http://bugs.winehq.org/show_bug.cgi?id=15418
Summary: Wine is missing WMVCore.DLL
Product: Wine
Version: CVS/GIT
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: denali(a)shadowforge.net
The Suffering "Free, Ad-Supported" version will not run and gives the following
error:
fixme:secur32:schan_QueryCredentialsAttributes SECPKG_ATTR_CIPHER_STRENGTHS:
semi-stub
fixme:secur32:schan_FreeCredentialsHandle (0x137720): stub
err:module:import_dll Library WMVCore.DLL (which is needed by L"C:\\Program
Files\\Midway Home Entertainment\\The Suffering\\Suffering") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Midway Home Entertainment\\The Suffering\\Suffering" failed, status
c0000135
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=39797
Bug ID: 39797
Summary: The suffering does not start
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levanchelidze(a)gmail.com
Distribution: ---
Created attachment 53108
--> https://bugs.winehq.org/attachment.cgi?id=53108
Terminal output
Just installed The suffering on clean wine prefix 32-bit
The game does not star.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=21292
Summary: system call "open" doesn't reject trailing slash in
filenames
Product: Wine
Version: 1.0.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: simon(a)josefsson.org
Here is another test case that triggers gnulib self-tests failures under Wine
but not under Windows XP. Under Wine it prints:
out 3
but under Windows XP it prints:
out -1
which is expected.
Thanks,
/Simon
jas@mocca:~$ cat foo.c
#include <fcntl.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
#include <stdio.h>
int
main (void)
{
int fd = open ("nonexist.ent/", O_CREAT | O_RDONLY, 0600);
printf ("out %d\n", fd);
return 0;
}
jas@mocca:~$ i586-mingw32msvc-gcc -o foo.exe foo.c
jas@mocca:~$ wine --version
wine-1.0.1
jas@mocca:~$ wine ./foo.exe
out 3
jas@mocca:~$
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46594
Bug ID: 46594
Summary: 3DMark Vantage requires SO_OVERLOW implementation
Product: Wine
Version: 4.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 63489
--> https://bugs.winehq.org/attachment.cgi?id=63489
DirectX10 not supported
Wine-4.1 as well as wine-staging-4.1 3DMark Vantage started but claim DX10 is
not supported. See screenshot.
In the log the is a reason
~~~
0030:fixme:d3d:wined3d_query_create Unhandled query type 0x16.
~~~
0x16 == 22 = WINED3D_QUERY_TYPE_SO_OVERFLOW
To concept proof I created a small hack with implementation for this type of
query.
And the application allows me to start benchmark.
But then it blocked by next bug which will be considered separately
~~~
0094:fixme:d3d10:D3D10ReflectShader data 0x41241b8, data_size 768, reflector
0x4fbf4c8 stub!
0094:fixme:d3d10:d3d10_shader_reflection_GetDesc iface 0x1ed1e8, desc 0x4fbf4cc
stub!
~~~
and next screenshot to proof.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=46630
Bug ID: 46630
Summary: 3DMark Vantage requires support for
D3D11_FORMAT_SUPPORT_TEXTURE1D
Product: Wine
Version: 4.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 63531
--> https://bugs.winehq.org/attachment.cgi?id=63531
Application stopped after check
After resolving bug 20776 and applying hack for bug 46594 (SO_OVERFLOW) and bug
39816 (shader_reflection interface) the application stopped with the claim
about
~~~
0092:fixme:d3d11:d3d11_device_CheckFormatSupport iface 0x199c64, format 2,
format_support 0x297e9a0 partial-stub!
~~~
see screenshot
This is D3D11_FORMAT_SUPPORT_TEXTURE1D without mapping to WINED3D in
dlls/d3d11/device.c
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=15365
Summary: 3DMark 2008 Vantage
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
URL: http://www.futuremark.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: DjSpiker(a)Yandex.ru
CC: DjSpiker(a)Yandex.ru
Created an attachment (id=16212)
--> (http://bugs.winehq.org/attachment.cgi?id=16212)
output in console
Don't run 3D Mark 2008 Vantage
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=14139
Summary: Governor of poker crashes
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xerox_xerox2000(a)yahoo.co.uk
Hi, i saw someone was trying to get this app running here
http://ubuntuforums.org/showthread.php?t=838840
So i gave it a try as well. I got the same crash as that guy. The following
workaround makes the game start and run nicely:
Put following in the registry:
REGEDIT4
[HKEY_CLASSES_ROOT\CLSID\{56FDF344-FD6D-11d0-958A-006097C9A090}]
@="Task Bar Communication"
[HKEY_CLASSES_ROOT\CLSID\{56FDF344-FD6D-11d0-958A-006097C9A090}\InProcServer32]
@="C:\\Windows\\System32\\SHDOCVW.DLL"
"ThreadingModel"="Apartment"
Then run with native shdocvw (and shlwapi).
Apparently ITaskBarList implementation is completely missing from shdocvw,
causing the crash above.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=40487
Bug ID: 40487
Summary: unimplemented functions hal.dll.READ and WRITE PORT
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: super_man(a)post.com
Distribution: ---
http://www.futuremark.com/benchmarks/3dmark-vantage
After applying wine-staging patch from bug 20776 .
And taking create device 10 patch from bug 39834 .
And hacking around bug 38648 .
Trying to run 3dmark vantage benchamrk, exposes unimplemented hal.dll read and
write functions.
hal.dll.WRITE_PORT_ULONG
hal.dll.READ_PORT_UCHAR
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=38771
Bug ID: 38771
Summary: 3DMark Vantage: insufficient hardware detected
Unfortunately your graphics card doesn't support
DirectX10.
Product: Wine
Version: 1.7.45
Hardware: x86
URL: https://www.techpowerup.com/downloads/1966/futuremark-
3dmark-vantage-v1-1-0/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx10
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Now that bug 20776 is resolved I've tried to run 3DMark Vantage again.
No luck:
$ ./3DMarkVantage.exe -nosysteminfo
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:CoGetClassObject class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
err:ole:create_server class {96749377-3391-11d2-9ee3-00c04f797396} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {96749377-3391-11d2-9ee3-00c04f797396}
could be created for context 0x17
fixme:win:EnumDisplayDevicesW ((null),0,0x32f558,0x00000000), stub!
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x3276f4 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x327524 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x327714 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x327500 1 C) semi-stub
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),1,3,(nil),0,(nil)) - stub!
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:advapi:RegisterEventSourceW ((null),L"Futuremark SystemInfo Service"):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0001,0x00000000,0x73e78c,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
fixme:ole:CoResumeClassObjects stub
fixme:process:WTSGetActiveConsoleSessionId stub
fixme:wtsapi:WTSQueryUserToken 0 0xd3d9d8
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:EnumDisplayDevicesW ((null),0,0x3270d8,0x00000000), stub!
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d10core:device_parent_create_swapchain_surface device_parent 0x1abd84,
container_parent 0x1ad540, wined3d_desc 0x326fd0, surface 0x32700c partial
stub!
fixme:d3d10core:device_parent_create_swapchain_surface Implement DXGI<->wined3d
usage conversion
fixme:dxgi:dxgi_device_create_surface iface 0x1abd50, desc 0x326e38, usage 0,
shared_resource (nil), outer 0x1ad560, surface 0x1ad570 partial stub!
fixme:d3d:query_init Unhandled query type 0x2.
This log is kinda inconclusive so if needed I can provide the full d3d log.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.