http://bugs.winehq.org/show_bug.cgi?id=21785
Summary: The Westerner: no background in menu + errors when
loading
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
commit db3d756c1e4b03b0fb33f2863ab3d2275dcf00c2
Author: Vincent Povirk <vincent(a)codeweavers.com>
Date: Sun Jan 24 15:18:46 2010 -0600
gdiplus: Prefer the builtin version.
causes 2 bugs in The Westerner.
1. The graphics background and mouse are missing from the main menu, after
displaying this log a hundred times:
fixme:gdiplus:GdipImageRotateFlip (0x0 6) stub
err:d3d_surface:surface_prepare_system_memory Surface without memory or pbo has
SFLAG_INSYSMEM set!
2. Afterwards, starting or loading a game (via the cursor keys), the app
displays many, many requesters, each time about a different file, like this:
error: no es pontencia de 2 "RData\Textures\maderas\madera_fuelle.tif w:0 h:0
I didn't click through all of them to see what would be left to see.
What's surprising is that there is a GdiPlus.dll in the app's directory. The
app's installer must have added it as I found no note of adding one myself in
my installation notes. This setup worked fine until Vincent's commit changed
the priorities.
I was not using any override except for quartz, as my AppDB entry explains.
Unlike bug #21604 about gdiplus, the above fixme+err suggest that the missing
functionality is clearly identified and could be added to the builtin gdiplus,
so that it becomes useable with The Westerner.
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https://bugs.winehq.org/show_bug.cgi?id=40763
Bug ID: 40763
Summary: League of legends crashes when changing screen
resolution
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: ---
Created attachment 54659
--> https://bugs.winehq.org/attachment.cgi?id=54659
Standard debug output
Since a few League of legends versions (or wine-staging versions), when I try
to change the game resolution, the game crashes.
The game client detects it and asks to reconnect, with success. (and asking if
we want to send a bug report to them).
I didn't see anything special in the default log output, but I added it as
attachment anyway.
Should I add more specific WINEDEBUG channels ?
I will also add the game logs as specified in the screenshot.
Using wine staging 1.9.11
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https://bugs.winehq.org/show_bug.cgi?id=38701
Bug ID: 38701
Summary: Stalker CoP crashes with error "GL_OUT_OF_MEMORY error
generated. Failed to allocate memory for texture."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rief.the.dreamer(a)gmail.com
Distribution: ---
Created attachment 51626
--> https://bugs.winehq.org/attachment.cgi?id=51626
The wine log containing the error lines
Playing Stalker Call of Pripyat plus the Misery Mod in wine both 1.7.38 and
1.7.44 with maximum details results in some kind of memory leak and a crash
because no memory is left. The game crashes after 10-30 minutes.
You can find the full log attached and apparently the two important lines are
in the ogs are
err:d3d:wined3d_debug_callback 0x1956b0: "GL_OUT_OF_MEMORY error generated.
Failed to allocate memory for texture.".
err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
(0x505) from glTexImage2D @ texture.c / 937
My system has a GTX 970 with 4GB of memory (I set 4GB graphical memory). I'm
using NVIDIA drivers version 346.47.
The error seems similar to the one reported for dragon age 2 at
https://www.winehq.org/pipermail/wine-bugs/2013-May/353719.html.
Please note that I have played Stalker Call of Pripyat with the Misery Mod many
times thanks to wine. The only difference is that I have now a new computer and
I'm running at maximum details instead of low. I have been able to finish the
game previously. Let me know if you need more details and how to generate them.
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http://bugs.winehq.org/show_bug.cgi?id=26637
Summary: Tom Clancy's HAWX is not running
Product: Wine
Version: 1.3.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=33909)
--> (http://bugs.winehq.org/attachment.cgi?id=33909)
Tom Clancy's H.A.W.X execution backtrace
After installing Tom Clancy's HAWX, launching it the first time leads to
install the patch. After this installion, which is OK, the game doesn't launch
and the following message appears :
"Save dump file to C:/Program Files/Tom Clancy's H.A.W.X/HAWX.exe.dmp"
Hawx process is until running (HAWX and wine process are noticed in Program
Manager), but nothing happens...
Hardware configuration :
ATI RADEON HD 5x series
Software configuration :
Kubuntu 10.10
Catalyst 11.2
Tom Clancy's HAWX and patch installation
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http://bugs.winehq.org/show_bug.cgi?id=31483
Bug #: 31483
Summary: InDesign CS6 crashes on File-Â>Save
Product: Wine
Version: 1.5.8
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)translucidedesign.com
Classification: Unclassified
Created attachment 41386
--> http://bugs.winehq.org/attachment.cgi?id=41386
Terminal Output, Screenshot and Shell script to install InDesign CS6
InDesign CS6 crash on "file -> save" before any dialog box appears.
InDesign cs6 was installed using the install script I provided on the app DB
page (see comments from graben) Exporting in InDesign Markup/XML does the save
behaviour as well as "save as" or "save a copy"
Here is (as attachments) the complete terminal output I have when the crash
occurs, a screenshot of what happens, and the installation shell script I used
to run InDesign CS6 in the first place.
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http://bugs.winehq.org/show_bug.cgi?id=20886
Summary: Adobe InDesign CS4 demo - NtLockFile /
SetNamedSecurityInfoW etc
Product: Wine
Version: 1.1.32
Platform: PC
URL: https://www.adobe.com/cfusion/tdrc/index.cfm?loc=en&pr
omoid=EBYES&product=indesign
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tethys(a)gmail.com
Created an attachment (id=25029)
--> (http://bugs.winehq.org/attachment.cgi?id=25029)
Wine output
Tried to install the trial version of InDesign CS4 from the above URL.
After taking seemingly forever to uncompress and extract the archive,
it failed when trying to launch the app itself. It was also unable to
launch the wine debugger:
The program winedbg.exe has encountered a serious problem and
needs to close. We are sorry for the inconvenience.
It seems to be stuck in a loop, and clicking the close button just
brings up the same error dialog again.
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http://bugs.winehq.org/show_bug.cgi?id=16940
Summary: Indesign cs4 crashes wineserver on launch
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: donkjunk(a)softhome.net
Created an attachment (id=18710)
--> (http://bugs.winehq.org/attachment.cgi?id=18710)
backtrace
Indesign crashes on launch. Program begins to launch though the initial splash
screen is garbled. It crashes around the time when indesign reports 'starting
up service registry'.
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https://bugs.winehq.org/show_bug.cgi?id=48143
Bug ID: 48143
Summary: LEGO Island 2 crashes on startup
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Created attachment 65749
--> https://bugs.winehq.org/attachment.cgi?id=65749
log
I have all the necessary gstreamer plugins installed (both 32 and 64bit).
Attached is the console output.
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http://bugs.winehq.org/show_bug.cgi?id=31397
Bug #: 31397
Summary: Lego Football Mania : Nothing happens at game
launching
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Classification: Unclassified
Created attachment 41262
--> http://bugs.winehq.org/attachment.cgi?id=41262
Lego Football Mania execution log
Launching Lego Football Mania game through FindDisc.exe fails and prints the
following error.
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http://bugs.winehq.org/show_bug.cgi?id=32866
Bug #: 32866
Summary: [Adobe Indesign CS3 5.0] interface's wrong z-order
rendering, general painting glitches.
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sarbash.s(a)gmail.com
Classification: Unclassified
Created attachment 43402
--> http://bugs.winehq.org/attachment.cgi?id=43402
The name of the file speaks for it.
I've used 'winetricks ie6' and patches from Bug14879 and Bug18070 to install
and run Indesign CS3.
It is likely that it works at least I successfully edited a publication.
Opening, creating, reopening and saving work as well.
There is only the one big showstopper for this app to use under Wine.
My English isn't so good but I hope that screenshots will show the problem much
better than my words.
Seems like z-order of painting is reversed so when Wine renders a content of
panels, a background is painted over the content. The some moment I noticed the
content behind the background of some panel while switching panels.
Also, using native gdiplus (winetricks gdiplus) the whole image is much better
you may see that on my screenshots.
If I can somehow be of use I'm glad to help.
Regards.
P.S. IMHO, this problem applies to Photoshop CS3 too.
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