https://bugs.winehq.org/show_bug.cgi?id=35763
Bug ID: 35763
Summary: Multiple applications and games need
wmvcore.dll.WMCreateWriter (Tinker, iMesh 7.x)
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 31437
Prerequisite for Tinker: 'winetricks -q xlive'
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Microsoft Games/Tinker
$ wine ./Tinker.exe
...
fixme:wmvcore:WMProfileManager_LoadProfileByData (0x3717e20)->(L"<profile
version=\"524288\" \r\n name=\"Windows Media Video 8 for Local Area
Network (384 Kbps)\" \r\n
guid=\"{29B00C2B-09A9-48bd-AD09-CDAE117D1DA7}\"\r\n
description=\"ingame video recording\"> \r\n <streamconfig
majortype=\"{73646976-0000-0010-8000-00AA00389B71}\" \r\n "... 0x36e6188)
wine: Call from 0x7b83ab23 to unimplemented function
wmvcore.dll.WMCreateWriter, aborting
wine: Unimplemented function wmvcore.dll.WMCreateWriter called at address
0x7b83ab23 (thread 0009), starting debugger...
--- snip ---
$ sha1sum Tinker.zip
b823e3191a8601c928f2f00f23a43152b0c60c15 Tinker.zip
$ du -sh Tinker.zip
60M Tinker.zip
$ wine --version
wine-1.7.14-23-g770213e
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http://bugs.winehq.org/show_bug.cgi?id=32715
Bug #: 32715
Summary: Running of Linux Live USB causes kernel32 to blow up
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: raj(a)upadhyaya.com
Classification: Unclassified
Created attachment 43167
--> http://bugs.winehq.org/attachment.cgi?id=43167
Backtrace of blow up
I began testing Linux Live USB creator on Linux. I am running
wine version wine-1.5.18 installed via YUM on Fedora 18, using
the linux kernel 3.8.0-rc3 compiled from source from www.kernel.org.
What Linux Live USB does, is it creates a Live USB Linux USB thumb drive from
an ISO. I keep a Windows XP partition around to run this program. My hope is
to use Wine to run this program and create Linux thumb drives.
Live Linux USB should task Wine, as it looks for new updates and other
information from its web site.
Back Trace attached...
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http://bugs.winehq.org/show_bug.cgi?id=16414
Summary: New Xlive (8.12.2008 and newer) is not working
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunder.m(a)email.cz
Created an attachment (id=17746)
--> (http://bugs.winehq.org/attachment.cgi?id=17746)
base log from crash
I just instaled new Xlive from this page:
http://www.microsoft.com/downloads/details.aspx?FamilyID=6f966188-1e50-41c3…
(file gfwlivesetupmin.exe) and it is not working, I think it could be related
to advapi32.dll exactly to function UnregisterTraceGuids, which is not yet
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=46130
Bug ID: 46130
Summary: Star Citizen (RSI launcher) installer needs
kernel32.dll.SetFileInformationByHandle
'FileIoPriorityHintInfo' info class semi-stub
Product: Wine
Version: 3.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
https://www.winehq.org/pipermail/wine-devel/2018-November/134925.htmlhttps://www.reddit.com/r/wine_gaming/comments/9o3kic/new_to_wine_want_to_ge…https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/kernel32/file.c#l1086
--- snip ---
1089 BOOL WINAPI SetFileInformationByHandle( HANDLE file,
FILE_INFO_BY_HANDLE_CLASS class, VOID *info, DWORD size )
1090 {
1091 NTSTATUS status;
1092 IO_STATUS_BLOCK io;
1093
1094 TRACE( "%p %u %p %u\n", file, class, info, size );
1095
1096 switch (class)
1097 {
1098 case FileBasicInfo:
1099 case FileNameInfo:
1100 case FileRenameInfo:
1101 case FileAllocationInfo:
1102 case FileEndOfFileInfo:
1103 case FileStreamInfo:
1104 case FileIdBothDirectoryInfo:
1105 case FileIdBothDirectoryRestartInfo:
1106 case FileIoPriorityHintInfo:
1107 case FileFullDirectoryInfo:
1108 case FileFullDirectoryRestartInfo:
1109 case FileStorageInfo:
1110 case FileAlignmentInfo:
1111 case FileIdInfo:
1112 case FileIdExtdDirectoryInfo:
1113 case FileIdExtdDirectoryRestartInfo:
1114 FIXME( "%p, %u, %p, %u\n", file, class, info, size );
1115 SetLastError( ERROR_CALL_NOT_IMPLEMENTED );
1116 return FALSE;
1117
1118 case FileDispositionInfo:
1119 status = NtSetInformationFile( file, &io, info, size,
FileDispositionInformation );
1120 break;
1121
1122 case FileStandardInfo:
1123 case FileCompressionInfo:
1124 case FileAttributeTagInfo:
1125 case FileRemoteProtocolInfo:
1126 default:
1127 SetLastError( ERROR_INVALID_PARAMETER );
1128 return FALSE;
1129 }
1130
1131 if (status != STATUS_SUCCESS)
1132 {
1133 SetLastError( RtlNtStatusToDosError( status ) );
1134 return FALSE;
1135 }
1136 return TRUE;
1137 }
--- snip ---
An actual implementation would be in ntdll/wineserver of course.
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ntdll/file.c#l2507
Unfortunately one has to *buy* "pledge" a Star Citizen package before being
able to login and download something. Hence, I can't help here with diagnostics
and have to rely on third parties to have proper analysis/conclusions.
$ wine --version
wine-3.20
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https://bugs.winehq.org/show_bug.cgi?id=41634
Bug ID: 41634
Summary: Tera Launcher Fails
Product: Wine
Version: 1.9.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eli(a)orbsky.homelinux.org
Distribution: ---
Its been some time since I fired up Tera. I thought it would be a good idea to
update the game, but when I start the launcher I get the following 2 dialogue
boxes:
The TERA Launcher is unable to load copycub.dll file.
ErrorMessage: Interop load failed
as well as
The TERA Launcher is unable to load steamsupport.dll file.
ErrorMessage: User cancelled...
The output I get when I launch from a console is:
~/.tera/drive_c/users/Public/Games/En Masse Entertainment/TERA>
WINEPREFIX=~/.tera wine TERA-Launcher.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:file:SetDefaultDllDirectories (800): stub
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:ntdll:EtwRegisterTraceGuidsA (0x6307379f, 0x630b1cf8,
{0cfe0455-93ba-440d-a3fe-553973d0b723}, 1, 0x33d7a8, (null), (null),
0x630b1d00): stub
fixme:ntdll:EtwRegisterTraceGuidsA (0x6307379f, 0x630b1d18,
{797fabac-7b58-4796-b924-d51178a59ce4}, 1, 0x33d7a8, (null), (null),
0x630b1d20): stub
fixme:advapi:EventRegister {43d1a55c-76d6-4f7e-995c-64c711e5cafe}, 0x6309ce28,
(nil), 0x630b1500
fixme:ntdll:EtwRegisterTraceGuidsA (0x63073bcf, 0x630b3258,
{9e3b3947-ca5d-4614-91a2-7b624e0e7244}, 1, 0x33d880, (null), (null),
0x630b3258): stub
fixme:iphlpapi:NotifyAddrChange (Handle 0x33dc1c, overlapped 0xea7c88): stub
fixme:winsock:WSALookupServiceBeginW (0x33db1c 0x00000ff0 0x33da84) Stub!
[1101/111035:ERROR:network_change_notifier_win.cc(143)] WSALookupServiceBegin
failed with: 8
fixme:ras:RasEnumConnectionsW (0x204fb8,0x1a7e634,0x1af0004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:mountmgr:harddisk_ioctl Unsupported ioctl 2d1400 (device=2d access=0
func=500 method=0)
fixme:ras:RasEnumConnectionsW (0x204fb8,0x2fee4c4,0x1af0004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
fixme:iphlpapi:CancelIPChangeNotify (overlapped 0xea7c88): stub
fixme:advapi:EventUnregister deadbeef: stub
Thanks for looking into this
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http://bugs.winehq.org/show_bug.cgi?id=28035
Summary: Fallout 3 crashes when hitting play on launcher.
Product: Wine
Version: 1.3.26
Platform: All
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mister_a(a)aol.com
Created an attachment (id=35896)
--> (http://bugs.winehq.org/attachment.cgi?id=35896)
Backtrace of application
After clicking the play option on the launcher for Fallout 3, the game will
give a not responding error and crash.
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https://bugs.winehq.org/show_bug.cgi?id=36627
Bug ID: 36627
Summary: Games For Windows Live 2.0.0687.0
(PANORAMA_V2.00_RTM.090421-2351) needs MSASN1.dll
Product: Wine
Version: 1.7.19
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
there were a few GFWL/XLive bug comments in the past that stated "copying
MSASN1.dll solves the issue" (bug 28035).
There is indeed a specific version of GFWL that hard-binds to 'MSASN1.dll'.
'winetricks msasn1' obviously solves the problem for 'xlive.dll' load failure.
It doesn't solve GFWL init failure at runtime as
explained in https://bugs.winehq.org/show_bug.cgi?id=28035#c37
This bug is about adding a stub dll and possible implementation later.
The specific version is:
--- snip ---
xlive.dll
Microsoft Corporation
Games for Windows - LIVE DLL
2.0.0687.0 (PANORAMA_V2.00_RTM.090421-2351)
Wednesday 22 April 2009, 00.20.44
--- snip ---
Other versions such as '2.0.0672.0 (PANORAMA_V2.00_RTM.081022-0447)' don't have
this binding.
'xLiveRedist.msi' redist installer 'File' table dumped with 'ORCA':
--- snip ---
File Component_ FileName FileSize Version
s72 s72 l255 i4 S72
dxdx1037 DirectXRedist ze3kb3ub.cab|Mar2008_d3dx10_37_x86.cab 821508 512
xlive XLiveRuntimeComponent xlive.dll 14311680 2.0.687.0
sqmapidll SQMAPI sqmapi.dll 134144 6.0.6000.16386
dxdxsetupexe DirectXRedist DXSETUP.exe 527880 4.9.0.904
dxdx937 DirectXRedist rxp0yibt.cab|Mar2008_d3dx9_37_x86.cab 1446530 512
dxxinput DirectXRedist qdji7bjl.cab|APR2007_xinput_x86.cab 56902 512
dxdsetupdll DirectXRedist DSETUP.dll 97288 4.9.0.904
dxdsetup32 DirectXRedist dsetup32.dll 1694728 4.9.0.904
dxdllreg DirectXRedist an7grfka.cab|dxdllreg_x86.cab 47596 512
dxupdate DirectXRedist dxupdate.cab 97396 512
xlivecat XLiveRuntimeComponent kh3w9dph.cat|xlive.dll.cat 172173 512
xlivefnt XLiveRuntimeComponent xlivefnt.dll 13642496 2.0.687.0
...
--- snip ---
It bundles/installs .NET Framework 3.0
--- snip ---
Wine-dbg>info process
pid threads executable (all id:s are in hex)
00000024 1 'explorer.exe'
0000000e 8 'services.exe'
000000cf 4 \_ 'mscorsvw.exe'
00000019 3 \_ 'plugplay.exe'
00000012 4 \_ 'winedevice.exe'
00000008 1 'setup.exe'
00000034 6 \_ 'msiexec.exe'
0000003b 2 \_ 'gfwlivesetup.exe'
0000003e 1 \_ 'GFWLIVESetupStub.exe'
00000030 2 \_ 'dotnetfx3.exe'
00000028 2 \_ 'setup.exe'
--- snip ---
Starting a game that installed this specific GFWL version, for example
'Resident Evil 5' (bug 23914) yields:
--- snip ---
$ wine ./Launcher.exe
err:module:import_dll Library MSASN1.dll (which is needed by
L"C:\\windows\\system32\\xlive.dll") not found
err:module:import_dll Library xlive.dll (which is needed by L"C:\\Program
Files\\CAPCOM\\RESIDENT EVIL 5\\RE5DX9.EXE") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\CAPCOM\\RESIDENT EVIL 5\\RE5DX9.EXE" failed, status c0000135
--- snip ---
Dumping the 'MSASN1.dll' import descriptor from main executable yields:
--- snip ---
...
26. ImageImportDescriptor:
OriginalFirstThunk: 0x005ED47C
TimeDateStamp: 0x00000000 (GMT: Thu Jan 01 00:00:00 1970)
ForwarderChain: 0x00000000
Name: 0x005ECA68 ("MSASN1.dll")
FirstThunk: 0x000018B4
Ordinal/Hint API name
------------ ---------------------------------------
0x0019 "ASN1BERDecS32Val"
0x000C "ASN1BERDecGeneralizedTime"
0x000A "ASN1BERDecExplicitTag"
0x000F "ASN1BERDecNotEndOfContents"
0x0017 "ASN1BERDecPeekTag"
0x0053 "ASN1DecAlloc"
0x0025 "ASN1BERDecZeroCharString"
0x0008 "ASN1BERDecEndOfContents"
0x0031 "ASN1BEREncExplicitTag"
0x003C "ASN1BEREncS32"
0x002F "ASN1BEREncEndOfContents"
0x0013 "ASN1BERDecOctetString"
0x0005 "ASN1BERDecCharString"
0x0029 "ASN1BEREncBool"
0x0000 "ASN1BERDecBitString"
0x001F "ASN1BERDecU32Val"
0x004C "ASN1CEREncGeneralizedTime"
0x002C "ASN1BEREncCharString"
0x0028 "ASN1BEREncBitString"
0x0039 "ASN1BEREncOctetString"
0x003F "ASN1BEREncU32"
0x00DB "ASN1_CloseEncoder"
0x00DE "ASN1_CreateDecoder"
0x00E0 "ASN1_CreateEncoder"
0x00E3 "ASN1_Encode"
0x00E2 "ASN1_Decode"
0x00DA "ASN1_CloseDecoder"
--- snip ---
This might be also useful to split out ASN.1 API/helpers from builtin crypt.
$ sha1sum gfwlivesetup.exe
ed02393e367c2a9e47f2a3f10da553cc292fa22a gfwlivesetup.exe
$ du -sh gfwlivesetup.exe
171M gfwlivesetup.exe
$ wine --version
wine-1.7.19-70-gd6a59f7
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https://bugs.winehq.org/show_bug.cgi?id=47571
Bug ID: 47571
Summary: setup_exception stack overflow 2624 bytes in thread
0169 eip 000000007bcd8bd9 esp 0000000000130bd0 stack
0x130000-0x131000-0x530000
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joe(a)knocknet.net
Distribution: ---
Created attachment 64976
--> https://bugs.winehq.org/attachment.cgi?id=64976
Running Metro Exodus from the epic games store
2 Games that have worked previously with wine (admitedly one was Proton) now
throw this error when launching. I can upload more logs if required.
Both Metro Exodus through the Epic Games store and
Shadow of the Tomb Raider via Steam Proton throw a similar "setup_exception
stack overflow"
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https://bugs.winehq.org/show_bug.cgi?id=46637
Bug ID: 46637
Summary: CoCreateInstanceEx apartment not initialised
Product: Wine
Version: 4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: lilyrivers48(a)gmail.com
Distribution: ---
When loading Universe at War with GFWL:
0036:err:ole:CoCreateInstanceEx apartment not initialised
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http://bugs.winehq.org/show_bug.cgi?id=28768
Bug #: 28768
Summary: Kane & Lynch: Dead Men crashes on launch
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 36949
--> http://bugs.winehq.org/attachment.cgi?id=36949
terminal output
After starting the game, it shows a black screen for a moment, then it crashes.
The game uses Xlive (I installed it via winetricks).
I can't reproduce the problem in the demo version (the demo starts correctly).
The demo doesn't use Xlive.
The same crash with Wine-1.1.x, 1.2.3 etc.
Fedora 15 x86
Nvidia 250 / driver 280.13
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