https://bugs.winehq.org/show_bug.cgi?id=46709
Bug ID: 46709
Summary: VarFormatCurrency doesn't handle an already formatted
string.
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Split off from 46442.
When VarFormatCurrency is passed an already formatted string, eg $9.0, it
returns an error instead of a string.
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http://bugs.winehq.org/show_bug.cgi?id=30062
Bug #: 30062
Summary: Deer Hunter demo: unable to start a new game (map view
unusable)
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://www.fileplanet.com/28105/20000/fileinfo/Deer-Hu
nter
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
CC: hverbeet(a)gmail.com
Classification: Unclassified
Regression SHA1: 926dfc5c49dde8401732a943c1055ba6631bcc5c
Created attachment 39166
--> http://bugs.winehq.org/attachment.cgi?id=39166
terminal output
This bug applies to the first Deer Hunter game in the series, released in 1997.
The game requires Win98 mode to start, and I had to set up virtual desktop
mode.
Steps to reproduce the problem with the demo:
1. Install the demo.
2. Set Windows version to Win98 before launching the game. Start the demo with
DhDemo.exe.
3. In the menu click on <Start New Hunt>, <OK>, <Hunt Here>. Here comes the
problem:
- a map is shown with a crosshair in it. You should be able to change locations
by left-clicking anywhere on the map. This doesn't work: the mouse pointer
disappears when you click on the map.
- the lower part of the screen is missing (showing only a black bar). This is
where certain buttons are located (Hunt, Quit, Help).
- although the buttons at the bottom are missing, you can start a game by
pressing <Enter>. A loading screen is displayed, but the game never loads, it
is freezing with the loading screen.
The problem appeared in 1.3.18 and is still present in 1.4-rc6.
The result of the regression test:
926dfc5c49dde8401732a943c1055ba6631bcc5c is the first bad commit
commit 926dfc5c49dde8401732a943c1055ba6631bcc5c
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Tue Apr 12 18:28:41 2011 +0200
wined3d: Merge the IWineD3DSwapChain::SetDestWindowOverride()
implementations.
:040000 040000 12437b369aadbbeb6de72ed285f2ced64a7c26b1
025f1e0265b689bf82dd954e1ceb33216af77386 M dlls
Fedora 16
Nvidia 250 / driver 290.10
X.Org X Server 1.11.4
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https://bugs.winehq.org/show_bug.cgi?id=47915
Bug ID: 47915
Summary: League of Legends 9.20: Crash after champ select
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail+wine(a)m-reimer.de
Distribution: ---
Created attachment 65411
--> https://bugs.winehq.org/attachment.cgi?id=65411
Crash dump
Since updating to LoL 9.20 there is a new "crash after champ select" issue.
Probably this is the anticheat, again.
Would be great if some experienced developer could have a look at this.
I've attached my crash dump but the bug is really easy to reproduce. Just try
to open the "practice tool". Will crash immediately when the switch from client
to actual game should happen.
Maybe Andrew Wesie could have a look at this one? He did an remarkably great
job with fixing such things in the past!
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https://bugs.winehq.org/show_bug.cgi?id=50117
Bug ID: 50117
Summary: winedbg --gdb doesn't work
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: tomsod-m(a)ya.ru
Distribution: ---
After updating wine, winedbg's GDB mode stopped working for me. Instead of
attaching to a program, it starts the program, then terminates itself. The
latest unaffected version is 5.17; 5.18 to 5.21 all have this bug. The default
mode of winedbg (without --gdb) works as expected, however.
Steps to reproduce: run e.g. "winedbg --gdb notepad.exe".
Expected behavior: winedbg stops at notepad's entry point and prompts for
commands.
Observed behavior: winedbg quits almost immediately, notepad runs freely.
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https://bugs.winehq.org/show_bug.cgi?id=49905
Bug ID: 49905
Summary: VbsEdit runs wscript.exe with unsupported switches /d
and /u
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wscript
Assignee: wine-bugs(a)winehq.org
Reporter: sloper42(a)yahoo.com
Distribution: ---
Created attachment 68266
--> https://bugs.winehq.org/attachment.cgi?id=68266
patch for wscript
In VbsEdit version 9.2139 from https://www.vbsedit.com/, when choosing "Start
Debugging with wscript", wscript.exe is called with unsupported options /d
(debug) and /u (unicode).
Therefore wscripts bail out and script is not executed.
Solution is to ignore these options.
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https://bugs.winehq.org/show_bug.cgi?id=48043
Bug ID: 48043
Summary: user32:dce has a pair of random failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Created attachment 65584
--> https://bugs.winehq.org/attachment.cgi?id=65584
user32:dce: Loop over the test_destroyed_window() for 2 random failures.
user32:dce has a pair of random failures in test_destroyed_window():
dce.c:648: Test failed: wrong window
dce.c:658: Test failed: DC for destroyed window not reused
One either gets the first one alone or both together.
See https://test.winehq.org/data/tests/user32:dce.html
These happen at random on a wide range of Windows versions: wxppro, w2003std,
w2008s64, fg-win7u64-*, w1064v1507, w1064v1607.
On Windows 10 the same type of error sometimes happens in test_dc_attributes()
on line 127 which is another "wrong window\n" check.
The attached patch loops over test_destroyed_window() which is sufficient to
make these failures systematic. This can hopefully help debug the issue and
make sure these are fixed.
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http://bugs.winehq.org/show_bug.cgi?id=15781
Summary: Can't run AllInOne-Office 5
Product: Wine
Version: 1.1.7
Platform: Other
URL: http://www.allinone-office.de/
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
A user asked for this package here:
http://www.linux-forum.de/warenwirtschaft-allione-5-0-a-20117.html
so I tried installing it.
First, you have to set your language to German, e.g.
LANG=DE_de.UTF-8
or it commplains about a language mismatch.
Then, you have to set your Windows version to NT 4 with winecfg, else
it complains that it needs Windows NT 4 or higher.
Then it installs. The font in the installer is almost too tiny
to read, even with corefonts installed.
It first silently installs the Access 2002 runtime
libraries and Jet 40, and those subinstallers aren't particularly
happy; they both end with
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1627
but the main installer continues blindly.
It asks if you want to keep the existing version of some wine dll; I said yes.
It installs a menu item showing that the way to run the app is
wine "C:\\Program Files\\Common Files\\Microsoft Shared\\Access
Runtime\\Office10\\MSAccess.exe" /Runtime "C:\\Program
Files\\AllInOne-Office\\AllInOne-Office.mde"
but that fails with file not found... maybe because of the
access runtime installation problem?
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https://bugs.winehq.org/show_bug.cgi?id=50224
Bug ID: 50224
Summary: Grand Theft Auto 4: Crashes when starting the game
Product: Wine
Version: 5.8
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sterum77(a)gmail.com
Created attachment 68729
--> https://bugs.winehq.org/attachment.cgi?id=68729
backtrace of GTA IV
After starting the game it immediately crashes and generates the attached
output.
As with wine version 4.X the game runs fine, so it looks like something is
broken in version 5.X.
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https://bugs.winehq.org/show_bug.cgi?id=47180
Bug ID: 47180
Summary: Nocturne unhandled exception bug on startup
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jagsoul87(a)gmail.com
Distribution: ---
Created attachment 64434
--> https://bugs.winehq.org/attachment.cgi?id=64434
Unhandled exception register dump/log file
When trying to run Nocturne the game crashes displaying an error message, when
I click on "show details" it shows the following message: Unhandled exception:
page fault on read access to 0x00000000 in 32-bit code. The following register
dump and full log file it's attached to this bug report.
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https://bugs.winehq.org/show_bug.cgi?id=41253
Bug ID: 41253
Summary: GZDoom Builder : Unable to make a new project
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janusczpawlacz(a)protonmail.ch
Distribution: ---
Created attachment 55547
--> https://bugs.winehq.org/attachment.cgi?id=55547
Terminal error outpot of Builder.exe
So every time I try to open a new project or opening a existing map for editing
a error appears and it just plain crashes.
Error Message:
Fatal Windows Forms error occured: CompilationException While [unreadable]
Fatal Windows Forms Error
http://devbuilds.drdteam.org/doombuilder2-gzdb/GZDoom%20Builder%20R2364%20I…
sha1sum: aa65a19b1275deb09680f4227f81218d27308422
Distribution: Linux Mint 18 Mate X86_64 (64bit)
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https://bugs.winehq.org/show_bug.cgi?id=46320
Bug ID: 46320
Summary: Kindle don't get installed: abnormal program
temrination
Product: Wine
Version: 4.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raffamaiden(a)gmail.com
Distribution: ---
Created attachment 63054
--> https://bugs.winehq.org/attachment.cgi?id=63054
command line log file + screenshot
Kindle for PC version 1.24.51068 don't even get installed. After the installer
showing up the dialog in which it says it is decompressing the files, after the
dialog in which it says it is copying (I presume?) the files, an error message
shows up "abnormal program termination"
I attach log and screenshot
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https://bugs.winehq.org/show_bug.cgi?id=48094
Bug ID: 48094
Summary: Simplify debugging test timeouts
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When a Wine test times out one has to manually add traces to figure out where
it gets stuck, or what the slow parts are. This is all the more difficult when
the timeout is random and happens on a TestBot VM.
I propose to leverage the ok() calls to simplify getting timing information on
the tests.
* Recognize the $WINETEST_TIME environment variable and, if it is set, add the
elapsed time since the test started to the trace() and ok() messages.
* Ideally this elapsed time would have sub-second precision for those cases
where it's more an issue of a long loop being slow. How many decimals to print
is a matter of taste: one may be enough, three would feel quite standard if
maybe a bit overkill.
* Also when $WINETEST_TIME is set, an ok() call would be printed even if
successful when more than 1 second has elapsed since adding a message to the
report (trace/ok/skip). This should allow identifying which part of the test
causes trouble without altering its timing with thousands of traces.
* And when combined with $WINETEST_REPORT_SUCCESS of course every ok() call
would print the elapsed time.
Once the Wine side is implemented a few other components should be updated:
* The TestBot should allow setting $WINETEST_TIME when submitting a job.
* The TestBot should recognize the failure/todo/skip lines even with the extra
timing information.
* The TestBot could be modified to automatically rerun and set $WINETEST_TIME
if a test times out.
* The above may be particularly interesting for the full WineTest runs.
* We may also want to have test.winehq.org recognize the new failure/todo/skip
line formats.
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http://bugs.winehq.org/show_bug.cgi?id=34746
Bug #: 34746
Summary: Dino Crisis Demo doesn't play video sequences even
though Indeo codecs are installed
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46322
--> http://bugs.winehq.org/attachment.cgi?id=46322
Dino Crisis Demo Log without Indeo
Tested with:
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=31310
Bug #: 31310
Summary: TIE: Fighter: Collectors Edition -- Application
Crashes on Launch
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: muleyryan(a)fastmail.fm
Classification: Unclassified
Wine running on 3.4.6-1-ARCH, with S3 Inc. SuperSavage IX/C SDR (rev 05)
xf86-video-savage and MESA savage drivers installed.
Using gdi as d3d renderer.
Application (TIE95.exe) crashes on launch
Backtrace here:
http://pastebin.com/mTX4bPet
Regression test pending.
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https://bugs.winehq.org/show_bug.cgi?id=49801
Bug ID: 49801
Summary: Freight Yard Manager: Crashes on start
Product: Wine
Version: 5.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue(a)blu3wolf.com
Distribution: ---
Created attachment 68114
--> https://bugs.winehq.org/attachment.cgi?id=68114
exception text
On running, Freight Yard Manager V5.9.17 (and all previous versions tested)
throws an unhandled System.InvalidProgramException: Invalid IL code. This does
not happen on any tested Windows system.
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http://bugs.winehq.org/show_bug.cgi?id=34734
Bug #: 34734
Summary: Dino Crisis 2 Demo website-like launcher doesn't run
the game (it doesn't respond to clicking)
Product: Wine
Version: 1.7.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46311
--> http://bugs.winehq.org/attachment.cgi?id=46311
Dino Crisis 2 Demo Launcher Log
If you try to launch the game with it, nothing happens. Also, if you click on,
for example, 'Help' the content isn't displayed.
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http://bugs.winehq.org/show_bug.cgi?id=29011
Bug #: 29011
Summary: Non-standard serial baud rates are not reported
correctly.
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jstutch(a)googlemail.com
Classification: Unclassified
Running VCDS-Lite 1.1 (connects to car diagnostics), with a FTDI-based
USB-Serial cable, when a non-standard baud rate is set on the port (10.4Kbps I
think), and the rate is read back by the program, wine reports
"err:comm:get_baud_rate unknown speed 1000", and returns an error to the
program. This breaks the serial port in the program until it is reset.
Replacing the offending lines in dlls/ntdll/serial.c: get_baud_rate with
"sbr->BaudRate = speed; break;", removes the error, and the program operates
correctly, although this may not be the right way to do this.
This was noted running Ubuntu Maverick (10.10), kernel 2.6.35-25-generic.
Running wine from the Maverick ubuntu package, rebuilt from package source to
correct the error as above.
Thanks,
JStutch
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http://bugs.winehq.org/show_bug.cgi?id=10204
Summary: Incorrectly raised FD_WRITE socket event
Product: Wine
Version: 0.9.48.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: wine-net
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rraptorr(a)nails.eu.org
Created an attachment (id=8812)
--> (http://bugs.winehq.org/attachment.cgi?id=8812)
FD_WRITE event on socket test program
According to MSDN WSAEventSelect function description
(http://msdn2.microsoft.com/en-us/library/ms741576.aspx), FD_WRITE event should
be raised only once after: a) successful connection b) WSAEWOULDBLOCK error
while in nonblocking mode.
MSDN description:
"The FD_WRITE network event is handled slightly differently. An FD_WRITE
network event is recorded when a socket is first connected with
connect/WSAConnect or accepted with accept/WSAAccept, and then after a send
fails with WSAEWOULDBLOCK and buffer space becomes available. Therefore, an
application can assume that sends are possible starting from the first FD_WRITE
network event setting and lasting until a send returns WSAEWOULDBLOCK. After
such a failure the application will find out that sends are again possible when
an FD_WRITE network event is recorded and the associated event object is set."
Unfortunately, it seems that in Wine 0.9.48 (and a few earlier versions too)
this event is raised every time it is possible to write to the socket. I've
created a simple test program (FD_WRITE-test.c) that shows this problem. When
ran on Windows I get:
lNetworkEvents: 2
lNetworkEvents: 0
but when ran on Wine:
lNetworkEvents: 2
lNetworkEvents: 2
which means that FD_WRITE was raised twice and it shouldn't.
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http://bugs.winehq.org/show_bug.cgi?id=12366
Summary: Acclaim Cashbook startup failure - recompile visual
basic
Product: Wine
Version: 0.9.58.
Platform: PC
URL: http://www.acclaim.co.nz/download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pcpavnz(a)gmail.com
Install routine executes properly, but when trying to run the installed
program, an error message pops up with a message about having to recompile the
visual basic module. I suspect the message indicates the cashbook program is
what it thinks requires recompiling, not the environment it is running from,
but thought I'd submit it anyway because so many people want accounting
software packages to work inside Linux and wine is so close very now to getting
it right.
url provided in the report form is for the free 90 day trial download, which is
no different to a full version.
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https://bugs.winehq.org/show_bug.cgi?id=40639
Bug ID: 40639
Summary: Can't run a game with Wine
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rmbeer2(a)gmail.com
Distribution: ---
Testing with GTA San Andreas.
Running direct with ./wine cause a halt and stooped game in the memory, i only
can run normaly if i execute ./wineboot with a active desktop.
Not show nothing in the log.
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http://bugs.winehq.org/show_bug.cgi?id=9504
Summary: Cannot close CMonthCalCtrl popup by clicking outside
popup
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: wine-user
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: peter(a)cendio.se
I have an application that uses a custom control: A wrapper that displays a
CMonthCalCtrl in a popup window. In Windows, it's possible to close the popup
by clicking outside the popup. With Wine, however, it is necessary to either
select a date or press Escape. The popup will also be closed if the user tries
to move the popup window (which has X11 WM decorations). When clicking outside
the popup with Wine, Wine generates a beep through X11 (I believe this happens
since a WM_SETCURSOR with HTERROR is generated).
A demo program is available as
http://www.cendio.se/~astrand/wine/6-close-popup/. Requires Visual C++ 2005
runtime libraries.
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http://bugs.winehq.org/show_bug.cgi?id=14823
Summary: TSM Casin doesnt start after adding a contact
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jacobidiego(a)gmail.com
TSM Casin is a software used mostly in Argentina to send SMS to cellphones
using the services provided by some webpages or sending e-mails.
The software as a development value is a crap, the developer have programmed it
with Visual Basic, have used ActiveX to attach IE to a tiny square so it can
display the Validation image, instead of just comunicating via http, have a
banner in the middle and a lot of cuestionable choices. But it is very usefull
and there isnt any linux similar tool.
It implements a custom Contact list, which is the one that is causing troubles,
everything else works fine, it can send SMS's correctly and IE-ActiveX doesnt
makes any issue.
When adding a contact and after filling all the information required (Name,
Cellphone Company, and Cellphone Number), and clicking start, the window should
close and the name should list on the contact list, but it doesnt close, then
clicking again on OK gives a warnning saying that the contact already exist,
and endeed it was added, so to close the wine i have to press Cancel.
Then i can use the contact list normally with any issue, but after closing TSM
and launching it again, it stays on an unuseful load-screen.
Then to get back TSM it is necessary to remove the created contacts, This is
done by deleting the registry key:
HKEY_USERS\S-1-5-4\Software\VB and VBA Program Settings\TSM\Agenda1.0
But copying the cellphones all the time is not a very good aproach.
The download is:
http://www.tsmcasin.com/ir/?id=16
and is freeware with only unharmful banners on it.
There is just 1 post on its forums asking for a linux version:
http://foro.tsmcasin.com/tsmforo/viewtopic.php?f=15&t=716&p=2374&hilit=gpl#…
The developer stays says that windows is standard and linux dont and that wont
be a version for linux.
I know that the best solution would be to develop a real and good open source
application to handle this stuff for all people under the world, but this wont
happen any time soon, and in the mean time, the this problem can be firing a
simple error easy to fix on wine.
Cheers.
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https://bugs.winehq.org/show_bug.cgi?id=35894
Bug ID: 35894
Summary: TSM Casin crashes on start in jscript
Product: Wine
Version: 1.7.15
Hardware: x86-64
URL: http://www.tsmcasin.com/ir/?id=16
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Blocks: 14823
Probably a regression, haven't checked. winetricks jscript works around it.
Backtrace:
=>0 0x7c696d89 find_prop_name+0x9(This=(nil), hash=0x71f8287, name="window",
ret=0x32b61c) [/home/austin/wine-git/dlls/jscript/dispex.c:189] in jscript
(0x0032b5e8)
1 0x7c697980 find_prop_name_prot+0x2f(This=(nil), hash=0x71f8287,
name="window", ret=0x32b66c) [/home/austin/wine-git/dlls/jscript/dispex.c:250]
in jscript (0x0032b638)
2 0x7c6987d4 jsdisp_get_id+0x73(jsdisp=(nil), name="window", flags=0,
id=0x32b6b8) [/home/austin/wine-git/dlls/jscript/dispex.c:1043] in jscript
(0x0032b688)
3 0x7c69bf4c identifier_eval+0xcb(ctx=<is not available>, identifier=<is not
available>, ret=<is not available>)
[/home/austin/wine-git/dlls/jscript/engine.c:515] in jscript (0x0032b6d8)
4 0x7c69c475 interp_ident+0x44(ctx=<is not available>)
[/home/austin/wine-git/dlls/jscript/engine.c:1060] in jscript (0x0032b738)
5 0x7c6a2414 exec_source+0x1e3(ctx=<is not available>, code=<is not
available>, func=<is not available>, from_eval=<is not available>, ret=<is not
available>) [/home/austin/wine-git/dlls/jscript/engine.c:2462] in jscript
(0x0032b7b8)
note that you'll need winetricks vb6run for this app to install properly.
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https://bugs.winehq.org/show_bug.cgi?id=46951
Bug ID: 46951
Summary: MSXML Multi line attribute value - #10 char lost
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: alexeev(a)krista.ru
Distribution: ---
Created attachment 64076
--> https://bugs.winehq.org/attachment.cgi?id=64076
Sample xml with command line test
Multy line attribule values parsed by XMLDOM in Wine, but such values lost all
CR chars and looks like single line (maybe with #10 to #32 replace). Attached
example with simble command line test (fails on not found #10 in value)
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http://bugs.winehq.org/show_bug.cgi?id=21061
Summary: Superantispyware crashes when preferences button
clicked.
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)technicalbloke.com
Created an attachment (id=25258)
--> (http://bugs.winehq.org/attachment.cgi?id=25258)
The error messages that appear in the shell
This software stops working and triggers it's own error reporting mechanism
whenever I click the 'preferences' button in it's main dialog.
Software is available to download here...
http://www.superantispyware.com/onlinescan.html
I have also uploaded a copy to my server to aid with debugging if that one
isn't available or changes or whatever...
http://www.technicalbloke.com/sas_ols.exe
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http://bugs.winehq.org/show_bug.cgi?id=21062
Summary: Superantispyware crashes at end of custom scan folder
selection process.
Product: Wine
Version: 1.1.34
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)technicalbloke.com
Created an attachment (id=25259)
--> (http://bugs.winehq.org/attachment.cgi?id=25259)
Contents of my console window during this process.
App crashes at the end of this sequence of events...
Perform Custom Scan Selected
Memory, Registry, Startup Locations, Cookies all Deselected
Select Folders Clicked
Add Clicked
Folder Selected from Dialog
OK Clicked
Close Clicked
This causes the apps internal error reporting mechanism to trigger, the app
doesn't close until this dialog is dismissed so controls on the underlying
window are still clickable however, clicking next demonstrates that the
settings entered above have not taken.
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https://bugs.winehq.org/show_bug.cgi?id=39233
Bug ID: 39233
Summary: setupapi:misc crashes if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The crash is followed by messages reporting errors:
misc.c:233: Test failed: Expected TRUE, got 0
misc.c:234: Test failed: Expected ERROR_SUCCESS, got 5
misc.c:240: Test failed: Expected TRUE, got 0
misc.c:241: Test failed: Expected ERROR_SUCCESS, got 2
misc.c:248: Test failed: Expected ERROR_FILE_EXISTS, got 5
misc.c:254: Test failed: Expected TRUE, got 0
misc.c:255: Test failed: Expected ERROR_SUCCESS, got 5
misc.c:257: Test failed: Expected destination inf to exist
misc.c:258: Test failed: Expected %windir%\inf\OEMx.inf, got þ"
misc.c:272: Test failed: Expected ERROR_INSUFFICIENT_BUFFER, got 5
misc.c:275: Test failed: Expected dest inf to exist
misc.c:277: Test failed: Expected size to be lstrlen(dest_save) + 1
misc.c:282: Test failed: Expected TRUE, got 0
misc.c:283: Test failed: Expected ERROR_SUCCESS, got 5
misc.c:284: Test failed: Expected sizes to match, got (3, 0)
misc.c:285: Test failed: Expected destination inf to exist
misc.c:286: Test failed: Expected %windir%\inf\OEMx.inf, got aaa
misc.c:288: Test failed: Expected size to be lstrlen(dest_save) + 1
misc.c:116: this is the last test seen before the exception
misc: unhandled exception c0000005 at 78409A5F
test failed: crash
This crash happens specifically on the following WineTest box:
fg-win2000-rusr: Windows 2000 with a Restricted user account
Interestingly it neither crashes nor fails in non-Restricted/Limited user
accounts on the following boxes:
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-winxp-lusr: Windows XP with a Limited user account.
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
See:
https://test.winehq.org/data/tests/setupapi:misc.html
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https://bugs.winehq.org/show_bug.cgi?id=39234
Bug ID: 39234
Summary: setupapi:query fails if privileges not high enough
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The following failures only happen if the test is run in a restricted user
account.
query.c:283: Test failed: Expected SetupGetInfInformation to succeed: 2
query.c:284: Test failed: Expected returned filename to be equal
query.c:291: Test failed: Expected SetupGetInfInformation to succeed
query.c:292: Test failed: Expected returned filename to be equal
This can be seen on the following WineTest box:
fg-win2000-rusr: Windows 2000 with a Restricted user account
Note however that it succeeds in non-Restricted user accounts on the following
boxes for instance:
fg-win2000-susr: Windows 2000 with a Standard (Power) user account.
fg-winxp-lusr: Windows XP with a Limited user account.
fg-win7u64-1spie9usr: Windows 7 with a regular user account.
The failing tests were introduced by this commit:
commit ac6c9410587c7b0c3ec5614ba1c8289dd525a407
Author: James Hawkins <truiken(a)gmail.com>
Date: Tue Jan 31 12:22:48 2006 +0100
setupapi: Add tests for SetupGetInfInformation.
See:
https://test.winehq.org/data/tests/setupapi:query.html
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https://bugs.winehq.org/show_bug.cgi?id=49956
Bug ID: 49956
Summary: Qt Creator installer does not create it's maintenance
program
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68347
--> https://bugs.winehq.org/attachment.cgi?id=68347
Screenshot of missing MaintenanceTool.exe message
Summary
Qt Creator installer does not create it's maintenance program
Download location
https://www.qt.io/download-thank-you?os=windows&hsLang=en
$ sha256sum qt-unified-windows-x86-3.2.3-online.exe
f4ac94370647375e557569f15d443ff8032687cca505db623a08422f3df02a5c
qt-unified-windows-x86-3.2.3-online.exe
Steps to reproduce
1) start the installer
$ wine qt-unified-windows-x86-3.2.3-online.exe with the following settings:
welcome -> next
qt account -> make or input a qt account, next
qt open source -> [X] i have read and approve the obligation of using open
source qt, next
setup -> next
contribute -> [X] help us -> next
Installation folder -> C:\Qt
Select components
Qt -> Qt 5.15.1 -> MinGw 8.1.0 32 bit
Qt -> Developer and designer tools -> Qt Creator 4.13.2 CDB Debugger Support
Support (default)
Qt -> Developer and designer tools -> Debugging tools for windows (default)
Qt -> Developer and designer tools -> CMake 3.17.1 64-bit (default)
Qt -> Developer and designer tools -> Ninja 1.10.0 (default)
Qt -> Developer and designer tools -> MinGW 8.1.0 32 bit (must match the Qt
version above) -> next
License Agreement [X] I have read and agree to the terms -> next
start menu shortcuts -> next
Ready to install -> Install -> next
Completing the wizard [X] Launch Qt Creator
Now Qt creator starts and gives the message "Plugin initialization failed: The
maintenance tool at "C:\Qt/MaintenanceTool.exe" is not an executable. Check
your installation." see the screenshot.
MaintenanceTool.exe is indeed missing:
$ ls ~/.wine/drive_c/Qt/
5.15.1 Examples Licenses network.xml
components.xml InstallationLog.txt MaintenanceTool.dat.new Tools
dist installer.dat MaintenanceTool.exe.new vcredist
Docs installerResources MaintenanceTool.ini
Versions:
$ wine --version
wine-5.18 (Staging)
$ pacman -Q wine
wine-staging 5.18-1
uname -a
Linux cedric-p4 5.8.13-arch1-1 #1 SMP PREEMPT Thu, 01 Oct 2020 20:40:35 +0000
x86_64 GNU/Linux
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http://bugs.winehq.org/show_bug.cgi?id=14221
Summary: After Wineboot startup
Product: Wine
Version: 1.0.0
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: deepblu(a)poczta.fm
Created an attachment (id=14508)
--> (http://bugs.winehq.org/attachment.cgi?id=14508)
wine_dump
After Wineboot start i have message like in attachment;
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http://bugs.winehq.org/show_bug.cgi?id=14827
Summary: Autocad 2005 : Multiline text edit crashes application
Product: Wine
Version: CVS/GIT
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
If you try to edit a multiline text (MTEXT) or a dimension text on autocad
(tested on 2005), following happens :
1) The editor is (correctly) shown, but edited text is not visible on text area
2) If you use ESC to abort command, you retourns on autocad correctly
3) If you press OK button to accept changes, the whole autocad hangs.
Ciao
Max
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https://bugs.winehq.org/show_bug.cgi?id=40821
Bug ID: 40821
Summary: Java JRE 8 installer 'jre-8u60-windows-i586.exe' and
latter hang during installation
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
Since bug 38811 was fixed, i wanted to re-test:
* jre-8u45-windows-i586.exe ... installer runs
* jre-8u51-windows-i586.exe ... installer runs
* jre-8u55-windows-i586.exe ... installer runs
* jre-8u60-windows-i586.exe ... installer stalls
* jre-8u77-windows-i586.exe ... installer stalls
* jre-8u91-windows-i586.exe ... installer stalls
Last line in that case is:
fixme:jscript:JSGlobal_eval No active exec_ctx
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http://bugs.winehq.org/show_bug.cgi?id=14422
Summary: AutoCAD 2005 fails to start
Product: Wine
Version: 1.1.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: r.snajdr(a)coramexport.cz
AutoCAD 2005 now installs but it wont start. It reports some problems about
gdiplus. I tryed to istall another one from ddl.com but it did not help
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http://bugs.winehq.org/show_bug.cgi?id=13838
Summary: AutoCAD 2005 setup : Missing backslash in registry entry
and profile path
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: max(a)veneto.com
During setup of AutoCAD2005, some values in registry are incorrectly set.
In detail, what should be :
C:\\windows\\profiles\\massimo\\Applicazioni\\Autodesk\\AutoCAD 2005\\......
Is instead written like that :
C:\\windows\\profiles\\massimo\\ApplicazioniAutodesk\\AutoCAD 2005\\
Note the missing '\\' between 'Applicazioni' and 'Autodesk'
Folders in profile are created accordingly, so instead of :
massimo
Applicazioni
Autodesk
It's created as :
massimo
ApplicazioniAutodesk
That brings problems in some addons (like ExpressTools for autocad) and, I
guess,
it's the cause for the first-run error messagebox.
I think some path-related functions in wine is missing the terminating \\.
Ciao
Max
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http://bugs.winehq.org/show_bug.cgi?id=10635
Summary: Tivo Desktop 2.5.1 will not install
Product: Wine
Version: 0.9.50.
Platform: PC
URL: http://www.tivo.com/mytivo/domore/tivotogo/windows.html
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-ole
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: joseph_scott123(a)msn.com
When trying to install Tivo Desktop 2.5.1 I get the following messages and it
fails to install.
fixme:ole:CoInitializeSecurity ((nil),-1,(nil),(nil),0,3,(nil),0,(nil)) - stub!
err:ole:CoGetClassObject class {6c736db1-bd94-11d0-8a23-00aa00b58e10} not
registered
err:ole:CoGetClassObject no class object {6c736db1-bd94-11d0-8a23-00aa00b58e10}
could be created for context 0x1
fixme:msi:AutomationObject_GetIDsOfNames Unknown member L"UILevel", clsid
{000c1090-0000-0000-c000-000000000046}
fixme:seh:_abnormal_termination (void)stub
fixme:seh:_abnormal_termination (void)stub
fixme:seh:_abnormal_termination (void)stub
Usage:
Install a product:
msiexec {package|productcode} [property]
msiexec /i {package|productcode} [property]
msiexec /a package [property]
Repair an installation:
msiexec /f[p|o|e|d|c|a|u|m|s|v] {package|productcode}
Uninstall a product:
msiexec /x {package|productcode} [property]
Advertise a product:
msiexec /j[u|m] package [/t transform] [/g languageid]
msiexec {u|m} package [/t transform] [/g languageid]
Apply a patch:
msiexec /p patchpackage [property]
msiexec /p patchpackage /a package [property]
Modifiers for above operations:
msiexec /l[*][i|w|e|a|r|u|c|m|o|p|v|][+|!] logfile
msiexec /q{|n|b|r|f|n+|b+|b-}
Register a module:
msiexec /y module
Unregister a module:
msiexec /z module
Display usage and copyright:
msiexec {/h|/?}
NOTE: Product code on commandline unimplemented as of yet
Copyright 2004 Vincent B�ron
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https://bugs.winehq.org/show_bug.cgi?id=46823
Bug ID: 46823
Summary: in wcmd.exe, trailing slash in "if exist SomeDir/"
cause always false
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: alter(a)ukr.net
Distribution: ---
Created attachment 63849
--> https://bugs.winehq.org/attachment.cgi?id=63849
fix issue with instant false due to trailing slash in 'if exist SomeDir/'
if exist SomeDir/ do-smth.cmd
statement (with ending slash) always return false since
'if exist' CMD implementation start using FindFirstFileW() instead of
GetFileAttributesW() in builtins.c
Such condition appears in MS VisualStudio generated makefiles
There is special case for trailing '\\', but there is no handling for '/'.
The patch proposed fixes this issue and adds corresponding tests for
if exist SomeDir/ do-smth.cmd
if exist "SomeDir/" do-smth.cmd
cases
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https://bugs.winehq.org/show_bug.cgi?id=47657
Bug ID: 47657
Summary: Character in The Sims 1 Make-A-Celebrity looks
completely white
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 65100
--> https://bugs.winehq.org/attachment.cgi?id=65100
+ddraw,+d3d,+d3d_shader
It's very close to https://bugs.winehq.org/show_bug.cgi?id=46948 but it only
seems to happen to this particular add-on tool. Actual game still renders just
fine so it's a regression.
To run this tool, you need to have an installation of the actual game.
Attaching +ddraw,+d3d,+d3d_shader log.
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https://bugs.winehq.org/show_bug.cgi?id=47716
Bug ID: 47716
Summary: cat planet fails to start with llvmpipe drivers
Product: Wine
Version: 4.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Cat Planet fails to start. It brings up a dialog saying "Unexpected error
occured [sic] when running the game."
It seems that it triggers a floating point exception in the mesa software
drivers.
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https://bugs.winehq.org/show_bug.cgi?id=48633
Bug ID: 48633
Summary: CSS HTML Validator 2020 - toolbar does not display
properly
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: support(a)htmlvalidator.com
Distribution: ---
Created attachment 66485
--> https://bugs.winehq.org/attachment.cgi?id=66485
Shows incorrect display of Toolbar (look at row containing "New List" and more)
The Batch Wizard tool in CSS HTML Validator 2020 does not display the Toolbar
properly.
To reproduce:
1. Download trial version at
https://www.htmlvalidator.com/private/css-html-validator-wine-bug-x64-setup…
2. Install and run program.
3. Go to the Batch Wizard (F2).
4. By default, the toolbar is hidden in Wine because it does not display
properly. To force the display of the toolbar, choose Options->Force Toolbar.
5. The toolbar icons and spacing will not display properly. The toolbar buttons
appear to be fully justified, but they should be left justified.
6. The toolbar should look more like it does on Windows (see attachment).
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https://bugs.winehq.org/show_bug.cgi?id=48650
Bug ID: 48650
Summary: Support other keyboard layout than "standard" one
(dvorak, bepo…)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: aeris+winehq(a)imirhil.fr
Distribution: ---
Created attachment 66509
--> https://bugs.winehq.org/attachment.cgi?id=66509
bepo patch
Currently running wine with a "not standard" keyboard like bépo or dvorak leads
to some key not recognized.
On bépo, key like "«" ("2" caps on an azerty) not completely working. On Guild
Wars 2, "«" works correctly on chat input but can't be bind to a function on
ingame key mapping menu, or "é" ("z" on an azerty) works standalone but not
with alt modifier (but ctrl or shift modifiers work).
I try to modify directly
https://github.com/wine-mirror/wine/blob/c698682b3286d72cc7c4c4624b4d14b03d…
to add bépo support but I don't understand `key_scan` or `key_vkey` values.
Achieve to get almost fully working bépo keyboard ("«" and "é" act correctly
again but some modifiers don't work) with removal of all mapping in this file
but a custom bépo one (made without real understanding of what I do :P).
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https://bugs.winehq.org/show_bug.cgi?id=48736
Bug ID: 48736
Summary: shlwapi: Implement SHLockSharedEx function
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shlwapi
Assignee: wine-bugs(a)winehq.org
Reporter: katayama.hirofumi.mz(a)gmail.com
Distribution: ---
Created attachment 66625
--> https://bugs.winehq.org/attachment.cgi?id=66625
The patch
There is no implementation of SHLWAPI!SHLockSharedEx function. This patch will
add it.
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https://bugs.winehq.org/show_bug.cgi?id=48749
Bug ID: 48749
Summary: Spider: Game fails at completion
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: james.tabor(a)reactos.org
Distribution: ---
Created attachment 66652
--> https://bugs.winehq.org/attachment.cgi?id=66652
Spider from ReactOS
Playing game it locks up at completion.
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https://bugs.winehq.org/show_bug.cgi?id=49074
Bug ID: 49074
Summary: Nintendulator 0.980 - AVI capture fails due to error
in AVIStreamWrite
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: avifil32
Assignee: wine-bugs(a)winehq.org
Reporter: quietust(a)gmail.com
Distribution: Ubuntu
In Nintendulator 0.980 (a Nintendo Entertainment System emulator), attempting
to record to an AVI file fails with AVIERR_UNSUPPORTED from
AddAudio::AVIStreamWrite when running in Wine Staging 5.7 on Ubuntu 16.04.6
LTS. The same thing happens in Wine-Devel 5.7.
Given that I am the author of this application, I've been able to track down
exactly what's going wrong.
On Windows, the AVIStreamWrite function treats the "lStart" parameter
differently depending on the stream type - for a Video stream it expects it to
be a frame number (increasing by 1 each time), but for an Audio stream it
expects it to be a *sample* number (increasing by "lSamples" each time). In
Wine, however, Audio streams expect "lStart" to increase by 1 each time, just
like Video streams.
I've built two test versions of my application: one that only works on Windows,
and one that only works in Wine. They can be downloaded from the following URL:
https://www.qmtpro.com/~nes/misc/nintendulator_winebug.zip
(sha1 4eca2a261db3fdaa03cbc92cbee307c56ffffac2)
See
https://github.com/quietust/nintendulator/blob/fc91a2abcbe3ad37a1a6e52f12d8…
for relevant source code - these test versions have lines 273-280 commented out
and have "WineHack" hardcoded (to "false" for the Windows version and "true"
for the Wine version) for the check on line 287.
Steps to reproduce:
1. Download and extract the archive linked above
2. Run "nintendulator_windows.exe stars.nes" in Wine
3. Open the "Misc" menu and select "Start AVI Capture"
4. Enter a filename and press Save
5. Set the Compressor to "Full Frames (Uncompressed)" and press OK
6. Press F2 to start emulation and observe that it fails.
7. Repeat steps 2-6 with "nintendulator_wine.exe" and observe that it now works
correctly.
8. Repeat steps 2-7 on Windows and observe that the results are the other way
around.
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https://bugs.winehq.org/show_bug.cgi?id=49186
Bug ID: 49186
Summary: DXBC compiler generates incorrect spir-v code
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: alex.fishman(a)gmail.com
Distribution: ---
Created attachment 67204
--> https://bugs.winehq.org/attachment.cgi?id=67204
dxbc tessellaton control shader
I'm having issues with tessellation shaders.
Seems that the generated spir-v code is incorrect. After converting the spir-v
to GLSL (spirv-dis) and validating it (glslangValidator) there are errors in
the the following section:
#version 450
layout(vertices = 5) out;
out float gl_ClipDistance[5];
layout(location = 0) out vec2 o0[5];
layout(location = 1) out vec4 o1[5];
vec4 opc[4];
vec4 v1[5];
void control0()
{
v1[1u] = vec4(gl_ClipDistance[0u]);
v1[2u] = vec4(gl_ClipDistance[1u]);
v1[3u] = vec4(gl_ClipDistance[2u]);
v1[4u] = vec4(gl_ClipDistance[3u]);
v1[5u] = vec4(gl_ClipDistance[4u]);
vec4 r0;
r0.x = intBitsToFloat(gl_InvocationID);
o0[gl_InvocationID] = gl_in[floatBitsToInt(r0.x)].gl_Position.xy;
o1[gl_InvocationID] = v1[floatBitsToInt(r0.x)];
}
...
glslangValidator outputs the following error:
ERROR: 0:4: 'gl_ClipDistance' : identifiers starting with "gl_" are reserved
ERROR: 1 compilation errors. No code generated.
Sample DXBC binary is attached
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https://bugs.winehq.org/show_bug.cgi?id=49301
Bug ID: 49301
Summary: pthread_exit hangs on unwind through
call_thread_exit_func on arm64
Product: Wine
Version: unspecified
Hardware: aarch64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: stefan(a)codeweavers.com
Distribution: ---
Created attachment 67309
--> https://bugs.winehq.org/attachment.cgi?id=67309
Workaround
My arm64 Wine build spins in services.exe after starting up anything. The
backtrace points into pthread_exit() - see attached file backtrace.txt.
I placed pthread_exit calls throughout the thread creation / shutdown code and
it works up to the point where signal_exit_thread() calls
call_thread_exit_func(). After call_thread_exit_func() passes control to the C
function exit_thread() pthread_exit() will hang.
I previously had this problem only in a gcc wine build (with 8fb8cc03
reverted), but recently, presumably after an update to clang-10, the problem
also happens when building Wine with clang. The attached backtrace is from a
build with clang 10.
Calling exit_thread() directly from signal_exit_thread() without going through
call_thread_exit_func works around the problem. See attached file noasm.diff
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https://bugs.winehq.org/show_bug.cgi?id=49378
Bug ID: 49378
Summary: kernel32.WriteFile with multi byte characters reports
incorrect number of written bytes
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: suokkos(a)gmail.com
Distribution: ---
Created attachment 67438
--> https://bugs.winehq.org/attachment.cgi?id=67438
Wine test case to trigger the bug
Writing utf-8 multibyte characters to stdout using stdio led to uncovering this
bug. Attached test case is a simple way to trigger the underlying issue.
Minimal steps leading to issue:
1. Set console output to CP_UTF8
2. Use WriteFile with multibyte characters
Expect outcome:
WriteFile reports number of bytes written.
Actual outcome:
WriteFile reports number of characters written.
Other observations while writing test case:
I first run same test case using kernelbase.WriteFile. Base version seems to
behavior differently because my test case passed. I only then noticed the
important detail that there is multiple WriteFile entry points.
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https://bugs.winehq.org/show_bug.cgi?id=45110
Bug ID: 45110
Summary: Crash when running courselab 2.4
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cjrw42(a)gmail.com
Distribution: ---
Created attachment 61295
--> https://bugs.winehq.org/attachment.cgi?id=61295
courselab 2.4 backtrace
I have installed courselab 2.4 (educational resource dev package which creates
HTML based sites), using the MSI, and all appears to have gone OK. Courselab
runs, grabs credentials, generates the licence key which is emailed and entered
fine, but as soon as you begin to create a new project it crashes out.
backtrace included.
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https://bugs.winehq.org/show_bug.cgi?id=40223
Bug ID: 40223
Summary: Mesa: User error: GL_INVALID_OPERATION in
glTexImage3D(bad target for depth texture)
Product: Wine
Version: 1.9.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ovariegata(a)yahoo.com
Distribution: Slackware
When starting the GOG version of Deus Ex with wine-staging 1.9.4 and a debug
version of mesa this error is printed several times.
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Here is the full output:
$ deusex
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
fixme:winediag:start_process Wine Staging 1.9.4 is a testing version containing
experimental patches.
fixme:winediag:start_process Please mention your exact version when filing bug
reports on winehq.org.
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
preloader: Warning: failed to reserve range 00010000-00110000
fixme:module:load_dll Loader redirect from L"uxtheme.dll" to L"uxtheme-gtk.dll"
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x32f314,0x32f30c): stub
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
Mesa: User error: GL_INVALID_OPERATION in glTexImage3D(bad target for depth
texture)
err:ole:CoGetClassObject class {92fa2c24-253c-11d2-90fb-006008a1f441} not
registered
err:ole:CoGetClassObject no class object {92fa2c24-253c-11d2-90fb-006008a1f441}
could be created for context 0x1
err:ole:CoGetClassObject class {d8f1eee0-f634-11cf-8700-00a0245d918b} not
registered
err:ole:CoGetClassObject no class object {d8f1eee0-f634-11cf-8700-00a0245d918b}
could be created for context 0x1
fixme:winediag:IKsPropertySetImpl_QuerySupport EAX sound effects are enabled -
try to disable it if your app crashes unexpectedly
fixme:ddraw:ddraw7_FlipToGDISurface iface 0x16e2a8 stub!
OS: Slackware-current
Relevant packages:
wine-staging-1.9.4-x86_64-1_SBo
mesa-compat32-847f1cc_2015.12.16_master-x86_64-1_gitcompat32
libdrm-compat32-4274539_2016.02.26_master-x86_64-1_gitcompat32
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https://bugs.winehq.org/show_bug.cgi?id=43433
Bug ID: 43433
Summary: Sony Vegas Pro 8
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bameylan(a)bluewin.ch
Distribution: ---
Created attachment 58799
--> https://bugs.winehq.org/attachment.cgi?id=58799
Backtrace genered at the crash
This are the problems I encountered
I am using Linux Mint 18.2 x64.
I installed Sony Vegas Pro 8.0 on wine 2.13. Installation without problem.
But when I tried to run it, it stop at the moment that he "Adding GStreamer
AudioConvert filter"
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https://bugs.winehq.org/show_bug.cgi?id=49583
Bug ID: 49583
Summary: Assassin's Creed Odyssey displays black bars on top
and bottom.
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: GloriousEggroll(a)gmail.com
Distribution: ---
Created attachment 67739
--> https://bugs.winehq.org/attachment.cgi?id=67739
AC Odyssey black bar fix
It's been a long known issue that AC: Odyssey renders with black bars on the
top and bottom of the screen (see screenshot 1).
Derek Lesho came up with a stub patch that both fixed this -and- allowed STEEP
to run (it would not display previously). That patch can be found here:
https://github.com/GloriousEggroll/proton-ge-custom/blob/5.12-GE-1/patches/…
Recently, the relevant function QueryDisplayConfig was implemented, however it
did not contain some of the changes Derek's patch adds. This allowed steep to
work, however AC: Odyssey still retained the black bar issue.
I modified Derek's patch by adding the relevant parts to QueryDisplayConfig,
and removing the relevant flag checks (Derek's patch did this previously), and
this allowed AC: Odyssey to render properly without the black bars. (see
screenshot 2). The patch is hacky but may provide more information towards
fixing this properly.
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https://bugs.winehq.org/show_bug.cgi?id=49748
Bug ID: 49748
Summary: Multisim 14.2 installer fails with "Directory name
invalid"
Product: Wine
Version: 5.15
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
When running the installer, it terminates with a MessageBox showing "Directory
name invalid".
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https://bugs.winehq.org/show_bug.cgi?id=49788
Bug ID: 49788
Summary: mountmgr is no longer detecting SCSI devices
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mountmgr.sys
Assignee: wine-bugs(a)winehq.org
Reporter: winebugzilla(a)tasossah.com
Regression SHA1: 19549d11a72f63efe0d689374446a56a68264a1f
Distribution: ---
Created attachment 68104
--> https://bugs.winehq.org/attachment.cgi?id=68104
regedit screenshot
Commit 19549d11a72f63efe0d689374446a56a68264a1f switched to using udisks2 to
detect devices, however this no longer detects SCSI devices.
This results in ASPI_GetNumControllers always returning 0, and ASPI
applications not detecting any optical drives.
Compiling wine one commit before the one mentioned above
(8388ea840fedbb9b646213a26cd59ceb3a48680b) restores the ability to detect and
use SCSI devices.
Tested on two different Ubuntu 20.04 installations, both with fully functional
udisks2.
Steps to reproduce:
Start up wine regedit
Navigate to HKLM\Hardware\DEVICEMAP\Scsi
Observe that it is empty
When functioning correctly, it should report all SCSI devices, including hard
disks and optical drives. In general, all devices that exist in /proc/scsi/scsi
should show up in the registry.
https://bugs.winehq.org/show_bug.cgi?id=31592 was opened presumably to move
away from /proc/scsi, however it is now a regression.
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https://bugs.winehq.org/show_bug.cgi?id=49825
Bug ID: 49825
Summary: GetNamedSecurityInfoA with LABEL_SECURITY_INFORMATION
returns ERROR_ACCESS_DENIED
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 68159
--> https://bugs.winehq.org/attachment.cgi?id=68159
wine log file
Hi,
I don't understand at all what this is all about even though I have a complete
WINEDEBUG log, when it comes to GetNamedSecurityInfoA with
LABEL_SECURITY_INFORMATION where ERROR_ACCESS_DENIED returns.
Although at first glance everything is normal, it is obvious that I do not know
enough wine and that is why I need help to resolve this situation and if
possible remove this bug for the sake of others and not just me.
Attached are 2 files:
1. TestGetNamedSecurityInfoA.cpp - test program
2. WINEDEBUG.log - part of a very large log file
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https://bugs.winehq.org/show_bug.cgi?id=50002
Bug ID: 50002
Summary: BlackBerry (Research in Motion) USB and Modem Drivers
installs files in the wrong place and fails to install
kernel drivers
Product: Wine
Version: 5.19
Hardware: x86-64
URL: https://swdownloads.blackberry.com/Downloads/contactFo
rmPreload.do?code=A8BAA56554F96369AB93E4F3BB068C22&dl=
F5937D3FABCEC4C05D26AB6F3FEEC891
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Created attachment 68409
--> https://bugs.winehq.org/attachment.cgi?id=68409
hack: set CommonFiles64Folder to the 32-bit common files dir
The installer is more than a bit of a mess. It seems to be trying to install
64-bit files into the 64-bit "Common Files" folder, and 32-bit files into the
32-bit folder. It has this <trimmed> in its Directory table:
Directory Directory_Parent DefaultDir
----------------------------------------------------------
TARGETDIR SourceDir
RESEARCH_IN_MOTION ProgramFilesFolder RESEAR~1|Research In Motion
BLACKBERRY RESEARCH_IN_MOTION BLACKB~1|BlackBerry
INSTALLDIR BLACKBERRY .
CommonFiles64Folder TARGETDIR .:Common64
CommonFilesFolder TARGETDIR .:Common
CommonFilesRIM.191... CommonFilesFolder RESEAR~1|Research In Motion
CommonFilesRIM.07D... CommonFiles64Folder RESEAR~1|Research In Motion
On Wine this behaves essentially as expected, and files get installed into
64-bit "Common Files". On Windows, however, for some reason, everything gets
installed into the 32-bit "Common Files" directory. This problem is compounded
when the program subsequently tries to install PnP drivers (from a 64-bit
custom action) using files from the 32-bit "Common Files" folder—working around
their own bug, I guess—and on Wine nothing gets installed.
I'm more than a little baffled as to how this could possibly break on Windows.
It'll probably take some more involved debugging.
Anyway, the attached patch works around the bug. The installer successfully
creates a couple of root PnP devices, but the driver subsequently fails to load
due to missing WDF. (In fact it needs quite a substantial chunk of WDF, which I
have partially implemented in my local tree).
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https://bugs.winehq.org/show_bug.cgi?id=50109
Bug ID: 50109
Summary: 0414:fixme:conhost:write_console beep
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: azraeladdy(a)gmail.com
Distribution: ---
Created attachment 68600
--> https://bugs.winehq.org/attachment.cgi?id=68600
Output from a simple C program. Along with its code.
Occurs when outputting the BEL ASCII character. Nothing huge, but a worthy
thing to keep track of? Not much else to say, possibly other ASCII characters
that wine has a fix me statement for?
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https://bugs.winehq.org/show_bug.cgi?id=50187
Bug ID: 50187
Summary: programs/conhost/window.c:2310 - Unhandled exception:
divide by zero in 64-bit code
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
Created attachment 68703
--> https://bugs.winehq.org/attachment.cgi?id=68703
backtrace.log
When my console application starts, wine reports an exception for which I don't
see any real reason.
Attached is the backtrace.log of the moment this exception occurs.
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https://bugs.winehq.org/show_bug.cgi?id=40099
Bug ID: 40099
Summary: IFileOpenDialog with FOS_PICKFOLDERS option
Product: Wine
Version: 1.9.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nozomimasao(a)gmail.com
Distribution: ---
IFileOpenDialog sometimes returns a bad path if FOS_PICKFOLDERS option is
specified.
for example, if you selected C:\Windows folder *inside* Windows folder,
GetResult method returns C:\Windows\Windows.
Steps of the user:
1. Go inside C:\Windows by double-clicking Windows folder.
2. Click select button.
Then the path will be C:\Windows\Windows.
*The user can avoid this issue by below steps.
1. Select C:\Windows by clicking Windows folder *without* going inside it.
2. Click select button.
Then the path will be C:\Windows.
For your information, the code is like this;
IFileOpenDialog *fo = nullptr;
CoCreateInstance(CLSID_FileOpenDialog, NULL, CLSCTX_INPROC_SERVER,
IID_PPV_ARGS(&fo));
DWORD opt = 0;
fo->GetOptions(&opt);
fo->SetOptions(opt | FOS_PICKFOLDERS);
fo->Show(hWnd);
IShellItem *si = nullptr;
fo->GetResult(&si);
LPWSTR path = nullptr;
si->GetDisplayName(SIGDN_FILESYSPATH, &path);
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https://bugs.winehq.org/show_bug.cgi?id=44094
Bug ID: 44094
Summary: need for speed carbon game is working but only audio
is coming , no display comes and looks like evry thing
hangs
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: srivastava.avichal(a)gmail.com
Distribution: ---
Created attachment 59816
--> https://bugs.winehq.org/attachment.cgi?id=59816
need for speed carbon game is working but only audio is coming , no display
comes and looks like evry thing hangs
my wine never work properly,
it never installs an application, nor updates nor unstalls
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http://bugs.winehq.org/show_bug.cgi?id=17277
Summary: Remote virtual memory allocation error
Product: Wine
Version: 1.1.13
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gabmoa(a)yahoo.it
ZFlash is a win32 application used to simulate and edit part programs
for a cnc. The simulator part is achieved running a reduced version
of numerical control into a fixed memory map from 1 to 8 MB (the current
version is from 1-16 MB but it's the same principle). The numerical control
need to be mapped in this way because it uses fixed addresses.
The application runs in NT 4 SP6, 2000, XP and Vista MS OS but in wine
it doesn't work.
I have seen there is a problem in the memory mapping when I try to run the
application into wine so I've created a reduced example with the only
"incriminated" part. In the attached zip file there are 3 projects:
ZLoader, Z32Sim and Test.
The steps involved are the same of the complete win32 application.
ZLoader.exe create the process 'Test', suspended, and try to reserve memory
of 'Test' from 1 to 8 MB, then it resumes the process.
Test.exe is compiled with the linker flags
/base:"0x800000" /stack:0x800000,0x1000
so the big stack can not be inserted into the first 8MB and the
base of exe is changed from the default 4MB assigned by Visual Studio.
Z32Sim.dll is loaded into 'Test' and it have to map the memory (1-8MB).
To test it in the Debug directory we can execute ZLoader Test.exe
In wine Test fail when ZLoader try to resume it (I've seen that with winedbg)
with the following error:
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef9e617
Unfortunately it seems a not so easy task because with winedbg I can't
attach to Test process when it's suspended.
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http://bugs.winehq.org/show_bug.cgi?id=20439
Summary: TroopMaster hangs on startup
Product: Wine
Version: 1.1.31
Platform: PC-x86-64
URL: http://www.troopmaster.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: al_turner(a)comcast.net
TroopMaster installs, but hangs on startup. Main window will not activate
(animation works, but no response to keyboard or mouse). Does not even get to
the DotNet download hangup as mentioned in bug 8997. More like 18801 but I
don't even get the popup window showing the attempt to connect to FTP.
As far as I can tell, the FTP attempt only happens if you activate the DOTNET
function (after installing the software). I have not been able to get to the
point of activating the DOTNET since I can't get it that far yet.
I followed the HOWTO from the AppDB that describes the install/kill/restart
process.
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https://bugs.winehq.org/show_bug.cgi?id=47150
Bug ID: 47150
Summary: [Overwatch] Game freezes when new menu music starts
playing
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Few days ago the new Lucio and Mercy League skins were introduced, and the menu
got a new music, and a showcase of aforementioned new skins.
Since then the game freezes as soon as the menu music starts playing. The music
(and later the regular menu ambient music) still plays, but the GUI is frozen
and unresponsive.
The only workaround I could find was to very quickly open one of the sub-pages
(eg. Play, Hero gallery, etc.) before the music starts. This way the music will
never play, and then I can go back to the menu and everything works fine,
including the showcase of the new skins playing in the background.
Arch Linux, fully updated
Wine Staging 4.7
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https://bugs.winehq.org/show_bug.cgi?id=48054
Bug ID: 48054
Summary: gdi32:bitmap fails on Windows XP and 2003
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdi32:bitmap started failing on Windows XP and 2003 right after the winehq.org
upgrade:
bitmap.c:1015: Test failed: StretchDIBits failed for 32/62/0/0
bitmap.c:1023: Test failed: GetDIBits failed for 32/62/0/0
bitmap.c:1052: Test failed: StretchDIBits failed for 32/62/0/0
(repeated 12 times)
See http://winetest.dolphin/data/tests/gdi32:bitmap.html
See also the attached screenshot showing the failures did start on Sept 09.
And this wine-devel thread:
https://www.winehq.org/pipermail/wine-devel/2019-October/152082.html
The failures are systematic and happen on all machines running one of these two
Windows versions. What's strange is that the TestBot's wxppro and w2003std VMs
have not been modified in this timeframe and neither has the gdi32:bitmap test.
In fact this appears related to the compiler which would explain why the
failure started when winehq.org (which builds the official WineTest binaries)
was upgraded to Debian 10.
Specifically, letting wtbbuild, which still runs Debian 9.9
(i686-w64-mingw32-gcc 6.3.0 20170516), compile the test binaries results in no
failure:
https://testbot.winehq.org/JobDetails.pl?Key=59354
But using a binary compiled with i686-w64-mingw32-gcc 8.3-win32 20190406 (in
this case on my development machine) produces the 36 failures:
https://testbot.winehq.org/JobDetails.pl?Key=59355
Either that or it's quite possibly a result of the new everything-as-PE vs. the
old cross-compilation approach still used by wtbbuild.
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http://bugs.winehq.org/show_bug.cgi?id=28083
Summary: Agenda Circling Forth GPU particle demo:bunch of fixme
and errors
Product: Wine
Version: 1.3.26
Platform: x86
URL: http://downloads.guru3d.com/Agenda-Circling-Forth-GPU-
particle-demo-download-2591.html
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 810d4rk(a)gmail.com
Created an attachment (id=35956)
--> (http://bugs.winehq.org/attachment.cgi?id=35956)
terminal
It is not possible to see the techdemo as intended due to bugs.
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http://bugs.winehq.org/show_bug.cgi?id=24631
Summary: listview NM_HOVER tests sometimes fail
Product: Wine
Version: 1.3.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austin.lund(a)gmail.com
The NM_HOVER tests sometimes give:
listview.c:468: listview: 0063016A, 02a1, 00000000, 00000000
listview.c:4433: Test failed: NM_HOVER allow test: the msg sequence is not
complete: expected 0087 - actual 0000
listview.c:468: listview: 0063016A, 02a1, 00000000, 00000000
listview.c:4438: Test failed: NM_HOVER block test: the msg sequence is not
complete: expected 0087 - actual 0000
For example:
http://test.winehq.org/data/79ed8429319509db1ca7723661af5fb4a8017320/win7_w…
Whereas a non-failing situation gives:
listview.c:468: listview: 000000000063016A, 02a1, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 0087, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 004e, 00000000, 0022f4e0
listview.c:4433: expected 0087 - actual 0087
listview.c:4433: expected 004e - actual 004e
listview.c:468: listview: 000000000063016A, 02a1, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 0087, 00000000, 00000000
listview.c:327: parent: 0000000000230172, 004e, 00000000, 0022f4e0
listview.c:4438: expected 0087 - actual 0087
listview.c:4438: expected 004e - actual 004e
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https://bugs.winehq.org/show_bug.cgi?id=48061
Bug ID: 48061
Summary: WineTest: get_subtests() fails randomly
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Sometimes the DLL version section contains lines like:
mfplat=load error 1359
shell32=load error 1359
user32=load error 1359
See
https://test.winehq.org/data/6f2ef158b78f7d0a950c9398c26278d6523c112e/win10…
This happens on all VMs. 1359 is ERROR_INTERNAL_ERROR which get_subtests()
returns when it fails to parse the test list. But it could also come from
GetLastError() though that seems somewhat unlikely.
In some cases this may make sense. For instance I assume that mfplat.dll is not
available on Windows XP so it could make sense to have this error there, though
one would rather expect a 'missing' error.
But this error happened to shell32 and user32 on Windows 10 as in the example
above!!!
This impacts the WineTest results which then impacts the ability of the TestBot
to detect new failures. So this needs to be investigated.
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https://bugs.winehq.org/show_bug.cgi?id=43377
Bug ID: 43377
Summary: valgrind shows an invalid read in
dlls/msxml3/tests/domdoc.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
../../../tools/runtest -q -P wine -T ../../.. -M msxml3.dll -p
msxml3_test.exe.so domdoc && touch domdoc.ok
==30037== Invalid free() / delete / delete[] / realloc()
==30037== at 0x7BC510DB: notify_free (heap.c:262)
==30037== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==30037== by 0x5F97B28: heap_free (msxml_private.h:189)
==30037== by 0x5F9837F: free_properties (domdoc.c:360)
==30037== by 0x5F98CA3: xmldoc_release_refs (domdoc.c:624)
==30037== by 0x5F98CEA: xmldoc_release (domdoc.c:635)
==30037== by 0x5FC36D8: destroy_xmlnode (node.c:1481)
==30037== by 0x5F99C3C: domdoc_Release (domdoc.c:966)
==30037== by 0x4A525C0: IXMLDOMDocument2_Release (msxml2.h:4413)
==30037== by 0x4A525C0: test_get_ownerDocument (???:0)
==30037== by 0x4A76882: func_domdoc (domdoc.c:12609)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037== Address 0x48e0820 is 18 bytes after a recently re-allocated block of
size 46 alloc'd
==30037== at 0x7BC51061: notify_alloc (heap.c:254)
==30037== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==30037== by 0x5608BD0: strdupW (freetype.c:1098)
==30037== by 0x560A0ED: load_face (freetype.c:1650)
==30037== by 0x560A862: load_font_list_from_cache (freetype.c:1778)
==30037== by 0x56132B5: WineEngInit (freetype.c:4402)
==30037== by 0x5622222: DllMain (gdiobj.c:677)
==30037== by 0x5641491: __wine_spec_dll_entry (dll_entry.c:40)
==30037== by 0x7BC57861: ??? (loader.c:150)
==30037== by 0x7BC5A291: MODULE_InitDLL (loader.c:1121)
==30037== by 0x7BC5A7E1: process_attach (loader.c:1222)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5A728: process_attach (loader.c:1210)
==30037== by 0x7BC5FB42: attach_process_dlls (loader.c:3011)
==30037== by 0x40413EC: ??? (port.c:78)
==30037==
==30037== Invalid free() / delete / delete[] / realloc()
==30037== at 0x7BC510DB: notify_free (heap.c:262)
==30037== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==30037== by 0x5F97B28: heap_free (msxml_private.h:189)
==30037== by 0x5F9839F: free_properties (domdoc.c:362)
==30037== by 0x5F98CA3: xmldoc_release_refs (domdoc.c:624)
==30037== by 0x5F98CEA: xmldoc_release (domdoc.c:635)
==30037== by 0x5FC36D8: destroy_xmlnode (node.c:1481)
==30037== by 0x5F99C3C: domdoc_Release (domdoc.c:966)
==30037== by 0x4A525C0: IXMLDOMDocument2_Release (msxml2.h:4413)
==30037== by 0x4A525C0: test_get_ownerDocument (???:0)
==30037== by 0x4A76882: func_domdoc (domdoc.c:12609)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037== Address 0x49065a0 is 4 bytes after a block of size 92 free'd
==30037== at 0x7BC510DB: notify_free (heap.c:262)
==30037== by 0x7BC556AC: RtlFreeHeap (heap.c:1762)
==30037== by 0x55FF13A: FONT_DeleteObject (font.c:814)
==30037== by 0x5622F04: DeleteObject (gdiobj.c:982)
==30037== by 0x532BDF5: get_text_metr_size (sysparams.c:482)
==30037== by 0x532C66E: normalize_nonclientmetrics (sysparams.c:653)
==30037== by 0x532F087: SystemParametersInfoW (sysparams.c:1610)
==30037== by 0x53321D2: GetSystemMetrics (sysparams.c:2459)
==30037== by 0x5331F4F: GetSystemMetrics (sysparams.c:2394)
==30037== by 0x53183B5: NC_AdjustRectOuter (nonclient.c:115)
==30037== by 0x53190E0: NC_HandleNCCalcSize (nonclient.c:414)
==30037== by 0x52CCDB6: DEFWND_DefWinProc (defwnd.c:262)
==30037== by 0x52CEB60: DefWindowProcW (defwnd.c:1023)
==30037== by 0x6DFA03C: notif_wnd_proc (bindprot.c:83)
==30037== by 0x53502FD: ??? (winproc.c:174)
==30037== by 0x535044C: call_window_proc (winproc.c:245)
==30037== by 0x5352800: WINPROC_call_window (winproc.c:901)
==30037== by 0x530DC60: call_window_proc (message.c:2224)
==30037== by 0x5310C82: send_message (message.c:3269)
==30037== by 0x5311413: SendMessageW (message.c:3469)
==30037== Block was alloc'd at
==30037== at 0x7BC51061: notify_alloc (heap.c:254)
==30037== by 0x7BC5554F: RtlAllocateHeap (heap.c:1716)
==30037== by 0x55FE62B: CreateFontIndirectExW (font.c:509)
==30037== by 0x55FE908: CreateFontIndirectW (font.c:559)
==30037== by 0x532BD42: get_text_metr_size (sysparams.c:470)
==30037== by 0x532C66E: normalize_nonclientmetrics (sysparams.c:653)
==30037== by 0x532F087: SystemParametersInfoW (sysparams.c:1610)
==30037== by 0x53321D2: GetSystemMetrics (sysparams.c:2459)
==30037== by 0x5331F4F: GetSystemMetrics (sysparams.c:2394)
==30037== by 0x53183B5: NC_AdjustRectOuter (nonclient.c:115)
==30037== by 0x53190E0: NC_HandleNCCalcSize (nonclient.c:414)
==30037== by 0x52CCDB6: DEFWND_DefWinProc (defwnd.c:262)
==30037== by 0x52CEB60: DefWindowProcW (defwnd.c:1023)
==30037== by 0x6DFA03C: notif_wnd_proc (bindprot.c:83)
==30037== by 0x53502FD: ??? (winproc.c:174)
==30037== by 0x535044C: call_window_proc (winproc.c:245)
==30037== by 0x5352800: WINPROC_call_window (winproc.c:901)
==30037== by 0x530DC60: call_window_proc (message.c:2224)
==30037== by 0x5310C82: send_message (message.c:3269)
==30037== by 0x5311413: SendMessageW (message.c:3469)
==30037==
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https://bugs.winehq.org/show_bug.cgi?id=47872
Bug ID: 47872
Summary: gdiplus:font fails in Japanese locale on Windows 10
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gdiplus:font fails in Japanese locale on Windows 10:
font.c:834: Test failed: wrong face name MS UI Gothic
font.c:842: Test failed: wrong face name MS UI Gothic
font.c:853: Test failed: wrong face name MS UI Gothic
https://test.winehq.org/data/tests/gdiplus:font.html
These failures happen on the new w1064v1809-ja TestBot VM but interestingly not
on the win7u64-1spie9-ja VM.
Maybe this means Windows 10 replaced "MS Shell Dlg" with "MS UI Gothic" for the
Japanese locale?
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http://bugs.winehq.org/show_bug.cgi?id=34756
Bug #: 34756
Summary: 32-bit Visual C++ 2010 Express full installer throws
an exception with wine-mono
Product: Wine
Version: 1.7.4
Platform: x86
URL: http://download.microsoft.com/download/1/E/5/1E5F1C0A-
0D5B-426A-A603-1798B951DDAE/VS2010Express1.iso
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Followup to bug 32280
Download the 32 bit Visual C++ 2010 Express full install:
http://download.microsoft.com/download/1/E/5/1E5F1C0A-0D5B-426A-A603-1798B9…
Attempt to install with a clean WINEPREFIX, and uncheck all optional
components. During installation here's a handled exception that doesn't occur
with native dotnet40
wine: Unhandled page fault on read access to 0x00000000 at address 0x368c89a2
(thread 0025), starting debugger...
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code
(0x368c89a2)
...
Backtrace:
=>0 0x368c89a2 in msenv (+0x289a2) (0x0033f76c)
1 0x368c925d in msenv (+0x2925c) (0x0033f7cc)
2 0x368c92e6 in msenv (+0x292e5) (0x0033f828)
3 0x369f0fbe in msenv (+0x150fbd) (0x0033f874)
4 0x3690450b in msenv (+0x6450a) (0x0033f8ac)
5 0x36904049 in msenv (+0x64048) (0x0033f8d4)
6 0x36904147 in msenv (+0x64146) (0x0033f91c)
7 0x3690429b in msenv (+0x6429a) (0x0033f954)
8 0x3690437e in msenv (+0x6437d) (0x0033f97c)
9 0x368e8dc6 in msenv (+0x48dc5) (0x0033f9b4)
10 0x369f2d25 in msenv (+0x152d24) (0x0033fa48)
11 0x3690db92 in msenv (+0x6db91) (0x0033fa74)
12 0x00419177 in vcexpress (+0x19176) (0x0033faac)
13 0x004134f7 in vcexpress (+0x134f6) (0x0033fd98)
14 0x00414867 in vcexpress (+0x14866) (0x0033fdcc)
15 0x0042d1a4 in vcexpress (+0x2d1a3) (0x0033fe60)
16 0x7b85ffec call_process_entry+0xb() in kernel32 (0x0033fe78)
fixme:mscoree:metahostpolicy_GetRequestedRuntime 64 (nil) (nil) (nil) (nil)
0x3702d038 0x3702d034 0x33ed0c {bd39d1d2-ba2f-486a-89b0-b4b0cb466891}
0x3702d030
fixme:mscoree:metahostpolicy_GetRequestedRuntime 72 (nil) (nil) 0x33ef40
0x33ed20 0x3702d038 0x3702d034 0x33ed0c {bd39d1d2-ba2f-486a-89b0-b4b0cb466891}
0x3702d030
fixme:mscoree:get_runtime_info unsupported runtimeinfo flags 40
fixme:mscoree:CLRRuntimeInfo_GetDefaultStartupFlags 0x7e54be18 0x33f1c8 (nil)
(nil)
fixme:mscoree:corruntimehost_Start stub 0x18bc28
I'll attach logs.
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https://bugs.winehq.org/show_bug.cgi?id=47866
Bug ID: 47866
Summary: comctl32:datetime: Fails in the Arabic locale
Product: Wine
Version: 4.17
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The comctl32:datetime test fails in the Arabic locale:
datetime.c:212: Test failed: String mismatch ("12 hh" vs "hh 12")
datetime.c:796: Test failed: Expected 01/10/2019, got 2019/10/01
https://test.winehq.org/data/tests/comctl32:datetime.html
This failure has been happening for a long time in the fg-win7u64-1spie9-ar VM
but now the TestBot has a Windows 10 VM where the issue can be reproduced
(w1064v1809_ar).
Since both VMs have different Windows versions and but fail in the same way in
the same locale that seems to confirm that Arabic uses a different date format
from what is expected.
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http://bugs.winehq.org/show_bug.cgi?id=34314
Bug #: 34314
Summary: Touhou Danmakufu 0.12m crashes on start
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: awychong(a)hotmail.com
Classification: Unclassified
Created attachment 45679
--> http://bugs.winehq.org/attachment.cgi?id=45679
Log
Touhou Danmakufu 0.12m crashes while loading with the message "Unhandled
exception: page fault on read access to 0x00000000 in 32-bit code
(0x0041ec8d)." This has been observed when running in ja_JP.SHIFTJIS,
ja_JP.UTF8 and en_AU locales.
On Windows the program either starts (on our XP machine in all locales, and on
Windows 7 in Japanese locale) or crashes with a 0xC0000005 (Access Violation -
Failed to access 00000000 memory address (Read Access)) at address 0x004050AC
(Windows 7, non-Japanese locale).
Ubuntu 13.04 running latest SVN version of Wine (wine-1.7.0-141-gfbe4012).
Crash has been observed in Wine 1.5.9, 1.5.22 and 1.6.
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http://bugs.winehq.org/show_bug.cgi?id=33846
Bug #: 33846
Summary: OpenCL.dll.clRetainDevice needed for
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Classification: Unclassified
Created attachment 44889
--> http://bugs.winehq.org/attachment.cgi?id=44889
crashlog
wine clinfo give a crash:
wine: Call from 0x7f66e0632520 to unimplemented function
OpenCL.dll.clRetainDevice, aborting
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https://bugs.winehq.org/show_bug.cgi?id=41372
Bug ID: 41372
Summary: IMoniker_BindToStorage should return
INET_E_OBJECT_NOT_FOUND for HTTP 404 status code
Product: Wine
Version: 1.9.19
Hardware: x86
OS: Linux
Status: NEW
Keywords: testcase
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)fds-team.de
Distribution: ---
Created attachment 55722
--> https://bugs.winehq.org/attachment.cgi?id=55722
Testcase to show the problem
IMoniker_BindToStorage currently ignores the HTTP status code and streams the
data sent by the server. The correct way would be to treat a 404 response as
error and return INET_E_OBJECT_NOT_FOUND. I attached a test case to show the
problem. I guess this also applies to other HTTP status codes, since for
example INET_E_AUTHENTICATION_REQUIRED also doesn't seem to be used yet.
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http://bugs.winehq.org/show_bug.cgi?id=18954
Summary: Source Insight: Text in Editor Window overlaps with
other text.
Product: Wine
Version: 1.1.21
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turanammo(a)rocketmail.com
Created an attachment (id=21809)
--> (http://bugs.winehq.org/attachment.cgi?id=21809)
Text overlap in editor window
Text seems to overlap with other text, usually the overlapped text is shown
twice. Happens when the cursor is moved upwards or downwards using the keypad
arrow keys up/down respectively.
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https://bugs.winehq.org/show_bug.cgi?id=38888
Bug ID: 38888
Summary: DDE cannot deal with Chinese path
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 51824
--> https://bugs.winehq.org/attachment.cgi?id=51824
dde_testcase.exe
reproduce:
1. $ touch ~/.wine/drive_c/测试.jpg
2. Change "[HKEY_CLASSES_ROOT\jpegfile\shell\open\command]" to
"C:\windows\system32\winebrowser.exe" "-nohome"
3. $ wine dde_testcase.exe
Expected:
测试.jpg will be opened by native picture viewer which winebrowser find.
Actually:
Didn't open 测试.jpg.
And from log with '+exec,+winebrowser' we can know that winebrowser didn't get
the right path from dde:
---snip---
trace:winebrowser:ddeCb dde_cb: 1062, 0000, 0x0, 0xc001, 0xc000, 0x0, 0033f4a0,
00000000
trace:winebrowser:ddeCb dde_cb: 8072, 0000, 0x1483c0, 0xc001, 0xc000, 0x0,
0033f4a0, 00000000
trace:exec:SHELL_ArgifyW 0x63bb48, 256, L"\"file:%1\",,-1,,,,,",
L"C:\\\6d4b\8bd5.jpg", 0x0, 0x63d510
trace:exec:SHELL_ArgifyW used 26 of 256 space
trace:exec:dde_connect L"\"file:%1\",,-1,,,,," L"C:\\\6d4b\8bd5.jpg" =>
L"\"file:C:\\\6d4b\8bd5.jpg\",,-1,,,,,"
trace:winebrowser:ddeCb dde_cb: 4050, 0000, 0x1483c0, 0xc001, 0x0, 0x147f4a,
00000000, 00000000
err:winebrowser:get_url_from_dde Unable to retrieve URL from string L"\""
trace:exec:SHELL_execute retval 33
err:winebrowser:wmain Usage: winebrowser URL
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https://bugs.winehq.org/show_bug.cgi?id=36124
Bug ID: 36124
Summary: kernel32/change.ok test shows a lot of invalid
read/writes
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48294
--> https://bugs.winehq.org/attachment.cgi?id=48294
valgrind log
E.g.,:
==22906== Thread 2:
==22906== Invalid write of size 4
==22906== at 0x7BC8623F: usr1_handler (signal_i386.c:2157)
==22906== by 0x4EA839CF: ??? (in /usr/lib/libpthread-2.18.so)
==22906== Address 0x599b56c is on thread 1's stack
==22906==
==22906== Invalid read of size 4
==22906== at 0x7BC8390C: init_handler (signal_i386.c:980)
==22906== by 0x7BC86257: usr1_handler (signal_i386.c:2157)
==22906== by 0x4EA839CF: ??? (in /usr/lib/libpthread-2.18.so)
==22906== Address 0x599b564 is on thread 1's stack
==22906==
==22906== Invalid read of size 2
==22906== at 0x7BC86258: usr1_handler (signal_i386.c:2158)
==22906== by 0x4EA839CF: ??? (in /usr/lib/libpthread-2.18.so)
==22906== Address 0x599b574 is on thread 1's stack
==22906==
The test also fails:
change.c:81: Test failed: Missed notification
if I redirect output to a file, however, it seems to work.
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http://bugs.winehq.org/show_bug.cgi?id=28814
Bug #: 28814
Summary: mmdevapi/tests/render.ok fails under Valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mmdevapi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
In mmdevpi/tests, "make render.ok" fails under Valgrind, with log
render.c:636: Test failed: Position should have been further along...
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http://bugs.winehq.org/show_bug.cgi?id=17807
Summary: Electronics Workbench 5.12: measurement units aren't
shown
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=402
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nick(a)vyalceva.net
Created an attachment (id=20039)
--> (http://bugs.winehq.org/attachment.cgi?id=20039)
the oscilloscope window
When trying to set measurement unit for a parameter in the "Component
Properties" window, or in the oscilloscope, measurement units are not shown in
the selection box.
But I can view it by copying from the box and pasting in a text editor, e.g.
"0.50 s/div ".
Old wine version 0.9.52 shows units in the oscilloscope window, but doesn't do
it in the component properties
(http://appdb.winehq.org/screenshots.php?iAppId=267&iVersionId=402).
Also I get the following error message on exit: "access violation on
(FFF4EFFF), reading C4".
Running from terminal shows me the only line
"fixme:font:WineEngRemoveFontResourceEx :stub".
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http://bugs.winehq.org/show_bug.cgi?id=16183
Summary: Popup text is immediately overwritten by background in
IDA Pro
Product: Wine
Version: 1.1.9
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
IDA Pro is an interactive disassembler. A freeware version can be downloaded
from http://www.hex-rays.com/idapro/idadownfreeware.htm
When viewing a disassembly, if you hover the mouse pointer over a reference to
another location, a view of the instructions at that location pops up next to
the mouse pointer. You can increase and decrease its height by moving the mouse
wheel.
In Wine this does not work properly. The pop-up display is blank (just the
background colour). Moving the mouse wheel, you can see the text that should be
there, but it is immediately overwritten by the background colour.
To reproduce: download and install IDA Pro freeware version. Run the program
and open a Windows executable. Move the pointer over a reference to another
location in the program and wait for the pop-up display. Notice it is blank.
Move the mouse wheel and (hopefully) see the text being rendered but
immediately overwritten.
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http://bugs.winehq.org/show_bug.cgi?id=15462
Summary: Wine blocking on exit when stdout and stderr are piped
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris(a)neko.net.nz
Created an attachment (id=16357)
--> (http://bugs.winehq.org/attachment.cgi?id=16357)
Output of two simultaneous runs of described script
The issue occurs when concurrently running shell scripts which call Wine
processes whose standard out and standard error are both piped to another
program.
When two instances of a script such as the following are run concurrently, the
first child wine processes started by each of then run together, but in one of
the scripts that child doesn't fully exit until the _other_ script has
completely run and exited. (The Wine process terminates, but the pipeline
doesn't complete and so the script doesn't continue.)
A bash test-case to show this behaviour is as follows:
for iter in first second ; do echo "[$$] running $iter child wine" `date`; wine
sleep-long.exe 2>&1 | tee /dev/null; done; echo "[$$] done " `date`
The problem doesn't occur if either the redirection or pipe is removed, if I
run the scripts in separate Wine environments using $WINEPREFIX, or if I have
another long-lived Wine process which stays running throughout the entire
operation.
An example run with timing is attached.
The test Wine program used above, 'sleep-long', is the following tiny C program
(tested with Microsoft cl and Cygwin GCC with mingw):
#include <stdio.h>
#include <windows.h>
int main(){
printf("Started fake compiler, sleeping 8000ms\n");
Sleep(8000);
printf("Exiting fake compiler\n");
exit(0);
}
I've been able to reproduce this problem on several systems and Wine versions
(Debian Lenny with distro-packaged Wine 1.0.0-1, Debian Etch with Wine
1.0-rc1-1~bpo40+1 from Debian backports, Ubuntu Dapper with distro-packaged
Wine 0.9.9-0ubuntu2) but not on one other (Debian Etch with distro-packaged
Wine 0.9.25-2.1)
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http://bugs.winehq.org/show_bug.cgi?id=15906
Summary: EnumFonts returns each font multiple times
Product: Wine
Version: 1.1.5
Platform: PC-x86-64
URL: http://msdn.microsoft.com/en-
us/library/ms533964(VS.85).aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: goeran(a)uddeborg.se
Created an attachment (id=17078)
--> (http://bugs.winehq.org/attachment.cgi?id=17078)
Test program executing EnumFonts()
According to the documentation (see URL) the EnumFonts function returns one
(random) font of each available typeface. The Wine implementation returns each
typeface many times.
As a test case I installed the typeface "Signet Roundhand" and ran the attached
test program. Under indows it returns "Signet Roundhand" once. Under wine it
returns it three times, with different values for lfCharSet and tmCharSet.
I also copied the Arial font files from Windows (arial.ttf, ariali.ttf,
arialbd.ttf, and arialbi.ttf) to my $HOME/.fonts directory. Under Windows,
Arial is returned once with the test program. Under Wine it is returned ten(!)
times.
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http://bugs.winehq.org/show_bug.cgi?id=14350
Summary: SetClassLongW() to subclass window EDIT control Problem
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hongbo(a)njstar.com
CC: hongbo(a)njstar.com
Created an attachment (id=14649)
--> (http://bugs.winehq.org/attachment.cgi?id=14649)
MSVC6 MFC test project with exe in debug dir
Summary:
SetClassLongW(hEditWnd, GCL_WNDPROC, (DWORD)EditWndProc) behave different on
WINE 1.0 from Windows. Any EDIT window created after will be ANSI window on
Windows, but Unicode Windows on Wine.
How To Repeat:
In the attached VC6 MFC ANSI App project, SetClassLongW is called in
-------------------------------------------------------------------
static WNDPROC lpfnOldEditWndProc=NULL;
LONG FAR PASCAL EditWndProc(HWND hWnd, WORD Message, WORD wParam, LONG lParam)
{
return CallWindowProcW((WNDPROC)lpfnOldEditWndProc, hWnd, Message,
wParam,lParam);
}
int CDialogTestView::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CView::OnCreate(lpCreateStruct) == -1)
return -1;
HWND hEditWnd1 = CreateWindowEx(0,"EDIT", "E1",WS_POPUP,0, 0, 1,
1,NULL,NULL,NULL,NULL);
lpfnOldEditWndProc =(WNDPROC)SetClassLongW(hEditWnd1, GCL_WNDPROC,
(DWORD)EditWndProc);
// TODO: Add your specialized creation code here
return 0;
}
-------------------------------------------------------------------
There is a EDIT control on the About dialogbox, when click 'OK' on window
the program report the Edit Box is NOT unicode Window. But Under Wine 1.0,
It says 'the Edit Box IS unicode Window'.
To Test: run the EXE in debug folder, Help - About DialogTest - click 'OK'.
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http://bugs.winehq.org/show_bug.cgi?id=12891
Summary: ntdll: exception.ok test fails in PC-BSD but not Linux
Product: Wine
Version: 0.9.60
Platform: PC
OS/Version: FreeBSD
Status: NEW
Keywords: testcase
Severity: minor
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=12597)
--> (http://bugs.winehq.org/attachment.cgi?id=12597)
+relay,+seh,+ntdll in git
exception.c:602: Test failed: expected 4 exceptions, got 0
fixme:seh:fpe_handler untested SIMD exception: 0. Might not work correctly
*** Error code 1
+relay,+seh,+ntdll log attached
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https://bugs.winehq.org/show_bug.cgi?id=36282
Bug ID: 36282
Summary: valgrind shows an unitialized write in
ieframe/tests/ie.c
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==16468== Thread 6:
==16468== Syscall param write(buf) points to uninitialised byte(s)
==16468== at 0x4EA8262B: ??? (in /usr/lib/libpthread-2.18.so)
==16468== by 0x7BC46BB8: NtWriteFile (file.c:1073)
==16468== by 0x7B83E0AA: WriteFile (file.c:563)
==16468== by 0x5A01BB8: rpcrt4_conn_np_write (rpc_transport.c:444)
==16468== by 0x59F6B27: rpcrt4_conn_write (rpc_binding.h:189)
==16468== by 0x59F8AA9: RPCRT4_SendWithAuth (rpc_message.c:849)
==16468== by 0x59F9BA0: RPCRT4_Send (rpc_message.c:1245)
==16468== by 0x59FCD02: process_request_packet (rpc_server.c:464)
==16468== by 0x59FCF82: RPCRT4_process_packet (rpc_server.c:519)
==16468== by 0x59FD115: RPCRT4_worker_thread (rpc_server.c:541)
==16468== by 0x7BC909EA: worker_thread_proc (threadpool.c:110)
==16468== by 0x7BC87087: ??? (signal_i386.c:2571)
==16468== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==16468== by 0x7BC87065: ??? (signal_i386.c:2571)
==16468== by 0x7BC8E4B0: start_thread (thread.c:428)
==16468== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==16468== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==16468== Address 0x47f9cf4 is 44 bytes inside a recently re-allocated block
of size 92 alloc'd
==16468== at 0x7BC4C735: notify_alloc (heap.c:255)
==16468== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==16468== by 0x59F88E9: RPCRT4_SendWithAuth (rpc_message.c:808)
==16468== by 0x59F9BA0: RPCRT4_Send (rpc_message.c:1245)
==16468== by 0x59FCD02: process_request_packet (rpc_server.c:464)
==16468== by 0x59FCF82: RPCRT4_process_packet (rpc_server.c:519)
==16468== by 0x59FD115: RPCRT4_worker_thread (rpc_server.c:541)
==16468== by 0x7BC909EA: worker_thread_proc (threadpool.c:110)
==16468== by 0x7BC87087: ??? (signal_i386.c:2571)
==16468== by 0x7BC870D0: call_thread_func (signal_i386.c:2630)
==16468== by 0x7BC87065: ??? (signal_i386.c:2571)
==16468== by 0x7BC8E4B0: start_thread (thread.c:428)
==16468== by 0x4EA7BD89: start_thread (in /usr/lib/libpthread-2.18.so)
==16468== by 0x4E95CA0D: clone (in /usr/lib/libc-2.18.so)
==16468== Uninitialised value was created by a client request
==16468== at 0x7BC4C52C: mark_block_uninitialized (heap.c:209)
==16468== by 0x7BC4C697: initialize_block (heap.c:240)
==16468== by 0x7BC50FA3: RtlAllocateHeap (heap.c:1717)
==16468== by 0x501E635: IMalloc_fnAlloc (ifs.c:186)
==16468== by 0x501EF50: CoTaskMemAlloc (objidl.h:1236)
==16468== by 0x505C935: RemUnknown_RemQueryInterface (stubmanager.c:690)
==16468== by 0x50661C6: IRemUnknown_RemQueryInterface_Stub (dcom_p.c:369)
==16468== by 0x59CA5BF: CStdStubBuffer_Invoke (cstub.c:477)
==16468== by 0x503D280: RPC_ExecuteCall (objidl.h:9086)
==16468== by 0x4FFC1ED: apartment_wndproc (compobj.c:1460)
==16468== by 0x548C509: ??? (winproc.c:173)
==16468== by 0x548C67E: call_window_proc (winproc.c:244)
==16468== by 0x548E817: WINPROC_call_window (winproc.c:900)
==16468== by 0x544FBE4: DispatchMessageW (message.c:4019)
==16468== by 0x4793F60: IEWinMain (iexplore.c:1061)
==16468== by 0x472CA34: wWinMain (main.c:84)
==16468== by 0x472CD21: wmain (exe_wmain.c:51)
==16468== by 0x472CBFC: __wine_spec_exe_wentry (exe_wentry.c:36)
==16468== by 0x7B864247: ??? (process.c:1045)
==16468== by 0x7B864394: start_process (process.c:1097)
==16468==
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http://bugs.winehq.org/show_bug.cgi?id=28831
Bug #: 28831
Summary: secur32/tests/schannel.ok: occasional uninitialised
memory read in _gnutls_recv_int() in
test_communication()?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: secur32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
I don't see this on every run, but sometimes Valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at _gnutls_recv_int (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by ??? (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by ??? (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by ??? (in /usr/lib/i386-linux-gnu/libgnutls.so.26.16.14)
by schan_InitializeSecurityContextW (schannel.c:728)
by schan_InitializeSecurityContextA (schannel.c:775)
by InitializeSecurityContextA (wrapper.c:282)
by test_communication (schannel.c:644)
by func_schannel (schannel.c:773)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a client request
by mark_block_uninitialized (heap.c:208)
by initialize_block (heap.c:239)
by RtlAllocateHeap (heap.c:1703)
by init_buffers (schannel.c:496)
by test_communication (schannel.c:633)
by func_schannel (schannel.c:773)
by run_test (test.h:556)
by main (test.h:624)
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https://bugs.winehq.org/show_bug.cgi?id=49017
Bug ID: 49017
Summary: Samsung DeX: Does not install
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mayhem6328(a)gmail.com
Distribution: ---
Created attachment 66998
--> https://bugs.winehq.org/attachment.cgi?id=66998
The logs are here
SamsungDeXSetupWin.exe does not want to install! The Sha1sum of it is
39f9216682b56f6d26daa6e7716251d353524eae and the link to download is
https://www.samsung.com/global/download/SamsungDeXWin
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https://bugs.winehq.org/show_bug.cgi?id=37849
Bug ID: 37849
Summary: Wine causing color temperature setting(redshift) not
working for a short time
Product: Wine
Version: 1.7.32
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous_temp_mail(a)yahoo.co.jp
Distribution: ---
[Bug]
While using redshift(a display color temperature) and entered the sunset time,
if then use wine to start a GUI program, the current display color temperature
will be reset for several seconds and return back.
[Reproducer]
1. Start redshift and ensure it entered sunset color.
Better use -l LAT:LON to fake that you are in somewhere sun is already set.
Default redshift will use randr backend to reset the color temp, so no extra
setting is needed to reproduce.
And default redshift will use 5500K for daytime and 3500K for nighttime,
so the color temp change will be quite obvious.
2. Start wine GUI program
I'm using Startcraft2 an galgame called "月に寄り添う乙女の作法2", both of them
cause the display color temperature reset for several seconds.
[Version]
wine: 1.7.33
redshift: 1.9.1
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https://bugs.winehq.org/show_bug.cgi?id=48842
Bug ID: 48842
Summary: Ghostmouse 3.2.3: Can't record the mouse
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cryptonotev7(a)protonmail.com
Distribution: ---
Ghostmouse is a program that can record and replay mouse movements, but when
doing that on Wine it doesn't seem to move the mouse to your wanted location or
perform any clicks.
Download link to Ghostmouse: http://down.ghost-mouse.com/GhostMouse-Setup.exe
SHA-1: e42a23484708cfa84fc0d6ba63a8e6eb6e8c3e84
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https://bugs.winehq.org/show_bug.cgi?id=48843
Bug ID: 48843
Summary: Ghostmouse 3.2.3: UI elements are crooked
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cryptonotev7(a)protonmail.com
Distribution: ---
Created attachment 66760
--> https://bugs.winehq.org/attachment.cgi?id=66760
complete terminal output
After installing Ghostmouse, running the app shows broken looking UI elements:
https://i.imgur.com/gmKdN5f.png
Download link to Ghostmouse, a mouse recorder application:
http://down.ghost-mouse.com/GhostMouse-Setup.exe
SHA-1: e42a23484708cfa84fc0d6ba63a8e6eb6e8c3e84
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http://bugs.winehq.org/show_bug.cgi?id=33031
Bug #: 33031
Summary: Microsoft Windows Driver Development Kit (win7
ddk/wdk) fails
Product: Wine
Version: 1.3.28
Platform: x86
URL: https://www.microsoft.com/en-us/download/details.aspx?
id=11800
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Classification: Unclassified
Prerequisite: winetricks mfc42
Mount the iso, run kitsetup.exe. I chose to install 'Build Environments' (a
subset of 'Full Development Environment'). This fails:
wine: Unhandled page fault on read access to 0x84d5c3a5 at address 0x100228d
(thread 0027), starting debugger...
...
Backtrace:
=>0 0x0100228d in eula (+0x228d) (0x0033f708)
1 0x0100236b in eula (+0x236a) (0x0033f790)
2 0x5f8019d1 in mfc42u (+0x19d0) (0x0033f7b0)
3 0x5f80195a in mfc42u (+0x1959) (0x0033f810)
4 0x5f8018e2 in mfc42u (+0x18e1) (0x0033f82c)
5 0x5f8018a1 in mfc42u (+0x18a0) (0x0033f858)
the backtrace makes me suspect riched20, trying native gives:
wine: Call from 0x7b83f2a9 to unimplemented function
msls31.dll.LssbFDonePresSubline, aborting
which may be a future problem, but belongs in a separate bug.
austin@aw25 ~ $ sha1sum GRMWDK_EN_7600_1.ISO
du -hde6abdb8eb4e08942add4aa270c763ed4e3d8242 GRMWDK_EN_7600_1.ISO
austin@aw25 ~ $ du -h GRMWDK_EN_7600_1.ISO
620M GRMWDK_EN_7600_1.ISO
austin@aw25 ~ $ wine --version
wine-1.5.24-74-g5069ad7
luckily, I only wanted the headers, and running:
$ msiexec /i wdk/headers.msi
installs the headers fine.
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https://bugs.winehq.org/show_bug.cgi?id=42675
Bug ID: 42675
Summary: [Overwatch] Phantom mouse input / view pulled up to
ceiling
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pimmesselink(a)gmail.com
Distribution: ---
I am using PlayOnLinux on Ubuntu 16.10 and compiled wine with Overwatch patches
from source, first awesie's then gamax92's.
It seems to run fine but every time I'm given control of the character and not
touching the mouse, the viewpoint is pulled up to the ceiling, as if there is
some phantom mouse input. See https://www.youtube.com/watch?v=UMiKAl1tR4s. If I
then pull the mouse towards me fast enough I can overcome phantom mouse input
and pull the view down. Until I stop moving the mouse and the view is pulled up
again. Moving the mouse left or right works fine.
Things I have tried:
If I change the input settings to inverted, the phantom mouse input pulls the
view to the floor.
My standard mouse is a Roccat Kone XTD. I have tried to change the DPI and
polling rate. I have also tried without the drivers installed or plugging the
mouse into different USB ports. And I have tried replacing it with an old Razer
Diamondback. All had the same result.
I have tried the Wine config options "Automatically capture the mouse in
full-screen windows", "Emulate a virtual desktop" and "mouse warp override
default/enable/disable/force".
Within the wine prefix I have ran Xpadder and XInputTest and neither found any
gamepads or joysticks connected (I have neither).
My keyboard is a standard, non USB keyboard. Apart from my mouse the only other
peripherals are a Logitech webcam and a Sound Blaster Tactic(3D) Alpha headset.
Unplugging them does not make a difference.
My PC is a desktop, not a laptop. Raw mouse input works fine in Natural
Selection 2 natively under linux. My /dev/input consists of
by-id event0 event10 event12 event14 event16 event2 event4 event6
event8 mice
by-path event1 event11 event13 event15 event17 event3 event5 event7
event9 mouse0
In Overwatch I use Borderless Windowed and alt-tabbing out and back in does not
help. If I use Fullscreen and alt-tab out the 3D view becomes very small in the
top left corner and I can't alt-tab back to it.
Not sure if it is relevant, but I am using a GeForce 460 GTX with the latest
nvidia-378 drivers. Motherboard is a Asus P8Z77-V Pro.
For completeness, this is how I compiled Wine:
cd /home/<user>/Documents/Programming/wine64-build
make clean
make distclean
export CFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
export CPPFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
../wine-overwatch/configure --enable-win64
--prefix=/home/<user>/.PlayOnLinux/wine/linux-amd64/2.3-overwatch/
make -j4
sudo lxc-start -n my32bitbox
sudo lxc-attach -n my32bitbox
cd /home/<user>/Documents/Programming/wine32-tools
make clean
make distclean
export CFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
export CPPFLAGS="-mtune=native -O3 -pipe -fstack-protector-strong"
../wine-overwatch/configure
make -j4
cd ../wine32-build
make clean
make distclean
../wine-overwatch/configure --with-win64=../wine64-build
--with-wine-tools=../wine32-tools
--prefix=/home/<user>/.PlayOnLinux/wine/linux-x86/2.3-overwatch/
make -j4
make install
shutdown -h now
sudo rm -rf /home/<user>/.PlayOnLinux/wine/linux-x86/2.3-overwatch/*
cd /home/<user>/Documents/Programming/wine32-build
sudo make install
cd /home/<user>/Documents/Programming/wine64-build
sudo make install
cd /home/<user>/.PlayOnLinux/wine/linux-amd64/2.3-overwatch/
ln -s ../../linux-x86/2.3-overwatch/lib lib
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https://bugs.winehq.org/show_bug.cgi?id=49502
Bug ID: 49502
Summary: Arturia products random segfaults
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arabek+wine(a)gmail.com
Distribution: ---
Created attachment 67629
--> https://bugs.winehq.org/attachment.cgi?id=67629
Crash dump backtrace for analog lab 4
Arturia Analog Lab 4 and all other plugins/standalone exe files (that use the
vst3 plugin wrapper) randomly segfault after a while. Backtrace attached.
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http://bugs.winehq.org/show_bug.cgi?id=15956
Summary: "make test" doesn't always leave screen in same video
mode as it started in
Product: Wine
Version: 1.1.7
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Some tests don't properly reset the video mode, even if they don't crash.
I'm gathering a list of culprits and will post it here.
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https://bugs.winehq.org/show_bug.cgi?id=46397
Bug ID: 46397
Summary: valgrind shows an invalid free in
user32/tests/{msg,win}.c
Product: Wine
Version: 4.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
==21863== Invalid free() / delete / delete[] / realloc()
==21863== at 0x7BC48471: notify_realloc (heap.c:276)
==21863== by 0x7BC4BD90: RtlReAllocateHeap (heap.c:1906)
==21863== by 0x4D82AA3: MDIClientWndProc_common (mdi.c:1202)
==21863== by 0x4DC9250: MDIClientWndProcW (winproc.c:1141)
==21863== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==21863== by 0x4DC9539: call_window_proc (winproc.c:248)
==21863== by 0x4DCB562: WINPROC_call_window (winproc.c:923)
==21863== by 0x4D8FD32: call_window_proc (message.c:2225)
==21863== by 0x4D93A39: send_message (message.c:3288)
==21863== by 0x4D93BFA: SendMessageW (message.c:3489)
==21863== by 0x4DBD934: send_parent_notify (win.c:436)
==21863== by 0x4DC0F62: WIN_CreateWindowEx (win.c:1697)
==21863== by 0x4DBB256: CreateWindowExA (win.c:1768)
==21863== by 0x4D828C7: MDIClientWndProc_common (mdi.c:1118)
==21863== by 0x4DC9218: MDIClientWndProcA (winproc.c:1136)
==21863== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==21863== by 0x4DC9539: call_window_proc (winproc.c:248)
==21863== by 0x4DCB6EE: WINPROC_call_window (winproc.c:953)
==21863== by 0x4D8FD32: call_window_proc (message.c:2225)
==21863== by 0x4D93A39: send_message (message.c:3288)
==21863== Address 0x4922a30 is 0 bytes after a recently re-allocated block of
size 0 alloc'd
==21863== at 0x7BC48394: notify_alloc (heap.c:260)
==21863== by 0x7BC4B8B8: RtlAllocateHeap (heap.c:1726)
==21863== by 0x4D80AAA: MDIDestroyChild (mdi.c:567)
==21863== by 0x4D828EA: MDIClientWndProc_common (mdi.c:1129)
==21863== by 0x4DC9218: MDIClientWndProcA (winproc.c:1136)
==21863== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==21863== by 0x4DC9539: call_window_proc (winproc.c:248)
==21863== by 0x4DCB6EE: WINPROC_call_window (winproc.c:953)
==21863== by 0x4D8FD32: call_window_proc (message.c:2225)
==21863== by 0x4D93A39: send_message (message.c:3288)
==21863== by 0x4D96736: SendMessageA (message.c:3511)
==21863== by 0x4B4707A: test_MDI_create (win.c:1452)
==21863== by 0x4B497E9: test_mdi (win.c:2356)
==21863== by 0x4B608C6: func_win (win.c:10824)
==21863== by 0x4B6668F: run_test (test.h:617)
==21863== by 0x4B670CD: main (test.h:701)
==21863==
==19386== Invalid free() / delete / delete[] / realloc()
==19386== at 0x7BC48471: notify_realloc (heap.c:276)
==19386== by 0x7BC4BD90: RtlReAllocateHeap (heap.c:1906)
==19386== by 0x4D82AA3: MDIClientWndProc_common (mdi.c:1202)
==19386== by 0x4DC9218: MDIClientWndProcA (winproc.c:1136)
==19386== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==19386== by 0x4DC9539: call_window_proc (winproc.c:248)
==19386== by 0x4DCB838: CallWindowProcA (winproc.c:1003)
==19386== by 0x4AEE9AC: mdi_client_hook_proc (msg.c:3664)
==19386== by 0x4DC8F1B: ??? (in
/home/austin/wine-valgrind/dlls/user32/user32.dll.so)
==19386== by 0x4DC9539: call_window_proc (winproc.c:248)
==19386== by 0x4DC9B99: WINPROC_CallProcWtoA (winproc.c:863)
==19386== by 0x4DCB58D: WINPROC_call_window (winproc.c:925)
==19386== by 0x4D8FD32: call_window_proc (message.c:2225)
==19386== by 0x4D93A39: send_message (message.c:3288)
==19386== by 0x4D93BFA: SendMessageW (message.c:3489)
==19386== by 0x4DBD934: send_parent_notify (win.c:436)
==19386== by 0x4DC0F62: WIN_CreateWindowEx (win.c:1697)
==19386== by 0x4DBB256: CreateWindowExA (win.c:1768)
==19386== by 0x4AF9EFF: test_mdi_messages (msg.c:3869)
==19386== by 0x4B108B1: func_msg (msg.c:17621)
==19386== Address 0x4931f40 is 16 bytes after a recently re-allocated block of
size 32 alloc'd
==19386== at 0x7BC48394: notify_alloc (heap.c:260)
==19386== by 0x7BC4B8B8: RtlAllocateHeap (heap.c:1726)
==19386== by 0x4F8C6AA: create_family (freetype.c:1593)
==19386== by 0x4F9D33E: load_font_list_from_cache (freetype.c:1767)
==19386== by 0x4F9DEC6: WineEngInit (freetype.c:4413)
==19386== by 0x4F9E8BB: DllMain (gdiobj.c:693)
==19386== by 0x4FB4298: __wine_spec_dll_entry (dll_entry.c:40)
==19386== by 0x7BC4CF99: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==19386== by 0x7BC50733: MODULE_InitDLL (loader.c:1218)
==19386== by 0x7BC50A26: process_attach (loader.c:1312)
==19386== by 0x7BC5095F: process_attach (loader.c:1298)
==19386== by 0x7BC5095F: process_attach (loader.c:1298)
==19386== by 0x7BC532D1: attach_dlls (loader.c:3298)
==19386== by 0x7BC7B32F: attach_thread (signal_i386.c:2709)
==19386== by 0x7BC77E9B: ??? (in
/home/austin/wine-valgrind/dlls/ntdll/ntdll.dll.so)
==19386==
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https://bugs.winehq.org/show_bug.cgi?id=43378
Bug ID: 43378
Summary: valgrind shows two definite leaks in
dlls/msxml3/tests/domdoc.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Debian
==30037== 60 (24 direct, 36 indirect) bytes in 1 blocks are definitely lost in
loss record 1,103 of 1,803
==30037== at 0x402C267: malloc (vg_replace_malloc.c:299)
==30037== by 0x61F88F3: xmlNewNs (tree.c:751)
==30037== by 0x5F9CFE6: domdoc_createNode (domdoc.c:2037)
==30037== by 0x4A75D37: IXMLDOMDocument_createNode (msxml.h:1746)
==30037== by 0x4A75D37: test_create_attribute (???:0)
==30037== by 0x4A76896: func_domdoc (domdoc.c:12613)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037==
==30037== 315 (168 direct, 147 indirect) bytes in 7 blocks are definitely lost
in loss record 1,575 of 1,803
==30037== at 0x402C267: malloc (vg_replace_malloc.c:299)
==30037== by 0x61F88F3: xmlNewNs (tree.c:751)
==30037== by 0x5F9CFE6: domdoc_createNode (domdoc.c:2037)
==30037== by 0x4A757CE: IXMLDOMDocument_createNode (msxml.h:1746)
==30037== by 0x4A757CE: test_create_attribute (???:0)
==30037== by 0x4A76896: func_domdoc (domdoc.c:12613)
==30037== by 0x4AB1624: run_test (test.h:603)
==30037== by 0x4AB1A83: main (test.h:687)
==30037==
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https://bugs.winehq.org/show_bug.cgi?id=42560
Bug ID: 42560
Summary: Wine interactive dplayx tests crash
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
Distribution: Debian
Created attachment 57473
--> https://bugs.winehq.org/attachment.cgi?id=57473
std output + crash
This is a continuation of bug 35403.
cd wine/dlls/dplayx/tests
WINETEST_INTERACTIVE=1 make test
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https://bugs.winehq.org/show_bug.cgi?id=39522
Bug ID: 39522
Summary: Valgrind shows a leak in itemdlg tests
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Reported as:
---
==5188== 28 bytes in 1 blocks are definitely lost in loss record 296 of 1,248
==5188== at 0x7BC50613: notify_alloc (heap.c:254)
==5188== by 0x7BC54E78: RtlAllocateHeap (heap.c:1715)
==5188== by 0x587E780: add_item (itemdlg.c:793)
==5188== by 0x5889019: IFileDialogCustomize_fnAddControlItem
(itemdlg.c:4079)
==5188== by 0x4AB42BD: IFileDialogCustomize_AddControlItem
(shobjidl.h:16931)
==5188== by 0x4AB42BD: test_customize (???:0)
==5188== by 0x4ABC3A3: func_itemdlg (itemdlg.c:2434)
==5188== by 0x4ABF8E8: run_test (test.h:584)
==5188== by 0x4ABFD6C: main (test.h:666)
==5188==
{
<insert_a_suppression_name_here>
Memcheck:Leak
match-leak-kinds: definite
fun:notify_alloc
fun:RtlAllocateHeap
fun:add_item
fun:IFileDialogCustomize_fnAddControlItem
fun:IFileDialogCustomize_AddControlItem
fun:test_customize
fun:func_itemdlg
fun:run_test
fun:main
}
---
Probably means custom control items are not released at all?
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https://bugs.winehq.org/show_bug.cgi?id=36413
Bug ID: 36413
Summary: valgrind shows uninitialized memory in
msxml3/tests/xmparser.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==24204== 28 bytes in 1 blocks are possibly lost in loss record 219 of 700
==24204== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==24204== by 0x538CBB8: apartment_getclassobject (compobj.c:526)
==24204== by 0x538FFC6: get_inproc_class_object (compobj.c:2894)
==24204== by 0x5392D2F: CoGetClassObject (compobj.c:3032)
==24204== by 0x53934B7: CoCreateInstance (compobj.c:3197)
==24204== by 0x4DD74AE: func_xmlparser (xmlparser.c:108)
==24204== by 0x4DD9310: run_test (test.h:584)
==24204== by 0x4DD96FF: main (test.h:654)
==24204==
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https://bugs.winehq.org/show_bug.cgi?id=36304
Bug ID: 36304
Summary: valgrind shows several leaks in msxml3/tests/xmldoc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: msxml3
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==30829== 1 bytes in 1 blocks are definitely lost in loss record 5 of 693
==30829== at 0x4006B11: malloc (in
/usr/lib/valgrind/vgpreload_memcheck-x86-linux.so)
==30829== by 0x6512C73: xmlStrndup (in /usr/lib/libxml2.so.2.9.1)
==30829== by 0x6512D05: xmlStrdup (in /usr/lib/libxml2.so.2.9.1)
==30829== by 0x64B59E4: xmlNewNode (in /usr/lib/libxml2.so.2.9.1)
==30829== by 0x61E6FBE: xmldoc_createElement (xmldoc.c:523)
==30829== by 0x4AAD9C3: test_xmlelem (msxml.h:10587)
==30829== by 0x4AAE5AB: func_xmldoc (xmldoc.c:1077)
==30829== by 0x4AB096C: run_test (test.h:584)
==30829== by 0x4AB0D5B: main (test.h:654)
==30829==
==30829== 32 bytes in 1 blocks are possibly lost in loss record 255 of 693
==30829== at 0x7BC4C735: notify_alloc (heap.c:255)
==30829== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==30829== by 0x4D080FA: alloc_bstr (oleaut.c:162)
==30829== by 0x4D08490: SysAllocStringLen (oleaut.c:324)
==30829== by 0x4D2B608: TLB_MultiByteToBSTR (typelib.c:1753)
==30829== by 0x4D300C8: ITypeLib2_Constructor_MSFT (typelib.c:3706)
==30829== by 0x4D2F3B8: TLB_ReadTypeLib (typelib.c:3460)
==30829== by 0x4D276DC: LoadTypeLibEx (typelib.c:478)
==30829== by 0x4D27618: LoadTypeLib (typelib.c:454)
==30829== by 0x4D2786A: LoadRegTypeLib (typelib.c:537)
==30829== by 0x6196581: get_typeinfo (dispex.c:161)
==30829== by 0x61E5F7D: xmldoc_GetTypeInfo (xmldoc.c:150)
==30829== by 0x4AA60A2: test_xmldoc (oaidl.h:811)
==30829== by 0x4AAE59C: func_xmldoc (xmldoc.c:1074)
==30829== by 0x4AB096C: run_test (test.h:584)
==30829== by 0x4AB0D5B: main (test.h:654)
==30829==
==5988== 16 bytes in 1 blocks are definitely lost in loss record 134 of 725
==5988== at 0x7BC4C735: notify_alloc (heap.c:255)
==5988== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==5988== by 0x6431972: heap_alloc (msxml_private.h:169)
==5988== by 0x64330F0: XMLElement_create (xmlelem.c:505)
==5988== by 0x6433D2A: xmlelem_collection_IEnumVARIANT_Next (xmlelem.c:777)
==5988== by 0x4CA3931: test_xmlelem_collection (oaidl.h:992)
==5988== by 0x4CA65B0: func_xmldoc (xmldoc.c:1078)
==5988== by 0x4CA896C: run_test (test.h:584)
==5988== by 0x4CA8D5B: main (test.h:654)
==5988==
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https://bugs.winehq.org/show_bug.cgi?id=36172
Bug ID: 36172
Summary: xcopy tests fail under valgrind
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
xcopy.c:59: Test failed: xcopy /D:d-m-y test returned rc=258
xcopy.c:64: Test failed: xcopy /D:m-d-y test failed rc=258
xcopy.c:65: Test failed: xcopy did not create xcopytest\xcopy1
xcopy.c:70: Test failed: xcopy /D:m-d-y test failed rc=258
xcopy.c:71: Test failed: xcopy did not create xcopytest\xcopy1
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http://bugs.winehq.org/show_bug.cgi?id=28816
Bug #: 28816
Summary: kernel32/tests/loader.ok fails under valgrind
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Under Valgrind, "make loader.ok" fails with log
loader.c:375: Test failed: 2: 0x10002000 != 0
loader.c:376: Test failed: 2: 1 != 0
loader.c:378: Test failed: 2: 2000 != MEM_FREE
loader.c:379: Test failed: 2: 20000 != 0
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http://bugs.winehq.org/show_bug.cgi?id=28738
Bug #: 28738
Summary: user32/tests: invalid read in
server_end_to_end_callback in dde.ok?
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Not sure how bad an invalid read in a dbgstr is, but here's the log:
Invalid read of size 2
at wine_dbgstr_wn (test.h:471)
by server_end_to_end_callback (test.h:66)
by WDML_InvokeCallback (dde_misc.c:734)
by WDML_ServerHandle (dde_server.c:834)
by WDML_ServerConvProc (dde_server.c:1112)
by ??? (in user32/user32.dll.so)
by call_window_proc (winproc.c:242)
by WINPROC_call_window (winproc.c:908)
by DispatchMessageA (message.c:3738)
by test_end_to_end_server (dde.c:2680)
by func_dde (dde.c:2746)
by run_test (test.h:556)
by main (test.h:624)
Address 0x7f00dae8 is 16 bytes inside a block of size 20 free'd
at notify_free (heap.c:262)
by RtlFreeHeap (heap.c:1748)
by RtlFreeUnicodeString (rtlstr.c:319)
by RegQueryValueExA (registry.c:1489)
by load_face (freetype.c:1207)
by WineEngInit (freetype.c:1345)
by DllMain (gdiobj.c:582)
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http://bugs.winehq.org/show_bug.cgi?id=20925
Summary: d3d[89]/tests/visual crash under valgrind
Product: Wine
Version: 1.1.34
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
http://kegel.com/wine/valgrind/logs/2009-12-05-01.15/vg-d3d8_visual.txt
and
http://kegel.com/wine/valgrind/logs/2009-12-05-01.15/vg-d3d9_visual.txt
both show the crash
Unhandled exception: page fault on read access to 0x58469450 in 32-bit code
(0x0d9bc92b).
Backtrace:
=>0 0x0d9bc92b (0x11ad7000)
1 0x0fa16d50 in libgl.so.1 (+0x3dd50) (0x0ffbc038)
which might be a problem in the driver, but could also be a disagreement
between valgrind and the driver.
I'm going to stop running d3d[89]/tests/visual under valgrind for now,
since they always crash. Perhaps the good folks at Nvidia could
have a look at how to get valgrind and their drivers to play nice together.
(One of those logs also seems to have found a real use-after-free bug
in their driver:
Invalid read of size 4
at ??? (in /usr/lib32/libGLcore.so.180.44)
Address 0xe6905f4 is 156 bytes inside a block of size 632 free'd
at free (vg_replace_malloc.c:325)
by ??? (in /usr/lib32/libGLcore.so.180.44)
so perhaps they would actually get something out of this.)
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http://bugs.winehq.org/show_bug.cgi?id=21180
Summary: user32_crosstest.exe sysparams doesn't properly
restore tray icons on Win
Product: Wine
Version: 1.1.35
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: testcases
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
After running sysparams test some tray icons are left a kind of downsampled -
e.g. net status icon is 4x4 sized.
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https://bugs.winehq.org/show_bug.cgi?id=49436
Bug ID: 49436
Summary: 64-bit Diablo III hangs on startup since 5.11
Product: Wine
Version: 5.11
Hardware: x86-64
URL: https://www.blizzard.com/en-gb/download/confirmation?p
roduct=d3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Regression SHA1: e561ce4b9259071f79d219dddf62f05cdd8dd07b
Distribution: ArchLinux
Created attachment 67524
--> https://bugs.winehq.org/attachment.cgi?id=67524
64-bit client on Staging 5.11
After updating to Staging 5.11, 64-bit Diablo III client hangs after starting,
with message:
00d8:err:seh:setup_exception stack overflow 1920 bytes in thread 00d8 eip
00000001402fed5b esp 0000000000c10e90 stack 0xc10000-0xc11000-0xd10000
32-bit client launches correctly.
I'm not able to test vanilla Wine, because the game doesn't work there due to
bug #45443.
Regression testing lead me to the very first commit after 5.10 release:
commit e561ce4b9259071f79d219dddf62f05cdd8dd07b
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Sat Jun 6 13:56:19 2020 +0200
ntdll: Move NtRaiseException() implementation to the Unix library.
The two final configurations I built were:
- good: Wine 3cc3b44575, Staging 044cb930, patch ntdll-NtContinue excluded
- bad: Wine e561ce4b92, Staging 044cb930, patch ntdll-NtContinue excluded,
incremented NTDLL_UNIXLIB_VERSION to allow staging patches to apply
ntdll-NtContinue had to be excluded because it conflicts with ntdll changes in
Wine (it was removed from Staging in the following rebase). But as we can see,
even with it being excluded from 5.10 (without e561ce4b92), the game runs.
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https://bugs.winehq.org/show_bug.cgi?id=39389
Bug ID: 39389
Summary: Text does not render in Forward to the Sky
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: funtimeschaos(a)rocketmail.com
Distribution: ---
Created attachment 52500
--> https://bugs.winehq.org/attachment.cgi?id=52500
Terminal output
Title. I get empty speech bubbles with voice acting, as well as intro screens
with just a picture and a button to continue, when there should be text with
the picture.
I've attached terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=46864
Bug ID: 46864
Summary: MyStat 12 crashes when trying to open spreadsheet tab
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lleytonj73(a)gmail.com
Created attachment 63918
--> https://bugs.winehq.org/attachment.cgi?id=63918
Error backtrace (Wine 4.3)
There's actually quite a lot of reasons this program crashes, and I noticed
there aren't any existing bug reports for this program here.
The error backtrace attached was caused when I selected File > New > Data to
open a spreadsheet tab. Instead of opening the tab, the program "encountered an
error and needs to close".
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https://bugs.winehq.org/show_bug.cgi?id=50205
Bug ID: 50205
Summary: Steam News causes Steam crash after login
Product: Wine-staging
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68716
--> https://bugs.winehq.org/attachment.cgi?id=68716
gnome terminal output running steam
Subject tells it all.
Attaching terminal output.
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https://bugs.winehq.org/show_bug.cgi?id=48200
Bug ID: 48200
Summary: Approach "Shell" function stopped working
Product: Wine-staging
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
$ rpm -qa wine-common
wine-common-4.20-1.fc31.noarch
Fedora 31, x64
Help!
Lotus Approach's "Shell" function in Word Pro stopped working after upgrading
to 4.20.
Result = Shell ( "z:\home\linuxutil\CopyToClipboard.pl" + " " + FullAddress)
CopyToClipboard.pl never see the call.
This happens on all me shell call. Its killing me!
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https://bugs.winehq.org/show_bug.cgi?id=48037
Bug ID: 48037
Summary: In World of Tanks in battle, mouse stuck in the middle
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Starting with wine 4.17, in battle mouse is stuck to the center of the screen,
it's just wiggles in middle and do not move the targeting reticle.
This feels very similar to what happens when "MouseWarpOverride"="force" with
only difference that with "MouseWarpOverride"="force" mouse acts like this all
the time but here mouse are stuck to center only when game requests the lock,
I'm not sure that I get the technical part correctly.
PS:This feels like a continuation of a bug #47771.
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https://bugs.winehq.org/show_bug.cgi?id=47932
Bug ID: 47932
Summary: Mouse-clicks no longer recognized `World of Warships`
Product: Wine-staging
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukas.lueg(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
`World of Warships 0.8.8` used to work more or less flawlessly in wine-4.16;
since the update to 4.17 left/right mouse clicks are no longer recognized at
all in the main menu (including login), rendering the application unusable.
The problem appeared since `wine-4.17-2" on x86_64, using Fedora 30.
Downgrading to 4.16 fixed the problem.
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https://bugs.winehq.org/show_bug.cgi?id=50162
Bug ID: 50162
Summary: msvcrt-Math_Precision patchset breaks audio in Diablo
III
Product: Wine-staging
Version: 5.22
Hardware: x86-64
URL: https://www.blizzard.com/download/confirmation?platfor
m=windows&product=d3
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Regression SHA1: 7734f7a8087291ec15c4d1adfe1a6db055972266
Distribution: ArchLinux
Created attachment 68678
--> https://bugs.winehq.org/attachment.cgi?id=68678
Use precise_cosh in unix_cosh instead of unix_cos
Steps to reproduce:
1. Lower your audio volume to not break ears;
2. Launch Diablo III ("wine Diablo\ III64.exe -launch").
Expected result:
Menu music starts playing, UI sounds work.
Actual result:
There is about 2 seconds of loud, garbled audio, then silence.
I've bisected this to msvcrt-Math_Precision patchset and its latest rebase.
Wine 2fb08bed46f + Staging 0192a7b3 don't have the issue.
Wine c72e1b096d1 + Staging 7734f7a8 is where the problem is introduced.
Building Staging 5.22 with "-W msvcrt-Math_Precision" also produces a working
version.
Looking at the patchset's rebase (7734f7a8), we see that precise_cosh was used
in unix_cos instead of unix_cosh. Reverting unix_cos to use cos, and using
precise_cosh instead in unix_cosh, solves the issue for me. I've attached a
patch with these changes.
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https://bugs.winehq.org/show_bug.cgi?id=49374
Bug ID: 49374
Summary: skyrim is unable to run under staging 5.10
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67434
--> https://bugs.winehq.org/attachment.cgi?id=67434
last log with error
skyrim is unable to run in recently wine.
error is in the attachment.
This is happened for a period of time.
I have tested on vanilla wine, it is able to run without any issue.
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https://bugs.winehq.org/show_bug.cgi?id=44207
Bug ID: 44207
Summary: Wine fails to run Unigine Heaven 4.0
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59977
--> https://bugs.winehq.org/attachment.cgi?id=59977
Crash log
Download URL: https://benchmark.unigine.com/heaven
Download link: http://assets.unigine.com/d/Unigine_Heaven-4.0.exe
File: Unigine_Heaven-4.0.exe
See log.
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https://bugs.winehq.org/show_bug.cgi?id=50106
Bug ID: 50106
Summary: ESync broke mountmgr
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javirrdar(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
After wine update 5.19 (gb49e8743) to 5.21 (ge2d9f97b) mountmgr just stop
working on my setup. Symptoms are constant spamming:
> fixme:service:scmdatabase_autostart_services Auto-start service L"MountMgr" failed to start: 50
> fixme:service:scmdatabase_autostart_services Auto-start service L"winebus" failed to start: 50
And winecfg can't connect to Mount Manager, installers (e.g. GoG installer)
doesn't display anything on directory select. If you disable esync\fsync using
env variables, it works.
It seems like this bug appears on 5.19 (gbe9c9681) and newest wine-staging
versions.
Oddly, with WINEDEBUG=+all it works (slowly, but works). Some race condition in
ESync?
How to reproduce:
- Create new wine prefix
- Launch winecfg (issue not occurs)
- Close winecfg
- Launch winecfg again (issue occurs)
After that issue will occurs every time.
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https://bugs.winehq.org/show_bug.cgi?id=46021
Bug ID: 46021
Summary: Mass Effect 3 | Mouse uncontrollably / jumps around.
Keyboard button "locks in" sometimes
Product: Wine-staging
Version: 3.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: roquene(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Moving mouse let it jump uncontrollably around. very slow minimal movement seem
to work, but faster let the player character make a 180°. moving the mouse
upwards sometimes "locks" the camera facing upwards and only possible to turn
it in circle.
Moving the character per keyboard sometimes locks in. So moving forward and
releasing the button and the character keeps moving until key pressed again.
in game menu comparable behaviour. moving over menupoint only highlight it if
moved very slow.
problem does not occur in normal 3.18 and not with old versions like
staging-2.8
could not test later version. staging-2.21 for example shows only black screen.
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https://bugs.winehq.org/show_bug.cgi?id=45687
Bug ID: 45687
Summary: PulseAudio patchset causes crackling audio
Product: Wine-staging
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sykhro(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I couldn't narrow it down much, sounds like a resampling problem(?).
Using Gentoo default pulseaudio config and a Scarlett 2i2 USB audio interface.
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https://bugs.winehq.org/show_bug.cgi?id=48253
Bug ID: 48253
Summary: League of Legends you can't create and/or join a lobby
on Arch Linux
Product: Wine-staging
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kassin.dornelles(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65915
--> https://bugs.winehq.org/attachment.cgi?id=65915
league of legends lutris logs
You can't create a lobby or join a lobby on Arch Linux, i think at this point
doesn't matter the Wine version, maybe some Arch dep package is borked? (i did
a fresh install just to make sure)
here's a example of how the game client lobby options will look like:
https://preview.redd.it/yeasiff2du141.png?width=1286&format=png&auto=webp&s…
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https://bugs.winehq.org/show_bug.cgi?id=47703
Bug ID: 47703
Summary: warships
Product: Wine-staging
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leha.ermolin2012(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65174
--> https://bugs.winehq.org/attachment.cgi?id=65174
World of Warships не заходит в Адмиралтейство
В World of Warships при входе в Адмиралтейство или Клан возникает ошибка.
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https://bugs.winehq.org/show_bug.cgi?id=49556
Bug ID: 49556
Summary: 0024:err:seh:raise_exception Unhandled exception code
c0000005 flags 0 addr 0x7bc88e20
Product: Wine-staging
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using filever.exe inside Docker container which in some configuration
crashes on run, and some works.
Initially I've managed to make it not crash with:
- wine-5.9 (Staging)
- wine-5.12 (Staging)
But after using wine-5.12 a while, I couldn't make it not crash.
When running: wine filever.exe terminal64.exe
it works fine.
When running: wine filever.exe /v terminal64.exe
it shows the following output and crashes:
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
Language 0x0000 (English)
CharSet 0x04b0 Unicode
...
SubType: 00000000
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
$ winedbg filever.exe /v terminal64.exe
007c:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\wineusb": c0000142
WineDbg starting on pid 00c8
0x000000007bcd18a5: ret
Wine-dbg>bt
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
Wine-dbg>bt all
0x000000007bcd18a5: ret
Backtracing for thread 00cc in process 00c8 (C:\windows\filever.exe):
Backtrace:
=>0 0x000000007bcd18a5 (0x000000000031ffd8)
1 0x000000007b449622 EntryPoint+0x23651() in kernel32 (0x000000000031ffec)
0x000000007bcd18a5: ret
Here are the reproducible steps using Docker container (which I'm using):
1. Pull and run Docker container:
local$ docker run -it --entrypoint /bin/bash ea31337/ea-tester
2. Inside Docker, install required binaries (e.g. filever and platform binary
to check).
docker$ /opt/scripts/eval.sh install_mt 5.0.0.2515
3. Go to downloaded platform dir.
$ cd ~/.wine/drive_c/MetaTrader\ 5/
4. This command should work:
$ wine filever.exe terminal64.exe
--a-- W32 APP - 5.0.0.2515 shp 56,960,616 07-03-2020 terminal64.exe
5. This command crashes at the end:
$ wine filever.exe /v terminal64.exe
...
FileDate: 00000000:00000000
wine: Unhandled page fault on read access to 65786526 at address 7BC88E20
(thread 0024), starting debugger...
0024:err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7bc88e20
6. Although works for another binaries:
$ wine filever.exe /v metatester64.exe
(no errors at the end)
$ wine filever.exe /v metaeditor64.exe
(no errors at the end)
7. To run under debugger, run:
$ winedbg filever.exe /v terminal64.exe
Xvfb is already running, run: "export DISPLAY=:0" to access display.
The filever.exe is the same which is included with
WindowsXP-KB838079-SupportTools
(https://github.com/EA31337/EA-Tester/releases/download/4.x/WindowsXP-KB8380…).
If you download from the link, you can use cabextract to extract that binary
(e.g. cabextract -F support.cab *.exe && cabextract -F filever.exe *.cab &&
install -v filever.exe ~/.wine/drive_c/windows).
I was using filever.exe quiet often in my scripts and never had this issue.
Any clues if that's the Wine bug or filever.exe?
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https://bugs.winehq.org/show_bug.cgi?id=48057
Bug ID: 48057
Summary: Application binds to same port multiple times from
wine 4.18 works fine on 4.17
Product: Wine-staging
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: richard.it(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 65601
--> https://bugs.winehq.org/attachment.cgi?id=65601
Netstat Output With Application running on 4.18
Game server FLServer.exe appears to bind to the same port multiple times from
wine 4.18 making the application unable to communicate on the network.
Wine 4.17 works correctly.
Winetricks mfc42 required to get FLServer.exe to run.
Winetricks directplay for network.
Run FLServer.exe but unable to connect to it.
Steps to Reproduce:
1. Install game with FLServer.exe
2. winetricks mfc42 directplay
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https://bugs.winehq.org/show_bug.cgi?id=50006
Bug ID: 50006
Summary: The intro in The Sims Complete Collection gets played
too fast
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
On current wine-staging master, The Sims Complete Collection can finally play
its EA games intro and loads the game without using any special launch flags.
However, the intro gets played incredibly fast compared to Windows and is only
visible for a few frames, which is not normal because on Windows it's about a
second long.
Attached is a log with -ddraw,+quartz,+amstream debug channels (ddraw is
disabled to avoid spam from a staging patchset regarding system videomem).
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http://bugs.winehq.org/show_bug.cgi?id=11833
Summary: GroupMail: Unhandled page fault on read access to
0x00000000 at address 0x164675c
Product: Wine
Version: 0.9.56.
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: info(a)netherworld.com.ar
When i open File => create new mail.
the app crashes and the debug shows an Unhandled page fault.
please fix
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https://bugs.winehq.org/show_bug.cgi?id=40823
Bug ID: 40823
Summary: Stone Giant demo crashes after launch
Product: Wine
Version: 1.9.12
Hardware: x86-64
URL: http://www.geforce.com/games-applications/pc-applicati
ons/Stone-Giant-Demo
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 54778
--> https://bugs.winehq.org/attachment.cgi?id=54778
log
wine-1.9.12-161-g754c681
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http://bugs.winehq.org/show_bug.cgi?id=28372
Summary: Ubuntu Skin Pack 5.0-XP installer crash
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36374)
--> (http://bugs.winehq.org/attachment.cgi?id=36374)
Log: install Ubuntu_Skin_Pack
wine-1.3.28-86-g9b729bb
winetricks ie7 works around it
Please see full log
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https://bugs.winehq.org/show_bug.cgi?id=46948
Bug ID: 46948
Summary: Characters in The Sims Complete Collection render
completely white
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 64071
--> https://bugs.winehq.org/attachment.cgi?id=64071
screenshot
I've attached the screenshot to showcase the issue. All 3D models in the game
render completely white with the exception of the plumbob (it looks correct).
And the opposite happens in older editions of the game (like Deluxe Edition) -
the characters render just fine, but not the plumbob (it's still green but
looks flat and lacks any planes).
I've tried using latest master of Wine along with latest Wine-staging
(e2c7fb5bb6f4cb79156e0b7bcb3fa3485f1edb00) along with this patch
(thttps://bugs.winehq.org/attachment.cgi?id=63990) and the issue in The Sims
Complete Collection still persists. While the redrawing seems to work all
correctly, the characters still render incorrectly.
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https://bugs.winehq.org/show_bug.cgi?id=37375
Bug ID: 37375
Summary: Visual C++ 2005 Express SP1 install fails
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://download.microsoft.com/download/7/7/3/7737290f-
98e8-45bf-9075-85cc6ae34bf1/VS80sp1-KB926748-X86-INTL.
exe
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 49702
--> https://bugs.winehq.org/attachment.cgi?id=49702
terminal output
See bug 20110 for a similar issue that is supposed to have been fixed (though
it doesn't work for me in 1.4.1).
http://www.microsoft.com/en-us/download/details.aspx?id=804http://download.microsoft.com/download/7/7/3/7737290f-98e8-45bf-9075-85cc6a…
(sha1sum 8b9a0172efad64774aa122f29e093ad2043b308d)
fails to install. To reproduce, get winetricks from SVN
(https://winetricks.googlecode.com/svn/trunk/src/winetricks):
winetricks vc2005expresssp1
this fails:
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"vcsetup1.cab"
err:msi:ITERATE_Actions Execution halted, action L"InstallFiles" returned 1603
err:msi:ITERATE_Actions Execution halted, action L"ExecuteAction" returned 1603
err:msi:extract_cabinet FDICopy failed
err:msi:ACTION_InstallFiles Failed to extract cabinet: L"vcsetup1.cab"
------------------------------------------------------
Note: command 'wine
/home/austin/.cache/winetricks/vc2005expresssp1/VS80sp1-KB926748-X86-INTL.exe'
returned status 67. Aborting.
note that the installer appears to be in French instead of English, that's a
separate issue, I'll file a bug after a bisect.
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https://bugs.winehq.org/show_bug.cgi?id=41318
Bug ID: 41318
Summary: Sins of a Solar Empire crashes on start
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: blog(a)pozimski.eu
Distribution: ---
Created attachment 55653
--> https://bugs.winehq.org/attachment.cgi?id=55653
output of wine when running the game with WINEDBG=+all
With the current wine version, Sins of a Solar Empire: Rebellion (GOG version)
does no longer start, instead it crashes with an error message and tries to
write a dump. I believe this issue is related to Direct3D since the last
message written before the dump is created is:
fixme:d3dx:D3DXLoadSurfaceFromMemory Unhandled filter 0x80004.
A git bisect reveals:
dfe3f26b6ddd5f280f61e15a8507e727947b99a3 is the first bad commit
commit dfe3f26b6ddd5f280f61e15a8507e727947b99a3
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Date: Wed Jun 22 06:01:50 2016 +0000
d3dx9_43: Share the source with d3dx9_36.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 9d549ce0939762a55adcd576b150bfaad5338e04
0c6ab47a8dc5cd8ed8da2ad996fa02019b8af64f M dlls
:040000 040000 0b852d0a91f39d0e3db8340e46b5b59547a5e7f0
1e9e55d7d1a3a8d7b4f132ecfebc87dcfb4aba1e M tools
I have attached the full log of the wine process just to be sure.
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https://bugs.winehq.org/show_bug.cgi?id=40227
Bug ID: 40227
Summary: LibreOffice 5.1.0 cause unhandled exception 0xe06d7363
at run
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: v_mil(a)ukr.net
Distribution: ---
Created attachment 53750
--> https://bugs.winehq.org/attachment.cgi?id=53750
The full backtrace.
Dear developers!
LibreOffice_5.1.0_Win_x64.msi installs normally except wrong folder ( "Program
Files (x86)" ) but running an Office application cause "Unhandled exception
0xe06d7363 in thread 29 at address 0x7b84a6c1 (thread 0029)".
More info in the attached backtrace.
The distribution is Ubuntu 14.04 x86_64.
BR. Viktor.
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https://bugs.winehq.org/show_bug.cgi?id=49989
Bug ID: 49989
Summary: System.Windows.Markup.XamlParseException: Provide
value on
'System.Windows.Baml2006.TypeConverterMarkupExtension'
threw an exception
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzatlouk(a)redhat.com
Distribution: ---
Created attachment 68391
--> https://bugs.winehq.org/attachment.cgi?id=68391
stdout
Running Samsung Dex installer [0] gets stuck with:
[ERROR] FATAL UNHANDLED EXCEPTION: System.Windows.Markup.XamlParseException:
Provide value on 'System.Windows.Baml2006.TypeConverterMarkupExtension' threw
an exception. ---> System.EntryPointNotFoundException:
IWICColorContext_GetType_Proxy assembly:<unknown assembly> type:<unknown type>
member:(null)
[0] https://appdb.winehq.org/objectManager.php?sClass=version&iId=39225
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https://bugs.winehq.org/show_bug.cgi?id=49977
Bug ID: 49977
Summary: FIFA 11 Demo fifaconfig crashes when pressing Exit
button
Product: Wine
Version: 5.18
Hardware: x86-64
URL: http://static.cdn.ea.com/fifa/u/f/fifa11_pc_demo_EU.zi
p
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
1. Launch configuration tool in ..\FIFA 11 Demo\Game\fifasetup\fifaconfig.exe
2. Press Exit button.
Unhandled Exception:
System.InvalidOperationException: Invoke or BeginInvoke cannot be called on a
control until the window handle has been created.
at System.Windows.Forms.Control.MarshaledInvoke (System.Windows.Forms.Control
caller, System.Delegate method, System.Object[] args, System.Boolean
synchronous) [0x00011] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.MarshaledInvoke(System.Windows.Forms.Control,System.Delegate,object[],bool)
at System.Windows.Forms.Control.BeginInvoke (System.Delegate method,
System.Object[] args) [0x0000f] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.BeginInvoke(System.Delegate,object[])
at System.Windows.Forms.WindowsFormsSynchronizationContext.Post
(System.Threading.SendOrPostCallback d, System.Object state) [0x0000f] in
<4b7d326f792d4378bd436300c6961411>:0
at System.__ComObject.Finalize () [0x0001a] in
<7713cb95b33244ed9608bf0b23fbdce9>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.InvalidOperationException: Invoke or
BeginInvoke cannot be called on a control until the window handle has been
created.
at System.Windows.Forms.Control.MarshaledInvoke (System.Windows.Forms.Control
caller, System.Delegate method, System.Object[] args, System.Boolean
synchronous) [0x00011] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.MarshaledInvoke(System.Windows.Forms.Control,System.Delegate,object[],bool)
at System.Windows.Forms.Control.BeginInvoke (System.Delegate method,
System.Object[] args) [0x0000f] in <4b7d326f792d4378bd436300c6961411>:0
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.Control.BeginInvoke(System.Delegate,object[])
at System.Windows.Forms.WindowsFormsSynchronizationContext.Post
(System.Threading.SendOrPostCallback d, System.Object state) [0x0000f] in
<4b7d326f792d4378bd436300c6961411>:0
wine-5.18-343-g412db778937
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http://bugs.winehq.org/show_bug.cgi?id=35102
Bug #: 35102
Summary: Qvodplayer 3.5 Crashes on start
Product: Wine
Version: 1.7.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zturnxin(a)gmail.com
Classification: Unclassified
Created attachment 46820
--> http://bugs.winehq.org/attachment.cgi?id=46820
Log: terminal log and backtrace
1. Download QvodPlayer 3.5 from url:http://dl.kuaibo.com/QvodSetupPlus_old.exe
$ sha1sum QvodSetupPlus_old.exe
bb0768ad1f742445a5d54b74bf41b6c775f0bdca QvodSetupPlus_old.exe
2. winetricks -q gdiplus, workaround Bug 32474
3. Start QvodPlayer 3.5:
~/.wine/drive_c/Program Files/QvodPlayer$ wine QvodPlayer.exe
Crash happens.
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http://bugs.winehq.org/show_bug.cgi?id=26189
Summary: Wine32bi (kernel32)t: Crysis Wars Dedicated Server no
longer shows console on start under X
Product: Wine
Version: 1.3.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: armin.kazmi(a)tu-dortmund.de
If you want to launch a crysis wars dedicated server, e.g. via
wine CrysisWars/Bin32/CrysisWarsDedicatedServer.exe -mod MWLL -root C:/Program
Files/CrysisWars/server +exec server.cfg
you expect it to spawn a console window (using windows console host it seems)
to
show further output and provide a control interface. Via git bisect I tracked
down
the offending patch, which was added quite a long time ago.
e4d090277b3f4f76b39e55480e5d1387798dbabe is the first bad commit
commit e4d090277b3f4f76b39e55480e5d1387798dbabe
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Mon Aug 30 22:19:24 2010 +0200
kernel32: Properly handle bare console on input.
:040000 040000 79337f5cf3c9c78a557b10f8b1147476815470ac
860f197e56f714bea54dacbafe881c0ede7b19e9 M dlls
Automatic revert of the patch from HEAD fails.
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https://bugs.winehq.org/show_bug.cgi?id=49763
Bug ID: 49763
Summary: ALOTInstaller crashes
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: NEW
Keywords: dotnet, download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 68064
--> https://bugs.winehq.org/attachment.cgi?id=68064
crash log
A user reported this as rated "garbage" in appdb, so i gave it a try
The crash log shows a call to RtlConvertToAutoInheritSecurityObject, which is
strange as the FIXME from that stub is not printed in console; is that normal?
One issue is at least that RtlConvertToAutoInheritSecurityObject is wrong
declared, see https://bugs.winehq.org/show_bug.cgi?id=33279#c1
but then committed patch declares it as BOOL:
https://bugs.winehq.org/show_bug.cgi?id=33279#c3
I`ll send a patch for that one.
But that is not the cause of the crash, even if i remove
RtlConvertToAutoInheritSecurityObject from ntdll.spec it shows up in the crash
log (???)
So anyone knows what`going on? Note: I don`t know exactly what .net it needs, I
tried dotnet40 and dotnet48, same crash happens
Unhandled exception: 0xe0434352 in 64-bit code (0x000000007b01129e).
.
.
Backtrace:
=>0 0x000000007b01129e format_exception_msg+0x32e(ptr=<is not available>,
buffer=<is not available>, size=<is not available>)
[Z:\home\louis\sda2\wine64-build\dlls\kernelbase\..\..\..\wine\dlls\kernelbase\debug.c:315]
in kernelbase (0x0000000000512d60)
1 0x000006447fd60412 EntryPoint+0x6440003ef15() in msvcr100_clr0400
(0x0000000000512d60)
2 0x000000007bc521e1 RtlConvertToAutoInheritSecurityObject+0x200(pdesc=<is
not available>, cdesc=<is not available>, ndesc=<is not available>, objtype=<is
not available>)
[Z:\home\louis\sda2\wine64-build\dlls\ntdll\..\..\..\wine\dlls\ntdll\sec.c:1721]
in ntdll (0x0000000000512d60)
3 0x000006447fd5f5a7 EntryPoint+0x6440003e0aa() in msvcr100_clr0400
(0x0000000000516319)
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http://bugs.winehq.org/show_bug.cgi?id=22327
Summary: download
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://sourceforge.net/projects/phpgedview/files/1%20P
hpGedView/PhpGedView%20v4.2.3/PGV-Demo-4.2.3.zip/downl
oad
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leighmanthegreat(a)hotmail.com
Cannot install PGV demo for Windows using a clean wineprefix.
After installing dotnet20sp2 Mono2.4 with winetricks I get the following
output:
err:module:import_dll Library php5ts.dll (which is needed by
L"Z:\\home\\jack\\PGV test\\democd\\httpd\\php\\php5apache2_2.dll") not found
(OS 10048)Address already in use: make_sock: could not bind to address
127.0.0.1:6880
no listening sockets available, shutting down
Unable to open logs
System.OverflowException: Number overflow.
at System.Drawing.SizeF.ToSize () [0x00000]
at System.Windows.Forms.MessageBox+MessageBoxForm.InitFormsSize () [0x00000]
at System.Windows.Forms.MessageBox+MessageBoxForm.RunDialog () [0x00000]
at (wrapper remoting-invoke-with-check)
System.Windows.Forms.MessageBox/MessageBoxForm:RunDialog ()
at System.Windows.Forms.MessageBox.Show (System.String text) [0x00000]
at PGVDemo.Form1.button1_Click (System.Object sender, System.EventArgs e)
[0x00000]
at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000]
at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000]
at System.Windows.Forms.ButtonBase.OnMouseUp
(System.Windows.Forms.MouseEventArgs mevent) [0x00000]
at System.Windows.Forms.Button.OnMouseUp (System.Windows.Forms.MouseEventArgs
mevent) [0x00000]
at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m)
[0x00000]
at System.Windows.Forms.Control+ControlWindowTarget.OnMessage
(System.Windows.Forms.Message& m) [0x00000]
at System.Windows.Forms.Control+ControlNativeWindow.WndProc
(System.Windows.Forms.Message& m) [0x00000]
at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr
wParam, IntPtr lParam) [0x00000]
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https://bugs.winehq.org/show_bug.cgi?id=50093
Bug ID: 50093
Summary: Lara Croft and the guardian of light have very low
performance without neckloop even at lowest resolution
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 68566
--> https://bugs.winehq.org/attachment.cgi?id=68566
plain wine console output at 640x480 with lowest settings and
+fps,+tid,+timestamp
Lara Croft and the guardian of light runs well at 60 fps (and at 100 and more
fps if vsync is disabled) on the menu, but during the game it has a performance
drop of about 14 fps even at the lowest resolution and with the settings as low
as possible.
CPU usage is around 20-35% for the game for a maximium total of approx 60%
consider steam and wineserver, and 5-10% max GPU load measured at 640x480
resolution and lowest possible graphics settings and approx 300mb of RAM so
it's do not appear as an hardware bottleneck.
I tried some old versions (about 3.x) of wine to exclude other regressions
(like bug 46942) and the performance on all tested versions are identical.
I also tried wine-staging with pba patches and all mentioned wine version with
unsupported dxvk and dgvoodo2 and performance are identical also on it.
So it seems that the problem is not in d3d* and something others goes wrong in
Wine, but I am not able to define exactly what.
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https://bugs.winehq.org/show_bug.cgi?id=43343
Bug ID: 43343
Summary: Palette corruption or wrong/corrupted colours
Product: Wine
Version: 2.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58684
--> https://bugs.winehq.org/attachment.cgi?id=58684
ZIP file with 3 screenshots of Frank Herbert's Dune showing colours wrong
Playing Frank Herbert's Dune (2001) on Wine 2.12 on Linux (Ubuntu) from a fresh
and successful installation, colours are corrupted on:
- cutscenes (realtime rendering, not videos)
- gameplay
- title screen
I attach a zip file with these 3 screenshots.
These are the errors i get on the console:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f0d4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33ea04,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f404,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f3b4,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
err:d3d:wined3d_format_get_float_color_key Unhandled color key to float
conversion for format WINED3DFMT_R8G8_SNORM_L8X8_UNORM.
...
(this last error repeating all time until the end)
Looks like colours are corrupted because this error...
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https://bugs.winehq.org/show_bug.cgi?id=41316
Bug ID: 41316
Summary: aplikasi ada masalah saat dibuka
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: santosoa141(a)yahoo.com
Distribution: Ubuntu
aplikasi kolotibablo ada masalah saat di buka
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http://bugs.winehq.org/show_bug.cgi?id=32725
Bug #: 32725
Summary: VC runtime functions crash when called from reloaded
library in a thread
Product: Wine
Version: 1.3.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: most(a)museresearch.com
Classification: Unclassified
Created attachment 43181
--> http://bugs.winehq.org/attachment.cgi?id=43181
msvcrt-dll-problem.zip
Assume WHAT.DLL is a windows DLL with static MSVCRT linkage. If WHAT.DLL is
unloaded and reloaded, it's C runtime functions like std::cout can crash when
called from a thread.
According to Piotr Caban (piotr dot caban at gmail dot com) "The crash is
caused by incomplete FlsFree implementation. There's a comment in it's code
that says what needs to be added:
/* FIXME: add equivalent of ThreadZeroTlsCell here */"
The crash is repeatable with the attached example winelib program (captain.exe)
and windows DLL (what.dll). Code for the compiled what.dll is included. An
included README file describes the contents. 'make test' demonstrates the
problem.
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http://bugs.winehq.org/show_bug.cgi?id=33660
Bug #: 33660
Summary: CS:GO - Call votes respond
Product: Wine
Version: 1.5.30
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pepe(a)bloodkings.eu
Classification: Unclassified
Once a player can call vote, and only works the first choice (F1, 1).
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http://bugs.winehq.org/show_bug.cgi?id=31787
Bug #: 31787
Summary: Run the tests in Wine
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
The Wine TestBot runs the conformance tests on Windows VMs before they are
committed to Wine. This greatly helped improve the quality of our conformance
tests.
The next step is making sure that the conformance tests work reliably in Wine
too, and that Wine patches don't break them. The hope is that this will help us
improve the state of the WineTest results:
http://test.winehq.org/data/
Doing so will be much more processor intensive than the current process:
* Currently only the conformance test patches are tested whereas we would need
to test almost every single patch (we could ignore some documentation patches
for instance).
* Currently we only have to generate a binary for the one conformance test
that's impacted. That's quick. Testing all Wine patches will require
recompiling Wine every time which takes more time, even with ccache.
* A Wine patch can have wide-ranging effects. For instance a patch to ntdll
could impact pretty much any conformance test. That means rerunning all of them
for every patch... unless we find reliable ways of pruning them (patches to
conformance tests would be an obvious optimization).
* Like for Windows we will need to test various configurations: different
locales; 32, 64 and 32+64 bit Wine builds; different sound backends; possibly
different Linux distributions; if possible FreeBSD and Solaris too (I'm leaving
Mac OS X for another bug). In some cases the same binaries can be used for
multiple tests (e.g. if only the locale changes) but in other cases not.
* Also for the current Wine TestBot an unreliable test only impacts people
modifying that test. But the above point means an unreliable test would impact
most Wine patches, leading to lots of patches being rejected. So this means
unreliable tests become a big issue and need to be handled in some way: fixed
or blacklisted or still run but not considered cause for rejection (so one can
notice when they get fixed).
Then there is the question of whether this should be done by modifying the Wine
TestBot or by using the BuildBot framework:
http://trac.buildbot.net/wiki/AboutBuildbot
Dan Kegel produced a proof of concept system based on BuildBot:
http://wiki.winehq.org/BuildBot
An issue is that without significant integration work, having both a
WineTestBot and BuildBot system would be annoying:
* The Wine TestBot currently has its own user database and BuildBot would add
another one. So it would be one more login to manage for developers unless we
manage to integrate either with another user database (e.g. through LDAP).
* Developers would have to submit patches to both sites and check the results
on both.
* Integration with the Wine Patches site (http://source.winehq.org/patches/)
would need to work with both systems.
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http://bugs.winehq.org/show_bug.cgi?id=33234
Bug #: 33234
Summary: Improve user management
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
When an account request is sent to a WineTestBot administrator the URL he gfets
sent to is the UserDetails.pl one but it only has an 'Approve' button, not a
'Reject' one.
This makes it unclear how to reject spam requests for instance (bug 31798), but
this has now been documented. Still, rejecting an application actually requires
going to another page and deleting the provisional account. This should be
simpler: there should be a 'Reject' button right on the UserDetails page that
does that.
Furthermore, the status of the account, 'Pending approval' and 'Pending
activation', should be clearly indicated both on the UserDetails page and on
the UsersList page.
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https://bugs.winehq.org/show_bug.cgi?id=48093
Bug ID: 48093
Summary: On cw-rx460 the WoW WinePrefixes are (likely) broken
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
On cw-rx460 the wineprefixes created for the wow32 and wow64 test runs are
flawed:
* It looks like they do not define the %windir% and %SystemRoot% environment
variables:
https://www.winehq.org/pipermail/wine-devel/2019-October/152271.html
* They may be responsible for a failure in crypt32:sip
https://www.winehq.org/pipermail/wine-devel/2019-November/154240.html
What's puzzling is that cw-rx460 runs the same wt-daily script (*) as cw-gtx560
and other machines which don't have the same set of failures (see also bug
48092).
cw-rx460 is not a TestBot VM so this does not impact the TestBot results. But
if the wineprefixes are indeed causing extra test failures this could lead
developers on a wild goose chase. So to avoid confusion I disabled the wow32
and wow64 WineTest runs on that machine until I have had time to investigate.
(*) https://github.com/fgouget/wt-daily
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https://bugs.winehq.org/show_bug.cgi?id=39442
Bug ID: 39442
Summary: Using Spice required to avoid failure in
mmdevapi:capture
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The Windows 7+ VMs all use an ich6 virtual soundcard (they don't support any of
ac97, es1370 or sb16 ones).
But they have failures in mmdevapi:capture such as:
capture.c:586: Returned latency: 5.8050 ms
capture.c:178: Test failed: Position 375 expected 0
capture.c:186: Wait'ed position 375 pad 0 flags 1, amount of frames locked: 448
capture.c:228: Test failed: Position 1719 expected 823
[...]
It turns out that the way the VM is configured for remote access impacts the
result of the tests:
* If configured for VNC then the tests fail as described, even if no client is
connected.
* If configured for Spice access then the tests succeed, even if no client is
connected. And if a client is connected the sound is carried over with pretty
good reliability.
So the way one accesses the VM changes the behavior in the guest. That seems
wrong and I reported it to QEmu:
https://bugs.launchpad.net/qemu/+bug/1499908
I have updated the w7pro64 configuration on 2015/09/25 and it now only has one
intermittent Master volume failure left in mmdevapi:capture. The change does
not seem to have negatively impacted the other tests.
So it seems the change can safely be propagated to the other Windows 7+ VMs.
There may be one issue though, which is that combining QXL with Spice causes
the Windows 10 VM to freeze very quickly. Hopefully that's specific to Windows
10.
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https://bugs.winehq.org/show_bug.cgi?id=39419
Bug ID: 39419
Summary: Fix the 'Failure running script in VM' errors
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
There are two very common 'boterror' types:
Failure running script in VM: the "nc -q0 '10.42.42.133' '4242'"
command returned 1
and
Failure running script in VM: network read timed out
(Connect:AgentVersion.h:0/9)
Both seem to correspond to a network issue and both seem to almost exclusively
and systematically happen with the w864 and w1064 VMs when running either a 32
or 64 bit WineTest job (i.e. running the full suite).
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https://bugs.winehq.org/show_bug.cgi?id=47852
Bug ID: 47852
Summary: Let developers pick any of the Wine VM's missions for
their job
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine VMs can typically perform multiple missions. For instance the Debian 10 VM
missions are:
win32,test=module:win32,lang=fr_FR:win32,lang=ja_JP:win32,test=module,lang=zh_CN|wow32,test=module:wow64,test=module
This means it can run the tests against the win32, wow32 and wow64 Wine builds,
in English, French, Japanese and Chinese locales.
But when submitting a job though the website the tests are only run against the
win32 Wine build in the English locale and the developer cannot pick any other
test configuration.
This means debugging failures that only happen on the wow64 build of the
TestBot require sending the patch to wine-devel which pollutes the mailing
list, triggers many other tests, and is cumbersome for the developer.
So the 'Submit job' page should analyze a Wine VM's missions and provide a way
to pick any combination of build and language (since they are independent).
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https://bugs.winehq.org/show_bug.cgi?id=40239
Bug ID: 40239
Summary: Submitting more than one job for a given file fails
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Steps to reproduce:
* Open the 'Submit job' page in two windows.
* In both select the same file, for instance a patch.diff file or mytest.exe
one.
* Fill the Remarks field and click on the next button in both windows.
* Continue the submission process on both sides.
* At the end one job will work and the other will have 'unknown' written in the
'File name' column and fail with a TestBot error.
During the submission process the server faces the following conditions:
* The server needs the uploaded file early in the submission process so it can
analyze it and adjust the questions it asks later (e.g. prefill the command
line for patches, only present 64 bit VMs for 64 bit executables, etc.).
* There is no job yet to store the user-provided file. So it is stored in a
temporary 'staging' area and then moved into place when the job is created.
* The user can abandon the submission process at any time which causes the
temporary files he uploaded to be orphaned. To deal with this issue the server
has a garbage collecting mechanism.
* To avoid interference between users if they upload files that have the same
name the temporary filename is prefixed with a per-user string.
* However nothing prevents a collision in the staging area starts two job
submissions at the same time for the same file. This is what happens in the
steps above.
That last point is somewhat intentional as it limits the accumulation of
orphaned files if a user abandons a submission only to pick it up a bit later.
But getting a broken job is wrong in any case.
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https://bugs.winehq.org/show_bug.cgi?id=39417
Bug ID: 39417
Summary: Display duration instead of 'Ended' time
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
For Jobs and Tasks the website shows the 'Ended' time but this is not very
practical. Developers would likely be much more interested in the time it took
to run the job/task. So all this does is force them to do that calculation
themselves.
The (slight) difficulty is mostly that the relevant pages use a base class that
builds the HTML from all the selected fields. So the framework would need to be
modified to let subclasses either provide their own 'virtual columns' with the
corresponding header and content. Alternatively, in this case we could make do
with letting them replace the column's header and content.
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https://bugs.winehq.org/show_bug.cgi?id=47844
Bug ID: 47844
Summary: Add a dual-screen Wine VM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine has tests that deal with multi-head displays. These would need some
matching multi-head test Wine VMs.
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https://bugs.winehq.org/show_bug.cgi?id=47869
Bug ID: 47869
Summary: dwrite:font fails on cw-rx460-1809
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dwrite:font started failing when the AMD HD6800 graphics card was replaced with
the ADM RX 460 one. The failures are always the same:
font.c:1731: Test failed: got 0x8007007a
font.c:1744: Test failed: got 54
font.c:1749: Test failed: got 54
The exact tag is cw-rx460-1809, which is the Windows 10 1809 disk image. This
means either the new graphics driver changed something (maybe it installed a
new strange font?), or a Windows 10 update slipped in while the new graphics
driver was being updated (which is quite likely).
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https://bugs.winehq.org/show_bug.cgi?id=48191
Bug ID: 48191
Summary: Add a captcha to the feedback page
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
We are now regularly getting spam on the captcha page. Spammers really have
time to waste!
So we should add a captcha. Despite its simplicity the one on the registration
page still seems to work so it should be a simple matter of porting it over.
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https://bugs.winehq.org/show_bug.cgi?id=48035
Bug ID: 48035
Summary: Speed up the new failures detection
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When a task completes the TestBot distinguishes new failures from preexisting
ones by comparing the task's report to the latest WineTest report. Any failure
present in the task's report which is not present in the WineTest report is
new.
This means parsing both reports to extract the errors and diffing them. This
needs to be done whenever we need the list of new failures which is:
* When sending a notification to the developer when a wine-patches job
completes.
* On the JobDetails page.
But the WineTest reports are pretty big (~600KB on Windows, ~1.5MB on Wine)
which translates into non negligible processing time. For instance on my
development environment loading the JobDetails page for a job with 1 Windows
report and 8 Wine reports takes about 0.2 s without the reference WineTest
reports, but close to 2 s when they are present.
So it would help to only store the WineTest failures instead of the full report
(optimisation a in bug 47998). This would cut down not only on the amount of
data to read, but also on the required parsing. Testing this in the same
development environment indicates this could bring the JobDetails processing
time down to about 0.3 s.
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https://bugs.winehq.org/show_bug.cgi?id=47998
Bug ID: 47998
Summary: Better deal with random test failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Some tests fail randomly. They should be fixed of course but the in the
meantime the TestBot should try not to report them as new failures when they
happen.
To detect new errors the TestBot compares a task's test result with that of the
latest WineTest run. So if a failure did not happen during the last WineTest
run and then happens when testing a patch it will be reported as a new failure.
To avoid that the TestBot should take into account not just the latest WineTest
report, but all the available test reports. This way, if the random failure
happened in any of those runs it will be reported as pre-existing as expected.
How much of a history to take into account can then be adjusted by changing
$JobPurgeDays, or adding a specific setting.
Note that this means if a failure is fixed and is reintroduced soon after it
will not be reported as a new failure. This scenario should be rare enough to
not be an issue in practice.
To implement this:
1. Store the WineTest reports in the var/latest directory with the following
naming format:
<vmname>-job<jobid>_<stepno>_<taskno>-<report>
2. At the start of WineRunTask and WineRunWineTest delete any reference report
in the task's directory (in case the task is restarted), then make new hard
links to the current set of reference reports. Handle this in
LogUtils::GrabReferenceReports() so this code is shared.
3. Add LogUtils::AddReferenceReport() to deal with copying the WineTest reports
to var/latest. Call this function when WineRunTask and WineRunWineTest
complete.
4. In GetNewLogErrors() initially mark all errors as new. Then diff the current
report with each of the reference reports located in the task's directory in
turn and remove any error that's not new from the set of new errors.
Note that currently the reference logs are simple copies of the original
WineTest report. This means these are large files which must be parsed again to
extract errors. With the current $JobPurgeDays setting there will be around 20
reference logs which will require 20 times as much log parsing. So there are
two optimizations one can do, both happening when adding a new reference report
(i.e. in AddReferenceReport()):
a. Instead of copying the full report, save only the errors. That's all the
diff needs and this should reduce the size of the files by a factor of 10 (and
thus speed up parsing).
b. After saving a new reference file, diff it against the old reference files.
Delete any old reference file that has no error not already present in the new
reference file. This will not help much if the set of failures is different
with every run. But otherwise this will speed up both the parsing and diffing.
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https://bugs.winehq.org/show_bug.cgi?id=42770
Bug ID: 42770
Summary: test.winehq.org: Provide a view showing only the
TestBot VMs
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In Huw's words:
> Something else that would be very useful is the ability to
> display just the test bot VMs. These are the ones we care
> about the most, and the ones that are possible to fix without
> having to get a third-party to manually run a test. I find it
> difficult to just keep track of these VMs when their results get
> swamped by all the other machines’ failures.
>
> I‘d imagine this should be possible to do using static
> pages. The root page (equivalent to data/index.html)
> could be something like data/wtb_index.html. Clicking
> on a build id would take you to data/build-id/wtb_index.html,
> then clicking on an OS flavour would take you to
> data/build-id/wtb_index_flavour.html. You’d also need some
> way to toggle in and out of the mode.
This should be pretty similar to adding the 'flat index' files mentioned in bug
39379.
https://bugs.winehq.org/show_bug.cgi?id=39379
An interesting alternative would be to go the JavaScript way and make the index
files, which are essentially big tables, sortable, filterable on the
client-side.
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https://bugs.winehq.org/show_bug.cgi?id=47854
Bug ID: 47854
Summary: Block Windows 10 updates
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Windows Updates can interfere with the Wine tests in many ways:
* By causing disk traffic they could slow down some tests, causing them to time
out. (Some Wine tests are already somewhat slow. Obviously making them faster
and/or improving QEmu's disk performance would be great but barring that
preventing undue external disk traffic is necessary)
* Windows installing an update at the same time WineTest is testing MSI
installs could cause interference.
* There is also a risk of Windows scheduling a reboot during a test, or popping
up a window asking to reboot during Wine's windowing tests.
And in any case Windows Updates are a waste of CPU, network and disk bandwidth
since VMs will be reverted as soon as the test is completed.
For these reasons pre-Windows 10 versions are configured with Windows updates
disabled. But for Windows 10 that's not possible.
So instead the 'Windows Update' service is disabled. However that does not
survive reboots. So LibvirtTool could maybe run a command to re-disable that
service when it creates a live snapshot. That command could also be repeated in
WineRunTask before starting the tests.
Also for Windows 10 >= 1703 it is possible to set the network connection to
metered mode. This appears to prevent updates no matter what limit is set which
means it's preferable to set a large limit to avoid notifications abut being
past the limit.
To set the network connection in metered mode:
* In Windows >= 1703: Settings -> Ethernet -> Ethernet (Connected) -> 'Set as
metered connection'.
* In Windows >= 1809
This page also describes a regedit based approach. It's unclear if it works
with older Windows 10 versions.
https://www.winhelponline.com/blog/ethernet-metered-connection-windows-10-d…
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows
NT\CurrentVersion\NetworkList\DefaultMediaCost]
"Ethernet"=DWORD:2
Note that this requries changing the ownership on DefaultMediaCost to the
Administrators group and then back to its original owner, TrustedInstaller, aka
"NT Service\TrustedInstaller" (use those Advanced buttons).
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https://bugs.winehq.org/show_bug.cgi?id=47838
Bug ID: 47838
Summary: Add a dual-screen Windows VM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Wine has tests that deal with multi-head displays. These would need some
matching multi-head test VMs.
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https://bugs.winehq.org/show_bug.cgi?id=47849
Bug ID: 47849
Summary: Simplify BuildCros() in Build.pl
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Build.pl is the script that's responsible for building PE executables that can
be used to runt he tests on Windows VMs.
Currently it's still jumping through hoops to produce PE executables (see
BuildNative() and BuildCross()), which is most likely unnecessary since Wine
now builds all tests as PE executables by default.
So that code could likely be simplified but we would not want to lose speed
advantage either: the build VM never compiles a full Wine which means patches
touching headers don't cause 45+ minutes builds. Also the current code still
works so it's not necessarily urgent.
Side note:
In fact it could be argued that the build VMs are unnecessary now since any
Wine VM could produce these PE executables. There's some caveats with that
though:
- Wine may not produce PE executables on some platforms. For instance for a
while it looked like MinGW was not usable on NetBSD, forcing the TestBot to
produce only regular ELF executables. That got fixed but the issue may happen
again on other Unix platforms. Maybe.
- In the absence of support for load balancing it's useful to have a separate
build VM to spread the load. That VM could be a repurposed Wine VM though.
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https://bugs.winehq.org/show_bug.cgi?id=47853
Bug ID: 47853
Summary: Allow testing in any locale on Wine VMs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Because Wine VMs run Unix, running a test in a locale is a simple matter of
setting $LANG (*), creating a new WinePrefix for good measure, and running the
test normally.
This does assume that the relevant locales have been configured before hand
which is an easy one-time task when setting up the VM.
Wine VMs already have a list of missions they perform for wine-devel patches
from which we can derive a list of locales to offer on the 'Submit job' page
(see bug 47852). But we would not want to run every patch through every
possible locale as this would take too much time (there are dozens of locales).
But extra locales could be included in the 'Submit job' page to allow debugging
of these locales.
(*) And $LC_ALL too???
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https://bugs.winehq.org/show_bug.cgi?id=48651
Bug ID: 48651
Summary: Fix handling of child test processes
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine's test.h provides a winetest_wait_child_process() function to wait for
child processes. But when an error happens it issues some messages which the
TestBot does not recognize.
* If waiting for the child process fails the error message does not look like a
'Test failed' error message which it should to simplify things.
* But winetest_wait_child_process() does not know on which line it was called
so calling winetest_ok() would not provide the right line number.
* The failure to wait for the child process should also distinguish between
CreateProcess() errors (usually those are already reported by the caller),
timeouts and other errors.
* The Testbot does not recognize the 'child process crashed' message. This
causes it to find mismatches between the number of 'Test failed' messages and
the final summary.
* The TestBot also does not recognize the 'failures in child process' summary
line but that probably does not matter.
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https://bugs.winehq.org/show_bug.cgi?id=48671
Bug ID: 48671
Summary: Some patches may require forcing a wineprefix update
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot updates the wineprefixes when it updates its base Wine source from
the daily Wine commits. The rest of the time it lets Wine deal with updating
the wineprefix is necessary. Furthermore Wine only updates the wineprefix when
wine.inf changes, which is the case for every Wine release.
The problem is that the wineprefix should also be updated when a patchset adds
a WINE_REGISTRY resource to an existing dll. Failing to do so may cause the
patchset tests to fail because the wineprefix is out of date.
See:
https://www.winehq.org/pipermail/wine-devel/2019-December/156914.html
WinePrefix updates are relatively slow compared to the execution time of most
tests (about 30s vs. < 1s) so it would be good not to have to do that for every
task. An alternative would be to force a wineprefix update when a task has
failures and gets rerun as a result (pass an option to the relevant VM-side
scripts).
Note: Shared Gecko and Mono install issues should be discussed on bug 48354.
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https://bugs.winehq.org/show_bug.cgi?id=48092
Bug ID: 48092
Summary: On cw-rx460 the win32 WineTest run gets interrupted
before it completes
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cw-rx460 runs wt-daily (*), just like cw-gtx560. But when running the plain 32
bit tests on cw-rx460 (cw-gtx560-t32), wt-daily ends up submitting the test
results before WineTest.exe has completed, resulting in many rejections by
test.winehq.org (https://test.winehq.org/data/errors.html).
WineTest appears to be interrupted most often during kernel32:loader, but
sometimes it's during kernel32:debugger or ieframe:ie. And once in a while the
test completes, though that's pretty rare.
Maybe a test crashes the X server, causing winetest.exe to exit prematurely.
wt-daily is started by cron so it does not depend on the X server and would
start a second winetest command to send the (incomplete) test results.
Then it would start the wow32 and wow64 tests and by that time it's possible
the X server would have restarted. Interestingly wow32 and wow64 don't seem to
cause the X server to crash.
cw-rx460 is not a TestBot VM so this does not impact the TestBot results. But
it could impact the test.winehq.org results the few times where WineTest
completes (though when it does it only gets ~10 failures which is half what the
other Wine machines get).
So I have disabled the 32 bit WineTest runs until this is resolved.
(*) https://github.com/fgouget/wt-daily
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https://bugs.winehq.org/show_bug.cgi?id=48090
Bug ID: 48090
Summary: Add support for .com programs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot assumes that if a patch touches a directory in programs, then it
must append .exe to the program's name.
But Wine could also get .com programs, see for instance chcp.com:
https://www.winehq.org/pipermail/wine-devel/2019-November/154371.html
And in fact we already have other programs with non-standard extensions, for
instance winhelp.exe16 and winoldap.mod16.
So if the program's directory already has an extension the TestBot should not
add one. Another option would be to use the MODULE setting in the directory's
Makefile.in file. But the TestBot server does not have access to the Wine
source. It would also make it harder to deal with patches adding test
directories and it would be quite ugly to have to read them every time anyway.
It would make it harder to deal with patches adding dlls/programs as it would
require parsing the patch to retrieve the MODULE value.
Another option may be to never add an extension, though then there's the risk
of getting collisions between the dll and program names, and maybe it impacts
other parts of the TestBot anyway.
_CreateTestInfo() in testbot/lib/WineTestBot/PatchUtils.pm needs to be patched
but there are impacts elsewhere. The WTBS (Wine TestBot test Suite) will also
need to be updated.
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https://bugs.winehq.org/show_bug.cgi?id=48653
Bug ID: 48653
Summary: Automate checking the WTBS jobs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The Wine TestBot test Suite (WTBS) is a set of Wine patches that can be used to
check how the TestBot handles test failures, timeouts, patch series, non-Wine
patches, etc:
https://github.com/fgouget/wine/commits/wtbsuite
The patches can either be used in isolation to test a specific aspect, or all
together using formail to do a broad check for TestBot regressions. However as
the test suite has become more complete the number of patches has grown and now
tops 90. So a full check for regressions means checking the results of about 90
TestBot jobs for missing test failures, incorrect report validation messages,
etc. This makes it pretty time consuming.
So the goal is to automate at least the most basic checks.
To do so the plan is to add lines of the form 'WTBS.xxx=yyy' to the commit
messages of the WTBS patches. Each will define a property that should be
checked in the TestBot job and tasks.
Then a TestBot script can be run to go through every job, ignore the queued and
running ones and those have have no associated patch. For the others read the
associated patch and look for the WTBS.xxx lines. Note that for patch series,
only the last set of WTBS values should be taken into account (i.e. the ones
after the "Last patchset part" line).
Here is a sample of the possible properties to check:
* WTB.Job.Remarks
The job 'title' which is derived from the patch subject line.
* WTBS.Job.Status
Whether to expect badpatch, completed, etc.
For tasks the property names would be prefixed with the VM type: build, win
(for win32 and win64), wine. This allows specifying different results for each.
* WTBS.build.Status, WTBS.win.Status, WTBS.wine.Status
Same as Job.Status but at the task level.
* WTBS.win.Failures, WTBS.wine.Failures
The number of test failures expected from the result.
Note that if the Wine Test Unit is buggy we may get more test failures than
expected. This is particularly an issue with Wine VMs if their mission include
test=module or test=all.
So it may make sense to specify WTBS.win.Failures but leave out
WTBS.wine.Failures. Or maybe have a MinFailures property. Or grep the failures
whose message contains 'WTBS' and only compare those to this property.
* WTBS.win.NewFailures, WTBS.wine.NewFailures
The number of new test failures as reported by LoadLogErrors() for each of
the task's report.
* WTBS.win.ReportFailures, WTBS.wine.ReportFailures
In a number of cases what we're interested in is the report validation errors
produced by the TestBot. Just checking the number of such errors may not be
that useful. What we may want is a way to check that it reported missing
failures messages, or too much data being printed, etc. This requires being
able to specify a set of errors that are expected to be present for which this
basic property system is not very well suited.
* WTBS.win.TestUnits
For each VM, collect the Step's FileName and the Task's CmdLineArg values to
determine the test unit being run, and verify that this is a superset of the
TestUnits list. This can be used to ensure that the TestBot ran the right set
of tests (and avoids failures when a new test is added to Wine).
Note that doing the same thing for Wine VMs is harder because those can have
test=module in their mission(s), which changes greatly the list of tests being
run.
It may make sense to provide default values for some properties to not have to
type too much in the commit messages. For instance for the Status properties
one may expect the status to be 'completed'. But given the WTBS tests error
cases a lot that may not be all that useful.
Similarly it may be useful to be able to specify something like
'WTBS.all.Status' to specify the expected Status for the build, win and wine
VMs all at once. But again this may be overkill.
Finally the general rule should be that unspecified properties are not checked.
So if 'WTBS.wine.Failures' is not specified, then the failure count of Wine VMs
should not be checked.
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https://bugs.winehq.org/show_bug.cgi?id=48654
Bug ID: 48654
Summary: Automate checking the WTBS patches
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
See bug 48653 for a description of the WTBS and how to check the jobs created
when running it on the TestBot.
Some patches in the WTBS are not meant to create TestBot jobs but rather to
verify that it ignores non-Wine patches, or patches that don't impact the tests
or the Wine build, etc.
Those still create entries in the 'wine-devel' page, that is in the TestBot's
Patches table. Each entry gets the patch subject and a disposition property
indicating what the TestBot did with the patch. Unfortunately non-Wine patches
are not kept around so there is no way to get at the WTBS fields for those. So
a TestWTBS.patches script would need to get the WTBS properties from another
source.
For instance it could be given the path to the WTBS mbox and get the properties
from there. It would not need to understand all the intricacies of the mbox
format (though with the appropriate Perl module it may be easy to parse). As a
last resort, all we would care about is:
* The 'From' lines to delimit emails.
* The 'Subject:' lines to match the mbox emails with Patches entries.
* The WTBS properties in the commit message following the Subject line.
Checking the patch objects would require an extra property:
* WTBS.Patch.Disposition
This should be set to the expected patch disposition such as 'No patch
found', 'Not a Wine patch', etc. A default disposition could be set if a
'WTBS.Job.*' or other task property is specified.
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https://bugs.winehq.org/show_bug.cgi?id=48655
Bug ID: 48655
Summary: Automate checking the WTBS emails
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
See bug 48653 for a description of the WTBS and how to check the jobs created
when running it on the TestBot.
When a 'wine-devel' job completes the TestBot sends one or two emails.
* One of the emails simply sends the task reports to the patch author.
* The other is only sent if a task generated new errors.
The point of the TestWTBS.emails script would be to check that:
1. The TestBot sent the task report email for every Wine patch and not for any
patch email. This would be based off of the WTBS.Patch.Disposition field.
2. The TestBot sent a 'found new errors' email only when new errors are
expected. This would be based off of the 'WTBS.*.NewFailures' property or the
expected errors list.
However for both these checks the script would need access to the emails sent
by the TestBot. The simplest option would be for the tester to set the
WinePatchToOverride property and save the emails to a separate mbox and give
the patch to that mbox to the script.
As in the TestWTBS.patches case, the script would only care about a few lines:
* The 'From' lines to delimit the emails.
* The 'Subject' lines to match them to TestBot jobs and thus to the set of WTBS
properties.
Note that this would not rely on the 'TestBot job xxx results:' part since
the new failures email are lacking it. Instead it would match the rest of the
subject to the job's Remarks field.
* The 'I think I found new failures' line to identify emails reporting new
errors.
The script could later be expanded to check the content of the email or
attachments more in details if needed.
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http://bugs.winehq.org/show_bug.cgi?id=32216
Bug #: 32216
Summary: WienTestBot should skip some tests on some platforms
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
An example is the ieframe:webbrowser tests which it should skip on NT4 and
Windows 2000 platforms. WineTest.exe is said to already have the necessary code
somewhere, it's just missing from TestLauncher.
See this wine-devel thread for more details:
http://www.winehq.org/pipermail/wine-devel/2012-November/097819.html
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https://bugs.winehq.org/show_bug.cgi?id=48208
Bug ID: 48208
Summary: Detect missing entry point errors
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When a Windows test executable cannot run because of a missing test executable
the TestBot remains stuck until the 2 minutes timeout. This is because Windows
puts up an error dialog waiting for user input. In such a case the test report
is almost empty and the issue is not obvious until one looks at the screenshot.
The TestBot should detect such a situation and warn the user.
One simple approach would be for the TestBot to detect that the test report
only contains the TestLauncher's start and done lines and indicates a timeout.
In such a case it could add a message to the .err file suggesting to check the
screenshot. This would only be a heuristic though.
A better approach would be for the TestLauncher to detect the error dialog.
Ideally, instead of waiting for the child process for the full 2 minutes it
would periodically check for the presence of this dialog, which would also
speed up the task run. This approach could also be used by WineTest.exe, though
presumably missing entry points would have been detected before making it into
the Wine source.
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http://bugs.winehq.org/show_bug.cgi?id=27453
Summary: Lag when loading new sound in source games
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
When you start a level in a game powered by valve's source engine, sounds that
are played for the first time since the game was launched will cause the game
to lag.
Ex: open a new portal for the first time in a Portal2 level.
Affects:
- Portal 2
- Left 4 Dead 2
- Probably more...
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http://bugs.winehq.org/show_bug.cgi?id=10219
Summary: Windows Media Player 11 setup fails
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.microsoft.com/windows/windowsmedia/download/A
llDownloads.aspx?displang=en&qstechnology=
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
The setup program for Windows Media Player 11 tries to validate Windows if the
version is set to XP, and this fails. There was talk some time ago about an
ntlm_auth patch that would allow the validation, but it fails for me even
though I have the correct version of Samba installed.
However, the installer does not run the Genuine check if the Windows version is
set to Vista. When run thus it does work, however; it tries to create an
instance of a wuapi.dll class, which is not registered in Wine. When I use a
native dll from XP and register it the console output changes saying no
instance could be created.
The installer then says no updates could be found.
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http://bugs.winehq.org/show_bug.cgi?id=14547
Summary: Problem with loading of windows from Java applications
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Created an attachment (id=14894)
--> (http://bugs.winehq.org/attachment.cgi?id=14894)
Files for the test case
We made a test case to show that child windows for Java applications (written
in a class are not appearing) are problematic.
To start the test, you have to install Java on Wine (I tested with java1.5-10)
and start file in the /bin directory of the java installation directory.
What is expected (showing during tests on Windows XP):
There is a mainframe called "Using a JDesktopPane"
Then a row in the main body of the main frame called "Add"
Then a child window called "Internal frame"
Result in Wine:
Totally black screen with only the part with the word "Add" to be visible.
Through hovering the mouse over the black part, you can restore most parts of
your desktop to access other windows.
If you need the source code of any of the file, you just need to ask.
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http://bugs.winehq.org/show_bug.cgi?id=21764
Summary: Sun JRE (jre-6u16-windows-i586-s) installation failure
Product: Wine
Version: unspecified
Platform: x86
URL: http://java.sun.com/products/archive/j2se/6u16/index.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Sun JRE 6update16 fails to install with 1.1.39. It's a regression and a commit
to blame is 1ff992314887d03abeb4098789701ff3bfd5d2d8:
msi: Add summary information stream to the streams table.
Reverting helps.
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http://bugs.winehq.org/show_bug.cgi?id=22024
Summary: sun jre installation (jre-6u18-windows-i586.exe)
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuele_catuzzi(a)yahoo.it
Created an attachment (id=26779)
--> (http://bugs.winehq.org/attachment.cgi?id=26779)
wine jre-6u18-windows-i586 install crash
Several crash and register dump during install
Ubunutu 9.10 x86_64
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https://bugs.winehq.org/show_bug.cgi?id=38624
Bug ID: 38624
Summary: jre-8u45-windows-i586.exe exits silently
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
I only tested the 32 bit offline installer, but AppDB test reports indicate the
online installer fails similarly. The only thing printed in the terminal is:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
This version of JRE requires Vista SP2 or newer; I tested with winecfg set to
Vista, 7, and 8, with the same results.
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https://bugs.winehq.org/show_bug.cgi?id=38811
Bug ID: 38811
Summary: jre-8u45-windows-i586.exe installer crashes
(GetThreadPreferredUILanguages is a stub)
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://javadl.sun.com/webapps/download/AutoDL?BundleId
=106246
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Depends on: 38624
Distribution: SUSE
Filing per https://bugs.winehq.org/show_bug.cgi?id=38624#c1. Tested in
wine-1.7.45-213-g4f3acf3.
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http://bugs.winehq.org/show_bug.cgi?id=14750
Summary: comctl32: Fixed rebar behaviour when there's capture and
no drag
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=15249)
--> (http://bugs.winehq.org/attachment.cgi?id=15249)
comctl32: Fixed rebar behaviour when there's capture and no drag
ERR() here causes some applications (i.e. ISIS/Proteus) to crash when mouse
moves over rebar. This patch fixes this behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=34122
Bug #: 34122
Summary: Civilization V breaks both expansion packs are
installed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcasadevall(a)ubuntu.com
Classification: Unclassified
Created attachment 45374
--> http://bugs.winehq.org/attachment.cgi?id=45374
Test program that tries to reproduce Civilization V's behavior as seen from the
+files log
With the release of Brave New World for Civiliziation V, the game itself fails
to properly load either expansion if both are loaded. The issue appears to boil
down to the fact that Civ tries to load its datafiles in the order returned by
Find{First,Next}File, and inadvertently loads its expansions in the wrong order
(G&K must be loaded before Brave New World).
This issue can be semi-worked around by renaming files so that their return
order is changed (generally renaming Expansion to Expansion3 seems to do the
trick, but its not foolproof).
On Windows, FindFirstFile returns its files in alphabetical order (likely due
to Steam installing them in that order), and as such, Civ can load things
correctly. I was able to reproduce this bug on Windows by moving everything to
a network drive (which returns a different order), and getting similar results.
To show the problem, I wrote a test program which calls FindFirstFile in a
matter similiar to Civ5 does; said program is attached along with a trace from
+file.
Results from the test program:
Wine git (game does NOT work):
mcasadevall@perdition:~/wine-dev/steam/drive_c/Program
Files/Steam/SteamApps/common/Sid Meier's Civilization V$ $WINE ./a.exe
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
Windows XP - NTFS filesystem (game works)
C:\Program Files\Steam\steamapps\common1\Sid Meier's Civilization V>a
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
Windows XP - network filesystem (game does NOT work)
X:\wine-dev\steam\drive_c\Program Files\Steam\SteamApps\common\Sid Meier's
Civil
ization V>a
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
I believe the underlying cause of this bug may also be the root of bug #31113,
but until I know for sure, they should be considered seperate issues.
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http://bugs.winehq.org/show_bug.cgi?id=18166
Summary: dlls/ntdll/directory.c: implicit declaration of function
'getdirentries'
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20631)
--> (http://bugs.winehq.org/attachment.cgi?id=20631)
wrap getdirentries around getdents
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith
-I/usr/pkg/include -I/usr/include -I/usr/X11R7/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o directory.o directory.c
directory.c: In function 'wine_getdirentries':
directory.c:1289: warning: implicit declaration of function 'getdirentries'
Apparently getdirentries is broken on NetBSD. Attached patch (based on one from
their port) fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=31113
Bug #: 31113
Summary: Civilization V crashes after specific amount of game
turns
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Classification: Unclassified
Created attachment 40841
--> http://bugs.winehq.org/attachment.cgi?id=40841
Page fault log
After a specific amount of game turns(depending on how the game has played
out), Civilization V will crash with a page fault. If you save the game just
before you can do nothing else and must click "NEXT TURN," you can reproduce
the bug every time. I am going to attach a save file at just this point. All
you have to do is click NEXT TURN.
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https://bugs.winehq.org/show_bug.cgi?id=45906
Bug ID: 45906
Summary: Soldat instal, start but black / garbage and halt
after game starts
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrluzeiro(a)ua.pt
Distribution: ---
In the Soldat game,
I can install it, configure and start the program.
After start the program when actually start the game, the screen flickers and
become blank / transparent / garbage..etc.
I managed to run this game on a different hardware so I think the issue may
with this machine hardware.
Linux x86-64
NVidia GT 530 drivers 384.130
I didnt found anything useful or errors from the logs.
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https://bugs.winehq.org/show_bug.cgi?id=50062
Bug ID: 50062
Summary: Fallout 76 invisible ground textures
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 68518
--> https://bugs.winehq.org/attachment.cgi?id=68518
Screenshot of missing ground textures; wine 5.20
Hello,
Fallout 76 has invisible ground textures. See attached screenshot.
My setup is:
- Debian 8 amd64 16Gb RAM i7-4930 @ 3.4Ghz;
- NVidia RTX 2070 8GB VRAM + proprietary driver 450.66;
- wine 5.20;
- winetricks corefonts xact_x64;
- virtual desktop + no WM management/decoration + grab fullscreen;
To replicate, install the game (Bethesda.net or Steam windows version), then
you have to use an existing character or create a character and get out of the
first building. That building has no natural floor and the issue only affects
the ground texture, so it's not enough to just start a new game.
Note that the game is affected by a bug that makes the game crash when loading
a save immediately after launching the program. You have to start a new
character first. When character creation is complete, you may return to the
main menu and load the save. This is an application bug [1].
Some graphics settings must be disabled in the INI file to avoid major mouse
and rendering issues. The details can be found on the lutris website [2].
[1]
https://www.reddit.com/r/fo76/comments/a3446i/game_crashes_after_trying_to_…
[2] https://lutris.net/games/fallout-76/
The ground is transparent. The game renders the objects behind mountains and
the performance is directly affected by the rendering distance set in the
option.
- Using Ultra or lowest graphic settings makes no difference;
- I tried changing some values in the INI file without luck;
- The issue occurs with wine-staging 5.20 too.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=45864
Bug ID: 45864
Summary: wine mono cannot load 64-bit DLLs
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
Distribution: ---
Created attachment 62358
--> https://bugs.winehq.org/attachment.cgi?id=62358
wine mono project and binaries
Attached is an example project that makes a PInvoke call to a custom native
function. It produces HelloWorld.exe (from HelloWorld.cs) and HelloWorld.dll
(from HelloworldNative.cpp).
If I build a 32-bit HelloWorld.dll, I am able to run HelloWorld.exe in Wine
with a WINEPREFIX generated from both WINEARCH=wine32 and WINEARCH=wine64.
However, if I build a 64-bit HelloWorld.dll, I am unable to run HelloWorld.exe
in Wine with a WINEPREFIX generated from either WINEARCH=wine32 or
WINEARCH=wine64. I wouldn't expect WINEARCH=wine32 to work for a 64-bit DLL,
but its surprising that WINEARCH=wine64 doesn't work. (With WINEARCH=wine64
I'm otherwise able to run 64-bit native executables without a problem.)
The failure looks like this:
> >HelloWorld.exe
> 002f:err:mscoree:LoadLibraryShim error reading registry key for installroot
>
> Unhandled Exception:
> System.DllNotFoundException: HelloWorld
> at (wrapper managed-to-native) HelloWorld.Hello:helloWorld ()
> at HelloWorld.Hello.Main () [0x00001] in <93c08d3d3d384696aa77bc80f6a731c1>:0
> [ERROR] FATAL UNHANDLED EXCEPTION: System.DllNotFoundException: HelloWorld
> at (wrapper managed-to-native) HelloWorld.Hello:helloWorld ()
> at HelloWorld.Hello.Main () [0x00001] in <93c08d3d3d384696aa77bc80f6a731c1>:0
It seems like Wine Mono is either running as a 32-bit process or something is
wrong with how Wine Mono's PInvoke DllImport searches for compatible DLLs.
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https://bugs.winehq.org/show_bug.cgi?id=42563
Bug ID: 42563
Summary: regedit: minor enhancements/corrections to REG_BINARY
edit dialog
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 57477
--> https://bugs.winehq.org/attachment.cgi?id=57477
patch implementing the changes
OK, it took me awhile.
As I've written a few weeks ago, due to the display part being
unscrollable/unresizable, long values may sometimes not fit into their
allocated display space. Also, monospace makes simply much more sense here.
The attached patch modifies the default font to monospace variant and tries to
enforce it by using ExtTextOutW.
A possible further enhancement would be to use the proper value for max 0-9A-F
width in address block, instead of the same as in the content block.
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https://bugs.winehq.org/show_bug.cgi?id=45587
Bug ID: 45587
Summary: wine fails to install dragon naturally speaking 15
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 62012
--> https://bugs.winehq.org/attachment.cgi?id=62012
backtrace from failed install
Dragon Naturally Speaking 15 does not install.
Here's what I do.
Start with a 32bit wine prefix.
Install dotnet40
When that is finished, set the program version to Windows 7, which is the
lowest configuration that will run NatSpeak 15.
The program starts out by requesting dotnet 452. This is not a problem provided
dotnet 40 is installed. It makes changes and goes on.
Then it asks for preliminary information, such as what type of English I want
to speak, and so on.
Then the installation hangs.
Notes: the installation does not work with mono. It also does not work
installing dotnet from the installation disk, even though a complete copy is
included with the installation disk. And it doesn't work installing dotnet452
with winetricks.
I have the feeling that this may not be a bug as much as an issue that hasn't
been addressed yet.
These are the last lines of the terminal output, and I have attached the dump.
0270:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Unhandled Exception: 0270:fixme:ver:GetCurrentPackageId (0x33b890 (nil)): stub
0270:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1},
0x33804b6, (nil), 0x10e6844) stub.
System.IO.FileNotFoundException: Could not load file or assembly
'System.Management.Automation, Version=1.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies. File not found.
at customactions.Program.ChangeAppStartingCursor()
at customactions.Program.Main(String[] args)
wine: Unhandled exception 0xe0434352 in thread 270 at address 0x7b43c7dc
(thread 0270), starting debugger...
02e5:err:ntdll:RtlpWaitForCriticalSection section 0x7bd176e0 "virtual.c:
csVirtual" wait timed out in thread 02e5, blocked by 02f1, retrying (60 sec)
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https://bugs.winehq.org/show_bug.cgi?id=47685
Bug ID: 47685
Summary: winecfg: audio test fails with error on cmd line
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: normt40pa(a)yahoo.com
Distribution: ---
When using winecfg and then clicking tab audio, Evering seems good here until I
use the test audio button. I don't compile software ie to copile the new
version of wine. I use what is available on ubuntu.... The problem arises when
I click test audio giving me on the command line error "err:ole:CoInitializeEx
Attempt to change threading model of this apartment from multi-threaded to
apartment threaded" only. No other info after this since I have looked in the
forum for similar errors and none math the solo line as described above
(usually combine with a specific error type after this line. Please advise...
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https://bugs.winehq.org/show_bug.cgi?id=43489
Bug ID: 43489
Summary: Bug on Hi suite that provoc the no connection of the
smartphone
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shikaruko-ryukan(a)legtux.org
Distribution: ---
Created attachment 58871
--> https://bugs.winehq.org/attachment.cgi?id=58871
Bug at launch of Hi suite on Wine 1.6.2
Bug on Hi suite that provoc the no connection of the smartphone
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http://bugs.winehq.org/show_bug.cgi?id=24624
Summary: Audacity 1.3.12 treats all file type selections as
"all files" when exporting
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://audacity.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31111)
--> (http://bugs.winehq.org/attachment.cgi?id=31111)
Terminal output
In Audacity, open an audio file and then go to file -> export. On this file
dialog, any selection from the "files of type" drop-down list will (apparently)
be treated as "all files", which leads to two minor annoyances:
1. DLLs and other unrelated file types will be listed while browsing for a
destination folder. (This doesn't happen immediately when the dialog opens,
only after changing the destination directory and/or file type.)
2. If the file extension isn't specified manually, Audacity will try to append
".*" to the end of the file name and then warn that this is a non-standard
extension for this type of file.
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https://bugs.winehq.org/show_bug.cgi?id=49138
Bug ID: 49138
Summary: winegcc: argc and argv arguments of main() get
corrupted
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
I first came across this issue with winelib compilation in Wine 5.7 while I was
working on yabridge, a Wine VST bridge. The issue still persists on the latest
commit in the Wine repository as I'm writing this (commit bf1abba, with the
release of Wine 5.8). I'm not exactly sure what is going on, but the issue can
be reproduced as follows:
#include <iostream>
int main(int argc, char* argv[]) {
std::cout << "argc = " << argc << std::endl;
std::cout << "argv[0] = " << argv[0] << std::endl;
}
If you compile the above (or the C-equivalent) with `wineg++ test.cpp -o test`
and run test.exe, then at least on my system it will always print 70624 as the
value of argc and some uninitialized looking data for argv[0]. This happens
regardless of whether the program receives any command line arguments or not.
Winelib applications compiled with the toolchain that comes with Wine 5.6 can
be
run without problems under Wine 5.7 or 5.8. The winelib compilation issue with
Wine 5.7+ exists on Ubuntu 18.04, Ubuntu 20.04, Arch Linux and Manjaro, both
when using the distro provided packages and when building Wine from source.
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https://bugs.winehq.org/show_bug.cgi?id=48449
Bug ID: 48449
Summary: 'CreateProcess(0, "cmd /C [...]' fails when a trailing
newline follows a redirect in the cmdline
Product: Wine
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timotheecisnard(a)gmail.com
Distribution: ---
Applications using CreateProcess to invoke "cmd.exe /C" followed by a command,
a redirect to a file, and a newline, result in an "Invalid name" error and the
command not being run. The expected result on Windows is for the trailing
newline to be silently ignored and not treated as part of the file name being
redirected into.
For example, the CreateProcess cmdline "cmd.exe /C echo OK >> test.log\n"
contains a (completely pointless) trailing newline.
Note that the newline is a literal trailing 0x0A character in a cmdline and NOT
an interactive user pressing Enter at a command prompt.
This issue is best reproduced with a 10 line C program:
https://paste.debian.net/1125644/
The bug originally affects ALDEC Active-HDL Lattice Edition 32bit version
10.5.216.6767, where compiling a project works but starting a simulation fails
at the linking step with cryptic errors like "Generation phase ... fail" and
"Error: E8005 : Kernel process initialization failed.".
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https://bugs.winehq.org/show_bug.cgi?id=42409
Bug ID: 42409
Summary: Tropico 5 has no sound
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurishish(a)gmail.com
Distribution: ---
Tropico 5 has no sound. Pulseaudio control panel shows that this game has no
audio output.
Previous Tropico games (3 and 4) and native Linux vesion has no such problem.
Tested in wine 2.1 and 2.1-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46277
Bug ID: 46277
Summary: Win32 Disk Imager fails to run
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrniex(a)protonmail.com
Distribution: ---
Created attachment 62986
--> https://bugs.winehq.org/attachment.cgi?id=62986
output of wine Win32DiskImager.exe
Win32 Disk Imager (https://sourceforge.net/projects/win32diskimager/) crashes
on startup with an error spam. On Wine-Staging the error spam does not happen,
but the stack overflow still happens and the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=49170
Bug ID: 49170
Summary: WoW (World of Warcraft) shows colored grass and mosaic
effects
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67188
--> https://bugs.winehq.org/attachment.cgi?id=67188
colored chaos ingame
On the login Screen of my Game i have a colored mosaic effect instead of the
background.
Inside the game there is a rainbow colored grass and some parts of the
background are a colored mess.
No AntiAliasing is active and i run on medium settings.
This doesn't happen with the DX11 Legacy renderer or the dx11 renderer, just
dx12 so far.
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https://bugs.winehq.org/show_bug.cgi?id=42614
Bug ID: 42614
Summary: PowerPoint 2016 crashes during normal use
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: Ubuntu
Created attachment 57559
--> https://bugs.winehq.org/attachment.cgi?id=57559
Backtrace from PowerPoint 2016
PowerPoint 2016 tends to crash with the attached error message during normal
use.
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https://bugs.winehq.org/show_bug.cgi?id=40567
Bug ID: 40567
Summary: Application Lock
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danieldimichel(a)gmail.com
Distribution: ---
Trying to run foobar 2000 either doesn't run at all or takes maybe 5 minutes to
open
danny@danny:~$ wine /home/danny/foobar2000_1.0/foobar2000.exe
fixme:module:load_dll Loader redirect from L"UxTheme.dll" to L"uxtheme-gtk.dll"
Gtk-Message: Failed to load module "unity-gtk-module"
Gtk-Message: Failed to load module "canberra-gtk-module"
Gtk-Message: Failed to load module "canberra-gtk-module"
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:RegisterShellHookWindow (0x600c6): stub
fixme:uxthemegtk:SetWindowTheme (0x4026c, L"Explorer", (null))
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
fixme:uxthemegtk:SetWindowTheme (0x50112, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x80102, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x8010c, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0xa00de, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x600ca, L"Explorer", (null))
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
err:ole:CoGetClassObject class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
err:ole:CoGetClassObject class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
err:ole:create_server class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {1968106d-f3b5-44cf-890e-116fcb9ecef1}
could be created for context 0x17
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CODEPAGE (65001): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CODEPAGE_PATH; STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CODEPAGE_EXTRA; STUB
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
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