https://bugs.winehq.org/show_bug.cgi?id=47701
Bug ID: 47701
Summary: PUBG Lite does not start from launcher
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://lite.pubg.com/en/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
With the current implementation of httpapi, the launcher works perfectly, but
when the game runs it breaks.
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http://bugs.winehq.org/show_bug.cgi?id=35817
Bug ID: 35817
Summary: foobar doesn't redraw properly when resizing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tharzoss(a)gmail.com
As the summary said.
Using foobar 1.3.1 and Wine 1.7.14 on Ubuntu LTS 12.04.
Attached the output of
wine foobar2000.exe 1>lol.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=40125
Bug ID: 40125
Summary: O2Jam Lags on newer version of Wine
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
Distribution: ---
O2Jam Lags on newer version of Wine
We're using this http://adolfintel.com/index.php?p=wined3d/index.frag
on 64bit app, and both normal and staging version
Nvidia GTX 970
Windows 10 1511 OS Build 10586.104
you can try it out here
http://o2jam.intgamerz.net
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https://bugs.winehq.org/show_bug.cgi?id=45262
Bug ID: 45262
Summary: C&C:RA2 and C&C:YR will suddenly freeze on OS X 10.9
and newer OSs.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: forucial(a)icloud.com
I've tested from 1.8.x to most recently version, even with Wine Staging
patched, it always occur.
WineX11 or WineMac doesn't affect it.
All OS version from 10.9 to 10.13 have the same problem.
My computer model is MacBook Air 2014-early, the CPU is i5-4260U and GPU is
Intel HD 5000.
I can ensure that it is not a bug in ddraw because there is a ddraw.dll written
from scratch which uses GDI to render, but it doesn't affect at all.
It is strange that there is no crash log or backtrack message appears, only
screen frozen.
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https://bugs.winehq.org/show_bug.cgi?id=48474
Bug ID: 48474
Summary: Amazon Chime 4.x (.NET 4.5 app) dhtml-based user
interface unresponsive (unable to join meeting)
Product: Wine
Version: 5.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
https://www.scivision.dev/amazon-chime-wine-linux/https://appdb.winehq.org/objectManager.php?sClass=version&iId=35825
Download:
https://clients.chime.aws/win/releases/Chime.4.28.9164.exe
Prerequisite: 'winetricks -q dotnet452'
$ sha1sum Chime.4.27.9601.exe
85003200b01f03c077713f03127ab625c653bd74 Chime.4.27.9601.exe
$Â du -sh Chime.4.27.9601.exe
51M Chime.4.27.9601.exe
$ wine --version
wine-5.0-rc5
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47957
Bug ID: 47957
Summary: critical error when trying to start pCLAMP
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: katiekim3088(a)gmail.com
Created attachment 65462
--> https://bugs.winehq.org/attachment.cgi?id=65462
this is the backtrace that it gave me
I am unable to use my app
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https://bugs.winehq.org/show_bug.cgi?id=48225
Bug ID: 48225
Summary: StoneHearth, Radiant Entertainment, available from
Steam. Too many open files error
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)zootal.com
Distribution: ---
Game installs and plays, but after 5-10 minutes of game play, this appears in
console:
wine: Unhandled exception 0xe0000008 in thread 1fb at address 00007FB8C7E93023
(thread 01fb), starting debugger...
01fb:err:winediag:FILE_CreateFile Too many open files, ulimit -n probably needs
to be increased
And the game stops responding. If anyone wants to see logs I would be happy to
provide whatever you want.
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https://bugs.winehq.org/show_bug.cgi?id=45827
Bug ID: 45827
Summary: Heroes of Might and Magic IV combat very choppy
animations
Product: Wine
Version: 3.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: antonin.wingender(a)gmail.com
Distribution: ---
Heroes of Might and Magic IV (GOG Complete version) launches normally, loads up
a map normally, and while the exploration map works fine, in combat, it is
extremely choppy (the animations look like they are played at a frame per
second). The cursor movement and everything else works fine, just the
animations that don't work. It makes the game practically unplayable. Tested
also on 3.15 and it is the same way.
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https://bugs.winehq.org/show_bug.cgi?id=36002
Bug ID: 36002
Summary: ImpotRapide 2013 (.NET 4.0 app) crashes on
unimplemented function
msvcp110.dll.?gcount@?$basic_istream@DU?$char_traits@D
@std@@@std@@QBE_JXZ
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 35901 (which targets Mono insufficiency).
Prerequisite: 'winetricks -q dotnet40'
--- snip ---
...
Unhandled exception: unimplemented function
msvcp110.dll.?gcount@?$basic_istream@DU?$char_traits@D@std@@@std@@QBE_JXZ
called in 32-bit code (0x7b83be35).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7b83be35 ESP:0033b524 EBP:0033b598 EFLAGS:00200287( - -- I S - -P-C)
EAX:7b826b19 EBX:7b8b5ff4 ECX:00000008 EDX:0033b54c
ESI:00000002 EDI:80000100
...
Backtrace:
=>0 0x7b83be35 in kernel32 (+0x2be35) (0x0033b598)
1 0x7e720e78 in msvcp110 (+0x60e77) (0x0033b5d4)
2 0x7e6c7d7d in msvcp110 (+0x7d7c) (0x0033b628)
3 0x06e679e6 (0x0033b628)
...
0x7b83be35: movl 0xfffffff0(%ebp),%ecx
Modules:
Module Address Debug info Name (187 modules)
PE 340000- 3f1000 Deferred ic_ne
PE 400000- 20f2000 Export ir2013
PE 2100000- 21d6000 Deferred msvcr110
PE 21f0000- 23d5000 Deferred ic_xa
PE 23e0000- 2544000 Deferred icuin51
PE 2550000- 255b000 Deferred ic_xam
PE 2560000- 299c000 Export mfc110
PE 29a0000- 29b1000 Deferred ic2013ac
PE 5f00000- 5f11000 Export ic2013pp
PE 6ac0000- 6ac6000 Deferred 674994.qpd
PE 6b30000- 6b57000 Deferred smime3
PE 6e20000- 6e56000 Deferred nspr4
PE fe20000- ff26000 Deferred libeay32
PE ff30000- fffe000 Deferred 204927.qpd
PE 10000000-100ce000 Deferred ir2013at
PE 100d0000-10490000 Deferred ir2013ir
...
Threads:
process tid prio (all id:s are in hex)
...
00000057 (D) C:\Program Files\ImpotRapide 2013\ir2013.exe
...
00000058 0 <==
--- snip ---
There is no native recipe because Microsoft Visual C++ 2012 Redist installer
suffers from bug 17273
$ sha1sum InstallFr2013_Bld6004_Mar14.exe
6ba93dda6d1b9744842fb84ba27ad3bcf0b26061 InstallFr2013_Bld6004_Mar14.exe
$ du -sh InstallFr2013_Bld6004_Mar14.exe
55M InstallFr2013_Bld6004_Mar14.exe
$ wine --version
wine-1.7.16
Regards
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