightly further
but exits with error "-1603: Fatal error during installation".
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http://bugs.winehq.org/show_bug.cgi?id=35562
Bug ID: 35562
Summary: Slingplayer 2 crashes when starting stream
Product: Wine
Version: 1.7.10
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer_2
.0.4522_Setup-Global.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Classification: Unclassified
Regression SHA1: e54503f7085a5b62dfc373aaa6b98116bde784d4
Created attachment 47489
--> http://bugs.winehq.org/attachment.cgi?id=47489
Wine 1.7.12 console output
Slingplayer 2 crashes when starting to stream. This is a recent regression.
e54503f7085a5b62dfc373aaa6b98116bde784d4 is the first bad commit
commit e54503f7085a5b62dfc373aaa6b98116bde784d4
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Dec 23 18:16:51 2013 +0100
ntdll: Allocate TLS data in all running threads on module load.
:040000 040000 05e070154bacf55eb493a1aa46f61be3e89fa5e9
b23a82c25dcd2cd8ef325a53ac24adb8380d0ae0 M dlls
This commit can be reverted in latest git (Wine 1.7.12) and the crash goes
away.
However, native qcap also works around the crash.
Workarounds:
1. Ignore crash from Bug 17289 during install.
2. Native quartz (Bug 18556)
3. Native gdiplus (Bug 30899)
4. WMP10 (Bug 28669)
Slingbox required to test (AFAIK).
This is not Bug 34765 as that bug is too old.
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http://bugs.winehq.org/show_bug.cgi?id=30899
Bug #: 30899
Summary: SlingPlayer 1.5 UI broken
Product: Wine
Version: 1.5.6
Platform: x86-64
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P4
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
CC: madewokherd(a)gmail.com
Classification: Unclassified
Regression SHA1: dc3a08d840186c7692cc3cae45bdd517ab099e07
Created attachment 40512
--> http://bugs.winehq.org/attachment.cgi?id=40512
Corrupt UI in Wine 1.5.6
In Wine 1.5.6 the SlingPlayer UI appears broken (see attached screenshot).
Problem not present in Wine 1.4. This is a regression.
dc3a08d840186c7692cc3cae45bdd517ab099e07 is the first bad commit
commit dc3a08d840186c7692cc3cae45bdd517ab099e07
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Tue Feb 14 13:50:59 2012 -0600
gdiplus: Rewrite SOFTWARE_GdipFillRegion to call brush_fill_pixels less.
Reverting this commit fixes the problem.
Workaround is native gdiplus.
The only relevant output with built-in gdiplus is:
fixme:gdiplus:resample_bitmap_pixel Unimplemented interpolation 7
A +gdiplus trace is enormous.
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https://bugs.winehq.org/show_bug.cgi?id=42502
Bug ID: 42502
Summary: SlingPlayer 1.5.1 crashes on load (Assertion failure)
Product: Wine
Version: 2.2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SlingPlayer-S
etup-EU-1.5.1.343.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: stefan(a)codeweavers.com
Blocks: 17972, 18010, 31651, 38938
Regression SHA1: 34d8b987c493544f640bf5ca0a5a6cbb3d3f4e7b
Distribution: Ubuntu
Created attachment 57376
--> https://bugs.winehq.org/attachment.cgi?id=57376
Wine 2.1 console output
SlingPlayer 1.5.1 crashes around 98% of the time with an assertion failure, 1%
of the time with a page fault, and 1% of the time it loads, but crashes later
in a similar manner. The attached log shows an assertion failure, though the
debugger doesn't run.
wine: Assertion failed at address 0xb77df428 (thread 0009), starting
debugger...
*** Error in `/home/test/.wine/drive_c/Program Files/Sling
Media/SlingPlayer/SlingPlayer.exe': corrupted double-linked list: 0x7c3ba500
***
This is a regression.
34d8b987c493544f640bf5ca0a5a6cbb3d3f4e7b is the first bad commit
commit 34d8b987c493544f640bf5ca0a5a6cbb3d3f4e7b
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Thu Jul 30 18:50:15 2015 +0200
wined3d: Try to detect the polygon offset scale value.
FEAR draws the same geometry twice, the second time using zfunc=equal.
In both cases it sets a huge depth bias of -0.5, presumably to get
better precision for the fragile Z comparison. The GL polygon offset we
set ends up being so large that it pulls the geometry into the negative
Z range. It isn't clipped (or no longer, older NV drivers probably had a
separate bug there), but the Z value gets clamped to 0.0 in the first
draw and doesn't match the incoming Z in the second draw.
This commit cannot be automatically reverted in latest git.
No known workaround.
The crash is avoided by running it under Valgrind.
Optional native gdiplus to work around Bug 30899.
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https://bugs.winehq.org/show_bug.cgi?id=44201
Bug ID: 44201
Summary: Unimplemented function mf.dll.MFGetService
Product: Wine
Version: 3.0-rc2
Hardware: x86
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Regression SHA1: a679caedf6ebbce0e193afb200d1d888c2b9776d
Distribution: Ubuntu
Created attachment 59970
--> https://bugs.winehq.org/attachment.cgi?id=59970
Wine 3.0-rc2 console output
SlingPlayer 2.0 crashes with unimplemented function mf.dll.MFGetService
Although this is a new crash I don't feel that a regression test will achieve
anything, as it is probably obvious where the issue lay.
https://source.winehq.org/source/dlls/mf/mf.spec#0075
Workaround is "winetricks -q mf".
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https://bugs.winehq.org/show_bug.cgi?id=44142
Bug ID: 44142
Summary: steamwebhelper.exe crashes on wine-stagining 2.21
because NtQueryInformationFile fails
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: twunknown(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59890
--> https://bugs.winehq.org/attachment.cgi?id=59890
backtrace
steamwebhelper.exe crashes on wine staging 2.21 but not vanilla wine because
querying FileNameInformation on a named pipe has been implemented. If
NtQueryInformationFile is called after CreateFileW has been called on the named
pipe (Which is what happens in the case of steamwebhelper.exe) Then it will
return STATUS_BAD_DEVICE_TYPE which is unexpected and the process crashes. This
is different to Windows 7 in which the call will succeed and the information
will be returned.
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https://bugs.winehq.org/show_bug.cgi?id=44709
Bug ID: 44709
Summary: Take live/regular screenshots
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot used to have a 'live screenshot' feature. This feature had to be
disabled due to Libvirt/QEmu issues and because it required the TestBot server
to make a long blocking call.
It would be nice to bring back this feature in some form.
However it may be even better to bring it in a different form and simply take
screenshots every 10 or 30 seconds and timestamp them. For a lot of tests the
screenshots are likely to all be identical so this could be used for
deduplication so that the storage footprint would not be too large. Then the
JobDetails.pl page would allow the user to browse through the screenshots for
each test run (making this nice would likely require some JavaScript).
>From a technical standpoint an advantage of taking regular screenshots is that
it would not involve the web server. Instead it would happen in a separate
thread or a fork of WineRunTask.pl (see TakeScreenshot()). So this would
side-step the blocking call issue.
>From a developer point of view, all long-running tests would have multiple
screenshots, even after they are completed (which is not the case for 'live
screenshots').
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https://bugs.winehq.org/show_bug.cgi?id=48353
Bug ID: 48353
Summary: Use In-Reply-To when identifying patch series
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot detects patchsets from the n/N pattern in the subject and then
matches the different parts together based on the From email address and the
total number of parts. This means if the TestBot receives the parts of two
patchsets with the same number of parts and from the same developer at the same
time it is likely to mix elements of the two patchsets, and thus fail to test
them.
However it is customary for patches in a series to all reference the first
email in the patch series through the In-Reply-To and Message-ID fields. This
could be used to resolve ambiguities in such a case.
However we may not want to use this as the sole way to attach parts to the
patchset in case setting In-Reply-To is not possible for some reason.
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https://bugs.winehq.org/show_bug.cgi?id=41582
Bug ID: 41582
Summary: We need a different case for pathnames to detect case
dependant tests as failure
Product: Wine-Testbot
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.dev(a)web.de
Distribution: ---
We need a different case for pathnames to detect case dependant tests as
failure.
My Win7 on the Laptop is using "tmp" and has failures because of such bugs.
Example:
http://test.winehq.org/data/e6e8ed47e6d6d245e4bbda13691eb714cf95a675/win7_d…
Test fixed by:
http://source.winehq.org/git/wine.git/commit/1ebbfb1a1d54c4573d79367261030d…
I did not test with 'desktop' yet.
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https://bugs.winehq.org/show_bug.cgi?id=40832
Bug ID: 40832
Summary: MultiSpec 2.8.2016 32-Bit: Installs fine but crashes
while opening tif images
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kara067(a)gmail.com
Distribution: ---
Created attachment 54792
--> https://bugs.winehq.org/attachment.cgi?id=54792
Backtrace log of crash.
MultiSpec is an free program for multi channel images (Satellite images etc..).
Program runs first. But when I try to open a tif image it crashes. Crash log is
in the attachment.
I use Debian 64bit.
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https://bugs.winehq.org/show_bug.cgi?id=38939
Bug ID: 38939
Summary: u-blox U-center 8,17 crashes when attempting to open
view->Packet Console
Product: Wine
Version: 1.6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.t.kerns(a)gmail.com
Distribution: ---
Created attachment 51875
--> https://bugs.winehq.org/attachment.cgi?id=51875
stack trace
Cent-OS 6.4
yum install wine (from epel)
wine u-center.exe
select com port
most things work as expected
View-> Packet Console
crashes every time
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https://bugs.winehq.org/show_bug.cgi?id=47800
Bug ID: 47800
Summary: Better detect Windows reboots
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When a test crashes Windows in a VM we get typically get an error like this:
channel 2: open failed: connect failed: Connection refused
channel 2: open failed: connect failed: Connection refused
channel 2: open failed: connect failed: Connection refused
An error occurred while waiting for the test to complete: network read got a
premature EOF (wait2/connect:AgentVersion.h:0/9)
The test VM has crashed, rebooted or lost connectivity (or the TestAgent server
died)
The previous 2 run(s) terminated abnormally
Nowadays most VMs autologin and autostart the TestAgent server with the
--show-restarts option. What this does is pop up a dialog saying:
TestAgentd.exe was restarted (2). Did Windows reboot?
This is a telltale sign that Windows indeed rebooted (or that the TestBot
administrator incorrectly set up the VM but then you'd see that dialog in all
screenshots of that VM).
The way this works is that when given the --show-restarts option the TestAgent
server increases a persistent counter every time it starts. Normally the
TestBot administrator will have reset that counter so it will be set to one
such that a reboot will push it to 2 prompting this dialog.
What's interesting is that this counter is accessible from the client with
getproperties("start.counter"). So the WineRun*.pl script can know if the VM
was indeed rebooted.
But from the log above we also notice that they don't leave enough time for the
VM to reboot and thus fail to reestablish the connection to the TestAgent
server. This could be solved by adding a call to
SetConnectionTimeout(,,$WaitForBoot) in the strategic places.
Then in most cases the WineRun*.pl scripts could conclusively say that Windows
crashed and rebooted.
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https://bugs.winehq.org/show_bug.cgi?id=38635
Bug ID: 38635
Summary: Critical install error failure with ARC-view 6 for
Parker 9000 acr controller
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cbr152(a)yahoo.com
Distribution: Debian
Created attachment 51546
--> https://bugs.winehq.org/attachment.cgi?id=51546
Unhandled exception: page fault on read access
Unhandled exception: page fault on read access
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https://bugs.winehq.org/show_bug.cgi?id=42520
Bug ID: 42520
Summary: World of Tanks: crash on startup
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grantipak(a)gmail.com
Distribution: ---
Created attachment 57413
--> https://bugs.winehq.org/attachment.cgi?id=57413
Wine console output
ArchLinux x86-64. wine 2.2
After pres button "Play" in Launcher WoT client start and crash.
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http://bugs.winehq.org/show_bug.cgi?id=36733
Bug ID: 36733
Summary: CodeBlocks fails on exit
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: k1-801(a)mail.ru
Created attachment 48783
--> http://bugs.winehq.org/attachment.cgi?id=48783
Dump file
CodeBlocks IDE fails when exiting, without saving any configs.
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http://bugs.winehq.org/show_bug.cgi?id=22713
Summary: it returns error
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.tivibu.com.tr/downloads/Tivibu.exe
OS/Version: Mac OS X 10.2
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cemyildiz(a)estonya.net
Created an attachment (id=28000)
--> (http://bugs.winehq.org/attachment.cgi?id=28000)
log from darwine
the software provided by turkish telecom seems that it doesn't have problem
while installation, it even downloads and installs the silverlight too. but
after executing the program, it returns error.
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http://bugs.winehq.org/show_bug.cgi?id=15655
Summary: Tournament director doesn't start
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.thetournamentdirector.net/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 15654
Created an attachment (id=16714)
--> (http://bugs.winehq.org/attachment.cgi?id=16714)
+relay in git
After bug 15654, Tournament Director still won't run:
Few generic errors, but seems this may be the culprit:
err:ole:CoGetClassObject class {a6b222ab-a5ea-4899-b230-084657eddc7d} not
registered
err:ole:CoGetClassObject no class object {a6b222ab-a5ea-4899-b230-084657eddc7d}
could be created for context 0x1
which is "Browser Thread State"
+relay attached
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https://bugs.winehq.org/show_bug.cgi?id=37487
Bug ID: 37487
Summary: Quicken 2014 - NtOpenFile does not support
\\SystemRoot\\
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 49878
--> https://bugs.winehq.org/attachment.cgi?id=49878
Test to demonstrate the issue
Hi,
Quicken 2014 tries to load the ntdll by using \\SystemRoot\\ inside the path:
---snip---
003e:Call ntdll.RtlInitUnicodeString(0033eea4,1000eed8
L"\\SystemRoot\\System32\\ntdll.dll") ret=1000bb29
003e:Ret ntdll.RtlInitUnicodeString() retval=0033eea4 ret=1000bb29
003e:Call
ntdll.NtOpenFile(0033eebc,80100000,0033ee84,0033ee9c,00000005,00000000)
ret=1000bb60
003e:Ret ntdll.NtOpenFile() retval=c000003a ret=1000bb60
---snip---
This does not work in Wine as NtOpenFile does not properly parse the
\\SystemRoot\\ part. I attached a test to demonstrate the issue.
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https://bugs.winehq.org/show_bug.cgi?id=36619
Bug ID: 36619
Summary: valgrind shows a few possible leaks in
d3d8/tests/device.c
Product: Wine
Version: 1.3.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4644== 1 bytes in 1 blocks are possibly lost in loss record 6 of 4,513
==4644== at 0x4007185: malloc (vg_replace_malloc.c:292)
==4644== by 0x635703D: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x649C254: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9986: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
==4644== 20 bytes in 1 blocks are possibly lost in loss record 1,237 of 4,513
==4644== at 0x4008DDA: calloc (vg_replace_malloc.c:619)
==4644== by 0x64A72A9: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64A80B0: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9A57: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
See also bug 28800, which is for the test failing under valgrind.
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http://bugs.winehq.org/show_bug.cgi?id=29600
Bug #: 29600
Summary: IBankWizard.exe doesn't display embed iexplore
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
IBankWizard.exe is the manager program of 95559 online bank (交通银行)
1. Download
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Install with Wine
3. Start IBankWizard.exe
$ cd .wine/drive_c/Program\ Files/BOCOM/IBankWizard2011
$ wine IBankWizard.exe
Expect result:
Display a window with some content
Actual result:
Only display a blank frame
Workaround by winetricks ie7
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https://bugs.winehq.org/show_bug.cgi?id=49872
Bug ID: 49872
Summary: option to trim logs after N minutes
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
Useful for Internet uploads.
Disable it by default.
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https://bugs.winehq.org/show_bug.cgi?id=45728
Bug ID: 45728
Summary: Graphical artifacts when using dgvoodoo (not with
native dx11)
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 62162
--> https://bugs.winehq.org/attachment.cgi?id=62162
terminal output
Since some games run poorly with wined3d implementation of DX7, or don't run at
all, I've tried using a compatibility wrapper called dgvoodoo that translates
DX1-8 and Glide APIs into DX11. It's quite commonly used with games that get
distributed by GOG apparently, btw.
However, I am experiencing some severe graphical artifacts when using it with
wined3d's dx11. Here are some screenshots https://imgur.com/a/IhUc9mz
The game I am testing it with (The Sims, DX7) runs completely fine with it when
used under native DX11 in Windows and even with DXVK, so it's not an issue with
dgvoodoo.
I am attaching terminal output with no additional debug flags, however, if it's
needed, just request it.
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https://bugs.winehq.org/show_bug.cgi?id=44040
Bug ID: 44040
Summary: Win Movie Maker crashes.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aether2euphoria(a)gmail.com
Created attachment 59709
--> https://bugs.winehq.org/attachment.cgi?id=59709
trace
Win Movie Maker
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http://bugs.winehq.org/show_bug.cgi?id=33707
Bug #: 33707
Summary: Duke Nukem Forever crashes in d3ddrv
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44630
--> http://bugs.winehq.org/attachment.cgi?id=44630
Default debug log (no WINEDEBUG)
The mentioned game crashed in d3ddrv when it tries to compile shaders, an
except from debug.log follows:
//------ Snip ----
err:d3dcompiler:compile_shader HLSL shader parsing failed.
//------ Snap ----
Plus the place where it crashes:
//------ Snip ----
21 0x08536a73 in d3ddrv9 (+0x26a72) (0x0033cb68)
//------ Snap ----
What the assembler code wants:
//------ Snip ----
Wine-dbg>disas 0x08536a73
0x08536a73: pushl %edi
0x08536a74: movl %esi,%ecx
0x08536a76: call 0x08536730
?CompileShader_PS@dnShaderCompiler@@QAEXPAVdnShader@@@Z in d3ddrv9
0x08536a7b: popl %edi
0x08536a7c: popl %esi
0x08536a7d: popl %ebp
0x08536a7e: ret $0x8
0x08536a81: int $3
0x08536a82: int $3
0x08536a83: int $3
//------ Snap ----
Please see attached files for more details.
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https://bugs.winehq.org/show_bug.cgi?id=43798
Bug ID: 43798
Summary: Borderlands 2 not starting anymore
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Created attachment 59326
--> https://bugs.winehq.org/attachment.cgi?id=59326
console log
The game is not starting anymore. In previous versions up to 2.10(?) it did. I
start it directly from the steam-folder like i did before.
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https://bugs.winehq.org/show_bug.cgi?id=42387
Bug ID: 42387
Summary: Test Drive 6 and Venom: Codename Outbreak
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
Distribution: ---
Venom: Codename Outbreak not working, Test Drive 6 works, but when loaded the
next race track, when you load a new track, the game crashes to the desktop,
but sometimes dogruzhietsya same to the track, but can not play due to bad
textures
The configuration of my computer:
Intel Core i5-760 2.80GHz
RAM: 8 GB
Video Card: Nvidia GForce GTX 760 4 GB of Asus'
NVIDIA-367 drivers
OS Version: Linux Mint 18.1 Serena 64-bit
Version Wine: 2.0
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https://bugs.winehq.org/show_bug.cgi?id=37687
Bug ID: 37687
Summary: S.T.A.L.K.E.R - Shadow of Chernobyl locks up on start
with dynamic lightning
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
If I try to enable dynamic rendering in S.T.A.L.K.E.R - Shadow of Chernobyl
(any of two dynamic options), the game even won't to start. This is what I get
in the terminal (all messages after starting):
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:thread:__hook_pthread_create most thread attributes ignored!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
The last line repeats every minute and all I can do is to kill it.
When using static lightning, sometimes (every 4th-5th run) STALKER locks up on
"Exit to windows". This is the error I get on terminal when that happens:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd2240 "rtl.c: peb_lock" wait
timed out in thread 0028, blocked by 0009, retrying (60 sec)
It looks similar to prevous last line.
I'm running updated Ubuntu 14.04 64bit, using wine from wine team ppa (1.7.31),
and game is installed in fresh win32 prefix. Game was bought on GOG, version is
1.0006, installer is setup_stalker_shoc_2.1.0.7. The graphic card is Radeon
7950, with Catalyst 14.20.
I'll gladly try to answer questions/try stuff to make this work.
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https://bugs.winehq.org/show_bug.cgi?id=44097
Bug ID: 44097
Summary: Nested list does not unfold (affects podcatcher Juice)
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 59819
--> https://bugs.winehq.org/attachment.cgi?id=59819
Screenshot
The podcatcher Juice (http://juicereceiver.sourceforge.net/index.php), code
licensed under GPL, in the tab "Podcast Directory" it is unfeasible to unfold
the nested items, the [x] in the listview.
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https://bugs.winehq.org/show_bug.cgi?id=43936
Bug ID: 43936
Summary: Prefix creation exited with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fta_25(a)hotmail.com
Distribution: ---
Prefix creation exited with error
You find a logfile to help with debugging on your desktop.
creating "wine files"
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http://bugs.winehq.org/show_bug.cgi?id=34147
Bug #: 34147
Summary: Borland ilink32 malfunctions in newer versions of wine
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnliou9(a)fastmail.fm
Classification: Unclassified
Created attachment 45424
--> http://bugs.winehq.org/attachment.cgi?id=45424
The log.
Borland ilink32 version 5.66 runs properly in wine v1.0.1 in Debian squeeze. It
crashes in wine v1.4.1 in Debian wheezy.
Comments on the attached log:
File O:\prog.tds is not locked by any other programs including IDE. Deleting
this file before running ilink32.exe does not fix the problem.
If I remember correctly, the following two messages did not occurred to wine
v1.0.1:
Warning: Cannot release virtual memory at addr 00000000 for 67108864 bytes
(errcode 87)
Error: Could not delete O:\prog.tds (project already open in IDE?)
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https://bugs.winehq.org/show_bug.cgi?id=48236
Bug ID: 48236
Summary: Multiple "fixme" warnings when launching LotRO
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: binkley(a)alumni.rice.edu
Distribution: ---
Created attachment 65885
--> https://bugs.winehq.org/attachment.cgi?id=65885
"fixme" complaints
Multiple "fixme" complaints when running:
```
cd "$HOME/.wine/drive_c/Program Files (x86)/StandingStoneGames/The Lord of the
Rings Online"
wine LotroLauncher.exe
```
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https://bugs.winehq.org/show_bug.cgi?id=43069
Bug ID: 43069
Summary: Uplay - starting installing games takes about 5
minutes.
Product: Wine
Version: 2.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
That there are 2 more things not working properly but no show stopper in Wine:
1. Because winhttp cannot be native, it takes ages before the installing
starts. Its initializing ages (about 5 minutes)
2. Loading in the games icons in the "games" tab.
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http://bugs.winehq.org/show_bug.cgi?id=34641
Bug #: 34641
Summary: sketchup 8 display problem when selecting by dragging
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burelbruno(a)orange.fr
Classification: Unclassified
Env :
UBUNTU 13.04
Wine 1.6
Sketchup 8
Nvidia card with the "Nouveau" driver, NOT with the Nvidia driver
When dragging (both ways) to select items normal display disappear, the screen
display tiles of the wallpaper and others old display
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https://bugs.winehq.org/show_bug.cgi?id=44451
Bug ID: 44451
Summary: osu! stable not starting! "You must enable .NET
Framework."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: viktorvelev8(a)gmail.com
Distribution: ---
I have played osu for about 2 or 3 months on arch linux x86_64, no problem
whatsoever. Stopped for a while. Swapped gpus twice since then (R7 265 to GTX
1080 and vice versa). At first I thought it's a .NET problem (obviously) but I
tried installing dotnet40, dotnet45. No results. After that I thought a new
prefix would fix the problem. Nope. A new osu! installation? Experienced this
bug: https://bugs.winehq.org/show_bug.cgi?id=44184
. Nope. After that I thought it may be something with the gpu drivers. Tried
the open source nvidia and the proprietary, same for amd. No luck so far. So I
decided that it's some global wine/gpu config (since it does the same when I
run everything as root) that I cannot find, so I made a quick reinstallation
(keeping my home folder) and still nothing. I am left to think that it's a new
dx9/dx11 related problem. I tried adding d3d11 and d3dx11_* as libraries and
disabling them, still no clue what is happening. As I understand from the
osu!installer log wine doesn't seem to be able to parse .NET, but Hearthstone
(Unity .NET game) works fine?? Everything I described here is tried on
wine-staging 2.21 and wine3.0-rc1 through rc6 and the official release. Spent
quite a few hours trying to debug this.
/* Just before clicking submit */
Just as I am writing this. I just tried the bugfix (again) with creating an
empty discord-rpc.dll on wine 3.0.0 and it worked. I would call this undefined
behaviour since I tried it twice already.
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https://bugs.winehq.org/show_bug.cgi?id=42579
Bug ID: 42579
Summary: Proteus installation problem
Product: Wine-staging
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57491
--> https://bugs.winehq.org/attachment.cgi?id=57491
Log file of the error
Error in the installation wizard of the software Proteus 8.2.
This error happen on the Wine 2.0 (stable) and 2.2 (develop).
On the 1.8 (develop) version works fine.
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https://bugs.winehq.org/show_bug.cgi?id=45128
Bug ID: 45128
Summary: YUMI-UEFI not working
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 61312
--> https://bugs.winehq.org/attachment.cgi?id=61312
yumi-uefi wine log
# wine YUMI-UEFI-0.0.0.8.exe
unable to show installed distros.
Download link:
https://www.pendrivelinux.com/yumi-multiboot-usb-creator/
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https://bugs.winehq.org/show_bug.cgi?id=44418
Bug ID: 44418
Summary: 1608: Unable to create installdriver
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitisanutter(a)gmail.com
Distribution: ---
Error message on install when trying to instal Civ 3 complete
1608 unable to create installdriver instance, return code:-2147221164
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https://bugs.winehq.org/show_bug.cgi?id=39504
Bug ID: 39504
Summary: Unhandled exception: page fault on read access to
0x40800035 in 32-bit code (0x006d8d5d).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel.huebner(a)gmail.com
Distribution: ---
Created attachment 52645
--> https://bugs.winehq.org/attachment.cgi?id=52645
wine crash using sketchup in lubuntu 15.10
Unhandled exception: page fault on read access to 0x40800035 in 32-bit code
(0x006d8d5d).
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https://bugs.winehq.org/show_bug.cgi?id=49871
Bug ID: 49871
Summary: option to trim logs after N megabytes
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
Useful for Internet uploads.
Disable it by default.
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https://bugs.winehq.org/show_bug.cgi?id=46037
Bug ID: 46037
Summary: "wine_get_host_version" in ntdll.dll for Android
should contain "Android"
Product: Wine
Version: 3.18
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
On Android "wine_get_host_version" in ntdll.dll contains "Linux" as host system
name. It is adequate to have on Android for the host system name "Android" in
order to be able to potentially differentiate on the app level to other
operating systems.
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=43285
Bug ID: 43285
Summary: thief 3 - lock picking not working
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58623
--> https://bugs.winehq.org/attachment.cgi?id=58623
terminal log
At the tutorial mission you cannot open the door that needs to be lockpicked,
the lockpicking is not working.
I remember this did work in wine 1.8.
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https://bugs.winehq.org/show_bug.cgi?id=38859
Bug ID: 38859
Summary: CMake hangs when detecting msvc10 compiler
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51786
--> https://bugs.winehq.org/attachment.cgi?id=51786
winedbg backtrace
I'm trying to use microsoft compiler along with cmake (vc2010express+cmake from
winetricks) and it hangs configuring an hello world project.
It succeeds the second time the build is run, or as long as the wineserver
process is alive, ie if killed, it will fail another time.
Actual output:
> cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release .
-- The C compiler identification is MSVC 16.0.30319.1
-- The CXX compiler identification is MSVC 16.0.30319.1
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
CMake hangs here, but it should output the rest:
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: Z:/home/xantares/projects/msvc-wine
I use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
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https://bugs.winehq.org/show_bug.cgi?id=49875
Bug ID: 49875
Summary: after OS updates to Fedora 32, wine will not start
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)gmail.com
Distribution: ---
Created attachment 68219
--> https://bugs.winehq.org/attachment.cgi?id=68219
wine startup failure
After updating Fedora 32, wine has stopped working entirely.
I uninstalled wine and reinstalled it fresh, and it's just not getting started.
It complains that it can't open a window!
Output attached
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https://bugs.winehq.org/show_bug.cgi?id=49446
Bug ID: 49446
Summary: League of Legends unable to start game: Error 9S
Product: Wine-staging
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juliansperling(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67548
--> https://bugs.winehq.org/attachment.cgi?id=67548
Console Output
Since League of Legends Patch 10.13, and probably simultaneous Change of The
Riot Client, the "Play" Button in the LoL Client (League Client != Riot Client)
is Grayed out with the Message that the there are issues contacting "some
league servers" and to contact Riot Support with error 9S, however under
Windows on the same Region this issue does not exist.
Steps to Reproduce: Install League of Legends and Log In
The League Specific patches are not necessary to reproduce the bug since they
are needed to load into game and this issue is already in client. The Bug is
also Reproducable in Staging 5.10, however wine staging > 5.9 is currently
known not to work with league: https://bugs.winehq.org/show_bug.cgi?id=49373
A temporary fix is the deletion of All Files Pertaining to the Riot Client
(drive_c/Riot Games/Riot Client/*), however this does seems not to work for
everyone and disables the friend list.
Console Output attached, the one thing that I could find that i haven't seen in
previous wine logs is
07d4:fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_IGNORE_OFFLINE:
STUB
07d4:fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
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https://bugs.winehq.org/show_bug.cgi?id=48158
Bug ID: 48158
Summary: Starfighter 77 doesn't run properly in fullscreen mode
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://papptimus.itch.io/starfighter-77
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
The game defaults to fullscreen but it doesn't work properly and instead
displays two instances of the game running simultaneously. Pressing F4 switches
to windowed mode and it then works OK. Pressing F4 again makes the display
disappear off the screen.
This happens with both Nvidia and AMD.
Can't see any obvious errors.
Sorry, can't run regression test.
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https://bugs.winehq.org/show_bug.cgi?id=49958
Bug ID: 49958
Summary: LibreOffice_7.0.1_Win_x86.msi gives error
0024:err:process:exec_process not supported on this
system
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68350
--> https://bugs.winehq.org/attachment.cgi?id=68350
console messages
Summary
LibreOffice_7.0.1_Win_x86.msi gives error 0024:err:process:exec_process not
supported on this system
Download location
https://www.libreoffice.org/download/download/https://www.libreoffice.org/donate/dl/win-x86/7.0.1/en-US/LibreOffice_7.0.1…
$ sha256sum LibreOffice_7.0.1_Win_x86.msi
d0fb0f789daee4e1b0cd84371145b122dcdf4c179a2ae81c25703a089f9c828e
LibreOffice_7.0.1_Win_x86.msi
Steps to reproduce
1) start the installer
$ wine LibreOffice_7.0.1_Win_x86.msi
This gives the error: "0024:err:process:exec_process
L"Z:\\home\\cedric\\Downloads\\LibreOffice_7.0.1_Win_x86.msi" not supported on
this system"
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https://bugs.winehq.org/show_bug.cgi?id=49874
Bug ID: 49874
Summary: audio devices not showing up in windows application
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)gmail.com
Distribution: ---
Created attachment 68215
--> https://bugs.winehq.org/attachment.cgi?id=68215
foobar2000 debug output
I am trying to set up the foobar2000 audio player in Wine. Everything looks
more or less OK, *except* that no audio devices are being found. The only thing
I'm getting in the option box is "Null" which tells me that it's not finding
the audio devices.
winecfg shows that I'm using pulse, and I've tried using "(system default)",
"pulseaudio", AND "built-in audio" devices, all to no avail. I have also tried
setting the application to use Windows 7, Windows 10, and Windows XP, all also
to no avail. Test sound does work.
I'm running Fedora 32 on an Asus Q524U laptop.
$ uname -a
Linux localhost.localdomain 5.8.9-200.fc32.x86_64 #1 SMP Mon Sep 14 18:28:45
UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
Attached is the log file that results from:
$
WINDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp
wine ./foobar2000.exe >> /tmp/foobar_wine_debug.txt 2>&1
I'm doing this with foobar2000 1.6 Beta 10.
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https://bugs.winehq.org/show_bug.cgi?id=46647
Bug ID: 46647
Summary: Igor Bantyuk
Product: Wine
Version: 4.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gta13278(a)gmail.com
In Wine, internal and external memories are not detected and it is impossible
to open any applications, although permission for the Memory Access application
is granted. Tell me what's the problem? Also do not load web pages in the Wine
Internet Explorer
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https://bugs.winehq.org/show_bug.cgi?id=43091
Bug ID: 43091
Summary: Can no longer run "The Sims 3" with networking turned
off
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sluggo(a)unknown.nu
CC: jacek(a)codeweavers.com
Regression SHA1: 28f865b134279c1bcbe9fbd1f5eaaf0a4129a765
Distribution: ---
I start the Sims 3 with networking turned off with "unshare". I use this
command:
"sudo unshare -n sudo -u kjs bash -c "WINEPREFIX=/home/kjs/.wine-sims3 wine
/home/kjs/.wine-sims3/drive_c/Program\ Files/Electronic\ Arts/The\ Sims\
3/Game/Bin/Sims3Launcher.exe""
This worked fine until 2.9; now it crashes on startup. If I did the regression
tests correctly, it seems to have broken on
28f865b134279c1bcbe9fbd1f5eaaf0a4129a765.
Let me know if you need any further information.
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https://bugs.winehq.org/show_bug.cgi?id=40671
Bug ID: 40671
Summary: Crashes when encoding on Datawindow, PowerBuilder
Application Unhandled exception: page fault on read
access to 0x00000080 in 32-bit code (0x7e8982d0)
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmcasilang(a)hondapang.com.ph
Distribution: ---
Created attachment 54543
--> https://bugs.winehq.org/attachment.cgi?id=54543
backtrace
Error While encoding on Datawindow of a powerbuilder based application.
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https://bugs.winehq.org/show_bug.cgi?id=49865
Bug ID: 49865
Summary: Don't install Gecko by default
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Gecko alone isn't adequate as Browser replacement.
I suggest to use xdg-open instead.
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https://bugs.winehq.org/show_bug.cgi?id=49486
Bug ID: 49486
Summary: Hide Wine version from applications doesn't work
Product: Wine-staging
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anton.sudak(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using the 'Hide Wine version from applications' option to hide version from
Final Fantasy XIV. Game treats Wine as a game launched on Mac and requires
license for proper platform.
Version hiding worked great until Wine 5.11. However on 5.11 option seems have
no effect and this leads to license issue. Wine 5.10 is free from this issue.
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https://bugs.winehq.org/show_bug.cgi?id=49414
Bug ID: 49414
Summary: DefWindowProcW doesn't handle WIN_GetPtr properly when
handling WM_GETTEXTLENGTH
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gabravier(a)gmail.com
Distribution: ---
case WM_GETTEXTLENGTH:
{
WND *wndPtr = WIN_GetPtr( hwnd );
if (wndPtr && wndPtr->text) result =
(LRESULT)strlenW(wndPtr->text);
WIN_ReleasePtr( wndPtr );
}
break;
(from dlls/user32/defwnd.c:998)
WIN_GetPtr can return WND_OTHER_PROCESS, which this code does not check for
(for example, dlls/user32/defwnd.c:550 checks for it properly). A lot of other
code in defwnd.c doesn't check for it, so it looks like having a window be
valid for another process could cause problems.
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https://bugs.winehq.org/show_bug.cgi?id=40674
Bug ID: 40674
Summary: Wine's RenderFile don't support WMV file
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 54546
--> https://bugs.winehq.org/attachment.cgi?id=54546
demo.cpp
Wine's RenderFile don't support "Windows Media Video 9 (WMV3)" videos
I wrote a sample for it
fixme:quartz:Parser_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
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https://bugs.winehq.org/show_bug.cgi?id=49986
Bug ID: 49986
Summary: Missing SIO_IDEAL_SEND_BACKLOG_QUERY in WinSCP,
Overwatch et al.
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: mgruber_72(a)yahoo.de
Distribution: ---
When using WinSCP 5.17.7 and connecting to a SFTP server, Wine write the
following log lines into ~/.xsession_errors every second.
01bc:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004
access=1 func=d1e method=3)
01bc:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd
(SIO_IDEAL_SEND_BACKLOG_QUERY)
This is due to WinSCP querying an ideal connection buffer size via
SIO_IDEAL_SEND_BACKLOG_QUERY once per second:
https://docs.microsoft.com/en-us/previous-versions/windows/desktop/legacy/b…
A quick search revealed that these errors also occur in Overwatch.
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https://bugs.winehq.org/show_bug.cgi?id=48146
Bug ID: 48146
Summary: Call of Duty: Modern Warfare Remastered Battle.net
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odhinn(a)odhinnsrunes.com
Distribution: ---
Created attachment 65755
--> https://bugs.winehq.org/attachment.cgi?id=65755
CoD:MW backtrace
Push the play button on Battle.Net and it crashes. Ran the install from Windows
which was on an external hard drive. It actually downloaded and installed
battle.net for me in wine and that worked well, but playing gave the attached
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=39216
Bug ID: 39216
Summary: When i start WoW Mists of Pandaria Wine 1.7.51 int
dont even start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vaxxipooh(a)gmail.com
Distribution: ---
Created attachment 52277
--> https://bugs.winehq.org/attachment.cgi?id=52277
"Windows" error messeges
When i start WoW Mists of Pandaria Wine 1.7.51 int dont even start:
here is the output:
------------------------------------------------------------------------------
fixme:dwmapi:DwmIsCompositionEnabled 0x6cf1312c
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a07afa1, context
0xd63cf8, init_notify 0, handle 0x163e7c4): stub
fixme:iphlpapi:CancelMibChangeNotify2 (handle (nil)): stub
wine: configuration in '/home/vaxx/.wine' has been updated.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x1510000 0 0x192fee4 4 stub
fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_surface device_parent 0x15da40,
container_parent 0x162330, wined3d_desc 0x192f468, surface 0x192f450 partial
stub!
fixme:d3d11:device_parent_create_swapchain_surface Implement DXGI<->wined3d
usage conversion
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:GetLogicalProcessorInformationEx (3,(nil),0x33f064): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
--------------------------------------------------------------------------------
However i can start it with Wine 1.6.2
the problem arises after the last update from the developement PPA
also some other windows program seems effected like Torchlight
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https://bugs.winehq.org/show_bug.cgi?id=49346
Bug ID: 49346
Summary: Dragon Nest Chinese editor: ZwLoadDriver failed to
create driver SDGame32.sys.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 67370
--> https://bugs.winehq.org/attachment.cgi?id=67370
Failed to update the security module of the game.
Reproduce steps:
1. Download downloader of the game from:
http://dn.clientdown.sdo.com/Dn_Download/DN_407_downloader_signed.exe
(sha256: 40b0bdc3c0389f7022edd0e79143442217c15e892af24f4c6bd9db6859c36c11
DN_407_downloader_signed.exe)
2. Running DN_407_downloader_signed.exe for downloading and installing the
game;
3. $ wine DNLauncher.exe
Then there will be a dialog which complaints 'Failed to update the security
module of the game'.
Tested with Wine 5.10.
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https://bugs.winehq.org/show_bug.cgi?id=45518
Bug ID: 45518
Summary: Empire Earth GOG: Mouse lags since update to 3.13
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gereon(a)gereonfox.de
Distribution: ---
Since updating Wine from 3.11 to 3.13, the mouse pointer is extremely laggy in
Empire Earth (GOG edition), in both the menus and the actual game play (which I
barely managed to with that amount of lag). All one has to do to reproduce this
is launch the game and move the mouse in the main menu
I have been playing the game for a few months now on OpenSUSE Leap 42.3 (x86,
64bit), using bumblebee (so I called "optirun wine "EE-AOC.exe"). Everything
worked totally fine, the only thing I had done in the very beginning to play
with EE's graphics settings a bit. Since then I have not done anything that
could have caused mouse pointer problem.
To make sure that the problem is indeed caused by the Wine update, I tested the
following Wine versions:
Wine 2.0.1 - similar problems, though not entirely the same
Wine 3.9 - this is what I downgraded Wine to right now (because 3.11 is not
available anymore in my repos), here everything works fine
Wine 3.11 - this is the version that I used before 3.13 and everything was fine
here
Wine 3.13 - this is where I noticed the problem for the first time
In addition, the AppDB page of Empire Earth
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=25242) describes
a similar-sounding problem for all Wine versions prior to 3.4 that the game was
tested with ("mouse slow").
I am aware of the very similar bug report
https://bugs.winehq.org/show_bug.cgi?id=13351 and maybe it's got something to
do with this, but I'm not sure that the lag I'm experiencing is exactly that
problem: The workaround mentioned there ('xinput') did not help me (as opposed
to the people in said report).
Judging by the above observations, my guess is that somewhere between 3.0 and
3.4 the problem has been fixed, but somewhere between 3.11 and 3.13 it has been
reintroduced.
The bug I mentioned above lists this link as a source of a demo version of EE:
https://www.fileplanet.com/80809/80000/fileinfo/Empire-Earth-Demo
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https://bugs.winehq.org/show_bug.cgi?id=44227
Bug ID: 44227
Summary: Delta Force Black Hawk Down: monitor freq out of range
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)telfort.nl
Distribution: ---
Created attachment 60022
--> https://bugs.winehq.org/attachment.cgi?id=60022
Console messages installing and playing the game for the first time
When starting the game, my monitor goes black with the message "DVI-D out of
range 95.2kHz / 60Hz"
$ uname -a
Linux archlinux 4.14.8-1-ARCH #1 SMP PREEMPT Wed Dec 20 21:27:44 UTC
2017 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=44634
Bug ID: 44634
Summary: Mafia stops at the screen configuration
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etienne111(a)hotmail.com
Distribution: ---
Created attachment 60626
--> https://bugs.winehq.org/attachment.cgi?id=60626
Report Wine at start game "Mafia: The City of Lost Heaven"
Hello,
I can not start the Mafia game: The City of Lost Heaven. It stops at the start
of the configuration of the screen that precedes the launch of the game. Yet
this game works perfectly with Windows 7.
OpenSuse 42.3
Wine 3.2 Wine Official repository for OpenSuse
Intel I7
32 GB ram
Graphics Card: Intel Xeon E3-1200 Corporation v2 / 3rd Core Gen Core Graphics
Graphics Controller
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https://bugs.winehq.org/show_bug.cgi?id=40086
Bug ID: 40086
Summary: Sims Complete Collection Crash on loading screen
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
Distribution: ---
System Specs used in Test
Wine 1.9.2
Nvidia Drivers 361.18
Linux Mint 17.2 Raffaela XFCE Edition 64Bit - Kernel 4.2.0-25 generic (ubuntu
mainline) - P-State: Performance
CPU: INTEL Pentium G3258 (Haswell 22nm) 4.1Ghz + Artic Cooling Alpine 11 Plus
MEMORY: 8GB DDR3 1333 (2x4) Patriot value (dual channel: 21.3 gb/s)
GPU: Zotac Nvidia Geforce GT630 (GK208 28nm: 384 Shaders / 8 ROPS) Zone Edition
Passive Cooling 2GB DDR3 1800Mhz 64Bit (14.4Gb/s)
MAINBOARD: MSI H81M E33
If game begins with videos show this error
wine sims
fixme:d3d_surface:surface_cpu_blt Filter WINED3D_TEXF_LINEAR not supported in
software blit.
If rename or move intro videos but have as native amstream, quartz and devenum
wine sims
fixme:win:EnumDisplayDevicesW ((null),0,0x33f048,0x00000000), stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0x19b048 with type
WINED3D_RTYPE_SURFACE (0x1).
fixme:d3d:wined3d_device_decref Leftover resource 0x19aea8 with type
WINED3D_RTYPE_TEXTURE (0x3).
fixme:win:EnumDisplayDevicesW ((null),0,0x33f048,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f248,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f5f8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
err:d3d:resource_unload Resource 0x15f5d0 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x15f5d0 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x15f1d8 is being unloaded while mapped.
err:d3d:resource_unload Resource 0x15f1d8 is being unloaded while mapped.
err:ntdll:RtlpWaitForCriticalSection section 0x7ddf7da0 "wined3d_main.c:
wined3d_cs" wait timed out in thread 0098, blocked by 00c2, retrying (60 sec)
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http://bugs.winehq.org/show_bug.cgi?id=31674
Bug #: 31674
Summary: Wine 1.5.6 breaks Quicken 99 import of .qif files;
special text character handling problem
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: drt781(a)yahoo.com
Classification: Unclassified
Have been using Quicken 99 for years via Wine. Upgraded from OpenSuse 12.1 to
OpenSuse 12.2, and with it Wine 1.5.6 broke import function for .qif files.
When I try to import a local .qif file (containing transactions) the operation
completes "successfully" but resulting table of data is corrupted. Quicken 99
now, newly, incorrectly interprets .qif files. Uses current date for most
transactions (instead of historical), and appears to have mangled, shifted,
and/or truncated fields. Where 2d field frequently was blank, 3d field shifted
into its place in truncated form. None of the fields displayed correctly.
Dollar amounts also incorrect; inaccurate and too large by a factor of x100, as
if Q 99 failed to see decimals, but the cents still are not rounded (as would
be expected if decimal was just dropped) and the amounts are not familar.
Only the imported data is corrupted; pre-existing data ok. Looks like a
possible problem/change in handling special characters in plain text import
files, such as following symbols: ' , and . Possibly also following: * and /
The ^ character separated transactions; may have been read ok. Don't think
that would explain the entire problem, though.
Problem also exists under Wine 1.5.12, not resolved. This will make it much
harder to use Q99.
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https://bugs.winehq.org/show_bug.cgi?id=40510
Bug ID: 40510
Summary: Garena+: messenger window disappears after clicking on
it.
Product: Wine
Version: 1.9.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeffrey_go(a)dlsu.edu.ph
Distribution: ---
Created attachment 54307
--> https://bugs.winehq.org/attachment.cgi?id=54307
a backtrace report
after entering the username/password
it will show that it is initializing
afterwards, wine crashes
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http://bugs.winehq.org/show_bug.cgi?id=34576
Bug #: 34576
Summary: Altova XML Spy 2013 rel.2 sp2: crashes during entering
registration code
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kroman(a)hp.com
Classification: Unclassified
Created attachment 46028
--> http://bugs.winehq.org/attachment.cgi?id=46028
backtrace
Latest version of Altova crashes while entering (correct) permament
registration code. Steps to reproduce:
1. Download latest Altova XML Spy 32-bit, Enterprise Edition from
http://www.altova.com/download_current.html.
2. Install it (no .wine directory).
3. Run Xml Spy from Wine menu from application launcher.
4. Enter permament license key, my data:
Name: Kamil Roman
Company: Hewlett-Packard Co
Unfortunately, for obvious reasons I can't give you the registration key.
However, one may request for a trial key, which will probably result in the
same error as the application seems to crash while trying to download some data
from the Internet.
Running Kubuntu Running, wine 1.7.2 from wine ppa. Any workaround is very
welcome.
Installer's sha1 sum:
kamil@localhost:~/Downloads/instalki HP$ sha1sum XMLSpyEnt2013.exe
b6a8a921b67f358609ebf5092ba7b2a8fc94a5ac XMLSpyEnt2013.exe
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https://bugs.winehq.org/show_bug.cgi?id=49141
Bug ID: 49141
Summary: Unable to use winecfg to create a new WINEPREFIX
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahmed.com(a)tutanota.com
Distribution: ---
Created attachment 67143
--> https://bugs.winehq.org/attachment.cgi?id=67143
winecfg terminal output
I deleted the default WINEPREFIX, and I can't create a new WINEPREFIX using
winecfg.
I copied the terminal output of winecfg, in the attachments, and I will add the
terminal output of wineboot -u in the next comment.
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https://bugs.winehq.org/show_bug.cgi?id=46438
Bug ID: 46438
Summary: Fonts antialiasing does not work in Wine-i686 built on
a x86-64 host
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 63221
--> https://bugs.winehq.org/attachment.cgi?id=63221
winecfg
It's not the first time I'm facing this issue and now that I'm finally sick and
tired of it, I'm filing a bug report because I want to figure out once and for
all why I'm affected.
I run Fedora 29 64 and I'm building Wine this way:
export CFLAGS="-O2 -pipe -m32 -march=pentium-m"
export LDFLAGS="-Wl,-O1 -Wl,--hash-style=gnu"
./configure --prefix=/opt/wine --disable-tests && make && make install
Wine seemingly successfully finds and uses the necessary libraries:
$ strace -e file -fF notepad 2>&1 | egrep "freetype|libfontconf"
[pid 20804] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 14
[pid 20804] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 14
[pid 20782] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 5
[pid 20782] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 5
[pid 20775] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 10
[pid 20775] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 10
[pid 20808] openat(AT_FDCWD, "/lib/libfreetype.so.6",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 8
[pid 20808] openat(AT_FDCWD, "/lib/libfontconfig.so.1",
O_RDONLY|O_LARGEFILE|O_CLOEXEC) = 8
However fonts are not antialiased.
Please advise.
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https://bugs.winehq.org/show_bug.cgi?id=41946
Bug ID: 41946
Summary: Can't run SourceSafe over samba mount
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: kelk1(a)hotmail.com
Distribution: ---
Hi,
Until maybe a year or so, I used to be able to use SourceSafe with the
executable on a mounted samba share. Then one day, it started failing after the
authentication dialog.
I get a Microsoft Visual SourceSafe dialog which says "Invalid Handle" and a
winerserver message on the console which says: "file_set_error() can't map
error: Operation not supported"
Here is my environment in Fedora 24:
${HOME}/gvfs is a symlink to /run/user/uid/gvfs
${SSAFE} is set to
"${HOME}/gvfs/smb-share:domain(...)/SourceSafe/somedir/vss6/win32/SSEXP.EXE"
When I run `wine "$SSAFE"` (which again used to work until fairly recently), I
get the Visual SourceSafe Login dialog and the "Invalid Handle" error.
$ rpm -q wine samba
wine-1.9.23-2.fc24.x86_64
samba-4.4.7-2.fc24.x86_64
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https://bugs.winehq.org/show_bug.cgi?id=41718
Bug ID: 41718
Summary: netapi32:access test regression
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: netapi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Since the commit below, the newtb-w7u machine times out:
access.c:342: Local groupname:L"Administrators"
access.c:343: Comment: L"Administrators have complete and unrestricted access
to the computer/domain"
access.c:352: domain and name: L"wtbw7u\\Administrator"
access.c:352: domain and name: L"wtbw7u\\winetest"
test failed: timed out
See:
https://test.winehq.org/data/tests/netapi32:access.html
commit 199b0bf84eb8f4cc8ab2bc44f8e40f0b42d48575
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Oct 24 10:04:19 2016 +0200
netapi32: Implement DavGetUNCFromHTTPPath.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Hans is already aware of this issue and has determined that the first 3
DavGetUNCFromHTTPPath() calls take 15, 5 and 9 seconds, specifically on that
one box. Commenting one of these 3 calls means the next 3 will take this amount
of time.
It appears the only thing specific to that box is that it has a CD in the
CD-ROM drive. However it's a virtual CD drive accessing an ISO image so there
is no reason for it to be slow.
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https://bugs.winehq.org/show_bug.cgi?id=49938
Bug ID: 49938
Summary: Repeating "00fc:err:service:validate_context_handle
Handle is of an invalid type (1, 2)" at startup
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
After Wine upgrade to current master (cce4f36e214125173a8df84d27ba5b33df8d1434)
I now have to wait for about half a minute to launch any program in Wine — even
winecfg. Here's what I see in the console (TICK prints are to show 0.5s
delays):
```
$ while sleep 0.5; do echo TICK; done & winecfg
[1] 15278
0050:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
0050:err:service:validate_context_handle Handle is of an invalid type (1, 2)
0060:err:ole:start_rpcss Failed to start RpcSs service
0060:err:ole:NDRCContextBinding invalid handle 00856188
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
0074:err:service:validate_context_handle Handle is of an invalid type (1, 2)
0060:err:ole:start_rpcss Failed to start RpcSs service
0060:err:ole:NDRCContextBinding invalid handle 00854A10
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"NDIS"
failed to start: 1053
0074:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service
L"PlugPlay" failed to start: 1053
009c:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"WineBus"
failed to start: 1053
00b4:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service L"wineusb"
failed to start: 1053
00cc:err:service:validate_context_handle Handle is of an invalid type (1, 2)
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
TICK
003c:fixme:service:scmdatabase_autostart_services Auto-start service
L"MountMgr" failed to start: 1053
TICK
00ec:err:service:validate_context_handle Handle is of an invalid type (1, 2)
00dc:err:ole:start_rpcss Failed to start RpcSs service
00dc:err:ole:NDRCContextBinding invalid handle 008566A0
```
At the end of this log the winecfg window finally appears.
This is a regression, to which git-bisect gave the following output:
e9090e1c903578b30118ce9559c1824361abc6da is the first bad commit
commit e9090e1c903578b30118ce9559c1824361abc6da
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Mon Sep 7 14:10:13 2020 +0200
advapi32: Reimplement SystemFunction036 using system interrupt information.
Signed-off-by: Hans Leidekker <hans(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 c6d1fe863cec8623d492795bb4c55031ba8bdd1f
a1213f0b61b72768e15e37c6dc60f98cc7565566 M dlls
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https://bugs.winehq.org/show_bug.cgi?id=49798
Bug ID: 49798
Summary: StarCraft 2 hangs on startup since 5.12
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kolAflash(a)kolahilft.de
Distribution: ---
Created attachment 68111
--> https://bugs.winehq.org/attachment.cgi?id=68111
log: wine-5.16 -> SC2 broken
Can't start StarCraft II with Wine >= 5.12.
Wine 5.11 works fine.
The SC2_x64.exe process uses a full cpu core for some seconds and then simply
stalls with this message. Any graphical window can be seen before this happens.
(wine-staging-5.13 on AMD Phenom II X4 955)
00e8:err:virtual:virtual_setup_exception stack overflow 1808 bytes in thread
00e8 addr 0x7bc8200d stack 0x9fc08f0 (0x9fc0000-0x9fc1000-0xa7c0000)
(wine-5.16 on AMD Ryzen-3500U)
00d0:err:virtual:virtual_setup_exception stack overflow 1776 bytes in thread
00d0 addr 0x7f833152cddc stack 0xa0a0910 (0xa0a0000-0xa0a1000-0xa8a0000)
Until from this message, the stdout/stderr only has very minor differences.
The attached logs have been created running:
C:\Program Files (x86)\StarCraft II\Support64\SC2Switcher_x64.exe
Results are the same when running from Blizzard launcher.
Tested with:
- wine-staging-5.11 (works)
- wine-staging 5.12 + 5.13 + 5.14 + 5.16 (broken)
- wine-5.16 (broken)
Prefix: Windows 7 - 64 bit
Same results on two Debian-11 (Beta/Testing) machines with different AMD Phenom
II and Ryzen-3500U processors.
These bugs look similar. But their Wine versions simply don't match up.
https://bugs.winehq.org/show_bug.cgi?id=49476
Overwatch doesn't start on 5.10, 5.11
https://bugs.winehq.org/show_bug.cgi?id=49436
64-bit Diablo III hangs on startup since 5.11
(fixed in 5.13 / 5.14, so that also doesn't match up)
Maybe related:
https://forum.winehq.org/viewtopic.php?t=34099
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https://bugs.winehq.org/show_bug.cgi?id=45829
Bug ID: 45829
Summary: SHGetNameFromIDList argument value differs in
different SDK version
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: 137729898(a)qq.com
Distribution: ---
The second parameter for SHGetNameFromIDList are defined as this in different
version of Windows SDK. Note that the values for
SIGDN_PARENTRELATIVEFORADDRESSBAR differ in old and new versions:
// Windows SDK 5.0
typedef enum __MIDL_IShellItem_0001 {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8001c001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000
} SIGDN;
// Windows SDK 7.1A
typedef enum _SIGDN {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
SIGDN_PARENTRELATIVE = 0x80080001
} SIGDN;
// Windows SDK 8.1
typedef enum _SIGDN {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
SIGDN_PARENTRELATIVE = 0x80080001,
SIGDN_PARENTRELATIVEFORUI = 0x80094001
} SIGDN;
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https://bugs.winehq.org/show_bug.cgi?id=42456
Bug ID: 42456
Summary: RPG Maker Maker VX/ACE Runtime: Crash on Startup
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anthonysharkboy99(a)yahoo.com
Distribution: ---
Created attachment 57298
--> https://bugs.winehq.org/attachment.cgi?id=57298
Error Log.
So basically, all games running RPG maker VX or VX ACE games by using the RTP
will crash. This has been an issue since 1.9 and continues to exist in 2.1.
Install the RTP itself will run fine without any error messages.
The crashes occur after selecting "new game" in the startup menu of any RPG
maker game. Trying to load a save file does not fix the issue.
These crashes do not occur in 1.8.6 which is the version that I have been
forced to use because of these issues. So most likely, a change from 1.8.6
stable to 1.9 development has caused these issues.
http://www.rpgmakerweb.com/download/additional/run-time-packages
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https://bugs.winehq.org/show_bug.cgi?id=39671
Bug ID: 39671
Summary: Wine 1.7.55 regression: buttons no longer visible
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarre.lu(a)gmail.com
Distribution: ---
Buttons with images are no longer visible in several desktop applications
previously running fine under wine 1.7:
* SplashID desktop
* Most Delphi applications using speedbutton instances
The buttons are invisible, although clicking (blindly) on their supposed
position reveals them.
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https://bugs.winehq.org/show_bug.cgi?id=40095
Bug ID: 40095
Summary: Photos opened in Nikon Capture NX 2.4.7 have inverted
red and blue channel for displaying.
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
I re-tested bug 33140, which was recelntly closed as fixed. Maybe it was fixed
just for RAW. Anyway, it is not fixed in wine-1.9.3 and default JPGs.
Steps:
1. winetricks dotnet40 corefonts gdiplus
2. set win version to Vista
3. install NX2
4. run the app and open:
c:\Program Files\Nikon\Capture NX 2\html\images\common\13redeyecp_02_nx20.jpg
Instead of human color you will see bluish face.
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https://bugs.winehq.org/show_bug.cgi?id=36319
Bug ID: 36319
Summary: valgrind shows several possible leaks in
quartz/tests/misc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48405
--> https://bugs.winehq.org/attachment.cgi?id=48405
valgrind log
==27568== 5,744 bytes in 148 blocks are possibly lost in loss record 643 of 655
==27568== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==27568== by 0x4ECBA52: alloc_bstr (oleaut.c:162)
==27568== by 0x4ECC255: SysAllocStringByteLen (oleaut.c:413)
==27568== by 0x4EF7C4F: ITypeLib2_Constructor_MSFT (typelib.c:2254)
==27568== by 0x4EFB20B: LoadTypeLibEx (typelib.c:3460)
==27568== by 0x4EFCDF2: LoadTypeLib (typelib.c:454)
==27568== by 0x4EFD4AA: LoadRegTypeLib (typelib.c:537)
==27568== by 0x647CAD3: ???
==27568== by 0x6483475: ???
==27568== by 0x6413806: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x64832A8: ???
==27568== by 0x6486644: ???
==27568== by 0x641A819: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x4D6F01A: test_aggregation (misc.c:81)
==27568== by 0x4D70125: func_misc (misc.c:174)
==27568== by 0x4D723D4: run_test (test.h:584)
==27568==
==9329== 288 bytes in 2 blocks are definitely lost in loss record 485 of 657
==9329== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9329== by 0x654C126: ???
==9329== by 0x6544704: ???
==9329== by 0x64ECFB7: ???
==9329== by 0x64E7667: ???
==9329== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==9329== by 0x4D6F01A: test_aggregation (misc.c:81)
==9329== by 0x4D70125: func_misc (misc.c:174)
==9329== by 0x4D723D4: run_test (test.h:584)
==9329== by 0x4D727C3: main (test.h:654)
==9329==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=43809
Bug ID: 43809
Summary: Call of Duty WWII - PC Open Beta doesn't start
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Wine 2.17 staging 64bit. After clicking "Run" in Steam, Steam says "is running"
but nothing happens. Shortly after this, "is running" disappears again. There
is no output in the Wine log at all.
Some people seem to have the same issue on Windows as well so this *might* not
be a problem of Wine after all.
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https://bugs.winehq.org/show_bug.cgi?id=43537
Bug ID: 43537
Summary: Radiofeed does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boz25(a)yahoo.com
Distribution: ---
Created attachment 58935
--> https://bugs.winehq.org/attachment.cgi?id=58935
I am new to this so I dont know what to put here.
Program will not launch anymore. Happens a lot after updates. My Wine fonts
look different now also.
https://www.proscan.org/
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https://bugs.winehq.org/show_bug.cgi?id=39512
Bug ID: 39512
Summary: Make it possible to run multiple tests in a single
task
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently when a patch touches multiple tests the TestBot creates one task per
test per VM, and even multiple jobs if the patch touches tests for multiple
dlls.
For instance currently Wine patches are tested on four 32 bit VMs and five 64
bit VMs. So a patch that modified 2 tests in one dll and 3 in another would
create 2 jobs and 72 tasks (2 build tasks, (2+3)*(4+5) 32 bit tasks, and
(2+3)*5 64 bit tasks). The overall run time would obviously be quite long, thus
earning this type of (otherwise quite legitimate) patch the 'test bomb'
nickname.
The fix is to take the ability to build a WineTest executable with only a few
tests (see bug 39065) further so that:
* A WineTest executable containing only the modified tests is built.
* The TestBot then creates only one job and one task per VM to run that test
executable.
* Just like in bug 39065 the tasks would have to specify a command line such
that only the modified tests are run. That's not just for efficiency's sake but
also to avoid getting test failures from unmodified tests.
* Instead of having a constant 2 minutes timeout the tasks would also need to
have a timeout that's in line with the number of tests to run. This could be
something like:
MIN(tests_count, 2) * 2 minutes + average_time * tests_count
Where average_time would be some configurable constant (probably something
around 3 to 5 seconds).
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https://bugs.winehq.org/show_bug.cgi?id=49284
Bug ID: 49284
Summary: Running "$ wine services" gives a list oferrors
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bart-wa(a)tushmail.com
Distribution: ---
Created attachment 67290
--> https://bugs.winehq.org/attachment.cgi?id=67290
This is file "Wine Services - output.txt" with the errors that I get.
I recently started using Wine and I wonder if I bumped into a bug that's also
the underlying problem of other bugs.
Here's what happened:
I had installed iTunes and I was hoping to get access to my iPhone via iTunes.
(And I may not be the only one. ;-) )
I know that a few Apple services need to be running on a Windows computer for
that. That's why I decided to check the services that were running under Wine.
I started a terminal box, and I ran:
$ wine services
Before I knew it I had a decent list of errors on the screen. No problem, I've
seen errors before in a lot of situations and from many programs.
Since I wasn't running any third-party program, I wondered if this could be the
underlying problem of other bugs. As a start I searched the bug list for
"SIO_ADDRESS_LIST_CHANGE". That gave a list of seven other bugs and these users
were all running different third-party programs. These other bugs may or may
not be related. I find that difficult to tell, as I'm not yet familiar enough
with Wine.
Is this something that needs attention?
Many thanks to all the nice people who make and maintain Wine!
PS:
- For "Severity" I choose "major", because I wasn't running any third-party
software. Feel free to change this if you think I'm wrong.
- For readability I added blank lines in attachment:
"Wine Services - output.txt".
- From time to time I try to look at things the way most users see them. That's
also why I installed Wine via:
Start -> Preferences -> Software -> Utilities
This gives me wine version:
wine-4.0 (Debian 4.0-2) , updated Apr. 22, 2020
- I'll be happy to install the latest development version next to the stable
version that I have now, but I'll still have to figure out how to do that.
- I'm running Linux/Debian 10 with LXDE graphical interface.
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https://bugs.winehq.org/show_bug.cgi?id=45286
Bug ID: 45286
Summary: when running microsoft office 2010 or 2007 it crashes
at opening time
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: i.bilux(a)gmail.com
Distribution: ---
Created attachment 61545
--> https://bugs.winehq.org/attachment.cgi?id=61545
debug file
when running microsoft office 2010 or 2007 it crashes at opening time.
i have tried everything, but it wont work !
the bug is in both wine staging 3.8 and 3.9.
however wine staging 3.7 works fine.
eventually i copied the "oleaut32.dll.so" file from wine staging 3.7 to wine
staging 3.9 and it WORKED FINE ! ! !
so i'm pretty sure the fault is in the "oleaut32.dll.so" file.
good luck and thank you.
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https://bugs.winehq.org/show_bug.cgi?id=42319
Bug ID: 42319
Summary: Uplay - Assassins Creed 1.x is crashing at lunch
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bog_dan_ro(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
I'm using wine-staging 2.0.
Sadly I can't get the debug info because the debug window is unusable, is there
any way to get the debug info?
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https://bugs.winehq.org/show_bug.cgi?id=37612
Bug ID: 37612
Summary: Mount & Blade: Crashes on startup (No compatible
Direct3D Device)
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: m22mail(a)comcast.net
Mount & Blade: Warband crashes after the intro video with the error popup
"Could not find any compatible 3D device".
The game runs in Wine version 1.7.9 however it seems all the latest versions
crash with this error. I installed all the DirectX .dlls from winecfg and
installed the latest DirectX 9.0 Redistributable, but the crash remains. It
seems as though this error happens when a video card does not meet the
requirements, however I can confirm my card does meet the requirements, being
that it opens in older versions of Wine.
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https://bugs.winehq.org/show_bug.cgi?id=49957
Bug ID: 49957
Summary: LibreOffice_7.0.1_Win_x64.msi gives error
0024:err:process:exec_process not supported on this
system
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68349
--> https://bugs.winehq.org/attachment.cgi?id=68349
console messages
Summary
LibreOffice_7.0.1_Win_x64.msi gives error 0024:err:process:exec_process not
supported on this system
Download location
https://www.libreoffice.org/download/download/https://www.libreoffice.org/donate/dl/win-x86_64/7.0.1/en-US/LibreOffice_7.…
$ sha256sum LibreOffice_7.0.1_Win_x64.msi
a98ee61f915eb50853d08b0cfbefbb35bf610c0da4db8d4287415c64abce8c3c
LibreOffice_7.0.1_Win_x64.msi
Steps to reproduce
1) start the installer
$ wine LibreOffice_7.0.1_Win_x64.msi
This gives this error: "0024:err:process:exec_process
L"Z:\\home\\cedric\\Downloads\\LibreOffice_7.0.1_Win_x64.msi" not supported on
this system"
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https://bugs.winehq.org/show_bug.cgi?id=42780
Bug ID: 42780
Summary: Bug Report relating to Blizzard clients (possibly
Battle net) used in logging to and playing Blizzard
games
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kleinthetraveler(a)gmail.com
Distribution: ---
Created attachment 57797
--> https://bugs.winehq.org/attachment.cgi?id=57797
Blizzard/Hearthstone Bug
Tried to launch Hearthstone after downloading and installing from PlayOnLinux.
Hearthstone login window pops up, but the client has no button to actually log
in.
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https://bugs.winehq.org/show_bug.cgi?id=41011
Bug ID: 41011
Summary: foldit-linux wine crashes on start up
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55178
--> https://bugs.winehq.org/attachment.cgi?id=55178
wine crash log for Foldit game
foldit-linux wine crashes on start up
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https://bugs.winehq.org/show_bug.cgi?id=43588
Bug ID: 43588
Summary: lasview.exe: trying to open via terminal. receiving a
program error. working on macOS sierra
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikhachernikov(a)gmail.com
Created attachment 59000
--> https://bugs.winehq.org/attachment.cgi?id=59000
backtrace found in "show details" option
I type into terminal on mac "wine lasview" no quotes, then hit enter. the
program LASview opends and a Program Error pops up saying "This can be coused
by a problem in the program or a deficiency in Wine.
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https://bugs.winehq.org/show_bug.cgi?id=38290
Bug ID: 38290
Summary: LabVIEW installer (2009sp1, 2012 Fall, 2014 Fall)
fails with msi.dll ACCESS_VIOLATION
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: enrico.segre(a)weizmann.ac.il
Distribution: ---
when setup.exe is run from desktop without particular wineprefix, as I reported
for the AppDB (
https://appdb.winehq.org/objectManager.php?sClass=application&iId=4556 ).
I see that several other bugs related to msi and labview (5399, 8895, 26537,
27841, 28849, 29099 for example) have already been filed and closed, so forgive
if that is a duplicate, or if there is a trivial workaround which I ignore.
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https://bugs.winehq.org/show_bug.cgi?id=49479
Bug ID: 49479
Summary: lutris game installation error while installing .net
framework 4.7.2
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: fericeandanut(a)gmail.com
Distribution: ---
Created attachment 67592
--> https://bugs.winehq.org/attachment.cgi?id=67592
wvwery time I try to insall a game using lutris that requires .net framework
4.7.2 i get this bug and can't really do anything about it
hello.every time I try to install a game in lutris the installer crashes on the
point of installing .net framework 4.7.2.i can't instal games like dragon
age,fifa,watch dogs or anything like this
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https://bugs.winehq.org/show_bug.cgi?id=43895
Bug ID: 43895
Summary: TKSuite-Remote-v4.4.3// Critical Error on Closing
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: FB(a)dibu-energie.de
Distribution: ---
Created attachment 59513
--> https://bugs.winehq.org/attachment.cgi?id=59513
TKSuite_4.4.3 Backtrace
When closing TKSuite Remote version 4.4.3 an critical error approaches.
ALL the time even on a clean version.
On the system, Lenovo Thinkpad X260, is running the OS Linux Mint v. 18.2.
A Backtrace is attached.
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