https://bugs.winehq.org/show_bug.cgi?id=37111
Bug ID: 37111
Summary: wine fails at setting up resolution for Hearthstone at
startup
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Created attachment 49335
--> https://bugs.winehq.org/attachment.cgi?id=49335
console output with opengl as winedebug option set
When i'm trying to start Hearthstone with the "-force-opengl" command line
argument, a wine window pops up with an error.
"couldn't setup OpenGL for the requested monitor solution.
GLContex: failed to share context 30001: Erfolg
Screen: could not setup GL for resolution (1920x1080 fs=1 hz=0
GLContext: failed to share context 30002: Erfolg
Screen: could not setup GL for resolution (1920x1065 fs=0 hz=60)"
the rest of the text is cut off, since i can't use the error windows scroll bar
.
Neither can i click "ok" to close that window,
i need to kill it with ctrl+shift+escape.
I've attached the console output of wine with WINEDEBUG=OpenGL enabled.
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https://bugs.winehq.org/show_bug.cgi?id=47502
Bug ID: 47502
Summary: Wine names MIDI devices not the same as Windows
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: demindf(a)gmail.com
Distribution: ---
I'm trying to run Yamaha's DSP controller for AG06 mixer, but it doesn't detect
MIDI device. The reason it can't find it is because it looks for a device named
"AG06/AG03", however Wine transforms the name to "AG06/AG03 - AG06/AG03 MIDI
1".
To make application work I made a quickfix (not for merging, just for my self)
https://github.com/demin-dmitriy/wine/commit/5497db48db29363af332f1f68b2c75…
, and indeed application works smoothly after that.
Yamaha's DSP controller is not the only program that suffers from that. Here's
a reddit post by somebody with exactly the same issue and same solution but
with Rekordbox:
https://www.reddit.com/r/linuxquestions/comments/c0np91/rename_midi_devices/
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https://bugs.winehq.org/show_bug.cgi?id=45202
Bug ID: 45202
Summary: Stories Path of Destinies - multicolored textures
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 61415
--> https://bugs.winehq.org/attachment.cgi?id=61415
screenshot
Mainly floor textures are multicolored.
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https://bugs.winehq.org/show_bug.cgi?id=36165
Bug ID: 36165
Summary: msvcrt/string tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
string.c:1570: Test failed: d =
1000000000000000482416141386308708571867933472627945326741491900144172904106310050588962644037102476595408159456210748972770600252972845262058045244417464426905986489749230528825980973749133650163621397243851020732242333839884529407361024.000000
...
string.c:2475: Test failed: d.x = 0.000000e+000, expected 0
string.c:2478: Test failed: d.x = 0.000000e+000, expected 0
wine-1.7.17-129-gb84e112 / valgrind-3.9.0
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https://bugs.winehq.org/show_bug.cgi?id=46043
Bug ID: 46043
Summary: Notepad++ x86 Visual C++ Runtime error
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
Distribution: ---
Notepad++ x86 cause a "Microsoft Visual C++ Runtime Library Error" when try to
run a plugin.
To reproduce:
1. Install Note++ x86 from https://notepad-plus-plus.org/;
2. Install the 'Plugins Manager' downloading the *UNI.zip package from
https://github.com/bruderstein/nppPluginManager/releases
3. Place the folder/files in the installation program folders `plugins` and
`update`.
4. Open a *.md file
5. Try to run the plugin:
Plugins >> MarkdownViewer++ >> MarkdownViewer++
6. Error and freeze.
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https://bugs.winehq.org/show_bug.cgi?id=49459
Bug ID: 49459
Summary: Memu installer fails: wine: Call from 0x7b00f0b7 to
unimplemented function wuaueng.dll.DllRegisterServer,
aborting
Product: Wine
Version: 5.11
Hardware: x86
URL: http://dl.memuplay.com/download/MEmu-Setup-7.2.1-ha340
8877b.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
As the title says ;)
See also https://bugs.winehq.org/show_bug.cgi?id=49458
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https://bugs.winehq.org/show_bug.cgi?id=45940
Bug ID: 45940
Summary: Missing CLSID e018945b-aa86-4008-9bd4-6777a1e40c11
(CLSID_WICPngDecoder2 ?)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 62473
--> https://bugs.winehq.org/attachment.cgi?id=62473
Console log.
Sword Art Online Re: Hollow Fragment tries to display a splash screen during
early startup and crashes when it fails to instance this CLSID.
According to Microsoft, it's a new decoder that was added in Windows 8, and is
the new default for WICPngDecoder.
See:
https://docs.microsoft.com/en-us/windows/desktop/wic/what-s-new-in-wic-for-…
Also found a reference to the CLSID as Microsoft's own docs don't indicate
which CLSID the new decoder was assigned.... See:
https://github.com/CMCHTPC/DelphiDX12/blob/master/Units/DX12.WinCodec.pas
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https://bugs.winehq.org/show_bug.cgi?id=42928
Bug ID: 42928
Summary: EmuMovies Sync Fails Login
Product: Wine
Version: 2.6
Hardware: x86-64
URL: http://emumovies.com/files/file/321-emumovies-sync/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
The program installs and starts happily, but immediately fails when trying to
login. The only output in the terminal when this happens is:
====================
fixme:ras:RasEnumConnectionsW (0x2e7cd10,0xcb0d954,0xcb0d958),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
====================
Program is relatively modern (most recent version is from December 2016) so it
shouldn't be trying to do anything archaic.
Regarding testing, program is free to use but also requires a (free) account to
use (which is where this failure comes in).
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https://bugs.winehq.org/show_bug.cgi?id=41403
Bug ID: 41403
Summary: Ri-li 2.0.1: No window shown (just title bar)
Product: Wine
Version: 1.9.19
Hardware: x86-64
URL: http://prdownloads.sourceforge.net/ri-li/Ri-li_2.0.1.e
xe?download
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
When trying to run Ri-Li, I don't see any window, just its title bar.
Console output is the following over and over again:
err:d3d:wined3d_check_gl_call >>>>>>> GL_INVALID_FRAMEBUFFER_OPERATION (0x506)
from glBindTexture @ context.c / 2397.
fixme:d3d:context_check_fbo_status FBO status GL_FRAMEBUFFER_UNDEFINED (0x8219)
err:d3d:context_check_fbo_status FBO 0 is incomplete, driver bug?
$ openssl sha1 Ri-li_2.0.1.exe
SHA1(Ri-li_2.0.1.exe)= ed9a3f423205369e08492c68a21525ba2f3fb776
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https://bugs.winehq.org/show_bug.cgi?id=41048
Bug ID: 41048
Summary: Roller Coaster Rampage fails to start: 'Failed to init
XACT' - {0aa000aa-f404-11d9-bd7a-0010dc4f8f81}
xactengine2_0.dll
Product: Wine
Version: 1.9.15
Hardware: x86
URL: http://store.steampowered.com/app/209610/
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55220
--> https://bugs.winehq.org/attachment.cgi?id=55220
terminal output
Native d3dx9_29.dll is installed.
With built-in xaudio libraries the game shows an error message on start:
'Failed to init XACT' then crashes.
Class ID {0aa000aa-f404-11d9-bd7a-0010dc4f8f81} belongs to xactengine2_0.dll.
[HKEY_CLASSES_ROOT\CLSID\{0aa000aa-f404-11d9-bd7a-0010dc4f8f81}]
@="XACT Engine"
[HKEY_CLASSES_ROOT\CLSID\{0aa000aa-f404-11d9-bd7a-0010dc4f8f81}\InProcServer32]
@="C:\\Windows\\system32\\xactengine2_0.dll"
"ThreadingModel"="Both"
wine-1.9.15-166-g7aadb08
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