http://bugs.winehq.org/show_bug.cgi?id=15655
Summary: Tournament director doesn't start
Product: Wine
Version: 1.1.6
Platform: PC
URL: http://www.thetournamentdirector.net/download.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 15654
Created an attachment (id=16714)
--> (http://bugs.winehq.org/attachment.cgi?id=16714)
+relay in git
After bug 15654, Tournament Director still won't run:
Few generic errors, but seems this may be the culprit:
err:ole:CoGetClassObject class {a6b222ab-a5ea-4899-b230-084657eddc7d} not
registered
err:ole:CoGetClassObject no class object {a6b222ab-a5ea-4899-b230-084657eddc7d}
could be created for context 0x1
which is "Browser Thread State"
+relay attached
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=37487
Bug ID: 37487
Summary: Quicken 2014 - NtOpenFile does not support
\\SystemRoot\\
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 49878
--> https://bugs.winehq.org/attachment.cgi?id=49878
Test to demonstrate the issue
Hi,
Quicken 2014 tries to load the ntdll by using \\SystemRoot\\ inside the path:
---snip---
003e:Call ntdll.RtlInitUnicodeString(0033eea4,1000eed8
L"\\SystemRoot\\System32\\ntdll.dll") ret=1000bb29
003e:Ret ntdll.RtlInitUnicodeString() retval=0033eea4 ret=1000bb29
003e:Call
ntdll.NtOpenFile(0033eebc,80100000,0033ee84,0033ee9c,00000005,00000000)
ret=1000bb60
003e:Ret ntdll.NtOpenFile() retval=c000003a ret=1000bb60
---snip---
This does not work in Wine as NtOpenFile does not properly parse the
\\SystemRoot\\ part. I attached a test to demonstrate the issue.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=36619
Bug ID: 36619
Summary: valgrind shows a few possible leaks in
d3d8/tests/device.c
Product: Wine
Version: 1.3.30
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==4644== 1 bytes in 1 blocks are possibly lost in loss record 6 of 4,513
==4644== at 0x4007185: malloc (vg_replace_malloc.c:292)
==4644== by 0x635703D: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x649C254: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9986: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
==4644== 20 bytes in 1 blocks are possibly lost in loss record 1,237 of 4,513
==4644== at 0x4008DDA: calloc (vg_replace_malloc.c:619)
==4644== by 0x64A72A9: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64A80B0: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x64B9A57: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x6492D86: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x62F3161: ??? (in /usr/lib/dri/i965_dri.so)
==4644== by 0x60BFA1D: shared_dispatch_stub_639 (in
/usr/lib/libglapi.so.0.0.0)
==4644== by 0x4C52B0E: context_create (context.c:1730)
==4644== by 0x4D1054B: swapchain_init (swapchain.c:914)
==4644== by 0x4D10D1A: wined3d_swapchain_create (swapchain.c:1039)
==4644== by 0x4BF667B: swapchain_init (swapchain.c:163)
==4644== by 0x4BF6772: d3d8_swapchain_create (swapchain.c:188)
==4644== by 0x4BF2B73: device_parent_create_swapchain (device.c:3019)
==4644== by 0x4C60804: wined3d_device_init_3d (device.c:896)
==4644== by 0x4BF2F3F: device_init (device.c:3118)
==4644== by 0x4BF460E: d3d8_CreateDevice (directx.c:369)
==4644== by 0x4A5546D: create_device (device.c:90)
==4644== by 0x4A64FEB: test_depth_stencil_size (device.c:2675)
==4644== by 0x4A79032: func_device (device.c:6220)
==4644== by 0x4A9AA2C: run_test (test.h:584)
==4644==
See also bug 28800, which is for the test failing under valgrind.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=29600
Bug #: 29600
Summary: IBankWizard.exe doesn't display embed iexplore
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
IBankWizard.exe is the manager program of 95559 online bank (交通银行)
1. Download
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Install with Wine
3. Start IBankWizard.exe
$ cd .wine/drive_c/Program\ Files/BOCOM/IBankWizard2011
$ wine IBankWizard.exe
Expect result:
Display a window with some content
Actual result:
Only display a blank frame
Workaround by winetricks ie7
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=49872
Bug ID: 49872
Summary: option to trim logs after N minutes
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
Useful for Internet uploads.
Disable it by default.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=45728
Bug ID: 45728
Summary: Graphical artifacts when using dgvoodoo (not with
native dx11)
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 62162
--> https://bugs.winehq.org/attachment.cgi?id=62162
terminal output
Since some games run poorly with wined3d implementation of DX7, or don't run at
all, I've tried using a compatibility wrapper called dgvoodoo that translates
DX1-8 and Glide APIs into DX11. It's quite commonly used with games that get
distributed by GOG apparently, btw.
However, I am experiencing some severe graphical artifacts when using it with
wined3d's dx11. Here are some screenshots https://imgur.com/a/IhUc9mz
The game I am testing it with (The Sims, DX7) runs completely fine with it when
used under native DX11 in Windows and even with DXVK, so it's not an issue with
dgvoodoo.
I am attaching terminal output with no additional debug flags, however, if it's
needed, just request it.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=44040
Bug ID: 44040
Summary: Win Movie Maker crashes.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aether2euphoria(a)gmail.com
Created attachment 59709
--> https://bugs.winehq.org/attachment.cgi?id=59709
trace
Win Movie Maker
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
http://bugs.winehq.org/show_bug.cgi?id=33707
Bug #: 33707
Summary: Duke Nukem Forever crashes in d3ddrv
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44630
--> http://bugs.winehq.org/attachment.cgi?id=44630
Default debug log (no WINEDEBUG)
The mentioned game crashed in d3ddrv when it tries to compile shaders, an
except from debug.log follows:
//------ Snip ----
err:d3dcompiler:compile_shader HLSL shader parsing failed.
//------ Snap ----
Plus the place where it crashes:
//------ Snip ----
21 0x08536a73 in d3ddrv9 (+0x26a72) (0x0033cb68)
//------ Snap ----
What the assembler code wants:
//------ Snip ----
Wine-dbg>disas 0x08536a73
0x08536a73: pushl %edi
0x08536a74: movl %esi,%ecx
0x08536a76: call 0x08536730
?CompileShader_PS@dnShaderCompiler@@QAEXPAVdnShader@@@Z in d3ddrv9
0x08536a7b: popl %edi
0x08536a7c: popl %esi
0x08536a7d: popl %ebp
0x08536a7e: ret $0x8
0x08536a81: int $3
0x08536a82: int $3
0x08536a83: int $3
//------ Snap ----
Please see attached files for more details.
--
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=43798
Bug ID: 43798
Summary: Borderlands 2 not starting anymore
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Created attachment 59326
--> https://bugs.winehq.org/attachment.cgi?id=59326
console log
The game is not starting anymore. In previous versions up to 2.10(?) it did. I
start it directly from the steam-folder like i did before.
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.
https://bugs.winehq.org/show_bug.cgi?id=42387
Bug ID: 42387
Summary: Test Drive 6 and Venom: Codename Outbreak
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
Distribution: ---
Venom: Codename Outbreak not working, Test Drive 6 works, but when loaded the
next race track, when you load a new track, the game crashes to the desktop,
but sometimes dogruzhietsya same to the track, but can not play due to bad
textures
The configuration of my computer:
Intel Core i5-760 2.80GHz
RAM: 8 GB
Video Card: Nvidia GForce GTX 760 4 GB of Asus'
NVIDIA-367 drivers
OS Version: Linux Mint 18.1 Serena 64-bit
Version Wine: 2.0
--
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.