https://bugs.winehq.org/show_bug.cgi?id=50102
Bug ID: 50102
Summary: [5.20 regression] Starcraft fails to download cloud
settings in fullscreen mode
Product: Wine
Version: 5.20
Hardware: x86-64
URL: https://www.blizzard.com/en-us/download/confirmation?p
latform=windows&product=scr
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Regression SHA1: 859b526c81a2af841b5b7b28d06f3d782bccdab5
Distribution: ArchLinux
Since 5.20, when logging into Starcraft (either from Battle.net App, or by
manually launching the exe and clicking "Login"), after the message
"Downloading Settings" is displayed the game freezes for a moment and then
shows "Download failed".
Bisection gives:
859b526c81a2af841b5b7b28d06f3d782bccdab5 is the first bad commit
commit 859b526c81a2af841b5b7b28d06f3d782bccdab5
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:18 2020 +0200
kernelbase: Use conhost in AllocConsole.
I've compared 12cc863a4a5 and 859b526c81a, both with applied
winebuild-pe_syscall_thunks Staging patchset (needed because of bug 42741).
Startup is as follows:
1. Loading screen shows;
2. Main menu shows with the message "Authenticating";
3. Message changes to "Downloading Settings";
4. The screen goes blank for 2 seconds, like when changing resolutions;
Then on 12cc863a4a5:
5. When the screen is back up, all messages are gone and the game is fully
functional.
But on 859b526c81a:
5. When the screen is back up the game is frozen (animations in the background
are not played);
6. After another 2 seconds the message "Download failed" is displayed and the
game unfreezes. There is a rare chance that "Download failed" will not be shown
and the game just unfreezes, but most of the time the message will show up.
This is only happening in "Fullscreen" and "Windowed (Fullscreen)" modes in the
game's video settings. With "Windowed" mode, point #4 above does not apply (the
screen doesn't go blank), the game doesn't freeze and there is no "Download
failed" message.
If I enable "Emulate a virtual desktop" option (while setting the game to
fullscreen) then it's kind of in-between: the game freezes for about 5 seconds
when displaying "Downloading Settings", but after that the "Download failed"
message does not show up.
I'm using a dual-monitor setup, AMD RX 570, Arch Linux with KDE Plasma.
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https://bugs.winehq.org/show_bug.cgi?id=49467
Bug ID: 49467
Summary: Resident Evil Revelations 2 my directional pad does
not work when analogs are enabled.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Resident Evil Revelations 2 my directional pad does not work when analogs are
enabled.
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https://bugs.winehq.org/show_bug.cgi?id=38161
Bug ID: 38161
Summary: Whispering Willows has missing text for Cyrillic
alphabet
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Text is missing(just a black places) when set Ukrainian or Russian language
in-game.
Please tell, which debug channel(s) will be useful?
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https://bugs.winehq.org/show_bug.cgi?id=49690
Bug ID: 49690
Summary: winetricks dotnet35 hangs in 64-bit prefixes
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, regression, source, win64
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Distribution: ---
Regression testing points to either 8a169390c9ef4d8a43b604558c4194a052473c0c or
4478ba258e45559ac97353ab27951e84dd9865c1.
commit 8a169390c9ef4d8a43b604558c4194a052473c0c was a skip
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 30 12:01:37 2020 +0200
ntdll: Build with msvcrt.
As it fails to start when built for me as wow64:
/home/austin/dotnet-bisect/bin/wine cmd.exe /c echo '%AppData%' returned empty
string, error message "wine: failed to load
/home/austin/dotnet-bisect/lib64/wine/ntdll.dll error c0000018"
The next commit (4478ba258e45559ac97353ab27951e84dd9865c1) is broken (i.e.,
dotnet35 hangs):
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Jun 30 12:04:42 2020 +0200
ntdll: Use the standard C library names for the printf functions.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Eventually, hangs after a couple minutes with:
09b8:err:eventlog:ReportEventW L".NET Runtime version 2.0.50727.1433 - Fatal
Execution Engine Error (000006427F8A5DC8) (80131506)"
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http://bugs.winehq.org/show_bug.cgi?id=29310
Bug #: 29310
Summary: FirstClass Client 11.017 no login screen
Product: Wine
Version: 1.3.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jorgenqv(a)yahoo.com
Classification: Unclassified
Trying to get latest FirstClass client (FCC) to work in Wine 1.3.33/34
(ubuntu-wine-ppa-oneiric) with the following problems in Ubuntu 11.10 with
Unity. The same behavior in Ubuntu 10.04 LTS with Wine 1.3.31
(ubuntu-wine-ppa-lucid).
The FCC spash screen freezes when it starts. Normaly the login screen should
pop up. You then have to right-click on the upper panel FCC icon (splash then
disapear) and choose Connect. If you only click on the spash screen it
disapears.
This bug is separated from
http://bugs.winehq.org/show_bug.cgi?id=29150
as suggested in forum here:
http://forum.winehq.org/viewtopic.php?t=14283
/Jorgen
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https://bugs.winehq.org/show_bug.cgi?id=50173
Bug ID: 50173
Summary: Autocad 2005 no longer launches
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Created attachment 68690
--> https://bugs.winehq.org/attachment.cgi?id=68690
Log of errors running Autocad2005 wine v5.22
Autocad 2005 no longer launches with winehq-devel v5.22. It was working well
with v5.21, although there was an ongoing problem with dotnet20. Now it doesn't
launch at all, exiting with an unhandled exception.
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https://bugs.winehq.org/show_bug.cgi?id=50024
Bug ID: 50024
Summary: signtool.exe from Windows 7 SDK fails to find
certificates
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
CC: dmitry(a)baikal.ru
Regression SHA1: fd1be205ba7dc9691427aab4c35278e88eff081c
Distribution: ---
Note that signtool.exe needs mfc42.
zeb@terabithia$ wine makecert.exe -r -pe -ss winetest_store -n CN=kumquat2
kumquat2.cer
0024:fixme:heap:RtlSetHeapInformation 00110000 1 00000000 0 stub
0024:fixme:mssign:PvkGetCryptProv 00000000 L"Subject Key" (null) 1 (null)
L"89b748c7-e828-4eab-9d74-99785e1867e3" 01009658 0031FE10 0031FCDC stub
0024:fixme:mssign:PvkFreeCryptProv 00179e68 (null) 1 (null) stub
Succeeded
zeb@terabithia$ wine signtool.exe sign /v /s winetest_store /n kumquat2
winetest.sys
0024:fixme:heap:RtlSetHeapInformation 00000000 1 00000000 0 stub
0024:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
0024:fixme:crypt:CRYPT_RegControl CERT_STORE_CTRL_AUTO_RESYNC: stub
SignTool Error: No certificates were found that met all the given criteria.
>From some blithe debugging, I notice that what actually happens is a crash in
CRYPT_FixKeyProvInfoPointers(), masked by the try block in
CRYPT_ReadSerializedElement(). [Is it just me, or is that try block a bad
idea?] It seems that the format stored in the registry not only doesn't match
store_CRYPT_KEY_PROV_INFO—all of the pointer size fields are 32-bit—but also
uses pointers instead of offsets. From looking at the code, it doesn't seem
that we convert *back* to store_CRYPT_KEY_PROV_INFO when storing into the
registry.
I.e. the program that reports the error is signtool, but makecert appears to be
at fault.
Reverting fd1be205ba7dc9691427aab4c35278e88eff081c allows it to work, at least
the 32-bit version [though it subsequently breaks on missing mssign32
functions].
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http://bugs.winehq.org/show_bug.cgi?id=34373
Bug #: 34373
Summary: application "AirScout" does not load with Wine
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ik0oky(a)gmail.com
Classification: Unclassified
Once unfolded it cannot be loaded with Wine ver 1.6
The program can be downloaded here
http://www.dl0gth.de/software/airscout.zip
Can anybody help ?
Would love to run it with Wine in my Linux box (Ubuntu 12.04).
Thanks in advance for any tip or help to get it working.
Emilio
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https://bugs.winehq.org/show_bug.cgi?id=50211
Bug ID: 50211
Summary: Quicken crashes on start with page fault on read
access to 0x00000000
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)themudrest.com
Distribution: ---
Created attachment 68718
--> https://bugs.winehq.org/attachment.cgi?id=68718
backtrace
This has been working great for years but this week now fails to start, does
not get as far as the splash screen.
Its an old version of quicken, quicken XG
Please advise what extra information or testing is needed.
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https://bugs.winehq.org/show_bug.cgi?id=50190
Bug ID: 50190
Summary: Shockwave Projector: crash on launch
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: parker.l.reed(a)gmail.com
Distribution: ---
Created attachment 68705
--> https://bugs.winehq.org/attachment.cgi?id=68705
Backtrace of crash
Shockwave Projector Crashes on launch on 5.22 and git.
This is a regression as it worked in 5.21 and below.
What happens: crashes on launch with backtrace
Archive with the projector and test file.
Run with
wine start /unix SPR.exe slipstream.dcr
https://bluepload.unstable.life/shockwave.tar.gz
[parker@wolfcola ~/]$ sha1sum shockwave.tar.gz
8bad0e1b26b7c35306aca6eb6da5529e54b0274c shockwave.tar.gz
It will either crash or stop on a grey screen.
(The program and files are part of Flashpoint as a whole. That is their file
hosting service with the specific use case)
Tried running with WINEDEBUG=+relay but it seems to not crash with that
enabled...
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https://bugs.winehq.org/show_bug.cgi?id=50121
Bug ID: 50121
Summary: Commandos 2 - HD Remaster too dark with vulkan
renderer
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68614
--> https://bugs.winehq.org/attachment.cgi?id=68614
screenshot
fixme:shader_sm4_read_dcl_resource: Unhandled data type 0x6.
wine-5.21-69-gb940c5e7c91
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https://bugs.winehq.org/show_bug.cgi?id=48362
Bug ID: 48362
Summary: Shadwen crashes after an intro or chapter restart
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: ca0c3f770ae4fe4d535f59f2d54b4c0a531e800f
Distribution: ---
fixme:dbghelp:elf_search_auxv can't find symbol in module
err:ntdll:RtlpWaitForCriticalSection section 0x110060 "heap.c: main process
heap section" wait timed out in thread 011e, blocked by 0108, retrying (60 sec)
Full version:
Start new game -> Intro -> Crash
GOG demo version:
Start training level -> Esc -> Restart Chapter -> Crash
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http://bugs.winehq.org/show_bug.cgi?id=33488
Bug #: 33488
Summary: Print Artist 4.0 (Win 3.11/95) installer doesn't show
up
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Hello,
I am having problems getting an old copy of PrintArtist 4 to install. The AppDB
entry is at: http://appdb.winehq.org/objectManager.php?sClass=version&iId=5186
and my problem consists of that the installer seems to start up okay but
doesn't show up on my display. No error messages on console are shown and I can
hear the "Sierra-On-Line" installer sound. OS is openSUSE 64-Bit with wine
1.5.29 from repositories.
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https://bugs.winehq.org/show_bug.cgi?id=50139
Bug ID: 50139
Summary: Exact Audio Copy (EAC) 1.6 plugins not loading
(dotnet20 / dotnet40)
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
Distribution: Debian
Created attachment 68636
--> https://bugs.winehq.org/attachment.cgi?id=68636
eac 1.6 wine 5.14 log
The workaround for bug 48677 - installing native dotnet20 and dotnet40 -
stopped working in wine 5.14. Log attached. If I figure out why I can't get a
working build I can do a regression test. This line looks suspect though:
0024:err:ole:apartment_getclassobject DllGetClassObject returned error
0x8007000
2 for dll L"C:\\windows\\system32\\MSCOREE.DLL"
(There's a couple unhandled page faults, at least one is for cdrdao.exe. Also
for some wine versions EAC doesn't detect the cd drive?)
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https://bugs.winehq.org/show_bug.cgi?id=50127
Bug ID: 50127
Summary: Fonts are thin and pale
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello,
I have fonts problem with Wine 5.21. It took me some some time to figure it out
but it occurs the problem appears only with Wine 5.21. The fonts are thin and
pale in configuration windows. Applications are affected too.
Wine 5.21:
https://i.imgur.com/6c9TkoO.png
Wine 5.20:
https://i.imgur.com/915TRZF.png
As you see from the screenshots, there isn't such font problem with Wine 5.20.
The problem is here only in Wine 5.21. All previous versions are working fine.
Please help me to resolve this problem. Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=43362
Bug ID: 43362
Summary: Bethesda Net Launcher can`t download games
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zentarim(a)rambler.ru
Distribution: ---
Created attachment 58722
--> https://bugs.winehq.org/attachment.cgi?id=58722
trace
Bethesda Net Launcher can`t download games. Log (WINEDEBUG=+wininet,+winsock)
and pcap file in attachment.
Suspicious number of strings in log: 1665278-1665294
At the same time my PC (192.168.72.10) asks bethesda (52.22.240.25) "TLS
Encryption Alert" (packet 1396)
OS: Ubuntu 14.04, kernel 4.4.0-58-generic
wine: wine-2.12 (Staging)
Hardware: i7-870, 16GB RAM, GeForce GTX 560
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https://bugs.winehq.org/show_bug.cgi?id=50010
Bug ID: 50010
Summary: Deus Ex Mankind Divided crash
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roidal(a)googlemail.com
Distribution: ---
Created attachment 68422
--> https://bugs.winehq.org/attachment.cgi?id=68422
wine stdout and DXMD game log
Deus Ex Mankind Divided crashes when loading a game or the benchmark.
Mainmenu works fine after installing d3dcompiler_47 and DXVK 1.7.2 with
winetricks.
It seems to happen on actual wine-versions (5.18 and 5.19).
With wine lutris-5.7 it works fine.
https://github.com/doitsujin/dxvk/issues/1788 - here a user reported wine 5.9
working.
Sadly i can not provide that much info since i do not have much usefull output:
STDOUT and game-log is attached.
If you need more informations let me know how to gather them an i try to
provide.
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https://bugs.winehq.org/show_bug.cgi?id=49892
Bug ID: 49892
Summary: WINE 5.17 never ending loop on "Setting up the windows
environment..." ( Android-x86 OS running on PC)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: hejazi23(a)yahoo.com
CC: dimesio(a)earthlink.net
Hello there
WINE 5.17 never ending loop on "Setting up the windows environment..."
( Android-x86 OS running on PC)
while I did not have this problem with old version 5.0 on this machine
first I tryed to update the old version and after that
I did completly uninstalled the old version and then reinstaled the
new one but it did not help
thanks for your great service
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https://bugs.winehq.org/show_bug.cgi?id=48850
Bug ID: 48850
Summary: Mafia: The City of Lost Heaven videos playing in pink
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66767
--> https://bugs.winehq.org/attachment.cgi?id=66767
screenshot
err:quartz:CheckCircularConnection Checking filtergraph returned 80040231,
something's not right!
err:quartz:avi_decompressor_sink_Receive Error occurred during the
decompression (fffffffc)
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https://bugs.winehq.org/show_bug.cgi?id=45404
Bug ID: 45404
Summary: LEGO Rock Raiders crashes early on launch
Product: Wine
Version: 3.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anowlcalledjosh(a)gmail.com
Distribution: ---
Created attachment 61717
--> https://bugs.winehq.org/attachment.cgi?id=61717
Terminal output of the crash
LEGO Rock Raiders crashes early on launch (before the DDI splash screen) since
commit a89fdd58ecbd2d1e40ef2d9e00ead0d707601637 "ntdll: Run the entire thread
initialization code on the thread stack on i386.".
Reproduction steps:
1) Install LEGO Rock Raiders (must use an NT 4.0 wineprefix to make the DRM
work, and do not accept to install DirectX 6).
2) Launch it.
3) Observe that it crashes before the DDI splash screen.
On the previous commit (8b2f58634378a2d74a5d68d689c95dd8925d84ba
"shell32/tests: Simplify existing tests and add more tests for Progman DDE."),
the DDI splash screen and the animated loading screen are both displayed,
whereas on more recent commits, the game crashes before the DDI splash screen.
This is not a duplicate of bug 39346 or bug 44134; this crash happens earlier,
and happens even with the d3drm winetrick that works around those bugs.
I am using Ubuntu 16.04 on amd64 architecture.
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https://bugs.winehq.org/show_bug.cgi?id=50114
Bug ID: 50114
Summary: Battle.net App hangs when opening web links
Product: Wine
Version: 5.20
Hardware: x86-64
URL: https://www.blizzard.com/download/confirmation?product
=bnetdesk
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Regression SHA1: 859b526c81a2af841b5b7b28d06f3d782bccdab5
Distribution: ArchLinux
When clicking any object (link/image) in Battle.net App that would open a web
page, the app hangs indefinitely.
Bisection result:
859b526c81a2af841b5b7b28d06f3d782bccdab5 is the first bad commit
commit 859b526c81a2af841b5b7b28d06f3d782bccdab5
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:18 2020 +0200
kernelbase: Use conhost in AllocConsole.
There are no new messages in (default) Wine log when the link is clicked.
Might be connected to bug 50064 and bug 50102.
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https://bugs.winehq.org/show_bug.cgi?id=42152
Bug ID: 42152
Summary: eFax Messenger 4.4: hangs during installation
Product: Wine
Version: 2.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: littlesincanada(a)yahoo.co.uk
Distribution: ---
Created attachment 56724
--> https://bugs.winehq.org/attachment.cgi?id=56724
Debug output from installer
During installation of eFax Messenger, installer hangs after it says that it is
updating registry.
Trace output attached.
Installed with Wine 2.0-rc3 in Linux Mint 18.1 x86_64 using wine-builds PPA,
wine-staging.
Free download available here:
https://www.efax.ca/efax-help-center/efax-messenger/download-efax-messenger
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https://bugs.winehq.org/show_bug.cgi?id=50175
Bug ID: 50175
Summary: Path of Exile: some Cyrilic and Hungul text is missing
since Wine 5.20
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
Regression SHA1: 5bdc6e0fe64222d8d7d383616f5e230928af011a
Distribution: ---
Created attachment 68693
--> https://bugs.winehq.org/attachment.cgi?id=68693
(from left to right) Cyrilic, Hungul, Thai (top down) Before, After
I did not fully understand the problem for its detailed description, but I have
already finished bisecting.
Several patches were adopted that day aimed at working with gdi32, but only the
last one gives this effect:
2d15ea5012e1fbd9e16a86c69d68b587128832ed good
5bdc6e0fe64222d8d7d383616f5e230928af011a bad
It looks like all the Cyrilic/Hungul symbols (except those on the buttons) are
missing and/or do not take up space.
I attach a picture that displays the "same" graphic element, in different
in-game localizations on different versions of wine.
**Thai hasn't properly worked before, but I decided to include it in the image
as it looks like the problematic commit is affecting its behavior too.
I recognized the font as FrizQuadrataITC that was used for Cyrillic text.
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https://bugs.winehq.org/show_bug.cgi?id=49838
Bug ID: 49838
Summary: Backtraces no longer contain symbols
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, regression, source, testcase
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: dmitry(a)baikal.ru
CC: jacek(a)codeweavers.com
Distribution: ---
Created attachment 68177
--> https://bugs.winehq.org/attachment.cgi?id=68177
test winelib app (source + binary)
Attached archive contains simple console test with pre-built binary that
intentionally crashes in its main(). Starting with the following commit
cf6bbb96d0417b0a86d06c4b000592e4c870b5ee is the first bad commit
commit cf6bbb96d0417b0a86d06c4b000592e4c870b5ee
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Apr 6 19:43:35 2020 +0200
dbghelp: Build with ucrtbase.
Signed-off-by: Jacek Caban <jacek(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
Wine no longer provides symbolic info in the backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=47557
Bug ID: 47557
Summary: hid_test.exe crashes with RealFlight interface module
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: dmlb2000(a)gmail.com
Distribution: ---
Created attachment 64943
--> https://bugs.winehq.org/attachment.cgi?id=64943
WINEDEBUG=+hid,+plugplay output log
I'm trying to get RealFlight RC 7.5 to work on wine.
Seems like hid_test.exe is crashing I'd like some help debugging it.
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https://bugs.winehq.org/show_bug.cgi?id=40322
Bug ID: 40322
Summary: Alone 4 explorer /desktop crash
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 53974
--> https://bugs.winehq.org/attachment.cgi?id=53974
Alone4Backtrace
Hello Everyone,
Alone 4 crashes if used with wine explorer /desktop
wine explorer /desktop=NFSU,1024x768 '/mnt/sda3/Games/PC/Alone in the
Dark/alone4.exe'
Game works if you remove explorer /desktop.
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https://bugs.winehq.org/show_bug.cgi?id=49996
Bug ID: 49996
Summary: dxdiag fails to run without native dxdiagn.dll (Error:
DXDIAGN.DLL is out of date)
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Followup to #1429, which was closed as a metabug.
In 5.9, running wine dxdiag pops up a error dialog saying:
Error: DXDIAGN.DLL is out of date
note: winetricks dxdiag installs native dxdiag, so make sure to set it back to
builtin if installing dxdiag that way.
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https://bugs.winehq.org/show_bug.cgi?id=50217
Bug ID: 50217
Summary: Since wine 5.19 does not work TCP/IP game Heroes of
Might and Magic 3
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kudraigor29(a)gmail.com
Distribution: ---
Since wine 5.19 does not work TCP/IP game Heroes of Might and Magic 3
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https://bugs.winehq.org/show_bug.cgi?id=49532
Bug ID: 49532
Summary: Winetricks -q dotnet45 does not work
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Since update of wine-5.12,dotnet45 fails to install (looks like installer
entered in an infinite loop).
As dotnet45 does not install with wine only (needs winetricks) I was unable to
perform a regression test.
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https://bugs.winehq.org/show_bug.cgi?id=49471
Bug ID: 49471
Summary: Metal Gear Solid 2 crashes at startup.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Created attachment 67579
--> https://bugs.winehq.org/attachment.cgi?id=67579
MGS2_backtrace.txt
Metal Gear Solid 2 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=50084
Bug ID: 50084
Summary: Wargaming.net Game Center can't install updates since
wine 5.19
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: magist3r(a)gmail.com
Regression SHA1: 48e88074cdd09513164f8669b270d13425f4584c
Distribution: SUSE
Created attachment 68547
--> https://bugs.winehq.org/attachment.cgi?id=68547
wine log
Hi.
I've bisected the issue:
48e88074cdd09513164f8669b270d13425f4584c is the first bad commit
commit 48e88074cdd09513164f8669b270d13425f4584c
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Sep 28 16:20:43 2020 +0200
kernel32: Remove the setting of the computer name keys.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/computername.c | 153 -----------------------------------------
dlls/kernel32/kernel_main.c | 3 -
dlls/kernel32/kernel_private.h | 3 -
3 files changed, 159 deletions(-)
Maybe this error in the log is related:
03c0:err:rpc:rpcrt4_ncalrpc_handoff Failed to retrieve the computer name, error
2
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https://bugs.winehq.org/show_bug.cgi?id=49386
Bug ID: 49386
Summary: LINE unable to use microphone
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mmdevapi
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 67449
--> https://bugs.winehq.org/attachment.cgi?id=67449
last log with error
LINE unable to use microphone due to some function is stub
This is happened very long time.
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https://bugs.winehq.org/show_bug.cgi?id=45114
Bug ID: 45114
Summary: Dai-Senryaku Perfect3: Not visible combat scene.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: whatisthis.sowhat(a)gmail.com
Distribution: ---
When playing "Dai-Senryaku Perfect3.0", weapon's combat scenes called "REAL
FIGHT"(リアルファイト) are not drawn (or starting to draw is very later and shorter).
Product page (written in Japanese):
https://www.ss-alpha.co.jp/products/dsperfect3.html
Playing sample:
https://www.ss-alpha.co.jp/products/dsperfect3/download.html
This issue cause both GDI and OpenGL.
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https://bugs.winehq.org/show_bug.cgi?id=44159
Bug ID: 44159
Summary: I was trying to use an English language portal to a
Chinese bank's website. Failed at login.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dwfriedman2000(a)gmail.com
Distribution: ---
Created attachment 59919
--> https://bugs.winehq.org/attachment.cgi?id=59919
Bug log
The website gave me a pop-up window for English language log-in. The site uses
a pseudo-USB key, a Windows app that emulates the dongle and allows passwords.
When I tried to download it, Wine crashed. I installed the program using Wine,
but I'm sure the dependencies are all wrong.
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https://bugs.winehq.org/show_bug.cgi?id=43967
Bug ID: 43967
Summary: Not able to install Nitro Pro 10
Product: Wine
Version: 2.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ishanbora710(a)gmail.com
Distribution: ---
Created attachment 59618
--> https://bugs.winehq.org/attachment.cgi?id=59618
Nitro Pro 10 is not installed
Not able to install Nitro Pro 10
Extraction of setup files is completed. However installation failed. Used a
Nitro Pro 10 version
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https://bugs.winehq.org/show_bug.cgi?id=43892
Bug ID: 43892
Summary: itunes 10 plante
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: marie.carat(a)wanadoo.fr
Distribution: ---
Created attachment 59509
--> https://bugs.winehq.org/attachment.cgi?id=59509
rapport de plantage
itunes 10 plante au demarage
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https://bugs.winehq.org/show_bug.cgi?id=44721
Bug ID: 44721
Summary: GetFullPathName return path
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: markau0(a)lycos.com
Distribution: ---
I ran the GetFullPathName code example from the Microsoft site
https://msdn.microsoft.com/en-us/library/windows/desktop/aa364963(v=vs.85).…
and Vista returns
The full path name is: c:\windows\notepad.exe
The short name for c:\longdirectoryname is c:\LONGDI~1
The long name for c:\LONGDI~1 is c:\longdirectoryname
and Wine 3.3 returns
The full path name is: c:\windowsnotepad.exe
The short name for c:\longdirectoryname is c:\LONG~TX4
The long name for c:\LONG~TX4 is c:\longdirectoryname
The full path name is: c:\windows\notepad.exe
The full path name is: c:\windowsnotepad.exe
do not seem to match.
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https://bugs.winehq.org/show_bug.cgi?id=42800
Bug ID: 42800
Summary: Its repeated, regullary bug for opening Irfan View 4
under Wine / Linux Mint 17
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: skycor49(a)gmail.com
Distribution: ---
Created attachment 57831
--> https://bugs.winehq.org/attachment.cgi?id=57831
Error report of opening Thumbnails of Irfan View 4. under Wine, Linux Mint 17
Use Wine 1.7 under Linux Mint and installed Irfan View (4), that sometime,
crashes, at new session, after opening whith ”T” shortcut, Thumbnails display.
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https://bugs.winehq.org/show_bug.cgi?id=49475
Bug ID: 49475
Summary: Grandia 2 crashe if you hit back on save/load screen.
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Grandia 2 crashe if you hit back on save/load screen. Here is a backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=37543
Bug ID: 37543
Summary: Stickies 8.0 - visual glitches
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jfbxehupf(a)jadamspam.pl
Distribution: ---
Created attachment 49964
--> https://bugs.winehq.org/attachment.cgi?id=49964
Last line cut
There are problems:
1. last line is cut in the middle
2. after removing content and adding it again, I' having less than full width
available (it seems to wrap too early)
3. when receiving links in stickies from other people there's no content
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http://bugs.winehq.org/show_bug.cgi?id=32036
Bug #: 32036
Summary: RSLogix5000 v16 Runtime Error
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://http://www.rockwellautomation.com/rockwellsoftw
are/design/rslogix5000/demo.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: JosephHenryBlack(a)yahoo.co.nz
Classification: Unclassified
Created attachment 42224
--> http://bugs.winehq.org/attachment.cgi?id=42224
Rockwell Automation Software Setup.log text
wine-1.5.15-249-g8392a85
Note in link provided, version 17 is only available. v16 may be obtained from
Rockwell distributors if requested.
For those interested to play with RSLogix
setting oleaut32 to native will no longer install. With native dotnet1.1 it
gets a fair way.
This sometimes fails..
install of Rockwell Automation Drives PowerFlex 7 Module Profiles
[dvd path]\ENU\RSLogx5k\MP\RADrives\RADrives_PF7.msi
The terminal output near this time has
err:rpc:I_RpcGetBuffer no binding
SERVICE_NAME: RNADiagnosticsService
TYPE : 20 WIN32_SHARE_PROCESS
STATE : 2 START_PENDING
(STOPPABLE,NOT_PAUSABLE,ACCEPTS_SHUTDOWN)
WIN32_EXIT_CODE : 0 (0x0)
SERVICE_EXIT_CODE : 0 (0x0)
CHECKPOINT : 0x0
WAIT_HINT : 0x0
err:rpc:I_RpcReceive we got fault packet with status 0x3e6
fixme:msi:MsiOpenPackageExW dwOptions 00000001 not supported
snip
fixme:msi:MsiOpenPackageExW dwOptions 00000001 not supported
fixme:msi:load_progid Unknown class L"ECFA29AF-676B-49BD-AA7A-4489663D6B6C"
err:msi:iterate_load_verb Verb unable to find loaded extension L"dro"
or
err:ntdll:RtlpWaitForCriticalSection section 0x16c06c "bitblt.c: surface" wait
timed out in thread 001b, blocked by 001e, retrying (60 sec
err:seh:setup_exception_record stack overflow 824 bytes in thread 001b eip
b74b964d esp 00240ff8 stack 0x240000-0x241000-0x340000
snip
err:msi:iterate_load_verb Verb unable to find loaded extension L"dxc"
err:ntdll:RtlpWaitForCriticalSection section 0x1f67bc "bitblt.c: surface" wait
timed out in thread 0035, blocked by 003c, retrying (60 sec)
err:seh:setup_exception_record stack overflow 1504 bytes in thread 0035 eip
7bc3f6c8 esp 00240d50 stack 0x240000-0x241000-0x340000
But if it gets past this, it fails with:
This application has requested the Runtime to terminate it in an unusual way.
Install log files MPI.log:
MPSetup:Setup operations complete. Performed 26 operations of 26 scheduled
FactoryTalkActivationClient v2.log
InstallProduct return code for [FactoryTalk Activation Client v2.00.01] was 0
Rockwell Automation Software Setup.log
Installs Acrobat Reader 7 and then messes up the log file
CustomActionData 3: IMM_SUCCESS;C:\Program Files\Adobe\Acrobat
7.0\;Software\Adobe\Acrobat Reader\;
[mentions to defrag]
5;Optimizing performance ...;Completed [1]% of process;
NOTE: Installation was successful. However, because your hard drive is
fragmented, this application may not be able to launch as quickly as possib
[..]
1: DefragmentFiles 2: Defragmention process was invoked
[snip]
1: SetOptimizationStatus 2: Starting custom action 3: 4: 5:
1: SetOptimizationStatus 2: Ending custom action 3: 4: 5:
[and then the rest of the log is unreadable to the end of the file.. eg:]
\00-\00l\00e\00v\00e\00l\00 \00l\00o\00g\00:\00
\00I\00n\00v\00e\00n\00t\00o\00r\00y\00:\00 \00 \00 \00 \00
\00F\00e\00a\00t\00u\00r\00
I will try and add a terminal log later tonight but please let me know if I can
provide any other debug logs.
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https://bugs.winehq.org/show_bug.cgi?id=48202
Bug ID: 48202
Summary: RedDragon app crashes on startup
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 7Cattac(a)gmail.com
Distribution: ---
Created attachment 65838
--> https://bugs.winehq.org/attachment.cgi?id=65838
Output log + crash
RedDragon app crashes on startup.
Installer from the official website:
https://redragonusa.com/storage/DjOwPv1QxX1FBsqxDalLh8C8gDyZTmM2jjCHc0bE.rar
Didn't installed anything with winetricks yet.
Wine-staging 4.20
5.3.13-arch1-1
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https://bugs.winehq.org/show_bug.cgi?id=50223
Bug ID: 50223
Summary: Wine stable app not oppening, prohibitory symbol over
the icon
Product: Wine
Version: 5.0
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charlotte.guillard(a)gmail.com
On MacOS 10.15.1 (Catalina), with XQuartz-2.7.11 installed.
Wine version installed: winehq-stable-5.0
Here is the error message:
"Wine Stable" needs to be updated
The developer of this app need to update it to work with this version of macOS.
Contact the developer for more information.
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https://bugs.winehq.org/show_bug.cgi?id=50212
Bug ID: 50212
Summary: GOG Galaxy - black screen
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 68720
--> https://bugs.winehq.org/attachment.cgi?id=68720
wine-5.22 terminal log
GOG Galaxy client shows a black square instead of a window.
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http://bugs.winehq.org/show_bug.cgi?id=31098
Bug #: 31098
Summary: 115 Udown can't work since I installed it
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
I downloaded http://pc.115.com/download/115UDown_3.2.8.15.exe then installed it
on my fedora 16.But I can't launch it and I know nothing about how to solve it.
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https://bugs.winehq.org/show_bug.cgi?id=50146
Bug ID: 50146
Summary: Rekordbox 6.3.0 gives error when started
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pander(a)users.sourceforge.net
Distribution: ---
Created attachment 68652
--> https://bugs.winehq.org/attachment.cgi?id=68652
Error on screen
After installation of Rekordbox 6.3.0, the application results in an error when
started. Installer can be downloaded from https://rekordbox.com/en/download/
The same error occurs on Ubuntu Groovy 20.10 wine, wine-stable from winehq's
repo and winehq-devel from winehq's repo. All installs were fresh and
independent.
The terminal command and output is:
$ wine ~/.wine/drive_c/Program\ Files/Pioneer/rekordbox\ 6.3.0/rekordbox.exe
INTEL-MESA: warning: Performance support disabled, consider sysctl
dev.i915.perf_stream_paranoid=0
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:dwrite:opentype_decode_namerecord handle NAME format 1
00cc:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00cc:fixme:dxgi:DXGID3D10CreateDevice Ignoring flags 0x20.
00cc:fixme:d2d:d2d_d3d_create_render_target Ignoring render target usage 0x2.
00cc:fixme:dwrite:dwritefactory_CreateMonitorRenderingParams (0x1): monitor
setting ignored
00cc:fixme:win:RegisterTouchWindow (000000000001005A 00000000): stub
00cc:fixme:msg:ChangeWindowMessageFilterEx 000000000001005A 233 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 000000000001005A 4a 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 000000000001005A 49 1
0000000000000000
00cc:fixme:win:RegisterTouchWindow (0000000000010060 00000000): stub
00cc:fixme:msg:ChangeWindowMessageFilterEx 0000000000010060 233 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 0000000000010060 4a 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 0000000000010060 49 1
0000000000000000
00cc:fixme:win:RegisterTouchWindow (0000000000020060 00000000): stub
00cc:fixme:msg:ChangeWindowMessageFilterEx 0000000000020060 233 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 0000000000020060 4a 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 0000000000020060 49 1
0000000000000000
0118:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFFFFFFFFFA,
00000000030EFE10
00cc:fixme:pulse:AudioSessionControl_RegisterAudioSessionNotification
(0x8bffdc0)->(0x8bffe00) - stub
00cc:fixme:pulse:AudioSessionControl_RegisterAudioSessionNotification
(0x8c05480)->(0x8c054c0) - stub
01c0:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Pro Audio",000000000E8FFA80):
stub
01c0:fixme:avrt:AvSetMmThreadPriority (0000000012345678)->(0) stub
00cc:fixme:win:RegisterTouchWindow (000000000001006C 00000000): stub
00cc:fixme:msg:ChangeWindowMessageFilterEx 000000000001006C 233 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 000000000001006C 4a 1
0000000000000000
00cc:fixme:msg:ChangeWindowMessageFilterEx 000000000001006C 49 1
0000000000000000
0104:fixme:shell:SHOpenFolderAndSelectItems 0x8cd6770 0 (nil) 0x0: stub
0104:fixme:shell:SHOpenFolderAndSelectItems 0x8c702b0 0 (nil) 0x0: stub
00cc:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
(nil)
In the attachment can be seen what appears on the screen. The window with the
error can only be seen as a preview in the window task switcher.
I managed a few times to open the report bug dialog, but details of the problem
did not appear after waiting a long time.
See also
https://appdb.winehq.org/objectManager.php?sClass=application&iId=12290
Please let me know if more information is needed or what is a fix or
workaround.
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https://bugs.winehq.org/show_bug.cgi?id=49550
Bug ID: 49550
Summary: `winetricks -q sandbox dirac` gives an unusable window
(winetricks-test)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Regression SHA1: 0a12f258690b46f996b4890837ffdb4cea94ba70
Distribution: ---
Similar to 49421, reproducible with:
winetricks --no-isolate -q sandbox dirac
The window doesn't show if sandbox is used, instead you get a window that's
roughly 15x50 pixels (rough guess, didn't measure) that doesn't respond to
autohotkey.
commit 0a12f258690b46f996b4890837ffdb4cea94ba70
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Apr 17 12:39:15 2020 +0200
gdi32: Use Windows paths to read Wine font directories.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
sandbox removes the Z:\ -> symlink, disables Desktop/other symlinks in home,
disables $WINEPREFIX/.update-timestamp, and lastly disables unixfs.
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https://bugs.winehq.org/show_bug.cgi?id=49421
Bug ID: 49421
Summary: `winetricks -q ffdshow` throws an access violation in
usp10.dl (winetricks-test)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: da604dce3493cbd79a201cf0d1885c848c10eac4
Distribution: Gentoo
Note: I've only been able to reproduce this when running winetricks-test; I
suspect it's related to `winetricks sandbox`, though running that beforehand
outside of winetricks-test doesn't reproduce the bug. Marking "UNCONFIRMED"
accordingly.
This is a regression, introduced by:
da604dce3493cbd79a201cf0d1885c848c10eac4 is the first bad commit
commit da604dce3493cbd79a201cf0d1885c848c10eac4
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Apr 17 12:39:01 2020 +0200
gdi32: Use Windows paths in add/remove_font_resource().
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/gdi32/freetype.c | 152 ++++++++++++++++++++------------------------------
1 file changed, 60 insertions(+), 92 deletions(-)
Running the installer with /silent runs it in quiet mode. It appears to install
fine, but during installation, a message box appears showing:
Access violation at address 00E2A834 in module 'usp10.dll'. Read of address
00000068.
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http://bugs.winehq.org/show_bug.cgi?id=30627
Bug #: 30627
Summary: Appending text to a large richedit is very slow
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Although the pathological case reported in bug 30614 is now fixed,
all is not yet well.
When repeatedly appending lines, builtin riched20 starts out about 3x slower
than native, and at 40k lines, is about 10x slower than native.
This is painful for long-running apps that use richedit for verbose logs.
(Measured with the attached program and today's git on my i5,
appending 1000 lines to an empty richedit control takes
builtin hidden: 907 ms
builtin visible: 4862 ms
native hidden: 368 ms
native visible: 4530 ms
Appending 1000 lines to a richedit control which already contains 40000 lines
takes:
builtin hidden: 22169 ms
builtin visible: 33002 ms
native hidden: 1750 ms
native visible: 4807 ms )
Building wine's riched20 with -O1 -fno-inline and profiling with 'perf' shows
62.60% ME_WrapMarkedParagraphs
12.07% ME_PaintContent
9.99% ME_InvalidateMarkedParagraph
at 50k lines.
Initial inspection seems to show that most of the time in
ME_WrapMarkedParagraphs is in the function itself, not in any
called functions.
Adding trace statements to all callers of ME_WrapMarkedParagraphs, I see
one call during EM_EXSETSEL:
ME_Repaint Calling ME_WrapMarkedParagraphs
and four calls during EM_REPLACESEL:
ME_UpdateRepaint Calling ME_WrapMarkedParagraphs
ME_UpdateScrollBar Calling ME_WrapMarkedParagraphs
ME_Repaint Calling ME_WrapMarkedParagraphs
ME_UpdateScrollBar Calling ME_WrapMarkedParagraphs
This is the case whether the window is hidden or not.
Bug 13355 (which Dylan says is separate, since it's about richedit
being slow on a single large call to WM_SETTEXT) suggests in comment 14
ways to remove some redundant calls to ME_WrapMarkedParagraphs,
and to let one of them return early.
In addition to those ideas, for this bug, it would be useful if
ME_WrapMarkedParagraphs (and ME_InvalidateMarkedParagraph) could
avoid making a linear scan across all paragraphs.
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https://bugs.winehq.org/show_bug.cgi?id=39773
Bug ID: 39773
Summary: File->Open slowdown caused by desktop.ini checks
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
To reproduce this you will need two Linux machines, a Samba server and a Samba
client.
On the Samba server:
* Create a directory with lots of subdirectories and files:
mkdir smbdir
cd smbdir
for i in `seq 1 200`;do mkdir sub$i; done
for i in `seq 1 200`;do touch file$i; done
* Export smbdir through Samba. (alternatively you could export '/' and use
'/usr/lib' as a replacement for smbdir)
On the Samba client:
* Mount the Samba share. You can either do it by adding a /etc/fstab line like:
//MYSERVER/smbdir /mnt/smbdir cifs
rw,username=MYLOGIN,password=MYPASSWORD,domain=MYDOMAIN 0 0
Or by starting Nautilus in GNOME, clicking on '+Other Places' -> Windows
network... using GVFS. Note that in this case you'll have to work around the
colon in the mount point filename (see bug 34868).
* Slow down the network connection using a command like this:
tc qdisc add dev eth0 root netem delay 10ms
* Check the above line is effective by running:
ping MYSERVER
The rtt should be around 10ms.
* cd /mnt/root/
wine notepad
* Open the File->Open dialog, navigate to the smbdir folder exported through
Samba.
* BUG: The initial display will be slow and scrolling through the many
subfolders will be very slow.
* Change the file mask to '*.*'.
* Scroll all the way to the right so only files are visible. As long as only
files are visible scrolling should then be very fast!
* Finally change the rtt to 0ms on the Samba server and check that the RTT is
under 1ms.
* Now test again notepad's File->Open dialog and everything should be
reasonably fast.
The problem is that whenever File->Open displays a folder in the open file
dialog it checks whether it contains a desktop.ini file to display the right
icon. That's not cached, thus incurring a few file lookups per folder
displayed. For local file systems that's fast enough but on network shares with
a non-trivial RTT the speed impact is significant. A 10+ ms RTT makes the
dialog essentially unusable.
Note that when displaying a filename we have everything in the cache so
redisplays are lightning fast and track the mouse.
Also Microsoft Office has the same problem even though it does not use the
standard comdlg32 dialog (though that may depend on the Windows version being
emulate). On Windows Microsoft Office suffers no slowdown in this situation.
What this means is that the standard common dialog is probably the wrong level
for fixing this.
Hacking SHELL32_GetCustomFolderAttributeFromPath() in shell32 to just return
FALSE speeds things up greatly. The display still lags a bit behind the mouse
so that there may be some residual file lookups or other slowdowns but it's
still night and day.
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https://bugs.winehq.org/show_bug.cgi?id=41234
Bug ID: 41234
Summary: FreeGate 7.59 does not run on the latest versions of
some distros
Product: Wine
Version: 1.9.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: caminostro3(a)gmail.com
Distribution: Fedora
Created attachment 55521
--> https://bugs.winehq.org/attachment.cgi?id=55521
Terminal output of wine running freegate 7.59
I tried running Freegate 7.59 (Latest version) on Fedora 23, Linux Mint 17, and
Ubuntu 16.04. The first dialogs asking for EULA agreement and some options
appear, but the main window does not. The terminal output of running this
application with wine 1.9.12 on Fedora 23 is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45383
Bug ID: 45383
Summary: Xanadu Next: movies not working (avi/MPEG-4 (XviD))
Product: Wine
Version: 3.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 61699
--> https://bugs.winehq.org/attachment.cgi?id=61699
Xanadu Next wine-3.11
Black screen instead of movies.
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https://bugs.winehq.org/show_bug.cgi?id=46216
Bug ID: 46216
Summary: Lords of the Fallen needs
ThreadEnableAlignmentFaultFixup
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Spamming output after launching:
fixme:thread:NtSetInformationThread info class 7 not supported yet
wine-3.21-114-g1582ae6b04
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http://bugs.winehq.org/show_bug.cgi?id=26541
Summary: Dragon Saga doesn't start
Product: Wine
Version: 1.3.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Installing DragonSagaInstaller-0.1.29-20110216.msi
went fine, but
$ cd ~/.wine/drive_c/Program Files/Gravity/Dragon Saga
$ wine Release/DragonSaga.EXE
fails like this:
fixme:ntdll:NtQueryInformationProcess (process=0xffffffff) Unimplemented
information class: ProcessDebugFlags
Unhandled exception: privileged instruction in 32-bit code (0x0123980c).
Backtrace:
=>0 0x0123980c in dragonsaga (+0xe4980c) (0x0032fea0)
1 0x7edaa2fc call_process_entry+0xb() in kernel32 (0x0032feb8)
2 0x7edac593 start_process+0x52(peb=0x1) [dlls/kernel32/process.c:1086] in
kernel32
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http://bugs.winehq.org/show_bug.cgi?id=28089
Summary: exception handling code touches stack for exceptions
handled by the debugger
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bernhardloos(a)googlemail.com
Created an attachment (id=35971)
--> (http://bugs.winehq.org/attachment.cgi?id=35971)
a hack to work around the problem
Wine places the CONTEXT and EXCEPTION_RECORD structures onto the stack past ESP
during the unix signal handler and continues with most of the exception
handling code outside of the signal handler. Unfortunately and contrary to
windows behavior the debugger gets notified only after this happens. Windows
doesn't touch the stack at all, if the exception is handled by the debugger.
This makes it very hard to single step trough code which keeps useful data past
ESP (securom 8 for example).
it's easy to show with this small test:
void foo()
{
char *x = 0, *y = 0, *from = 0, *to = 0;
char c;
x = &c;
y = &c - 500;
while (y != x)
*y++ = 0x55;
c = 0x77; /* single step a few times here */
y = &c - 500;
while (y != x)
{
if (*y != 0x55)
if (from)
to = y;
else
from = y;
y++;
}
/* to and from shoudl be NULL */
}
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https://bugs.winehq.org/show_bug.cgi?id=43567
Bug ID: 43567
Summary: Vietcong - game crashes during radiocalls
Product: Wine
Version: 2.14
Hardware: x86-64
URL: http://www.moddb.com/games/vietcong/downloads/vietcong
-singleplayer-demo
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: havran.jan(a)email.cz
Distribution: ArchLinux
Created attachment 58977
--> https://bugs.winehq.org/attachment.cgi?id=58977
Vietcong - terminal log
Vietcong crashes when radiocall icon is shown. This bug is also reproduciable
on Windows > Vista, but it works on Windows XP. There exists community tool:
VCStarter, which fixes this for newer Windows and also for Wine. I have spoke
with VCStarter creator and he told me that the game uses some dirty assembler
in that part (maybe part of anticheat protection or no-cd crack?). I have
doubts if it is really Wine bug, but since this game works on Windows <= XP, it
should also work on Wine (with Win XP compatibility).
PS: You will not be able tu run this game probably because of bug #9337. As a
workaround, you can use VCStarter (version 1.7 only, older versions did not fix
the bug) or patch from bug #39057 - all this is described in bug #9337
PPS: While patch from bug #39057 fixes bug #9337 crashing for all Vietcong
versions, VCStarter works only with Vietcong 1.60 (so it does not work with
Vietcong demo version).
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https://bugs.winehq.org/show_bug.cgi?id=50171
Bug ID: 50171
Summary: 32-bit PE entry point no longer called through
BaseThreadInitThunk() assembly wrapper when Wine is
built with LLVM MinGW
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while investigating bug 28332 I found a regression introduced by
https://source.winehq.org/git/wine.git/commitdiff/0c631ebb2354334eaf309bc07…
("kernel32: Build with msvcrt.").
With 32-bit kernel32 cross-compiled to PE format, the stack on app entry point
is now aligned to 16-byte boundary. This makes the game from bug 28332
"magically" work while the 32-bit non-PE kernel32 causes a crash (expected due
to Wine quartz bug).
https://bugs.winehq.org/show_bug.cgi?id=28332#c17
The stack alignment from entry point, including selected functions from the
call chain up to alloca() caller.
--- snip ---
EIP | PE ESP | non-PE ESP | comment
0x42D5E3 | 0x31FF60 +00 | 0x31FF44 +00 | entry point main thread
0x42A720 | 0x31FEA0 +C0 | 0x31FE84 +C0 |
0x4200C5 | 0x31FE54 +4C | 0x31FE38 +4C |
0x40D8B7 | 0x31FE4C +08 | 0x31FE30 +08 |
0x40D570 | 0x31FE48 +04 | 0x31FE2C +04 |
0x40D6FF | 0x31FB1C +32C | 0x31FB00 +32C | before alloca(0)
0x40D704 | 0x31FB10 +0C | 0x31FB00 +00 | after alloca(0)
--- snip ---
It seems in 32-bit PE kernel32.dll, the thread entry point is called through
the fastcall "C" version of BaseThreadInitThunk() instead of the fastcall
assembly wrapper.
32-bit non-PE kernel32.dll.so works correctly, the thread entry point is called
through __fastcall_BaseThreadInitThunk() assembly wrapper.
https://source.winehq.org/git/wine.git/blob/bedfb9cae224a369efa4588332a5518…
--- snip ---
36 #ifdef __i386__
37 __ASM_STDCALL_FUNC( __fastcall_BaseThreadInitThunk, 12,
38 "pushl %ebp\n\t"
39 __ASM_CFI(".cfi_adjust_cfa_offset 4\n\t")
40 __ASM_CFI(".cfi_rel_offset %ebp,0\n\t")
41 "movl %esp,%ebp\n\t"
42 __ASM_CFI(".cfi_def_cfa_register %ebp\n\t")
43 "pushl %ebx\n\t"
44 __ASM_CFI(".cfi_rel_offset %ebx,-4\n\t")
45 "movl 8(%ebp),%ebx\n\t"
46 /* deliberately mis-align the stack by 8, Doom 3 needs
this */
47 "pushl 4(%ebp)\n\t" /* Driller expects readable
address at this offset */
48 "pushl 4(%ebp)\n\t"
49 "pushl %ebx\n\t"
50 "call *%edx\n\t"
51 "movl %eax,(%esp)\n\t"
52 "call " __ASM_STDCALL( "RtlExitUserThread", 4 ))
53 #endif
54
55 /***********************************************************************
56 * BaseThreadInitThunk (KERNEL32.@)
57 */
58 void __fastcall BaseThreadInitThunk( DWORD unknown, LPTHREAD_START_ROUTINE
entry, void *arg )
59 {
60 RtlExitUserThread( entry( arg ) );
61 }
--- snip ---
https://source.winehq.org/git/wine.git/blob/bedfb9cae224a369efa4588332a5518…
--- snip ---
185 @ stdcall -fastcall BaseThreadInitThunk(long ptr ptr)
--- snip ---
cross-toolchain used: LLVM MinGW 20201020 with LLVM stable 11.0.0
https://github.com/mstorsjo/llvm-mingwhttps://github.com/mstorsjo/llvm-mingw/releaseshttps://github.com/mstorsjo/llvm-mingw/releases/download/20201020/llvm-ming…
$ wine --version
wine-5.22
Regards
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http://bugs.winehq.org/show_bug.cgi?id=33310
Bug #: 33310
Summary: Minimizing window erases chess board in Shredder
Classic 4 Windows
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: clavius(a)live.com
Classification: Unclassified
Minimizing the program window causes the play area to come up blank upon
re-maximization in Shredder Classic 4 Windows chess.
To duplicate the bug:
1) Obtain Shredder Classic 4 Windows demo from
http://download.shredderchess.com/pc/sc4/prg/myscl/SetupShredderClassic4.exe
2) Install the program under Wine. I've tested this with Wine versions 1.4 and
several 1.5 releases under both Ubuntu and openSUSE Linux, 64-bit OS.
3) Start the program either by command-line or clicking the icon. You'll see
the normal Shredder game screen. Start a new game to get a chess board.
4) Minimize the Shredder window.
5) Now maximize the window again, and the game play area (chess board and all)
will have disappeared. This happens with any combination of layouts and chess
sets I've tried (most if not all, including the 3d ones).
This screen re-draw issue seems to be the only one I haven't been able to
resolve by downloading winetricks and various Microsoft runtime libraries.
Shredder for Windows offers a few features unavaiable in the native Linux
version, including the ability to play Chess960. It also has, in my opinion, a
nicer looking GUI. Would be nice to play under Wine.
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http://bugs.winehq.org/show_bug.cgi?id=18508
Summary: Sony Acid Pro 7 Fails to Install
Product: Wine
Version: unspecified
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: aliendude5300(a)gmail.com
Created an attachment (id=21153)
--> (http://bugs.winehq.org/attachment.cgi?id=21153)
What debug messages appeared during installation of Sony Acid Pro 7 on default
Wine installation.
The installer for Sony Acid Pro 7 fails to install the necessary files and
exits in Wine 1.1.21.
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https://bugs.winehq.org/show_bug.cgi?id=50096
Bug ID: 50096
Summary: Performance Regression in Secondhand Lands
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 68573
--> https://bugs.winehq.org/attachment.cgi?id=68573
Good and Bad Terminal Output (+xranrd)
After 9905a5a8 [1], the maximum FPS reached in Secondhand Lands can be around
5, when it is around 30-120 (120 being the maximum limit) depending on the
situation before this commit.
Running some quick profiling, there doesn't seem to be obvious (to me)
differences between the good and the bad in that regard.
Adding some TRACEs into the new code, I couldn't notice yet if anything there
was being called a lot, but I did notice something that may or may not be a bit
odd:
In 'xrandr14_get_gpus2' [2] I'm seeing 'new_gpus: 4' and 'count: 3265744',
which seems a "little bit" excessive (though I'm not sure if I'm doing things
right at all, nor do I necessarily understand the code at all).
This is how I was counting them:
*new_gpus = gpus;
TRACE("new_gpus: %d.\n");
*count = provider_resources->nproviders;
TRACE("count: %d.\n", count);
ret = TRUE;
Download (no account is needed as the issues is visible in the main title menu
already):
- https://www.secondhandlands.com/download.php
Some Winetricks are required to get the game running at all:
- d3dx9_43
- d3dcompiler_43
Latest Wine version tested:
- wine-5.20-234-gb793799d3d5
1.
https://source.winehq.org/git/wine.git/commitdiff/9905a5a81d6baf59e992c5b2a…
2.
https://source.winehq.org/git/wine.git/blob/9905a5a81d6baf59e992c5b2a8ea92e…
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https://bugs.winehq.org/show_bug.cgi?id=42095
Bug ID: 42095
Summary: winamp needs to be restarted for skins to change
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
This winamp version can be used for testing.
https://winamp.en.softonic.com/download
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https://bugs.winehq.org/show_bug.cgi?id=50134
Bug ID: 50134
Summary: Steam terminates/crashes in clean prefix.
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ionic(a)ionic.de
Distribution: Gentoo
Created attachment 68625
--> https://bugs.winehq.org/attachment.cgi?id=68625
Terminal output for Steam.exe, wine 5.21.
I was hit by #50072, so decided to install Steam into a clean wine prefix with
wine 5.21 to test this in a more reproducible environment.
For convenience, I installed steam using "winetricks --no-isolate steam" into a
non-existing prefix, thus creating it.
The installer worked fine, but the subsequent self-update mechanism of Steam
had to be started multiple times to finish.
Afterwards, I started Steam with the "-no-cef-sandbox" parameter (not sure if
it still has any effect nowadays) and *disabled* the accelerated web content
rendering, then restarted Steam.
Upon restart, even though no applications were installed and there's no visual
indication of a download, the library window can be seen briefly, but shortly
after, Steam just closes or crashes.
The same behavior can be seen when using wine 5.17. I explicitly tested with
this version to rule out any issues caused by some big core changes to DLL
loading in 5.18.
Just to make sure, I used the "corefonts" verb to pull in fonts needed by
Chromium, but that likewise didn't change the outcome.
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https://bugs.winehq.org/show_bug.cgi?id=44524
Bug ID: 44524
Summary: skyrim keypad 0~9,'*','/' is not working causing some
shortcut not work.
Product: Wine
Version: 3.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
when I playing, I notice one thing that keypad always not working in skyrim. It
work on winecfg itself.
It is annoy that I actually have some shortcut is set on keypad.
without it, that shortcut is never work.
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https://bugs.winehq.org/show_bug.cgi?id=50197
Bug ID: 50197
Summary: cmd and winedbg: Unable to insert some chars (*, _)
with de-adnw keyboard layout
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.priesner.bugs(a)web.de
Distribution: ---
To reproduce:
$ setxkbmap de adnw
Press Caps Lock + "G" (on a US keyboard) -> An asterisk "*" is inserted.
$ wine winedbg
or
$ wine cmd
Press Caps Lock + "G" again.
Expected: An asterisk "*" is inserted
Actual: The input is ignored.
The same thing happens when trying to copy-paste an asterisk character from
another application.
Effectively, I am unable to insert some characters like _ and * in winedbg.
I bisected the issue to the following commit:
commit 54e117018cd4cc58c258da92686bfad13946bde2
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Sep 21 17:07:29 2020 +0200
kernelbase: Use conhost to handle Unix consoles.
Maybe the following lines in programs/conhost/conhost.c are responsible:
+ if (ir.Event.KeyEvent.uChar.UnicodeChar &&
!(ir.Event.KeyEvent.dwControlKeyState & LEFT_ALT_PRESSED))
+ edit_line_insert( console, &ir.Event.KeyEvent.uChar.UnicodeChar, 1
);
introduced by commit 01d203eebf60a4f07be658e6a66d50909c90cf75
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Sep 14 18:46:04 2020 +0200
conhost: Introduce IOCTL_CONDRV_READ_CONSOLE ioctl.
It seems that the LEFT_ALT_PRESSED flag is set for that particular key
combination although I did not press the left alt key (but rather Caps Lock).
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https://bugs.winehq.org/show_bug.cgi?id=50176
Bug ID: 50176
Summary: Tracing with 'msvcrt' debug channel causes any
application to fail with stack overflow in Wine 5.22
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
I was about to file a report when I saw it already fixed today with commit
https://source.winehq.org/git/wine.git/commitdiff/1b053519755242a561feec91d…
("msvcrt: Remove traces from printf.").
Still worth to track with a bug report because official Wine 5.22 release is
affected (broken in between 5.21 and 5.22).
--- snip ---
$ wine --version
wine-5.22
$ WINEDEBUG=+msvcrt wine notepad
0044:trace:msvcrt:DllMain stack overflow 2480 bytes in thread 0044 addr
0x7bc5005f stack 0x120650 (0x120000-0x121000-0x220000)
003c:trace:msvcrt:DllMain stack overflow 1156 bytes in thread 003c addr
0xf7ce8acf stack 0x220b7c (0x220000-0x221000-0x320000)
004c:trace:msvcrt:DllMain stack overflow 2288 bytes in thread 004c addr
0x7bc5005f stack 0x120710 (0x120000-0x121000-0x220000)
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=15301
Summary: Biliardo 2 installer terminates on launch
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://web.tiscali.it/chiesi/software/ita/biliardo2.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=16125)
--> (http://bugs.winehq.org/attachment.cgi?id=16125)
Biliardo 2 relay log (rzipped)
With current Git (wine-1.1.4-392-gaf78a7b), when attempting to launch the
Biliardo 2 installer, a window momentarily appears, but the installer
terminates without any further messages. From examination of relay traces,
there seems to be an exception being raised while the installer runs, possibly
causing the termination.
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http://bugs.winehq.org/show_bug.cgi?id=35272
Bug ID: 35272
Summary: Mortal Kombat Komplete Edition (Steam) crashing to
desktop within graphics autoconf.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 47044
--> http://bugs.winehq.org/attachment.cgi?id=47044
Terminal output
See attached terminal output.
Linux Mint 16 Petra Cinnamon x64 ; AMD Radeon 5750 ; Wine 1.7.8
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http://bugs.winehq.org/show_bug.cgi?id=21881
Summary: iScreensaver Designer 3.5 has encountered a problem.
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.5
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: reedercolin(a)gmail.com
A window comes up saying that iScreensaver.exe encountered a serious problem.
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https://bugs.winehq.org/show_bug.cgi?id=49437
Bug ID: 49437
Summary: Segmentation fault (core dumped) even on winecfg or
wineconsole on FreeBSD
Product: Wine
Version: 5.11
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
For the moment, I stick with wine-5.8 which is actually perfectly working for
me.
Since wine-5.9, it won't run anymore. It builds, it installs but it won't start
and I really have no other message than "Segmentation fault (core dumped)"
I build wine without any patch in case this creates the issue (already happened
a few months ago). All information I succeeded to have is by using
WINEDEBUG=all
trace:virtual:NtAllocateVirtualMemory 0xffffffff 0x7ffe0000 00001000 3000
00000002
Segmentation fault (core dumped)
That's all I get and I don't even know if it's related to the problem.
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https://bugs.winehq.org/show_bug.cgi?id=50080
Bug ID: 50080
Summary: Burnout Paradise: The Ultimate Box crashes between
intros
Product: Wine
Version: 5.11
Hardware: x86-64
URL: https://www.pcworld.pl/ftp/pobierz/gry/8685.html
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 6d675064f8f9eeb873a2c91d02c3ccbbfd982d56
Distribution: ---
Steps to reproduce:
1. Go to 'GameFolder/VIDEOS'
2. Rename INTRO.VP6 to _INTRO.VP6
3. Copy EAFRANCHISE.VP6 and name it INTRO.VP6
4. Launch test drive in-game
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https://bugs.winehq.org/show_bug.cgi?id=50037
Bug ID: 50037
Summary: wineconsole and mingw64 gdb.exe and keyboard input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
After the last wineconsole commit, mingw64 gdb.exe(9.2) which works fine in
wine17, does not have the ability to control the keyboard input.
Any character that is typed on the keyboard is obviously not transferred to the
process in which gdb.exe is!
commit 627d31fcd9fa1e4657c781ca07ff25e437101820
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:44 2020 +0200
wineconsole: Reimplement as AllocConsole wrapper.
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https://bugs.winehq.org/show_bug.cgi?id=47950
Bug ID: 47950
Summary: Ys: Memories of Celceta crashes on launch
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65452
--> https://bugs.winehq.org/attachment.cgi?id=65452
terminal output
Ys: Memories of Celceta crashes on launch. Clear wineprefix, launcher works,
intro videos disabled. 4.17-staging, Linux-5.2.17, RX 580, Mesa3D 19.2.1.
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https://bugs.winehq.org/show_bug.cgi?id=50169
Bug ID: 50169
Summary: Regression: Microsoft Flight Simulator X hangs on
startup (bisected)
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
CC: julliard(a)winehq.org
Regression SHA1: 871d9863bc2d1c9406b47aa644974768d5c6d2c4
Distribution: ArchLinux
Created attachment 68686
--> https://bugs.winehq.org/attachment.cgi?id=68686
Git bisect result
With the 5.22 release of Wine, Microsoft Flight Simulator X has ceased to
launch correctly - instead, it hangs on startup.
I attach the git bisect result (of regular Wine), a log taken with Wine Staging
5.21 in which I launch FSX and then close it as soon as it properly loads into
main menu, and a log taken with Wine Staging 5.22.
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https://bugs.winehq.org/show_bug.cgi?id=50204
Bug ID: 50204
Summary: wineserver from Wine 5.22-195-gcbca9f847f6 debug dumps
NLS object information on shutdown
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
since Fri Nov 27 2020 series of commits (Wine 5.22-195-gcbca9f847f6),
wineserver now debug dumps objects information on shutdown with default debug
verbosity.
--- snip ---
$ wineboot -u
...
0x2249030:1: Inode device=0x2248eb0 ino=108b5c4
0x2248eb0:1: Device dev=fd01
0x2248d20:1: Fd unix_fd=18 user=(nil) options=00000060 inode=0x2249030 unlink=0
--- snip ---
Debugging wineserver yields:
--- snip ---
...
attach 198986
Attaching to process 198986
Reading symbols from
/home/focht/projects/wine/mainline-install-x86_64/bin/wineserver...
Reading symbols from /lib64/libdl.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/libdl-2.31.so.debug...
Reading symbols from /lib64/libc.so.6...
Reading symbols from /usr/lib/debug/usr/lib64/libc-2.31.so.debug...
Reading symbols from /lib64/ld-linux-x86-64.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/ld-2.31.so.debug...
0x00007ff08e3c9c1a in epoll_wait (epfd=9, events=0x7ffd35ea00c0, maxevents=128,
timeout=16) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
30 return SYSCALL_CANCEL (epoll_wait, epfd, events, maxevents, timeout);
(gdb @ 1:epoll_wait) b inode_dump
Breakpoint 1 at 0x410b70: file
/home/focht/projects/wine/mainline-src/server/fd.c, line 1132.
(gdb @ 1:epoll_wait) c
Continuing.
Breakpoint 1, inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
1132 fprintf( stderr, "Inode device=%p ino=", inode->device );
(gdb @ 1:inode_dump) bt
#0 inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
#1 0x000000000041e813 in dump_objects () at
/home/focht/projects/wine/mainline-src/server/object.c:64
#2 0x0000000000432193 in close_socket_timeout (arg=<optimized out>) at
/home/focht/projects/wine/mainline-src/server/request.c:950
#3 0x00000000004107df in get_next_timeout () at
/home/focht/projects/wine/mainline-src/server/fd.c:953
#4 0x0000000000411c1d in main_loop_epoll () at
/home/focht/projects/wine/mainline-src/server/fd.c:599
#5 0x0000000000411f1e in main_loop () at
/home/focht/projects/wine/mainline-src/server/fd.c:986
#6 0x00000000004039fb in main ()
--- snip ---
--- snip ---
$ ls -la /proc/198986/fd
total 0
dr-x------. 2 focht focht 0 Nov 28 11:33 .
dr-xr-xr-x. 9 focht focht 0 Nov 28 11:33 ..
lrwx------. 1 focht focht 64 Nov 28 11:33 0 -> /dev/null
lrwx------. 1 focht focht 64 Nov 28 11:45 1 -> /dev/null
lr-x------. 1 focht focht 64 Nov 28 11:45 18 ->
/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls
lrwx------. 1 focht focht 64 Nov 28 11:45 2 -> /dev/pts/2
lr-x------. 1 focht focht 64 Nov 28 11:45 4 -> /home/focht/.wine
lr-x------. 1 focht focht 64 Nov 28 11:45 5 ->
/tmp/.wine-1000/server-fd01-dd2014
l-wx------. 1 focht focht 64 Nov 28 11:45 6 ->
/tmp/.wine-1000/server-fd01-dd2014/lock
lrwx------. 1 focht focht 64 Nov 28 11:45 9 -> 'anon_inode:[eventpoll]'
--- snip ---
fd 18 ->
'/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls'
I didn't do regression test but using above info my bet would be
https://source.winehq.org/git/wine.git/commitdiff/8fa03e494acb10303fef360b5…
("server: Create the NLS section object for the l_intl.nls file.)"
$ wine --version
wine-5.22-195-gcbca9f847f6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50105
Bug ID: 50105
Summary: New Vegas Heap Replacer requires unimplemented d3d9
function D3DXMatrixMultiply
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: katisntgood(a)gmail.com
Distribution: ---
Created attachment 68596
--> https://bugs.winehq.org/attachment.cgi?id=68596
Crash report
New Vegas Heap Replacer, a heap replacement for Fallout: New Vegas in the form
of a modified d3d9_38.dll uses D3DXMatrixMultiply which is unimplemented in
Wine (the version used by Proton, but this isn't a problem related to that)
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https://bugs.winehq.org/show_bug.cgi?id=50192
Bug ID: 50192
Summary: [5.22 regression] Python "import sys" crashes with
Unhandled exception
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
the new wine 5.22 crashes on a simple "import sys" in Python:
$ wget https://www.python.org/ftp/python/3.8.6/python-3.8.6-embed-win32.zip &&
unzip python-3.8.6-embed-win32.zip
$ wine python.exe -c "import sys"
Unhandled exception: page fault on write access to 0x46000004 in 32-bit code
(0x7bc29c12).
00ac:fixme:dbghelp:i386_stack_walk new PC=0 different from Eip=70b75362
00ac:err:dbghelp:pe_load_msc_debug_info -Debug info stripped, but no .DBG file
in module L"python38"
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc29c12 ESP:0060f928 EBP:00000006 EFLAGS:00010202( R- -- I - - - )
EAX:002800e8 EBX:00000002 ECX:46000000 EDX:002800e9
ESI:00280000 EDI:00000010
Stack dump:
0x0060f928: 00280094 1037c82c 00000000 00000010
...
0x0060f978: 00000006 00000006 0060f9cc 70b74645
Backtrace:
=>0 0x7bc29c12 EntryPoint+0xffffffff() in ntdll (0x00000006)
1 0x70b74645 EntryPoint+0xffffffff() in ucrtbase (0x0060f9cc)
2 0x70b75362 EntryPoint+0xffffffff() in ucrtbase (0x0060f9cc)
3 0x101405e6 EntryPoint+0xffffffff() in python38 (0x0060f9cc)
...
12 0x7b62c6cc EntryPoint+0xffffffff() in kernel32 (0x0060ff5c)
13 0x7bc550d7 EntryPoint+0xffffffff() in ntdll (0x0060ff5c)
14 0x7bc55310 EntryPoint+0xffffffff() in ntdll (0x0060ffec)
0x7bc29c12 EntryPoint+0xffffffff in ntdll: movl %eax,0x4(%ecx)
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https://bugs.winehq.org/show_bug.cgi?id=49975
Bug ID: 49975
Summary: Battlefield 1, 4 and V not start from with
wine-staging 5.17 on
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68376
--> https://bugs.winehq.org/attachment.cgi?id=68376
crash dump wine-staging 5.19 - BF 1
Hi,
from Version 5.17 on, current Version 5.19, no Battlefield game i tested can't
start. Tested with wine-staging Version 5.17, 5.18 and 5.19. I attached a crash
dump file.
Wine-staging Version 5.16 works perfect for all BF Games i tested so far.
Thank you for your support.
All the Best :-)
lle
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https://bugs.winehq.org/show_bug.cgi?id=46237
Bug ID: 46237
Summary: Far 3.0 x86 crashes starting from build 5288
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Created attachment 62934
--> https://bugs.winehq.org/attachment.cgi?id=62934
Build 5287 runs fine.
Starting from build 5288 Far 3.0 x86 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=49116
Bug ID: 49116
Summary: Windows 10 1903 SDK (10.0.18362.0) installer crashes
(method invocation on wrong CCW interface?)
Product: Wine
Version: 5.7
Hardware: x86
URL: https://web.archive.org/web/20200215010843/https://download.microsoft.com/download/4/2/2/42245968-6A79-4DA7-
A5FB-08C0AD0AE661/windowssdk/winsdksetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
It calls _AppDomain::CreateInstance() from unmanaged code to retrieve a COM
pointer to one of its own objects (specifically,
BootstrapperApplicationFactory, hosted in BootstrapperCore.dll), and then tries
to invoke a method on the object. The problem is that the method it invokes has
vtbl offset 0x38, but Mono gives us back what *seems* to be an IDispatch vtbl,
so it ends up invoking junk. This consistently results in an execute fault for
me.
Relevant disassembly, from mbahost.dll:
1286: 8b 45 08 >mov eax, [ebp+08h]
1289: 8d 55 fc lea edx, [ebp-04h]
128c: 52 push edx
128d: 57 push edi
128e: 53 push ebx
128f: 8b 08 mov ecx, [eax]
1291: 50 push eax
1292: ff 91 94 00 00 00 call dword [ecx+00000094h] //
CreateInstance(), apparently
1298: 8b f0 mov esi, eax
129a: 85 f6 test esi, esi
129c: 79 08 jns 12a6 // jump if SUCCEEDED
129e: 56 push esi
129f: 68 1f 02 00 00 push dword 0000021Fh
12a4: eb 48 jmp 12ee
12a6: 8b 45 fc >mov eax, [ebp-04h]
12a9: 8d 55 ec lea edx, [ebp-14h]
12ac: 52 push edx
12ad: 50 push eax
12ae: 8b 08 mov ecx, [eax]
12b0: ff 51 38 call dword [ecx+38h] // crashes
Presumably Mono is wrong in returning IDispatch here, but I'm not sure why, and
it's not clear what should be returned in its stead. The class in question
actually has a ClassInterfaceType of AutoDispatch, but maybe that doesn't
actually mean we should return IDispatch? But the CIL interface that class
explicitly implements, IBootstrapperApplicationFactory, only has one method, so
I'm not sure how an offset of 0x38 makes sense there either.
When I get the time I'll build and run a testcase...
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https://bugs.winehq.org/show_bug.cgi?id=46236
Bug ID: 46236
Summary: Far 3.0 x64 crashes starting from build 5200
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Distribution: ---
Created attachment 62932
--> https://bugs.winehq.org/attachment.cgi?id=62932
Build 5199 runs fine.
Starting from build 5200 Far 3.0 x64 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=44435
Bug ID: 44435
Summary: Call of Duty WWII crash
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60377
--> https://bugs.winehq.org/attachment.cgi?id=60377
Wine crash log
The game installs fine but it crashes after the splash screen. I tested with
Wine 3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44882
Bug ID: 44882
Summary: Call of Duty Infinite Warfare crashes after
Splash-Screen with a Direct-X Error
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60948
--> https://bugs.winehq.org/attachment.cgi?id=60948
logfile (7z format) part 1
Hi,
when trying to start the game, i shows the splash screen and then shows a
message Box with an Direct-X Error (sadly in german, but you can find it in the
attached trace):
6549764:008b:Call user32.MessageBoxW(00050162,00238e80 L"Schwerwiegender
DirectX-Fehler.\n\nWeitere Hinweise finden Sie in der Readme-Datei.",00238c80
L"DirectX-Fehler",00000010) ret=140d577cb
The first number is the line number.
As i noticed that none of the newer Cod titles is working in wine and it is
still a somewhat popular gameing franchise, it would be fantastic if a dev
could take a look at the trace.
If there are any questions, i am glad to help.
Had to split the 7z logfile in 2 pieces, xaa and xab.
Thx a lot !
Christian
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https://bugs.winehq.org/show_bug.cgi?id=50213
Bug ID: 50213
Summary: Summer Pockets (demo) complains about timezone
settings.
Product: Wine
Version: 5.21
Hardware: x86-64
URL: http://suezou.dyndns.org/dl2018/key/summer_pokets/Summ
er_Pockets_trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 68721
--> https://bugs.winehq.org/attachment.cgi?id=68721
error dialog
Similar to bug 42719, Summer Pockets (demo version) complains about timezone
settings. It says "North Korea Standard Time", instead.
When I launch the game, it shows:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
コンピュータの現在のタイムゾーン設定は『North Korea Standard Time』です。
タイムゾーンを『日本(大阪、札幌、東京)』に設定してください。
ゲームを終了します。
-----
Translated:
-----
Japanese version Windows detection
-----
This Game is Japan Only
This game is only playable in Japan.
"Japanese version Windows" is required to operate.
Current timezone settings for this PC is "North Korea Standard Time".
Please set the timezone to "Japan (Osaka, Sapporo, Tokyo)".
Quitting the game.
-----
Of course, I ran it with Japan Standard Time, i.e. /etc/localtime points to
/usr/share/zoneinfo/Asia/Tokyo.
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https://bugs.winehq.org/show_bug.cgi?id=50154
Bug ID: 50154
Summary: Allow using SDL_GAMECONTROLLERCONFIG to configure SDL
controller mappings
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
As of 5.22, the only way to modify SDL mappings is via a registry key
modification (which also has problems on bug #48545). Other applications that
support SDL allows using environmental variables to set mappings, which would
allow end users to adapt their mappings to the application adhoc rather than
having to modify the registry.
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https://bugs.winehq.org/show_bug.cgi?id=42623
Bug ID: 42623
Summary: Changing current dir ~/.wine crashes Wine
Product: Wine
Version: 2.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
When running Far 3.0.4912.x86 on MacOS 10.12.3 with Wine 2.3 Staging (because
Develop does not yet support GetStorageDependencyInformation) it crashes when
executing "cd ~/.wine":
fixme:console:GetConsoleAliasW (L"cd",0xc8e118,8192,L"cmd.exe"): stub
fixme:explorerframe:taskbar_list_SetProgressValue iface 0xbbfc80, hwnd 0x40060,
ullCompleted 1, ullTotal 1 stub!
fixme:win:FlashWindowEx 0x33e790 - semi-stub
wine: Unhandled page fault on read access to 0x00190002 at address 0x420a055d
(thread 007d), starting debugger...
And when starting Far I get lots of:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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https://bugs.winehq.org/show_bug.cgi?id=49969
Bug ID: 49969
Summary: Videos are not synced in X3 Reunion
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Continuing of bug https://bugs.winehq.org/show_bug.cgi?id=30364.
The game uses amstream.
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https://bugs.winehq.org/show_bug.cgi?id=40146
Bug ID: 40146
Summary: Mein Verein 2016 Trial fails to install
Product: Wine
Version: 1.9.3
Hardware: x86
URL: https://www.buhl.de/produkte/alle/wiso-mein-verein/pro
duct.html#Testversion
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: Ubuntu
Created attachment 53644
--> https://bugs.winehq.org/attachment.cgi?id=53644
console output
Mein Verein 2016 Trial fails to install. The app first extracts (at least) the
file setup.exe into drive_c/user/xyz/temp. The application then shows a screen
where you cannot progress as the guarantee number is supposedly invalid.
The output (attached) hints at an unknown algorithm.
fixme:wininet:InternetAttemptConnect Stub
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
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https://bugs.winehq.org/show_bug.cgi?id=44525
Bug ID: 44525
Summary: Mouse camera controls going crazy under Wayland.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmock.b(a)web.de
Distribution: ---
Created attachment 60480
--> https://bugs.winehq.org/attachment.cgi?id=60480
Excerpt of what my terminal was spitting out constantly while moving the camera
Hey,
What happens in some games under wine is that my mouse [b]cursor[/b] seems to
work properly (no issues), however as soon as I move the [b]camera[/b] with the
mouse, it's doing crazy stuff.
Setup:
- everything up-to-date via arch repositories.
- Arch Linux
- wine-staging-nine 2.21
- this happens with Gnome and KDE-plasma [b]Wayland[/b]-sessions, it [b]does
not[/b] happen with regular (non-Wayland) plasma or xfce.
- 100% reproducable in World of Warcraft and a tested handful of other 3D games
in steam.
Symptoms are:
- Camera turning [roughly] the same direction whether I move the mouse left or
right
- Camera turning directions are unstable, not well-defined and crazy overall
(moving mouse up in a straight line for a second makes the camera turn in many
different directions very quickly over this time)
- Sensibility is [b]super[/b] high. uncontrollable.
I've attached an . (Only the numbers were others over time)
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44481
Bug ID: 44481
Summary: Dragon Ball Online: Launcher doesn't´t run
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Jisurus(a)gmail.com
The DBO Launcher doesn´t run. The wine icon start to jump and then stay still
but the launcher never run, when I clicked somewhere else, the Wine icon
disappears and the application never runs.
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https://bugs.winehq.org/show_bug.cgi?id=40974
Bug ID: 40974
Summary: page fault on write access
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrfort(a)centurytel.net
Distribution: ---
Created attachment 55131
--> https://bugs.winehq.org/attachment.cgi?id=55131
page fault on write access
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x0040cbc4). Register dump
I have an AMD FX with 8 gig ram and I have an Intel i7 with 16 gig ram and have
the same OS installed on both and have exactly the same wine components
installed on both. It will run my program on the i7 beautifully but I get an
error on the AMD FX. I assume it has to do with the hardware since both wine
installs are exactly the same and I have used synaptic to compare both line by
line. The program is Watchtower Library 2015.
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http://bugs.winehq.org/show_bug.cgi?id=35931
Bug ID: 35931
Summary: Steins;Gate US installer freezes and flickers at
"Select Additional Tasks"
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodger.combs(a)gmail.com
Created attachment 47981
--> http://bugs.winehq.org/attachment.cgi?id=47981
Screenshot of issue
This happens on various different Wine versions, with all display settings I've
tried. I'm using Wineskin. This prevents the game from being installed at all.
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http://bugs.winehq.org/show_bug.cgi?id=16208
Summary: Yousendit desktop tool does not work
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mico(a)kabelfoon.nl
Created an attachment (id=17447)
--> (http://bugs.winehq.org/attachment.cgi?id=17447)
verbose logging of the application start
The yousendit desktop tool does not work.
A dialog appears with the text:
We're sorry, but we are unable to find the required YouSendIt files.
Please reinstall the application.
Terminal output is just one line:
mico@ubuntu64:~$ env WINEPREFIX="/home/mico/.wine" wine "C:\Program
Files\YouSendIt\Express\YouSendIt.exe"
fixme:jscript:String_toLowerCase
Re-installation does not solve the issue
Attached a debug log running the app.
This is a follow-on of the installation problem which is closed here:
http://bugs.winehq.org/show_bug.cgi?id=16159
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https://bugs.winehq.org/show_bug.cgi?id=38705
Bug ID: 38705
Summary: Gothic crashes on saving games
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amlopezalonso(a)gmail.com
Distribution: ---
Created attachment 51633
--> https://bugs.winehq.org/attachment.cgi?id=51633
Crash backtrace
Gothic 1.08j always crashes when trying to save a game, right after entering
savegame name. Attaching backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=25087
Summary: GPU-Z shows no informations
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=31809)
--> (http://bugs.winehq.org/attachment.cgi?id=31809)
GPU-Z launching back trace
GPU-Z shows any information : all fields remains empty.
OS : Ubuntu 10.10 amd-64
GPU : ATI Radeon HD
Tested version : GPU-Z v0.4.8
Wine : 1.3.6
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