https://bugs.winehq.org/show_bug.cgi?id=48442
Bug ID: 48442
Summary: MPGUI crash on start in MSVCRT__wctomb_s_l in
msvcr100
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 66220
--> https://bugs.winehq.org/attachment.cgi?id=66220
stacktrace
Hi,
MPGUI (a C++/CLI application, so C++ app that use the .NET runtime )crash on
start with a Unhandled exception: page fault on read access to 0x00000020 in
32-bit code (0x7c6e61a0).
PArt of the stacktrace:
0 0x7c6e61a0 MSVCRT__wctomb_s_l+0x1180() in msvcr100 (0x0032f378)
1 0x7c6e87f0 MSVCRT_vsnprintf+0x3f() in msvcr100 (0x0032f3c8)
2 0x7c6e8952 MSVCRT_sprintf_s+0x21() in msvcr100 (0x0032f3f8)
0x7c6e61a0 MSVCRT__wctomb_s_l+0x1180 in msvcr100: movzbl 0x0(%edi),%eax
This part of the stacktrace suggest that native dotnet may be a workaround:
10 0x6c54c5ee mono_jit_runtime_invoke+0x46d(exc=<is not available>)
[Z:\vagrant\mono\mono\mini\mini-runtime.c:3184] in libmono-2.0-x86 (0x005f6b48)
11 0x6c71da32 object_new_handle_common_tail+0x1d1(o=<is not available>,
klass=<is not available>, error=<is not available>)
[Z:\vagrant\mono\mono\metadata\object.c:3029] in libmono-2.0-x86 (0x00000000)
12 0x6c722105 mono_runtime_object_init+0xd4()
[Z:\vagrant\mono\mono\metadata\object.c:5151] in libmono-2.0-x86 (0x00000000)
13 0x6c5a3372 mono_jit_exec+0x191() [Z:\vagrant\mono\mono\mini\driver.c:1325]
Full stacktrace attached.
Prefix is new. 32bit
Wine Log is empty.
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https://bugs.winehq.org/show_bug.cgi?id=43109
Bug ID: 43109
Summary: (EZ4_Client) Crashes on start
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodrigodavy(a)gmail.com
Distribution: ---
Created attachment 58306
--> https://bugs.winehq.org/attachment.cgi?id=58306
Debug log
This is a software for patching GBA ROMs for use with a flashcart.
The app crashes on start
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https://bugs.winehq.org/show_bug.cgi?id=38011
Bug ID: 38011
Summary: ID Photo Maker Opens Sucessfully but can't import
jpegs for editing
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: morpole(a)gmail.com
Distribution: ---
Created attachment 50646
--> https://bugs.winehq.org/attachment.cgi?id=50646
This bug report came up. Hope it's of use to you. Thanks.
Hi,
Complete novice with Linux. Just dicovered it. Love it. Found out about Wine
Seriously good idea! Would like to run this program for my small business. ID
Photo Maker www.idphotomaker.com I got it installed ok using wine but nothing
happens when i try to import a jpeg into it for editing. Help Please!
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https://bugs.winehq.org/show_bug.cgi?id=47135
Bug ID: 47135
Summary: Onenote fails to start: Desktop Experience feature is
not installed (lacking Win32_ServerFeature class from
wbemprox)
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 64360
--> https://bugs.winehq.org/attachment.cgi?id=64360
hack to start Onenote
The relaylog below *** made with ONENOTE (MSOffice 2010) shows problem
apparently seems to be in wbemprox, missing Win32_ServerFeature class
The attached crappy hack allowed me to start Onenote, and also Onenote from
Office365 starts with it. Crappy hack is only to show where the problem is and
problably contains several errors, hopefully someone can fix this in proper way
(hint at Hans;)).
Sidenote: reverting the hack makes Onenote from Office365 run into the bug
again, but Onenote from office 2010 now continues happily to start; maybe it
sets some registry key once started and the patch is not needed anymore? No
idea.
008c:Call KERNEL32.lstrlenA(2e09825c "SELECT Name FROM Win32_ServerFeature")
ret=2e0e8fd1
008c:Ret KERNEL32.lstrlenA() retval=00000024 ret=2e0e8fd1
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,00000000,00000000) ret=2e0e8fe7
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e8fe7
008c:Call KERNEL32.MultiByteToWideChar(00000000,00000000,2e09825c "SELECT Name
FROM Win32_ServerFeature",00000025,0033f9f0,00000025) ret=2e0e9085
008c:Ret KERNEL32.MultiByteToWideChar() retval=00000025 ret=2e0e9085
008c:Call oleaut32.SysAllocString(0033f9f0 L"SELECT Name FROM
Win32_ServerFeature") ret=2e0e90bb
.
.
.
.
008c:Call user32.MessageBoxW(00000000,0033f6b2 L"OneNote cannot start because
the Desktop Experience feature is not installed. Install it in the Windows
Control Panel > Prog
rams and Features > Turn Windows features on or off.",39835ba4 L"Microsoft
Office",00000030) ret=39bb2183
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http://bugs.winehq.org/show_bug.cgi?id=33761
Bug #: 33761
Summary: Touhou 10 and up have aliased dialogue text
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44710
--> http://bugs.winehq.org/attachment.cgi?id=44710
touhou 10 music room english
This happens in touhou 10, 11, 12, 12.5, 12.8 and 13. It affects only the main
game font, used for the dialogue boxes, music room and some UI elements. The
touhou 14 demo has a similar, but much more widespread aliasing issue (bug
33760). Here's a comparison from the Mountain of Faith music room on Windows 7
and in on Ubuntu 13.04 (64-bit) with wine 1.5.30.
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https://bugs.winehq.org/show_bug.cgi?id=40131
Bug ID: 40131
Summary: SqlConnection to Microsoft SQL Server 2014 fails with
SSL error
Product: Wine
Version: 1.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mr_wire(a)mail.ru
Distribution: ---
Created attachment 53627
--> https://bugs.winehq.org/attachment.cgi?id=53627
Error log (Wine 1.8)
Installed Wine 1.8 in Linux Mint 17.3 and tried to run simple console
application that opens and closes connection to Microsoft SQL Server. This
application works with Mono and fails with Wine.
Attached you can find application text, config file that contains connection
string and two log files - for successfull connection (using Mono) and for
broken connection (using Wine).
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https://bugs.winehq.org/show_bug.cgi?id=40107
Bug ID: 40107
Summary: ODBC Connection to MSSQL Server with SSL
Product: Wine
Version: 1.8-rc4
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: olaf.schumann(a)gmx.de
Created attachment 53591
--> https://bugs.winehq.org/attachment.cgi?id=53591
Connection Test with SSL
Hi,
ODBC with MDAC 2.8 works fine, but if the MSSQL-Server needs SSL the connection
fails.
To Test it, install MDAC 2.8 (winetrick: mdac 2.8)
Control Panel->Data Sources(ODBC)->SystemDSN->Add->SQL Server
Configure a Server without SSL: Everything's fine.
Configure a Server with SSL: Connection fails (See attachment).
I cross-checked this with a Windows 2k VM. Installing MDAC_TYP.EXE.
Configuring the above SQL Servers:
Connection to a SSL encryption enabled SQL Server works.
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https://bugs.winehq.org/show_bug.cgi?id=49641
Bug ID: 49641
Summary: Beneath a Steel Sky's Steam version crashes due to
incomplete sapi implementation
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Currently it uses ScummVM 2.1.2. The next version of ScummVM should in theory
fix this crash due to
https://github.com/scummvm/scummvm/commit/9a3e420bd20533e310e80058bcc63adeb…
It currently crashes on:
https://github.com/scummvm/scummvm/blob/branch-2-1-2/backends/text-to-speec…
--- snip ---
if (SUCCEEDED(hr)) {
hr = cpEnum->GetCount(&ulCount);
}
_voice->SetVolume(0); // <-- here
while (SUCCEEDED(hr) && ulCount--) {
--- snip ---
This is due to _voice not being initialized. It is supposed to be initialized
here:
https://github.com/scummvm/scummvm/blob/branch-2-1-2/backends/text-to-speec…
--- snip ---
// init voice
hr = CoCreateInstance(CLSID_SpVoice, NULL, CLSCTX_ALL, IID_ISpVoice, (void
**)&_voice); // <-- here
if (FAILED(hr)) {
warning("Could not initialize TTS voice");
return;
}
--- snip ---
However, it fails earlier in the function:
https://github.com/scummvm/scummvm/blob/branch-2-1-2/backends/text-to-speec…
--- snip ---
HRESULT hr = CoCreateInstance(CLSID_SpObjectTokenCategory, NULL,
CLSCTX_ALL, IID_ISpObjectTokenCategory, (void **)&pTokenCategory);
if (SUCCEEDED(hr)) {
hr = pTokenCategory->SetId(SPCAT_AUDIOOUT, TRUE); // <-- here
if (SUCCEEDED(hr)) {
WCHAR *tokenId;
hr = pTokenCategory->GetDefaultTokenId(&tokenId);
if (SUCCEEDED(hr)) {
--- snip ---
It fails because it's unable to find the
HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Speech\\AudioOutput registry key. If
speechsdk is installed through winetricks (and the game is run), the registry
key will be populated, allowing it to step further, but it will then crash
right after on GetDefaultTokenId, as it returns E_NOTIMPL.
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http://bugs.winehq.org/show_bug.cgi?id=35186
Bug ID: 35186
Summary: X Error of failed request: BadAlloc (insufficient
resources for operation)
Product: Wine
Version: 1.7.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cigydd(a)gmail.com
Classification: Unclassified
Created attachment 46936
--> http://bugs.winehq.org/attachment.cgi?id=46936
A quote from the PlayOnLinux log
Hello wine community,
I have trouble running most of the Big Fish Games with wine (and also the
client but that's another issue) (www.bigfishgames.com).
I get errors similar to this:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 153 (GLX)
Minor opcode of failed request: 3 (X_GLXCreateContext)
Serial number of failed request: 224
Current serial number in output stream: 228
I know this could be related to mesa and my mom's graphics card which is "Intel
Corporation 82865G Integrated Graphics Controller (rev 02)".
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http://bugs.winehq.org/show_bug.cgi?id=32968
Bug #: 32968
Summary: Sengoku Rance unbearable slow
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maxmusterm(a)gmail.com
Classification: Unclassified
When trying to play Sengoku Rance with the latest patches (english patched
version) everything is extremly slow.
Sengoku Rance uses the Alisesoft System4.0 Ver1.3 engine.
I installed it with a clean wine prefix,googled like hell for help and tested
it on two laptops each with the newest wine version on Arch:
1.6ghz dual core with ati hd 6320 (with the ati driver from git)
2.5 ghz dual core with geforce 9300gs (with nouveau from git)
This is an old game using directx 6.
Running the game itself from the console gives no output whatsoever.
And everything after and including the main menu runs at roughly a third of the
speed.
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