https://bugs.winehq.org/show_bug.cgi?id=49809
Bug ID: 49809
Summary: Website loads continuously when viewing lists.
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ldhacker(a)live.com
CC: austinenglish(a)gmail.com
Distribution: ---
In firefox, when opening any list on the left menu, the page continuously
loads. I have to click the X to make it stop loading.
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https://bugs.winehq.org/show_bug.cgi?id=48800
Bug ID: 48800
Summary: Error make: bcrypt.dll.so
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: SASHA-INVALID(a)yandex.com
Distribution: ---
Created attachment 66717
--> https://bugs.winehq.org/attachment.cgi?id=66717
Build Errors
Error make: bcrypt.dll.so
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https://bugs.winehq.org/show_bug.cgi?id=44258
Bug ID: 44258
Summary: error starting
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: chelseampreston(a)gmail.com
Distribution: ---
Created attachment 60065
--> https://bugs.winehq.org/attachment.cgi?id=60065
backtrace
error starting app
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https://bugs.winehq.org/show_bug.cgi?id=42951
Bug ID: 42951
Summary: ffxiv ffxiv fixme:d3d:wined3d_buffer_create Ignoring
access flags (pool).
Product: Wine
Version: 2.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
is the a bug?
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https://bugs.winehq.org/show_bug.cgi?id=44792
Bug ID: 44792
Summary: pokemon TCGO shows no image after updating from wine
3.3 to 3.4
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj-max_payne(a)hotmail.com
Distribution: ---
After updating from wine 3.3 to 3.4 on fedora 27 repositories, Pokemon Trading
Card Game Online no longer displays an image on the program window, it appears
completely black, however the sounds play normally.
Tested on two computers both running fedora 27 and 64 bit wine prefixes(a
configuration that worked before the latest update), tried reinstalling, the
game installs correctly and the patcher shows an image however the game itself
does not.
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https://bugs.winehq.org/show_bug.cgi?id=43697
Bug ID: 43697
Summary: FIFA 11: crashes when i click on 'Game settings' in
fifaconfig.exe
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: BlagoYar.Tishina(a)gmail.com
Distribution: ---
Created attachment 59158
--> https://bugs.winehq.org/attachment.cgi?id=59158
backtrace fifaconfig.exe
When i run 'fifaconfig.exe' then the corresponding window appears, but when i
click on 'Game settings' it ends with an error.
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https://bugs.winehq.org/show_bug.cgi?id=40405
Bug ID: 40405
Summary: I downloaded a free version of Adobe Photoshop CS6,
and downloaded it to my computer with Wine. The
program works for about two minutes, before a window
pops up saying Photoshop.exe has encountered a serious
problem, and needs to close immediately.
Product: Wine
Version: 1.8-rc4
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bdcombden(a)rogers.com
Created attachment 54136
--> https://bugs.winehq.org/attachment.cgi?id=54136
The backtrace that loads when I ask to See Details about the serious problem
Wine has encountered with Photoshop.exe
I downloaded Adobe Photoshop CS6 onto my Macbook Pro and Macbook. I installed
and opened the application with Wine, and it works fine for about two minutes.
After that short amount of time, a window pops up saying 'Photoshop.exe has
encountered a serious problem and needs to close.' In the description, it says
Wine could have a deficiency, or the program itself.
I clicked on 'Show Details', and it loaded out the backtrack txt I have
attached. I can't find anything in it that shows where the problem is.
I hope this can get resolved.
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http://bugs.winehq.org/show_bug.cgi?id=22790
Summary: Bonzai3D menu icons fail to update to reflect status
most of the time
Product: Wine
Version: 1.1.44
Platform: x86
URL: http://formz.com/products/bonzai3d/bonzai3dDownloadTri
al.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)lasventajas.com
In Bonzai3D there are a number of floating palettes, the principle one being
the modeling tool palette which in turn spawns related sub-palettes. For
example, hovering over the pick tool icon evokes a sub palette with various
pick options represented by icons. Selecting an option from the sub palette
closes the sub palette and should place the icon of the tool chosen in the
modeling tool palette. This occurs rarely and randomly.
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https://bugs.winehq.org/show_bug.cgi?id=46325
Bug ID: 46325
Summary: A program crashed.
Product: Wine
Version: 3.0.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssserkkk(a)yahoo.com
Distribution: ---
Created attachment 63064
--> https://bugs.winehq.org/attachment.cgi?id=63064
Software backtrace file.
A specially crafted training software does not work with wine 3.04 and wine 4.0
rc2.
The backtrace file is attached.
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https://bugs.winehq.org/show_bug.cgi?id=45527
Bug ID: 45527
Summary: QQ installs complete with erros,and crashing on
starts.
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
My OS is Fedora 28 64bit. My wine version is 3.13.Today my wineprefix seems
damaged.So I create new one and install all my programs.But when I install QQ
it give me a regsvr32.exe crash with a segment fault.I ignore it and go on,it
seems complete,then I go to the installation folder,run wine QQ.exe,it just
says that terminated.after three times retry,I run install my wine-3.9,and run
the program again,it works fine.
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https://bugs.winehq.org/show_bug.cgi?id=40318
Bug ID: 40318
Summary: Star Wars Galactic Battlegrounds Saga - video glitchy
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ipenguin67(a)yahoo.com
I followed the process to install Wine HQ as spelled out on the FAQ, including
installing XQuartz, XCode, and MacPorts, and having MacPorts build Wine in the
Terminal. Then I downloaded Voobly and the Star Wars Galactic Battlegrounds
game found on GOG:
https://www.gog.com/game/star_wars_galactic_battlegrounds_saga
I installed both using Wine. Voobly works perfectly, but SWGB runs with normal
looking cutscenes but when it gets to the main menu the video flickers and
glitches so that it is unusable. I did some research and tried to remedy this
by opening up winecfg and setting it to emulate a virtual desktop, but it
seemed to have no effect.
If there is more information that will help troubleshoot this bug, let me know
where I should go to pull it. I'm still new to Wine and not sure what the most
relevant info is.
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https://bugs.winehq.org/show_bug.cgi?id=39248
Bug ID: 39248
Summary: usp10:usp10 fails in right-to-left locales
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following errors only happen in right-to-left locales:
usp10.c:2018: Test failed: bitmap font System wgBlank 0020 tmBreakChar 0001
usp10.c:2020: Test failed: bitmap font System wgDefault 0161, tmDefaultChar
0061
usp10.c:2018: Test failed: bitmap font Fixedsys wgBlank 0020 tmBreakChar 0001
usp10.c:2020: Test failed: bitmap font Fixedsys wgDefault 0161, tmDefaultChar
0061
usp10.c:2018: Test failed: bitmap font Courier wgBlank 0020 tmBreakChar 0001
usp10.c:2020: Test failed: bitmap font Courier wgDefault 0161, tmDefaultChar
0061
usp10.c:2018: Test failed: bitmap font MS Serif wgBlank 0020 tmBreakChar 0001
usp10.c:2020: Test failed: bitmap font MS Serif wgDefault 0161, tmDefaultChar
0061
usp10.c:2018: Test failed: bitmap font MS Sans Serif wgBlank 0020 tmBreakChar
0001
usp10.c:2020: Test failed: bitmap font MS Sans Serif wgDefault 0161,
tmDefaultChar 0061
usp10.c:2020: Test failed: bitmap font Small Fonts wgDefault 0180,
tmDefaultChar 0080
More specifically they can be seen on the fg-win7u64-1spie9-he WineTest box
which is a Windows 7 Ultimate box configured with a Hebrew locale.
This tests regression was introduced by the following commit:
commit dd2be15118fa368c18ee9fe300f91c1ba8f9ab3c
Author: Qian Hong <fracting(a)gmail.com>
Date: Wed Nov 21 18:14:30 2012 +0800
usp10/tests: Added tests for wgBlank, wgDefault, wgInvalid and wgKashida.
See:
https://test.winehq.org/data/tests/usp10:usp10.html
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http://bugs.winehq.org/show_bug.cgi?id=24125
Summary: Data Execution Prevention additions missing
Product: Wine
Version: unspecified
Platform: All
URL: http://msdn.microsoft.com/en-us/library/bb736299%28v=V
S.85%29.aspx
OS/Version: All
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: amartinson(a)codeweavers.com
SetProcessDEPPolicy, GetProcessDEPPolicy, and GetSystemDEPPolicy were added for
XP in SP3 and for Vista in SP1. Wine set to XP reports as SP3, but is missing
these.
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https://bugs.winehq.org/show_bug.cgi?id=44101
Bug ID: 44101
Summary: dotnet programs: long lines in edit fields are messed
up visually
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59822
--> https://bugs.winehq.org/attachment.cgi?id=59822
Test program to reproduce the issue
I attached a small testprogram made on my win7 VM with VS2010 in C#.
The upper box is a richedit box, the bottom a multiline textbox.
All tests done in a fresh 32bit WINEPREFIX with wine-2.22.
When I talk about dotnet, I mean native .NET installed with "winetricks -q
dotnet40".
Native riched means "winetricks -q riched20"
This bug has different cases:
wine-mono: The cursor can be set right of the line where no text is, then
pressing delete deletes some char that is in the line, and the cursor jumps
there. The same for richedit and edit field.
dotnet: In the textfield, the first line looks too long.
with built-in richedit: looks ok
with native richedit: The line is rendered longer than it is, when placing the
cursor at the right of the line it's usually inside the last word somewhere,
but pressing delete deletes the rightmost characters.
Can't make screenshots, because that forces the window to repaint, solving the
issue.
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https://bugs.winehq.org/show_bug.cgi?id=39753
Bug ID: 39753
Summary: LOTRO freezes after about 5 minutes
Product: Wine
Version: 1.8-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haukeh(a)pc-kiel.de
Distribution: ---
Hi,
the LOTRO client (http://www.lotro.com) freezes after about 5 minutes. With
wine 1.6.x it runs without problems.
I've tested it on two different laptops, both with self-compiled wine 1.8-rc2
on Linux Mint 17.2.
Thank you!
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http://bugs.winehq.org/show_bug.cgi?id=19550
Summary: Revolver Office: When printing, font is way too large
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineps.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jg(a)linetco.com
Created an attachment (id=22775)
--> (http://bugs.winehq.org/attachment.cgi?id=22775)
Trace excerpt using unmodified wine
Summary:
When trying to print from Revolver Office 7.0.4, the font chosen is ~ 40k
pixels high.
This leads many blank (or black) pages being print.
How to Reproduce:
Download Revolver Office from
http://download.revolver.info/r7/older/revolver_office_7_0_4_win.exe
Install it using the default settings.
After installing, start it and do the following:
- Country->USA
- Single User
- Enter some details and choose "Evaluation Mode"
- Click "Address-Book"
- Select the only entry
- Select the printer icon in the toolbar
- Print to the CUPS PDF driver
Tested with:
Ubuntu 8.10/9.04 32-and 64-bit prepackaged wine
Ubuntu 9.04 64-bit wine 1.1.26 from git
Preliminary analysis:
Wine downloads the font glyphes correctly into the postscript-file.
But the font sizes written to the postscript-file are way too large, resulting
in the software positioning the text blocks incorrectly. (See
original_trace.txt)
The trace is clearer when disabled font embedding by commenting out the check
in wineps.drv. ScaleFont then reports a font size of ~40k (see
no_download_trace.txt).
Problem seems to be in the resolution of the hdc in use, as all numbers seems
fine until processed by LPtoDP.
Notes:
I would be glad to help in tracking this bug. C-Skills and time is available.
XMPP via jgraef(a)linetco.com possible.
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https://bugs.winehq.org/show_bug.cgi?id=45907
Bug ID: 45907
Summary: QQ lite doesn't show up its window
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lilydjwg(a)gmail.com
Distribution: ---
Created attachment 62431
--> https://bugs.winehq.org/attachment.cgi?id=62431
the stderr log
Install QQLite 7.9:
1. winetricks riched20
2. set Windows version to Windows 8.1 for the downloaded executable
3. disable txplatform.exe
4. grab an iphlpapi.dll from a Windows system and set prefer native for it
(this is for the finding people dialog)
5. run the installer
Run the application (C:\Program Files\Tencent\QQLite\Bin\QQ.exe). It runs but
the window never shows up. An error message suggests that QQProtect has failed
to start, which is required for the application.
This application runs on Wine Staging 3.7 and before. The failed message about
QQProtect isn't there.
I can't do a regression test because of bug 45199.
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https://bugs.winehq.org/show_bug.cgi?id=42363
Bug ID: 42363
Summary: Can not remember QQ login password
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: 406643764(a)qq.com
Distribution: ---
Application: QQ.
File name: QQ8.9.exe
URL: http://dldir1.qq.com/qqfile/qq/QQ8.9/19990/QQ8.9.exe
Bug: Enter QQ account number and password, and then choose "记住密码" (it mean :
remember the password), and then press "登录" button (it mean : login), close QQ
after login, and then open QQ and login again. QQ can not remember the
password. I use the wine provided by fedora. In my impression, wine-1.7.42 is
the last version which can remember QQ login password. I tried to replace the
.dll.so files of wine-1.7.42 with the .dll.so file of wine-2.0 one by one. The
results is that QQ can not remember the login password only while replace
advapi32.dll.so. Note: You should use the native riched20.dll, or can not enter
the QQ password.
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https://bugs.winehq.org/show_bug.cgi?id=39245
Bug ID: 39245
Summary: shlwapi:ordinal fails in a mixed locale configuration
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following error only happens on the mixed locale WineTest box.
ordinal.c:248: Test failed: have 'iu-ca' (searching for 'iu-Latn-CA')
That box (fg-win7u64-1spie9-mx) has the following locale settings:
Formats=Inuktitut (Syllabics, Canada)
Location=Israel
Language=German (Germany)
SystemLocale=Japanese (Japan)
It's probably getting tripped by the uncommon Inuktitut locale.
See:
https://test.winehq.org/data/tests/shlwapi:ordinal.html
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http://bugs.winehq.org/show_bug.cgi?id=33612
Bug #: 33612
Summary: QQ International can't load Group Sharing
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 44490
--> http://bugs.winehq.org/attachment.cgi?id=44490
Terminal Output
0. download QQ
1.
winetricks ie7 for Bug 29638
winetricks riched20 for Bug 29636
2. wine QQIntl1.6.exe to install it
3. wine QQ.exe, login successfully
4. open a chat-box of a group, click on the icon for group sharing
And the window which should show the files is blank
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https://bugs.winehq.org/show_bug.cgi?id=43439
Bug ID: 43439
Summary: Crazyracing Kartrider: async_create_driver failed to
create driver
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: j20001970(a)yahoo.com.tw
Distribution: ---
Created attachment 58803
--> https://bugs.winehq.org/attachment.cgi?id=58803
Terminal Output
Kartrider stops after loading Nexon Game Security(NGS), but it seems it's
because of XignCode3 as the log said "err:winedevice:async_create_driver failed
to create driver L"xhunter1": c0000001"
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http://bugs.winehq.org/show_bug.cgi?id=12243
Summary: Skype: 'Access Violation' crash after 5mn
Product: Wine
Version: 0.9.58.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)konsoletek.com
Created an attachment (id=11678)
--> (http://bugs.winehq.org/attachment.cgi?id=11678)
Wine log of Skype Crash
Skype 3.6 for Windows runs normally for about 5 minutes then crashes with the
following error message: "Access violation at address 00595FFF in module
'Skype.exe'. Read of address FFFFFFFF." Seems to happen regardless of what is
being done in the application.
Additionally when Skype starts, I receive "OLE error 80004001" - not sure if
its related or not.
Downloaded from: http://www.skype.com/download/skype/windows/downloading/
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https://bugs.winehq.org/show_bug.cgi?id=37942
Bug ID: 37942
Summary: World of Warcraft (6.0.3) hangs: 100% CPU usage
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: StormByte(a)gmail.com
Distribution: ---
Prior to 6.0, World of Warcraft worked well under wine, at least the time I've
been playing.
Now, it just freezes with 100% CPU usage (only in 1 core), but don't happen
always, sometimes at the end of loading bar, sometimes just when walking, but
it happens near 100% of the time I open it.
I used also winetricks to install d3d9 stuff, and also tried opengl, nothing
prevented those freezes.
Also, I am using the 64bit client as I have my system as 64bit.
Maybe related to #29584 as it happens sometimes also on the load bar..
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http://bugs.winehq.org/show_bug.cgi?id=34125
Bug #: 34125
Summary: JX3Client.exe crashes at start
Product: Wine
Version: 1.6
Platform: x86
URL: http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.49
80/JXOnline3-v3.0.4.4980.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 34124
Classification: Unclassified
1. Download and install JX3 game
http://jx3.client.cdn.kingsoft.com/JXOnline3-v3.0.4.4980/JXOnline3-v3.0.4.4…
2. winetricks -q wininet, workaround bug 34124
3. Start JX3Launhcer.exe, the laucher will start gameupdater.exe and download
some update packages, wait for the downloading until finish.
(The game refuse to start if it hasn't been upgrade to latest version)
4. Start JX3Client.exe:
One way is to start JX3Launcher.exe
~/.wine/drive_c/Program Files/Kingsoft/JX3$ wine JX3Launcher.exe
And then click on '开始游戏'(Start game)
The other way is start JX3Client.exe with special parameter:
drive_c/Program Files/Kingsoft/JX3/bin/zhcn$ wine JX3Client.exe
DOTNOTSTARTGAMEBYJX3CLIENT.EXE
Expect result:
The game should start normally
Actual result:
The game crashes at start.
game version after auto update: 3.0.4.5023
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http://bugs.winehq.org/show_bug.cgi?id=32464
Bug #: 32464
Summary: HAWKEN launcher crashes after 3-20 seconds
Product: Wine
Version: 1.5.19
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jamesleeon(a)ileamare.ru
Classification: Unclassified
With update to 1.5.19 from 1.5.19 I have problems with HAWKEN launcher.
It doesn't show news, time and speed (when download patch/game files). After
3-20 seconds after launch it crashes.
After crush I have this in console:
[1216/224044:ERROR:proxy_config_service_win.cc(159)]
WinHttpGetIEProxyConfigForCurrentUser failed: 2
fixme:ras:RasEnumConnectionsW (0x1a2ce8,0x462e568,0x3a70004),stub!
fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program
to use LAN connection/winsock instead!
[1216/224058:ERROR:proxy_config_service_win.cc(159)]
WinHttpGetIEProxyConfigForCurrentUser failed: 2
fixme:ntdll:server_ioctl_file Unsupported ioctl 900c4 (device=9 access=0
func=31 method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 900c4 (device=9 access=0
func=31 method=0)
fixme:iphlpapi:CancelIPChangeNotify (overlapped 0x173abb8): stub
There's no such problem on 1.5.18.
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http://bugs.winehq.org/show_bug.cgi?id=23299
Summary: screen under Steam windows is not refreshing
Product: Wine
Version: 1.2-rc4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adam(a)mizerski.pl
window manager: metacity with compositing enabled
notice: when talking about Steam windows I mean every window that Steam opens.
It can be the main window, but also the "Connecting Steam account", properties,
Friends, etc.
Screen under Steam windows is not refreshing, but only the part that is below
and to the right of top left corner of Steam window.
On the screenshot you can see the Firefox window with scrolled page and Avant
Window Navigator with autohiding.
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https://bugs.winehq.org/show_bug.cgi?id=50072
Bug ID: 50072
Summary: Steam crashes when starting downloading a game
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dawid.krol(a)gmail.com
Distribution: ---
Created attachment 68528
--> https://bugs.winehq.org/attachment.cgi?id=68528
Steam log when download crash occur
Fedora 32
Steps to reproduce bug:
1. Install fresh Steam client and then login to account
2. Start installing any game
3. Wait until app crash window report occurs.
4. Steam closes
Problem is at least from wine version 5.18. When installing Steam using wine
language used at the beginning is Polish but I change to English. I'm using OS
in Polish version.
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https://bugs.winehq.org/show_bug.cgi?id=44726
Bug ID: 44726
Summary: runtime error 380 starting genograph
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marc.clemens(a)sichtweisen-ol.de
Distribution: ---
I try to install the program genograph (geno200.exe from
http://www.klaus-wessiepe.de/down.htm) by using wine. Sometimes the
installation is successful, and the program works, sometimes not, and there
will be the alert: Runtime error 380. I don't know why program sometimes works
and sometimes not. I am using Linux Mint Cinnamon and I think the latest
version of wine.
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http://bugs.winehq.org/show_bug.cgi?id=10571
Summary: scsi controller IDs mapped to wrong ASPI IDs
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wbreyha(a)gmx.net
Hi!
The builtin wnaspi32.dll seems to number SCSI Port IDs 0,1,2,4,8,0x10,....
(like the native linux controller IDs), instead of 0,1,2,3,4,5..... (as
required by ASPI as far as I was told). So every device connected to a SCSI
Port ID larger then 2 is not visible to applications.
At least on my machine I see this numbering in the
HKLM/Hardware/DEVICEMAP/Scsi/
tree. "Scsi Port x" where x=0,1,2,4,8,.....
I tried to run "Easy CD-CA Extractor" and my DVD-Drive is connected to
controller id 4 (which should be 3 in ASPI aspects). Copying the whole tree
from "Scsi Target 4" to "Scsi Target 3" worked.
The developer of "Easy CD-DA Extractor" told me that ASPI requires a
0,1,2,3,4,5,... numbering.
Regards, Wolfgang Breyha
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http://bugs.winehq.org/show_bug.cgi?id=10003
Summary: Illustrator CS2 installer can't show image
Product: Wine
Version: CVS/GIT
Platform: Other
URL: ftp://ftp.adobe.com/pub/adobe/illustrator/win/cs2/Illust
rator_CS2_ue_TryOut.exe
OS/Version: other
Status: NEW
Keywords: download, Installer
Severity: enhancement
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The Illustrator CS2 installer is probably missing
a bitmap (though I haven't seen it in action on
Windows, so I can't say), as one sees the following scroll by:
fixme:ole:OLEPictureImpl_Load Unknown stream header magic: 00905a4d
fixme:ole:OLEPictureImpl_Load Unknown stream header magic: 00000004
fixme:ole:OLEPictureImpl_Load Could only read 65520 of 65535 bytes out of
stream?
fixme:ole:OLEPictureImpl_Load Unknown magic 00b8, 65520 read bytes:
b8 00 00 00 00 00 00 00 b8 00
00 00 00 00 00 00 40 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 00 00 00 00 00 00 00 00
00 00 f0 00 00 00 0e 1f ba 0e
00 b4 09 cd 21 b8 01 4c cd 21
54 68 69 73 20 70 72 6f 67 72
61 6d 20 63 61 6e 6e 6f 74 20
...
err:msi:msi_load_picture failed to get bitmap size
err:msi:msi_dialog_bitmap_control Failed to load bitmap L"NewBinary1"
when the installer is on its third or so screen.
Native dcom98 doesn't help.
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https://bugs.winehq.org/show_bug.cgi?id=43735
Bug ID: 43735
Summary: i am trying to download a windows software karvy an
financial software which is not working ..
Product: Wine
Version: 2.0.2
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiteshpeswani.hp(a)gmail.com
Created attachment 59215
--> https://bugs.winehq.org/attachment.cgi?id=59215
i am trying to download a windows software karvy an financial software which is
not working ..
i am trying to download a windows software karvy an financial software which is
not working ..
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https://bugs.winehq.org/show_bug.cgi?id=41754
Bug ID: 41754
Summary: Steam in wine stuck at 100% usage after some quake
live gameplay
Product: Wine
Version: 1.9.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosiekvfj(a)o2.pl
Distribution: ---
Created attachment 56197
--> https://bugs.winehq.org/attachment.cgi?id=56197
img
Steam seems to be stuck in loop and uses 100% processor. It happens after some
quake live gameplay. Steam is still usable but a little bit less responsive.
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https://bugs.winehq.org/show_bug.cgi?id=38332
Bug ID: 38332
Summary: Aces High II frame stuttering
Product: Wine
Version: 1.7.33
Hardware: x86
URL: http://www.hitechcreations.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charlton(a)openmailbox.org
CC: erich.e.hoover(a)wine-staging.com
Regression SHA1: 3d5fe2074e569a9d846a6018792d68d76d3eb38d
Distribution: ---
Basicly with this commit "3d5fe2074e569a9d846a6018792d68d76d3eb38d" I see frame
stuttering with the game Aces High 2.
To reproduce this problem: 1. Download
http://downloads.hitechcreations.com/AH2322.EXE
2. Install and run the game using a wine version greater or equal to 1.7.33
3. You should notice the frames are stuttering immediatly inside the menu if
not click on "Offline Practice" to do further testing.
The frame rate is smooth if you reverse this commit.
Also if you are using mesa you need libtxc_dxtn to see most of the textures.
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https://bugs.winehq.org/show_bug.cgi?id=48574
Bug ID: 48574
Summary: when WeChat sigh in then a crash report showed,but
nothing else happened
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 1183520543(a)qq.com
Distribution: ---
Created attachment 66404
--> https://bugs.winehq.org/attachment.cgi?id=66404
the crashed log
when i started WeChat and login in ,serval seconds later a window showed a
crash report.
the report was in the attachment,when i closed the crash report window.nothing
else happend,and I could continue use WeChat no problem
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https://bugs.winehq.org/show_bug.cgi?id=47318
Bug ID: 47318
Summary: wine has seizure when run in ubuntu 18.04LTS with
NVIDIA driver
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: topjetboy(a)yahoo.com
Distribution: ---
Ubuntu 18.04 with NVIDIA driver
on Jun 3 17:15:32 2019
+-----------------------------------------------------------------------------+
| NVIDIA-SMI 418.56 Driver Version: 418.56 CUDA Version: 10.1 |
|-------------------------------+----------------------+----------------------+
| GPU Name Persistence-M| Bus-Id Disp.A | Volatile Uncorr. ECC |
| Fan Temp Perf Pwr:Usage/Cap| Memory-Usage | GPU-Util Compute M. |
|===============================+======================+======================|
| 0 TITAN X (Pascal) Off | 00000000:01:00.0 On | N/A |
| 23% 29C P0 61W / 250W | 866MiB / 12192MiB | 1% Default |
+-------------------------------+----------------------+----------------------+
+-----------------------------------------------------------------------------+
| Processes: GPU Memory |
| GPU PID Type Process name Usage |
|=============================================================================|
| 0 1812 G /usr/lib/xorg/Xorg 45MiB |
| 0 1890 G /usr/bin/gnome-shell 50MiB |
| 0 3724 G /usr/lib/xorg/Xorg 433MiB |
| 0 3881 G /usr/bin/gnome-shell 334MiB |
+-----------------------------------------------------------------------------+
wine installed as per instructions.
succesfully installed mathType.exe
executing
~/.wine/drive_c/MathType$ wine MathType.exe
results in
0024:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000d:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0009:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002d:fixme:kernelbase:AppPolicyGetThreadInitializationType 0xfffffffa, 0xa7fea0
003b:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
003b:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
0009:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
0009:fixme:keyboard:X11DRV_ActivateKeyboardLayout 0x4090409, 0000: semi-stub!
0031:fixme:heap:RtlCompactHeap (0x2120000, 0x0) stub
002c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0040:fixme:tasklist:wmain stub: L"C:\\windows\\system32\\tasklist.exe" L"/FI"
L"PID eq 8" L"/FO" L"CSV" L"/NH"
^C0043:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
Although window for MathType appears, any attempt to use it only causes ubuntu
to beep.
Same exe runs fine on windows machine.
I need to run NVIDIA driver for machine learning projects.
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https://bugs.winehq.org/show_bug.cgi?id=43311
Bug ID: 43311
Summary: Installed Crossout and it isn't working... DXD9 error
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: benjaminrollock(a)gmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Distribution: ---
Created attachment 58652
--> https://bugs.winehq.org/attachment.cgi?id=58652
Crossout installation error
I'm attemping to install Crossout on Linuxmint and Wine after I installed wine
crossout is having a DXD9 error. I also have winetricks installed.
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http://bugs.winehq.org/show_bug.cgi?id=33822
Bug #: 33822
Summary: Missing pictures in chats record of QQ 2012 Simplified
Chinese version
Product: Wine
Version: 1.6-rc2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fangpeishi(a)gmail.com
Classification: Unclassified
Created attachment 44834
--> http://bugs.winehq.org/attachment.cgi?id=44834
Screenshot
Missing pictures in chats record of QQ 2012 Simplified Chinese version ,that
means ,the pictures can't be saved to the record files.
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https://bugs.winehq.org/show_bug.cgi?id=39819
Bug ID: 39819
Summary: No sound in the game Blade & Soul
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terapy-session(a)bk.ru
Distribution: ---
After upgrading to 1.8 sound disappeared in the game. This bug has already been
previously fixes in version 1.7.53 and finally removed in 1.7.54.
https://bugs.winehq.org/show_bug.cgi?id=39357
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https://bugs.winehq.org/show_bug.cgi?id=37463
Bug ID: 37463
Summary: After making native oleaut32.dll ico image is appear
black background.
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: lokesh.bhandari(a)enjayworld.com
Distribution: ---
Created attachment 49838
--> https://bugs.winehq.org/attachment.cgi?id=49838
after making oleaut32.dll native my application look like this
Application show black background after making oleaut32.dll as native from
winecfg. Only ico format image show black background. I had used oleaut32.dll
because after clicking menu button it open to slowly. Also my menu which has
ico format is also show black background.
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http://bugs.winehq.org/show_bug.cgi?id=32850
Bug #: 32850
Summary: DmC: Devil May Cry drops FPS dramatically after
cutscenes
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: krywk(a)hotmail.com
Classification: Unclassified
Created attachment 43384
--> http://bugs.winehq.org/attachment.cgi?id=43384
Terminal output
Basically, the game becomes unplayable slow after a cutscene.
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https://bugs.winehq.org/show_bug.cgi?id=44756
Bug ID: 44756
Summary: Project Cars 2 crash on launch
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60770
--> https://bugs.winehq.org/attachment.cgi?id=60770
Project Cars 2 log
Project Cars 2 crashes at start and popup for sending error to developers
appears. Before that it says that my video card doesn't meet the system
requirements for DX11. My video card is NVIDIA GTX 1080 Ti. There is the full
log:
https://pastebin.com/VR6LxASM
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https://bugs.winehq.org/show_bug.cgi?id=43589
Bug ID: 43589
Summary: Games with Safedisc protection causes the machine to
hang
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Hi,
I've discovered that if I try to run Midtown Madness 2, Motocross Madness 2 or
Crimson Skies, my machine comes to a grinding halt. The only thing I'm able to
do is to do a hard reset of my machine.
I'm trying the retail versions of the games with the cd in the physical drive.
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https://bugs.winehq.org/show_bug.cgi?id=37680
Bug ID: 37680
Summary: QQ 6.2: unable to quit QQ.exe cleanly
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
reproduce:
1. 'winetricks -q riched20 cjkfonts' and disable msctf in winecfg
2. Download and install QQ 6.2:
http://dldir1.qq.com/qqfile/qq/QQ6.2/12179/QQ6.2.exe
3. Login QQ. Here is a account for testing:
account: 1469264807
Password: winedebug
* If you cannot login with this account, you can register another here:
http://reg.imqq.com/
4. Click the menu and client the button with text '退出'(logout) to quit QQ
Expect result:
All exe of QQ will quit.
Actual result:
txplatform.exe and some other programs from QQ didn't quit.
Because QQ 6.2 is in Chinese, it may difficult for non-Chinese speaker to
reproduce.
I made a video here: http://youtu.be/C1fH5jAKITo
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http://bugs.winehq.org/show_bug.cgi?id=31508
Bug #: 31508
Summary: AutoXplorer demo crashes when you click on "Sell Car"
Product: Wine
Version: 1.5.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
AutoXplorer is an app for used car dealers, with a free trial download.
9fc4799e7672fcd6b225b1b940de0a6a7711f6fd autoxdemo.exe
It requires 'winetricks jet40 vb5run' before installing/running.
The app starts, but puts up a dialog saying "Error in loading DLL"
and the error
err:ole:TLB_ReadTypeLib Loading of typelib L"olepro32.dll" failed with error 0
But it recovers and puts up its main gui. Then, if you click
on "Sales Desk" and "Sell A Car", it puts up a dialog
"Run-time error '13'
Type mismatch"
and several warnings of type:
fixme:olepicture:OLEPictureImpl_FindConnectionPoint no connection point for
{33ad4f92-6699-11cf-b70c-00aa0060d393}
It exits when you click 'ok'.
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https://bugs.winehq.org/show_bug.cgi?id=49014
Bug ID: 49014
Summary: error before running a program - Balabolka
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: darkthorn72(a)gmail.com
Distribution: ---
Created attachment 66993
--> https://bugs.winehq.org/attachment.cgi?id=66993
file bug
Hello,
I am sending a file with a bug report that I get everytime I try to run
Balabolka with wine, the program runs but I always get that message before it
starts.
OS: Ubunto Mate 18.04 LTS
Wine version: 5
Thank you
Lina
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http://bugs.winehq.org/show_bug.cgi?id=15561
Summary: Palm Desktop crashes in address export
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jan-winehq(a)hoogenraad.net
Created an attachment (id=16557)
--> (http://bugs.winehq.org/attachment.cgi?id=16557)
Detailed output from the shell window where wine was invoked
Palm Desktop crashes in address export
Version 1.0 (which I usually use) and version 3.0.x crash basically in the same
fashion at an address in mfc30 (version 1.0, Windows 3.x) or mfc42 (32-bit
version)
wine: Unhandled page fault on read access to 0x04455369 at address 0x7fb73a55
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0x04455369 in 32-bit code
(0x7fb73a55).
err:dbghelp:pe_load_dbg_file Couldn't find .DBG file "opt_mfc30.DBG"
("\\\xf23")
Detailed output from the shell window where wine was invoked are attached.
I have added the output of both the Windows 3.x version and the 32-bit version.
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http://bugs.winehq.org/show_bug.cgi?id=36098
Bug ID: 36098
Summary: Winamp's DirectSound plugin doesn't work with
192KHz/24bit ALSA audio output
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.filehippo.com/download_winamp/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winealsa.drv
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
When you have this
defaults.pcm.dmix.rate 192000
defaults.pcm.dmix.format S24_LE
defaults.pcm.rate_converter "samplerate_best"
in /usr/share/alsa/alsa.conf (disable PulseAudio if you have it),
Winamp's DirectSound plugin doesn't work:
"Nullsoft DirectSound driver Output 2.63 (d) Error
Bad DirectSound driver. Please install proper drivers or select another device
in configuration".
WaveOutput plugin works just fine.
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http://bugs.winehq.org/show_bug.cgi?id=28363
Summary: test mstask/task_trigger.ok slightly flaky?
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mstask
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
This just happened for me once after about a thousand or so runs:
../../../tools/runtest -q -P wine -M mstask.dll -T ../../.. -p
mstask_test.exe.so task_trigger.c && touch task_trigger.ok
task_trigger.c:105: Test failed: wStartMinute: Found 46 but expected 47
For what it's worth, this was with WINEDEBUG=warn+heap, and the system was
os: Ubuntu 10.04.3 LTS, 2.6.32-33-generic, pulseaudio
0.9.21-63-gd3efa-dirty, Advanced Linux Sound Architecture Driver Version
1.0.21.
ram: 3212 MB
cpu: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
gpu: GeForce GT 240/PCI/SSE2 3.2.0 NVIDIA 195.36.24
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http://bugs.winehq.org/show_bug.cgi?id=9645
Summary: icons etc vanish, except behind mouse
Product: Wine
Version: 0.9.44.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P4
Component: wine-gui
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arthur.butler(a)smartemail.co.uk
Hi,
First bug report for Wine-hope I tell you enough. First, thanks for all the
work.
I'm trying to run a demo version of an interesting program called Universal
Mechanism. It's developed by a university and is able to solve and simulate
physical systems quite accurately. It's used by companies and researchers, and
is reasonably affordable:
http://umlab.ru/index.htm
The program works, but large parts of the display vanish except when the mouse
pointer is moved over them. Could be used, but tedious. I'd guess it might be
an interesting program for some users, quite a rare type of program, and
useful. Since it runs OK, except UI I wondered if you might be able to
investigate? I don't know which part of wine might be responsible, but I'd
guess one of the accelerated graphics libraries. I'm using Debian Etch, with
your package: 0.9.44~winehq0~debian~4.0-1
I have an nvidia graphics card, and opengl works fine for other apps, via
nvidia driver, again debian package.
If you need more info please ask,
Thanks in advance,
Arthur
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https://bugs.winehq.org/show_bug.cgi?id=44074
Bug ID: 44074
Summary: GOG Galaxy Client is empty
Product: Wine
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)prutheus.com
Distribution: ---
Hello. I am running wine-staging-2.20 with win32 WINEARCH.
After I followed the installation instructions from here
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=32129), my
GOGGalaxyClient launches with some error boxes of wine and is grey-blank.
(https://imgur.com/vBeOfBQ)
Can someone help me to fix that?
Here is also my wine log (https://bpaste.net/show/75aac5cb3890)
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http://bugs.winehq.org/show_bug.cgi?id=29644
Bug #: 29644
Summary: QQ International 1.1 cannot insert images into chat
Product: Wine
Version: 1.3.37
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarrodbagwell(a)gmail.com
Classification: Unclassified
1. Download QQInt1.1.exe:
http://www.softpedia.com/get/Internet/Chat/Instant-Messaging/QQ-Internation…
2. To get it running, install the following packages from winetricks: gdiplus
ie6 vcrun6 riched20
3. Open a chat window with someone and click the 'insert image' button.
4. Select an image and attempt to insert
5. QQ should crash out completely.
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http://bugs.winehq.org/show_bug.cgi?id=20530
Summary: SolidWorks Explorer 2010: Fails to start
Product: Wine
Version: 1.1.32
Platform: PC
URL: http://www.solidworks.com/sw/support/downloads.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=24467)
--> (http://bugs.winehq.org/attachment.cgi?id=24467)
Image of two warning windows
I'm using Wine wine-1.1.32-260-gf222a16 compiled on gcc (GCC) 4.4.1 20090725
(Red Hat 4.4.1-2) on Fedora 11 i386.
Steps to reproduce:
1) clean ~/.wine
2) install SolidWorks Explorer 2010 (swexplorer.exe) downloaded from URL given
in
heading
3) winetricks vcrun2005
4) launch "~/.wine/drive_c/Program Files/SolidWorks/SolidWorks Explorer
2010/solidworksexplorer.exe"
5) two warning windows appear and at the end graphical crash dialog
Result:
Application doesn't start
Expectation:
Application starts
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http://bugs.winehq.org/show_bug.cgi?id=20039
Summary: COM-port CTS/DSR lines stay low
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://www.n1mm.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rx9tx(a)qrz.ru
CC: rx9tx(a)qrz.ru
Program installation http://www.pi4dec.nl/n1mm/N1MM-FullInstaller.exe
Latest update http://www.pi4dec.nl/n1mm/N1MM-newexeV9.9.3.exe
Program communicates with the radio through an interface based on USB->COM
converter on FTDI chip. After the com port initialisation the CTS/DSR lines
stay low, problem is that radio can not read the data if they are low.
When running the program under Windows, COM-port initialisation sets the
CTS/DSR lines in the high state.
Is there any way to set them high?
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https://bugs.winehq.org/show_bug.cgi?id=49121
Bug ID: 49121
Summary: Themida Demo 2.4.5.0 crashes on start
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program can't be started, because it crashes directly on start.
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https://bugs.winehq.org/show_bug.cgi?id=37617
Bug ID: 37617
Summary: QQIntl will crash after log in
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hillwoodroc(a)gmail.com
Distribution: ---
Created attachment 50065
--> https://bugs.winehq.org/attachment.cgi?id=50065
QQIntl log
1.Download from http://dldir1.qq.com/qqfile/QQIntl/QQi_PC/QQIntl2.11.exe
2.winetrick riched20 msctf.
3. login with the folloing testing account:
account: 1469264807
Password: winedebug
4.QQIntl will crash.
It seems that we can usr winetrick wininet to fix.
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http://bugs.winehq.org/show_bug.cgi?id=26548
Summary: GomezPEER is always visible behind other windows
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://lastmile.gomez.com/PEERInstall.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Created an attachment (id=33811)
--> (http://bugs.winehq.org/attachment.cgi?id=33811)
Screenshot: console is on top but Gomez still visible
To be a bit more accurate, GomezPEER can be seen behind other windows, when
GomezPEER updates its window. Parts of the window updates every second so it
is effectively always there.
This is not a new problem, it has existed for as long as I can remember.
Currently using Gnome/Ubuntu/GDM/fglrx but appears on all desktops I have used.
Desktop effects are disabled and windows are not transparent.
The attached screenshot should make it obvious.
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http://bugs.winehq.org/show_bug.cgi?id=20628
Summary: chromium's ipc_tests.exe's IPCChannelTest.ChannelTest
fails occasionally
Product: Wine
Version: 1.1.32
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Wine, but not on Windows, the command
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
fails about 5% of the time. (You may need to run it several hundred
times to see the first failures.)
Sadly, with +relay it never fails.
Related source:
http://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_tests.cchttp://src.chromium.org/viewvc/chrome/trunk/src/ipc/ipc_channel_win.cc
To repeat:
$ wget http://kegel.com/wine/chromium/chromium-tests.tar.bz2
$ tar -xjvf chromium-tests.tar.bz2
$ while true
do
wine src/chrome/Debug/ipc_tests.exe --gtest_filter=IPCChannelTest.ChannelTest
> log 2>&1
grep FAILED log && break
done
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http://bugs.winehq.org/show_bug.cgi?id=11667
Summary: Window contents not updated properly after being moved
Product: Wine
Version: 0.9.55.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Hi,
I believe this bug relates to DirectDraw. (Apologies for my lack of detailed
knowledge about Windows.)
In some cases, moving a window whose contents are updated by DirectX calls
causes trash/garbage to appear when the window is drawn in its new position,
My theory is that WINE remembers the window contents at the moment the user
begins dragging the title bar, and simply copies that to the new window
position. If the program continues to update the DirectX buffer while the user
is moving the window frame, WINE puts the old/stale buffer contents in the
moved window. This happens in both normal and virtual desktop modes.
For applications like video players, this effect may not be very noticeable if
the player redraws the whole window every frame. But for applications which
don't do that, the effect can be quite ugly.
One program I have found which shows this problem is WinUAE. To reproduce:
- Download and install WinUAE from http://www.winuae.net/
- Download an example disk image for testing, e.g.
ftp://ftp.coresystems.de/pub/uae/rsi1.adf.gz
- Start WinUAE and select the rsi1.adf.gz file for emulated drive DF0:, and
start the emulation.
- Once the demo graphics appear, repeatedly move the main WinUAE window and
notice the problem.
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https://bugs.winehq.org/show_bug.cgi?id=44317
Bug ID: 44317
Summary: 3.0-rc5 removes elements displayed in version 2.18,
displays hidden instead.
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brian.black(a)email.com
Distribution: ---
Created attachment 60167
--> https://bugs.winehq.org/attachment.cgi?id=60167
Example image 01 2.18 staging comparison
Mounts, eyes, external layers of armor fails to render. (Invisible) bounding
boxes are displayed as opaque black or red boxes at campfires. Unlike 2.18
staging 3.0-rc5 is missing elements rendered in 2.18 such as tree leaves and
other background elements.
I will now illustrate this with the attachments. While I edited these using
GIMP to add text and call outs, no graphic details to images were altered.
1. Image01 (2.18) shows my "pet" flying on the left side of the screen wearing
his orange clothing, the buildings in the background are fogged in blue as they
should be, and the big tree has the pinkish leaves. All of these elements are
normal and have no issue. My character is missing his boots (no feet) and has
no eyes, while all other character have all these items.
2. Image02 (3.0-rc5) shows my "pet" now flying in front of the tree on the
right. The tree is missing leaves and is now bare. The background is now black
and even more elements are missing from my character than before.
3. Image03 (3.0-rc5) shows me mounted on my wolf the same mount as my friend
posed nearby to illustrate the effect is just my character and not other
characters. The application it seems handles the individual character
differently than those of other players and non player AIs.
This game is completely unplayable under 3.0-rc5, due to the fact many areas
show as solid colors (such as black). Making it near next to impossible to
navigate dungeons. Anyone playing in 2.18-staging should remain there for game
play purposes. While debugging continues in 3.0 and beyond.
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http://bugs.winehq.org/show_bug.cgi?id=32290
Bug #: 32290
Summary: SSF v0.12 Beta R3 cannot be run properly
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: radiowavers(a)gmail.com
Classification: Unclassified
Software information:
--------------------------------------------------------------------------------------
http://en.wikipedia.org/wiki/SSF_(emulator)http://www7a.biglobe.ne.jp/~phantasy/ssf/index.htmlhttp://www7a.biglobe.ne.jp/~phantasy/ssf/files/SSF_012_beta_R3.zip
--------------------------------------------------------------------------------------
System information:
--------------------------------------------------------------------------------------
OS version: Mac OS X Mountain Lion 10.8.2
X Window System: XQuartz 2.7.4 (xorg-server 1.13.0)
Wine version: 1.5.18 - latest development version, built with GCC 4.7.2 from
sources.
I am using development version, because it has the built-in fix for Bug 32101.
All the dependencies of Wine and GCC are the latest stable.
--------------------------------------------------------------------------------------
First of all, bug 12622 needs to be reopened (or a new version of it to be
created, since
"fixme:win:EnumDisplayDevicesW ((null),0,0xRandomMemoryAddress,0x00000000),
stub!" error is not fixed by inserting/mounting a CD!
If I mount/insert a CD, I get this console error anyway, and program closes in
two seconds!
If I don't mount/insert a CD, I get this console error and the program launches
with warning message "?????CD??????????"
(no CD present). But, if I ignore this warning message and don't click OK
(which would result in program termination)
I could navigate in the main program window between menu options (with keyboard
arrows only, since program window
doesn't expand and anything except "File(F)" is not visible. I click "File(F)"
and then left/right keyboard arrows)
However, if I click "Option (O)", "Rotation", "Window Size", "Sound Record
(S)", "Video Record (V)",
or even "cep(C)" (which should show a small message, like "About...") I get a
"Program Error" message.
In the attachment, you could see a .zip archive with all the different
backtraces I got for these options.
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https://bugs.winehq.org/show_bug.cgi?id=47217
Bug ID: 47217
Summary: Adobe Lightroom crashes in
d2d:d2d_device_context_DrawImage
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: bugs(a)bzatek.net
Distribution: ---
Created attachment 64488
--> https://bugs.winehq.org/attachment.cgi?id=64488
gzipped console log
When the GPU Acceleration is switched on in the Lightroom configuration,
opening Import module crashes wine. This bug has been sitting there for some
time, spanning from Lightroom releases 7.2, 7.5 and 8.1 (all 64b) and wine
releases back to 3.20 AFAIR. Switching the GPU Acceleration off makes the
Import module work as expected (albeit slow).
Not exactly sure this is a D2D issue, the traces usually look like this:
> 0029:fixme:d2d:d2d_device_context_CreateEffect iface 0x401aa400, effect_id {1feb6d69-2fe6-4ac9-8c58-1d7f93e7a6a5}, effect 0x23e1e0 stub!
> 0029:fixme:d2d:d2d_effect_SetInput iface 0x7ff01d4c8780, index 0, input 0x7ff03fb35380, invalidate 1 stub!
> 0029:fixme:d2d:d2d_effect_SetValue iface 0x7ff01d4c8780, index 2, type 0, value 0x23e370, value_size 4 stub!
> 0029:fixme:d2d:d2d_effect_SetValue iface 0x7ff01d4c8780, index 0, type 0, value 0x23e370, value_size 4 stub!
> 0029:fixme:d2d:d2d_effect_GetOutput iface 0x7ff01d4c8780, output 0x23e370 stub!
> 0029:fixme:d2d:d2d_device_context_DrawImage iface 0x401aa400, image (nil), target_offset {2.66799965e+01, 1.46500000e+02}, image_rect (null), interpolation_mode 0x1, composite_mode 0 stub!
> wine: Unhandled page fault on read access to 0x00000000 at address 0x572ebed (thread 0029), starting debugger...
Let me know in case any other information is needed.
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https://bugs.winehq.org/show_bug.cgi?id=37371
Bug ID: 37371
Summary: EVE Probe: ALError: ALResult(80004005) E_FAIL: An
undetermined error occurred
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Commander.Alchemy(a)gmail.com
Created attachment 49697
--> https://bugs.winehq.org/attachment.cgi?id=49697
log
Running the application EVE - Probe seems to silently crash when you want to
start this benchmark.
The link to the current version:
https://forums.eveonline.com/default.aspx?g=warning&l=http%3a%2f%2ffiles.ev…
Tried to debug it more but cannot find how to get around this issue.
Best Regards
Artur O.
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http://bugs.winehq.org/show_bug.cgi?id=35512
Bug ID: 35512
Summary: Adobe CC installer stalls
Product: Wine
Version: 1.7.11
Hardware: x86-64
URL: https://creative.adobe.com/products/photoshop
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: minor
Priority: P2
Component: wintrust
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Classification: Unclassified
Created attachment 47405
--> http://bugs.winehq.org/attachment.cgi?id=47405
wine-1.7.11-206-g82b3813 console output
Working around Bug 35510 with a native winhttp the Adobe CC installer stalls
and doesn't do anything.
fixme:wintrust:HTTPSCertificateTrust (0x15fbd8)
fixme:wintrust:HTTPSFinalProv (0x15fbd8)
Using wintrust.dll (and msasn1.dll) from Windows XP (Win 7 has too many
dependencies) allows things to move on slightly further to:
fixme:crypt:I_CryptCreateLruCache (0x98dae4, 0x76c5a018): stub!
fixme:crypt:I_CryptInstallAsn1Module (0x15e340 00000000 (nil)): stub
The installer then stalls once more.
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https://bugs.winehq.org/show_bug.cgi?id=46802
Bug ID: 46802
Summary: SD Card don't appears
Product: Wine
Version: 4.3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sandersonclarck(a)gmail.com
Hello guys, I installed Wine version 4.3 on my Reo Note 5 Pro, give all
permissions necessary in Android Options, but when I started Wine I got a black
screen, fine, I solved that changing GPU Renderer to SKIA, but when I try to
enter in my SD Card, I can't find it, in Z:\ directory don't have nothing, I
searched for a solution at forum, Google and YouTube, but nothing... Tried to
moving the apps that I want to install to Wine directory, on "users/(my
user)/Desktop/", but when I tried to install instead Wine directory, a message
appears, saying "ACESS DENIED"
Things that I did:
1 - Give all permissions to Wine 4.3
2 - Changed GPU to SKIA
Can u guys tell me what's wrong? I'm new in this app and just want to install
C++, Notepad++ and Steam, thank u guys for attention!
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https://bugs.winehq.org/show_bug.cgi?id=44560
Bug ID: 44560
Summary: Cossacks 3: black units & trees
Product: Wine-staging
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loic.blot(a)unix-experience.fr
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60522
--> https://bugs.winehq.org/attachment.cgi?id=60522
screenshot
Cossacks 3 under wine staging 3.2 (and wine 2.21) has black units and trees.
OS: archlinux
architecture: amd64
Graphics: Radeon RX580
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https://bugs.winehq.org/show_bug.cgi?id=42680
Bug ID: 42680
Summary: Playstation Now needs
msvcr120.dll.?_NewCollection@_AsyncTaskCollection@deta
ils@Concurrency@@SAPAV123@PAV_CancellationTokenState@2
3@@Z
Product: Wine
Version: 2.4
Hardware: x86
URL: https://www.playstation.com/en-us/explore/playstationn
ow/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Follow up to bug 42658
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http://bugs.winehq.org/show_bug.cgi?id=26570
Summary: Maestia | Das Fantasy-MMORPG
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: devil77329(a)yahoo.de
This is my bugreport to the support team of Maestia (german)
Nach der Installation und
bei jedem Aufrufen des Programmstarters mit "root - Rechten" Meldung No.1:
* ! Verbindung zum Patchserver fehlgeschlagen [ OK ] *
ein separates öffnen der MaestiaUpdater.exe unter Wine bringt das gleiche
Ergebnis
Meldung No.2
* Programm Fehler
Im Programm MaestiaUpdater.exe traten schwerwiegende Fehler auf und es muss
beendet werden. Wir entschuldigen uns für die Unannehmlichkeit.
Die Ursache kann ein Problem im Programm oder ein Fehler in Wine sein.
Sie können unter http://appdb.winehq.org Tips zum Ausführen der Anwendung
einholen.
Tritt dieses Problem unter Windows nicht auf und wurde es noch nicht gemeldet,
können Sie unter http://bugs.winehq.org einen Eintrag hinterlassen. [ Schließen
] *
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https://bugs.winehq.org/show_bug.cgi?id=39109
Bug ID: 39109
Summary: Erro na compilação do wine pelo cygwin
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: heliomoreno(a)gmail.com
./tools/winebuild/winebuild.exe -m64 -w --implib -o dlls/aclui/libaclui.a
--export ./dlls/aclui/aclui.spec
winebuild: Unix-style import libraries not supported yet
Makefile:492: recipe for target 'dlls/aclui/libaclui.a' failed
make: *** [dlls/aclui/libaclui.a] Error 1
-------------------------
~/Downloads/wine-1.6.2
$ CC="ccache gcc" ./configure --enable-win64 --without-freetype --without-x
make depend
make <-- apresenta erro nesta parte
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https://bugs.winehq.org/show_bug.cgi?id=48414
Bug ID: 48414
Summary: Disappearing textboxes
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drfiemost(a)email.it
Distribution: Other
Created attachment 66186
--> https://bugs.winehq.org/attachment.cgi?id=66186
Screenshot of OpenMPT with incorrectly rendered textboxes
Since Wine 4.x some textboxes are not rendered or appear without border in
OpenMPT (https://openmpt.org/), see the attached screenshot. When clicking on a
textbox it gets back to normal.
The problem is still present in 5.0-rc3 and was not there in Wine 3.0.x
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https://bugs.winehq.org/show_bug.cgi?id=41171
Bug ID: 41171
Summary: Segfault on cinepak movie playback in War Wind
Product: Wine-staging
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-tester(a)yandex.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 55403
--> https://bugs.winehq.org/attachment.cgi?id=55403
backtrace
War Wind crashes on start while trying to play the intro logo, which is an AVI
file with ffcvid codec. Here is the error message (backtrace is attached):
ALSA lib pcm_dmix.c:961:(snd_pcm_dmix_open) The dmix plugin supports only
playback stream
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x13dae0, flags 0x1, event (nil)
stub!
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
fixme:iccvid:ICCVID_DriverProc Unknown message: 401e 3539192 3539240
err:iccvid:decode_cinepak CVID: corruption 29700 (QT/AVI) != 13158 (CV)
wine: Unhandled page fault on write access to 0x003f8070 at address 0x7d4f688f
(thread 0009), starting debugger...
preloader: Warning: failed to reserve range 00010000-00110000
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https://bugs.winehq.org/show_bug.cgi?id=38318
Bug ID: 38318
Summary: Corel Draw 3.0 Installation won't start
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 51156
--> https://bugs.winehq.org/attachment.cgi?id=51156
Console output (Slackware 14.1 - 32 Bit)
Hello everyone,
I bought an old (but still shrinkwrapped) "Corel Draw 3.0" CD-ROM on ebay.
Please note that this is NOT Corel Draw X3. I installed in a clean wineprefix
and set winecfg to Windows 3.1 (which is recommended on the CD). Unfortunately
the installer (setup.exe) doesn't start up and gives a fatal error. The output
of this fatal error is attached.
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http://bugs.winehq.org/show_bug.cgi?id=16328
Summary: GTA4 does not work under Wine
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: advapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zapolnov(a)gmail.com
Created an attachment (id=17631)
--> (http://bugs.winehq.org/attachment.cgi?id=17631)
Wine Log
When running GTA4 it calls some unimplemented function in advapi32.dll and
crashes. Wine log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=13656
Summary: Testout navigator does not dispaly menus or vodeo
correctly
Product: Wine
Version: 1.0-rc2
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: keith_kw_muir(a)blueyonder.co.uk
Testout navigator Starts but grey pane where the course video would play and
the menu bar is empty.
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https://bugs.winehq.org/show_bug.cgi?id=40283
Bug ID: 40283
Summary: Cheat Engine Access Violation
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavluk6(a)mail.ru
Distribution: ---
You still can edit applications' data, but speedhack doesn't works (DLL
injection failed)
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https://bugs.winehq.org/show_bug.cgi?id=49908
Bug ID: 49908
Summary: vbscript: ExecuteGlobal is not implemented
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
Distribution: ---
Created attachment 68275
--> https://bugs.winehq.org/attachment.cgi?id=68275
vbs testcase
The script in
https://bugs.winehq.org/show_bug.cgi?id=39971
uses ExecuteGlobal, which is only stubbed in vbscript.dll.
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https://bugs.winehq.org/show_bug.cgi?id=48668
Bug ID: 48668
Summary: rFactor2 - Physics thread slower on multiplayer mode
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alex.brrsclnt(a)gmail.com
Distribution: Ubuntu
Created attachment 66525
--> https://bugs.winehq.org/attachment.cgi?id=66525
Steam rfactor2 proton log
This bug is created after the one that exists in the Proton github issue
tracker
https://github.com/ValveSoftware/Proton/issues/245
The game runs fine in single player mode since version 4.11 to the newest
versions of Proton, but there is a problem in multiplayer mode that makes the
game run slower.
We have asked to the game devs in their discord server for some info, try to
get some logs of the multiplayer execution, and finally, one dev told us that
despite the graphics thread was fine, there is something wrong affecting to the
physics thread in the game, and this only happens in online races, so the issue
may be in the network code of Proton/Wine. (@leillo1975 tried to run the game
in vanilla Wine, and the problem was also there).
Is there any way to trace the network execution to find what could be the
problem?
I added a log file in the proton issue tracker generated running the game with
the "PROTON_LOG=1 %command%" but don't know if that contains enough
information.
Let me know if I can add any other info.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=38409
Bug ID: 38409
Summary: Wine Task Tray does is not in the taskbar KDE 5
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jack(a)emoss.org
Distribution: ---
The wine System Tray is not linked to the KDE desktop at all in KDE 5 but it
worked fine in KDE 4.
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https://bugs.winehq.org/show_bug.cgi?id=45364
Bug ID: 45364
Summary: Frostpunk
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Frostpunk is so dark that it's unplayable due to not being able to see what's
happening.
Steam version
Staging 3.10
Arch Linux
There is already a bug about glitches but I doN't know how related that is: bug
45098
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http://bugs.winehq.org/show_bug.cgi?id=17638
Summary: NOLF GotY: Sluggish mouse reaction when in zoom mode
Product: Wine
Version: 1.1.16
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquid.acid(a)gmx.net
CC: jb.faq(a)gmx.de
Mouse input in NOLF is generally a bit "inprecise", but one thing is broken for
sure.
Some weapons feature a zoom mode, but when this zoom mode is switched on it's
almost impossible to accurately use it since the mouse input becomes very
sluggish then. Turn zoom off again and mouse input stabilizes again.
I suppose that's a dinput problem, but I'm not sure about that.
The wine-0.9.46 testresult here
(http://appdb.winehq.org/objectManager.php?sClass=version&iId=305&iTestingId…)
mentions a "weird mouse problem", but I'm not sure if that's what I'm
encountering.
Haven't tried any native DLLs though.
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http://bugs.winehq.org/show_bug.cgi?id=31157
Bug #: 31157
Summary: Filemaker Pro 12 Trial crashes
Product: Wine
Version: 1.2.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: maikwagner(a)yahoo.com
Classification: Unclassified
Created attachment 40903
--> http://bugs.winehq.org/attachment.cgi?id=40903
Crash Output on Filemaker 12
I would like to report some issues with Filemaker 12 Trial which can be
downloaded from Filemaker.com.
The application installs okay and I can start "Filemaker 12" from the command
line. When opening a sample solution (I selected "Invoices") the application
crashes. I have attached my console output.
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http://bugs.winehq.org/show_bug.cgi?id=30666
Bug #: 30666
Summary: MPEG movie does not play in Capitalism 2 demo
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.cnwcentral.com/capitalism-2/demo.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeremielapuree(a)yahoo.fr
Classification: Unclassified
Created attachment 40144
--> http://bugs.winehq.org/attachment.cgi?id=40144
console output
While playing intro movie of Capitalism 2 demo, one can hear the sound, but
video is playing.
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https://bugs.winehq.org/show_bug.cgi?id=48912
Bug ID: 48912
Summary: Allow blacklisting unreliable and always new failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
A number of tests produce false positives because:
* Either the failure message contains a value that changes with each run (e.g.
an HWND). In some cases these values are really necessary for diagnosis and
moving them to a separate line would make the code quite a bit more complex.
* Or the test fails intermittently and is hard to fix. Sometimes the cause of
the failures may also come from external factors such as bugs in QEmu (for
instance long execution delays causing timeouts).
* Sometimes the intermittent failure is the product of a new Windows version or
configuration, which requires investigating before a fix is found.
In all cases the tests should be fixed eventually, but a solution is needed for
the interim so these tests to not make the TestBot so unreliable that its
results are ignored.
So the goal is to provide a way to blacklist some test failures so they do not
cause a patch to be rejected. Some safeguards are needed to ensure that:
* Failures are not blacklisted lightly. The preference should always be to fix
the test.
* The blacklist does not get so large that it becomes hard to maintain.
* Once a test is fixed the corresponding blacklist entries are removed in a
timely fashion.
* There is still an incentive to fix the tests.
So here is a proposal for implementing this blacklist:
* Each blacklist entry should be associated with a Wine bug describing the
issue. That bug should provide some minimal diagnosis: whether it's a new
Windows behavior, a race condition or some issue that was reported to QEmu.
That would ensure we know why the blacklist entry was added. One could also
check the status of the bug when reviewing the blacklist entries. A closed bug
would be a strong hint that the blacklist entry is no longer needed.
* Rather than blacklisting whole test units, blacklist entries should target
specific test failures via a regular expression. Besides being finer grained
this would be useful for cases like user32:win which has different issues
depending on the locale and where each should be linked to a different bug
(bugs 48815, 48819 and 48820).
* The TestBot should record when each blacklist entry was last used. This
relies on having the above regular expression since without it the TestBot
would not know anything beyond 'the test unit was run and had failures'. Also
the regular expression would only be used against *new* failures. So this would
really record the last time the blacklist entry was actually useful.
An entry that was unused for a long time would be a prime candidate for
reviewing the corresponding bug and for removal. (Note: The blacklist would
also be used on WineTest reports so it would get a chance of matching its
target at least 5 days / week).
* The blacklist entries would only be needed for 'base' test configurations
since they are the only ones wine-devel patches run on.
* There should be a page listing the blacklist entries so developers have a
good starting point to work on them.
* Ideally the blacklist page would also point to the tasks where the blacklist
was last used. Since most of the blacklisted failures are either intermittent
or specific to a given test configuration this would make it easier for
developers to find reports where the failure did happen.
Note that Wine VMs often test multiple configurations per task (e.g. wow32
and wow64, different locales), each producing its own test report. So pointing
at just the task would leave the developer guessing which report should be
looked at. But that may be sufficient guidance.
* (test:unit, testbot-vm) tuples make it impossible to target a specific Wine
test configuration such as a specific locale since they all run on the same VM.
Similarly it would make blacklisting bitness-blind on Windows VMs. If necessary
the tuple could be extended either with the specific mission the blacklist
applies to, or with the basename of the corresponding report (the latter being
easier to use in comparisons). Whether that's practical and worth the effort
remains to be determined. One complication for instance is that this would lead
to more blacklist entries: many 64 bit VMs would need two entries, one for 32
bit tests and one for 64 bit tests.
* Pseudo database schema and sample use:
FailureBlacklists
-----------------
PK Bug 48815
PK TestModule user32
PK TestUnit win
Name 0x738 message
FailureRegExp Test failed: hwnd [0-9A-F]{8,16} message 0738
LastUse 2020-03-27
FailureBlacklistVMs
-------------------
PK Bug 48815
PK TestModule user32
PK TestUnit win
PK VMName Entries for w1064v1709, w1064v1809, etc.
(48815, user32, win, w1064v1709)
(48815, user32, win, w1064v1809)
(48815, user32, win, w1064v1809_2scr)
...
FailureBlacklistUses (optionally)
---------------------------------
PK Bug
PK TestModule
PK TestUnit
PK JobId
PK StepNo
PK TaskNo
(48815, user32, win, 68507, 1, 7)
(48815, user32, win, 68508, 1, 7)
...
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https://bugs.winehq.org/show_bug.cgi?id=48209
Bug ID: 48209
Summary: Ignore random parts of test failure messages
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot needs to detect if a patch introduces NEW test failures. To do so
it compares the failure messages with those from reference WineTest runs. But
in some cases part of the message changes from one run to the next, causing the
failure to look new.
Of course in all cases the ideal solution is to fix the test so it does not
fail.
Barring that there are also cases where the varying value is not really useful
(e.g. handle or pointer values) and in that case it should just be removed from
the message.
But there may be cases where knowing the value is still useful. So one solution
would be to tag such values so the TestBot knows it can ignore them when
comparing failure messages. For instance they could be enclosed in double
braces, curly braces, or other.
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https://bugs.winehq.org/show_bug.cgi?id=36103
Bug ID: 36103
Summary: kernel32/tests/loader shows lots of invalid reads in
thread.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==9219== Invalid read of size 4
==9219== at 0x7BC55D91: MODULE_DllThreadAttach (loader.c:1287)
==9219== by 0x7BC8E3D2: start_thread (thread.c:423)
==9219== by 0x4218F92: start_thread (pthread_create.c:309)
==9219== by 0x431D7ED: clone (clone.S:129)
==9219== Address 0x611eb04 is on thread 1's stack
==9219==
==9219== Invalid read of size 4
==9219== at 0x7BC1EAF3: __x86.get_pc_thunk.bx (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==9219== by 0x7BC8E3D2: start_thread (thread.c:423)
==9219== by 0x4218F92: start_thread (pthread_create.c:309)
==9219== by 0x431D7ED: clone (clone.S:129)
==9219== Address 0x611eacc is on thread 1's stack
==9219==
there's also one:
==30099== 2,020 bytes in 1 blocks are possibly lost in loss record 225 of 244
==30099== at 0x7BC4C735: notify_alloc (heap.c:255)
==30099== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30099== by 0x4E07A19: get_tls_data (test.h:244)
==30099== by 0x4E07B03: winetest_set_location (test.h:279)
==30099== by 0x4D836B8: dll_entry_point (loader.c:1433)
==30099== by 0x7BC52FC0: ??? (loader.c:138)
==30099== by 0x7BC555FE: MODULE_InitDLL (loader.c:1068)
==30099== by 0x7BC55DE7: MODULE_DllThreadAttach (loader.c:1281)
==30099== by 0x7BC8E446: start_thread (thread.c:423)
==30099== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==30099== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==30099==
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http://bugs.winehq.org/show_bug.cgi?id=32880
Bug #: 32880
Summary: Some Menus not working in Microsoft Money 2005
(version 14)
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: junk_2010(a)live.co.uk
Classification: Unclassified
Installed wine 1.5.22 on Ubuntu 12.04.1 (32 bit). Clean install with previous
.wine directory removed.
Program installed ok, this is as with previous versions of wine (1.4.1 and
1.5.19).
Good news. The program started up. Previously (1.4.1 and 1.5.19) it always
crashed. The only way to go any further would have been to install ie6. Not
required today.
When I tried to use the "lower" menu row in the program, the mouse highlighted
the menu names, but nothing happened when pressed. Output in the terminal was
like:
fixme:ieframe:navigate_url Unsupported args (Flags 0x115c430:19;
TargetFrameName 0x115c440:0)
fixme:ieframe:navigate_bsc Navigation canceled
fixme:urlmon:URLMoniker_BindToObject use running object table
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 28
fixme:ieframe:object_available Could not get IHlinkTarget interface
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 67 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 63 of
CGID_ShellDocView
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 84 of
CGID_ShellDocView
fixme:jscript:JScript_SetScriptState unimplemented state 3
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 25
fixme:ieframe:ClOleCommandTarget_Exec Unimplemented cmdid 26
When I tried the upper menu row some of these did work. However, the program
crashed when the upper "File" menu was pressed. The terminal output was:
fixme:ieframe:get_location_url semi-stub
fixme:ieframe:get_location_url semi-stub
fixme:imm:ImmDisableIME (-1): stub
fixme:advapi:RegisterEventSourceW ((null),L"Microsoft Money Error Reporting"):
stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000005f,0x60d7e4,0x60d39c):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x000003e8,(nil),0x0005,0x0000005f,0x13a060,0x60d39c):
stub
err:eventlog:ReportEventW L"msmoney.exe"
err:eventlog:ReportEventW L"14.0.0.1105"
err:eventlog:ReportEventW L"kernel32.dll"
err:eventlog:ReportEventW L"5.1.2600.2180"
err:eventlog:ReportEventW L"0002bb85"
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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https://bugs.winehq.org/show_bug.cgi?id=47677
Bug ID: 47677
Summary: Age Of Empires 2 crash before starts an singleplayer
game
Product: Wine
Version: 4.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franco_952010(a)hotmail.com
Distribution: ---
Created attachment 65131
--> https://bugs.winehq.org/attachment.cgi?id=65131
Age Of Empires 2 1.0c crash
condition:
age of empires: age of king installed with 2.0a patch
age of empires: the conquerors installed
aoc 1.0c patch installed
aoc no-cd applied
userpatch appllied
.
in 4.0.1 didn't happen this...
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http://bugs.winehq.org/show_bug.cgi?id=36944
Bug ID: 36944
Summary: Hotel Giant 2 crashes frequently
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/195342/190000/fileinfo/Hotel
-Giant-2-Demo-%28UK%29
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Created attachment 49051
--> http://bugs.winehq.org/attachment.cgi?id=49051
plain terminal output
The crashes sometimes happen while you're in the menus after starting the game,
but always reproducible when you start a new game (or the tutorial in the demo
version).
When it crashes I can only see the game's own bug reporting window so I can't
get a backtrace.
If I run the game under winedbg the problem is that winedbg doesn't detect the
crash, it's only a bug reporting form that is displayed.
The same problem with Wine 1.2.3/1.4.1/1.6.2/1.7.22
'winetricks wmp9 devenum quartz' doesn't help, they needed to play music and
the intro videos.
Reducing graphical details in the game, disabling audio doesn't help either.
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=36312
Bug ID: 36312
Summary: valgrind shows a couple possible leaks in
oledb32/tests/marshal.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==8079== 40 bytes in 1 blocks are possibly lost in loss record 255 of 623
==8079== at 0x7BC4C735: notify_alloc (heap.c:255)
==8079== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8079== by 0x5DA4635: IMalloc_fnAlloc (ifs.c:186)
==8079== by 0x5DA4F50: CoTaskMemAlloc (objidl.h:1236)
==8079== by 0x60FC092: NdrOleAllocate (ndr_ole.c:364)
==8079== by 0x60E3BAC: NdrAllocate (ndr_marshall.c:417)
==8079== by 0x60E97CB: array_read_variance_and_unmarshall
(ndr_marshall.c:2143)
==8079== by 0x60EFB6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x60E5B82: PointerUnmarshall (ndr_marshall.c:972)
==8079== by 0x60E775D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8079== by 0x6E533D8: ???
==8079== by 0x6E41ADA: ???
==8079== by 0x497E498: test_IDBProperties (oledb.h:2587)
==8079== by 0x497E861: func_marshal (marshal.c:269)
==8079== by 0x497F65C: run_test (test.h:584)
==8079== by 0x497FA4B: main (test.h:654)
==8663== 48 bytes in 1 blocks are possibly lost in loss record 273 of 623
==8663== at 0x7BC4C735: notify_alloc (heap.c:255)
==8663== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==8663== by 0x59210FA: alloc_bstr (oleaut.c:162)
==8663== by 0x5921490: SysAllocStringLen (oleaut.c:324)
==8663== by 0x59215F2: SysReAllocStringLen (oleaut.c:379)
==8663== by 0x595FE5F: BSTR_UserUnmarshal (usrmarshal.c:175)
==8663== by 0x59614FD: VARIANT_UserUnmarshal (usrmarshal.c:627)
==8663== by 0x6108679: NdrUserMarshalUnmarshall (ndr_marshall.c:4461)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x610624F: NdrComplexStructUnmarshall (ndr_marshall.c:3724)
==8663== by 0x610430F: ComplexUnmarshall (ndr_marshall.c:3138)
==8663== by 0x6100E68: array_read_variance_and_unmarshall
(ndr_marshall.c:2267)
==8663== by 0x6107A96: NdrComplexArrayUnmarshall (ndr_marshall.c:4231)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FDD4D: EmbeddedPointerUnmarshall (ndr_marshall.c:1295)
==8663== by 0x610084B: array_read_variance_and_unmarshall
(ndr_marshall.c:2155)
==8663== by 0x6106B6E: NdrConformantArrayUnmarshall (ndr_marshall.c:3944)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663== by 0x60FE75D: NdrPointerUnmarshall (ndr_marshall.c:1572)
==8663== by 0x60FCB82: PointerUnmarshall (ndr_marshall.c:972)
==8663==
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http://bugs.winehq.org/show_bug.cgi?id=35478
Bug ID: 35478
Summary: dsdmo.dll not implemented and not available to install
via winetricks.
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sov.info(a)mail.ru
Classification: Unclassified
This componets essential for running some games - Silent Hill 4 & 3 (footstep
sounds).
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https://bugs.winehq.org/show_bug.cgi?id=44314
Bug ID: 44314
Summary: FrameMaker 8: Installer aborts with the error "The
wizard was interrupted..."
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ulrich.gemkow(a)ikr.uni-stuttgart.de
Distribution: ---
The installer of FrameMaker 8 aborts with the message "The wizard was
interrupted before Adobe FrameMaker v8 could be completely installed.
Wine is self-compiled in an Ubuntu 16.04 environment.
Please let me know whether the install log with +msi is helpful, it is rather
large.
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http://bugs.winehq.org/show_bug.cgi?id=33222
Bug #: 33222
Summary: GitHub for Windows crash - mono
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: whiskers75(a)me.com
Classification: Unclassified
Created attachment 43945
--> http://bugs.winehq.org/attachment.cgi?id=43945
App crash
When running GitHub for Windows, it fails to start up with the error seen in
bug.txt.
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http://bugs.winehq.org/show_bug.cgi?id=33012
Bug #: 33012
Summary: FAST Search for Sharepoint MOSS 2010 Query Tool only
displays a black background
Product: Wine
Version: 1.5.23
Platform: x86-64
URL: http://fastforsharepoint.codeplex.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
After applying the workarounds mentioned in bug #32964 the program starts but
only shows a black background.
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https://bugs.winehq.org/show_bug.cgi?id=39366
Bug ID: 39366
Summary: FILE_ATTRIBUTE_READONLY and FILE_ATTRIBUTE_HIDDEN
should perhaps use BSD flags
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: guy(a)alum.mit.edu
4.4-Lite introduced per-file flags, which show up as the st_flags field of
"struct stat" and can be set with the chflags() and fchflags() calls.
For plain files, the UF_IMMUTABLE flag corresponds pretty closely to the
Windows FILE_ATTRIBUTE_READONLY flag.
OS X added the UF_HIDDEN flag. so that its kernel SMB client could report the
Windows FILE_ATTRIBUTE_HIDDEN flag to userland.
It might be useful for Wine to, on systems with the st_flags field in "struct
stat" and the chflags() call, to report that a file is read-only if
UF_IMMUTABLE is set, even if the file's permissions allow reading, and to set
UF_IMMUTABLE as well as turning read permissions off if FILE_ATTRIBUTE_READONLY
is set. (You probably want to turn off file permissions in case the file is on
a server; the server might not support setting that flag if, for example, it's
an NFS server.)
On OSes that have them *and* that have UF_HIDDEN, the same (modulo file
permissions) should perhaps be done for FILE_ATTRIBUTE_HIDDEN.
This has been discussed in the past; see the thread starting at
https://www.winehq.org/pipermail/wine-devel/2009-October/079038.html
(It might also be worth looking at supporting NT ACLs on UN*Xes that have
NT-style ACLs; OS X's ACLs are NT-style, and other UN*Xes might support them
even if they call them NFSv4-style ACLs.)
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http://bugs.winehq.org/show_bug.cgi?id=15396
Summary: program doesn't draw text to dialog box properly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deadlock(a)start.no
Created an attachment (id=16248)
--> (http://bugs.winehq.org/attachment.cgi?id=16248)
Dialog box being drawn the wrong way
When I try to save or load a game in The Journeyman Project 3 - Legacy of Time,
the snapshoot is shown behind the dialog box, along with any text written on
the dialog box. The same happens with any other dialog box in the game that
shows text. It's like the function the game uses to draw, draws on the wrong
layer.
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https://bugs.winehq.org/show_bug.cgi?id=46712
Bug ID: 46712
Summary: Atelier Firis config tool crashes with "Unhandled page
fault on execute access"
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tijs96(a)hotmail.com
Distribution: ---
Created attachment 63681
--> https://bugs.winehq.org/attachment.cgi?id=63681
Terminal outputs
Atelier Firis launches a config tool to change game settings before launching
the actual game. The config tool crashes at startup with the following error:
wine: Unhandled page fault on execute access to 0x400033e0 at address
0x400033e0 (thread 00d8), starting debugger...
I've attached logs with the default terminal output, a +relay output (without
kernel32, advapi32, gdi32, ntdll and winex11) and a +win output. All of the
logs include output from steam as well. The following lines from the +relay
output seem interesting:
00d8:Call user32.SetWindowLongA(000101e2,fffffffc,1400033e0) ret=140004058
00d8:Ret user32.SetWindowLongA() retval=7f648ef86e32 ret=140004058
00d8:Ret dialog proc 0x140003c20
(hwnd=0x101dc,msg=WM_INITDIALOG,wp=000101e2,lp=00000000) retval=00000001
result=00000000
00d8:Ret window proc 0x7f648ef1525a
(hwnd=0x101dc,msg=WM_INITDIALOG,wp=000101e2,lp=00000000) retval=00000001
00d8:Call window proc 0x400033e0
(hwnd=0x101e2,msg=WM_GETDLGCODE,wp=00000000,lp=00000000)
wine: Unhandled page fault on execute access to 0x400033e0 at address
0x400033e0 (thread 00d8), starting debugger...
The relay and win logs were taken on wine 4.0-rc5, but the game still behaves
the same in wine 4.2-staging. I'm using arch-linux, 64bit.
Proton bug report for the game:
https://github.com/ValveSoftware/Proton/issues/1486
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https://bugs.winehq.org/show_bug.cgi?id=43321
Bug ID: 43321
Summary: Robinson Crusoe uninstaller crash at startup
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: service(a)totalplanlos.de
Distribution: ---
Created attachment 58665
--> https://bugs.winehq.org/attachment.cgi?id=58665
backtrace
The Robinson Crusoe uninstaller crashes directly at startup. Sadly the
backtrace gives really little information even if i start winedbg directly, no
other errors on the console.
Look like there is no free version of the game. It's this game
https://www.amazon.com/Robinson-Crusoe-Tivola-Electronic-Publishing/dp/3934…
I use Mesa 17.1.4.
My hardware:
CPU: Intel Core i7 4770K (4 x 3,7 GHz)
RAM: 24 GB DDR3 2133 MHz CL 9
Graphic card: HIS Radeon HD 7850 IceQ X Turbo
Sound card: Asus Xonar D1
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https://bugs.winehq.org/show_bug.cgi?id=45198
Bug ID: 45198
Summary: Project CARS 2 shows only a black screen (requires
constant buffer offsetting)
Product: Wine
Version: 3.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: kimmo.myllyvirta(a)gmail.com
Distribution: ---
Created attachment 61412
--> https://bugs.winehq.org/attachment.cgi?id=61412
terminal output
After bug 45197 is fixed, the game is running but shows only a black screen.
This is caused by unimplemented PSSetConstantBuffers1 and
VSSetConstantBuffers1.
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https://bugs.winehq.org/show_bug.cgi?id=43269
Bug ID: 43269
Summary: Launcher window has issue with the background for text
(Thief (2014), Tomb Raider (2013))
Product: Wine
Version: 2.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 58598
--> https://bugs.winehq.org/attachment.cgi?id=58598
launcher
Text has a white background.
wine-2.11-114-g6ec3cd9
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http://bugs.winehq.org/show_bug.cgi?id=29443
Bug #: 29443
Summary: Savestates not working in DeSmuME (the keyboard
command is not being processed)
Product: Wine
Version: 1.3.35
Platform: x86
URL: http://desmume.org/download/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cvoeten(a)gmail.com
Classification: Unclassified
I have no idea why this is not working, but every kind of input imaginable
works, except for anything having to do with savestates.
To reproduce:
1) Download DeSmuME: http://desmume.org/download/
2) Download a ROM, for example from here:
http://hive.ndshb.com/index.php/component/jdownloads/finish/4/183
3) run 'wine DeSmuME.exe'
4) File->Open ROM and select the ROM
5) Press F1
Expected result: an error message "Failed to load slot 1" is displayed.
What happens: nothing.
Remapping the 'load savestate 1' function to a regular key, say the letter E,
does not make it work.
I know this reeks of being an app-specific bug, but it works in Windows.
As to the cause I can only speculate (and I'm not a programmer), however the
only remotely reasonable explanation *I* can come up with is that perhaps the
savestate actions are processed upon a key release event being recieved,
whereas the other in-game keypresses are processed differently. But that's pure
speculation, I haven't looked at the actual code (read: I don't have the skills
to read it).
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https://bugs.winehq.org/show_bug.cgi?id=41029
Bug ID: 41029
Summary: when using desmume (on wine), the app crashes whenever
I click on "control config"
Product: Wine
Version: 1.9.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gfpthree(a)hotmail.com
Distribution: ---
Created attachment 55201
--> https://bugs.winehq.org/attachment.cgi?id=55201
the error report which came up
Whenever I use DeSmuME on WINE, it works OK but crashes with an option to file
a bug report if I click on "control config" which means that I don't know which
controls are which. I assume this is a bug with WINE as this does not occur
with Windows. I would use the Linux port, but it has limited functionality in
comparison to the Windows version.
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https://bugs.winehq.org/show_bug.cgi?id=40349
Bug ID: 40349
Summary: Window close delay and
"fixme:event:wait_for_withdrawn_state ... wait timed
out" messages
Product: Wine
Version: 1.9.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aptget(a)cock.lu
Distribution: ---
This bug is extremely similar to
https://www.winehq.org/pipermail/wine-bugs/2008-September/136228.html . (bug
15483 is gone?)
Every Wine window I try to close lingers for about 1 to 1.5 seconds before
disappearing, and finally when it does, a fixme error is being printed that
looks like this:
fixme:event:wait_for_withdrawn_state window 0x1002a/1200005 wait timed out
I'm using wine 1.9.6 on Arch Linux. The same problem happens with a clean
wineprefix.
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http://bugs.winehq.org/show_bug.cgi?id=24705
Summary: Unhandled page fault on write access to address in
32-bit code.
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: publio.escipion.el.africano(a)gmail.com
Created an attachment (id=31216)
--> (http://bugs.winehq.org/attachment.cgi?id=31216)
wine execution output, with debbuging information.
The present issue affect wine-1.1.28 & wine-1.3.4, and, I guess, the versions
between.
The application is an educational software, available from:
http://static.cedeti.cl/software/sl/SuenaLetrasInstalador_mx.exe
My SO is: openSuSE 11.2 x86_64 + Updates, which relevant specifications are:
Linux **** 2.6.31.14-0.1-desktop #1 SMP PREEMPT 2010-09-17 11:32:00 +0200
x86_64 x86_64 x86_64 GNU/Linux
GNU bash, version 4.0.35(1)-release (x86_64-suse-linux-gnu)
The problem takes place after the installation, when the program is launched.
Wine complained:
"wine: Unhandled page fault on write access to 0x00000000 at address 0x********
(thread ****), starting debugger...
Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x********)."
I also saw calls, or paths with character codification (MS Windows ISO-8859-1
or ISO-8859-15 vs. Linux UTF-8) issues. But I do not know if this is a relevant
part of the problem, or simply a noise.
Every thing is collected in the file attached.
I do not know whether this information be enough so you might solve it, or
whether it requires a workaround configuration to make it run.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=34277
Bug #: 34277
Summary: Far2 file manager crashes on start up
Product: Wine
Version: 1.7.0
Platform: x86
URL: http://www.farmanager.com/history/far2.x86.msi
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Classification: Unclassified
Created attachment 45633
--> http://bugs.winehq.org/attachment.cgi?id=45633
backtrace
In recent versions of Wine, Far 2 can no longer start.
Half a year ago it worked just fine. It's a regression.
$ wineconsole --backend=user Far.exe
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:iphlpapi:NotifyAddrChange (Handle 0x152e8f0, overlapped 0x152e8fc): stub
fixme:heap:HeapSetInformation 0x110000 0 0x33fdfc 4
*** glibc detected *** Far.exe: double free or corruption (!prev): 0x7cb5ef08
***
======= Backtrace: =========
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https://bugs.winehq.org/show_bug.cgi?id=48547
Bug ID: 48547
Summary: Gothic 2 with D3D11 renderer crashes on startup
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: supercoolemail(a)seznam.cz
Distribution: ---
Created attachment 66357
--> https://bugs.winehq.org/attachment.cgi?id=66357
Log
Gothic 2 (Russian with 2.6 no-cd patch) with D3D11 renderer crashes during
starup.
How to reproduce:
- Get Gothic 2.
- Test G2 works (menu at least).
- Extract GD3D11 (e.g. from
https://github.com/Kirides/GD3D11/releases/download/v17.7-dev8/Gothic2-GD3D…
but even old versions from Liker suffer from same issue). DLLs from archive
belong to `<game dir>/System` directory.
- Start the game with `ddraw=n,b`.
- Observe crash.
Tested on
`Linux coolhost 5.4.15-arch1-1 #1 SMP PREEMPT Sun, 26 Jan 2020 09:48:50 +0000
x86_64 GNU/Linux`
Ryzen 7 1700
RX 580 8G
16 G RAM
mesa 19.3.2
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http://bugs.winehq.org/show_bug.cgi?id=36644
Bug ID: 36644
Summary: regedit: user interface does not scale with dpi
setting
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aerilius(a)googlemail.com
Created attachment 48684
--> http://bugs.winehq.org/attachment.cgi?id=48684
Screenshot of regedit
When setting the dpi to a higher value (2× = 192dpi, 2.5× = 240dpi), many user
interface elements have inconsistent dimensions and font sizes. This heavily
affects usability.
• menu and context menues are too small
• +/- expanders are too small to click, they seem not to render properly
• column widths are by default too narrow
• scrollbars are too small
• statusbar is too small
• slider grip (in winecfg) is too small
• icons are too small
While there are also visual inconsistencies on Windows itself, these elements
are at least at usable sizes on Windows 7+.
This affects also explorer.exe, notepad.exe, and third-party applications as
well (though they might use different UI libraries), like 7-zip file manager,
etc.
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https://bugs.winehq.org/show_bug.cgi?id=40431
Bug ID: 40431
Summary: Siter Skain game RefleX crashes on start
Product: Wine
Version: 1.9.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zakk(a)rsdio.com
Created attachment 54177
--> https://bugs.winehq.org/attachment.cgi?id=54177
RefleX run log
The game RefleX by Siter Skain crashes on start. Very brief log is attached.
This game has a freely available demo that shows the same behavior, it is
available here: http://www.siterskain.com/reflex/download.htm (look for Trial
Version 1.02)
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http://bugs.winehq.org/show_bug.cgi?id=36955
Bug ID: 36955
Summary: X-Com: Interceptor fails to start combat mode when 3D
acceleration enabled
Product: Wine
Version: 1.7.22
Hardware: x86
URL: http://www.fileplanet.com/11584/10000/fileinfo/X-Com:-
Interceptor-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
This is an old Directx5 game from 1998.
When hardware acceleration enabled and the game switches to combat mode an
error message is shown:
'ERROR: Can't get Direct3D Device2'
Software rendering works.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f418,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
16
fixme:ddraw:d3d_device_create Only one Direct3D device per DirectDraw object
supported.
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x1e35f0 stub!
Steps to reproduce the problem with the demo:
1. unpack and install the demo, start the game with Interceptor.exe
2. go to <Settings> and select a 3D capable device
3. Singleplay -> choose difficulty -> OK -> Close
4. turn on time acceleration, click on the rightmost icon (24hours) under the
globe on the right.
5. Launch mission -> select a plane -> activate time acceleration again until
combat mode will be available
Fedora 20
Nvidia binary drivers 340.24
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https://bugs.winehq.org/show_bug.cgi?id=46559
Bug ID: 46559
Summary: Visual C++ Build Tools 2015 fails to install
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: andremohren(a)gmail.com
Distribution: ---
Created attachment 63431
--> https://bugs.winehq.org/attachment.cgi?id=63431
Default output when running
Environment: Fresh wine 4.0 (from default repository in ubuntu disco) with
installed "dotnet462" via winetricks.
Executable:
https://download.microsoft.com/download/5/f/7/5f7acaeb-8363-451f-9425-68a90…
The installer itself starts correctly. When comparing it with a proper windows
environment, the installer checks for available packages before giving the user
the opportunity to select which packages to install (in my case the defaults
plus the MFC libraries and the Windows 8.1 SDK, so the goal is to get this
stack installed for an linux based build server which has to compile the
windows binaries). While this takes some time on windows, wine instantly
switches to the next "finalizing" step, which causes the application to close
shortly afterwards. I suspect the winsock error causing the installer to not
find any downloadable packages, resulting in a proper finalizing and closing.
If any specific additional logs are required, please tell me and i will add
them here instantly.
Thanks in advance for the help!
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https://bugs.winehq.org/show_bug.cgi?id=37019
Bug ID: 37019
Summary: Summoner: Direct3D error at launch
Product: Wine
Version: 1.7.23
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: ipickert55(a)gmail.com
The Direct3d error states:
Error: No Direct3D devices found!
File: D:\projects\Summoner\pccode\vsdk\gr\directx\gr_direct3d.cpp - Line: 1061
A critical error has occurred and the program cannot continue
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http://bugs.winehq.org/show_bug.cgi?id=27243
Summary: Wiggles: All renderers are unsupported
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34825)
--> (http://bugs.winehq.org/attachment.cgi?id=34825)
Wiggles Settings Window
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko
3) install Wiggles
4) patch Wiggles with Wiggles_Patch_1_0_844.exe
4) wine SetMode.exe
Behaviour:
All renderers are marked as unsupported which is not true. OK button is always
grayed out. (see attachment)
Expected behaviour:
All renderers should be marked as supported. OK button shouldn't be always
grayed out.
Terminal output:
fixme:ddraw:DirectDrawEnumerateExA flags 0x00000007 not handled
fixme:win:EnumDisplayDevicesW ((null),0,0x32e7a4,0x00000000), stub!
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http://bugs.winehq.org/show_bug.cgi?id=11999
Summary: Endless Online game window appears as white texture
Product: Wine
Version: CVS/GIT
Platform: PC
URL: http://files.endless-online.com/EOsetup028.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nodisgod(a)yahoo.com
Created an attachment (id=11336)
--> (http://bugs.winehq.org/attachment.cgi?id=11336)
Terminal output with d3d traces.
Using Wine version wine-0.9.57-84-g9ab07d5, launching the application simply
results in a white screen without any UI elements shown. Attached are d3d
traces and additional terminal output.
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http://bugs.winehq.org/show_bug.cgi?id=34744
Bug #: 34744
Summary: Earth 2150: there's no music, but sounds seem to play
fine
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46320
--> http://bugs.winehq.org/attachment.cgi?id=46320
Earth 2150
+tid,+mmdevapi,+winmm,+driver,+midi,+dsound,+dsound3d,+dmusic,+mci,+oss,+alsa,+coreaudio
One can reproduce the problem in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=38581
Bug ID: 38581
Summary: Petka 1: some objects render without transparency
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: otaku(a)rambler.ru
Distribution: ---
Created attachment 51474
--> https://bugs.winehq.org/attachment.cgi?id=51474
console output
Wine 1.7.42, 32-bit prefix, Debian Unstable amd64
Game works without these glitches under WinXP
There's interesting d3d-related fixmes in terminal (see attachment)
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http://bugs.winehq.org/show_bug.cgi?id=26579
Summary: TomTom Home 2 fails to open web links
Product: Wine
Version: 1.3.16
Platform: x86-64
URL: http://download.tomtom.com/sweet/application/home2late
st/TomTomHOME2winlatest.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
TomTom Home 2 fails to spawn a browser (apparently) and instead a prompt opens
asking you to select a program to open "https files".
It probably wants to open a log-in window or something similar.
Could not find last connected device. Pref reading failed: [Exception...
"Component returned failure code: 0x8000ffff (NS_ERROR_UNEXPECTED)
[nsIPrefBranch.getCharPref]" nsresult: "0x8000ffff (NS_ERROR_UNEXPECTED)"
location: "JS frame :: chrome://tthome/content/ui/mainwin/mainWin.js ::
anonymous :: line 449" data: no]
Stack:
0. chrome://tthome/content/ui/mainwin/mainWin.js:490
unimportantError(e);
1. chrome://tthome/content/ui/bindings/ttdashboard.xml:167
var tmpFunc = new Function(func);
2. function _execute chrome://tthome/content/ui/bindings/ttdashboard.xml:169
tmpFunc();
3. function onClickHandler
chrome://tthome/content/ui/bindings/ttdashboard.xml:150
this._execute();
4. function onclick chrome://tthome/content/ui/dashboard/mainDashboard.xul:1
<?xml version="1.0"?>
Installed the gecko-dbg package but it made no difference to the output.
Launch the app, click more, click "Read the manual for my device".
TomTom Home 2.8.
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https://bugs.winehq.org/show_bug.cgi?id=42440
Bug ID: 42440
Summary: Jedi Knight Dark Forces II /DirectX7 3D acceleration
issue
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: kevincarrolldavis(a)gmail.com
The game renders find when 3D acceleration is turned off within the games
Display settings.
When 3D Acceleration is turned on, the game is rendered with randomly-placed
magenta-hue colored pixels.
As mentioned in Bug #42439, this problem seemed fixed after commenting out the
following line from the updateColorSpace function found in the
dlls/winemac.drv/cocoa_window.m file:
[self SetColorSpace:nil];
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https://bugs.winehq.org/show_bug.cgi?id=48328
Bug ID: 48328
Summary: DarkForces 2 do not see available resolutions
Product: Wine
Version: 5.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Created attachment 66054
--> https://bugs.winehq.org/attachment.cgi?id=66054
xrandr log
Hello! I'm trying to run DarkForces 2, seems with recent updated game does not
see all available resolutions.
Ubuntu 19.10, ubuntu wine-4.0.2 and wine-develeopment-4.17 (screen stuck I do
not see anything beside initial game screen, UI respond to mouse movements).
Also I tried to install d3dx9, also I treid winehq repo with 4.0.3 and 5.0~rc2
- games does not see all resolutions. Only two available: 320x180 && 320x240.
According to logs (WINEDEBUG=+xrandr and WINEDEBUG=+ddraw), all ok:
002a:trace:xrandr:X11DRV_XRandR_Init Found XRandR 1.6.
002a:trace:xrandr:xrandr12_init_modes CRTC 0: mode 0x48, 2880x1800+0+0.
002a:trace:xrandr:xrandr12_init_modes OUTPUT 0: name "eDP-1".
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x48: 2880x1800@60.
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x49: 2880x1620@60.
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x4a: 2880x1620@60.
002a:trace:xrandr:xrandr12_init_modes Adding mode 0x4b: 2560x1600@60.
and:
002b:trace:ddraw:ddraw7_EnumDisplayModes Enumerating 2880x1800x32 @0
002b:trace:ddraw:ddraw7_EnumDisplayModes Enumerating 2880x1620x32 @0
002b:trace:ddraw:ddraw7_EnumDisplayModes Enumerating 2560x1600x32 @0
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https://bugs.winehq.org/show_bug.cgi?id=39421
Bug ID: 39421
Summary: Majesty Gold HD runs very slowly
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jonas.bugzilla(a)gmail.com
Created attachment 52535
--> https://bugs.winehq.org/attachment.cgi?id=52535
Clamp the glFlush rate in the Mac driver to 60Hz
The game Majesty Gold HD (http://www.gog.com/game/majesty_gold_hd ) runs very
slowly under Wine for me (Late 2013 iMac 21.5", quad 2.9GHz Core i5, GeForce GT
750M with 1GB GDDR5, OS X 10.9.5). There is an in-game slider to speed up the
game, but it has no effect.
The game is a DirectDraw 7 game. There are also some reports on Windows
regarding this problem, but most people can solve it by telling the game to use
DirectDraw for blitting (set BlitMode=1 in the MajXPrefs, or use the -useddblit
command line parameter -- see
http://forum.paradoxplaza.com/forum/index.php?threads/bug-fixes.601217/#pos…
)
The game performs its drawing commands in the same thread that runs the game
logic (I don't know whether anything else is even supported by by DirectDraw
7). From a trace I can see that game performs many small blits to update only
the parts of the screen that have changed. Example from a trace:
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (0,0)-(24,38),
src_surface 0x16c9c8, src_rect (0,0)-(24,38), flags 0x1000000, fx 0x0.
[ repeats 8 times ]
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (864,661)-(1009,803),
src_surface 0x16c9c8, src_rect (864,661)-(1009,803), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (806,999)-(986,1080),
src_surface 0x16c9c8, src_rect (806,999)-(986,1080), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect
(1097,734)-(1277,914), src_surface 0x16c9c8, src_rect (1097,734)-(1277,914),
flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (860,481)-(1040,661),
src_surface 0x16c9c8, src_rect (860,481)-(1040,661), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect (860,481)-(1040,661),
src_surface 0x16c9c8, src_rect (860,481)-(1040,661), flags 0x1000000, fx 0x0.
trace:ddraw:ddraw_surface7_Blt iface 0x16c160, dst_rect
(1354,797)-(1534,977), src_surface 0x16c9c8, src_rect (1354,797)-(1534,977),
flags 0x1000000, fx 0x0.
...
I think Wine, however, always flushes a complete new screen via OpenGL, as the
game spends almost all of its time waiting for glFlush() to finish. I have
verified that this is the case by applying the attached patch to the Mac driver
code to unconditionally clamp the glFlush rate to 60Hz. This solves the speed
issue, even at 1920x1080 (without the patch, the game is glacial even at
800x600). Obviously, the patch cannot be integrated in wine, since it
occasionally discards the "last" blit to screen after a static scene change,
leaving old data visible and no longer updating.
I previously posted about this issue (a long time ago) on wine-dev:
https://www.winehq.org/pipermail/wine-devel/2015-February/106625.html . To
answer some questions/suggestions from the end of that thread:
a) the SkipSingleBufferFlushes registry key does not help (my system supports
the GL_APPLE_flush_render extension)
b) related to Henri Verbeet's suggestion that it may be related to wine
possibly not implementing asynchronous ddraw blits: it's true that wine does
not support this, but OTOH the game does not ask for them either: it calls
ddraw_surface7_Blt rather than ddraw_surface7_BltFast (BltFast is documented on
MSDN as always being asynchronous), and it does not set the DDBLT_ASYNC flag
The game offers a built-in ability to wait for vsync via its configuration file
(set the VSync variable in $HOME/Documents/My Games/MajestyHD/MajXPrefs to
"1"), but that only results in
trace:ddraw:ddraw7_WaitForVerticalBlank iface 0x146750, flags 0x1, event 0x0.
fixme:ddraw:ddraw7_WaitForVerticalBlank iface 0x146750, flags 0x1, event 0x0
stub!
I'm also not sure whether it would help, but looking at the ddraw log (which I
will also attach -- it's a trace+ddraw,trace+d3d_draw log), I think it may
since often there are several blits between the vsync waits.
Some possible approaches to tackle this issue may be:
* handle small direct rects more efficiently
* add support for waiting for VSync in ddraw
There is a demo of an older version of the game, but it can only run in 640x480
and there is no way to adjust the game speed via an in-game slider, and at
least on my system the difference with and without my patch is not very visible
there (http://www.cyberlore.com/Majesty/demo.htm )
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https://bugs.winehq.org/show_bug.cgi?id=45533
Bug ID: 45533
Summary: Puyo Puyo Tetris (Steam) - Game crashes on startup
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sirmentio123(a)gmail.com
Distribution: ---
Created attachment 61934
--> https://bugs.winehq.org/attachment.cgi?id=61934
These logs are made from the moment I launch steam through the wine prefix to
when the application crashes and when I close it/steam itself out
The program crashes upon launch in the Steam version. win64 was required in
order to play. This was tested obviously with the Steam version and I'm not
sure if it's the same for the one from the SEGA store. As far as I know.
Using the staging version of 3.13
Ubuntu 18.04 x86 64
Nvidia driver 390
X.Org X Server 1.19.6
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https://bugs.winehq.org/show_bug.cgi?id=49817
Bug ID: 49817
Summary: d3d9: Crashes on invalid opengl context with disabled
csmt in IDirect3DDevice9Ex_CreateOffscreenPlainSurface
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Distribution: ---
Created attachment 68148
--> https://bugs.winehq.org/attachment.cgi?id=68148
test that shows invalid error handling on invalid opengl context
The simplest way to reproduce the crash is (I was only testing it running
32-bit process):
- disable csmt
- run the test with WINEDEBUG=warn+heap (to guarantee the crash)
The test destroys window/hdc used by current gl context. After that it's not
possible to restore previous context in Direct3DCreate9Ex. It also leads to a
crash when deleting "destroyed" context in
IDirect3DDevice9Ex_CreateOffscreenPlainSurface.
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http://bugs.winehq.org/show_bug.cgi?id=36869
Bug ID: 36869
Summary: Chronology under wine-mono fails to start
Product: Wine
Version: 1.7.21
Hardware: x86
URL: http://store.steampowered.com/app/269330/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Chronology fails to start and consumes 100% of a CPU when run under wine-mono
until killed.
Based on a log with WINE_MONO_TRACE=wrapper, the only thing it does is call
Steamworks.NativeMethods:SteamAPI_InitSafe, which is a cdecl function with no
arguments. That function then endlessly throws breakpoint exceptions.
InitSafe is a cdecl function with no arguments returning signed char. I have no
idea how we could be screwing this up.
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http://bugs.winehq.org/show_bug.cgi?id=9583
Summary: CompareStringW gives incorrect result for some wide
strings
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
It seems like CompareStringW does not work correctly, when using wide/unicode
strings. I first discovered this when I saw that listbox controls sorted
swedish characters (say, LATIN SMALL LETTER A WITH RING ABOVE) side by side
with the base character (LATIN SMALL LETTER A). An example is
http://www.cendio.se/~astrand/wine/40-listbox-sort/list.exe.
The cause seems to be that CompareStringW gives the wrong result. I've created
the small test example
http://www.cendio.se/~astrand/wine/40-listbox-sort/comparestring.exe, with
source available in the same directory. On Windows, the result is that the
string "äpple" is greater than "orange", which is correct. With the latest
Wine CVS version, the result is that "äpple" is lesser than "orange", which is
wrong.
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http://bugs.winehq.org/show_bug.cgi?id=19418
Summary: SA Dictionary 2008 Beta 4: Automatic Clipboard
Translation is not working outside the program
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: extigyro(a)gmail.com
When you copy some word inside SA Dictionary, it is automatically translated.
But if you copy some text from Firefox 3 (for example), nothing happens and the
word does not automatically appear in the translation dialog. Instead you have
to paste it manually each time.
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https://bugs.winehq.org/show_bug.cgi?id=46281
Bug ID: 46281
Summary: Archicad 22 does not start at all
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: disnel(a)disnel.com
Distribution: ---
Created attachment 62991
--> https://bugs.winehq.org/attachment.cgi?id=62991
Log from unsuccessfull start of Archicad 22
Archicad 22, successfully installed after winetricks vcrun25, fails to start.
Tested ARCHICAD.exe and ARCHICAD Starter.exe from main Archicad folder. See
attached log, please.
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http://bugs.winehq.org/show_bug.cgi?id=23324
Summary: Need for Speed: Shift installer thinks we don't have
Visual C++ runtimes installed
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: Installer
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Created an attachment (id=29071)
--> (http://bugs.winehq.org/attachment.cgi?id=29071)
+relay log showing registry queries and CreateProcess(vcredist_x86_en.exe)
We have perfectly good msvcr* and friends, so the app shouldn't detect
that we don't. The registry key it's looking at seems to be
0024:Call advapi32.RegOpenKeyW(80000002,0033ee22
L"Software\\Microsoft\\Windows\\CurrentVersion\\Installer\\Managed\\S-1-5-4\\Installer\\Products\\b25099274a207264182f8181add555d0",0033f0c8)
ret=7ed4784c
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ed4784c
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https://bugs.winehq.org/show_bug.cgi?id=44530
Bug ID: 44530
Summary: Every time I launch ANY wine application I get an
error popup
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pszudzik(a)throwarock.com
Distribution: ---
Created attachment 60484
--> https://bugs.winehq.org/attachment.cgi?id=60484
Bug dump
Every time I launch ANY wine application I get an error popup. I don't have
any fonts either in any windows program that uses a list of fonts
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https://bugs.winehq.org/show_bug.cgi?id=38651
Bug ID: 38651
Summary: Project64 2.2: Settings Pane is Blank
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ribshark(a)gmail.com
Distribution: ---
Created attachment 51574
--> https://bugs.winehq.org/attachment.cgi?id=51574
Terminal Output
When the settings dialog (Options > Settings) is opened, most controls are
missing on the right hand side. This bug did not occur on Project64 2.1. This
occurs using both an NVIDIA card with proprietary drivers, and an Intel card.
Link to installer: http://www.pj64-emu.com/downloads/func-startdown/123/
sha1sum: 5b95315844b22672c2e867d8e3d45d9f05ed2016
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https://bugs.winehq.org/show_bug.cgi?id=43581
Bug ID: 43581
Summary: Office 2013 365 installer: Something went wrong
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rymg19(a)gmail.com
Distribution: ---
Created attachment 58990
--> https://bugs.winehq.org/attachment.cgi?id=58990
Console output while running installer
The ever-helpful Microsoft messages strike again...
I'm using the staging Wine 2.14 via PPA. Here's a download link for the Office
365 version in question (I didn't even bother trying to get 2016 working...):
https://c2rsetup.officeapps.live.com/c2r/download.aspx?productReleaseID=O36…
Found via this site:
https://www.howto-outlook.com/howto/download-office-2013-office-365.htm
I attached the console output. The installer starts loading normally, and the
contents of the log around the "Something went wrong" message are:
fixme:file:ReplaceFileW Ignoring flags 5
fixme:file:ReplaceFileW Ignoring flags 5
fixme:ole:NdrCorrelationInitialize (0x1f3b32c, 0x1f3b4bc, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x183e250, 0x183e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x183e250): stub
fixme:ole:NdrCorrelationFree (0x1f3b32c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3d90c, 0x1f3da9c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x1d3e250, 0x1d3e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x1d3e250): stub
fixme:ole:NdrCorrelationFree (0x1f3d90c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3ab9c, 0x1f3ad2c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x183e250, 0x183e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x183e250): stub
fixme:ole:NdrCorrelationFree (0x1f3ab9c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3ab9c, 0x1f3ad2c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x1d3e250, 0x1d3e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x1d3e250): stub
fixme:ole:NdrCorrelationFree (0x1f3ab9c): stub
fixme:ole:NdrCorrelationInitialize (0x1f3b2ac, 0x1f3b43c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0x183e250, 0x183e32c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationFree (0x183e250): stub
fixme:ole:NdrCorrelationFree (0x1f3b2ac): stub
fixme:ole:NdrCorrelationInitialize (0x1f3d18c, 0x1f3d31c, 1024, 0x0): semi-stub
fixme:ole:NdrCorrelationInitialize (0xf2e250, 0xf2e32c, 1024, 0x0): semi-stub
fixme:file:ReplaceFileW Ignoring flags 5
fixme:file:ReplaceFileW Ignoring flags 5
After that, it kept spamming the ReplaceFileW message until I close it.
Note that the other 365/2013-related issues seem to all be fixed, pre-Wine-2.0,
and discuss different issues than what I've encountered.
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http://bugs.winehq.org/show_bug.cgi?id=29685
Bug #: 29685
Summary: Manifest generator (ecmangen) tool from Windows
Platform SDK 7.1 crashes due to unhandled
facet/regular expression in XML schema (escape
sequence)
Product: Wine
Version: 1.3.37
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msxml3
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
the "ecmangen" tool (Manifest generator gui) crashes due to unhandled
facet/regular expression in XML schema.
--- snip ---
$ pwd
/home/focht/.wine/drive_c/Program Files/Microsoft SDKs/Windows/v7.1/Bin
...
$ wine ./ecmangen.exe
--- snip ---
Trace log:
--- snip ---
...
0025:trace:msxml:domdoc_QueryInterface
(0x1503c8)->({4f2f4ba2-b822-11df-8b8a-6850dfd72085} 0x32f71c)
0025:trace:msxml:node_query_interface (0x1503c8)->(IID_xmlnode 0x32f71c)
...
0025:trace:msxml:Schema_parse (0x7c96a400)
regexp error : failed to compile: Wrong escape sequence, misuse of character
'\'
regexp error : failed to compile: internal: no atom generated
regexp error : failed to compile: genrate transition: atom == NULL
regexp error : failed to compile: xmlFAParseAtom: expecting ')'
regexp error : failed to compile: xmlFAParseRegExp: extra characters
0025:err:msxml:Schema_parse "Element
'{http://www.w3.org/2001/XMLSchema}pattern': The value
'(\\$\\([Ss]tring\\..*\\))|(\\$\\([Mm][Cc]\\..*\\))' of the facet 'pattern' is
not a valid regular expression.\n"failed to parse doc
...
0025:Call oleaut32.SysAllocString(0015034c L"Failed trying to add schema file
to cache.") ret=0100adc3
...
0025:Call msvcrt._CxxThrowException(0032f848,01041d10) ret=01039b9e
...
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef1a "Runtime
error!",0000000e,0032e7c8,00000400) ret=6866169a
0025:Ret KERNEL32.MultiByteToWideChar() retval=0000000e ret=6866169a
0025:Call KERNEL32.MultiByteToWideChar(00000000,00000000,6868ef43 "abnormal
program termination",0000001c,0032dfc8,00000400) ret=6866169a
--- snip ---
The relevant part of XML schema:
--- snip ---
<xs:schema targetNamespace="http://schemas.microsoft.com/win/2004/08/events"
elementFormDefault="qualified"
xmlns:man="http://schemas.microsoft.com/win/2004/08/events"
xmlns:xs="http://www.w3.org/2001/XMLSchema">
...
<xs:simpleType name="strTableRef">
<xs:annotation>
<xs:documentation>
Value of this attribute should be of the form $(string.stringTableId),
where stringTableId is the 'id' attribute of a <string> element
defined in the <stringTable> section. Or it could be of the form
$(mc.mcSymbolId), where mcSymbolId is the symbol of a message string
defined in a .mc file.
</xs:documentation>
</xs:annotation>
<xs:restriction base="xs:string">
<xs:pattern value="(\$\([Ss]tring\..*\))|(\$\([Mm][Cc]\..*\))"/>
</xs:restriction>
</xs:simpleType>
--- snip ---
'winetricks -q msxml6' works around.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=23153
Summary: OS X cannot redirect steam:// URL to Steam.exe
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
Created an attachment (id=28798)
--> (http://bugs.winehq.org/attachment.cgi?id=28798)
Dialog box
I am running the PC version of Steam within OS X. I have installed Half-Life.
Now I would like to install the high-definition pack. The way to do this is to
visit the link:
steam://installaddon/halflifehd
However, clicking on this link does not automatically send the click to Steam
(so whatever API is used by Steam to register steam:// to redirect to Steam.exe
is having no effect).
When I click on the above link, I get a dialog box within OS X (attached). From
within this dialog, I can select any OS X application (*.app) to receive the
steam:// click. However, if I navigate my drive_c directory, all Windows
executables, including Steam.exe, are gray and cannot be selected. Therefore, I
cannot redirect it to the PC version of Steam. (It's worth noting that one
could redirect it to the Mac version of Steam).
This is obviously a problem with Wine fitting into the OS X design paradigm.
But the program doesn't work as it's supposed to, so it's a bug.
Richard
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https://bugs.winehq.org/show_bug.cgi?id=49913
Bug ID: 49913
Summary: Can't play Maro Kart DX12 (ThICC_Engine.exe) in Wine
5.18 using RADV on AMD GPU
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: yuri(a)linuxreviews.org
Distribution: ---
Created attachment 68283
--> https://bugs.winehq.org/attachment.cgi?id=68283
Wine backtrace of Mario Kart DX12
The game Mario Kart DX12 using something called "ThICC_Engine" fails to run in
Wine 5.18 with vkd3d-1.2. It is a freeware game from Itch,
https://mattfiler.itch.io/mario-kart-dx12
I also filed a Mesa bug at
https://gitlab.freedesktop.org/mesa/mesa/-/issues/3567
It may be a Wine/vkd3d bug not a Mesa bug. Odd thing is that if you start it
and leave it alone it starts racing on it's own and that works, see screenshots
at
https://linuxreviews.org/Vkd3d_1.2_Is_Released
but if you start a game to play it the game just crashes.
It should be easy to reproduce since the game is freeware.
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http://bugs.winehq.org/show_bug.cgi?id=29240
Bug #: 29240
Summary: Anti-aliasing not working for all fonts
Product: Wine
Version: 1.3.34
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: A.Fettouhi(a)gmail.com
Classification: Unclassified
Yesterday I updated wine on my Arch 64 bit system from 1.3.33 to 1.3.34. Since
then I've noticed that some now aren't anti-aliased anymore. I've seen it in
Steam when looking at the fonts displaying "MAC", "VIDEOS" etc. on the main
page and on the install pop-up that appears when you install flash11. These
fonts looked fine on 1.3.33 but with 1.3.34 they look "ugly". So some kind of
regression happended.
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https://bugs.winehq.org/show_bug.cgi?id=48851
Bug ID: 48851
Summary: WinSCP file transfer "The specified data could not be
decrypted"
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim.c.quinn(a)gmail.com
Distribution: ---
Created attachment 66775
--> https://bugs.winehq.org/attachment.cgi?id=66775
This is the file that failes. Its from the Apache log4net project
I've been using WinSCP on wine for years and just hit my first big issue and it
appears to be a wine issue. I was trying to transfer an xml file to an IIS
server on Windows Server 2019 and it fails on the client side with the error:
- Copying files to remote side failed.
- The specified data could not be decrypted.
The version of WinSCP I am using is 5.17.2 portable. The same issue occurs with
WinSCP 5.11.3 portable.
The error on 5.11.3 is a bit more verbose:
- Using TLSv1.2, cipher TLSv1/SSLv3: ECDHE-RSA-AES256-GCM-SHA384, 2048 bit RSA,
ECDHE-RSA-AES256-GCM-SHA384 TLSv1.2 Kx=ECDH Au=RSA Enc=AESGCM(256)
Mac=AEAD
- Copying files to remote side failed.
- The specified data could not be decrypted.
To isolate if this is a WinSCP issue or a Windows issue, I deployed the exact
same WinSCP 5.17.2 on Windows Server 2008R2 and the file transferred ok with no
errors.
I suspect this issue is related to TLS libraries deployed with Wine.
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https://bugs.winehq.org/show_bug.cgi?id=40834
Bug ID: 40834
Summary: Steam for windows, used on a linux OS, using WINE to
run, hardly works at all, I don't know why.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cherrytreesforever(a)yahoo.com
Distribution: ---
Created attachment 54796
--> https://bugs.winehq.org/attachment.cgi?id=54796
this is from the crash report I have no idea what it says
Upon launching steam using WINE I get a crash report. I saved it, you can read
up on it. Basically using Linux Zorin I am, the UI is horribly glitchy and the
entire app is completely unusable. The only reason I need to use a windows
version of steam should be obvious: Windows games and all. Anyways, I am not
sure about this bug, nor do I know enough about linux to provide much more
info, other than the saved doc with the error imprinted in it from the report
itself.
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https://bugs.winehq.org/show_bug.cgi?id=40104
Bug ID: 40104
Summary: ReplayGain by Foobar
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adl-88(a)posteo.de
Distribution: ---
ReplayGain by Foobar gains only with standardoptions and it ignores every
change.
So if I want to write with "+0.0db" to get "89db" on a track he will do this.
But if I want to write with "+6,00" to get "95db" on a track he also writes
with "0,0db". It seems that its a debian versions problem. Ubuntu versions
works fine. But I dont use ubuntu anymore.
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https://bugs.winehq.org/show_bug.cgi?id=48028
Bug ID: 48028
Summary: Error trying to install instanlling Adobe ADE 4.5
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlosm1979(a)gmail.com
Distribution: ---
Error trying to install instanlling Adobe ADE 4.5
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https://bugs.winehq.org/show_bug.cgi?id=47953
Bug ID: 47953
Summary: Adobe Reader is DC fails to load files
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: varia.3(a)osu.edu
Distribution: ---
This issues happens in multiple versions of Wine. Starting with Adobe Reader DC
version 19.012.20034 and onward I am unable to open a PDF file in Adobe reader
on wine.
If you go one version before to Reader DC version 19.010.20100 then Adobe
reader installs and opens PDFs just fine. Something changed in 19.012.x onward
that has broken this.
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http://bugs.winehq.org/show_bug.cgi?id=9901
Summary: GetMonitorInfo returns wrong work area
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-x11driver
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
GetMontorInfo always returns rcWork equal to rcMonitor, but it must take panels
and taskbars into account.
The only solution I can see is to use SystemParametersInfo(SPI_SETWORKAREA)
during initialization time, but I do not know how to deal with different
monitors.
P.S. It is needed to properly implement maximum dimensions of console window.
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https://bugs.winehq.org/show_bug.cgi?id=39627
Bug ID: 39627
Summary: BreezeBrowser Pro 1.x crashes on start
Product: Wine
Version: 1.7.34
Hardware: x86
URL: http://www.breezesys.com/downloads/bbpro1987.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com
Regression SHA1: ca51e113e4820f8b11016c13732b1a971d2b0054
Distribution: ---
The application crashes immediately after starting (no backtrace is generated
for me):
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
fixme:ntdll:server_ioctl_file Unsupported ioctl 900a8 (device=9 access=0
func=2a method=0)
wine: Unhandled exception 0x40000015 in thread 9 at address 0x80d930 (thread
0009), starting debugger...
If you manually create an empty 'dbglogs' directory under ~/Documents, then the
application starts properly.It seems the application fails to create that
directory for some reason.
Regression introduced by
commit ca51e113e4820f8b11016c13732b1a971d2b0054
Author: Erich E. Hoover <erich.e.hoover(a)gmail.com>
Date: Tue Aug 19 20:31:00 2014 -0600
ntdll: Unify retrieving the attributes of a file.
The commit can't be reverted on git (Wine build failure), however the
application starts properly with the previous commit (and dbglogs directory is
created).
Still present in wine-1.7.55-73-g39f2ed3.
bbpro1987.exe
sha1: ead99cf82bc8eeac4413ed4939891bbe57251058
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https://bugs.winehq.org/show_bug.cgi?id=47618
Bug ID: 47618
Summary: Required gstreamer plugins not installed by Debian
packages
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
from https://bugs.launchpad.net/ubuntu/+source/wine/+bug/1817244 and followup
reading at winehq I learned that several gstreamer plugins are required for
some media, but the Debian packages don't install them.
In this specific case I couldn't reproduce the issue as long as
libmpg123-0:i386 was installed. But I assume current Wine still generally
needs them!? Please comment.
Unless you have some other input, I'm going to fix this in the debian.org
packages, and suggest you do something similar in the winehq -i386 and -amd64
packages:
Recommends:
gstreamer1.0-libav,
gstreamer1.0-plugins-good,
gstreamer1.0-plugins-ugly,
This works on Debian unstable.
gstreamer1.0-plugins-bad still has non multi-arch'd dependencies. I'll try to
get those fixed.
I assume some other distros don't support multi-arch for the previous 3
packages, so you might have to add this conditionally.
Also some distros might still use gstreamer 0.10.
Greets!
jre
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https://bugs.winehq.org/show_bug.cgi?id=43193
Bug ID: 43193
Summary: MinGW-w64 GUI installer fails 66 per cent through its
file-installation page.
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: irwin(a)beluga.phys.uvic.ca
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
My platform is Debian Jessie, and I am using the WineHQ repository for that
distro following the advice at <https://wine-staging.com/installation.html>.
I installed the latest version (2.10) of winehq-staging and set the environment
variables
export WINEVERSION=2.10_jessie_wine_staging
export WINEPREFIX=/home/wine/wine_staging/.wine-$WINEVERSION
export WINEDEBUG='fixme-all'
and ran
winecfg
taking defaults for everything. Then
wine@raven> wine --version
wine-2.10 (Staging)
wineserver -p
nice -19 wine msys2-x86_64-20161025.exe
Welcome screen, set prefix (added date string to default location),
start menu shortcuts left as they were, then install page went
to the 66 per cent level and then generated
a Program Error GUI box with the message
The program bash.exe has encountered a serious error and needs to close. We
are sorry for the inconvenience.
Program error details page on GUI was empty.
stderr (or stdout) had the following messages on the konsole
instance I was running:
err:ole:CoCreateInstanceEx apartment not initialised
err:ole:CoCreateInstanceEx apartment not initialised
err:ole:CoCreateInstanceEx apartment not initialised
wine: Unhandled page fault on read access to 0x00000020 at address 0x7bc4b478
(thread 0045), starting debugger...
The installer GUI details showed the install failed (at the ~66 per cent mark)
while installing nansi.sys.
This is definitely a wine-staging bug because the equivalent experiment
with vanilla wine-2.10 (obtained by purging winehq-staging and installing
winehq-devel) had no troubles with that install page of the GUI (although the
above "apartment" warnings were produced), but failed in other ways on the
final page of that GUI.
Note it is likely this current wine-staging bug with the initial file
installation has been introduced in the past year since
<https://github.com/TeaCI/tea-ci/wiki/Msys2-on-Wine> implies MSYS2 works on
Wine-staging, and that page was last updated in July last year.
However, introduction of this wine-staging bug is not extremely recent because
I replicated this bug also for wine-staging 2.4 (the earliest version [released
March 2017] currently available for the winehq Debian Jessie repository.
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https://bugs.winehq.org/show_bug.cgi?id=47922
Bug ID: 47922
Summary: Speech synthesis does not start in Logos Bible
Software
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Logos Bible Software will read audio using sapi from almost any of the books
except those published by Zondervan. Using wine starting speech causes a crash.
Installing sapi there is no long a crash but there is no audio.
0040:fixme:path:parse_url failed to parse L"System.Speech"
0040:fixme:wtsapi:WTSUnRegisterSessionNotification Stub 00030084
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https://bugs.winehq.org/show_bug.cgi?id=37873
Bug ID: 37873
Summary: Pokemon TCGO version 4.5.5 crashes during startup
Product: Wine
Version: 1.7.3
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lppoulin(a)gmail.com
Distribution: ---
Pokemon TCGO version 4.X.X used to work perfectly. In December 2014, after an
auto-update to version 4.5.5 it started to crash at startup.
Has anyone been able to make it work?
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https://bugs.winehq.org/show_bug.cgi?id=47837
Bug ID: 47837
Summary: Intrusive graphics glitches .NET app - Logos Bible
Software
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
It appears as if parts of the graphics buffer that are no longer needed get
drawn back onto the screen quite a lot. You start viewing a different book.
Suddenly you are looking at the previous one. Then it comes back.
WINEPREFIX=/home/john/wine-logos64/ WINEDEBUG=+wgl wine64 c\:'/users/john/Local
Settings/Application Data/Logos/Logos.exe' LC_ALL=C &>wine.log
Attached is a log file after running with the above command. I wonder if it is
to do with graphics drivers and config? Perhaps someone knowledgable can
suggest a workaround or config that will fix this? It makes the app very hard
to use.
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https://bugs.winehq.org/show_bug.cgi?id=47016
Bug ID: 47016
Summary: MS Office 365 installer stops midway with error
30175-4
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 64173
--> https://bugs.winehq.org/attachment.cgi?id=64173
Log for 4.5 staging
Trying to install MS Office 365 ja_JP/Business retail edition. Installer starts
and runs until around the 68% mark, where it reports error 30175-4 and closes.
A quick search found that this error indicates that the installer is trying to
upgrade Office 2013 to Office 2016, which it seems to be trying to do when wine
is set to Windows 7.
Tested with 4.5 staging, log attached. Did not use winetricks except to add
japanese fonts to registry.
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http://bugs.winehq.org/show_bug.cgi?id=28750
Bug #: 28750
Summary: Access violations and OLE errors using a WebBrowser
based sample application
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: idw.doc(a)t-online.de
Classification: Unclassified
PLease download and run my sample application for duplicating the crash(es),
I'm not using Wine myself, but user's of my sample application reported several
fatal errors when launching it: It's a simple HTML editor based on the
IWebBrowser and MSHTML interfaces, available at
<http://idw-doc.homepage.t-online.de/PMUtils/IEWriter.zip>.
A single URL parsing issue (in shlwapi) has already been fixed, see
<http://source.winehq.org/patches/data/79958>.
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https://bugs.winehq.org/show_bug.cgi?id=48716
Bug ID: 48716
Summary: Logos Bible Software - Printer is recognized but will
not print (WPF Related?)
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: franksauer(a)cox.net
Distribution: ---
One of the Engineers from Logos responded to the exact issue here:
https://community.logos.com/forums/t/62338.aspx
There is no crash when the Print button is clicked - just no response or
sending to the printer.
I have tried multiple printers and PDF - Notepad in the same Prefix prints
without issue
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https://bugs.winehq.org/show_bug.cgi?id=49692
Bug ID: 49692
Summary: Improve support for multiple Media types
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
This is primarily to support the tracking of issues with a staging patchset
which adds experiential support for H.264/WMV/AAC/MPEG-4 to name a few.
There are a few games with this patchset which now get past there splash
screens without a workaround (Modifying ini files, etc).
Patches for gstreamer are also required.
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http://bugs.winehq.org/show_bug.cgi?id=25817
Summary: FlashGet 1.73 dropzone is broken
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor-hkr(a)mail.ru
Created an attachment (id=32902)
--> (http://bugs.winehq.org/attachment.cgi?id=32902)
screenshot
FlashGet 1.73 dropzone doesn't has picture/logo of program.
( http://down6.flashget.com/fgf173.exe )
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http://bugs.winehq.org/show_bug.cgi?id=29994
Bug #: 29994
Summary: SDP Downloader: Marking URL in textbox doesn't work
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: atalanttore(a)googlemail.com
Classification: Unclassified
Hi,
there's another little problem within the GUI of SDP Downloader 2.3.0 [1],
which is not present on Windows.
1) Start SDP Downloader 2.3.0
2) File -> Open
3) And an URL
4) OK
5) File -> Open
--
6a) Click once in the URL box and press Ctrl + A.
7a) On Windows, the URL is marked, but on Wine: nothing.
---
6b) Click three times in the URL box.
7b) On Windows, the whole URL is marked, but on Wine only a part of the URL or
nothing will be marked.
[1] http://sdp.ppona.com/
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https://bugs.winehq.org/show_bug.cgi?id=43516
Bug ID: 43516
Summary: GCC march=native Flag Causes "Unhandled Pagefault on
Write"
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ben(a)xnode.org
Distribution: ---
I've run into a specific crash that only happens with using the "-march=native"
GCC flag at build time (usage of -O3 or -O2 don't affect it). Removing "march"
entirely stops the crash from occurring.
This is on a Intel Broadwell i7-5775C using GCC 7.1.1.
Triggering the crash is unfortunately a bit specific: The crash occurs when
loading Mario Kart 8 in CEmu (1.8) under a 64bit Wine prefix. The exact moment
it happens is once the game's splash screen appears - pressing A should then
take you to the menu, but instead if Wine has been built with march=native,
it'll throw an Unhandled Pagefault at this point instead:
"wine: Unhandled page fault on write access to 0x7f7fda6f0080 at address
0x1400e1867 (thread 005f), starting debugger..."
According to GCC, the flags it activates when using march=native on this
platform are:
-march=broadwell -mmmx -mno-3dnow -msse -msse2 -msse3 -mssse3 -mno-sse4a -mcx16
-msahf -mmovbe -maes -mno-sha -mpclmul -mpopcnt -mabm -mno-lwp -mfma -mno-fma4
-mno-xop -mbmi -mno-sgx -mbmi2 -mno-tbm -mavx -mavx2 -msse4.2 -msse4.1 -mlzcnt
-mrtm -mhle -mrdrnd -mf16c -mfsgsbase -mrdseed -mprfchw -madx -mfxsr -mxsave
-mxsaveopt -mno-avx512f -mno-avx512er -mno-avx512cd -mno-avx512pf
-mno-prefetchwt1 -mno-clflushopt -mno-xsavec -mno-xsaves -mno-avx512dq
-mno-avx512bw -mno-avx512vl -mno-avx512ifma -mno-avx512vbmi -mno-avx5124fmaps
-mno-avx5124vnniw -mno-clwb -mno-mwaitx -mno-clzero -mno-pku -mno-rdpid --param
l1-cache-size=32 --param l1-cache-line-size=64 --param l2-cache-size=6144
-mtune=broadwell -fPIE -fstack-check=specific -fstack-protector-strong
(in case any of those stand out as being an issue when used with Wine)
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https://bugs.winehq.org/show_bug.cgi?id=46851
Bug ID: 46851
Summary: Can't input Japanese text after updating to 4.4.
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: fd7cda93a33c9f65a6c1d1d530738c9fe4b9edf4
Distribution: Ubuntu
I can't input Japanese text to notepad.exe after updating to 4.4. I use Fcitx
to input Japanese text.
In Wine 4.3, it works fine.
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https://bugs.winehq.org/show_bug.cgi?id=49461
Bug ID: 49461
Summary: Gridrunner Revolution: sound effects stop working
after a while
Product: Wine-staging
Version: 5.11
Hardware: x86
URL: http://lsshop.s3.amazonaws.com/GRRevPCSetup118.exe
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
Created attachment 67559
--> https://bugs.winehq.org/attachment.cgi?id=67559
+xact3 log
The game starts properly in Wine-Staging thanks to the xactengine patches,
except for a small bug: sound effects cease to work after a couple of seconds
once you reach the main menu or start a new game. Music keeps playing properly.
The problem doesn't exist with native xactengine3_4.dll.
Steam version:
https://store.steampowered.com/app/27810/Gridrunner_Revolution/
A non-Steam demo is also available for testing:
http://lsshop.s3.amazonaws.com/GRRevPCSetup118.exe
GRRevPCSetup118.exe (66M)
md5sum: 0361c0fd9967d5234e92627e54186938
Easy to reproduce in the demo:
Once you are in the main menu and place the mouse over the various menu options
a sound effect can be heard. You should notice that sound effects stop working
after a few seconds.
wine-5.11-149-gfe4379eb19 (Staging)
FAudio 20.06
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https://bugs.winehq.org/show_bug.cgi?id=49678
Bug ID: 49678
Summary: Lost Chronicles of Zerzura hangs on startup
Product: Wine
Version: 5.14
Hardware: x86
URL: https://store.steampowered.com/app/308330/Lost_Chronic
les_of_Zerzura/
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: infyquest(a)gmail.com
Regression SHA1: 996e706ad346dc7fd61dc9856764167dc1592712
Distribution: ArchLinux
Created attachment 67918
--> https://bugs.winehq.org/attachment.cgi?id=67918
+xact3 log
The game shows a splash image then it hangs with 100% CPU usage. Plain terminal
output doesn't show anything relevant.
Disabling xactengine3_7.dll is a workaround.
The problem is present since commit 996e706ad346dc7fd61dc9856764167dc1592712.
Starts properly with the previous commit.
wine-5.14-132-g1ec8bf9b73
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https://bugs.winehq.org/show_bug.cgi?id=50131
Bug ID: 50131
Summary: Remothered: Tormented Fathers crashes on video loading
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68623
--> https://bugs.winehq.org/attachment.cgi?id=68623
mfplat log
068c:fixme:mfplat:session_rate_support_IsRateSupported 0000000014BAF370, 1,
0.000000, 0000000000000000.
068c:fixme:mfplat:session_rate_control_SetRate 0000000014BAF378, 0, 1.000000.
0710:fixme:mfplat:topology_loader_Load 0000000014E41DB0, 0000000014AB72E0,
00007FC53BC1FBF8, 0000000000000000.
0710:fixme:mfplat:topology_loader_connect_source_node Unimplemented.
0710:fixme:mfplat:media_source_QueryInterface
({fa993888-4383-415a-a930-dd472a8cf6f7}, 0x7fc53bc1fab8)
0710:fixme:mfplat:media_source_QueryInterface
({6ef2a662-47c0-4666-b13d-cbb717f2fa2c}, 0x7fc53bc1fb88)
0710:fixme:mfplat:standard_quality_manager_NotifyTopology 0000000014E421E0,
0000000014C15830 stub.
wine-5.21-129-g9c069476786
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https://bugs.winehq.org/show_bug.cgi?id=47057
Bug ID: 47057
Summary: Call of Cthulhu fails to completely load levels and
trigger cutscenes
Product: Wine
Version: 4.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
There's like 5 games called Call of Cthulhu. I'm talking about this one:
https://store.steampowered.com/app/399810/Call_of_Cthulhu/
It starts up fine with Pure Wine + DXVK, but it is not possible to proceed past
the first area, since a cutscene that is supposed to progress the story does
not trigger.
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https://bugs.winehq.org/show_bug.cgi?id=44254
Bug ID: 44254
Summary: The Witcher 1.5 (Platinum edition): launcher crashes
on start
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grsfdhj(a)tiscali.it
Distribution: ---
Created attachment 60061
--> https://bugs.winehq.org/attachment.cgi?id=60061
Terminal output
Wine crashes as soon as one tries to run the launcher.exe executable.
Game is still able to start by running directly the System/witcher.exe
executable, as suggested in the appdb.
Tested on my Slackware64-14.2 system.
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https://bugs.winehq.org/show_bug.cgi?id=47672
Bug ID: 47672
Summary: Wine 4.14 breaks sound in multiple games
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: poorme(a)pokemail.net
Distribution: ---
Multiple games (tested Dishonored, COD MW2 and 3, The Witcher Enhanced Edition)
have no sound. Some of them even refuse to start because of no sound device
detected. Installing dsound dlls seems to fix the issue except on The Witcher,
which crashes on loading. They all were running correctly with wine-4.12.1
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http://bugs.winehq.org/show_bug.cgi?id=33597
Bug #: 33597
Summary: Enhancing memory video detection
Product: Wine
Version: 1.5.29
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
I'm using a GeForce 8600 GT with the following attributes:
sworddragon@ubuntu:~$ nvidia-settings -q all | grep -E "Attribute
'(TotalDedicatedGPUMemory|VideoRam)'"
Attribute 'VideoRam' (ubuntu:0.0): 524288.
Attribute 'VideoRam' (ubuntu:0[gpu:0]): 524288.
Attribute 'TotalDedicatedGPUMemory' (ubuntu:0[gpu:0]): 512.
The PCI device ID is 0x0402 and the PCI vendor ID is 0x10de. On starting a game
Wine is telling me that it is only emulating 256 MiB of memory for my graphics
card:
sworddragon@ubuntu:~$ WINEDEBUG=+d3d '/wine/drive_c/Program Files
(x86)/Warcraft III/Frozen Throne.exe' -opengl 2>&1 | grep Emulating
trace:d3d:wined3d_adapter_init Emulating 256 MB of texture ram.
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https://bugs.winehq.org/show_bug.cgi?id=49954
Bug ID: 49954
Summary: Qt creator crashes after the last stage of making a
new project
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68344
--> https://bugs.winehq.org/attachment.cgi?id=68344
console messages
Summary
Qt creator crashes after the last stage of making a new project
Download location
https://www.qt.io/download-thank-you?os=windows&hsLang=en
$ sha256sum qt-unified-windows-x86-3.2.3-online.exe
f4ac94370647375e557569f15d443ff8032687cca505db623a08422f3df02a5c
qt-unified-windows-x86-3.2.3-online.exe
Steps to reproduce
1) start the installer
$ wine qt-unified-windows-x86-3.2.3-online.exe with the following settings:
welcome -> next
qt account -> make or input a qt account, next
qt open source -> [X] i have read and approve the obligation of using open
source qt, next
setup -> next
contribute -> [X] help us -> next
Installation folder -> C:\Qt
Select components
Qt -> Qt 5.15.1 -> MinGw 8.1.0 32 bit
Qt -> Developer and designer tools -> Qt Creator 4.13.2 CDB Debugger Support
Support (default)
Qt -> Developer and designer tools -> Debugging tools for windows (default)
Qt -> Developer and designer tools -> CMake 3.17.1 64-bit (default)
Qt -> Developer and designer tools -> Ninja 1.10.0 (default)
Qt -> Developer and designer tools -> MinGW 8.1.0 32 bit (must match the Qt
version above) -> next
License Agreement [X] I have read and agree to the terms -> next
start menu shortcuts -> next
Ready to install -> Install -> next
Completing the wizard [X] Launch Qt Creator
Now Qt creator starts and gives the message "Plugin initialization failed: The
maintenance tool at "C:\Qt/MaintenanceTool.exe" is not an executable. Check
your installation." -> continue
In Qt Creator choose File -> new file or project -> Application (Qt) Qt widget
Application -> choose
Location: defaults -> next
Build system -> qmake (default) -> next
Details: defaults -> next
Translation: defaults -> next
Kits: Desktop 5.15.1 Mingw 32-bit (default) -> next
Summary: -> finish
Now this error comes up: "The program qtcreator.exe has encountered a serious
problem and needs to close"
Versions:
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.13-arch1-1 #1 SMP PREEMPT Thu, 01 Oct 2020 20:40:35 +0000
x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=34298
Bug #: 34298
Summary: Wine use any Tahoa it find !!
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: moceap(a)hotmail.com
Classification: Unclassified
Created attachment 45661
--> http://bugs.winehq.org/attachment.cgi?id=45661
Wine Tahoma and old native Tahoma
When install msttcore-fonts which install some old native Windows fonts on
Linux , Wine use native Tahoma instead built-in one .
Old native Tahoma doesn't contain Arabic characters .
So Arabic in Tahoma places don't shown .
I suggest to prevent Wine to use any Tahoma except Wine one .
Thank You For Attention .
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http://bugs.winehq.org/show_bug.cgi?id=34872
Bug #: 34872
Summary: Keyboard Enter doubled
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bza.10.juebo(a)spamgourmet.com
Classification: Unclassified
I am trying to run SpeQ Mathematics ( http://www.speqmath.com/files/speq.zip )
with wine-1.7.4 on lubuntu 13.10, locale German (but others won't work too)
When I enter a line and hit ENTER for calculating it seems that there are sent
2 Enter-commands or a Ctrl-Enter Command and the line is not calculated.
With F5 (calculate sheet) or right mouse click and "calculate line" SpeQ works
well.
It did work once ago. I think it was with wine 1.4
Similar problem with "Ultra Edit": After hitting Enter a new line is generated
but the coursor is placed behind the last line. When typing a key the cursor
jumps to the last line.
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https://bugs.winehq.org/show_bug.cgi?id=41134
Bug ID: 41134
Summary: Error messagew launched when starting foxit reader-802
Product: Wine
Version: 1.9.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joachim.backes(a)rhrk.uni-kl.de
Distribution: ---
Created attachment 55338
--> https://bugs.winehq.org/attachment.cgi?id=55338
Error mesage when launching foxitreader-802.
I installed Foxit reader 802 from foxitsoftware.com
(FoxitReader802_enu_Setup_Prom.exe). If starting it, an error message is
launched, but the software seems to run properly.
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https://bugs.winehq.org/show_bug.cgi?id=43845
Bug ID: 43845
Summary: Regression: ABZU now crashing before menu
Product: Wine
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: zionnimchuk(a)gmail.com
Distribution: ---
Created attachment 59402
--> https://bugs.winehq.org/attachment.cgi?id=59402
terminal output of ABZU from launch->error.
In a previous version of wine-staging (2.10 or so) I was able to fully complete
ABZU.
Now in wine-staging 2.18 it crashes before it can reach the menu.
Specs:
Arch Linux 64-bit
wine-staging installed via distro package.
GTX 1070 with beta binary driver version 387.12.
i7 4770
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https://bugs.winehq.org/show_bug.cgi?id=44846
Bug ID: 44846
Summary: Burnout paradise Unhandled page fault on 64bits prefix
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 60899
--> https://bugs.winehq.org/attachment.cgi?id=60899
backtrace error
Hi,
I have test Burnout paradise on clean 64bits prefix and if I enable
anti-aliasing x8 the game freeze and crash with page fault error.
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https://bugs.winehq.org/show_bug.cgi?id=46038
Bug ID: 46038
Summary: djkaty.com Simple2D demos v1.13: MSDN-Direct2D-Demo is
being rendered incorrectly
Product: Wine
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Distribution: ---
MSDN-Direct2D-Demo.exe from "djkaty.com Simple2D" renders squares without
background grid.
The problem is in d2d1.dll from Wine. I use full Direct3D10.1 stack from
WineD3D on XP. When running with native d2d1.dll from Vista (7.0.6002.18107)
this demo is being rendered correctly, see the attachment "NATIVE.PNG".
Also you can check yourself with native d2d1.dll.
Samples download link:
http://files.djkaty.com/software/Simple2D/
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https://bugs.winehq.org/show_bug.cgi?id=38001
Bug ID: 38001
Summary: Vulcan Software Valhalla Classics episodes have
partially drawn windows
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: i30817(a)gmail.com
Distribution: ---
Vulcan software episodic adventures from here http://www.vulcan.co.uk/classics/
have only partially drawn windows with whole sections missing and no
decorations
the first episode is free so it's easy to test:
http://home.btconnect.com/vulcanserver1/vc-setup-01.exe
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http://bugs.winehq.org/show_bug.cgi?id=14797
Summary: Setting up SSL Email access
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: msetzerii(a)gmail.com
Pegasus Mail is a critical program that I use on my only windows 98, and am
looking to move to complete linux. The regular email via port 25 and 110 seem
to work fine, but with accounts like gmail, one must use secure ports 995 and
465. Attempts to do this result in no trace file. I'm not clear if and how
these ports need to be activated in wine, or if some dll needs to be added.
There isn't any error message, it just fails with no trace information
available.
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https://bugs.winehq.org/show_bug.cgi?id=39987
Bug ID: 39987
Summary: Firefox 42.0 cannot open download's folder, needs
SHOpenFolderAndSelectItems implemented
Product: Wine
Version: 1.9.1
Hardware: x86
URL: https://www.mozilla.org/en-US/firefox/all/
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I use win32 firefox to access some flash websites. While browsing, I downloaded
a PDF and then clicked Firefox's blue arrow to see my downloads. I right
clicked on the PDF and chose 'Open Containing Folder' which does nothing.
At the same time, terminal outputs this fixme:
fixme:shell:SHOpenFolderAndSelectItems 0x1e781400 1 0x229fe604 0x0: stub
that looks slightly related to the problem ;)
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https://bugs.winehq.org/show_bug.cgi?id=41213
Bug ID: 41213
Summary: Missing textures
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: montanawoody(a)gmail.com
Distribution: ---
Created attachment 55467
--> https://bugs.winehq.org/attachment.cgi?id=55467
Compressed terminal output
The D3D 11 renderer for Elder Scrolls Online is almost working with the latest
Wine version. The only issue I'm see now are missing textures, and these
related error/fixme messages:
err:d3d:wined3d_debug_callback 0x15c2400: "GL_INVALID_OPERATION in
glUseProgram(program 15 not linked)".
fixme:d3d:context_bind_shader_resources Shader 0x7ff6c9ae0b70 needs 21
samplers, but only 16 are supported.
I've attached the terminal output as a compressed file since it was 35MB
uncompressed.
I have a patch that I will attach as well that fixes the problem -- but is
probably a hack. Hopefully someone more knowledgeable will know of a proper
solution.
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https://bugs.winehq.org/show_bug.cgi?id=43743
Bug ID: 43743
Summary: No 3D graphics in Wolcen: Lords of Mayhem
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: fincer89(a)hotmail.com
Distribution: ---
Created attachment 59232
--> https://bugs.winehq.org/attachment.cgi?id=59232
Log of Wolcen - Wine 2.17 Staging (~14mb unpacked)
Wolcen: Lords of Mayhem is a Steam-hosted DX11 game, using CryEngine.
As the DX11 implementation has been improved in Wine, the graphics stopped
working at some point after Wine 2.3.
I have attached a log file which may indicate well enough about the root reason
of the issue (Should I still run a regression test?)
Wine complains *a lot* about the following:
err:d3d:wined3d_debug_callback 0x1b309e40: "GL_INVALID_ENUM error generated.
Invalid primitive mode.".
P.S. There are already an open ticket for corrupted graphics in this game (bug
42729), but this issue is about "No graphics at all". GUI graphics (menus etc.)
are still okay.
I guess this bug must be resolved after getting into bug 42729.
-------------------------
Clean Wine Staging 2.17 64-bit prefix, no CSMT
Steam client
Nvidia GTX 760M (driver version: 384.59)
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https://bugs.winehq.org/show_bug.cgi?id=46090
Bug ID: 46090
Summary: TopoEdit tool from Windows 10 SDK (10.0.17763.x) needs
'ext-ms-win-shell-comctl32-init-l1-1-0.dll' stub dll
Product: Wine
Version: 3.19
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ext-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
root cause of bug 46089 (" TopoEdit tool from Windows 10 SDK (10.0.17763.x)
crashes in ntdll.LdrResolveDelayLoadedAPI during resolver failure (NULL dll
failure hook)") is the missing dll.
Encountered while playing with some 64-bit ARM apps from Win10 SDK (running in
qemuarm64 machine). Most likely present with x86_64 Wine too.
Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+loaddll,+process,+module,+ntdll wine64 ./topoedit.exe
>>log.txt 2>&1
...
002b:Ret PE DLL (proc=0x180035d70,module=0x180000000
L"tedutil.dll",reason=PROCESS_ATTACH,res=0x22fc48) retval=1
002b:trace:module:process_attach (L"tedutil.dll",0x22fc48) - END
002b:trace:module:process_attach (L"topoedit.exe",0x22fc48) - END
002b:Starting process
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64\\topoedit.exe"
(entryproc=0x14001ddb0)
...
002b:Call KERNEL32.LoadLibraryExW(140020a08 L"TEDUTIL.dll",00000000,00000000)
ret=140012c64
...
002b:Ret KERNEL32.LoadLibraryExW() retval=180000000 ret=140012c64
002b:Call
ntdll.LdrResolveDelayLoadedAPI(140000000,140022588,00000000,7b43da8c,140027010,00000000)
ret=14001e8fc
002b:fixme:module:LdrResolveDelayLoadedAPI (0x140000000, 0x140022588, (nil),
0x7b43da8c, 0x140027010, 0x00000000), partial stub
002b:trace:module:load_dll looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll" in
L"Z:\\home\\focht\\Downloads\\win10sdk_arm64\\arm64;C:\\windows\\system32;C:\\windows\\system;C:\\windows;.;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
...
002b:trace:module:get_load_order looking for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:get_load_order got hardcoded default for
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:trace:module:load_builtin_dll Trying built-in
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"
002b:warn:module:load_builtin_dll cannot open .so lib for builtin
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll":
/home/focht/projects/wine/mainline-install-aarch64/bin/../lib64/wine/ext-ms-win-shell-comctl32-init-l1-1-0.dll.so:
cannot open shared object file: No such file or directory
002b:warn:module:load_dll Failed to load module
L"ext-ms-win-shell-comctl32-init-l1-1-0.dll"; status=c0000135
002b:trace:seh:raise_exception info[0]=0000000000000000
002b:trace:seh:raise_exception info[1]=0000000000000000
002b:trace:seh:call_stack_handlers calling handler at 0x7b4d6330 code=c0000005
flags=0
002b:Call ntdll.NtCurrentTeb() ret=7b466c40
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b466c40
002b:Call ntdll.NtCreateEvent(0022edf0,001f0003,0022edf8,00000000,00000000)
ret=7b466f00
002b:Ret ntdll.NtCreateEvent() retval=00000000 ret=7b466f00
002b:Call ntdll.NtCurrentTeb() ret=7b4c5924
002b:Ret ntdll.NtCurrentTeb() retval=7ffd8000 ret=7b4c5924
wine: Unhandled page fault on read access to 0x00000000 at address (nil)
(thread 002b), starting debugger...
...
System information:
Wine build: wine-3.19-117-g4852130c82
Platform: arm64
Version: Windows 8.1
Host system: Linux
Host version: 4.14.67-yocto-standard
--- snip ---
Further information:
https://www.geoffchappell.com/studies/windows/win32/apisetschema/history/se…
("API Sets Added For Windows 10.0 - Geoff Chappell")
$ sha1sum 17763.1.180914-1434.rs5_release_WindowsSDK.iso
e702b5e5f2597d01eaee1eb1be7a34b0da0b6211
17763.1.180914-1434.rs5_release_WindowsSDK.iso
$ du -sh 17763.1.180914-1434.rs5_release_WindowsSDK.iso
815M 17763.1.180914-1434.rs5_release_WindowsSDK.iso
Regards
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https://bugs.winehq.org/show_bug.cgi?id=41388
Bug ID: 41388
Summary: Sling TV: Windows 7 app displays a black window and
crashes on startup
Product: Wine
Version: 1.9.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dannydubyav2.0(a)gmail.com
Distribution: ---
Created attachment 55741
--> https://bugs.winehq.org/attachment.cgi?id=55741
Sling TV terminal output
I installed the Windows-7-and-up version of Sling TV's channel-watching app.
(there's also the Win10-only app, but I'm not sure if that's even a win32api
program)
Upon running it, it just brings up a black window and crashes. Doesn't even get
as far as prompting me to login or showing the list of channels.
Download Link: http://webapp.movetv.com/player/win/slingtv.msi
Install Location: ~/.wine/drive_c/users/Public/Application Data/Sling
Distro: Gentoo
Kernel: 4.7.4
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https://bugs.winehq.org/show_bug.cgi?id=45263
Bug ID: 45263
Summary: wine coredump since KPTI code introduction on
OpenIndiana
Product: Wine
Version: 3.9
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: malicorne(a)chez.com
Since introduction of KPTI code in Openindiana Hipster, wine coredump for
anything else than --version :
$ wine --version
wine-3.9
$ winecfg
trace:virtual:NtAllocateVirtualMemory ffffffff 7ffe0000 00010000 3000 00000004
trace:virtual:VIRTUAL_DumpView View: 7ffe0000 -
7ffefffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 7ffe0000 - 7ffeffff c-rw-
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00000230 101000 00000004
trace:virtual:map_view got mem in reserved area 3ffff000-40000000
trace:virtual:VIRTUAL_DumpView View: 3ffff000 -
3ffffffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3ffff000 - 3fffffff c-rw-
trace:ntdll:RtlInitializeBitMap (7ffde42c,3ffff044,64)
trace:ntdll:RtlInitializeBitMap (7ffde434,3ffff154,1024)
trace:ntdll:RtlInitializeBitMap (7ffde43c,3ffff21c,128)
trace:ntdll:RtlSetBits (7ffde42c,0,1)
trace:ntdll:RtlSetBits (7ffde43c,0,1)
trace:virtual:NtAllocateVirtualMemory ffffffff 0 00004000 101000 00000004
trace:virtual:map_view got mem in reserved area 3fff8000-3fffc000
trace:virtual:VIRTUAL_DumpView View: 3fff8000 -
3fffbffftrace:virtual:VIRTUAL_DumpView (valloc)
trace:virtual:VIRTUAL_DumpView 3fff8000 - 3fffbfff c-rw-
Segmentation Fault (core dumped)
Booting to old kernel, b(oot)e(environment) in solaris jargon and wine works
fine.
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https://bugs.winehq.org/show_bug.cgi?id=37349
Bug ID: 37349
Summary: WINE incorrectly calculates the display length of
on-screen text
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjlzwindnwpnvrhztkwm.mail15(a)mamber.net
Created attachment 49669
--> https://bugs.winehq.org/attachment.cgi?id=49669
Cut and paste of the problem report [with snips of non relevent text] by Steve
Gibson in the grc.sqrl newsgroup at GRC.com. For software demonstrating problem
see Steve's signature.
If at any time WINE displays a DISABLED CONTROL -- a disabled
button, checkbox, radio button -- from then on until the application is
terminated, WINE incorrectly calculates the display length of on-screen text.
It believes that text is displaying SHORTER than it actually is. So it then
mis-wraps text, draws adjoining lines incorrectly, and truncates
fields.
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https://bugs.winehq.org/show_bug.cgi?id=43167
Bug ID: 43167
Summary: Witcher 3 will not start
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kallekadakas(a)gmail.com
Distribution: ---
Created attachment 58423
--> https://bugs.winehq.org/attachment.cgi?id=58423
Output.txt
I apologize for the vague title, but there is very little info on why it fails.
Terminal output is attached to the case.
When clicking play on TW3 in Steam, it goes to "running" and then fails with
the output attached.
Arch64
i7-4790k
gtx1070
Wine2.10 with dx11>opengl4.5 registry fix applied.
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https://bugs.winehq.org/show_bug.cgi?id=49897
Bug ID: 49897
Summary: winetricks dotnet452 hangs
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: dotnet, download, Installer, regression
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
Created attachment 68254
--> https://bugs.winehq.org/attachment.cgi?id=68254
terminal output
While bug 49532 was fixed for dotnet40, dotnet452 still hangs for me.
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http://bugs.winehq.org/show_bug.cgi?id=34795
Bug #: 34795
Summary: SolidWorks 2010: No correct headers' name for material
databases in manager
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml4
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 46402
--> http://bugs.winehq.org/attachment.cgi?id=46402
Appearance comparison
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) RMB on material
7) choose "edit material"
8) choose any material and click "apply"
Behaviour:
Left side of image (see attachment)
Expected behaviour:
Right side of image (see attachment)
Additional info:
"sh winetricks msxml6" helps.
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http://bugs.winehq.org/show_bug.cgi?id=34922
Bug #: 34922
Summary: SolidWorks 2014 installer not working
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
log.txt.tar.gz (expanded 347MB!)
http://rapidshare.com/share/413FD513EE7CBC505D77F4D49EB7E85D
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http://bugs.winehq.org/show_bug.cgi?id=35873
Bug ID: 35873
Summary: SolidWorks 2013: INSTALLDIR instead of valid path
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Created attachment 47896
--> http://bugs.winehq.org/attachment.cgi?id=47896
Installation paths dialog
Steps to reproduce:
1) remove ~/.wine
2) cd "swwi/data/"
3) wine setup.exe
4) click "next"
5) click "customize"
6) click "next"
Behaviour:
INSTALLDIR
Expected behaviour:
"C:\Program Files\SolidWorks"
Terminal output:
nothing
Additional info:
If I omit 5th I don't encounter the bug.
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http://bugs.winehq.org/show_bug.cgi?id=34235
Bug #: 34235
Summary: SimPark requires 256 bit colors
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
Classification: Unclassified
Created attachment 45552
--> http://bugs.winehq.org/attachment.cgi?id=45552
warn+all logfile
The mentioned game wants 256 bit colors and doesn't start. I don't know which
module is to look in so I have chosen "unknown". Attached is a warn+all log as
the default one doesn't output anything (which is somewhere good work!).
The game is a Windows 3.1x game, switching wine's Windows version to 3.1
doesn't help (and I known it won't, just to mention it). :-)
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https://bugs.winehq.org/show_bug.cgi?id=45918
Bug ID: 45918
Summary: Not run Mass Effect 3
Product: Wine
Version: 3.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bigkreck(a)gmail.com
Distribution: ---
Created attachment 62443
--> https://bugs.winehq.org/attachment.cgi?id=62443
When you start the game, it gives an error, a dump in the attachment
I con not run Mass Effect 3 - ver. 1.05 in wine 3.17
When you start the game, it gives an error, a dump in the attachment
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https://bugs.winehq.org/show_bug.cgi?id=43030
Bug ID: 43030
Summary: LINE: Window border stays on top of other windows
Product: Wine
Version: 2.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kristopher(a)posteo.net
Distribution: ---
Created attachment 58181
--> https://bugs.winehq.org/attachment.cgi?id=58181
Screenshot of the behavior
This is using the windows version of LINE from here:
https://scdn.line-apps.com/client/win/new/LineInst.exe (App homepage:
https://line.me/)
The app seems to have a black border that follows the main window around. You
can see it if you move the window around as the border stays in place, and only
moves after the window finishes moving. This border stays on top of all other
windows.
This behaviour occurs in every window manager or DE that I have tried, so I do
not think it's window manager related.
I'm currently on wine-staging, but this has happened with multiple versions of
wine.
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http://bugs.winehq.org/show_bug.cgi?id=14072
Summary: Wine Crashes with a Stack dump
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: celticht32(a)aol.com
CC: celticht32(a)aol.com
Wine crashes when running EverQuest2.exe :
First chance exception: page fault on read access to 0x016c6580 in 32-bit code
(0x00a33e9f).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:00a33e9f ESP:7eb619a4 EBP:7eb619e8 EFLAGS:00010216( - 00 -RIAP1)
EAX:00000000 EBX:7bc86ae0 ECX:0000000a EDX:00000001
ESI:016c6548 EDI:00000000
Stack dump:
0x7eb619a4: 016c6550 016c6548 7bc86ae0 016eece0
0x7eb619b4: 016eece0 016eedec 00000001 7eb619e8
0x7eb619c4: 6021a9c9 7bc86ae0 ffffffff 7eb61a28
0x7eb619d4: 00817520 00a33daf 7eb61a18 00d05a44
0x7eb619e4: 00000000 7eb61a28 0081bba3 00ba7a29
0x7eb619f4: 015907a0 00ba7a95 016c6548 00ba7a29
Backtrace:
=>1 0x00a33e9f in everquest2 (+0x633e9f) (0x7eb619e8)
2 0x0081bba3 in everquest2 (+0x41bba3) (0x7eb61a28)
3 0x7bc687ee call_thread_entry_point+0xe() in ntdll (0x7eb61a38)
4 0x7bc68e82 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/work/Downloads/wine-1.0/dlls/ntdll/thread.c:386] in ntdll (0x7eb61ad8)
5 0x7bc69093 in ntdll (+0x59093) (0x7eb623c8)
6 0x6013b45b (0x7eb624b8)
0x00a33e9f: cmpb $0x0,0x38(%esi)
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https://bugs.winehq.org/show_bug.cgi?id=40865
Bug ID: 40865
Summary: Steam needs to be online to update. Please confirm
your network connection and try again.
Product: Wine
Version: 1.9.12
Hardware: x86
OS: NetBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
Created attachment 54877
--> https://bugs.winehq.org/attachment.cgi?id=54877
WINEDEBUG=+winhttp,+wininit,+winsock,+teh,+sid wine Steam.exe
Steam can not fetch client (http problem ?).
I don't think it is because it can't find my network, I was using mupen64pp.exe
and I successfully joined a friend online to play with him.
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https://bugs.winehq.org/show_bug.cgi?id=47871
Bug ID: 47871
Summary: gameux:gameexplorer crashes randomly
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gameux:gameexplorer crashes randomly on Windows 8 and 10:
gameexplorer.c:633: prepared EXE path:
L"C:\\Users\\winetest\\AppData\\Local\\Temp\\wct"
gameux:gameexplorer:0940 done (-1073741819) in 1s
Test failed: crash (c0000005)
Every line with a 'mixed' result is a date when the test crashed:
https://test.winehq.org/data/tests/gameux:gameexplorer.html
Unfortunately there is no backtrace but the last visible trace is in
test_install_uninstall_game() which is the last function to be called. So that
narrows down the range where the test crashes.
The crash happens in both 32 and 64 bit tests on the following configurations:
* cw-rx460-32 *real hardware* machine running Windows 8.1
* w8 and w8adm both Windows 8.1 TestBot VMs, the former running with elevated
privileges and the latter just in an administrator account.
* w1064v1507 a Windows 10 1507 TestBot VM (elevetated privileges).
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http://bugs.winehq.org/show_bug.cgi?id=35294
Bug ID: 35294
Summary: Window borders shown over other windows
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: p91paul(a)gmail.com
Classification: Unclassified
Created attachment 47074
--> http://bugs.winehq.org/attachment.cgi?id=47074
Opened Line window on top
Workflow: open a Line (http://line.naver.jp/en/) chat window. (window.png
attachment)
Switch to another window, so that the line window moves back.
Line window borders will remain visible(borders.png attachment: watch were
there was the window in window.png, you will see the borders)
I'm also unable to minimize the window, the button does nothing. The bug is
reproducible with "Allow window manager to manage the windows" checked; if I
uncheck it before launching wine, simply Line window stays over all other
windows (you will stay in the situation of window.png also if you focus another
window).
Running cinnamon on Arch Linux.
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https://bugs.winehq.org/show_bug.cgi?id=49501
Bug ID: 49501
Summary: Star Citizen: No mic input audio (used for voip)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winepulse.drv
Assignee: wine-bugs(a)winehq.org
Reporter: simonnatella(a)gmail.com
Distribution: ---
Created attachment 67628
--> https://bugs.winehq.org/attachment.cgi?id=67628
Fixes Star Citizen voip naively
Mic input within Star Citizen does not work, despite audio devices being
recognised and audio output working correctly.
I've done some debugging and produced the attached very naive fix - I'm aware
it's Pulse only and it does not actually handle the required mmdevapi flags, it
just doesn't error on seeing them. I'm not a C developer, so unfortunately
writing handling for these flags is well beyond my skills.
The missing flags are described on
https://docs.microsoft.com/en-gb/windows/win32/coreaudio/audclnt-streamflag…
as AUDCLNT_STREAMFLAGS_AUTOCONVERTPCM and
AUDCLNT_STREAMFLAGS_SRC_DEFAULT_QUALITY
The whitelist in AudioClient_Initialize for Pulse doesn't acknowledge these
(heck, mmdevapi doesn't have the constants defined) and so when provided them
bails out, this patch just lets the code continue.
The fix has been used by ourselves for a few weeks and by TkG in his wine
builds, and so far we've not seen any side effects, except working mic input in
SC of course.
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https://bugs.winehq.org/show_bug.cgi?id=49633
Bug ID: 49633
Summary: StarCitizen launcher crashes on start with a winmm
error
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: rawfox(a)freenet.de
Distribution: ---
Hello again^^
Commit f02193738c88bea8fefb3f8d2e79c5e9941f6b5a is crashing the StarCitizen
launcher at start.
https://github.com/wine-mirror/wine/commit/f02193738c88bea8fefb3f8d2e79c5e9…
Reverting that commit let the launcher start correctly.
git revert f02193738c88bea8fefb3f8d2e79c5e9941f6b5a
git rebase -i
Thats what i did to revert the commit, but as the commit itself looks fine,
there may be coming invalid data to it.
MSVCRT_size_t ?!
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https://bugs.winehq.org/show_bug.cgi?id=49491
Bug ID: 49491
Summary: Acronis Disk Director 12 does not create
%PROGRAMFILES(x86)% corresponding folder
Product: Wine-staging
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
It creates the file:
~/.wine/drive_c/users/gamin/Desktop/Acronis Disk Director 12.desktop
But the folder specified inside the .desktop file does not exist:
Path=/home/gamin/.wine/dosdevices/c:/Program Files (x86)/Acronis/DiskDirector/
URL: http://download.acronis.com/ADD12_trial_en-US.exe
wine --version
wine-5.11 (Staging)
Log:
00d8:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
00d8:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
00d8:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00ec:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0108:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
00c4:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
00c4:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
0108:fixme:msi:MsiGetLastErrorRecord
0108:fixme:msi:MsiGetLastErrorRecord
0108:fixme:msi:MsiGetLastErrorRecord
0108:fixme:msi:MsiGetLastErrorRecord
0180:fixme:msi:MsiGetLastErrorRecord
0180:fixme:msi:MsiGetLastErrorRecord
0180:fixme:msi:MsiGetLastErrorRecord
0180:fixme:msi:MsiGetLastErrorRecord
01a8:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
01bc:fixme:nls:get_dummy_preferred_ui_language (0x4 0x105f3bc (nil) 0x105f3c0)
returning a dummy value (current locale)
01bc:fixme:nls:get_dummy_preferred_ui_language (0x4 0x105f3bc 0xe2df78
0x105f3c0) returning a dummy value (current locale)
00d8:fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format,
advertised shortcut
00d8:fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format,
advertised shortcut
00d8:fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format,
advertised shortcut
0200:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
022c:fixme:service:create_serviceW Don't know how to add a password
0208:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0210:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0244:fixme:wintrust:CryptCATAdminAddCatalog NULL basename not handled
00d8:err:msi:execute_script Execution of script 0 halted; action
L"[C:\\users\\dalvik\\Temp\\tmpf124.tmp<=>S-1-5-21-0-0-0-1000<=>{FE6AA38C-8A06-41FB-B94C-5431743BB0BF}]_USRCUSTACT_MsiFltSrvInstall64_fltsrv_component"
returned 1603
00d8:err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize"
returned 1603
00d8:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
00d8:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
00d8:err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned
1603
025c:fixme:nls:get_dummy_preferred_ui_language (0x4 0x105f3bc (nil) 0x105f3c0)
returning a dummy value (current locale)
025c:fixme:nls:get_dummy_preferred_ui_language (0x4 0x105f3bc 0xe336c8
0x105f3c0) returning a dummy value (current locale)
00c0:fixme:advapi:ReportEventA
(0xcafe4242,0x0004,0x0000,0x00000064,(nil),0x0001,0x00000000,0xa9f8b0,(nil)):
stub
00c0:fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000064,(nil),0x0001,0x00000000,0x6f2060,(nil)):
stub
00c0:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
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