https://bugs.winehq.org/show_bug.cgi?id=45046
Bug ID: 45046
Summary: Skyrim SE: Shadow artifacts (missing handling of
'precise' shader modifier)
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eldrad(a)autistici.org
Distribution: ---
Skyrim SE shows flickering artifacts in shadows or textures, the problem seems
to be nvidia specific and due to missing 'precise' shader modifier handling.
Note I haven't been able to get a log pointing to the issue, but the same issue
was happening on dxvk and other frameworks, so I'm guessing it must be the same
problem and reporting here for awareness.
- https://github.com/doitsujin/dxvk/issues/189 (same issue that was resolved on
dxvk)
- https://www.youtube.com/watch?v=sPPESMCd5X8 (video showing the problem on
wined3d)
- https://www.youtube.com/watch?v=5Erb_3LFUCY (video showing the problem on
dxvk)
This seems tricky because the assembler output that wined3d seems to be parsing
doesn't have this flag since it's only in hlsl (afaics, but I'm not an expert
so I could be wrong). Wined3d is definitely not producing this modifier on it's
glsl shaders.
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http://bugs.winehq.org/show_bug.cgi?id=21014
Summary: Dark Sector no Sound
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sbagmeijer(a)live.com
CC: sbagmeijer(a)live.com
Created an attachment (id=25211)
--> (http://bugs.winehq.org/attachment.cgi?id=25211)
Dark Sector Console Sound Error
The Game Dark Sector runs perfect with Wine, except it does not have any sound.
(sorry this is my first bug report, so please if I do anything wrong help me
out so I know how to do it next time)
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https://bugs.winehq.org/show_bug.cgi?id=49531
Bug ID: 49531
Summary: futubull not work
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janboe.ye(a)gmail.com
Distribution: ---
This app could not run on wine 5.11 and use windbg to attach and it dead loops
in 00c8:fixme:winedbg:be_i386_is_jump unknown 8d.
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https://bugs.winehq.org/show_bug.cgi?id=44038
Bug ID: 44038
Summary: RPCS3 emulator crashes after exit
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t6zm3v62fkp7fe5(a)yandex.ru
Distribution: ---
Created attachment 59704
--> https://bugs.winehq.org/attachment.cgi?id=59704
Terminal output
RPCS3 emulator crashes after exit with error message.
OS: Lubuntu 16.04.3, Wine 2.21.
File link:
https://ci.appveyor.com/api/buildjobs/xiund8hfaj7j16eh/artifacts/rpcs3-v0.0…
sha256: 198060be471a3dad8c038c3d4cf22810910468a59c7f1c85e3961dd8f1fcb868
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https://bugs.winehq.org/show_bug.cgi?id=45132
Bug ID: 45132
Summary: CommonObjects tool (.NET app) from Google
sandbox-attacksurface-analysis-tools v1.1.x needs
'ntdll.NtQuerySystemInformation' to support
'SystemExtendedHandleInformation'
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
needed by 'CommonObjects' .NET-based app from
https://github.com/google/sandbox-attacksurface-analysis-tools
--- quote ---
sandbox-attacksurface-analysis-tools
(c) Google Inc. 2015, 2016, 2017, 2018
Developed by James Forshaw
This is a small suite of tools to test various properties of sandboxes on
Windows. Many of the checking
tools take a -p flag which is used to specify the PID of a sandboxed process.
The tool will impersonate
the token of that process and determine what access is allowed from that
location. Also it's recommended
to run these tools as an administrator or local system to ensure the system can
be appropriately enumerated.
CheckExeManifest: Check for specific executable manifest flags.
CheckNetworkAccess: Check access to network stack.
NewProcessFromToken: Create a new process based on existing token.
TokenView: View and manipulate various process token values.
NtApiDotNet: A basic managed library to access NT system calls and objects.
NtObjectManager: A powershell module which uses NtApiDotNet to expose the NT
object manager.
ViewSecurityDescriptor: View the security descriptor from an SDDL string or an
inherited object.
--- quote ---
It's actually a pretty neat "testsuite" for native API, Wine could benefit from
it.
Prerequisite:
* 32-bit WINEPREFIX
* .NET Framework 4.5 -> 'winetricks -q dotnet45'
NOTE: needs at least two running processes (Windows pids -> command line)
--- snip ---
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000033 1 'notepad.exe'
00000013 4 'explorer.exe'
0000000e 5 'services.exe'
00000028 4 \_ 'winedevice.exe'
00000023 3 \_ 'plugplay.exe'
0000001b 4 \_ 'winedevice.exe'
--- snip ---
--- snip ---
$ WINEDEBUG=+seh,+relay,+ntdll wine ./CommonObjects.exe -a 17 51 >> log.txt
2>&1
...
005f:Call ntdll.NtQuerySystemInformation(00000040,00193f20,00001008,0032f2fc)
ret=0409a210
005f:trace:ntdll:NtQuerySystemInformation
(0x00000040,0x193f20,0x00001008,0x32f2fc)
005f:fixme:ntdll:NtQuerySystemInformation
(0x00000040,0x193f20,0x00001008,0x32f2fc) stub
005f:Ret ntdll.NtQuerySystemInformation() retval=c0000003 ret=0409a210
005f:Call KERNEL32.GetLastError() ret=0064af80
005f:Ret KERNEL32.GetLastError() retval=00000078 ret=0064af80
...
005f:Call KERNEL32.RaiseException(e0434352,00000001,00000005,0032f1d4)
ret=00788fdb
005f:trace:seh:raise_exception code=e0434352 flags=1 addr=0x7b446ec7
ip=7b446ec7 tid=005f
005f:trace:seh:raise_exception info[0]=80131600
005f:trace:seh:raise_exception info[1]=00000000
005f:trace:seh:raise_exception info[2]=00000000
005f:trace:seh:raise_exception info[3]=00000000
005f:trace:seh:raise_exception info[4]=00630000
005f:trace:seh:raise_exception eax=7b435589 ebx=00000005 ecx=00000000
edx=0032f180 esi=0032f180 edi=0032f140
005f:trace:seh:raise_exception ebp=0032f118 esp=0032f0b4 cs=f7bc0023 ds=32002b
es=f7be002b fs=f7be0063 gs=f7be006b flags=00000216
005f:trace:seh:call_vectored_handlers calling handler at 0x7ba398 code=e0434352
flags=1
--- snip ---
Managed backtrace:
--- snip ---
NtApiDotNet.NtException: (0xC0000003) - STATUS_INVALID_INFO_CLASS
at NtApiDotNet.NtObjectUtils.ToNtException(NtStatus status, Boolean
throw_on_error)
at
NtApiDotNet.NtSystemInfo.QuerySystemInfoVariable[T](SystemInformationClass
info_class)
at NtApiDotNet.NtSystemInfo.GetHandles(Int32 pid, Boolean allow_query)
at CommonObjects.Program.Main(String[] args)
--- snip ---
Source:
https://github.com/google/sandbox-attacksurface-analysis-tools/blob/master/…https://github.com/google/sandbox-attacksurface-analysis-tools/blob/master/…
Support for this was added here:
https://github.com/google/sandbox-attacksurface-analysis-tools/commit/02a6f…
("Added extended handle information to allow for PIDs larger than 64k.").
Shouldn't be very hard to add. Wine already has the non-ex
'SystemHandleInformation' and 'SYSTEM_HANDLE_ENTRY'.
https://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/qu…
SYSTEM_HANDLE_INFORMATION_EX:
http://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/han…
SYSTEM_HANDLE_TABLE_ENTRY_INFO_EX
http://www.geoffchappell.com/studies/windows/km/ntoskrnl/api/ex/sysinfo/han…
$ sha1sum Release-v1.1.14.7z
8cd7991e675a995a3d67ef0aca2a8bf0e1512f6a Release-v1.1.14.7z
$ du -sh Release-v1.1.14.7z
384K Release-v1.1.14.7z
$ wine --version
wine-3.7-65-ge637a6f0bf
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44629
Bug ID: 44629
Summary: Process Hacker can't enumerate handles
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Easily reproducible: go to any process, right-click and select "Properties",
open the "Handles" tab. Running under Wine yields "Unable to query handle
information: Unknown error."
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https://bugs.winehq.org/show_bug.cgi?id=48618
Bug ID: 48618
Summary: Wargaming.net Game Center shows black screen on launch
since Wine 5.0
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chris(a)cjwatts.com
Distribution: ---
Created attachment 66463
--> https://bugs.winehq.org/attachment.cgi?id=66463
Wine stdout log
Confirmed on two different Ubuntu 19.10 machines.
Able to launch World of Tanks directly without much issue, but the Game Center
is just a black screen.
Tried wine-stable 5.0 and wine-staging 5.1 with the same results.
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https://bugs.winehq.org/show_bug.cgi?id=46709
Bug ID: 46709
Summary: VarFormatCurrency doesn't handle an already formatted
string.
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Split off from 46442.
When VarFormatCurrency is passed an already formatted string, eg $9.0, it
returns an error instead of a string.
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http://bugs.winehq.org/show_bug.cgi?id=30062
Bug #: 30062
Summary: Deer Hunter demo: unable to start a new game (map view
unusable)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/28105/20000/fileinfo/Deer-Hu
nter
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 926dfc5c49dde8401732a943c1055ba6631bcc5c
Created attachment 39166
--> http://bugs.winehq.org/attachment.cgi?id=39166
terminal output
This bug applies to the first Deer Hunter game in the series, released in 1997.
The game requires Win98 mode to start, and I had to set up virtual desktop
mode.
Steps to reproduce the problem with the demo:
1. Install the demo.
2. Set Windows version to Win98 before launching the game. Start the demo with
DhDemo.exe.
3. In the menu click on <Start New Hunt>, <OK>, <Hunt Here>. Here comes the
problem:
- a map is shown with a crosshair in it. You should be able to change locations
by left-clicking anywhere on the map. This doesn't work: the mouse pointer
disappears when you click on the map.
- the lower part of the screen is missing (showing only a black bar). This is
where certain buttons are located (Hunt, Quit, Help).
- although the buttons at the bottom are missing, you can start a game by
pressing <Enter>. A loading screen is displayed, but the game never loads, it
is freezing with the loading screen.
The problem appeared in 1.3.18 and is still present in 1.4-rc6.
The result of the regression test:
926dfc5c49dde8401732a943c1055ba6631bcc5c is the first bad commit
commit 926dfc5c49dde8401732a943c1055ba6631bcc5c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Apr 12 18:28:41 2011 +0200
wined3d: Merge the IWineD3DSwapChain::SetDestWindowOverride()
implementations.
:040000 040000 12437b369aadbbeb6de72ed285f2ced64a7c26b1
025f1e0265b689bf82dd954e1ceb33216af77386 M dlls
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=47915
Bug ID: 47915
Summary: League of Legends 9.20: Crash after champ select
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail+wine(a)m-reimer.de
Distribution: ---
Created attachment 65411
--> https://bugs.winehq.org/attachment.cgi?id=65411
Crash dump
Since updating to LoL 9.20 there is a new "crash after champ select" issue.
Probably this is the anticheat, again.
Would be great if some experienced developer could have a look at this.
I've attached my crash dump but the bug is really easy to reproduce. Just try
to open the "practice tool". Will crash immediately when the switch from client
to actual game should happen.
Maybe Andrew Wesie could have a look at this one? He did an remarkably great
job with fixing such things in the past!
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