http://bugs.winehq.org/show_bug.cgi?id=34625
Bug #: 34625
Summary: Drakan demo doesn't detect that the graphics card
supports antialiasing
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46141
--> http://bugs.winehq.org/attachment.cgi?id=46141
Drakan Log
The antialiasing option is grayed out in a preferences window that shows up
when you start the game as well as in in-game settings.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=49434
Bug ID: 49434
Summary: Wine Gecko crashes upon loading Google Account login
page
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: rare_energy(a)protonmail.com
Distribution: ---
Created attachment 67521
--> https://bugs.winehq.org/attachment.cgi?id=67521
Gecko backtrace
Wine Gecko will crash upon visiting https://accounts.google.com/signin/v2
It will work when browsing other sites, though.
Wine versions tested: 5.0.1 and 5.6, both 64-bit with wine32 support.
Wine Gecko versions 2.47.1, both the x86 and x86_64 packages installed.
I've included a backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=24893
Summary: Explorer++ is missing most right-click options for
files/folders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31524)
--> (http://bugs.winehq.org/attachment.cgi?id=31524)
Log from right-clicking a folder, then a file
Expected behavior:
Right-clicking on a file should open the same menu that would be seen in
Windows Explorer (or Winefile as the case may be), while right-clicking a
folder should do the same, but with an added "open in new tab" option.
Actual behavior:
Right-clicking on a file produces a menu with a single option, which may be
blank or random garbage. It doesn't appear to do anything either way.
Right-clicking on a folder yields a menu with only the option "open in new
tab."
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https://bugs.winehq.org/show_bug.cgi?id=47310
Bug ID: 47310
Summary: Canon TS3100 series full driver & software package,
installation is blocked after WinZip extraction with
the message, "To install the software, you must be
logged in to an administrator account."
Product: Wine
Version: 4.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzcooper(a)gmail.com
Distribution: ---
Created attachment 64617
--> https://bugs.winehq.org/attachment.cgi?id=64617
Error message given by attempted installation.
>From https://wiki.winehq.org/FAQ#Should_I_run_Wine_as_root.3F
"As far as Windows programs are concerned, you are running with administrator
privileges. If an application complains about a lack of administrator
privileges, file a bug; running Wine as root probably won't help."
The TS3122 printer / scanner offers network functionality or I wouldn't even
try the driver in Wine. The Linux counterpart is lacking in features.
Driver download available at:
https://www.usa.canon.com/internet/portal/us/home/support/details/printers/…
The error message appears after this output on both the win7 and win7-x64
versions:
...
Wine-gdb> 003d:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x33faa0,
0x33fab0 0x33faa4
003d:fixme:nls:get_dummy_preferred_ui_language (0x38 0x33faa0 0x33fab0
0x33faa4) returning a dummy value (current locale)
003f:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
003f:fixme:nls:GetThreadPreferredUILanguages 00000038, 0x23f360, 0x23f370
0x23f364
003f:fixme:nls:get_dummy_preferred_ui_language (0x38 0x23f360 0x23f370
0x23f364) returning a dummy value (current locale)
003f:fixme:nls:GetThreadPreferredUILanguages 00000004, 0x23e8f0, 0x23e900
0x23e8f4
003f:fixme:nls:get_dummy_preferred_ui_language (0x4 0x23e8f0 0x23e900 0x23e8f4)
returning a dummy value (current locale)
003f:fixme:wtsapi:WTSQuerySessionInformationW Stub (nil) 0x00000001 5 0x23f2e0
0x23f304
003f:fixme:wtsapi:WTSQuerySessionInformationW Stub (nil) 0x00000001 7 0x23f2f0
0x23f304
Older versions of windows are not supported for this driver and there is no
download available.
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https://bugs.winehq.org/show_bug.cgi?id=48123
Bug ID: 48123
Summary: Word 97 crashes after calling stub
URLMoniker_ComposeWith
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 65715
--> https://bugs.winehq.org/attachment.cgi?id=65715
Backtrace generated by the Wine debugger
This function is used by Word 97's Web browsing features. Clicking on an
hyperlink or using the Web toolbar triggers this function and the program
crashes shortly afterwards.
The following warnings are printed when clicking on an hyperlink:
> 002c:fixme:hlink:IHlinkBC_Register (00A9D9E0)->(0 009B02BC 00A9DA00 00986A3C)
> 002c:fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which is possibly wrong.
> 002c:fixme:ole:ItemMonikerImpl_Construct lpszDelim is NULL. Using empty string which is possibly wrong.
> 002c:fixme:urlmon:URLMoniker_ComposeWith (009EA280)->(00A9E3C0,1,0032F0D8): stub
> wine: Unhandled page fault on read access to 00000000 at address 7E39398D (thread 002c), starting debugger...
I am not absolutely sure URLMoniker_ComposeWith is responsible for the crash,
but it is certainly suspicious. The crash actually happens in
CreateGenericComposite from ole32.
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https://bugs.winehq.org/show_bug.cgi?id=47296
Bug ID: 47296
Summary: just a crash in google grive
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: richardherist(a)outlook.com
Distribution: ---
Created attachment 64595
--> https://bugs.winehq.org/attachment.cgi?id=64595
what error stated
I installed drive and get this error before signing in
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http://bugs.winehq.org/show_bug.cgi?id=12457
Summary: SharpDevelop 2.2 crashes with NotImplementedException at
IWebBrowser2.get_LocationName()
Product: Wine
Version: CVS/GIT
Platform: Other
URL: http://www.icsharpcode.net/OpenSource/SD/Download/#Sharp
Develop22
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: shdocvw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://lists.ximian.com/pipermail/mono-devel-list/2008-March/027227.html
was asking how to install SharpDevelop 2 under Wine, so I
gave it a try. "winetricks dotnet20" was enough to get it
to install and start, but after it put up the GUI, it
aborted with
fixme:shdocvw:WebBrowser_QueryInterface
(0x1af830)->({00000144-0000-0000-c000-000000000046} 0x33e800) interface not
supported
...
FATAL- System.NotImplementedException: The method or operation is not
implemented.
at System.Windows.Forms.UnsafeNativeMethods.IWebBrowser2.get_LocationName()
at System.Windows.Forms.WebBrowser.get_DocumentTitle()
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https://bugs.winehq.org/show_bug.cgi?id=48412
Bug ID: 48412
Summary: Call of Duty: Modern Warfare 2 lighting issue and
textures blinking
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 54edd5b220116febe704ecef8b3fb86621793ebe
Distribution: ---
Created attachment 66183
--> https://bugs.winehq.org/attachment.cgi?id=66183
screenshot
Blinking happens periodically.
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http://bugs.winehq.org/show_bug.cgi?id=29903
Bug #: 29903
Summary: Microsoft Visual Studio 2005: enumeration of processes
fails due to wtsapi32.WTSEnumerateProcessesW() being a
stub ( "attach to process" menu))
Product: Wine
Version: 1.4-rc3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
clicking "attach to process" menu item with default "local transport" leads to
an error message stating "Operation not supported. Unknown error: 0x8007000e".
The process list (listview) is empty due to WTSEnumerateProcessesW() API being
a stub.
Prerequisite: 'winetricks -q dotnet20 mfc42'
--- snip ---
...
0024:Call
wtsapi32.WTSEnumerateProcessesW(00000000,00000000,00000001,0032e828,0032e824)
ret=54bc508e
0024:fixme:wtsapi:WTSEnumerateProcessesW Stub (nil) 0x00000000 0x00000001
0x32e828 0x32e824
0024:Ret wtsapi32.WTSEnumerateProcessesW() retval=00000001 ret=54bc508e
0024:Call KERNEL32.GetProcAddress(7d910000,54cb3b3c "WTSFreeMemory")
ret=54bb97d2
0024:Ret KERNEL32.GetProcAddress() retval=7d914fc8 ret=54bb97d2
0024:Call wtsapi32.WTSFreeMemory(00000000) ret=54bc51b9
0024:fixme:wtsapi:WTSFreeMemory Stub (nil)
0024:Ret wtsapi32.WTSFreeMemory() retval=0000002b ret=54bc51b9
...
0024:Call oleaut32.SysAllocString(011722a8 L"Unable to connect to the Microsoft
Visual Studio Remote Debugging Monitor named 'nexus4'. Operation not
supported. Unknown error: 0x8007000e.") ret=54ba4f0c
...
--- snip ---
MSDN: http://msdn.microsoft.com/en-us/library/windows/desktop/aa383831.aspx
Stub source:
http://source.winehq.org/git/wine.git/blob/fddbf3b99d6582c50ede10dfddd8d438…
--- snip ---
--- snip ---
105 BOOL WINAPI WTSEnumerateProcessesW(HANDLE hServer, DWORD Reserved, DWORD
Version,
106 PWTS_PROCESS_INFOW* ppProcessInfo, DWORD* pCount)
107 {
108 FIXME("Stub %p 0x%08x 0x%08x %p %p\n", hServer, Reserved, Version,
109 ppProcessInfo, pCount);
110
111 if (!ppProcessInfo || !pCount) return FALSE;
112
113 *pCount = 0;
114 *ppProcessInfo = NULL;
115
116 return TRUE;
117 }
--- snip ---
$ wine --version
wine-1.4-rc3-65-g98f0be8
Regards
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http://bugs.winehq.org/show_bug.cgi?id=19756
Summary: TaskCoach: Cannot add new task with a due date
Product: Wine
Version: 1.1.27
Platform: PC
URL: http://www.taskcoach.org/download.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jekwas(a)gmail.com
Created an attachment (id=23126)
--> (http://bugs.winehq.org/attachment.cgi?id=23126)
taskcoach.exe.log
I ran across this while testing for 8322. Task Coach is unable to add a new
task if a Due Date is specified.
To reproduce, click "New task" in the main window. Go to the Dates tab and add
a due date. Press OK, and nothing will happen. When you close Task Coach, it
will alert you of logged errors.
I have attached such a log. (Wine doesn't output with any problems when trying
to add a task)
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https://bugs.winehq.org/show_bug.cgi?id=49663
Bug ID: 49663
Summary: Performance regression in TrackMania Nations Forever
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: phatboi1337(a)gmail.com
Regression SHA1: f02193738c88bea8fefb3f8d2e79c5e9941f6b5a
Distribution: ArchLinux
Hi there!
As of f02193738c88bea8fefb3f8d2e79c5e9941f6b5a, performance in TrackMania
Nations Forever has dropped from ~250 fps to ~72 fps on the A01-Race map.
The issue only seems to be present when DXVK is being used. WineD3D performance
seems to be unchanged, running at ~120 fps.
The game is available for free, either from Steam or the official website
(http://trackmaniaforever.com/nations/).
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http://bugs.winehq.org/show_bug.cgi?id=12076
Summary: Database app refused to install unless
system32/drivers/etc/{services,host} exist
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user's informix-based app refused to install until
the empty files c:/windows/system32/drivers/etc/{services,host}
were created, see
http://winehq.org/pipermail/wine-users/2008-March/030256.html
I looked around a bit for other system32/drivers/etc files.
http://support.microsoft.com/kb/130024 describes hosts, services, and protocols
http://support.microsoft.com/kb/105997 describes lmhosts
It looks like some apps find that directory by looking at
HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath
and MSN Messenger 7.5 f*cks up by changing that variable's type, see
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6343068
Getting this all right would be a lot of work. Just creating
two empty files might be reasonable, though, since it
allows the user's app to install.
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https://bugs.winehq.org/show_bug.cgi?id=50119
Bug ID: 50119
Summary: Dark Souls II: Scholar of the First Sin shows a white
screen with vulkan renderer
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0580:err:d3d:wined3d_swapchain_vk_blit Present returned vr
VK_ERROR_OUT_OF_DATE_KHR.
0580:err:d3d:wined3d_swapchain_vk_destroy_vulkan_swapchain Failed to wait on
queue, vr VK_ERROR_DEVICE_LOST.
and lots of:
0580:err:d3d:wined3d_context_vk_submit_command_buffer Failed to submit command
buffer 0x7f7fbc1b0e28, vr VK_ERROR_DEVICE_LOST.
wine-5.21-69-gb940c5e7c91
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https://bugs.winehq.org/show_bug.cgi?id=48507
Bug ID: 48507
Summary: osu! icons in the setting and music player are not
being rendered
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
Created attachment 66308
--> https://bugs.winehq.org/attachment.cgi?id=66308
Icons in the setting and the music player are not being drawn/rendered
Icons in the setting and the music player are not being drawn/rendered. I can
still click on the setting and it jumps to that section. But I can't click on
the music player (nothing happen).
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https://bugs.winehq.org/show_bug.cgi?id=46817
Bug ID: 46817
Summary: Steam Big Picture needs
d3d11_device_CreateDeviceContextState
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Split from bug 44120.
Big picture currently errors with
> Assertion Failed: No D2D device created, possible no GPU supporting D3D10_FEATURE_LEVEL_9_1 or higher was found? Can't create surface
The problem is fixed by adding a stub like
##########
static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDeviceContextState(...)
{
*chosen_feature_level = feature_levels[0];
return S_OK;
}
##########
This makes big picture mode open, but you still have a blackscreen due to
missing d3d10 effects support. But judging from the sounds, it atleast works
instead of crashing.
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https://bugs.winehq.org/show_bug.cgi?id=35539
Bug ID: 35539
Summary: Proteus 8 demo fails to install
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Classification: Unclassified
Hello folks,
split off from bug 34457
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+msi wine ./prodemo.exe >>log.txt 2>&1
...
0037:trace:msi:ACTION_PerformUIAction Performing action
(L"WriteEnvironmentStrings")
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 100 L"Action 13:24:18:
WriteEnvironmentStrings. Updating environment strings"
...
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM `Environment`" 0x33f7e8
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"!-*LXKSERVER" value (null)
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:ITERATE_WriteEnvironmentString name L"=-*LXKSERVER" value
L"[KEY_SERVER]"
...
0037:trace:msi:MSI_FormatRecordW L"[KEY_SERVER]"
...
0037:trace:msi:msi_get_property property L"KEY_SERVER" not found
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Name: LXKSERVER,
Value: , Action 0"
...
0037:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 10 L"Action ended
13:24:18: WriteEnvironmentStrings. Return value 14."
...
0037:err:msi:ITERATE_Actions Execution halted, action
L"WriteEnvironmentStrings" returned 14
--- snip ---
"Environment" msi table dump with ORCA:
--- snip ---
Environment Name Value Component_
s72 l255 L255 s72
LXKSERVER !-*LXKSERVER APPFRAME.DLL
LXKSERVER_1 =-*LXKSERVER [KEY_SERVER] APPFRAME.DLL
--- snip ---
The first one has no value -> skipped (ok).
The second one has a value and is getting deformatted ... unfortunately
'KEY_SERVER' property is not set at this point, resulting in failure.
I found only one occurrence of this property 'KEY_SERVER' in msi tables:
"Control" msi table:
--- snip ---
KeyServerDlg Edit_1 Edit 101 112 125 18 3 KEY_SERVER
{260} Bitmap
--- snip ---
The unattended install using explicit command line property works, see:
http://www.softnual.com/html/pds/network-installation.htm
--- quote ---
Where a server license and dongle are installed the KEY_SERVER property can be
set on the command line to point to the licence key server. If set this will
set the environment variable, if not set the variable will be cleared.
--- quote ---
If I pass the property via command line it finishes successfully:
--- snip ---
$ wine msiexec -i setup_demo8.1.17358.0.msi KEY_SERVER=test
...
$ fixme:wshom:WshShell3_RegWrite
(L"HKLM\\SYSTEM\\CurrentControlSet\\Control\\Session
Manager\\Environment\\LXKSERVER" {VT_BSTR: L"test"} {vt 10}): stub
--- snip ---
For UI install, the 'KeyServerDlg' is referenced from 'LicenseKeyTypeDlg' which
is referenced from 'LicenseAgreementDlg':
--- snip ---
LicenseAgreementDlg Back NewDialog WelcomeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 1
LicenseAgreementDlg Next NewDialog SetupTypeDlg AI_INSTALL AND
LicenseAgreementDlg_Cond 3
LicenseAgreementDlg Next NewDialog LicenseKeyTypeDlgAI_INSTALL
AND LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond 4
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
LicenseAgreementDlg Cancel SpawnDialog CancelDlg 1 100
LicenseAgreementDlg PrintButton DoAction AI_PrintRtf 1 2
LicenseAgreementDlg PrintButton [AI_PRINT_RTF]
LicenseAgreementDlg#AgreementText 1 1
--- snip ---
'SetupTypeDlg' is selected for 'next' button instead of 'LicenseKeyTypeDlg':
--- snip ---
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseAgreementDlg_Cond" L"1" -1
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"LicenseAgreementDlg"
...
0037:trace:msi:MSI_EvaluateConditionW L"AI_INSTALL AND LicenseAgreementDlg_Cond
AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:msi_get_property returning L"1" for property L"AI_INSTALL"
...
0037:trace:msi:msi_get_property returning L"1" for property
L"LicenseAgreementDlg_Cond"
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond AND LicenseKeyTypeDlg_Cond"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"AI_INSTALL AND
LicenseAgreementDlg_Cond"
0037:trace:msi:msi_dialog_send_event Sending control event L"NewDialog"
L"SetupTypeDlg"
--- snip ---
'LicenseKeyTypeDlg_Cond' is tied to control 'Event':
--- snip ---
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] 1 Family <>
"Demonstration" 2
LicenseAgreementDlg Next [LicenseKeyTypeDlg_Cond] {} 1 1
--- snip ---
The event condition:
--- snip ---
0037:trace:msi:MSI_DatabaseOpenViewW L"SELECT * FROM ControlEvent WHERE
`Dialog_` = 'LicenseAgreementDlg' AND `Control_` = 'Next' ORDER BY `Ordering`"
0x33f240
...
0037:trace:msi:MSI_EvaluateConditionW L"1"
...
0037:trace:msi:COND_GetString Got identifier L"1"
...
0037:trace:msi:MSI_EvaluateConditionW 1 <- L"1"
...
0037:trace:msi:msi_set_property 0x1437c0 L"LicenseKeyTypeDlg_Cond" (null) -1
...
0037:trace:msi:msi_get_property property L"LicenseKeyTypeDlg_Cond" not found
0037:trace:msi:MSI_DatabaseOpenViewW L"DELETE FROM `_Property` WHERE
`_Property` = 'LicenseKeyTypeDlg_Cond'" 0x33f11c
...
0037:trace:msi:MSI_EvaluateConditionW L"Family <> \"Demonstration\""
...
0037:trace:msi:COND_GetString Got identifier L"Family"
...
0037:trace:msi:msi_get_property returning (null) for property L"Family"
...
0037:trace:msi:msi_get_property returning L"Demonstration" for property
L"Family"
...
0037:trace:msi:COND_GetLiteral Got literal L"Demonstration"
...
0037:trace:msi:MSI_EvaluateConditionW 0 <- L"Family <> \"Demonstration\""
...
--- snip ---
'Family' property is hard coded by default to 'Demonstration' value.
Makes sense for demo app/installer.
Summing it up: at first glance everything looks ok.
Maybe it's another MSI client vs. server issue.
$ sha1sum prodemo.exe
e3409adbc80bd73a36f82890da2b7d16be2fbf51 prodemo.exe
$ du -sh prodemo.exe
166M prodemo.exe
$ wine --version
wine-1.7.11-306-g8f289c8
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http://bugs.winehq.org/show_bug.cgi?id=36010
Bug ID: 36010
Summary: Changing font resolution on winecfg changes default
main font to Tahoma
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jbopen(a)gmail.com
Changing the value of font resolution under "Desktop" (winecfg) the system.reg
changes the value "MS Shell Dlg" to the original "Tahoma".
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http://bugs.winehq.org/show_bug.cgi?id=32749
Bug #: 32749
Summary: Implement atl100.dll.AtlAxDialogBoxW to show error
dialogs (Visual Studio 2010 (10.0) Express Edition)
Product: Wine
Version: 1.5.21
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32564 (Visual Studio 2010 (10.0) Express Edition needs
atl100.dll.AtlAxDialogBoxW).
Although it's stubbed for now it might be useful to load and show the dialog
resource.
--- snip ---
0009:fixme:atl:AtlAxDialogBoxW (0x401f0000 #00cc 0x2008a 0x401b589f 0)
--- snip ---
The user doesn't know what happened in this case.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50168
Bug ID: 50168
Summary: Error when running notepad.exe: Failed to start RpcSs
service
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lv.net.nz
Distribution: ---
When I run `wine notepad.exe` from my `~/.wine/drive_c/windows` I get the
following error:
0060:err:ole:start_rpcss Failed to start RpcSs service
I am running Debian 10 on x86_64, and have installed winehq-devel from the
winehq repository. I've also tried using winehq-staging. I'm using a fresh
~/.wine.
The same error shows up on explorer.exe.
Interestingly, the error disappears if I run and then quit explorer.exe:
explorer.exe crashes on exit (wine: Unhandled page fault on read access to
0000000000000000 at address 0000000000409FC7 (thread 00d0)) and leaves
wineserver and a couple of winedevice.exe processes running. Happy to provide
more info on the explorer.exe crash if that helps.
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https://bugs.winehq.org/show_bug.cgi?id=44813
Bug ID: 44813
Summary: Some applications fail when calling ntdll.NtReadFile
on a directory (expect STATUS_INVALID_DEVICE_REQUEST)
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track
https://github.com/wine-staging/wine-staging/tree/master/patches/ntdll-Stat…
Unfortunately there is little information/details, I just found this:
https://wine-staging.com/news/2015-10-04-release-1.7.52.html
--- quote ---
Return STATUS_INVALID_DEVICE_REQUEST when trying to call NtReadFile on
directory (Wine Staging Bug #571)
--- quote ---
Sadly no applications are mentioned.
Some info here:
https://stackoverflow.com/questions/42662363/createfile-on-directory-in-ntf…
--- quote ---
file system drivers (ntfs also) always return error code on IRP_MJ_READ request
for directory file. usually STATUS_INVALID_DEVICE_REQUEST or
STATUS_INVALID_PARAMETER
--- quote ---
https://www.osronline.com/showthread.cfm?link=169533 ("ZwQueryDirectoryFile
failed with error STATUS_INVALID_DEVICE_REQUEST")
https://msdn.microsoft.com/en-us/library/cc232128.aspx ("[MS-FSCC]: File System
Control Codes")
$ wine --version
wine-3.4-
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http://bugs.winehq.org/show_bug.cgi?id=33118
Bug #: 33118
Summary: Adding bin.base64 attribute causes duplicate datatype
attribute
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Classification: Unclassified
The following psedocode is causing duplicate xmlns to appear on a node.
node->Create Attribute (_T("xmlns:dt"),
_T("urn:schemas-microsoft-com:datatypes"));
node->Put Data Type(_T("bin.base64"));
node->Put Node TypedValue("DATA");
Do you get a node that looks like the following.
<UML:TaggedValue xmlns:dt="urn:schemas-microsoft-com:datatypes"
xmlns:dt="urn:schemas-microsoft-com:datatypes" dt:dt="bin.base64" >...
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http://bugs.winehq.org/show_bug.cgi?id=16666
Summary: wine segfaults on launch
Product: Wine
Version: 1.1.11
Platform: PC
OS/Version: OpenBSD
Status: NEW
Keywords: patch, source
Severity: critical
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=18290)
--> (http://bugs.winehq.org/attachment.cgi?id=18290)
core dump
Now for the biggest bug :-)
Wine segfaults on launch of any program. Even 'wine --version' crashes.
I've got this patch in place (from openbsd's port):
diff --git a/loader/pthread.c b/loader/pthread.c
index 4c0c892..e7f6479 100644
--- a/loader/pthread.c
+++ b/loader/pthread.c
@@ -96,6 +96,12 @@ static void init_thread( struct wine_pthread_thread_info
*info )
/* if base is too large assume it's the top of the stack instead */
if ((char *)info->stack_base > &dummy)
info->stack_base = (char *)info->stack_base - info->stack_size;
+#elif defined(__OpenBSD__)
+ stack_t stack;
+ if (pthread_stackseg_np(pthread_self(), &stack) != 0)
+ abort ();
+ info->stack_base = (char *)stack.ss_sp - stack.ss_size;
+ info->stack_size = stack.ss_size;
#else
/* assume that the stack allocation is page aligned */
char dummy;
@@ -163,6 +169,8 @@ static void init_current_teb( struct
wine_pthread_thread_info *info )
info->pid = getpid();
#ifdef __sun
info->tid = pthread_self(); /* this should return the lwp id on solaris
*/
+#elif defined(__OpenBSD__)
+ info->tid = pthread_self();
#elif defined(__APPLE__)
info->tid = mach_thread_self();
#elif defined(__FreeBSD__)
Though, it still segfaults without it.
wine-pthread.core attached
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https://bugs.winehq.org/show_bug.cgi?id=42269
Bug ID: 42269
Summary: There is no fonts in the menu S.T.A.L.K.E.R.: Shadow
of Chernobyl
Product: Wine
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: negry.mischa(a)yandex.ru
Distribution: ---
Created attachment 56970
--> https://bugs.winehq.org/attachment.cgi?id=56970
A screenshot of the problem
When you start the game there is no fonts in the menu, same problem in Tropico
5, but in STALKER are the wine versions 1.9.17-1.9.23. And the workspace of
STALKER, as seen in the screenshot is limited
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http://bugs.winehq.org/show_bug.cgi?id=30600
Bug #: 30600
Summary: Emergency 3 crash with page fault on read access to
0x00000000 in 32-bit code (0x100ac010)
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxcobra(a)gmx.de
Classification: Unclassified
Created attachment 40041
--> http://bugs.winehq.org/attachment.cgi?id=40041
Backtrace-output
when i install this Game under wine, the install works, but when i will start
the game, will not work.
via original Windows XP / ME ( both tested) : no problems
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https://bugs.winehq.org/show_bug.cgi?id=42137
Bug ID: 42137
Summary: DirectInput needs to join both Xbox shoulder triggers
into a single axis (aka half-axis problem)
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: NEW
Keywords: hardware
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: aric(a)codeweavers.com
Distribution: ---
When MS introduced the Xbox controller into dinput it had the idea of joining
both Xbox controller shoulder triggers into a single axis. So the left trigger
ranges to the negative side while the right trigger to the positive side of the
same axis.
Wine currently exposes the triggers are separate axes Z and rZ, this affects
some games negatively because the not-pressed default values for the triggers
is the lowest possible, for example if the axis ranges from -100 to +100 Wine
exposes -100 to the application. The effect is that the application thinks the
axis is always pressed and weird things happen, eg auto selecting Z/rZ as every
button when configuring a joystick or wrongly selecting Z/rZ as rX/rY making
FPS players always look up or down.
I don't know if this happens only for Xbox controllers but I believe so. I'll
have the chance to test with a real PS3 controller soon.
If that is MS only, we need to find a way to distinguish the joysticks
(VID/PID?) and merge the axes to mimic MS behavior.
At the same time and in opposite direction the XInput API does not employ this
hack, since XInput was made for Xbox only controllers it will properly report
the values for the axes separately.
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https://bugs.winehq.org/show_bug.cgi?id=41700
Bug ID: 41700
Summary: "Install Now" and "Customize installation" buttons are
invisible in Python 3.5 installer
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The "Install Now" and "Customize installation" buttons do not appear on either
the regular Python 3.5 installer or the Python 3.5 web installer, not even if
you hover the mouse over the buttons or press the tab key repeatedly. However,
the installation continues if you click where the button should be, and the tab
key appears to move focus onto and off of the buttons even though there is no
visual feedback.
Note that you must set the Windows version to Windows Vista or later in winecfg
or the installer will only show you an error message.
$ sha1sum python-3.5.2.exe
3873deb137833a724be8932e3ce659f93741c20b python-3.5.2.exe
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https://bugs.winehq.org/show_bug.cgi?id=41317
Bug ID: 41317
Summary: WOLF RPG Editor (Game.exe): Arrow keys don't work
properly when gamepad is connected
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: kakurasan(a)gmail.com
Regression SHA1: c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Distribution: ---
Created attachment 55651
--> https://bugs.winehq.org/attachment.cgi?id=55651
Input test program which uses DX Library (source)
When gamepad is connected, the cursor or character moves automatically and
arrow keys doesn't work properly.
Workaround: Disable all gamepads using joy.cpl, or use native dinput.dll
Note: WOLF RPG Editor uses a DirectX wrapper library called "DX Library" (open
source).
Downloads (Japanese):
* WOLF RPG Editor: http://www.silversecond.com/WolfRPGEditor/Download.html
* DX Library: http://dxlib.o.oo7.jp/
----- Result of regression testing -----
c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b is the first bad commit
commit c126b21a34be008534e4fbd2a0f8bb8ea08c6c2b
Author: Andrew Nguyen <anguyen(a)codeweavers.com>
Date: Tue Jul 5 07:19:17 2011 -0500
dinput: Extract the DirectInput instance creation and initialization in
DirectInputCreateEx to separate functions.
:040000 040000 f904caf8d290195557d1c2733d12288d8b4f9cf4
02e3e0e5a1ad1ee2fbb02e91bb09f093766c0e0e M dlls
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https://bugs.winehq.org/show_bug.cgi?id=49887
Bug ID: 49887
Summary: "EA Desktop" installer fails.
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dereklesho52(a)Gmail.com
Distribution: ---
I spent some time looking into why this fails, and there's a couple of
problems.
1) The installer text fails to display, so you can't see what it's telling you
during installation, for instance how windows 7 (at-least SP1) is unsupported.
2) After a few seconds of installing the installer silently exits, this is due
to a custom action with the function name "InitializeSession" fails, with a
different return code every time. Maybe it relies on stack memory being zeroed
out, I'm not sure.
3) Treating the action failure as a success gets us a bit further, they start
their service, which seems to crash during initialization. I'm looking at this
now.
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https://bugs.winehq.org/show_bug.cgi?id=47387
Bug ID: 47387
Summary: Victor Vran has no sound
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: lemonzest(a)gmail.com
Distribution: ---
Hiya
I have the GOG version of Victor Vran, I installed the windows version in both
Wine and Wine Staging versions 4.9/4.10 on Fedora 30 amd64 in both 32bit and
64bit prefixes and none have sound of any kind, I get the following in the logs
for that game
XAudio2Create failed: 800401f0
Any other logs needed just ask.
Many thanks
Lemonzest
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https://bugs.winehq.org/show_bug.cgi?id=42434
Bug ID: 42434
Summary: Gamepad listed twice
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: gabriel.corona(a)enst-bretagne.fr
Distribution: ---
Created attachment 57270
--> https://bugs.winehq.org/attachment.cgi?id=57270
Example program enumerating the same device twice.
The gamepads seem to be listed twice by DiectInput.
The problem manifests itself in Lego games (eg. "Lego the Hobbit" and "Lego
Star Wars Episode 7"). The same gamepad is exposed twice and is thus used for
both players: the same gamepad controls both players and it is not possible to
play single player.
A quick workaround is to use `rm /dev/input/js*`.
AFAIU, the problem is that both the /dev/input/eventX and the /dev/input/jsX
device of the gamepad are enumerated. You'll find in attachement a program
which demonstrates the issue:
Thrustmaster Dual Trigger 3-in-1 (event)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(event) ({9E573EDA-7734-11D2-8D4A-23903FB6BDF7})
Thrustmaster Dual Trigger 3-in-1 (js)
({B323044F-0000-0000-0000-504944564944}) -- Thrustmaster Dual Trigger 3-in-1
(js) ({9E573ED9-7734-0000-8D4A-23903FB6BDF7})
Using Wine 2.1 on Debian testing with Linux 4.9.0.
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https://bugs.winehq.org/show_bug.cgi?id=41080
Bug ID: 41080
Summary: Need For Speed Most Wanted 2005 not working after
upgrade from Ubuntu 14.04 to 16.04
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: naheelazawy(a)gmail.com
Distribution: ---
Created attachment 55265
--> https://bugs.winehq.org/attachment.cgi?id=55265
backtrace
The game was working great on Ubuntu 14.04 but now after upgrading to 16.04 it
just doesn't work. And by the way, I tried various versions of wine and nothing
worked so far.
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http://bugs.winehq.org/show_bug.cgi?id=34297
Bug #: 34297
Summary: Allow reconnecting to disconnected joysticks
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: achurch+wine(a)achurch.org
Classification: Unclassified
Created attachment 45660
--> http://bugs.winehq.org/attachment.cgi?id=45660
Proof-of-concept patch
Currently, if a joystick is disconnected and then reconnected (because the
cable is pulled out, for example), Wine acts as though the joystick is present
but stuck at the last state it reported, and it fails to report any subsequent
changes in device state, which is an arguably suboptimal user experience.
The attached patch (against 1.7.0) changes the Linux evdev driver to attempt to
reopen a joystick device after a read fails. This patch uses the simple
heuristic of "if it's on the same device file and has the same name, it's the
same joystick", which means (1) it won't reconnect if the device file changes
and (2) it could falsely reconnect if there are multiple input devices with the
same name, but it works for simple circumstances.
Naturally, one could iterate over all possible input devices to try and find
the device, but that could be fairly expensive to do on every poll operation,
and it would probably involve concurrency issues relating to checking whether
the device is already known as a different joystick. In the long run, it might
be better to monitor the /dev/input directory for added and removed devices
(perhaps using inotify) and use those events to handle reconnection.
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https://bugs.winehq.org/show_bug.cgi?id=42695
Bug ID: 42695
Summary: PoE fail to start when launching with dx11 enabled
Product: Wine-staging
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gufideg(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57663
--> https://bugs.winehq.org/attachment.cgi?id=57663
console output
I get an error from Poe that says:
"Failed to retrive IDXGIFactory from adapter": In
source code file: ..\Device
\D3D11\DeviceD3D11.cpp at line 336,
Processing file: Failed to retrive IDXGIFactory
from adapter
Error: E_NOINTERFACE
Description:
Message:
Then I click OK and the game closes.
Works nicely with dx9 and dx9 ex
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https://bugs.winehq.org/show_bug.cgi?id=49296
Bug ID: 49296
Summary: ZWCAD 2020: cannot select the installation folder; the
program doesn't start.
Product: Wine
Version: 5.9
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: depositmail(a)mail.ru
Created attachment 67300
--> https://bugs.winehq.org/attachment.cgi?id=67300
Cannot select the installation folder.
Hi,
I tried to install the perfect program for drawing ZWCAD (a complete
replacement for AutoCAD).
At first, I couldn't select the installation folder (screenshot attached). But
this is still half the trouble (the program is installed in the default
folder).
Then the program refused to start (log file attached).
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https://bugs.winehq.org/show_bug.cgi?id=38696
Bug ID: 38696
Summary: Messy screen in DxTex.exe
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: isakov-sl(a)bk.ru
Created attachment 51621
--> https://bugs.winehq.org/attachment.cgi?id=51621
messy screen with wine-hq
Steps to reproduce:
Start DxTex.exe that is included in DirectxSDK available for download from
https://www.microsoft.com/en-us/download/details.aspx?id=6812
1. New texture. Settings default
2. Open onto this surface and choose any graphic file.
3. see...
With wine-stage the screen is good.
To be sure: I used unmodified sources on wine-hq and wine-stage. There are no
my patches at all.
All settings are the same, just changed wine prefix.
The logs difference is probably in this line
----
fixme:win:EnumDisplayDevicesW ((null),0,0x33f42c,0x00000000), stub!
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https://bugs.winehq.org/show_bug.cgi?id=40658
Bug ID: 40658
Summary: Joystick POW hat switch rotated for JOYDEVDRIVER=(js)
while JOYDEVDRIVER=(event) is Ok
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: otty(a)gmx.net
Distribution: ---
I have a Saitek AV8R-01 joystick with a POV hat switch.
When using the JOYDEVDRIVER=(event) device (dinput/joystick_linuxinput.c), the
orientation is Ok both in the Wine Control Panel (control.exe) Joystick test
POV area and in the games, i.e when moving the hat switch horizontally to the
right the indicator moves towards the right, when moving the hat switch
vertically up, the indicator moves up.
Hoever the JOYDEVDRIVER=(js) device (dinput/joystick_linux.c) has its
orientation mixed up:
* when moving the hat switch horizontally to the right the indicator moves
down.
* when moving the hat switch vertically up, the indicator moves left.
This happens on wine-1.9.9 on Ubuntu 14.04 (LTS) installed from
http://ppa.launchpad.net/wine/wine-builds/ubuntu trusty main, but is also
present in earlier versions, e.g. 1.6.1
Unfortunately I need to use the (js) device as I cannot get the game to
recognise the rudder and thrust axes with the (event) device.
(BTW, does the (event) device recognize the
[HKEY_CURRENT_USER\Software\Wine\DirectInput] registry key in the same way as
teh (js) device?)
BR,
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https://bugs.winehq.org/show_bug.cgi?id=44590
Bug ID: 44590
Summary: incorrect rendering in The Witness (ATOC?)
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: notasas(a)gmail.com
Distribution: ---
Created attachment 60571
--> https://bugs.winehq.org/attachment.cgi?id=60571
bad rendering
The Witness is still not rendering correctly in some cases (as of
7be8beab68c5):
- objects in the water reflections are missing transparencies regardless of
MSAA
- all objects are missing transparencies with MSAA off
perhaps these problems are related.
Here is d3d apitrace (different from screenshot, can make a better one if that
helps):
https://drive.google.com/file/d/1fFCVytDdybsVgZqiTIKS5XseegIO5yzc/view?usp=…
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https://bugs.winehq.org/show_bug.cgi?id=42191
Bug ID: 42191
Summary: Diablo 3 2.4.3 was unable to initialize D3D
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: nfamail(a)gmail.com
Distribution: ---
Created attachment 56824
--> https://bugs.winehq.org/attachment.cgi?id=56824
Diablo 3 Debug Log
When I try to run the game in 64 bit after that I get the grey screen and the
error creating d3d. Click ok a couple of times and it then gives you the
option to retry/cancel and will do nothing. If you go to the battle.net app
and go to game settings and change it to "Open game with 32-bit version
instead" it will open just fine...
Winehq 2.0-rc4
Ubuntu 16.04 64bit (latest updates)
Intel® Core™ i7-4510U CPU @ 2.00GHz × 4
GeForce 840M/PCIe/SSE2
Battle.net 1.6.0.8265 (2.9.2.5362)
Diablo 3 2.4.3.42934
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http://bugs.winehq.org/show_bug.cgi?id=21564
Summary: warning forever ignores keyboard input after
losing/regaining focus
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://www18.big.or.jp/~hikoza/Prod/index_e.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Steps to reproduce:
* Install Warning Forever from the linked website.
* Start the program by running c:\wf\wf.exe. (The installer does not create a
shortcut. This is the same on Windows.)
* Select "Window mode".
* Verify that the 'z' key can be used to make selections in the menu.
* Switch to another window.
* Switch back to Warning Forever window.
* Verify that keyboard input no longer works.
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http://bugs.winehq.org/show_bug.cgi?id=22369
Summary: A child window without WS_EX_MDICHILD style should not
be tiled by the WM_MDITILE message.
Product: Wine
Version: unspecified
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: a.m.winehq(a)gmail.com
In user32/mdi.c
-> MDITile
-> #L763(wine-1.1.42) for-loop "remove all the windows we don't want",
the windows without WS_EX_MDICHILD window style should be also removed from
win_array.
MDICascade is also.
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http://bugs.winehq.org/show_bug.cgi?id=24352
Summary: Virtual desktop does not respect modeless child window
Z-order
Product: Wine
Version: 1.3.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: multitude(a)internode.on.net
1. Run 'winecfg' and ensure the 'Graphics -> Emulate a virtual desktop' option
is off.
2. Press the OK button to apply any changes and close 'winecfg'.
2. Run 'wine notepad' and search for text (Ctrl-F).
3. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
CORRECT RESULT: The 'Notepad' window becomes active, the 'Find' child window
becomes inactive and remains in front of the main 'Notepad' window.
4. Exit 'notepad', run 'winecfg' and enable the 'Graphics -> Emulate a virtual
desktop' option.
5. Press the OK button to apply the change and close 'winecfg'.
6. Run 'wine notepad' again and search for text (Ctrl-F).
7. Leaving the 'Find' window open, mouse click the main 'Notepad' window.
INCORRECT RESULT: When the 'Notepad' window becomes active the 'Find' window
disappears behind the 'Notepad' window.
Confirmed in Wine 1.3.2 and Wine 1.2.
Bug found when testing Chessmaster Grandmaster Edition.
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https://bugs.winehq.org/show_bug.cgi?id=39640
Bug ID: 39640
Summary: taskmgr: "End Process Tree" is unimplemented
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine's Taskmgr tool offers to terminate all the processes in a process tree
(End Process Tree) but that function is in fact not implemented. More precisely
it does the exact same thing as 'End Process', i.e. it kills the specified
process but not its children.
As proof, compare the implementation of ProcessPage_OnEndProcessTree() with
ProcessPage_OnEndProcess() in programs/taskmgr/endproc.c. Both functions are
identical.
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http://bugs.winehq.org/show_bug.cgi?id=36901
Bug ID: 36901
Summary: king of dragon pass shows UI elements like a File menu
and scroll bars
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: silviucc(a)gmail.com
Created attachment 49019
--> http://bugs.winehq.org/attachment.cgi?id=49019
debug log
When running King of Dragon Pass, the game should display a fullscreen window
but it also draws window chrome like a File menu entry and the menu bar (if not
run in an emulated desktop mode) and scroll bars (does not matter if emulated
desktop or not)
There is a demo/tour of the game that can be downloaded from the creators of
this game which has the same issue:
http://a-sharp.com/files/KoDP-Tour.exe
Created a log file with WINEDEBUG=+win,+x11drv,+event
Picture of broken game UI:
https://dl.dropboxusercontent.com/u/3371527/kodp_wine.png
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http://bugs.winehq.org/show_bug.cgi?id=26723
Summary: Dragon Age Ultimate Edition installer rejects second
disc
Product: Wine
Version: 1.3.17
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Dragon Age Ultimate Edition's installer runs fine until you
get to the second disc prompt. When you put in the second disc,
wait for it to mount, and click the installer's "Retry" button,
the game thinks for a moment... then ejects the disc, and puts
up the insert disc prompt again.
A +file log of the stuff after inserting the second disc shows:
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2d480c,(nil),0,(nil),0,0xeddb98,(nil))
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll",0x33f0e0,0x33f0f4,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisNextFile.dll" 520 0x33ee10 0x33f0f4)
trace:file:RtlDosPathNameToNtPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll",0x33ed00,0x33ed14,(nil))
trace:file:RtlGetFullPathName_U
(L"C:\\users\\dank\\Temp\\nsy20cc.tmp\\nsisUnRar2.dll" 520 0x33ea30 0x33ed14)
trace:file:DeviceIoControl (0xb8,2402c,0xedd7de,2,0xedd7e0,24,0xedd7d8,(nil))
trace:file:DeviceIoControl (0xb8,2d4808,(nil),0,(nil),0,0xeddb98,(nil))
One funky detail: both disc1 and disc2 have the same volume label
(the guy at EA who made the masters wasn't thinking straight, I guess).
I sure hope this isn't confusing the operating system.
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http://bugs.winehq.org/show_bug.cgi?id=33362
Bug #: 33362
Summary: Dragon Age Origins texture replaced by black
Product: Wine
Version: 1.5.27
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: scrimekiler(a)yahoo.fr
Classification: Unclassified
Created attachment 44138
--> http://bugs.winehq.org/attachment.cgi?id=44138
Screenshot of texture bug
I tried Dragon Age Origins with a lot of different Direct3D settings in wine
registry, but still one problem remaining : textures are sometimes replaced by
black shapes, like missing texture...Sometimes it's only the armors or cloth
from vendors or characters who are replaced by black but sometimes it's like 50
% the game textures.
Currently using wine 1.5.27 and Dragon Age Origins 1.5
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https://bugs.winehq.org/show_bug.cgi?id=40029
Bug ID: 40029
Summary: Dragon Naturally Speaking 13 crashes during creation
of user profile
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53478
--> https://bugs.winehq.org/attachment.cgi?id=53478
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) winetricks -q vcrun2010 msxml4 dotnet452 corefonts vcrun2010
3) install DNS 13
4) wine natspeak.exe
5) wait for first crash (it isn't very dangerous)
6) in new window press next
7) get to the point where you select your region and accent
8) press next
Behaviour:
Crash
Expected behaviour:
No crash
Additional info:
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https://bugs.winehq.org/show_bug.cgi?id=44448
Bug ID: 44448
Summary: Amazon Dragon Naturally Speaking Home 13 downloader
crashes on install
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dgunter(a)gmail.com
Distribution: ---
Created attachment 60390
--> https://bugs.winehq.org/attachment.cgi?id=60390
Backtrace of crash
Amazon's Dragon Naturally Speaking Home 13 downloader (from the purchased
software page) crashes with Unhandled exception: page fault on read access to
0x00000000 in 32-bit code.
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https://bugs.winehq.org/show_bug.cgi?id=43855
Bug ID: 43855
Summary: Crash while opening Final Dragon Chronicle
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59416
--> https://bugs.winehq.org/attachment.cgi?id=59416
Backtrace
Crash while starting
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https://bugs.winehq.org/show_bug.cgi?id=44876
Bug ID: 44876
Summary: Dragon's Dogma Online: stutters after running for
awhile
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BrandonDSchumann(a)gmail.com
Distribution: ---
After running the application for awhile, it will stutter to a halt; restarting
the application fixes it. The stuttering feels like 1-2 fps; the application
usually runs at 60 fps otherwise with my hardware.
The earliest wine version I tested was 3.3, the issue still exists in 3.5.
Distribution: Arch Linux x86-64
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https://bugs.winehq.org/show_bug.cgi?id=43148
Bug ID: 43148
Summary: Display unsynchronized with audio on Dragon's Dogma
Dark Arisen
Product: Wine
Version: 2.7
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
The game is suffering of a video lag, everything in the game is shown with a
few seconds too late but the sound is correctly synchronized with my actions.
When I press "I" to open inventory, I will hear the inventory sound immediatly
but it will be displayed a few seconds later. When I jump, I'll hear my guy
jump but will only see him jump way later... Everything is lagged, it's not a
control issue, it's a display lag which make the game totally unplayable.
I'm on Staging 2.7
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https://bugs.winehq.org/show_bug.cgi?id=42881
Bug ID: 42881
Summary: Dungeon & Dragons online (DDO) directx11 render faults
Product: Wine
Version: 2.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: relaxcold(a)gmail.com
Distribution: ---
Created attachment 58003
--> https://bugs.winehq.org/attachment.cgi?id=58003
screenshoot showing render problem with directx11 in ddo
When using directx11 in Dungeons & Dragons online, many parts are now starting
to work, but there is still some problems with the rendering of e.g. the floor
as shown on the attached screenshot.
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http://bugs.winehq.org/show_bug.cgi?id=24164
Summary: Wine is not data-race detector friendly
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bart.vanassche(a)gmail.com
Running Wine under a data-race detector triggers huge numbers of data-race
reports on Wine functions. This makes it impossible to analyze data races in
application that are running under Wine with Valgrind. An example (Valgrind
trunk r11292):
$ valgrind --trace-children=yes --vex-iropt-precise-memory-exns=yes
--gen-suppressions=all --tool=drd --show-confl-seg=no wine notepad
[ ... ]
==1331== Conflicting store by thread 1 at 0x7f00006c size 4
==1331== at 0x476BD36: RtlEnterCriticalSection (in
/usr/lib/wine/ntdll.dll.so
)
==1331== by 0x47811DC: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/servi
ces.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f000128 size 4
==1331== at 0x477C80F: list_next (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x477EF7E: HEAP_FindFreeBlock (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x47812D6: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
==1331== Conflicting load by thread 1 at 0x7f0047e0 size 4
==1331== at 0x477C7EC: list_remove (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x478138D: RtlAllocateHeap (in /usr/lib/wine/ntdll.dll.so)
==1331== by 0x4B44408: scmdatabase_autostart_services (in
/usr/lib/wine/services.exe.so)
==1331== by 0x4B45C9E: main (in /usr/lib/wine/services.exe.so)
==1331== Allocation context: unknown.
[ ... ]
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https://bugs.winehq.org/show_bug.cgi?id=38761
Bug ID: 38761
Summary: Notation Software installation fails when Program
Installation Folder is modified
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
Distribution: ---
Created attachment 51696
--> https://bugs.winehq.org/attachment.cgi?id=51696
Comparison of Windows and Wine installation
Hi Wine team,
we at Notation Software use VS2010 installer.
When the user modifies the standard Program Folder (target folder C:\Program
Files (x86)) a new folder called "TempFolder" is created in the Program Folder
and all temporary installation files go into that new folder. But the current
temp folder setting for the installing user is still valid.
As a result the installation fails because the temp files are not installed in
the users's temp folder but in that newly created folder which is called
"TempFolder". Definitely this new folder "TempFolder" isn't the real temp
folder.
Please see in the attached zip the files and according explanation:
(1) VS2010 Installer configuration
file "VS2010_configuration_of_installation_folders.png"
Comparison of the installation on Windows with the installation on Wine
(2) How the files end up on OpenSuse
file "Folder_Setup_after_Installation_on_Wine.png"
As a workaround we give our customers the advice not to change the Program
Folder. Then all works fine.
If siomeone wants to try that scenario our trial version can be downloaded from
http://www.notation.com/DownloadComposerTrial.php
Please modify the standard installation folder according to the screen shots
(1), (2)
We see this wrong behaviour in all Linux versions of Wine 1.7.44 and Mac from
Winebottler (Wine 1.7.37)
Best regards,
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=41624
Bug ID: 41624
Summary: choosing windows version in winecfg seems incomplete
Product: Wine
Version: 1.9.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: h.c.croon(a)hccnet.nl
Distribution: ---
Created attachment 55983
--> https://bugs.winehq.org/attachment.cgi?id=55983
log file attemp to run XperiaCompanion.exe
I tried to use xperiacompanion.exe installation program under Wine (Ubuntu
16.04, AMD A10-7850K). I choose Windows 10, Windows 8 and Windows 7
subsequently. Error message: Program works only under Windows 7 or higher.
In log file: "Burn v3.10.3.3007, Windows v5.2 (Build 3790: Service Pack 2)" and
"Condition 'VersionNT >= v6.1' evaluates to false.".
So, what does WINE offer when you choose a Windows version?
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https://bugs.winehq.org/show_bug.cgi?id=46425
Bug ID: 46425
Summary: It's software for AutoCad 2016 Mac version. Can not be
installed, because of problems i added below as
attachment.
Product: Wine
Version: 4.0-rc5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: pedja97(a)live.com
Created attachment 63199
--> https://bugs.winehq.org/attachment.cgi?id=63199
Showed problem in textual form
It's software for AutoCad 2016 Mac version. Can not be installed, because of
problems i added below as attachment.
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http://bugs.winehq.org/show_bug.cgi?id=18175
Summary: AutoCAD 2008: Pop menu in Text Formating doesn't work
correctly
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20643)
--> (http://bugs.winehq.org/attachment.cgi?id=20643)
Image showing popup menu
I'm using wine-1.1.19-271-g0a42190 (compiled using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386.
The problem is that when i want to go with mouse pointer below first separation
line of popup menu then this popup menu disappears and I cannot choose anything
below this separator.
I can navigate below this separator only with keyboard but when i press left or
right arrow the popup menu again disappears which doesn't happen when i try do
the same with everything above this separator.
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http://bugs.winehq.org/show_bug.cgi?id=18263
Summary: AutoCAD 2008: Insert Ole Object window doesn't show up
Product: Wine
Version: 1.1.20
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=20787)
--> (http://bugs.winehq.org/attachment.cgi?id=20787)
How should it looks like
I'm using Wine 1.1.20 (compiled from source using gcc version 4.3.2 20081105
(Red Hat 4.3.2-7) ) on Fedora 10 i386. I've got installed corefonts dotnet20
gdiplus gecko msxml3 vcrun2003 through winetricks.
The problem is with "Insert->Ole Object..." which i can choose in popup menu in
AutoCAD 2008. It doesn't show up anything.
In terminal there were:
fixme:ole:OleUIInsertObjectW (0x7bdf094): stub
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https://bugs.winehq.org/show_bug.cgi?id=48599
Bug ID: 48599
Summary: ACAD R14 won't print using CUPS installed HP Laserjet
4MV
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dlrapp(a)islandexpertise.com
Distribution: ---
I use AutoCAD R14 on Centos 7. My HP Laserjet 4MV is installed via CUPS and has
the optional lower tray (11 x 17). My printer works as intended for all of my
linux programs but is not detected by default by AutoCAD though it does allow
"System Default Printer" to be setup in AutoCAD but doesn't detect installed
optional lower tray and will not print at all.
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https://bugs.winehq.org/show_bug.cgi?id=44259
Bug ID: 44259
Summary: Paint Shop Pro X8 Installer
fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerat
or
Product: Wine
Version: 3.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Hello everyone,
I did some testing of this application and this is probably related to 39124
The installer hangs and console is spammed with
0056:fixme:mshtml:OleInPlaceActiveObject_TranslateAccelerator
(0x1520e8)->(0x33f9a4)
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http://bugs.winehq.org/show_bug.cgi?id=34394
Bug #: 34394
Summary: SolidWorks 2010: No text in sidebar
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 45787
--> http://bugs.winehq.org/attachment.cgi?id=45787
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
Behaviour:
See attachment (left part of image)
Expected behaviour:
See attachment (right part of image)
Workaround:
sh winetricks wsh57
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https://bugs.winehq.org/show_bug.cgi?id=38169
Bug ID: 38169
Summary: The Settlers 3 eats a full CPU core, even on a Intel
Core i7
Product: Wine
Version: 1.7.34
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrian.kalla(a)gmail.com
Distribution: ---
Created attachment 50920
--> https://bugs.winehq.org/attachment.cgi?id=50920
Console output with Wine 1.7.34
This has been a problem for ever when running "The Settlers 3" on Wine, so it's
time to make it a bug: even though this year-1998 game runs perfectly on
Windows on a Pentium II CPU(!), it eats up a whole single CPU core when used
with Wine.
This results in the curious situation, that even with an Intel Core i7 quad
core 2.2GHz CPU, the game feels slow on Wine...
Before this gets duplicated: this bug is different from Bug 32478. While in the
past the game had also on Windows with a multi core CPU the every few seconds
occurring lag described in bug 32478, it was somehow fixed after some
Windows-updates (I guess it must have been done by a Windows "shim"), the
multicore problem can easily be workarounded by starting the game with "taskset
-c 0 wine s3.exe". For the problem I'm describing here there is no known
workaround as of now.
Attached is a console log of 15 seconds of running the game (+ a few seconds in
the menu).
Settlers3 was started with the following command:
WINEDEBUG=warn+all,+loaddll,+message,+msgbox,+wine_d3d,+ddraw,+d3d_draw,+d3d_surface,+d3d_texture,+d3d,+dplay,+dplay,+dpnhpast,+cursor,+bitmap
taskset -c 3 wine s3.exe
This can be easily reproduced with the free demo version of the game, which can
be downloaded e.g. here:
http://s3de.siedler3.net/ftp.bluebyte.com/demos/eng/settlers3amazons/s3a_de…
.
If the attached log is not enough, I can try to enable more log channels (but
which ones?). I'd like to help as much as I can to fix this, as besides for
eating the CPU, the game runs much better on Wine than on newer Windows
versions.
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https://bugs.winehq.org/show_bug.cgi?id=48827
Bug ID: 48827
Summary: Firealpaca: Graphic tablet pressure sensitivity is not
working
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ameenvengara(a)gmail.com
Distribution: ---
When using brushes with presssure sensitivity it doesn't catch any pressure
sensitivity from graphic tablet. You can draw with tablet without the pressure
sensitivity.
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https://bugs.winehq.org/show_bug.cgi?id=40672
Bug ID: 40672
Summary: wine-gecko cannot do xml + xslt on-the-fly transform
and display, ie8 can.
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
While switching the Font Validator code from COM interop with IE to managed
System.Windows.Forms.WebBrowser
( https://github.com/HinTak/Font-Validator/blob/master/FontVal/ResultsForm.cs )
to better support linux mono, and testing under wine for regressions, I
remember having problems with all the various combinations on a clean
wineprefix - stock wine (i.e. wine-mono), dotnet2 plain, dotnet2 + ie6, + ie7,
+ ie8 - except dotnet2 + ie8 .
Later I worked out that dotnet2 + ie7 and dotnet2 + wine-gecko would happily
display html, just not do xml + xslt on-the-fly transform, which was how the
code was originally written (see the history of the above file), hence I now
work around the wine problem and moved on.
Another part of the original FontValidator requires genuine dotnet2 (mixed mode
assemblies, does not work under wine-mono), but it would be good for wine-gecko
to be able to do xml + xslt displays like ie8 does.
Unfortunately I currently tried to detect wine by looking for WINEPREFIX in the
environment (line 123 of
https://github.com/HinTak/Font-Validator/blob/master/FontVal/ResultsForm.cs ),
but you can probably
The pre- COM->managed binary:
https://sourceforge.net/projects/hp-pxl-jetready/files/Microsoft%20Font%20V…
the post- COM->managed binary:
https://sourceforge.net/projects/hp-pxl-jetready/files/Microsoft%20Font%20V…
To test, just fire it up, go to File->Open XML report-> and just load any local
web pages, or xml + xslt combo.
Note the dependence on https://bugs.winehq.org/show_bug.cgi?id=30988 - you
need genuine dotnet2 to have any embedded webbrowser capability at all -
wine-mono is insufficient. This bug is about wine-gecko vs ie8 on top of
dotnet2.
I did the FontVal change around the new year, found work-around and moved on,
hence the 1.9.0 tag. It probably affects later versions of wine.
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https://bugs.winehq.org/show_bug.cgi?id=43744
Bug ID: 43744
Summary: Path of Exile: Rendering issues on DX11 mode
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59234
--> https://bugs.winehq.org/attachment.cgi?id=59234
Log of PoE DX11 - Wine 2.17 Staging (~8mb unpacked)
NOTE: starting the game on DX11 mode requires Wine compiled with a custom
patchset described in bug 42695 (comment 15). Otherwise, you will get a WIC
Factory error.
Path of Exile has rendering issues on DX11 mode.
Issues are as follows:
A) Downsampled resolution. At initial state (meaning main menu), resolution is
correct but right after logging into character selection menu, the resolution
gets downsampled.
B) Missing letters. Many strings miss letters in main menu, in sub-menus and in
gameplay (font issue?)
C) Effect glitches. Affects rendering of some effects. For example, main menu
torch smokes are sometimes just individual squares consisting of large-scale
pixels hovering above the fire.
D) Flickering menu GUI. GUI elements appearing and disappearing.
E) Flickering full-screen colors. Can be pink, green...etc. It's like overcast
lasting for a fraction of second
-----------------------------
Tested on
- Clean Wine 2.17 Staging, 64-bit prefix (Win10 mode)
- Steam version of the game
- Clean prefix
- CSMT disabled, GLSL enabled
- Nvidia GTX 760M (drivers: 384.59)
- Arch Linux 64-bit
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https://bugs.winehq.org/show_bug.cgi?id=46121
Bug ID: 46121
Summary: display issue while using geneatique
Product: Wine
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: patrick.pochard(a)free.fr
Distribution: ---
Created attachment 62764
--> https://bugs.winehq.org/attachment.cgi?id=62764
trace I got at the time the problem happens
Hi,
While using "geneatique" a genealogy software,
I got these messages (unknown msg ) and the function I try to use does not
display anything (when it should)
Attached is part of the trace I manage to get .
I can do any test in any wine version.
This happens with wine-stable and wine-devel (3.20)
Thanks for helping
Patrick
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http://bugs.winehq.org/show_bug.cgi?id=28457
Summary: Gecko rendering of Skype login page not rendering
correctly
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xsist10(a)gmail.com
Created an attachment (id=36495)
--> (http://bugs.winehq.org/attachment.cgi?id=36495)
Wine debug output
Gecko rendering of Skype's HTML login page not rendering correctly. No HTML
formating or javascript/css applied. Unable to complete login process due to
this.
I then manually updated gecko to wine_gecko-1.3-x86.msi (from 1.1 which was
installed by default) and the issue still remained.
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http://bugs.winehq.org/show_bug.cgi?id=28549
Bug #: 28549
Summary: I can't lookup words in Youdao dictionary.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sinojelly(a)163.com
Classification: Unclassified
Created attachment 36648
--> http://bugs.winehq.org/attachment.cgi?id=36648
can not lookup words
please see attachments.
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http://bugs.winehq.org/show_bug.cgi?id=10955
Summary: Palm Desktop fixme's and errors in install and execute
Product: Wine
Version: 0.9.49.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gc11772(a)optonline.net
Created an attachment (id=9891)
--> (http://bugs.winehq.org/attachment.cgi?id=9891)
Installing palm desktop
Installing Palm Desktop, get many fixme's and a few errors.
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https://bugs.winehq.org/show_bug.cgi?id=43787
Bug ID: 43787
Summary: Infoteam OpenPCS: can't get the successful compiling
progress and results
Product: Wine
Version: 2.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wj193102(a)gmail.com
Distribution: Ubuntu
First of all, I used the system environment as shown below:
1)The operating system is Ubuntu 17.04, 32-bit;
2)The version of wine is Wine 2.16, 32-bit;
3)The version of application is Infoteam OpenPCS2006_V550
Secondly, because the application software requires .Net 1.1 frameworks and
HTML, so I install Gecko and Mono before I install the application.
Tips:I installed with Infoteam OpenPCS comes with .Net environment is not
successful, but first install Gecko and then install the software successfully.
Finally, Infoteam OpenPCS can be started in two ways: desktop shortcuts and
enter the wine command in the terminal to make calls, such as wine openpcs.exe.
I use the command "wine openpcs.exe" in the terminal to start the application.
I get the following messages:
{
fixme:reg:RegQueryInfoKeyW security argument not supported.
fixme:advapi:ImpersonateLoggedOnUser
(0xc4)fixme:netapi32:DsRoleGetPrimaryDomainInformation ((nil), 1, 0x33f410)
stubfixme:advapi:LsaOpenPolicy ((null),0x33f3b4,0x00000001,0x33f3ac)
stubfixme:advapi:LsaClose (0xcafe)
stubfixme:msvcrt:_mbscspn don't handle double character
casefixme:msvcrt:_mbscspn don't handle double character
casefixme:ieframe:PersistStreamInit_InitNew (0x12d0810)
fixme:ieframe:navigate_url Unsupported args (Flags 0x32e574 {VT_I4: 0};
TargetFrameName 0x32e564 {VT_BSTR: (null)})
fixme:advapi:GetCurrentHwProfileA (0x32b7e0)
semi-stubfixme:shell:SHCreateShellPalette
stubfixme:shell:SHGetInverseCMAP - returning bogus address for SHGetInverseCMAP
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({d001f200-ef97-11ce-9bc9-00aa00608e01}
{d001f200-ef97-11ce-9bc9-00aa00608e01} 0x32bf64)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({79eac9ee-baf9-11ce-8c82-00aa004ba90b}
{79eac9ee-baf9-11ce-8c82-00aa004ba90b} 0x1343fac)
fixme:ieframe:TargetFrame_GetFrameOptions (0x12d0844)->(0x32befc)
fixme:ieframe:DocObjectService_GetPendingUrl 0x10a9eb8 0x32c098
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32bfec)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({332c4427-26cb-11d0-b483-00c04fd90119}
{332c4427-26cb-11d0-b483-00c04fd90119} 0x32bfc4)
fixme:ieframe:ShellBrowser_QueryInterface 0x10a9eb8
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32b928
fixme:ieframe:ClientSite_GetContainer (0x12d08dc)->(0x32bfc4)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32cf34)
fixme:msimtf:DllGetClassObject ({50d5107a-d278-4871-8989-f4ceaaf59cfc}
{00000001-0000-0000-c000-000000000046} 0x32cbd8)
err:ole:apartment_getclassobject DllGetClassObject returned error 0x80040111
err:ole:CoGetClassObject no class object {50d5107a-d278-4871-8989-f4ceaaf59cfc}
could be created for context 0x401
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
2, 2: Error found/expected : IDENTIFIER/_EOF_ PROGRAM FUNCTION_BLOCK FUNCTION
GLOBAL_TYPE_BEGIN GLOBAL_PROTOTYPE_BEGIN BASIC_TYPE_BEGIN TYPE VAR VAR_GLOBAL
VAR_EXTERNAL VAR_INPUT VAR_OUTPUT VAR_IN_OUT
9, 9: Error found/expected : VORDEF_DATA_TYPE_NAME/IDENTIFIER AT END_STRUCT
COMMENT
11, 5: Error found/expected : END_STRUCT/IDENTIFIER AT END_TYPE COMMENT
fixme:treeview:TREEVIEW_PrintClient Partial Stub: (hdc=0xd019b
options=0x00000014)
fixme:msvcrt:_mbscspn don't handle double character case
fixme:msvcrt:_mbscspn don't handle double character case
fixme:shell:MLLoadLibraryW (L"shdoclc.dll",0x19c0000,2) semi-stub!
fixme:ieframe:DocHostUIHandler_GetDropTarget (0x12d08dc)
fixme:advapi:GetCurrentHwProfileA (0x32efe0) semi-stub
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({4c96be40-915c-11cf-99d3-00aa004ae837}
{6d5140c1-7436-11ce-8034-00aa006009fa} 0x32ea28)
fixme:ieframe:TargetFrame_GetFrameMargins (0x12d0844)->(0x32ea5c 0x32ea64)
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:urlmon:SecManagerImpl_ProcessUrlActionEx
(0x1343fa0)->(L"file://C:\\users\\Public\\Application Data\\infoteam
Software\\OpenPCS2006\\splhtm\\startup.htm" 00001400 0x32f144 4 (nil) 0
00000000 00000000 0x32f128) stub
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3c374a40-bae4-11cf-bf7d-00aa006946ee}
{3c374a41-bae4-11cf-bf7d-00aa006946ee}
0x10a9b78)fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3c374a40-bae4-11cf-bf7d-00aa006946ee}
{3c374a41-bae4-11cf-bf7d-00aa006946ee} 0x10a9b78)
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/ReleaseNotes.pps"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/controlx/controlx.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/timer/timer.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/visu/visu.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/perform/perform.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/ISO9000/iso9000.var"
00000000 (nil))
fixme:ieframe:UrlHistoryStg_QueryUrl
(L"file:///C:/users/Public/Application%20Data/infoteam%20Software/OpenPCS2006/samples/BookExam/BookExam.var"
00000000 (nil))
fixme:ieframe:PropertyNotifySink_OnChanged unimplemented dispid 1005
fixme:ieframe:DocObjectService_ActiveElementChanged 0x10a9eb8 0x1df54d0
fixme:ieframe:ShellBrowser_QueryInterface 0x10a9eb8
{f62d9369-75ef-4578-8856-232802c76468} 0x32eef8
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3050f4b5-98b5-11cf-bb82-00aa00bdce0b}
{b722bccb-4e68-101b-a2bc-00aa00404770} 0x1df6690)
fixme:ieframe:ClServiceProvider_QueryService
(0x12d08dc)->({3050f4b5-98b5-11cf-bb82-00aa00bdce0b}
{b722bccb-4e68-101b-a2bc-00aa00404770} 0x1df6690)
}
Meanwihle, I provide a test case to explain the problem in detail, such as:
(1)Windows XP (native):
Illustration of the picture in the attachment: native_1.png and native_2.png.
(2)Wine 32-bit WINEPREFIX (Windows XP):
Illustration of the picture In the attachment: wine_1.png.
Tips: I use the application in the Chinese locale. In the Windows XP (native),
I can get the successful compiling process of the Infoteam OpenPCS, but not in
the wine.
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https://bugs.winehq.org/show_bug.cgi?id=46528
Bug ID: 46528
Summary: Runes of magic - crash when entering item shop
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeux.comptecentral(a)gmail.com
Distribution: ---
Created attachment 63382
--> https://bugs.winehq.org/attachment.cgi?id=63382
Console ouput
Once in game (after "enter world"), clicking the item shop button causes a
crash.
Item shop isn't openning and consequently not usable..
Please see console ouput (attached).
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https://bugs.winehq.org/show_bug.cgi?id=39694
Bug ID: 39694
Summary: sttarg.h and va_list problem
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blake1024(a)gmail.com
Distribution: ---
Don't get this problem under Windows 32 or 64 bit nor 32 bit Wine. Only on 64
bit Wine.
Building with 64 bit Wine on 64 bit Linux. Have code like this:
#include <stdarg.h>
...
... vSetStringValue(object self, va_list _rest_)
{
char * fmt = va_arg(_rest_, char *);
char *buf = gGetBuf(Application);
MAKE_REST(fmt);
vsprintf(buf, fmt, _rest_);
...
}
I get this:
StatusWindow.d: In function ‘StatusWindow_ivm_vSetStringValue’:
StatusWindow.d:115:2: warning: passing argument 3 of ‘vsprintf’ from
incompatible pointer type [enabled by default]
vsprintf(buf, fmt, _rest_);
^
In file included from ../include/dynl.h:110:0,
from ../include/generics.h:55,
from StatusWindow.c:42:
/usr/include/wine/msvcrt/stdio.h:182:16: note: expected ‘__builtin_ms_va_list’
but argument is of type ‘struct __va_list_tag *’
int __cdecl vsprintf(char*,const char*,__ms_va_list);
^
Thanks.
Blake McBride
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https://bugs.winehq.org/show_bug.cgi?id=41658
Bug ID: 41658
Summary: ImpotRapide 2015 crashes
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danlizhot(a)gmail.com
Distribution: ---
Created attachment 56055
--> https://bugs.winehq.org/attachment.cgi?id=56055
ImpotRapide 2015 won't start
Le programme ir2015.exe a rencontré un problème sérieux et doit être fermé.
Nous sommes désolés pour le désagrément subi.
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https://bugs.winehq.org/show_bug.cgi?id=40439
Bug ID: 40439
Summary: digitalMaster fails to start with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richllittle(a)logsol.com
Distribution: ---
Created attachment 54191
--> https://bugs.winehq.org/attachment.cgi?id=54191
error report from wine
Ham Radio Deluxe running, when try to start digitalMaster, get error screen
with bug report request.
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http://bugs.winehq.org/show_bug.cgi?id=16766
Summary: Gothic: drawing error on initial window resize to
fullscreen (title bar)
Product: Wine
Version: 1.1.12
Platform: All
OS/Version: All
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)codemadness.org
Drawing error on initial window resize to fullscreen (title bar)
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https://bugs.winehq.org/show_bug.cgi?id=42113
Bug ID: 42113
Summary: Tonka Garage: 3D vehicle models not shown
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: Ubuntu
Created attachment 56633
--> https://bugs.winehq.org/attachment.cgi?id=56633
Paint room (Wine)
Xubuntu 14.04 x86_64, AMD Phenom 9550, GeForce GTX 750Ti with Nvidia 340.98
driver.
Windows version: Windows XP (or 95)
Wine Staging
DirectX 5 game for Win95. Summary of Wine messages:
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:d3d:wined3d_device_decref Leftover resource 0xfe6e78 with type
WINED3D_RTYPE_TEXTURE_2D (0x3).
fixme:ddraw:ddraw_surface_create Application wants to create rendering target
in system memory, using video memory instead
fixme:d3drm:d3drm_device3_SetShades iface 0xfe60b0, count 256 stub!
fixme:d3d:wined3d_device_decref Device released with resources still bound,
acceptable but unexpected.
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
These repeat more or less whenever an activity with 3D vehicles is used.
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https://bugs.winehq.org/show_bug.cgi?id=45152
Bug ID: 45152
Summary: It doesn't recieve input from some buttons of the XboX
One V2 controller
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
TESTED ON:
Cemu.exe -> Input settings > Direct input mode
http://cemu.info/
HARDWARE:
https://www.xbox.com/en-US/xbox-one/accessories/controllers/sea-of-thieves
PROBLEM:
Cemu detects every single button of the gamepad except LT and RT.
MORE INFO:
Cemu uses dinput8.
POSSIBLE CAUSES:
This is the v2 of the XBox Wireless Controller.
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https://bugs.winehq.org/show_bug.cgi?id=49534
Bug ID: 49534
Summary: Character walks backward infinitely
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: vanacksabbadium(a)disroot.org
Distribution: ---
Created attachment 67666
--> https://bugs.winehq.org/attachment.cgi?id=67666
Enter the Matrix +dinput log
I've got a blocking issue in Enter The Matrix.
The character keeps walking backwards, there's no way to move it forward, so
the game is totally unplayable.
I tried installing xinput and dinput libraries with winetricks, also using
different versions of Wine, nothing worked.
I attached my +dinput log.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=43741
Bug ID: 43741
Summary: Evochron Legacy: Saitek X52 joystick axes don't work,
related to game's Direct Input system
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
In the game Evochron Legacy, Saitek X52 axes don't work.
- X52 is recognized and fully functional (buttons & axes) in Wine Control
Panel
- In Evochron Legacy, X52 is recognized, buttons are functional, but axes are
not.
- It has been identified with the developers that it is related to the Direct
Input system used by the game.
- DLL overrides related to DirectX (DInput/DInput8) don't help or even make
things worst.
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https://bugs.winehq.org/show_bug.cgi?id=41303
Bug ID: 41303
Summary: JoyToKey has no text in the "Create profile window
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55631
--> https://bugs.winehq.org/attachment.cgi?id=55631
JoyToKey's "Create Profile" window with no text
When attempting to create a joystick profile with JoyToKey in Wine, the "Create
Profile" window doesn't display text on its buttons and in the field where you
would type in the name of a profile.
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http://bugs.winehq.org/show_bug.cgi?id=14340
Summary: Dungeon Keeper 2 crashes after 10min with unhandled page
fault
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
Created an attachment (id=14635)
--> (http://bugs.winehq.org/attachment.cgi?id=14635)
Crash log of standard debug output
Dungeon Keeper 2 crashes after working just fine for about 10 minutes. I have
experienced this twice now (out of two attempts at playing a game). I was
playing normally, and noticed no apparent trigger that caused the crash. Both
crashes happened at around 10 minutes into the game (although I didn't
accurately time them).
Using native dinput.dll due to bug 13290. Let me know if additional debug
output is required.
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https://bugs.winehq.org/show_bug.cgi?id=49983
Bug ID: 49983
Summary: Texts in the menu items of Kicad 5.1.7-1 are over the
icons.
Product: Wine
Version: 5.18
Hardware: x86-64
URL: https://kicad-pcb.org/download/windows/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 68383
--> https://bugs.winehq.org/attachment.cgi?id=68383
Screenshot showing text not placed correctly
Summary
Texts in the menu items of Kicad 5.1.7-1 are over the icons.
Prepare wine:
$ rm -rf ~/.wine/
$ wineserver -k
$ wineboot
Download program:
https://kicad-pcb.org/download/windows/https://kicad-downloads.s3.cern.ch/windows/stable/kicad-5.1.7_1-x86_64.exe
$ cd Downloads/
$ sha256sum kicad-5.1.7_1-x86_64.exe
6fa571c7ada9f5c7d5aef2c7c962ca4a51ac98ffb6077f8f9026d951f80281bb
kicad-5.1.7_1-x86_64.exe
Steps to reproduce:
1) Install the program and accept the defaults
$ wine kicad-5.1.7_1-x86_64.exe
2) Start the program:
$ wine kicad.exe
Now the main window of Kicad starts.
3) Click on file.
Now a drop[ down menu folds out. There the texts re too far to the left, they
are over the icons (see screenshot.)
My versions
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=12060
Summary: Three bugs in MilkDrop Visualization in WinAMP 5.5.2
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://download.nullsoft.com/winamp/client/winamp552_ful
l_en-us.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=11432)
--> (http://bugs.winehq.org/attachment.cgi?id=11432)
The way it looks like (red lines are painted intentionally)
1) Direct3D window is not placed withing its parent window
2) Some visualizations cause Direct3D window to be split weirdly (vertically by
two regions, then left region is split into two, and so on).
3) F1 button which has to show a help window within Direct3D window shows
garbage
Screenshot is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49984
Bug ID: 49984
Summary: Kicad 5.1.7-1 Cannot copy global symbol library table
file
Product: Wine
Version: 5.18
Hardware: x86-64
URL: https://kicad-pcb.org/download/windows/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ArchLinux
Created attachment 68385
--> https://bugs.winehq.org/attachment.cgi?id=68385
Screenschot of the error
Summary
Kicad 5.1.7-1 Cannot copy global symbol library table file
Prepare wine:
$ rm -rf ~/.wine/
$ wineserver -k
$ wineboot
Download program:
https://kicad-pcb.org/download/windows/https://kicad-downloads.s3.cern.ch/windows/stable/kicad-5.1.7_1-x86_64.exe
$ cd Downloads/
$ sha256sum kicad-5.1.7_1-x86_64.exe
6fa571c7ada9f5c7d5aef2c7c962ca4a51ac98ffb6077f8f9026d951f80281bb
kicad-5.1.7_1-x86_64.exe
Steps to reproduce:
1) Install the program and accept the defaults
$ wine kicad-5.1.7_1-x86_64.exe
2) Start the program:
$ wine kicad.exe
Now the main window of Kicad starts.
3) Click on file. -> new -> project, uncheck [] create a new directory for the
project, and choose a existing directory, and a fun name.
4) Click on "Schematic Layout editor". Now Kicads asks about the global symbol
library table. (see screenshot)
5) Click OK. Now the error "Cannot copy global symbol library table file" (see
screenshot)
6) Click OK, Now kicad gives the error "Failed to copy the file ... to ...
(error 122: insufficient buffer)"
7) Kill wine by pressing ctrl-C in the console.
My versions
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.14-arch1-1 #1 SMP PREEMPT Wed, 07 Oct 2020 23:59:46 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=39969
Bug ID: 39969
Summary: Dead Space 2 crash on error again ??
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gtzrass(a)outlook.com
Distribution: ---
Created attachment 53404
--> https://bugs.winehq.org/attachment.cgi?id=53404
Backtrace and wine debug
Dead Space 2 crashes right after executing
Tested on wine 1.3, 1.7, 1.8, 1.9 (subversion's too)
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https://bugs.winehq.org/show_bug.cgi?id=42480
Bug ID: 42480
Summary: Last 1-2 characters of strings are truncated cut off
in MLO
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: ddascalescu+wine(a)gmail.com
Distribution: ---
Created attachment 57335
--> https://bugs.winehq.org/attachment.cgi?id=57335
Last character mostly cut off
I'm using the last versions of Wine (2.1) and MLO
(https://www.mylifeorganized.net/), and wanted to report that most strings
rendered in the default font (see screenshot) have the last (half of) character
truncated.
Saw this with Wine 1.8 too, so it's not a regression.
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https://bugs.winehq.org/show_bug.cgi?id=46327
Bug ID: 46327
Summary: Wine (running War of the Rings) crashed after some
minute
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rossignolo94(a)gmail.com
Distribution: ---
Created attachment 63066
--> https://bugs.winehq.org/attachment.cgi?id=63066
PoL backtrace (War of the Rings)
I have PlayOnLinux emulating War of the Rings.
I start a new skirmish and after a few minutes it crashes.
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http://bugs.winehq.org/show_bug.cgi?id=36020
Bug ID: 36020
Summary: LEGO Lord of the Rings map not drawn - black
background; transparancy issue?
Product: Wine
Version: 1.7.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas.angerer(a)hotmail.com
Created attachment 48158
--> http://bugs.winehq.org/attachment.cgi?id=48158
Black boxes around avatars
In Lego Lord of the Rings, there seems to be a tranparancy issue, since there
are areas where there are black boxes around certain pictures. Moreover there
is a severe problem when looking at the map (screenshot attached), I suppose
this happens because of the same bug, but I'm not sure.
Screenshot 1: Black boxes around character avatars, lifes...
Screenshot 2: opening map...
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https://bugs.winehq.org/show_bug.cgi?id=42816
Bug ID: 42816
Summary: The Lord of the Rings: War in the North crashes when
attempting to start the game
Product: Wine
Version: 2.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 57880
--> https://bugs.winehq.org/attachment.cgi?id=57880
wine-2.5-226-g9e35dd1545 terminal output
When attempting to start the game called The Lord of the Rings: War in the
North either via Steam or running the game's executable directly in the
terminal, the game opens up a window for about 10 seconds or so and then
promptly crashes without leaving so much as a backtrace.
I am running the game in Windows 7 mode. When I install the game via Steam it
appears to successfully perform the first time setup steps (installing DirectX,
the Visual C redistributables). I don't have any overrides installed via
winetricks.
Wine version 2.5-226-g9e35dd1545
Please let me know if you need further info or which channels I should use when
making a log file in case the terminal output doesn't give any clues.
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https://bugs.winehq.org/show_bug.cgi?id=41229
Bug ID: 41229
Summary: Reflections look wrong in GTA VC in Windows+WineD3D8
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: b7.10110111(a)gmail.com
Distribution: ---
Created attachment 55503
--> https://bugs.winehq.org/attachment.cgi?id=55503
How it looks with wined3d8
This has been since at least wine 1.7.52 and remains true with current git
(with reverted commit from bug 41224). Attaching the screenshots.
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https://bugs.winehq.org/show_bug.cgi?id=41294
Bug ID: 41294
Summary: Enclave game bad palette quitting game on Windows 10
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: hexaae(a)gmail.com
I've created the fix at
http://steamcommunity.com/sharedfiles/filedetails/?id=418308035 for Enclave
game to solve some gfx glitches incompatibilities with modern drivers/NVidia
gfx cards.
The bug with Enclave on Windows 10 is that desktop palette will be corrupt
after you quit the game.
It happens only if you use d3d8.dll from Wine package. If you play the game
vanilla the palette on quit won't be altered.
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https://bugs.winehq.org/show_bug.cgi?id=37208
Bug ID: 37208
Summary: FreeOrion hangs when starting a quick game
Product: Wine
Version: 1.7.25
Hardware: x86
URL: https://sourceforge.net/projects/freeorion/files/FreeO
rion/FreeOrion%20Version%200.4.4/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49460
--> https://bugs.winehq.org/attachment.cgi?id=49460
terminal output
The game needs native msvcp100.dll to start, see bug #37207
>From the main menu only <Single Player> works, when you click on <Quick Start>
the game hangs with high cpu usage.
Probably the same issue arises when you try to load a previously saved game
that was created during a single player match (<Load Game> menu) or when you
host a multiplayer game from the <Multi player> menu.
The same problem with Wine 1.4.1, 1.6.2 too.
Fedora 20
Nvidia binary drivers 340.32
FreeOrion-v0.4.4-RC4-7641-Win32-Setup.exe
md5sum: 55ab2bc94ff6df77b6f5eed30f3fc8df
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https://bugs.winehq.org/show_bug.cgi?id=37167
Bug ID: 37167
Summary: IEC 61850 v2.02 example client expects
'wine_pcap_findalldevs_ex' to return adapter names in
'<protocol>://\Device\NPF_<adaptername>' format
Product: Wine
Version: 1.7.25
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 37061
--- snip ---
$ wine ./IEC61850_Example_Client.exe
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:wpcap:wine_pcap_findalldevs_ex ("rpcap://" (nil) 0x33fa64 0x33fb78):
partial stub
Can't start server: GOOSE Service failed to perform the requested action
(-73)
Stopping IEC61850 Client
Freeing IEC61850 Client
IEC61850 Client Example has ended, press enter to exit
--- snip ---
The client expects the returned adapter/interface names in following format:
<protocol>://\Device\NPF_<adaptername>
Where '<adaptername>' has usually '{GUID}' format on Windows.
It uses the adapter names returned from 'GetAdaptersInfo' to construct the
string and does 'stricmp' on 'name' member of each 'pcap_if' list entry
(returned by 'wine_pcap_findalldevs_ex') to match the entry.
Output of adapter names from Linux native:
--- snip ---
$ dumpcap -D
1. virbr0
2. tun0
3. nflog
4. nfqueue
5. em1
6. wlp4s0
7. any
8. lo (Loopback)
--- snip ---
$ sha1sum SET\ IEC61850DLLV2\ Demo.exe
72ebe36f11e4a3fb5c117db7bd6b367b4e0eb058 SET IEC61850DLLV2 Demo.exe
$ du -sh SET\ IEC61850DLLV2\ Demo.exe
1.1M SET IEC61850DLLV2 Demo.exe
$ wine --version
wine-1.7.25
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47334
Bug ID: 47334
Summary: TP-Link PowerLineUtility has page fault
Product: Wine
Version: 4.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dave(a)davehigton.me.uk
Distribution: ---
Created attachment 64659
--> https://bugs.winehq.org/attachment.cgi?id=64659
Backtrace
Following on from bug 47279, I've downloaded copies of packet.dll (32 bit and
64 bit versions) that I believe to be legitimate and copied them into the
following locations:
c:\windows\system32 and c:\windows\system (64 bit versions)
c:\windows\syswow64 (32 bit version)
Now, on double-clickinh the desktop shortcut "tpPLC", I see the basic window of
the app open up, then I get a crash with a backtrace. I'm attaching the
backtrace and zips of both versions of the DLL.
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http://bugs.winehq.org/show_bug.cgi?id=32252
Bug #: 32252
Summary: Corel Painter 12 EULA next button greyed out no matter
what
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewfulrich(a)gmail.com
Classification: Unclassified
Created attachment 42558
--> http://bugs.winehq.org/attachment.cgi?id=42558
wine output
When I run setup.exe for Corel Painter 12, it loads up and takes me to the
EULA. I can scroll to the bottom and check "I accept the terms and
conditions", but it doesn't un-grey the "Next" button so I can't continue the
setup. I am attaching the wine output. The last two lines are outputted when
I clicked the window and then the checkbox.
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http://bugs.winehq.org/show_bug.cgi?id=30760
Bug #: 30760
Summary: Crash (Unhandled page fault exception) exiting Open
Metronome (WAV version)
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: james_avera(a)yahoo.com
Classification: Unclassified
Created attachment 40278
--> http://bugs.winehq.org/attachment.cgi?id=40278
Crash trace saved from "Program Error" dialog
Open Metronome always crashes when exiting with "Unhandled exception: page
fault on read access to 0xffffffff in 32-bit code..."
See attached backtrace.txt
The program is Open Metronome 5.06 which works (no crashes) on 32-bit Windows
7.
The Wine host is Ubuntu 11.10 64-bit.
The .msi file I installed is Open_Metronome_for_Windows-WAV.msi
and can be downloaded at
http://sourceforge.net/projects/openmetronome/files/openmetronome/5.06/Open…
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https://bugs.winehq.org/show_bug.cgi?id=49433
Bug ID: 49433
Summary: MikuMikuMoving v1275 hangs on startup
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
This is a regression, introduced by
commit 42ed9797b1929fc5917bd967f7062cab953fab55
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Nov 16 21:00:08 2019 +0100
kernel32: Move EnumCalendarInfo functions to kernelbase.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Reverting fixes the issue and makes the program start up.
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https://bugs.winehq.org/show_bug.cgi?id=44336
Bug ID: 44336
Summary: PureBasic x64 IDE crashes when launching online help
("F1" key)
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: niffo(a)free.fr
Distribution: ---
Launching the online help of PureBasic with "F1" crashes the IDE (seen at least
on Wine64 1.8.7 and 2.22).
The same bug was fixed for PureBasic x86 on wine x86 1.7.x but now (or still?)
it crashes with PureBasic x64 on wine64.
(tested With PureBasic 5.61 x64)
To reproduce, you just have to download the demo version of PureBasic x64 here
: http://www.purebasic.com/download/PureBasic_Demo_x64.zip
Install it and launch the IDE then press "F1" keyboard key.
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