https://bugs.winehq.org/show_bug.cgi?id=47998
Bug ID: 47998
Summary: Better deal with random test failures
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Some tests fail randomly. They should be fixed of course but the in the
meantime the TestBot should try not to report them as new failures when they
happen.
To detect new errors the TestBot compares a task's test result with that of the
latest WineTest run. So if a failure did not happen during the last WineTest
run and then happens when testing a patch it will be reported as a new failure.
To avoid that the TestBot should take into account not just the latest WineTest
report, but all the available test reports. This way, if the random failure
happened in any of those runs it will be reported as pre-existing as expected.
How much of a history to take into account can then be adjusted by changing
$JobPurgeDays, or adding a specific setting.
Note that this means if a failure is fixed and is reintroduced soon after it
will not be reported as a new failure. This scenario should be rare enough to
not be an issue in practice.
To implement this:
1. Store the WineTest reports in the var/latest directory with the following
naming format:
<vmname>-job<jobid>_<stepno>_<taskno>-<report>
2. At the start of WineRunTask and WineRunWineTest delete any reference report
in the task's directory (in case the task is restarted), then make new hard
links to the current set of reference reports. Handle this in
LogUtils::GrabReferenceReports() so this code is shared.
3. Add LogUtils::AddReferenceReport() to deal with copying the WineTest reports
to var/latest. Call this function when WineRunTask and WineRunWineTest
complete.
4. In GetNewLogErrors() initially mark all errors as new. Then diff the current
report with each of the reference reports located in the task's directory in
turn and remove any error that's not new from the set of new errors.
Note that currently the reference logs are simple copies of the original
WineTest report. This means these are large files which must be parsed again to
extract errors. With the current $JobPurgeDays setting there will be around 20
reference logs which will require 20 times as much log parsing. So there are
two optimizations one can do, both happening when adding a new reference report
(i.e. in AddReferenceReport()):
a. Instead of copying the full report, save only the errors. That's all the
diff needs and this should reduce the size of the files by a factor of 10 (and
thus speed up parsing).
b. After saving a new reference file, diff it against the old reference files.
Delete any old reference file that has no error not already present in the new
reference file. This will not help much if the set of failures is different
with every run. But otherwise this will speed up both the parsing and diffing.
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https://bugs.winehq.org/show_bug.cgi?id=42770
Bug ID: 42770
Summary: test.winehq.org: Provide a view showing only the
TestBot VMs
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
In Huw's words:
> Something else that would be very useful is the ability to
> display just the test bot VMs. These are the ones we care
> about the most, and the ones that are possible to fix without
> having to get a third-party to manually run a test. I find it
> difficult to just keep track of these VMs when their results get
> swamped by all the other machines’ failures.
>
> I‘d imagine this should be possible to do using static
> pages. The root page (equivalent to data/index.html)
> could be something like data/wtb_index.html. Clicking
> on a build id would take you to data/build-id/wtb_index.html,
> then clicking on an OS flavour would take you to
> data/build-id/wtb_index_flavour.html. You’d also need some
> way to toggle in and out of the mode.
This should be pretty similar to adding the 'flat index' files mentioned in bug
39379.
https://bugs.winehq.org/show_bug.cgi?id=39379
An interesting alternative would be to go the JavaScript way and make the index
files, which are essentially big tables, sortable, filterable on the
client-side.
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https://bugs.winehq.org/show_bug.cgi?id=47854
Bug ID: 47854
Summary: Block Windows 10 updates
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Windows Updates can interfere with the Wine tests in many ways:
* By causing disk traffic they could slow down some tests, causing them to time
out. (Some Wine tests are already somewhat slow. Obviously making them faster
and/or improving QEmu's disk performance would be great but barring that
preventing undue external disk traffic is necessary)
* Windows installing an update at the same time WineTest is testing MSI
installs could cause interference.
* There is also a risk of Windows scheduling a reboot during a test, or popping
up a window asking to reboot during Wine's windowing tests.
And in any case Windows Updates are a waste of CPU, network and disk bandwidth
since VMs will be reverted as soon as the test is completed.
For these reasons pre-Windows 10 versions are configured with Windows updates
disabled. But for Windows 10 that's not possible.
So instead the 'Windows Update' service is disabled. However that does not
survive reboots. So LibvirtTool could maybe run a command to re-disable that
service when it creates a live snapshot. That command could also be repeated in
WineRunTask before starting the tests.
Also for Windows 10 >= 1703 it is possible to set the network connection to
metered mode. This appears to prevent updates no matter what limit is set which
means it's preferable to set a large limit to avoid notifications abut being
past the limit.
To set the network connection in metered mode:
* In Windows >= 1703: Settings -> Ethernet -> Ethernet (Connected) -> 'Set as
metered connection'.
* In Windows >= 1809
This page also describes a regedit based approach. It's unclear if it works
with older Windows 10 versions.
https://www.winhelponline.com/blog/ethernet-metered-connection-windows-10-d…
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows
NT\CurrentVersion\NetworkList\DefaultMediaCost]
"Ethernet"=DWORD:2
Note that this requries changing the ownership on DefaultMediaCost to the
Administrators group and then back to its original owner, TrustedInstaller, aka
"NT Service\TrustedInstaller" (use those Advanced buttons).
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https://bugs.winehq.org/show_bug.cgi?id=47838
Bug ID: 47838
Summary: Add a dual-screen Windows VM
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Wine has tests that deal with multi-head displays. These would need some
matching multi-head test VMs.
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https://bugs.winehq.org/show_bug.cgi?id=47849
Bug ID: 47849
Summary: Simplify BuildCros() in Build.pl
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Build.pl is the script that's responsible for building PE executables that can
be used to runt he tests on Windows VMs.
Currently it's still jumping through hoops to produce PE executables (see
BuildNative() and BuildCross()), which is most likely unnecessary since Wine
now builds all tests as PE executables by default.
So that code could likely be simplified but we would not want to lose speed
advantage either: the build VM never compiles a full Wine which means patches
touching headers don't cause 45+ minutes builds. Also the current code still
works so it's not necessarily urgent.
Side note:
In fact it could be argued that the build VMs are unnecessary now since any
Wine VM could produce these PE executables. There's some caveats with that
though:
- Wine may not produce PE executables on some platforms. For instance for a
while it looked like MinGW was not usable on NetBSD, forcing the TestBot to
produce only regular ELF executables. That got fixed but the issue may happen
again on other Unix platforms. Maybe.
- In the absence of support for load balancing it's useful to have a separate
build VM to spread the load. That VM could be a repurposed Wine VM though.
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https://bugs.winehq.org/show_bug.cgi?id=47853
Bug ID: 47853
Summary: Allow testing in any locale on Wine VMs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Because Wine VMs run Unix, running a test in a locale is a simple matter of
setting $LANG (*), creating a new WinePrefix for good measure, and running the
test normally.
This does assume that the relevant locales have been configured before hand
which is an easy one-time task when setting up the VM.
Wine VMs already have a list of missions they perform for wine-devel patches
from which we can derive a list of locales to offer on the 'Submit job' page
(see bug 47852). But we would not want to run every patch through every
possible locale as this would take too much time (there are dozens of locales).
But extra locales could be included in the 'Submit job' page to allow debugging
of these locales.
(*) And $LC_ALL too???
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https://bugs.winehq.org/show_bug.cgi?id=48651
Bug ID: 48651
Summary: Fix handling of child test processes
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Wine's test.h provides a winetest_wait_child_process() function to wait for
child processes. But when an error happens it issues some messages which the
TestBot does not recognize.
* If waiting for the child process fails the error message does not look like a
'Test failed' error message which it should to simplify things.
* But winetest_wait_child_process() does not know on which line it was called
so calling winetest_ok() would not provide the right line number.
* The failure to wait for the child process should also distinguish between
CreateProcess() errors (usually those are already reported by the caller),
timeouts and other errors.
* The Testbot does not recognize the 'child process crashed' message. This
causes it to find mismatches between the number of 'Test failed' messages and
the final summary.
* The TestBot also does not recognize the 'failures in child process' summary
line but that probably does not matter.
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https://bugs.winehq.org/show_bug.cgi?id=48671
Bug ID: 48671
Summary: Some patches may require forcing a wineprefix update
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot updates the wineprefixes when it updates its base Wine source from
the daily Wine commits. The rest of the time it lets Wine deal with updating
the wineprefix is necessary. Furthermore Wine only updates the wineprefix when
wine.inf changes, which is the case for every Wine release.
The problem is that the wineprefix should also be updated when a patchset adds
a WINE_REGISTRY resource to an existing dll. Failing to do so may cause the
patchset tests to fail because the wineprefix is out of date.
See:
https://www.winehq.org/pipermail/wine-devel/2019-December/156914.html
WinePrefix updates are relatively slow compared to the execution time of most
tests (about 30s vs. < 1s) so it would be good not to have to do that for every
task. An alternative would be to force a wineprefix update when a task has
failures and gets rerun as a result (pass an option to the relevant VM-side
scripts).
Note: Shared Gecko and Mono install issues should be discussed on bug 48354.
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https://bugs.winehq.org/show_bug.cgi?id=48092
Bug ID: 48092
Summary: On cw-rx460 the win32 WineTest run gets interrupted
before it completes
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
cw-rx460 runs wt-daily (*), just like cw-gtx560. But when running the plain 32
bit tests on cw-rx460 (cw-gtx560-t32), wt-daily ends up submitting the test
results before WineTest.exe has completed, resulting in many rejections by
test.winehq.org (https://test.winehq.org/data/errors.html).
WineTest appears to be interrupted most often during kernel32:loader, but
sometimes it's during kernel32:debugger or ieframe:ie. And once in a while the
test completes, though that's pretty rare.
Maybe a test crashes the X server, causing winetest.exe to exit prematurely.
wt-daily is started by cron so it does not depend on the X server and would
start a second winetest command to send the (incomplete) test results.
Then it would start the wow32 and wow64 tests and by that time it's possible
the X server would have restarted. Interestingly wow32 and wow64 don't seem to
cause the X server to crash.
cw-rx460 is not a TestBot VM so this does not impact the TestBot results. But
it could impact the test.winehq.org results the few times where WineTest
completes (though when it does it only gets ~10 failures which is half what the
other Wine machines get).
So I have disabled the 32 bit WineTest runs until this is resolved.
(*) https://github.com/fgouget/wt-daily
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https://bugs.winehq.org/show_bug.cgi?id=48090
Bug ID: 48090
Summary: Add support for .com programs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The TestBot assumes that if a patch touches a directory in programs, then it
must append .exe to the program's name.
But Wine could also get .com programs, see for instance chcp.com:
https://www.winehq.org/pipermail/wine-devel/2019-November/154371.html
And in fact we already have other programs with non-standard extensions, for
instance winhelp.exe16 and winoldap.mod16.
So if the program's directory already has an extension the TestBot should not
add one. Another option would be to use the MODULE setting in the directory's
Makefile.in file. But the TestBot server does not have access to the Wine
source. It would also make it harder to deal with patches adding test
directories and it would be quite ugly to have to read them every time anyway.
It would make it harder to deal with patches adding dlls/programs as it would
require parsing the patch to retrieve the MODULE value.
Another option may be to never add an extension, though then there's the risk
of getting collisions between the dll and program names, and maybe it impacts
other parts of the TestBot anyway.
_CreateTestInfo() in testbot/lib/WineTestBot/PatchUtils.pm needs to be patched
but there are impacts elsewhere. The WTBS (Wine TestBot test Suite) will also
need to be updated.
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https://bugs.winehq.org/show_bug.cgi?id=48653
Bug ID: 48653
Summary: Automate checking the WTBS jobs
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The Wine TestBot test Suite (WTBS) is a set of Wine patches that can be used to
check how the TestBot handles test failures, timeouts, patch series, non-Wine
patches, etc:
https://github.com/fgouget/wine/commits/wtbsuite
The patches can either be used in isolation to test a specific aspect, or all
together using formail to do a broad check for TestBot regressions. However as
the test suite has become more complete the number of patches has grown and now
tops 90. So a full check for regressions means checking the results of about 90
TestBot jobs for missing test failures, incorrect report validation messages,
etc. This makes it pretty time consuming.
So the goal is to automate at least the most basic checks.
To do so the plan is to add lines of the form 'WTBS.xxx=yyy' to the commit
messages of the WTBS patches. Each will define a property that should be
checked in the TestBot job and tasks.
Then a TestBot script can be run to go through every job, ignore the queued and
running ones and those have have no associated patch. For the others read the
associated patch and look for the WTBS.xxx lines. Note that for patch series,
only the last set of WTBS values should be taken into account (i.e. the ones
after the "Last patchset part" line).
Here is a sample of the possible properties to check:
* WTB.Job.Remarks
The job 'title' which is derived from the patch subject line.
* WTBS.Job.Status
Whether to expect badpatch, completed, etc.
For tasks the property names would be prefixed with the VM type: build, win
(for win32 and win64), wine. This allows specifying different results for each.
* WTBS.build.Status, WTBS.win.Status, WTBS.wine.Status
Same as Job.Status but at the task level.
* WTBS.win.Failures, WTBS.wine.Failures
The number of test failures expected from the result.
Note that if the Wine Test Unit is buggy we may get more test failures than
expected. This is particularly an issue with Wine VMs if their mission include
test=module or test=all.
So it may make sense to specify WTBS.win.Failures but leave out
WTBS.wine.Failures. Or maybe have a MinFailures property. Or grep the failures
whose message contains 'WTBS' and only compare those to this property.
* WTBS.win.NewFailures, WTBS.wine.NewFailures
The number of new test failures as reported by LoadLogErrors() for each of
the task's report.
* WTBS.win.ReportFailures, WTBS.wine.ReportFailures
In a number of cases what we're interested in is the report validation errors
produced by the TestBot. Just checking the number of such errors may not be
that useful. What we may want is a way to check that it reported missing
failures messages, or too much data being printed, etc. This requires being
able to specify a set of errors that are expected to be present for which this
basic property system is not very well suited.
* WTBS.win.TestUnits
For each VM, collect the Step's FileName and the Task's CmdLineArg values to
determine the test unit being run, and verify that this is a superset of the
TestUnits list. This can be used to ensure that the TestBot ran the right set
of tests (and avoids failures when a new test is added to Wine).
Note that doing the same thing for Wine VMs is harder because those can have
test=module in their mission(s), which changes greatly the list of tests being
run.
It may make sense to provide default values for some properties to not have to
type too much in the commit messages. For instance for the Status properties
one may expect the status to be 'completed'. But given the WTBS tests error
cases a lot that may not be all that useful.
Similarly it may be useful to be able to specify something like
'WTBS.all.Status' to specify the expected Status for the build, win and wine
VMs all at once. But again this may be overkill.
Finally the general rule should be that unspecified properties are not checked.
So if 'WTBS.wine.Failures' is not specified, then the failure count of Wine VMs
should not be checked.
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https://bugs.winehq.org/show_bug.cgi?id=48654
Bug ID: 48654
Summary: Automate checking the WTBS patches
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
See bug 48653 for a description of the WTBS and how to check the jobs created
when running it on the TestBot.
Some patches in the WTBS are not meant to create TestBot jobs but rather to
verify that it ignores non-Wine patches, or patches that don't impact the tests
or the Wine build, etc.
Those still create entries in the 'wine-devel' page, that is in the TestBot's
Patches table. Each entry gets the patch subject and a disposition property
indicating what the TestBot did with the patch. Unfortunately non-Wine patches
are not kept around so there is no way to get at the WTBS fields for those. So
a TestWTBS.patches script would need to get the WTBS properties from another
source.
For instance it could be given the path to the WTBS mbox and get the properties
from there. It would not need to understand all the intricacies of the mbox
format (though with the appropriate Perl module it may be easy to parse). As a
last resort, all we would care about is:
* The 'From' lines to delimit emails.
* The 'Subject:' lines to match the mbox emails with Patches entries.
* The WTBS properties in the commit message following the Subject line.
Checking the patch objects would require an extra property:
* WTBS.Patch.Disposition
This should be set to the expected patch disposition such as 'No patch
found', 'Not a Wine patch', etc. A default disposition could be set if a
'WTBS.Job.*' or other task property is specified.
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https://bugs.winehq.org/show_bug.cgi?id=48655
Bug ID: 48655
Summary: Automate checking the WTBS emails
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
See bug 48653 for a description of the WTBS and how to check the jobs created
when running it on the TestBot.
When a 'wine-devel' job completes the TestBot sends one or two emails.
* One of the emails simply sends the task reports to the patch author.
* The other is only sent if a task generated new errors.
The point of the TestWTBS.emails script would be to check that:
1. The TestBot sent the task report email for every Wine patch and not for any
patch email. This would be based off of the WTBS.Patch.Disposition field.
2. The TestBot sent a 'found new errors' email only when new errors are
expected. This would be based off of the 'WTBS.*.NewFailures' property or the
expected errors list.
However for both these checks the script would need access to the emails sent
by the TestBot. The simplest option would be for the tester to set the
WinePatchToOverride property and save the emails to a separate mbox and give
the patch to that mbox to the script.
As in the TestWTBS.patches case, the script would only care about a few lines:
* The 'From' lines to delimit the emails.
* The 'Subject' lines to match them to TestBot jobs and thus to the set of WTBS
properties.
Note that this would not rely on the 'TestBot job xxx results:' part since
the new failures email are lacking it. Instead it would match the rest of the
subject to the job's Remarks field.
* The 'I think I found new failures' line to identify emails reporting new
errors.
The script could later be expanded to check the content of the email or
attachments more in details if needed.
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http://bugs.winehq.org/show_bug.cgi?id=32216
Bug #: 32216
Summary: WienTestBot should skip some tests on some platforms
Product: Wine-Testbot
Version: unspecified
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fgouget(a)codeweavers.com
Classification: Unclassified
An example is the ieframe:webbrowser tests which it should skip on NT4 and
Windows 2000 platforms. WineTest.exe is said to already have the necessary code
somewhere, it's just missing from TestLauncher.
See this wine-devel thread for more details:
http://www.winehq.org/pipermail/wine-devel/2012-November/097819.html
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https://bugs.winehq.org/show_bug.cgi?id=48208
Bug ID: 48208
Summary: Detect missing entry point errors
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When a Windows test executable cannot run because of a missing test executable
the TestBot remains stuck until the 2 minutes timeout. This is because Windows
puts up an error dialog waiting for user input. In such a case the test report
is almost empty and the issue is not obvious until one looks at the screenshot.
The TestBot should detect such a situation and warn the user.
One simple approach would be for the TestBot to detect that the test report
only contains the TestLauncher's start and done lines and indicates a timeout.
In such a case it could add a message to the .err file suggesting to check the
screenshot. This would only be a heuristic though.
A better approach would be for the TestLauncher to detect the error dialog.
Ideally, instead of waiting for the child process for the full 2 minutes it
would periodically check for the presence of this dialog, which would also
speed up the task run. This approach could also be used by WineTest.exe, though
presumably missing entry points would have been detected before making it into
the Wine source.
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http://bugs.winehq.org/show_bug.cgi?id=27453
Summary: Lag when loading new sound in source games
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
When you start a level in a game powered by valve's source engine, sounds that
are played for the first time since the game was launched will cause the game
to lag.
Ex: open a new portal for the first time in a Portal2 level.
Affects:
- Portal 2
- Left 4 Dead 2
- Probably more...
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http://bugs.winehq.org/show_bug.cgi?id=10219
Summary: Windows Media Player 11 setup fails
Product: Wine
Version: 0.9.48.
Platform: PC
URL: http://www.microsoft.com/windows/windowsmedia/download/A
llDownloads.aspx?displang=en&qstechnology=
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: wine-misc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alex(a)thehandofagony.com
The setup program for Windows Media Player 11 tries to validate Windows if the
version is set to XP, and this fails. There was talk some time ago about an
ntlm_auth patch that would allow the validation, but it fails for me even
though I have the correct version of Samba installed.
However, the installer does not run the Genuine check if the Windows version is
set to Vista. When run thus it does work, however; it tries to create an
instance of a wuapi.dll class, which is not registered in Wine. When I use a
native dll from XP and register it the console output changes saying no
instance could be created.
The installer then says no updates could be found.
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http://bugs.winehq.org/show_bug.cgi?id=14547
Summary: Problem with loading of windows from Java applications
Product: Wine
Version: 1.1.1
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: yolande(a)haneder.biz
Created an attachment (id=14894)
--> (http://bugs.winehq.org/attachment.cgi?id=14894)
Files for the test case
We made a test case to show that child windows for Java applications (written
in a class are not appearing) are problematic.
To start the test, you have to install Java on Wine (I tested with java1.5-10)
and start file in the /bin directory of the java installation directory.
What is expected (showing during tests on Windows XP):
There is a mainframe called "Using a JDesktopPane"
Then a row in the main body of the main frame called "Add"
Then a child window called "Internal frame"
Result in Wine:
Totally black screen with only the part with the word "Add" to be visible.
Through hovering the mouse over the black part, you can restore most parts of
your desktop to access other windows.
If you need the source code of any of the file, you just need to ask.
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http://bugs.winehq.org/show_bug.cgi?id=21764
Summary: Sun JRE (jre-6u16-windows-i586-s) installation failure
Product: Wine
Version: unspecified
Platform: x86
URL: http://java.sun.com/products/archive/j2se/6u16/index.h
tml
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bunglehead(a)gmail.com
Sun JRE 6update16 fails to install with 1.1.39. It's a regression and a commit
to blame is 1ff992314887d03abeb4098789701ff3bfd5d2d8:
msi: Add summary information stream to the streams table.
Reverting helps.
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http://bugs.winehq.org/show_bug.cgi?id=22024
Summary: sun jre installation (jre-6u18-windows-i586.exe)
Product: Wine
Version: 1.1.40
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ntoskrnl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: samuele_catuzzi(a)yahoo.it
Created an attachment (id=26779)
--> (http://bugs.winehq.org/attachment.cgi?id=26779)
wine jre-6u18-windows-i586 install crash
Several crash and register dump during install
Ubunutu 9.10 x86_64
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https://bugs.winehq.org/show_bug.cgi?id=38624
Bug ID: 38624
Summary: jre-8u45-windows-i586.exe exits silently
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
I only tested the 32 bit offline installer, but AppDB test reports indicate the
online installer fails similarly. The only thing printed in the terminal is:
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
This version of JRE requires Vista SP2 or newer; I tested with winecfg set to
Vista, 7, and 8, with the same results.
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https://bugs.winehq.org/show_bug.cgi?id=38811
Bug ID: 38811
Summary: jre-8u45-windows-i586.exe installer crashes
(GetThreadPreferredUILanguages is a stub)
Product: Wine
Version: 1.7.45
Hardware: x86
URL: http://javadl.sun.com/webapps/download/AutoDL?BundleId
=106246
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Depends on: 38624
Distribution: SUSE
Filing per https://bugs.winehq.org/show_bug.cgi?id=38624#c1. Tested in
wine-1.7.45-213-g4f3acf3.
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http://bugs.winehq.org/show_bug.cgi?id=14750
Summary: comctl32: Fixed rebar behaviour when there's capture and
no drag
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bugzilla(a)tut.by
Created an attachment (id=15249)
--> (http://bugs.winehq.org/attachment.cgi?id=15249)
comctl32: Fixed rebar behaviour when there's capture and no drag
ERR() here causes some applications (i.e. ISIS/Proteus) to crash when mouse
moves over rebar. This patch fixes this behaviour.
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http://bugs.winehq.org/show_bug.cgi?id=34122
Bug #: 34122
Summary: Civilization V breaks both expansion packs are
installed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mcasadevall(a)ubuntu.com
Classification: Unclassified
Created attachment 45374
--> http://bugs.winehq.org/attachment.cgi?id=45374
Test program that tries to reproduce Civilization V's behavior as seen from the
+files log
With the release of Brave New World for Civiliziation V, the game itself fails
to properly load either expansion if both are loaded. The issue appears to boil
down to the fact that Civ tries to load its datafiles in the order returned by
Find{First,Next}File, and inadvertently loads its expansions in the wrong order
(G&K must be loaded before Brave New World).
This issue can be semi-worked around by renaming files so that their return
order is changed (generally renaming Expansion to Expansion3 seems to do the
trick, but its not foolproof).
On Windows, FindFirstFile returns its files in alphabetical order (likely due
to Steam installing them in that order), and as such, Civ can load things
correctly. I was able to reproduce this bug on Windows by moving everything to
a network drive (which returns a different order), and getting similar results.
To show the problem, I wrote a test program which calls FindFirstFile in a
matter similiar to Civ5 does; said program is attached along with a trace from
+file.
Results from the test program:
Wine git (game does NOT work):
mcasadevall@perdition:~/wine-dev/steam/drive_c/Program
Files/Steam/SteamApps/common/Sid Meier's Civilization V$ $WINE ./a.exe
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
Windows XP - NTFS filesystem (game works)
C:\Program Files\Steam\steamapps\common1\Sid Meier's Civilization V>a
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
Windows XP - network filesystem (game does NOT work)
X:\wine-dev\steam\drive_c\Program Files\Steam\SteamApps\common\Sid Meier's
Civil
ization V>a
.\Assets\DLC\Tablet\Tablet.Civ5Pkg
.\Assets\DLC\DLC_02\SpainInca.Civ5Pkg
.\Assets\DLC\Shared\Upgrade1.Civ5Pkg
.\Assets\DLC\DLC_05\Korea.Civ5Pkg
.\Assets\DLC\Expansion2\Expansion2.Civ5Pkg
.\Assets\DLC\DLC_06\AncientWonders.Civ5Pkg
.\Assets\DLC\DLC_04\Denmark.Civ5Pkg
.\Assets\DLC\DLC_01\Mongol.Civ5Pkg
.\Assets\DLC\DLC_03\Polynesia.Civ5Pkg
.\Assets\DLC\Expansion\Expansion1.Civ5Pkg
.\Assets\DLC\DLC_Deluxe\Babylon.Civ5Pkg
I believe the underlying cause of this bug may also be the root of bug #31113,
but until I know for sure, they should be considered seperate issues.
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http://bugs.winehq.org/show_bug.cgi?id=18166
Summary: dlls/ntdll/directory.c: implicit declaration of function
'getdirentries'
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: NetBSD
Status: NEW
Keywords: patch, source
Severity: major
Priority: P2
Component: build-env
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20631)
--> (http://bugs.winehq.org/attachment.cgi?id=20631)
wrap getdirentries around getdents
gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__ -D_NTSYSTEM_
-D_REENTRANT -fPIC -Wall -pipe -fno-strict-aliasing
-Wdeclaration-after-statement -Wwrite-strings -Wpointer-arith
-I/usr/pkg/include -I/usr/include -I/usr/X11R7/include/freetype2
-I/usr/X11R7/include -O2 -I/usr/pkg/include -I/usr/include
-I/usr/X11R7/include/freetype2 -I/usr/X11R7/include -o directory.o directory.c
directory.c: In function 'wine_getdirentries':
directory.c:1289: warning: implicit declaration of function 'getdirentries'
Apparently getdirentries is broken on NetBSD. Attached patch (based on one from
their port) fixes it.
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http://bugs.winehq.org/show_bug.cgi?id=31113
Bug #: 31113
Summary: Civilization V crashes after specific amount of game
turns
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: megatog615(a)gmail.com
Classification: Unclassified
Created attachment 40841
--> http://bugs.winehq.org/attachment.cgi?id=40841
Page fault log
After a specific amount of game turns(depending on how the game has played
out), Civilization V will crash with a page fault. If you save the game just
before you can do nothing else and must click "NEXT TURN," you can reproduce
the bug every time. I am going to attach a save file at just this point. All
you have to do is click NEXT TURN.
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https://bugs.winehq.org/show_bug.cgi?id=45906
Bug ID: 45906
Summary: Soldat instal, start but black / garbage and halt
after game starts
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrluzeiro(a)ua.pt
Distribution: ---
In the Soldat game,
I can install it, configure and start the program.
After start the program when actually start the game, the screen flickers and
become blank / transparent / garbage..etc.
I managed to run this game on a different hardware so I think the issue may
with this machine hardware.
Linux x86-64
NVidia GT 530 drivers 384.130
I didnt found anything useful or errors from the logs.
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https://bugs.winehq.org/show_bug.cgi?id=50062
Bug ID: 50062
Summary: Fallout 76 invisible ground textures
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 68518
--> https://bugs.winehq.org/attachment.cgi?id=68518
Screenshot of missing ground textures; wine 5.20
Hello,
Fallout 76 has invisible ground textures. See attached screenshot.
My setup is:
- Debian 8 amd64 16Gb RAM i7-4930 @ 3.4Ghz;
- NVidia RTX 2070 8GB VRAM + proprietary driver 450.66;
- wine 5.20;
- winetricks corefonts xact_x64;
- virtual desktop + no WM management/decoration + grab fullscreen;
To replicate, install the game (Bethesda.net or Steam windows version), then
you have to use an existing character or create a character and get out of the
first building. That building has no natural floor and the issue only affects
the ground texture, so it's not enough to just start a new game.
Note that the game is affected by a bug that makes the game crash when loading
a save immediately after launching the program. You have to start a new
character first. When character creation is complete, you may return to the
main menu and load the save. This is an application bug [1].
Some graphics settings must be disabled in the INI file to avoid major mouse
and rendering issues. The details can be found on the lutris website [2].
[1]
https://www.reddit.com/r/fo76/comments/a3446i/game_crashes_after_trying_to_…
[2] https://lutris.net/games/fallout-76/
The ground is transparent. The game renders the objects behind mountains and
the performance is directly affected by the rendering distance set in the
option.
- Using Ultra or lowest graphic settings makes no difference;
- I tried changing some values in the INI file without luck;
- The issue occurs with wine-staging 5.20 too.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=45864
Bug ID: 45864
Summary: wine mono cannot load 64-bit DLLs
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: paleozogt(a)gmail.com
Distribution: ---
Created attachment 62358
--> https://bugs.winehq.org/attachment.cgi?id=62358
wine mono project and binaries
Attached is an example project that makes a PInvoke call to a custom native
function. It produces HelloWorld.exe (from HelloWorld.cs) and HelloWorld.dll
(from HelloworldNative.cpp).
If I build a 32-bit HelloWorld.dll, I am able to run HelloWorld.exe in Wine
with a WINEPREFIX generated from both WINEARCH=wine32 and WINEARCH=wine64.
However, if I build a 64-bit HelloWorld.dll, I am unable to run HelloWorld.exe
in Wine with a WINEPREFIX generated from either WINEARCH=wine32 or
WINEARCH=wine64. I wouldn't expect WINEARCH=wine32 to work for a 64-bit DLL,
but its surprising that WINEARCH=wine64 doesn't work. (With WINEARCH=wine64
I'm otherwise able to run 64-bit native executables without a problem.)
The failure looks like this:
> >HelloWorld.exe
> 002f:err:mscoree:LoadLibraryShim error reading registry key for installroot
>
> Unhandled Exception:
> System.DllNotFoundException: HelloWorld
> at (wrapper managed-to-native) HelloWorld.Hello:helloWorld ()
> at HelloWorld.Hello.Main () [0x00001] in <93c08d3d3d384696aa77bc80f6a731c1>:0
> [ERROR] FATAL UNHANDLED EXCEPTION: System.DllNotFoundException: HelloWorld
> at (wrapper managed-to-native) HelloWorld.Hello:helloWorld ()
> at HelloWorld.Hello.Main () [0x00001] in <93c08d3d3d384696aa77bc80f6a731c1>:0
It seems like Wine Mono is either running as a 32-bit process or something is
wrong with how Wine Mono's PInvoke DllImport searches for compatible DLLs.
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https://bugs.winehq.org/show_bug.cgi?id=42563
Bug ID: 42563
Summary: regedit: minor enhancements/corrections to REG_BINARY
edit dialog
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: galtgendo(a)o2.pl
Distribution: ---
Created attachment 57477
--> https://bugs.winehq.org/attachment.cgi?id=57477
patch implementing the changes
OK, it took me awhile.
As I've written a few weeks ago, due to the display part being
unscrollable/unresizable, long values may sometimes not fit into their
allocated display space. Also, monospace makes simply much more sense here.
The attached patch modifies the default font to monospace variant and tries to
enforce it by using ExtTextOutW.
A possible further enhancement would be to use the proper value for max 0-9A-F
width in address block, instead of the same as in the content block.
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https://bugs.winehq.org/show_bug.cgi?id=45587
Bug ID: 45587
Summary: wine fails to install dragon naturally speaking 15
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 62012
--> https://bugs.winehq.org/attachment.cgi?id=62012
backtrace from failed install
Dragon Naturally Speaking 15 does not install.
Here's what I do.
Start with a 32bit wine prefix.
Install dotnet40
When that is finished, set the program version to Windows 7, which is the
lowest configuration that will run NatSpeak 15.
The program starts out by requesting dotnet 452. This is not a problem provided
dotnet 40 is installed. It makes changes and goes on.
Then it asks for preliminary information, such as what type of English I want
to speak, and so on.
Then the installation hangs.
Notes: the installation does not work with mono. It also does not work
installing dotnet from the installation disk, even though a complete copy is
included with the installation disk. And it doesn't work installing dotnet452
with winetricks.
I have the feeling that this may not be a bug as much as an issue that hasn't
been addressed yet.
These are the last lines of the terminal output, and I have attached the dump.
0270:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
Unhandled Exception: 0270:fixme:ver:GetCurrentPackageId (0x33b890 (nil)): stub
0270:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1},
0x33804b6, (nil), 0x10e6844) stub.
System.IO.FileNotFoundException: Could not load file or assembly
'System.Management.Automation, Version=1.0.0.0, Culture=neutral,
PublicKeyToken=31bf3856ad364e35' or one of its dependencies. File not found.
at customactions.Program.ChangeAppStartingCursor()
at customactions.Program.Main(String[] args)
wine: Unhandled exception 0xe0434352 in thread 270 at address 0x7b43c7dc
(thread 0270), starting debugger...
02e5:err:ntdll:RtlpWaitForCriticalSection section 0x7bd176e0 "virtual.c:
csVirtual" wait timed out in thread 02e5, blocked by 02f1, retrying (60 sec)
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https://bugs.winehq.org/show_bug.cgi?id=47685
Bug ID: 47685
Summary: winecfg: audio test fails with error on cmd line
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: normt40pa(a)yahoo.com
Distribution: ---
When using winecfg and then clicking tab audio, Evering seems good here until I
use the test audio button. I don't compile software ie to copile the new
version of wine. I use what is available on ubuntu.... The problem arises when
I click test audio giving me on the command line error "err:ole:CoInitializeEx
Attempt to change threading model of this apartment from multi-threaded to
apartment threaded" only. No other info after this since I have looked in the
forum for similar errors and none math the solo line as described above
(usually combine with a specific error type after this line. Please advise...
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http://bugs.winehq.org/show_bug.cgi?id=24624
Summary: Audacity 1.3.12 treats all file type selections as
"all files" when exporting
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://audacity.sourceforge.net/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31111)
--> (http://bugs.winehq.org/attachment.cgi?id=31111)
Terminal output
In Audacity, open an audio file and then go to file -> export. On this file
dialog, any selection from the "files of type" drop-down list will (apparently)
be treated as "all files", which leads to two minor annoyances:
1. DLLs and other unrelated file types will be listed while browsing for a
destination folder. (This doesn't happen immediately when the dialog opens,
only after changing the destination directory and/or file type.)
2. If the file extension isn't specified manually, Audacity will try to append
".*" to the end of the file name and then warn that this is a non-standard
extension for this type of file.
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https://bugs.winehq.org/show_bug.cgi?id=49138
Bug ID: 49138
Summary: winegcc: argc and argv arguments of main() get
corrupted
Product: Wine
Version: 5.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)robbertvanderhelm.nl
Distribution: ---
I first came across this issue with winelib compilation in Wine 5.7 while I was
working on yabridge, a Wine VST bridge. The issue still persists on the latest
commit in the Wine repository as I'm writing this (commit bf1abba, with the
release of Wine 5.8). I'm not exactly sure what is going on, but the issue can
be reproduced as follows:
#include <iostream>
int main(int argc, char* argv[]) {
std::cout << "argc = " << argc << std::endl;
std::cout << "argv[0] = " << argv[0] << std::endl;
}
If you compile the above (or the C-equivalent) with `wineg++ test.cpp -o test`
and run test.exe, then at least on my system it will always print 70624 as the
value of argc and some uninitialized looking data for argv[0]. This happens
regardless of whether the program receives any command line arguments or not.
Winelib applications compiled with the toolchain that comes with Wine 5.6 can
be
run without problems under Wine 5.7 or 5.8. The winelib compilation issue with
Wine 5.7+ exists on Ubuntu 18.04, Ubuntu 20.04, Arch Linux and Manjaro, both
when using the distro provided packages and when building Wine from source.
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https://bugs.winehq.org/show_bug.cgi?id=48449
Bug ID: 48449
Summary: 'CreateProcess(0, "cmd /C [...]' fails when a trailing
newline follows a redirect in the cmdline
Product: Wine
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: timotheecisnard(a)gmail.com
Distribution: ---
Applications using CreateProcess to invoke "cmd.exe /C" followed by a command,
a redirect to a file, and a newline, result in an "Invalid name" error and the
command not being run. The expected result on Windows is for the trailing
newline to be silently ignored and not treated as part of the file name being
redirected into.
For example, the CreateProcess cmdline "cmd.exe /C echo OK >> test.log\n"
contains a (completely pointless) trailing newline.
Note that the newline is a literal trailing 0x0A character in a cmdline and NOT
an interactive user pressing Enter at a command prompt.
This issue is best reproduced with a 10 line C program:
https://paste.debian.net/1125644/
The bug originally affects ALDEC Active-HDL Lattice Edition 32bit version
10.5.216.6767, where compiling a project works but starting a simulation fails
at the linking step with cryptic errors like "Generation phase ... fail" and
"Error: E8005 : Kernel process initialization failed.".
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https://bugs.winehq.org/show_bug.cgi?id=42409
Bug ID: 42409
Summary: Tropico 5 has no sound
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yurishish(a)gmail.com
Distribution: ---
Tropico 5 has no sound. Pulseaudio control panel shows that this game has no
audio output.
Previous Tropico games (3 and 4) and native Linux vesion has no such problem.
Tested in wine 2.1 and 2.1-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46277
Bug ID: 46277
Summary: Win32 Disk Imager fails to run
Product: Wine
Version: 4.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrniex(a)protonmail.com
Distribution: ---
Created attachment 62986
--> https://bugs.winehq.org/attachment.cgi?id=62986
output of wine Win32DiskImager.exe
Win32 Disk Imager (https://sourceforge.net/projects/win32diskimager/) crashes
on startup with an error spam. On Wine-Staging the error spam does not happen,
but the stack overflow still happens and the program crashes.
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https://bugs.winehq.org/show_bug.cgi?id=49170
Bug ID: 49170
Summary: WoW (World of Warcraft) shows colored grass and mosaic
effects
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67188
--> https://bugs.winehq.org/attachment.cgi?id=67188
colored chaos ingame
On the login Screen of my Game i have a colored mosaic effect instead of the
background.
Inside the game there is a rainbow colored grass and some parts of the
background are a colored mess.
No AntiAliasing is active and i run on medium settings.
This doesn't happen with the DX11 Legacy renderer or the dx11 renderer, just
dx12 so far.
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https://bugs.winehq.org/show_bug.cgi?id=42614
Bug ID: 42614
Summary: PowerPoint 2016 crashes during normal use
Product: Wine
Version: 2.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: isiraseneviratne(a)yahoo.com
Distribution: Ubuntu
Created attachment 57559
--> https://bugs.winehq.org/attachment.cgi?id=57559
Backtrace from PowerPoint 2016
PowerPoint 2016 tends to crash with the attached error message during normal
use.
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https://bugs.winehq.org/show_bug.cgi?id=40567
Bug ID: 40567
Summary: Application Lock
Product: Wine
Version: 1.8.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danieldimichel(a)gmail.com
Distribution: ---
Trying to run foobar 2000 either doesn't run at all or takes maybe 5 minutes to
open
danny@danny:~$ wine /home/danny/foobar2000_1.0/foobar2000.exe
fixme:module:load_dll Loader redirect from L"UxTheme.dll" to L"uxtheme-gtk.dll"
Gtk-Message: Failed to load module "unity-gtk-module"
Gtk-Message: Failed to load module "canberra-gtk-module"
Gtk-Message: Failed to load module "canberra-gtk-module"
fixme:msg:pack_message msg 14 (WM_ERASEBKGND) not supported yet
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:win:RegisterShellHookWindow (0x600c6): stub
fixme:uxthemegtk:SetWindowTheme (0x4026c, L"Explorer", (null))
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
fixme:uxthemegtk:SetWindowTheme (0x50112, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x80102, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x8010c, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0xa00de, L"Explorer", (null))
fixme:uxthemegtk:SetWindowTheme (0x600ca, L"Explorer", (null))
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bce8720 "directory.c:
dir_section" wait timed out in thread 0084, blocked by 0086, retrying (60 sec)
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
err:ole:CoGetClassObject class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
err:ole:CoGetClassObject class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
err:ole:create_server class {1968106d-f3b5-44cf-890e-116fcb9ecef1} not
registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {1968106d-f3b5-44cf-890e-116fcb9ecef1}
could be created for context 0x17
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CODEPAGE (65001): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CODEPAGE_PATH; STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CODEPAGE_EXTRA; STUB
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
fixme:uxthemegtk:DrawThemeText No color.
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https://bugs.winehq.org/show_bug.cgi?id=49277
Bug ID: 49277
Summary: Always false condition in dispex.c
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: jscript
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
jsdisp->ctx == ctx so it can't be jsdisp->ctx != ctx
https://github.com/wine-mirror/wine/blob/59987bc9ecdd0dbafd768a95c21a14884b…
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https://bugs.winehq.org/show_bug.cgi?id=42775
Bug ID: 42775
Summary: Page fault while /regserver mwt.ext
Product: Wine
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: joergen.vonbargen(a)minebea-intec.com
Distribution: ---
Created attachment 57787
--> https://bugs.winehq.org/attachment.cgi?id=57787
dump file of the page fault
Installing PR1750 ¹) fails with a page fault in ole32.
After installation failed, the program files remain in filesystem.
The page fault then can be reproduced with
wine ".wine/drive_c/Program Files (x86)/Sartorius/PR1750-60-R5/Mwt.exe"
/regserver
¹) https://appdb.winehq.org/objectManager.php?sClass=application&iId=18183
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http://bugs.winehq.org/show_bug.cgi?id=32548
Bug #: 32548
Summary: CS:GO error message when launching csgo,exe.
Product: Wine
Version: 1.5.17
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linards.liepins(a)gmail.com
Classification: Unclassified
Created attachment 42953
--> http://bugs.winehq.org/attachment.cgi?id=42953
Bugreport for CS:GO.
Game almost instantly crashes with bugreport attached below.
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https://bugs.winehq.org/show_bug.cgi?id=46309
Bug ID: 46309
Summary: Winamp with Classic Skin "jumps randomly" when moved
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
Split from https://bugs.winehq.org/show_bug.cgi?id=15346
When you move Winamp with classic skin, it jumps around randomly. The faster
you move it, the more pronounced this effect is. Eventually it will disappear
because it will touch an edge of the screen (but that has more to do with the
original bug which is a separate problem).
This is probably due to the fact that we use window-relative coordinates and
then translate to screen coordinates ourselves, but those window-relative
aren't synced perfectly with the cursor since Winamp chooses to reposition
itself when moved.
This should be possible to fix by simply using the X-server-supplied
root-relative coordinates and we can even get rid of the redundant
transformations after that, as we have them already in screen coordinates (with
slight translation), which should even simplify the code on top of it...
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https://bugs.winehq.org/show_bug.cgi?id=45615
Bug ID: 45615
Summary: Rekordbox 5.3.0 terminates with the message
"Unexpected application error"
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 62043
--> https://bugs.winehq.org/attachment.cgi?id=62043
Console output of winedbg
The application crashes with "Unexpected application error" when I load an
audio file into the player.
As the page fault occurred in the rekordbox process, I tried to trace back the
code to the nearest DLL method call, but couldn't.
What I have found so far:
- page fault at address: 140636460
- call comes from subroutine at address: 1408f76d0
- call comes from address 1435C3D40 instruction: IPtoStateMap <rva
loc_1408F7836, 2>
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https://bugs.winehq.org/show_bug.cgi?id=38572
Bug ID: 38572
Summary: NHL09 Crashing when loading game after selecting all
options in game menus
Product: Wine
Version: 1.7.40
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
Distribution: ---
Created attachment 51468
--> https://bugs.winehq.org/attachment.cgi?id=51468
NHL09 Game loading crash after game option adjusting
I can only get attached screenshot. Mouse and keyboard inresponsive.
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https://bugs.winehq.org/show_bug.cgi?id=44691
Bug ID: 44691
Summary: EA origin install error 3:0
Product: Wine
Version: 3.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Hi, I have tried to install origin with wine 3.3 on a clean wine Prefix on my
computer but with the full version I get an error 3:0
I think it's a permission issue because when you want to look on the Origin
folder it have a locker on it.
And this is the permission of the files:
drwxrwxr-x 7 amosar amosar 4096 Mar 9 00:40 .
drwxrwxr-x 6 amosar amosar 4096 Mar 9 00:39 ..
drwxrwxr-x 4 amosar amosar 4096 Mar 9 00:39 Common Files
drwxrwxr-x 2 amosar amosar 4096 Mar 9 00:39 Internet Explorer
dr-xr-xr-x 2 amosar amosar 4096 Mar 9 00:40 Origin
drwxrwxr-x 2 amosar amosar 4096 Mar 9 00:39 Windows Media Player
drwxrwxr-x 3 amosar amosar 4096 Mar 9 00:39 Windows NT
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https://bugs.winehq.org/show_bug.cgi?id=41468
Bug ID: 41468
Summary: Supreme Commander Forged Alliance needs CLSID
'{343e68e6-8f82-4a8d-a2da-6e9a944b378c}'
xactengine2_9.dll
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
err:ole:CoGetClassObject class {343e68e6-8f82-4a8d-a2da-6e9a944b378c} not
registered
err:ole:CoGetClassObject no class object {343e68e6-8f82-4a8d-a2da-6e9a944b378c}
could be created for context 0x1
wine-1.9.20-92-g1dedd90
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http://bugs.winehq.org/show_bug.cgi?id=34398
Bug #: 34398
Summary: Daedalic games don't display anything with winemac.drv
Product: Wine
Version: 1.7.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winemac.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Created attachment 45793
--> http://bugs.winehq.org/attachment.cgi?id=45793
err+all,fixme+all With winemac driver
The games "Chains of Satinav" and "Memoria" show a black display when using the
winemac driver. They both work fine when using the x11 driver.
I've attached a log
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https://bugs.winehq.org/show_bug.cgi?id=48486
Bug ID: 48486
Summary: cmd WCMD_ReadAndParseLine contains non-null terminated
strings, causing garbage output in trace logs
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. It's already PE but various strings have not been converted yet.
The function in the summary is the one most offending/annoying in trace logs.
There are other occurrences as well.
Example download:
https://github.com/git-for-windows/git/releases/download/v2.25.0.windows.1/…
--- snip ---
...
006a:Call KERNEL32.MultiByteToWideChar(000001b5,00000000,00bd7a78 "\t\t@IF NOT
EXIST bin\\rebase.exe @(\n\t\t\t@IF NOT EXIST bin @MKDIR bin\n\t\t\t@COPY
usr\\bin\\rebase.exe bin\\rebase.exe\n\t\t)\n\t\t@IF NOT EXIST
bin\\msys-2.0.dll @(\n\t\t\t@COPY usr\\bin\\msys-2.0.dll
bin\\msys-2.0.dll\n\t\t)\n\t\t(a)bin\\rebase.exe -b 0x64000000
usr\\bin\\msys-2.0.dll\n"...,00000021,00be5238,00002000) ret=00401a09
006a:Ret KERNEL32.MultiByteToWideChar() retval=00000021 ret=00401a09
006a:Call KERNEL32.HeapFree(00110000,00000000,00bd7a78) ret=00401a22
006a:Ret KERNEL32.HeapFree() retval=00000001 ret=00401a22
006a:Call msvcrt.wcschr(00be523c L"@IF NOT EXIST bin\\rebase.exe @(",00000025)
ret=004137f3
006a:Ret msvcrt.wcschr() retval=00000000 ret=004137f3
006a:Call KERNEL32.CompareStringW(00000400,00001001,00be523e L"IF NOT EXIST
bin\\rebase.exe @(",00000003,0041b706
L"remforifelse\4357\444d\525f\6165\4164\646e\6150\7372\4c65\6e69e\6f4e\6320\6d6f\616d\646e\6e20\726f\6820\6e61\6c64\2065\7573\7070\696c\6465\necho.echo:echo/\764f\7265\6c66\776f\6420\7465\6365\6574\2064\6e69\6320\6d6f\616d\646e\ndo/I",00000003)
ret=00411489
006a:Ret KERNEL32.CompareStringW() retval=00000001 ret=00411489
006a:Call KERNEL32.CompareStringW(00000400,00001001,00be523e L"IF NOT EXIST
bin\\rebase.exe @(",00000003,0041b70c
L"forifelse\4357\444d\525f\6165\4164\646e\6150\7372\4c65\6e69e\6f4e\6320\6d6f\616d\646e\6e20\726f\6820\6e61\6c64\2065\7573\7070\696c\6465\necho.echo:echo/\764f\7265\6c66\776f\6420\7465\6365\6574\2064\6e69\6320\6d6f\616d\646e\ndo/I",00000003)
ret=004115c0
006a:Ret KERNEL32.CompareStringW() retval=00000003 ret=004115c0
006a:Call KERNEL32.CompareStringW(00000400,00001001,00be523e L"IF NOT EXIST
bin\\rebase.exe @(",00000002,0041b712
L"ifelse\4357\444d\525f\6165\4164\646e\6150\7372\4c65\6e69e\6f4e\6320\6d6f\616d\646e\6e20\726f\6820\6e61\6c64\2065\7573\7070\696c\6465\necho.echo:echo/\764f\7265\6c66\776f\6420\7465\6365\6574\2064\6e69\6320\6d6f\616d\646e\ndo/I",00000002)
ret=004115fa
006a:Ret KERNEL32.CompareStringW() retval=00000002 ret=004115fa
...
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/02f3a133b64ed1f979309e1399738ea…
$ sha1sum Git-2.25.0-32-bit.exe
7dc64019c089d4a9a3700ee7140a7af9a5416199 Git-2.25.0-32-bit.exe
$ du -sh Git-2.25.0-32-bit.exe
45M Git-2.25.0-32-bit.exe
$ wine --version
wine-5.0-rc6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44755
Bug ID: 44755
Summary: reg.exe: does not provide /reg:64 switch in 64-bit
wineprefix
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: registry
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)marco-rebhan.de
Distribution: ---
In a 64-bit prefix, the reg.exe command line switches /reg:32 and /reg:64
should be available to enable/disable registry redirection.
A command like `wine reg import /reg:64 test.reg` should be perfectly valid, to
prevent the imported keys from going somewhere in Wow6432Node, but instead it
gives the following error:
reg: Invalid syntax. Type "REG IMPORT /?" for help.
As far as I could figure out, there is no workaround other than manually
importing the keys in the regedit GUI (calling regedit from the command line
with the registry file as an argument doesn't work), which makes importing keys
correctly not automatable.
Using wine-3.4 staging
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http://bugs.winehq.org/show_bug.cgi?id=28995
Bug #: 28995
Summary: Unable to use named pipes with ">" character in the
name
Product: Wine
Version: 1.3.32
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: valentyn.pavliuchenko(a)gmail.com
Classification: Unclassified
I have an app (Avid VENUE software) that uses pipes to work. The app fails to
launch because of pipe name contains a character ">".
MSDN says:
The pipename part of the name can include any character other than a backslash,
including numbers and special characters. The entire pipe name string can be up
to 256 characters long. Pipe names are not case sensitive.
App logs show the following:
23.957 CreateFile error '\\.\PIPE\D-Show Pipe GUI->DM': Invalid name.
Changing ">" to "_" by direct editing executable files makes problem disappear.
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http://bugs.winehq.org/show_bug.cgi?id=17823
Summary: A crash when installing Rhino 4.0 trial version
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P3
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrej(a)podzimek.org
Created an attachment (id=20083)
--> (http://bugs.winehq.org/attachment.cgi?id=20083)
Output from the installer
When installing a trial version of Rhino 4.0 obtained from here
http://download.rhino3d.com/eval/?p=25, the installer reports successful
completion. However, the terminal output shows a crash.
Presumably, Rhino crashes when run after the installation. A small part of the
GUI is displayed, but remains unresponsive. A dialog window for error-reporting
pops up.
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http://bugs.winehq.org/show_bug.cgi?id=25265
Summary: Foobar2000 won't watch folders
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lucisandor(a)gmail.com
Foobar2000 is a media player with an automatically updated media library. The
library updates correctly when updates are triggered manually, but, under Wine,
it does not detect changes in folders.
Moreover, Foobar2000 provides for such cases a "polling" function, but that is
useless too.
The most upsetting is that changes in watched folders are not detected even
when they were produced by Fooobar2000, e.g., by using the menu option "move
file". If I move a file from one watched folder to another, the media library
will not be aware of the changes in any of the two locations.
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https://bugs.winehq.org/show_bug.cgi?id=49671
Bug ID: 49671
Summary: Supreme Commander demo needs CLSID
{bc3e0fc6-2e0d-4c45-bc61-d9c328319bd8}
xactengine2_4.dll
Product: Wine
Version: 5.14
Hardware: x86-64
URL: https://download.cnet.com/Supreme-Commander-demo/3000-
7483_4-10637347.html
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
0024:err:ole:CoGetClassObject class {bc3e0fc6-2e0d-4c45-bc61-d9c328319bd8} not
registered
0024:err:ole:CoGetClassObject no class object
{bc3e0fc6-2e0d-4c45-bc61-d9c328319bd8} could be created for context 0x1
wine-5.14-132-g1ec8bf9b73
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https://bugs.winehq.org/show_bug.cgi?id=49286
Bug ID: 49286
Summary: Melodyne 5 crashes due to unimplimented
WS2_32.dll.GetHostNameW
Product: Wine-staging
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToxicBugzilla(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67291
--> https://bugs.winehq.org/attachment.cgi?id=67291
The backtrace.
Installed Melodyne 5 trial
(https://services.celemony.com/cgi-bin/WebObjects/LicenseApp.woa/wa/demoRegi…)
with mfc42, vcrun6, and vcrun2019 installed in a 64 bit prefix due to Melodyne
5 only working in 64 bit now. (installer will crash without it due to missing
dll contained, plus Melodyne 5 needs vcrun2019 from my research) Installer
works fine, (b47a56f747bf3a477f2a564ee65eb005d40e6ef7 setup.exe)
but launching the resulting Melodyne.exe
(e9b21aa11efbbc01d76df17ee4e7a421c2186986 [sha1 of Melodyne.exe could vary due
to unique installs on every computer? unsure, but setup.exe should stay the
same) itself will give this in the terminal:
002c:fixme:winediag:__wine_start_process Wine Staging 5.8 is a testing version
containing experimental patches.
002c:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsnwprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsnwprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:ole:CoInitializeSecurity
(0000000000000000,-1,0000000000000000,0000000000000000,0,3,0000000000000000,0,0000000000000000)
- stub!
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsprintf_s options 24 not handled
00c0:fixme:msvcrt:MSVCRT__stdio_common_vsnprintf_s options 24 not handled
00c0:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
wine: Call from 0x7bc8b9ac to unimplemented function WS2_32.dll.GetHostNameW,
aborting
wine: Unimplemented function WS2_32.dll.GetHostNameW called at address
000000007BC8B9AC (thread 00c0), starting debugger...
Due to being unable to find any mention of it anywhere except for Microsoft's
website noting of its addition, this is probably a bug in normal Wine &
development as well, but I have yet to test due to time constraints.
Also, when opening "show details" in the debugger,
"00c8:fixme:dbghelp:elf_search_auxv can't find symbol in module" get spammed in
the terminal excessively. (62 times)
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https://bugs.winehq.org/show_bug.cgi?id=43498
Bug ID: 43498
Summary: Built-in comctl32 doesn't show Send To menu in Winamp
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: averageradical(a)gmail.com
Distribution: ---
For background, please see bug #43486. If I install Winamp (`winetricks
winamp`), when right clicking an item in the playlist, there is no "Send To"
menu. If I install comctl32 v5 (`winetricks comctl32`), the "Send To" menu
exists and works properly; however, the Add File and Add Directory buttons
crash Winamp (bug #43486).
Would it be possible to fix Wine's built-in comctl32 to support Winamp's "Send
To" menu?
I can build Wine from source and reproduce the problem(s) easily if anybody
needs any trace.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=49840
Bug ID: 49840
Summary: chromium fails to load (--no-sandbox is a workaround)
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Linking old version of chromium, since the newer versions have issues with d3d
as well.
Download:
https://commondatastorage.googleapis.com/chromium-browser-snapshots/index.h…
As noted, the sandbox errors and no page loads.
The latest working wine version is wine-staging-5.4.
This could either be a syscall issue again, since the patchset was changed a
lot during integration into Wine - or maybe it's an unrelated regression.
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https://bugs.winehq.org/show_bug.cgi?id=41510
Bug ID: 41510
Summary: Wine is not loading mono
Product: Wine
Version: 1.9.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brewmanz(a)gmail.com
Distribution: ---
I have an app that's failing with
err:mscoree:load_mono Could not load Mono into this process
I am attempting to follow https://wiki.winehq.org/Mono which is not very clear.
wine-mono-4.6.3.msi is in /usr/share/wine/mono
I am using a non-default wine location
HKCU\Software\Wine\Dotnet does not exist in registry
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https://bugs.winehq.org/show_bug.cgi?id=39837
Bug ID: 39837
Summary: Tried to install MS .NET 4.5 in Winetricks. This came
out as the error.
Product: Wine
Version: 0.9
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2001kraft(a)gmail.com
Created attachment 53181
--> https://bugs.winehq.org/attachment.cgi?id=53181
log
Tried to install MS .NET 4.5 in Winetricks. This came out as the error.
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https://bugs.winehq.org/show_bug.cgi?id=49524
Bug ID: 49524
Summary: Overwriting native dlls with WINEDLLPATH does not
work..
Product: Wine
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sur3(a)gmx.de
Distribution: ---
Hi I have an application for which I try to overwrite the native DLLs, so I
set:
WINEDLLPATH=/mnt/archive/ WINEDLLOVERRIDES="vivoxsdk,ortp,GCloudVoice=b"
and copied the corresponding DLL-libraries into /mnt/archive but wine still
complains to not find them:
>>>
0024:err:module:import_dll Library GCloudVoice.dll (which is needed by
L"Z:\\mnt\\archive\\Riot Games\\League of Legends\\LeagueClient.exe") not found
0024:err:module:import_dll Library vivoxsdk.dll (which is needed by
L"Z:\\mnt\\archive\\Riot Games\\League of Legends\\LeagueClient.exe") not found
0024:err:module:LdrInitializeThunk Importing dlls for L"Z:\\mnt\\archive\\Riot
Games\\League of Legends\\LeagueClient.exe" failed, status c0000135
<<<
Why doesn't this work or is there an other way to override native DLLs?
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https://bugs.winehq.org/show_bug.cgi?id=47651
Bug ID: 47651
Summary: PlayOnline Viewer: Page fault on read access at launch
time.
Product: Wine
Version: 4.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: escomk3(a)hotmail.com
Distribution: ---
Created attachment 65092
--> https://bugs.winehq.org/attachment.cgi?id=65092
Wine Output with the Page Fault
After commit c5577721 [1], PlayOnline Viewer will crash soon after having been
launched (before any graphics get drawn).
A fix may have been staged already, since with 4.14 Wine Staging the issue does
not seem to be triggered, but I have not yet tested if Staging was affected at
any point between 4.11 and 4.14.
1.
https://source.winehq.org/git/wine.git/commit/c5577721b909f8c70d3723cae561e…
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https://bugs.winehq.org/show_bug.cgi?id=44145
Bug ID: 44145
Summary: Error at starting Star Wars The Old Republic
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: denotin.scheck(a)gmail.com
Distribution: ---
Created attachment 59896
--> https://bugs.winehq.org/attachment.cgi?id=59896
This is the error message
After several tries to start SWTOR with getting the error message "Certificate
authentication failure, I followed the guide at
https://www.reddit.com/r/swtor/comments/6qyz4v/certificate_authentication_f…
. Well, I could get it a little bit further. But now I am getting another
problem. Since I'm new to wine etc. I really don't know what to do now. Would
really appreciate help.
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https://bugs.winehq.org/show_bug.cgi?id=50099
Bug ID: 50099
Summary: .Net GetFullPath not working correctly
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: grimessa(a)gmail.com
Distribution: ---
I have an application I wrote myself in C#.
It works perfectly on Windows.
However it is not working in wine. The application tries to load sound files
to play from a subfolder of where the exe is. So the code uses GetFullPath
method to get the absolute path from a relative path string.
I am not using Mono, it is using Native .Net.
GetFullPath is a static method of the Path class, which is part of .Net in
System.IO namespace.
The application I am running is running from this path in the WineBottle
MyWineBottle/drive_c/MyApp/App.exe
So when calling
string path = System.IO.Path.GetFullPath(@"Sounds\1.wav");
The expected path should be:
C:\MyApp\Sounds\1.wav
However, it returns this instead
D:\home\grimes\Sounds\1.wav
(grimes is my username)
This does not seem correct. I am not sure why it is returning the Path from
the D drive. There does not seem to be one in the winebottle anyway.
I am new to Wine(and linux) so let me know if there might be config I may have
overlooked.
Here are the details of my system
Linux Mint 19.3 Tricia
Wine 5.0.2
.Net 4.6.1
WINEARCH=win32
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https://bugs.winehq.org/show_bug.cgi?id=49794
Bug ID: 49794
Summary: [fallout new vegas] wine refuses to see installed
libraries
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
(wine:5816): GStreamer-WARNING **: 23:37:05.130: Failed to load plugin
'/usr/lib32/gstreamer-1.0/libgstrtmp.so': libhogweed.so.5: cannot open shared
object file: No such file or directory
(wine:5816): GStreamer-WARNING **: 23:37:05.660: Failed to load plugin
'/usr/lib32/gstreamer-1.0/libgstladspa.so': libicui18n.so.65: cannot open
shared object file: No such file or directory
(wine:5816): GStreamer-WARNING **: 23:37:05.746: Failed to load plugin
'/usr/lib32/gstreamer-1.0/libgstx264.so': libx264.so.159: cannot open shared
object file: No such file or directory
(wine:5816): GStreamer-WARNING **: 23:37:05.836: Failed to load plugin
'/usr/lib32/gstreamer-1.0/libgstresindvd.so': libdvdread.so.7: cannot open
shared object file: No such file or directory
But all this files are installed in this directory.
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https://bugs.winehq.org/show_bug.cgi?id=49701
Bug ID: 49701
Summary: Could you add a "Security" tab to the WINE Config
window?
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 49studebaker(a)gmail.com
Distribution: ---
There could be an option to enable/disable sandboxing. If a malware infected
windows .exe is executed in Wine, the malicious code could be added to other
windows programs. Could you make WINE sandbox each windows program by default?
There could be an option to enable/disable access to windows encryption API's.
A program could have it's own encryption library or built-in encryption code.
WINE could prompt the user if he/she wants the program to encrypt other files.
Certain folders could be marked as non-encryptable.
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https://bugs.winehq.org/show_bug.cgi?id=49033
Bug ID: 49033
Summary: Inno Setup installer: runtime error with external dll
- regression in msvcrt
Product: Wine
Version: 5.7
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)reichardt.de
Exult's Inno Setup based installer fails with
"Runtime Error (at -1:0):
Cannot Import dll:C:\users\crossover\Temp\is-05TAH.tmp\exconfig.dll."
but the dll is at the given path.
I am running macOS 10.15 so I was only able to do limited regression testing.
But on a machine with an older macOS I was able to confirm that it used to work
with:
Crossover 18.0 (based on Wine 3.14)
But with Crossover 18.1 (also based on Wine 3.14) it stopped working.
On the older machine I also installed Wine 4.0.3 (via MacPorts) and it's not
working there either.
Gcenx in the forums confirmed that this also does not work with the latest Wine
version https://forum.winehq.org/viewtopic.php?f=9&t=33784&p=127447#p127447
(neither native nor builtin).
A search in the forum lead me to https://bugs.winehq.org/show_bug.cgi?id=43940
but the attached msvcrt.dll let's the Exult installer die silently.
The Exult installer is at http://exult.sourceforge.net/snapshots/Exultwin32.exe
The Inno Setup script is at
https://github.com/exult/exult/blob/master/win32/exult_installer.iss
The source for exconfig.dll is at
https://github.com/exult/exult/blob/master/win32/exconfig.cc
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https://bugs.winehq.org/show_bug.cgi?id=45194
Bug ID: 45194
Summary: Painkiller game crashes at start
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b.wine.6883(a)indigo.re
Distribution: ---
Created attachment 61407
--> https://bugs.winehq.org/attachment.cgi?id=61407
crash log
Game changes resolution and then crashes, see attached log
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https://bugs.winehq.org/show_bug.cgi?id=43296
Bug ID: 43296
Summary: Ultra VNC back buffer errors
Product: Wine-staging
Version: 2.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Dear Wine Staging,
Would you fix this for me?
wine-patched-staging-2.11.tar.gz, 32 bit
UltraVNC-1.2.15_X86_Setup.exe
http://www.uvnc.com/downloads/ultravnc.html WARNING: Lots of JUNKWARE !!
$ env WINEPREFIX="/home/todd/.wine" /usr/local/bin/wine
C:\\windows\\command\\start.exe /Unix
/home/tony/.wine/dosdevices/c:/users/Public/Start\
Menu/Programs/UltraVNC/UltraVNC\ Viewer.lnk
fixme:exec:SHELL_execute flags ignored: 0x00000100
fixme:exec:SHELL_execute flags ignored: 0x00004100
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
[tony@rn4 Desktop]$ fixme:d3d:wined3d_dxtn_init Wine cannot find the txc_dxtn
library, DXTn software support unavailable.
libGL error: unable to load driver: nouveau_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: nouveau
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
err:winediag:X11DRV_WineGL_InitOpenglInfo Direct rendering is disabled, most
likely your 32-bit OpenGL drivers haven't been installed correctly (using GL
renderer "Gallium 0.4 on NVC4", version "1.4 (3.0 Mesa 11.2.2)").
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM needs different
render target formats for different resource types.
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:ver:GetCurrentPackageId (0xacea28 (nil)): stub
fixme:d3d:check_fbo_compat Format WINED3DFMT_R16G16_UNORM needs different
render target formats for different resource types.
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
err:dialog:EndDialog got invalid window handle (0x70374); buggy app !?
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https://bugs.winehq.org/show_bug.cgi?id=49684
Bug ID: 49684
Summary: Critical Crash Logos Bible Software Unusable
(Regression)
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 67925
--> https://bugs.winehq.org/attachment.cgi?id=67925
terminal output from crash
Since the latest update from faithlife the app crashes on load and is no longer
useable. Terminal output attached. Apologies, I don't understand it. Logos
8.15.0.0004. N.b. I was running winehq stable when this occurred. Updating to
Dev 5.14 the crash is still there.
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http://bugs.winehq.org/show_bug.cgi?id=34636
Bug #: 34636
Summary: In Win95/98 mode Earthworm Jim demo reports missing
dispdib.dll
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
The message reads 'Bad or missing dispdib.dll - error 11'. It doesn't show up
in WinXP mode, but you need to set Win95/98 mode to get sound working. The
problem occurs on Windows Vista too if you use Win95 compatibility mode.
I don't get anything in the log. The demo unpacks files in DOS, but then you
obtain a normal Windows app.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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https://bugs.winehq.org/show_bug.cgi?id=50198
Bug ID: 50198
Summary: SHMEM_FAILURE on Blizzard products on FAT32
Product: Wine-staging
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blc+wine(a)mail.vanade.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68712
--> https://bugs.winehq.org/attachment.cgi?id=68712Battle.net application log showing failure near end.
I noticed that WoW and Battle.net applications have stopped working properly
when running off of FAT32 formatted partitions in Linux. The application
logfiles seem to indicate that the software was unable to create and access
shared memory files which had been working in the past, at least with older
versions of Wine.
Attached is from battle.net application when it's trying to update WoW. WoW
also gives an apparently similar error when it tries top open the CAS
datafiles.
I had not upgraded the kernel so supposedly shared memory files that worked in
the past on FAT32 should still work. I don't know if this was a deliberate
change because of security issues where anyone can open files on FAT32 and thus
invade shared memory.
Windows 7 does not exhibit this problem on the same disk and Battle.net updates
fine.
As this is on a limited space SSD, I don't have enough disk space to try this
on ext4fs to see if the problem goes away or not. I do have another machine
that does not exhibit this problem on ext4fs. The WoW installation is on FAT32
so I could easily test on Windows 7 with limited disk space.
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https://bugs.winehq.org/show_bug.cgi?id=49815
Bug ID: 49815
Summary: e9090e1c903578b30118ce9559c1824361abc6da prevents XBox
controller from being mapped
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: kyle.devir(a)mykolab.com
Distribution: ---
First bad commit prevents XBox controller buttons from being mapped. I first
noticed this after it stopped being detected in Bayonetta.
This is the first bad commit:
https://github.com/wine-mirror/wine/commit/e9090e1c903578b30118ce9559c18243…
Last good commit should be:
https://github.com/wine-mirror/wine/commit/ec02224941eedf16b8b043964519f636…
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https://bugs.winehq.org/show_bug.cgi?id=49753
Bug ID: 49753
Summary: server_ioctl_file: Syscall param writev(vector[...])
points to uninitialised byte(s)
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 68056
--> https://bugs.winehq.org/attachment.cgi?id=68056
Valgrind output.
Occurs as of commit 5bb27d1edb2. Valgrind output attached.
Full valgrind trace:
==26644== Syscall param writev(vector[...]) points to uninitialised byte(s)
==26644== at 0x4322F07: writev (writev.c:26)
==26644== by 0x48530E2: send_request (server.c:213)
==26644== by 0x4853224: server_call_unlocked (server.c:273)
==26644== by 0x48722CF: virtual_locked_server_call (virtual.c:3015)
==26644== by 0x483F666: server_ioctl_file (file.c:4730)
==26644== by 0x484143A: NtDeviceIoControlFile (file.c:5561)
==26644== by 0x4838F6E: get_mountmgr_fs_info (file.c:1975)
==26644== by 0x4842E3A: NtQueryVolumeInformationFile (file.c:6380)
==26644== by 0x482F1BD: __wine_syscall_dispatcher (in
/home/rofl/wine32-build-debug-nomingw/dlls/ntdll/ntdll.so)
==26644== by 0x7BC32F9B: NtQueryVolumeInformationFile (in
/home/rofl/wine32-build-debug-nomingw/dlls/ntdll/ntdll.dll.so)
==26644== by 0x7B0403EB: GetFileInformationByHandle (file.c:2930)
==26644== by 0x536D262: MSVCRT__fstat64 (file.c:1781)
==26644== by 0x536D4B5: MSVCRT__fstat32 (file.c:1839)
==26644== by 0x512498B: fstat (stat.h:222)
==26644== by 0x5128EC5: update_wineprefix (wineboot.c:1437)
==26644== by 0x5129BF7: main (wineboot.c:1671)
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https://bugs.winehq.org/show_bug.cgi?id=45611
Bug ID: 45611
Summary: 64bit prefix: copy file to system32 incorrectly copied
to syswow64
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
How to reproduce:
wine cmd
Z:\home\me\0_wine>
C:
echo.>00aa.txt
copy 00aa.txt c:\windows\system32
dir c:\windows\system32\00aa.txt
result:
Volume in drive c has no label.
Volume Serial Number is 0000-0000
Directory of c:\windows\system32
8/11/2018 4:57 PM 2 00aa.txt
1 file 2 bytes
0 directories 351,430,549,504 bytes free
find . -depth -name 00aa.txt
result:
./syswow64/00aa.txt
wine xcopy is also affected.
I think this is the reason why .NET Framework 64bit don't install.
System:
wine 3.0.2
fedora 28
kernel 4.17.12
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https://bugs.winehq.org/show_bug.cgi?id=49760
Bug ID: 49760
Summary: World of Warcraft: stub NtQueryDirectoryObject
Product: Wine-staging
Version: 5.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: loic.blot(a)unix-experience.fr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Hello,
since recent wow build & wine 5.16 upgrade it seems some stub have been fixed
but a new one appear which can be useful for the game i think, regarding to the
call
04f4:fixme:sync:NtQueryDirectoryObject multiple entries not implemented
I don't know in which context they call it, but it's when we are in game world
map, while moving.
Can you take a look/fix it ?
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=49579
Bug ID: 49579
Summary: Running .exe from programs with GUI uses wrong prefix
in Wine 5.0
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: charivari(a)online.de
Distribution: ---
When running an *.exe by doubleclicking on it in the fileexplorer (Thunar),
Wine 5.0 will not run it in the standard prefix ~/.wine as it should, but
instead in another existing prefix in ~/.local/share/wineprefixes/wine32.
Winetricks shows the same behaviour, opening wine32 when told to open the
standardprefix - though for some reason, it also shows wine32 among the
secondary prefixes, while not showing wine at all.
Running from console will produce the expected outcome of running in ~/.wine.
This did not happen in Wine 4.0, and started happening immediately after the
update to Wine 5.0, without any configuration changes.
I've already checked .bash-rc and .profile and made sure there's no value set
for $WINEPREFIX.
While not exactly a major bug, it's a bother to work around for every single
program.
OS: Linux Mint 20 Xfce
Wine: 5.0-3
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http://bugs.winehq.org/show_bug.cgi?id=35748
Bug ID: 35748
Summary: Blazing Angels 2: cannot initialize 3D engine
Product: Wine
Version: 1.7.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: amlopezalonso(a)gmail.com
Created attachment 47739
--> http://bugs.winehq.org/attachment.cgi?id=47739
BA2 start log in desktop mode.
Installing and updating Blazing Angels 2 are OK. However, trying to start the
game fails:
1) In fullscreen mode I only get a black screen.
2) In desktop mode (800x600) I get a popup: "Cannot initialize 3D engine".
Other 3D games run fine.
Attaching log.
Regards,
Antonio
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https://bugs.winehq.org/show_bug.cgi?id=50063
Bug ID: 50063
Summary: `winetricks -q sandbox icodecs` crashes
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: f51fe9ead3f8322a6bba7984b4c0583d78d01c0a
Distribution: Gentoo
A la bug 49550 and bug 49421, `winetricks -q sandbox icodecs`:
Backtrace:
=>0 0x6aa5f7bb ScriptString_pSize+0x3b()
[\\?\unix\home\austin\wine-git\dlls\usp10\usp10.c:3886] in usp10 (0x0067e768)
1 0x6ed312c4 EDIT_CalcLineWidth_SL+0x23(es=0x157168)
[\\?\unix\home\austin\wine-git\dlls\user32\edit.c:812] in user32 (0x0067e788)
2 0x6ed37081 EDIT_EM_ReplaceSel+0xa10(es=0x157168, can_undo=<is not
available>, lpsz_replace=<is not available>, strl=<is not available>,
send_update=<is not available>, honor_limit=<is no
t available>) [\\?\unix\home\austin\wine-git\dlls\user32\edit.c:2643] in user32
(0x0067e7f8)
3 0x6ed38bc3 EditWndProc_common+0x642(hwnd=<is not available>, msg=<is not
available>, wParam=<is not available>, lParam=<is not available>, unicode=<is
not available>) [\\?\unix\home\aust
in\wine-git\dlls\user32\edit.c:3928] in user32 (0x0067e878)
4 0x6eda695f EditWndProcW+0x2e()
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:1119] in user32
(0x0067e8a8)
5 0x6eda67dc WINPOS_SysCommandSizeMove+0xeab(hwnd=<is not available>,
wParam=<is not available>)
[\\?\unix\home\austin\wine-git\dlls\user32\winpos.c:2955] in user32
(0x0067e8d8)
6 0x6eda6e93 call_window_proc+0x62(hwnd=0x100e4)
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:246] in user32
(0x0067e938)
7 0x6eda96d4 CallWindowProcW+0x63()
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:1031] in user32
(0x0067e978)
8 0x6cc59840 DefSubclassProc+0x12f()
[\\?\unix\home\austin\wine-git\dlls\comctl32\commctrl.c:1333] in comctl32
(0x0067e9b8)
9 0x6cc55bea COMBOEX_EditWndProc+0x289(hwnd=<is not available>, uMsg=<is not
available>, wParam=<is not available>, lParam=<is not available>, uId=<is not
available>, ref_data=<is not avai
lable>) [\\?\unix\home\austin\wine-git\dlls\comctl32\comboex.c:1805] in
comctl32 (0x0067ee58)
10 0x6cc5977c DefSubclassProc+0x6b()
[\\?\unix\home\austin\wine-git\dlls\comctl32\commctrl.c:1340] in comctl32
(0x0067ee98)
11 0x6cc598bf COMCTL32_SubclassProc+0x5e(hWnd=0x100e4, uMsg=0xc, wParam=0,
lParam=0x1575d8) [\\?\unix\home\austin\wine-git\dlls\comctl32\commctrl.c:1282]
in comctl32 (0x0067eee8)
12 0x6eda67dc WINPOS_SysCommandSizeMove+0xeab(hwnd=<is not available>,
wParam=<is not available>)
[\\?\unix\home\austin\wine-git\dlls\user32\winpos.c:2955] in user32
(0x0067ef18)
13 0x6eda6e93 call_window_proc+0x62(hwnd=0x100e4)
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:246] in user32
(0x0067ef78)
14 0x6eda9466 WINPROC_call_window+0x1d5()
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:957] in user32
(0x0067efc8)
15 0x6ed5e20a call_window_proc+0x89(hwnd=0x100e4, msg=0xc, wparam=0)
[\\?\unix\home\austin\wine-git\dlls\user32\message.c:2222] in user32
(0x0067f038)
16 0x6ed63368 send_message+0x247(info=0x67f0c4, res_ptr=0x67f0c0,
unicode=0x1) [\\?\unix\home\austin\wine-git\dlls\user32\message.c:3192] in
user32 (0x0067f0b8)
17 0x6ed6359a send_message+0x479(info=<is not available>, res_ptr=<is not
available>, unicode=<is not available>)
[\\?\unix\home\austin\wine-git\dlls\user32\message.c:3393] in user32 (0x00
67f0f8)
18 0x6cc51a80 COMBOEX_ReSize+0x30f(infoPtr=<is not available>)
[\\?\unix\home\austin\wine-git\dlls\comctl32\comboex.c:440] in comctl32
(0x0067f118)
19 0x6cc52619 COMBOEX_SetItemW+0xc8(infoPtr=0x1552e8, cit=0x67f4ec)
[\\?\unix\home\austin\wine-git\dlls\comctl32\comboex.c:439] in comctl32
(0x0067f158)
20 0x6cc5491a COMBOEX_WindowProc+0xe79(hwnd=0xb00dc, uMsg=0x40c, wParam=0,
lParam=0x67f4ec) [\\?\unix\home\austin\wine-git\dlls\comctl32\comboex.c:2050]
in comctl32 (0x0067f258)
21 0x6eda67dc WINPOS_SysCommandSizeMove+0xeab(hwnd=<is not available>,
wParam=<is not available>)
[\\?\unix\home\austin\wine-git\dlls\user32\winpos.c:2955] in user32
(0x0067f288)
22 0x6eda6e93 call_window_proc+0x62(hwnd=0xb00dc)
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:246] in user32
(0x0067f2e8)
23 0x6eda9466 WINPROC_call_window+0x1d5()
[\\?\unix\home\austin\wine-git\dlls\user32\winproc.c:957] in user32
(0x0067f338)
24 0x6ed5e20a call_window_proc+0x89(hwnd=0xb00dc, msg=0x40c, wparam=0)
[\\?\unix\home\austin\wine-git\dlls\user32\message.c:2222] in user32
(0x0067f3a8)
25 0x6ed63368 send_message+0x247(info=0x67f434, res_ptr=0x67f430,
unicode=0x1) [\\?\unix\home\austin\wine-git\dlls\user32\message.c:3192] in
user32 (0x0067f428)
26 0x6ed6359a send_message+0x479(info=<is not available>, res_ptr=<is not
available>, unicode=<is not available>)
[\\?\unix\home\austin\wine-git\dlls\user32\message.c:3393] in user32 (0x00
67f468)
27 0x0040be2e IExplorerBrowserEventsImpl_fnAddRef+0x58d()
[\\?\unix\home\austin\wine-git\programs\explorer\explorer.c:265] in explorer
(0x0067f528)
28 0x0040c878
IExplorerBrowserEventsImpl_fnOnNavigationComplete+0x87(iface=<is not
available>, pidl=<is not available>)
[\\?\unix\home\austin\wine-git\programs\explorer\explorer.c:289] in
explorer (0x0067f678)
29 0x7c64566d in shell32 (+0x2566c) (0x0067f6d8)
30 0x7c644079 in shell32 (+0x24078) (0x0067f738)
31 0x0040d330 wWinMain+0x95f(hinstance=<is not available>, previnstance=<is
not available>, cmdline=<is not available>, cmdshow=<is not available>)
[\\?\unix\home\austin\wine-git\include\s
hobjidl.h:10114] in explorer (0x0067fe68)
32 0x0041162a wmain+0xc9()
[\\?\unix\home\austin\wine-git\dlls\msvcrt\crt_wwinmain.c:55] in explorer
(0x0067fef8)
33 0x00411549 wmainCRTStartup+0x68()
[\\?\unix\home\austin\wine-git\dlls\msvcrt\crt_wmain.c:62] in explorer
(0x0067ff28)
34 0x7b62cf2e BaseThreadInitThunk+0xd(unknown=<is not available>, entry=<is
not available>) [\\?\unix\home\austin\wine-git\dlls\kernel32\thread.c:60] in
kernel32 (0x0067ff48)
35 0x7bc59c37 RtlSleepConditionVariableSRW+0x176(variable=<is not available>,
lock=<is not available>, timeout=<is not available>, flags=<is not available>)
[\\?\unix\home\austin\wine-git\
dlls\ntdll\sync.c:556] in ntdll (0x0067ff5c)
36 0x7bc59e60 call_thread_func+0xaf()
[\\?\unix\home\austin\wine-git\dlls\ntdll\thread.c:134] in ntdll (0x0067ffec)
0x6aa5f7bb ScriptString_pSize+0x3b
[\\?\unix\home\austin\wine-git\dlls\usp10\usp10.c:3886] in usp10: movl
0x68(%eax),%edx
3886 analysis->sz.cy = analysis->glyphs[0].sc->tm.tmHeight;
regression introduced by:
commit f51fe9ead3f8322a6bba7984b4c0583d78d01c0a
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Oct 6 15:12:09 2020 +0200
gdi32: Store the face filename as a DOS path.
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https://bugs.winehq.org/show_bug.cgi?id=47133
Bug ID: 47133
Summary: Kyodai Mahjong crashes after update to wine 4.17
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ZeroBeat(a)gmx.de
Distribution: ---
Created attachment 64354
--> https://bugs.winehq.org/attachment.cgi?id=64354
backtrace crash report
Update to 4.17 (https://www.archlinux.org/packages/multilib/x86_64/wine/)
causes Kyodai Mahjongg
(rated as gold:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=10422) to crash.
OS: Arch Linux (attached backtrace)
4.19.38-1-lts
nvidia-340xx-lts 340.107-20
BTW:
crashed also on
5.0.12-arch1-1-ARCH
nvidia 418.56-13
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http://bugs.winehq.org/show_bug.cgi?id=18700
Summary: View Source does not work.
Product: Wine
Version: 1.1.18
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: mshtml
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: montanawoody(a)gmail.com
I am unable to use the built-in iexplore to view the source code of web pages.
The link in the right-click menu exists, but all it produces is the error:
fixme:mshtml:OleCommandTarget_Exec unsupported nCmdID 2139 of CGID_MSHTML group
AFAIK, the Windows behavior for this menu item is to open the source code of
the selected frame in notepad. Since notepad is already implemented, I would
hope this would be an easy feature to add in. If implemented, this would be
very helpful for tracking down rendering bugs in apps that use the iexplore
interface.
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https://bugs.winehq.org/show_bug.cgi?id=49118
Bug ID: 49118
Summary: env.c:get_image_path() de-reference null pointer
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rich.coe2(a)gmail.com
Distribution: ---
In the method dlls/ntdll/env.c:get_image_path() the call to
RtlGetFullPathName_U() will set file_part pointer to null if it fails or
full_name is a directory.
I found this when the path to the executable passed to wine was not parsing the
spaces correctly.
diff --git a/dlls/ntdll/env.c b/dlls/ntdll/env.c
index 71ae48681d..a89a62b893 100644
--- a/dlls/ntdll/env.c
+++ b/dlls/ntdll/env.c
@@ -707,6 +707,7 @@ static void get_image_path( const char *argv0,
UNICODE_STRING *path )
{
len = RtlGetFullPathName_U( name, sizeof(full_name), full_name,
&file_part );
if (!len || len > sizeof(full_name)) goto failed;
+ if (NULL == file_part) goto failed;
/* try first without extension */
if (RtlDoesFileExists_U( full_name )) goto done;
if (len < (MAX_PATH - 4) * sizeof(WCHAR) && !wcschr( file_part, '.' ))
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http://bugs.winehq.org/show_bug.cgi?id=16697
Summary: HyperChem 8.0.x's licensing system fails to properly
generate a 'locking code,' preventing program usage
Product: Wine
Version: 1.1.11
Platform: PC
URL: http://www.hyper.com/Download/tabid/357/Default.aspx
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: d.c.ddcc(a)gmail.com
HyperChem 8.0.6 Evaluation requires the user to enter a provided license code
in order to generate a locking code, which is sent via email to the authors for
a trial license key. However, a proper locking code (0-0) isn't generated, thus
prohibiting program usage.
Reproduce:
1. Download HyperChem 8.0.6.
2. Copy mfc40.dll from a Windows installation.
3. Launch the setup and pick "standalone," then "software-license."
4. Use the serial number provided on their website.
5. Launch chem.exe; it will ask you to launch the activator, which generates a
locking code of 0-0.
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http://bugs.winehq.org/show_bug.cgi?id=20776
Summary: 3DMark Vantage: your graphics card doesn't support
DirectX 10
Product: Wine
Version: 1.1.33
Platform: PC
URL: http://www.futuremark.com/benchmarks/3dmarkvantage/dow
nload/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeffz(a)jeffz.name
Now that bug 18852 is fixed, 3DMark Vantage runs, but when starting the
benchmark it says: your graphics card doesn't support DirectX 10
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d10core:d3d10_device_CreateQuery iface 0x1779dc, desc 0x33a1f4, query
0x33a358 stub!
To install:
sh winetricks win2k vcrun2005sp1
sh winetricks vista
wine 3dmark_vantage_v101_0906a.exe
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http://bugs.winehq.org/show_bug.cgi?id=35951
Bug ID: 35951
Summary: Cant launch cs go while using ati card, 7xxx series
(at least)
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jarkko_korpi(a)hotmail.com
Created attachment 48021
--> http://bugs.winehq.org/attachment.cgi?id=48021
error dialog
There has not been a bug report of this issue and I decided to make one.
wine version 1.7.15
For some reason I tried to run csgo directly without using steam and I got very
odd response.
"SSE and SSE2 are required."
I have never seen that before.
I have phenom 2 processor http://en.wikipedia.org/wiki/Phenom_ii
Instruction set x86, x86-64, MMX, SSE, SSE2, SSE3, SSE4a
There is something that prevents ati users to play cs go (see pic). I don't
know what cards are affected. I think I had this with 7770, now with 7870 and
cs go database has 7850 entry about this issue. I have helped one guy at irc
related this issue. He had ati, but don't remember model.
The trick has been to lie to game via regedit your graphic card, changing
device and vendor id. After that there is no such dialog.
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https://bugs.winehq.org/show_bug.cgi?id=45260
Bug ID: 45260
Summary: No sound in-game in Watch Dogs
Product: Wine-staging
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: A.Fettouhi(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Have gotten Watch Dogs 1 (under uplay) running under wine-staging 3.8 and 3.9
with dxvk (0.51 & 0.52) but the sound in-game is missing. There sound in the
intro sequence with Ubisoft logo and in the menu but when you start the game,
the sound stops working in cutscenes and in the game itself. I have tried to
install xact and directx9 but no change. Also attempted to set to stereo
because I read the game has tedency to force 5.1 and I only have a stereo
setup. All my testing was done under Arch Linux 64 bit with a 64 bit wine
PREFIX. Uplay was installed via winetricks. Using an i7-6600K cpu with a 1080
gtx nvidia card and the 396.24 driver. The game itself runs really well and
smooth even with the graphics settings set to ultra.
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https://bugs.winehq.org/show_bug.cgi?id=46514
Bug ID: 46514
Summary: Task Manager UI is not properly representing CPU load
in Processes tab
Product: Wine-staging
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 63369
--> https://bugs.winehq.org/attachment.cgi?id=63369
screenshot
In stead of real values, I am seeing either 0 or -2147483648 for the currently
running processes.
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https://bugs.winehq.org/show_bug.cgi?id=49858
Bug ID: 49858
Summary: Windows terminal crashes inside RegOpenKeyExW at start
Product: Wine
Version: 5.17
Hardware: x86-64
URL: https://github.com/microsoft/terminal/releases/downloa
d/v1.2.2381.0/Microsoft.WindowsTerminal_1.2.2381.0_8we
kyb3d8bbwe.msixbundle
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
I wanted to give this a try, and came as far as a nice crash at start.
The program is shipped as msixbundle (???), it can be extracted with 7zip
wget
https://github.com/microsoft/terminal/releases/download/v1.2.2381.0/Microso…
7z x Microsoft.WindowsTerminal_1.2.2381.0_8wekyb3d8bbwe.msixbundle
7z x CascadiaPackage_1.2.2381.0_x64.msix
Though this all looks rather hacky, I checked that after copying over the
extracted folder to Windows 10, the application starts fine when I just start
"WindowsTerminal.exe" in the unzipped folder (just started "cmd" , cd to the
extracted folder and typed WindowsTerminal.exe in the console).
So I guess wine should be able to do this as well.
The empty string in the fixme below already looks suspicious, don`t know
what`s going on....
00e4:fixme:combase:RoGetActivationFactory (L"",
{00000035-0000-0000-c000-000000000046}, 000000000021FA40): semi-stub
Short log of crash:
00e4:fixme:ntdll:EtwEventRegister ({56c06166-2e2e-5f4d-7ff3-74f4b78c87d6},
0000000140001000, 000000014001C048, 000000014001C068) stub.
00e4:fixme:ntdll:EtwEventSetInformation (deadbeef, 2, 0000000140016EEF, 58)
stub
00e4:fixme:win:EnableMouseInPointer (0x1) stub
00e4:fixme:combase:RoGetActivationFactory (L"",
{00000035-0000-0000-c000-000000000046}, 000000000021FA40): semi-stub
wine: Unhandled page fault on read access to 0000000F00000001 at address
000000007B054C44 (thread 00e4), starting debugger...
=>0 0x000000007b054c44 RegOpenKeyExW+0x2c(hkey=0x8c, name=*** invalid address
0xf00000001 ***, options=0, access=0x20019)
[Z:\media\louis\4048f735-ee98-496e-b75c-40783b1eaa1b\sda2\wine64-build\..\wine\dlls\kernelbase\registry.c:470]
in kernelbase (0x000000000021f9a0)
1 0x0000000000247fa6 RoGetActivationFactory+0x95(classid=0x21fa18,
iid=0x140015c80, class_factory=0x21fa40)
[Z:\media\louis\4048f735-ee98-496e-b75c-40783b1eaa1b\sda2\wine64-build\..\wine\dlls\combase\roapi.c:57]
in combase (0x000000000021f9a0)
2 0x000000014000af63 in windowsterminal (+0xaf62) (0x000000000021f9a0)
3 0x0000000140006d15 in windowsterminal (+0x6d14) (0x000000000021fa60)
4 0x0000000140006eb8 in windowsterminal (+0x6eb7) (0x000000000021fb80)
5 0x00000001400051e3 in windowsterminal (+0x51e2) (0x000000000021fd60)
6 0x0000000140012a72 in windowsterminal (+0x12a71) (0x000000000021fe60)
7 0x000000007b65e3b1 in kernel32 (+0x4e3b0) (0x000000000021fe60)
0x000000007b054c44 RegOpenKeyExW+0x2c
[Z:\media\louis\4048f735-ee98-496e-b75c-40783b1eaa1b\sda2\wine64-build\..\wine\dlls\kernelbase\registry.c:470]
in kernelbase: movzwl (%rdx),%edx
470 if (retkey && (!name || !name[0]) &&
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https://bugs.winehq.org/show_bug.cgi?id=43669
Bug ID: 43669
Summary: Add proper implementation for IUIFramework
Product: Wine
Version: 2.16
Hardware: x86
URL: http://www.codeproject.com/Articles/140647/How-to-Supp
ort-the-Ribbon-and-a-Menu-in-the-Same-E
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
IUIFramework has stubs now, but no working implementation.
This is hard to implement though, because the ribbon xml files need to be
compiled with a program called UICC.exe from the windows SDK, the resulting
resources have some proprietary binary format. If we want to load and display a
ribbon, we'll have to understand it.
Luckily the UICC compiler works under wine (with msxml3 msxml6), so at least
compiling is easily. But the binary format is hard to understand, so probably
it'll take a long while until it finally works naively in wine.
Workaround:
-Get uiribbon.dll and uiribbonres.dll from win7 and override uiribbon in
winecfg
-Get uxtheme.dll from win7 and override it, too (crashes if you don't)
-Get propsys.dll and override it (Unimplemented function)
-Get patch https://source.winehq.org/patches/data/136868 (or wait until the
problem is fixed)
-Start the program from the linked URL, it'll work
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https://bugs.winehq.org/show_bug.cgi?id=37376
Bug ID: 37376
Summary: Visual C++ 2005 Express SP1 installer displays in
French instead of English
Product: Wine
Version: 1.7.28
Hardware: x86
URL: http://download.microsoft.com/download/7/7/3/7737290f-
98e8-45bf-9075-85cc6ae34bf1/VS80sp1-KB926748-X86-INTL.
exe
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
CC: hans(a)meelstraat.net
Created attachment 49703
--> https://bugs.winehq.org/attachment.cgi?id=49703
terminal output
Regression, introduced by:
[austin@localhost wine-git]$ git bisect bad
a5d8ab57f6b84f318efee10c97558df5514c342d is the first bad commit
commit a5d8ab57f6b84f318efee10c97558df5514c342d
Author: Hans Leidekker <hans(a)codeweavers.com>
Date: Wed Sep 3 15:41:09 2014 +0200
msi: Check transform validation flags.
:040000 040000 416ba98de7b1b99ee842a1567f8e5efb6fb7fdec
04c4690b8bc9165daf6fd2a44f9fbf279cf5dfbe M dlls
:040000 040000 73a4170d25993e7e1caa02c7ef6088441dce0fcc
d4309fc63e0d5bade735f55d95828820018d74af M include
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http://bugs.winehq.org/show_bug.cgi?id=31039
Bug #: 31039
Summary: Visual C++ 2005 Express SP1 install fails
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mathieu.malaterre(a)gmail.com
Classification: Unclassified
Sorry if this looks like a duplicate of #20110 but I believe one can still not
install Visual C++ 2005 Express SP1 using wine 1.5.5:
$ wine --version
wine-1.5.5
$ wine VS80sp1-KB926748-X86-INTL.exe
fixme:storage:create_storagefile Storage share mode not implemented.
Using:
$ wget
http://download.microsoft.com/download/7/7/3/7737290f-98e8-45bf-9075-85cc6a…
$ md5sum VS80sp1-KB926748-X86-INTL.exe
a5129e83a91fc1ec44f45189f27244be VS80sp1-KB926748-X86-INTL.exe
Thanks
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http://bugs.winehq.org/show_bug.cgi?id=20110
Summary: Visual C++ 2005 Express SP1 install fails
Product: Wine
Version: 1.1.29
Platform: PC
URL: http://download.microsoft.com/download/7/7/3/7737290f-
98e8-45bf-9075-85cc6ae34bf1/VS80sp1-KB926748-X86-INTL.
exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Bug 19502 is about Visual C++ 2005 SP1 [not express] install failing.
Since the express apps are easier to download and install, I figured
it was worth having a separate bug. If the problem turns out to
be the same, we'll merge the bugs.)
http://download.microsoft.com/download/7/7/3/7737290f-98e8-45bf-9075-85cc6a…
(sha1sum 8b9a0172efad64774aa122f29e093ad2043b308d)
fails to install. To reproduce:
wget http://winezeug.googlecode.com/svn/trunk/winetricks
sh winetricks -q vc2005express
sh winetricks vc2005expresssp1
It crashes soon after
trace:msi:MsiGetFileVersionW
L"C:\\windows\\Microsoft.NET\\Framework\\URTInstallPath\\al.exe" (nil) 0 (nil)
0
in msi's find_published_source() on the line
mi->volume_label = msi_realloc(mi->volume_label, ++volumesz * sizeof(WCHAR));
because mi->volume_label was NULL, and evidently realloc doesn't alloc in that
case. If you change that to read
sizeof(WCHAR));
mi->volume_label = mi->volume_label ? msi_realloc(mi->volume_label,
++volumesz * sizeof(WCHAR)) : msi_alloc(++volumesz * sizeof(WCHAR));
it gets very slightly farther and fails with
err:msi:ACTION_InstallFiles compressed file wasn't extracted
(L"C:\\windows\\Microsoft.NET\\Framework\\URTInstallPath\\al.exe")
err:msi:ITERATE_Actions Execution halted, action L"InstallFinalize" returned
1603
Calling MSI for now, might be something else.
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http://bugs.winehq.org/show_bug.cgi?id=28774
Bug #: 28774
Summary: Mega: crashes on start (Call from 0x7b83a9e9 to
unimplemented function
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@AAEX_N@)
Product: Wine
Version: 1.3.30
Platform: x86-64
URL: http://www.megasoftware.net/megalinux.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: petrushkin(a)yandex.ru
Classification: Unclassified
Created attachment 36968
--> http://bugs.winehq.org/attachment.cgi?id=36968
backtrace on virgin wine prefix
Alternative download link:
http://update.megasoftware.net/deb/pool/main/m/mega/mega_5110426_all.deb (they
are packed windows exe into deb package)
or https://aur.archlinux.org/packages.php?ID=53233 for Arch Linux.
When I started MEGA (Molecular Evolutionary Genetics Analysis) I get such
error:
$ wine /usr/local/bin/MEGA/MEGA5.exe
wine: Call from 0x7b83a9e9 to unimplemented function
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z,
aborting
fixme:resource:GetGuiResources (0xd4,0): stub
$ wine --version
wine-1.3.30
I have found bug http://bugs.winehq.org/show_bug.cgi?id=27067 but it's closed
as fixed, but in latest version I get this error again.
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http://bugs.winehq.org/show_bug.cgi?id=27067
Summary: Drake of the 99 Dragons needs
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@st
d@@V?$allocator@D@2@@std@@AAEX_N@Z
Product: Wine
Version: 1.3.19
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.millington(a)gmail.com
Unhandled exception: unimplemented function
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@
called in 32-bit code (0x7b839282).
qdvd needs to be registered in order bypass the crash when the movies play but
they don't show.
with msvcp60 it works.
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http://bugs.winehq.org/show_bug.cgi?id=27303
Summary: QQMusic2011 installer needs atl80.dll
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1. Download QQmusic installer
$ wget http://dl_dir.qq.com/music/clntupate/QQMusic2011.exe
2. install vcrun6, works around http://bugs.winehq.org/show_bug.cgi?id=27067 (
Drake of the 99 Dragons needs
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z
)
$ winetricks -q vcrun6
3. install QQMusic2011
$ wine QQMusic2011.exe
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.ATL" (8.0.50727.4053)
err:module:import_dll Library ATL80.DLL (which is needed by L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusicCvtData.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusicCvtData.exe" failed, status c0000135
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.ATL" (8.0.50727.4053)
err:module:import_dll Library ATL80.DLL (which is needed by L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusicCvtData.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program
Files\\Tencent\\QQMusic\\QQMusicCvtData.exe" failed, status c0000135
err:ole:CoGetClassObject class {1dabf8d5-8430-4985-9b7f-a30e53d709b3} not
registered
err:ole:CoGetClassObject class {1dabf8d5-8430-4985-9b7f-a30e53d709b3} not
registered
err:ole:create_server class {1dabf8d5-8430-4985-9b7f-a30e53d709b3} not
registered
See attachment for full log.
Is there any way to work around? register a native atl80.dll will cause run
time error r6034, is that a bug?
Thanks!
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http://bugs.winehq.org/show_bug.cgi?id=27304
Summary: QQMusic2011
Product: Wine
Version: 1.3.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=34923)
--> (http://bugs.winehq.org/attachment.cgi?id=34923)
Log: start QQMusic
1. Download QQmusic installer
$ wget http://dl_dir.qq.com/music/clntupate/QQMusic2011.exe
2. install vcrun6, works around http://bugs.winehq.org/show_bug.cgi?id=27067 (
Drake of the 99 Dragons needs
msvcp60.dll.?_Tidy@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@AAEX_N@Z
)
$ winetricks -q vcrun6
3. install QQMusic2011
$ wine QQMusic2011.exe
4. set msvcrt overriding to "builtin", works around winetricks Issue 81:
QQmusic call unimplemented function msvcrt.dll._snwprintf_s if native vcrun6 is
installed by winetricks
5. start QQMusic:
$ cd ~/.wine/drive_c/Program Files/Tencent/QQMusic
$ wine QQMusic.exe
After a while an error message dialog says QQMusic has to close, see attachment
for full log.
There is a bug about QQMusic installer: Bug 27303 - QQMusic2011 installer needs
atl80.dll
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http://bugs.winehq.org/show_bug.cgi?id=29549
Bug #: 29549
Summary: QQMusic crash at unimplemented msvcr80.dll.tmpfile_s
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download QQMusic installer
http://dl_dir.qq.com/music/clntupate/QQMusic2011.exe
2. Install with Wine
wine-1.3.36-129-ga86b765
3.
$ cd "~/.wine/drive_c/Program Files/Tencent/QQMusic"
$ wine QQMusic.exe
Crash
Backtrace:
=>0 0x7b83a46b RaiseException+0x87(code=0x80000100, flags=0x1, nbargs=0x2,
args=0x33f808) [/home/fracting/wine-git/dlls/kernel32/except.c:84] in kernel32
(0x0033f7e8)
1 0x7dea242d __wine_spec_unimplemented_stub+0x34(module="msvcr80.dll",
function="tmpfile_s") [/home/fracting/wine-git/dlls/winecrt0/stub.c:34] in
msvcr80 (0x0033f818)
2 0x7dea21d5 __wine_stub_tmpfile_s+0x28() in msvcr80 (0x0033f884)
3 0x004029bc in qqmusic (+0x29bb) (0x0033f884)
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http://bugs.winehq.org/show_bug.cgi?id=27575
Summary: QQMusic installer needs
msvcp60.dll.??9std@@YA_NABV?$basic_string@DU?$char_tra
its@D@std@@V?$allocator@D@2@@0@PBD@Z
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
1 Download installer of QQMusic from:
http://dl_dir.qq.com/music/clntupate/QQMusic2011.exe
2. start with wine
$ wine QQMusic2011.exe
fixme:msvcrt:_setmbcp trail bytes data not available for DBCS codepage 0 -
assuming all bytes
wine: Call from 0x7b839c02 to unimplemented function
msvcp60.dll.??9std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z,
aborting
wine: Unimplemented function
msvcp60.dll.??9std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z
called at address 0x7b839c02 (thread 0009), starting debugger...
Unhandled exception: unimplemented function
msvcp60.dll.??9std@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@PBD@Z
called in 32-bit code (0x7b839c02).
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http://bugs.winehq.org/show_bug.cgi?id=28370
Summary: QQMusic installer exit silently
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=36372)
--> (http://bugs.winehq.org/attachment.cgi?id=36372)
Log: +msvcrt,+msvcp60,+msvcr60,+msvcp80,+msvcr80 trace
wine-1.3.28-86-g9b729bb
Bug 27575 is fixed now.
Is it dup of Bug 28366 ?
Please see the log.
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http://bugs.winehq.org/show_bug.cgi?id=31246
Bug #: 31246
Summary: QQMusic deadlock on exit with buitin msvcr80
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download QQMusic installer
http://dl_dir.qq.com/music/clntupate/QQMusic2011.exe
2. Install with Wine
wine-1.5.9-33-gb20a1f5
3. Workaround Bug 27109 by `winetricks vcrun6`
4. Workaround Bug 30512 by `winetricks vcrun2008` + native alt80.dll
5. Workaround Bug 27304 by `winetricks gdiplus`.
6. Set msvcr80 to builtin
7.
$ cd "~/.wine/drive_c/Program Files/Tencent/QQMusic"
$ wine QQMusic.exe
8. Wait for some seconds
9. Right click the system tray icon of QQMusic, then "Exit"/"退出" in the menu.
If you can't read Chinese, just click the last item ;-) (With a red power key
icon)
Expect Result:
QQ Music should exit
Actual Result:
Deadlock:
--- snip ---
0009:err:ntdll:RtlpWaitForCriticalSection section 0x7bcd0944 "loader.c:
loader_section" wait timed out in thread 0009, blocked by 0040, retrying (60
sec)
002b:err:ntdll:RtlpWaitForCriticalSection section 0x7bcd0944 "loader.c:
loader_section" wait timed out in thread 002b, blocked by 0040, retrying (60
sec)
002e:err:ntdll:RtlpWaitForCriticalSection section 0x7bcd0944 "loader.c:
loader_section" wait timed out in thread 002e, blocked by 0040, retrying (60
sec)
0028:err:ntdll:RtlpWaitForCriticalSection section 0x7bcd0944 "loader.c:
loader_section" wait timed out in thread 0028, blocked by 0040, retrying (60
sec)
003c:err:ntdll:RtlpWaitForCriticalSection section 0x7bcd0944 "loader.c:
loader_section" wait timed out in thread 003c, blocked by 0040, retrying (60
sec)
--- snip ---
How reproducible:
>50%, depends on how long you wait after QQMusic starts. If you click the "Exit/退出" item very early then there maybe no deadlock, for me it seems waiting for 5 seconds before clicking "exit/退出" is enough to get the deadlock.
Never get a deadlock with native msvcr80.
Additional info:
1. I can reproduce the deadlock when +relay trace is enable.
2. With +msvcrt trace, I found the only log regarding thread 0040 is:
--- snip ---
0040:trace:msvcrt:DllMain (0x7e030000, DLL_THREAD_ATTACH, (nil)) pid(8),
tid(40), tls(0)
0040:trace:msvcrt:_endthread (void)
--- snip ---
will attach a +msvcrt,+tid log
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http://bugs.winehq.org/show_bug.cgi?id=19581
Summary: Visual Studio 2005: "cl : Command line error D8022 :
cannot open 'foo.rsp' "
Product: Wine
Version: 1.1.26
Platform: PC
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Install Visual Studio 2005 trial
Try to create new project, notice the dialog doesn't work usably
winetricks ie6
Create new project again using existing .c file
Try to compile
Get error
cl : Command line error D8022 : cannot open 'foo.rsp'
ls -l foo.rsp shows it was created with unix permissions 000!
chmod doesn't help, the next build uses a new random foo filename.
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http://bugs.winehq.org/show_bug.cgi?id=19502
Summary: Visual Studio 2005 SP1 install seems to fail
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.microsoft.com/downloads/details.aspx?Family
ID=bb4a75ab-e2d4-4c96-b39d-37baf6b5b1dc
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
First install visual studio 2005 (I used the 90 day trial, but the 180 day team
trial will do, too) doing
sh winetricks -q vcrun6 dotnet20 msxml6
first as described in
http://appdb.winehq.org/objectManager.php?sClass=version&iId=4494
Then download SP1 VS80sp1-KB926601-X86-ENU.exe from
http://www.microsoft.com/downloads/details.aspx?FamilyID=bb4a75ab-e2d4-4c96…
It puts up an extracting dialog, thinks a while, then seems to abort with
the dialog
"To install this product, please run Setup.exe. For other installation
options, see the Installation section of ReadMe.htm."
which is funny considering there's no setup.exe (the .exe contains an .msp,
no setup.exe).
Since this is an .msp patch, I wouldn't be surprised if this
were caused by a bug in our msi implementation.
There are quite a few err's and warn's:
$ grep err: log3 | sort | uniq -c
1 err:msi:ACTION_CallDllFunction failed to load dll
L"C:\\windows\\temp\\msi1718.tmp"
1 err:msi:ACTION_CallDllFunction failed to load dll
L"C:\\windows\\temp\\msi171c.tmp"
18957 err:msidb:msi_table_load_transform insert row failed
313 err:msidb:msi_table_load_transform no matching row to transform
1 err:msi:ITERATE_Actions Execution halted, action
L"CA_LaunchCondition_4.3643236F_FC70_11D3_A536_0090278A1BB8" returned 1627
$ grep warn: log3 | sort | uniq -c
7 warn:msidb:read_stream_data open stream failed r = 80030002 - empty
table?
4 warn:msidb:STREAMS_set_row failed to write stream data: 1627
3 warn:msidb:TABLE_CreateView table not found
1 warn:msidb:WHERE_VerifyCondition Couldn't find column L"To"
4 warn:msidb:write_stream_data open stream failed r = 80030005
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http://bugs.winehq.org/show_bug.cgi?id=27987
Summary: vc2005trial install failed: err:msi:ITERATE_Actions
Execution halted
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Created an attachment (id=35823)
--> (http://bugs.winehq.org/attachment.cgi?id=35823)
Log: install vc2005 trial
$ wine --version
wine-1.3.25-406-g89dcf22
$ winetricks -q vc2005trial
At the end of the installation, a message box says:
""" Microsoft Visual Studio 2005 Team Suite - ENU has encountered a problem
during setup.
Setuo did not complete correctly. """
Below is some of the log:
---
err:msi:ITERATE_Actions Execution halted, action
L"CA_RollbackHelpTransaction.3643236F_FC70_11D3_A536_0090278A1BB8" returned
1603
---
vc2005trial install completed, but installed file
/home/fracting/.local/share/wineprefixes/vc2005trial/dosdevices/c:/Program
Files/Microsoft Visual Studio 8/Common7/IDE/devenv.exe not found
---
full log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=18106
Summary: Visual C# 2005 Express: Form Designer is blank on first
run, the gives memory error
Product: Wine
Version: 1.1.19
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nonesuchnick(a)gmail.com
Created an attachment (id=20540)
--> (http://bugs.winehq.org/attachment.cgi?id=20540)
Memory error when trying to open the Form Designer
I installed under a clean Wine prefix.
I ran winetricks -q dotnet20 msxml6
I installed Visual C# 2005 Express from the .iso image. I always close the
Startup window when Visual C# opens right away to prevent the
When I try to create a new "Windows Application" project, and click on Form1.cs
to open the Designer, the form does not display and the designer is blank.
Choosing Designer from the menus displays the same, and even adding a new form
to the project has the same result.
Clicking on the blank area does update the Properties window with the details
of the Form.
Closing Visual C# and opening again, I'm now getting a popup error when
clicking on the Form1.cs to load the designer: "Attempted to read or write
protected memory. This is often an indication that other memory is corrupt."
I've attached a screenshot of this. In the output window on the bottom, the
error is listed as well as an MSBuild error, even though I didn't try to build
or debug. This also happens now if I try to create a new WindowsApplication
project from the template. I get the popup right away when the project loads,
without even clicking on the form. When exiting Visual C#, after the UI is
closed, an error dialog pops up telling me "Microsoft Visual C# has encountered
a problem and needs to close." I uncheck restart and click Don't Send. I've
also attached a screenshot.
Checking my system processes, I see that WindowsApplication1.exe is still
running under wine, even though I never started debug or compiled. If I kill
this and let wine stop, and then open VC# and try again, the process repeats.
It seems like the only time I didn't get any error loading the Form Designer
was the first run after install, but I still only had a blank white screen. I
also went through Tools->Options and when trying to view/set the Windows Forms
Designer options on the right hand side I get "An error occured loading this
property page." and nothing else.
I'll try the Windows trick of rebooting and see if that makes a difference.
Anyone encountered this before or know if I have to install any other
libraries?
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http://bugs.winehq.org/show_bug.cgi?id=34950
Bug #: 34950
Summary: "Microsoft Visual Studio Tools for Applications" could
not be installed
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: micet2004-winehq(a)yahoo.de
Classification: Unclassified
Installation is Crashing.
vsta_aide.msi 55MB -
http://rapidshare.com/share/E4B878B21A895D7241D51F4190BCA6E3
vsta - log.txt.xz (9.1MB expandet 688MB) -
http://rapidshare.com/share/48E851973DFE49A8DA578CF877474640
WINEDEBUG=+relay,+seh,+tid wine msiexec -i .../vsta_aide.msi >log.txt 2>&1
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http://bugs.winehq.org/show_bug.cgi?id=15312
Summary: Visual Studio 2005 requires SetDIBits to handle a NULL
DC and DOB_RGB_COLORS
Product: Wine
Version: 1.1.4
Platform: PC-x86-64
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikolaj.zalewski(a)gmail.com
Created an attachment (id=16144)
--> (http://bugs.winehq.org/attachment.cgi?id=16144)
patch
Currently we have only a FIXME for this case. It seems to cause only a small
visual glitch - the panes' titles backgrounds are black. The attached patch can
be used to check that this is the problem. Of course, it is not a correct
solution of the problem.
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http://bugs.winehq.org/show_bug.cgi?id=36757
Bug ID: 36757
Summary: Microsoft Visual Studio 2005 Express reports 'object
does not support this action' during project creation
(needs IFileSystem::GetDriveName method impl)
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: scrrun
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
Create 'empty' project type (any other type won't work due to multiple known
bugs).
--- snip ---
0009:fixme:scrrun:filesys_GetDriveName 0x7e14649c L"C:\\users\\focht\\My
Documents\\Visual Studio 2005\\Projects\\test\\test" 0x3164dc
0009:fixme:seh:_abnormal_termination (void)stub
0009:trace:loaddll:free_modref Unloaded module L"C:\\Program Files\\Microsoft
Visual Studio 8\\Common7\\IDE\\VsWizard.dll" : native
0009:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\system32\\msvcp80.dll" : builtin
0009:trace:msgbox:MSGBOX_OnInit L"Object doesn't support this action"
--- snip ---
Source:
http://source.winehq.org/git/wine.git/blob/2b76dfba97825ff7a7f56efd2085d38e…
--- snip ---
2940 static HRESULT WINAPI filesys_GetDriveName(IFileSystem3 *iface, BSTR Path,
2941 BSTR *pbstrResult)
2942 {
2943 FIXME("%p %s %p\n", iface, debugstr_w(Path), pbstrResult);
2944
2945 return E_NOTIMPL;
2946 }
--- snip ---
$ sha1sum VC.iso
1ae44e4eaf8c61c3a39e573fd6efd9889e940529 VC.iso
$ du -sh VC.iso
463M VC.iso
$ wine --version
wine-1.7.20-62-g0b30276
Regards
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http://bugs.winehq.org/show_bug.cgi?id=14168
Summary: visual studio 2005 install error
Product: Wine
Version: 1.0.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fyreme3_rd(a)yahoo.com
Created an attachment (id=14436)
--> (http://bugs.winehq.org/attachment.cgi?id=14436)
visual studio 2005 install error
Visual Studio 2005 install error
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http://bugs.winehq.org/show_bug.cgi?id=29509
Bug #: 29509
Summary: Visual Studio 2005 trial crashes quickly building Wine
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Visual C++ 2005 Trial installs ok with following recipe:
winetricks mfc42 dotnet20
use wine-1.3.15 to work around bug 27987 (or maybe just create the directory
that bug mentions)
mount image and run installer
Trying to load the projects generated by
tools/winapi/msvcmaker
throws up one "operation could not be completed" dialog on display.drv16.dsp,
but seems to complete.
(The IDE may freeze for 30 seconds after loading the wine projects
the first time, but is then responsive sooner on later runs.)
Doing Build / Build Solution compiles a few files, and generates real-looking
warnings, but then the IDE crashes. You can get the IDE to crash sooner by
running with WINEDEBUG=warn+heap; then it doesn't even compile one file before
it crashes.
Installing vcrun2005 might make it slighly more stable, but doesn't solve
the problem.
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http://bugs.winehq.org/show_bug.cgi?id=26370
Summary: Visual C++ 2005 Trial install shows spurious dialog
box
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The visual c++ 2005 trial installer now works, but
in the middle, it puts up a mysterious dialog box saying
1: 0 2: 1033 3: 4 5: 6: 7: 8: 9: 10:
When you press 'Retry', it succeeds.
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http://bugs.winehq.org/show_bug.cgi?id=31286
Bug #: 31286
Summary: Visual Studio 2005 Trial needs
atl80.dll.AtlWaitWithMessageLoop when using "Server
Explorer"
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
if the "Server Explorer" in Visual Studio 2005 is used there is an abort due to
unimplemented function atl80.dll.AtlWaitWithMessageLoop when the IDE exits.
--- snip ---
0043:trace:seh:raise_exception code=80000100 flags=1 addr=0x7b83965f
ip=7b83965f tid=0043
0043:trace:seh:raise_exception info[0]=7df68c44
0043:trace:seh:raise_exception info[1]=7df68c4e
wine: Call from 0x7b83965f to unimplemented function
atl80.dll.AtlWaitWithMessageLoop, aborting
0043:trace:seh:call_vectored_handlers calling handler at 0x406b98 code=80000100
flags=1
0043:trace:seh:call_vectored_handlers handler at 0x406b98 returned 0
--- snip ---
Prerequisite: 'winetricks vc2005trial'
MSDN: http://msdn.microsoft.com/en-us/library/26hwk2bx%28v=vs.80%29.aspx
Don't just add a stub, that might cause problems.
The function should be easy to implement using MsgWaitForMultipleObjects and
proper message dispatching.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=17096
Summary: Visual C++ 2005 Trial can't build project, complains
when starting mspdbsrv
Product: Wine
Version: 1.1.13
Platform: Other
URL: http://download.microsoft.com/download/6/f/5/6f5f7a01-
50bb-422d-8742-
c099c8896969/En_vs_2005_vsts_180_Trial.img
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Since Visual C++ Express 2005 installs, I figured I'd try the trial for
full-on Visual C++ 2005, available at the given url.
Sure enough, it took 30 minutes, but it installed!
Then I tried building a project. I tried both Chromium's net unittest
and a trivial old visual c++ 6 (?) project from codeguru,
http://www.codeguru.com/cpp/g-m/gdi/capturingimages/article.php/c6333/
In both cases, visual c++ 2005 complained during compile:
MSPDBSRV: fatal error: Unable to start server: server already exist
>From +relay, the commandline it's using to start mspdbsrv is
C:\\Program Files\\Microsoft Visual Studio 8\\Common7\\ide\\mspdbsrv.exe -start
-spawn
And sure enough, running
wine mspdbsrv -start -spawn
in directory
C:\\Program Files\\Microsoft Visual Studio 8\\Common\\ide\\
generates the same error message (and a remarkably short +relay log).
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https://bugs.winehq.org/show_bug.cgi?id=37224
Bug ID: 37224
Summary: winemaker generated wine.dsw fails to load with Visual
Express 2005
Product: Wine
Version: 1.7.25
Hardware: x86
URL: http://download.microsoft.com/download/6/f/5/6f5f7a01-
50bb-422d-8742-c099c8896969/En_vs_2005_vsts_180_Trial.
img
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
$ ./tools/winapi/msvcmaker
$ winetricks -q vc2005express'
$ cd ~/.wine/drive_c/Program Files/Microsoft Visual Studio 8/Common7/IDE
$ wine VCEXpress.exe
Open wine.dsw.
"The selected file is a workspace file, but appears to be corrupted and cannot
be opened."
individual .dsp's will open, then Visual Express will convert them to a newer
format.
I also tried winetricks msxml3 vcrun2005 as suggested in bug 29509, but those
didn't make a difference for this bug.
wine-1.7.25-93-g12aa347
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https://bugs.winehq.org/show_bug.cgi?id=40705
Bug ID: 40705
Summary: foobar2000 - Equalizer preset buttons
missing/invisible
Product: Wine
Version: 1.9.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jimbo1qaz(a)gmail.com
Distribution: ---
Created attachment 54589
--> https://bugs.winehq.org/attachment.cgi?id=54589
Foobar2000 equalizer under Wine.
I'm using foobar2000 1.3.10. I first encountered this issue on Ubuntu 16.04
Cinnamon and Wine 1.6.2 x64, on a (I think) 32-bit wineprefix.
# Setup
* I also replicated this issue in Wine 1.9.10, 32-bit (PlayOnLinux).
* To (hopefully) avoid foobar2000-specific tweaks, I used [Install dialog] ->
_Install a non-listed program_. Then I created a new app profile and installed
foobar2000.
# Procedure
* Launch foobar2000. Press Ctrl-P to open Options.
* There's a tree at the left. Expand the Playback entry, and click DSP Manager.
* There will be two white boxes. On the right side, locate "Equalizer" and
double-click it.
* On the top of the dialog, click the "Configure selected" button.
# Result
There should be a combo box of presets, as well as a "load" or "save" button.
These are missing under Wine.
I tried using both theming on and off.
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http://bugs.winehq.org/show_bug.cgi?id=18117
Summary: Visual Studio 2005 hangs on install, crashes in
RPCRT4_find_interface
Product: Wine
Version: 1.1.19
Platform: PC-x86-64
URL: http://download.microsoft.com/download/3/f/4/3f435aaa-
49ce-44c3-a2cc-d40bca9af941/ENU/vcssetup.exe
OS/Version: Linux
Status: NEW
Keywords: download, Installer, patch
Severity: normal
Priority: P2
Component: rpc
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Looking at bug 18114, I tried the download.
First, needs dotnet20. After using winetricks for that, the (mini)installer has
a crash when attempting to download the main installer:
wine: Unhandled page fault on read access to 0x00000004 at address 0x7e578b46
(thread 0112), starting debugger...
Unhandled exception: page fault on read access to 0x00000004 in 32-bit code
(0x7e578b46).
Backtrace:
=>0 0x7e578b46 RPCRT4_find_interface+0xd6(object=(nil), if_id=0x10b0048,
check_object=0) [/home/austin/wine-git/dlls/rpcrt4/rpc_server.c:132] in rpcrt4
(0x00bae948)
1 0x7e57a6e8 RPCRT4_worker_thread+0x318(the_arg=0x132e20)
[/home/austin/wine-git/dlls/rpcrt4/rpc_server.c:183] in rpcrt4 (0x00bae9b8)
2 0x7efc7b0d worker_thread_proc+0xfd(param=(nil))
[/home/austin/wine-git/dlls/ntdll/../../include/wine/port.h:434] in ntdll
(0x00baea18)
3 0x7efc3ace call_thread_entry_point+0xe() in ntdll (0x00baea28)
4 0x7efc5932 call_thread_func+0x42(rtl_func=<register EDI not in topmost
frame>, arg=<register ESI not in topmost frame>)
[/usr/include/bits/string3.h:85] in ntdll (0x00baeac8)
5 0x7efc5b00 start_thread+0x130(info=0x7ffbcfb8)
[/home/austin/wine-git/dlls/ntdll/thread.c:487] in ntdll (0x00baf3b8)
6 0xf7df24ff start_thread+0xbf() in libpthread.so.0 (0x00baf4b8)
0x7e578b46 RPCRT4_find_interface+0xd6
[/home/austin/wine-git/dlls/rpcrt4/rpc_server.c:132] in rpcrt4: repe cmpsb
(%esi),%es:(%edi)
132 if (!memcmp(if_id, &cif->If->InterfaceId,
sizeof(RPC_SYNTAX_IDENTIFIER)) &&
Below hack 'fixes' it:
diff --git a/dlls/rpcrt4/rpc_server.c b/dlls/rpcrt4/rpc_server.c
index 6214965..4ea520b 100644
--- a/dlls/rpcrt4/rpc_server.c
+++ b/dlls/rpcrt4/rpc_server.c
@@ -124,6 +124,7 @@ static RpcServerInterface* RPCRT4_find_interface(UUID*
objec
UUID* MgrType = NULL;
RpcServerInterface* cif;
RPC_STATUS status;
+ object = NULL;
if (check_object)
MgrType = LookupObjType(object);
Still has a non-fatal crash:
wine: Unhandled page fault on read access to 0x00000000 at address 0xf7d7d4f6
(thread 0025), starting debugger...
err:seh:raise_exception Unhandled exception code c0000005 flags 0 addr
0x7ef94e0c
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
err:ole:ifproxy_release_public_refs IRemUnknown_RemRelease failed with error
0x800706be
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http://bugs.winehq.org/show_bug.cgi?id=24623
Summary: Windows Live Essentials 2011 installer doesn't allow
program selection, can't progress
Product: Wine
Version: 1.3.4
Platform: x86-64
URL: http://g.live.com/1rewlive4-web/en/wlsetup-web.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31109)
--> (http://bugs.winehq.org/attachment.cgi?id=31109)
Terminal output
The first screen of the Windows Live Essentials 2011 installer asks "what do
you want to install?" but there are no programs to choose from. The list of
available programs is missing, replaced by blank space, and the installer
provides no way to continue past this. Affects both the web and offline
installers.
To get the installer started, first install dotnet30 with winetricks and then
set Windows version to Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=32471
Bug #: 32471
Summary: Evolve client (.NET 4.0 app using WPF4) fails with "X
Error of failed request: GLXBadDrawable" on
glxdrv_wglMakeCurrent
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Created attachment 42835
--> http://bugs.winehq.org/attachment.cgi?id=42835
trace log created with WINEDEBUG=+tid,+seh,+process,+loaddll,+d3d9,+sync,+wgl
Hello folks,
other .NET 4.0 apps using WPF4 work fine.
Prerequisite: 'winetricks -q dotnet40 msxml6 corefonts' (in 32-bit WINEPREFIX)
Attached is a trace log generated with:
WINEDEBUG=+tid,+seh,+process,+loaddll,+d3d9,+sync,+wgl wine ./Updater.exe
>>log.txt 2>&1
Last part before exit:
--- snip ---
...
002e:trace:wgl:glxdrv_wglMakeCurrent (0xa0055,0x6a96810)
002e:trace:wgl:describeContext Context 0x6a96810 have (vis:0x7d1d76e0):
002e:trace:wgl:describeContext - FBCONFIG_ID 0x107
002e:trace:wgl:describeContext - VISUAL_ID 0x24
002e:trace:wgl:glxdrv_wglMakeCurrent hdc 0xa0055 drawable 1e0006e fmt 0x195890
ctx 0x7d1d7970
X Error of failed request: GLXBadDrawable
Major opcode of failed request: 135 (GLX)
Minor opcode of failed request: 5 (X_GLXMakeCurrent)
Serial number of failed request: 636
Current serial number in output stream: 636
--- snip ---
Regards
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https://bugs.winehq.org/show_bug.cgi?id=35932
Bug ID: 35932
Summary: EvoSvc (Evolve Service, .NET 4.0 app) fails to
register video codecs with Windows Media Player
(missing
'HKLM\\SOFTWARE\\Microsoft\\Multimedia\\WMPlayer\\Exte
nsions' registry key)
Product: Wine
Version: 1.7.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
after fixing bug 35924 the client still reports problems with the service.
Prerequisite: 'winetricks -q dotnet40 corefonts'
'EvolveClient.log'
--- snip ---
2014-Apr-05 21:34:48.656883 - System: Microsoft Windows NT 5.1.2600 Service
Pack 3
2014-Apr-05 21:34:48.703646 - Running version 1.8.3.
2014-Apr-05 21:34:48.711243 - Running against production backend.
2014-Apr-05 21:35:51.509870 - Testing connection to service...
2014-Apr-05 21:35:51.521973 - StartEvolveService: Attempting to start service:
EvoSvc.
2014-Apr-05 21:35:52.107810 - StartEvolveService: Service EvoSvc started.
2014-Apr-05 21:35:52.110547 - Successfully verified connection to service.
2014-Apr-05 21:35:52.149689 - Successfully started crash watchdog.
2014-Apr-05 21:35:52.153756 - Caught exception when attempting to register
video codecs with Windows Media Player: [EvoSvcClientClrThunk.RpcExceptionClr:
Exception of type 'EvoSvcClientClrThunk.RpcExceptionClr' was thrown.]
...
--- snip ---
'EvoSvc.log'
--- snip ---
2014-Apr-05 21:35:51.602663 - EvoSvc.exe, version 1.8.3.
2014-Apr-05 21:35:51.606479 - Evolve Service was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:35:51.606815 - Evolve Client was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:35:51.607065 - Loading Evolve configuration...
2014-Apr-05 21:35:51.608974 - Could not load configuration file. Using default
configuration.
2014-Apr-05 21:35:51.609137 - Running against production backend.
2014-Apr-05 21:35:51.609756 - Starting RPC server...
2014-Apr-05 21:35:51.610435 - Successfully started RPC server.
2014-Apr-05 21:35:52.146059 - Started client crash watchdog.
2014-Apr-05 21:35:52.151554 - Making sure video codecs are properly registered
with Windows Media Player...
2014-Apr-05 21:35:52.151738 - Could not open registry key:
SOFTWARE\Microsoft\Multimedia\WMPlayer\Extensions. File not found. (2).
2014-Apr-05 21:36:03.462868 - Received SERVICE_CONTROL_SHUTDOWN. Initiating
shutdown...
2014-Apr-05 21:36:03.467605 - Shutting down...
2014-Apr-05 21:36:03.467718 - Shutting down RPC server...
2014-Apr-05 21:36:03.470507 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:36:03.472371 - Thread Pool: Created worker threads successfully.
2014-Apr-05 21:36:03.472470 - Thread Pool: Shutting down worker threads...
2014-Apr-05 21:36:03.472745 - Thread Pool: Shut down worker threads
successfully.
2014-Apr-05 21:36:03.472997 - Stopped client crash watchdog.
2014-Apr-05 21:36:03.473853 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:36:03.474138 - RPC server shut down.
2014-Apr-05 21:36:03.474442 - Service stopped.
--- snip ---
Adding the key makes the service happy:
--- snip ---
$ wine reg add HKLM\\Software\\Microsoft\\Multimedia\\WMPlayer\\Extensions
--- snip ---
The service will add the following sub-key data:
--- snip ---
[HKEY_LOCAL_MACHINE\Software\Microsoft\Multimedia\WMPlayer\Extensions]
[HKEY_LOCAL_MACHINE\Software\Microsoft\Multimedia\WMPlayer\Extensions\.mkv]
"Permissions"=dword:0000000f
"PermissionsAddedByEvolve"=dword:00000001
"Runtime"=dword:00000007
"RuntimeAddedByEvolve"=dword:00000001
[HKEY_LOCAL_MACHINE\Software\Microsoft\Multimedia\WMPlayer\Extensions\.mov]
"Permissions"=dword:0000000f
"PermissionsAddedByEvolve"=dword:00000001
"Runtime"=dword:00000007
"RuntimeAddedByEvolve"=dword:00000001
--- snip ---
'EvoSvc.log'
--- snip ---
2014-Apr-05 21:46:45.788496 - EvoSvc.exe, version 1.8.3.
2014-Apr-05 21:46:45.791622 - Evolve Service was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:46:45.791964 - Evolve Client was successfully enabled in the
Windows Firewall.
2014-Apr-05 21:46:45.792172 - Loading Evolve configuration...
2014-Apr-05 21:46:45.793703 - Successfully loaded the Evolve configuration
file.
2014-Apr-05 21:46:45.793835 - Running against production backend.
2014-Apr-05 21:46:45.794412 - Starting RPC server...
2014-Apr-05 21:46:45.794984 - Successfully started RPC server.
2014-Apr-05 21:46:46.324862 - Started client crash watchdog.
2014-Apr-05 21:46:46.332122 - Making sure video codecs are properly registered
with Windows Media Player...
2014-Apr-05 21:46:46.332439 - Registered .mov with Windows Media Player.
2014-Apr-05 21:46:46.332641 - Registered .mkv with Windows Media Player.
2014-Apr-05 21:46:46.332703 - No need to register .mkv with Windows Media
Player.
2014-Apr-05 21:46:46.343371 - New UI client connected. Sending state...
2014-Apr-05 21:46:46.343504 - Successfully sent state to new UI client.
2014-Apr-05 21:46:46.343785 - UI notification callback failed: 0x000006A6.
2014-Apr-05 21:46:46.345137 - UI disconnected. Leaving any lobbies currently in
progress...
2014-Apr-05 21:46:46.345421 - Stopped client crash watchdog.
2014-Apr-05 21:46:46.345570 - Waiting 5 seconds for the client to reconnect
before shutting down...
2014-Apr-05 21:46:51.346371 - Shut down timer expired. Shutting down service...
2014-Apr-05 21:46:51.347513 - StopService: Telling service to stop...
2014-Apr-05 21:46:51.347823 - Received SERVICE_CONTROL_STOP. Initiating
shutdown...
2014-Apr-05 21:46:51.349821 - Shutting down...
2014-Apr-05 21:46:51.349913 - Shutting down RPC server...
2014-Apr-05 21:46:51.351567 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:46:51.352819 - Thread Pool: Created worker threads successfully.
2014-Apr-05 21:46:51.352924 - Thread Pool: Shutting down worker threads...
2014-Apr-05 21:46:51.353661 - Thread Pool: Shut down worker threads
successfully.
2014-Apr-05 21:46:51.354831 - Successfully updated the LAN Bridger
configuration file.
2014-Apr-05 21:46:51.355325 - RPC server shut down.
2014-Apr-05 21:46:51.355675 - Thread Pool: Shutting down worker threads...
2014-Apr-05 21:46:51.355794 - Thread Pool: Shut down worker threads
successfully.
2014-Apr-05 21:46:51.355864 - Service stopped.
--- snip ---
The login dialog is shown and after supplying the credentials it starts some
auto-updater.
$ sha1sum EvolveSetup.exe
0c9f92f1ed5f97bced68c1185525dfe78900f795 EvolveSetup.exe
$ du -sh EvolveSetup.exe
3.2M EvolveSetup.exe
$ wine --version
wine-1.7.16-1-gb772260
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35924
Bug ID: 35924
Summary: EvoSvc (Evolve Service) Fails To Start
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: espionage724(a)gmail.com
The Evolve client expects the service EvoSvc.exe to be running for some kind of
connectivity, but the service itself cannot start, thus the client fails to
load.
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http://bugs.winehq.org/show_bug.cgi?id=32461
Bug #: 32461
Summary: Evolve client (.NET 4.0 app) crashes on startup due to
broken libgcrypt AES-NI support (misaligned stack for
SSE operations, upstream)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
continuation of bug 32408
Adding this bug for documentation purposes.
Prerequisite: 'winetricks -q dotnet40' (32-bit WINEPREFIX)
Optional (the client will download/install on its own): 'winetricks -q msxml6'
The app crashes in libgcrypt.
With proper debug symbols for i686 libgcrypt we get:
--- snip ---
$ winedbg --gdb ./Updater.exe
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 62]
0x7e29453d in do_aesni_enc_aligned (
a=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>, b=0x577d3a4 "\360R'~o\004", ctx=0x577d1a8) at
rijndael.c:710
710 asm volatile ("movdqu %[src], %%xmm0\n\t" /* xmm0 := *a */
Wine-gdb> bt
#0 0x7e29453d in do_aesni_enc_aligned (
a=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>, b=0x577d3a4 "\360R'~o\004", ctx=0x577d1a8) at
rijndael.c:710
#1 do_aesni (ctx=0x577d1a8, decrypt_flag=0, bx=0x577d3a4 "\360R'~o\004",
ax=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>) at rijndael.c:1132
#2 0x7e294946 in rijndael_encrypt (context=0x577d1a8, b=0x577d3a4
"\360R'~o\004",
a=0x7e2cb398
"\001K\257\"x\246\235\063\035Q\200\020\066C\351\232gC\303\321Q\232\264\362͚x\253\t\245\021\275]\036\362\r\316ּ\274\022\023\032\307\305G\210\252\b\016\225\027\353\026wq\232\317r\200\206\004",
<incomplete sequence \343>) at rijndael.c:1155
#3 0x7e294f58 in selftest_basic_128 () at rijndael.c:1660
#4 0x7e294aff in selftest () at rijndael.c:1749
#5 do_setkey (keylen=16, key=0x7c906678
"!\312{\226\200j\356\030\247\256S\241\344\202", <incomplete sequence \304>,
ctx=0x7c908670) at rijndael.c:209
#6 rijndael_setkey (context=0x7c908670, key=0x7c906678
"!\312{\226\200j\356\030\247\256S\241\344\202", <incomplete sequence \304>,
keylen=16) at rijndael.c:444
#7 0x7e278df8 in cipher_setkey (c=0x7c9085f0, key=<optimized out>, keylen=16)
at cipher.c:896
#8 0x7e26e5b4 in gcry_cipher_setkey (hd=0x7c9085f0, key=0x7c906678, keylen=16)
at visibility.c:521
#9 0x7e39743c in wrap_gcry_cipher_setkey (ctx=0x7c9085f0, key=0x7c906678,
keysize=16) at cipher.c:115
#10 0x7e31e462 in _gnutls_cipher_init (handle=0x7c901c64,
cipher=GNUTLS_CIPHER_AES_128_CBC, key=0x7c901c5c, iv=0x7c901c54) at
gnutls_cipher_int.c:71
#11 0x7e3294f7 in _gnutls_init_record_state (params=0x7c901c38, read=1,
state=0x7c901c4c) at gnutls_constate.c:299
#12 0x7e329ac8 in _gnutls_epoch_set_keys (session=0x7c901290, epoch=1) at
gnutls_constate.c:431
#13 0x7e32a198 in _gnutls_write_connection_state_init (session=0x7c901290) at
gnutls_constate.c:602
#14 0x7e31280d in _gnutls_send_handshake_final (session=0x7c901290, init=1) at
gnutls_handshake.c:2888
#15 0x7e315e41 in _gnutls_handshake_common (session=0x7c901290) at
gnutls_handshake.c:3121
#16 0x7e31781e in gnutls_handshake (session=0x7c901290) at
gnutls_handshake.c:2690
#17 0x7e4c1a1a in schan_imp_handshake (session=0x7c901290) at
/home/focht/projects/wine/wine-git/dlls/secur32/schannel_gnutls.c:162
#18 0x7e4bff6c in schan_InitializeSecurityContextW (phCredential=0x188ed0,
phContext=0x54ad0b0, pszTargetName=0xfc01bc, fContextReq=524572, Reserved1=0,
TargetDataRep=16,
pInput=0x12da3bc, Reserved2=0, phNewContext=0x577d7f0, pOutput=0x12da3d0,
pfContextAttr=0x11c3138, ptsExpiry=0x577d8e8)
at /home/focht/projects/wine/wine-git/dlls/secur32/schannel.c:766
#19 0x7e4c9180 in InitializeSecurityContextW (phCredential=0x577d8f0,
phContext=0x577d9f4, pszTargetName=0xfc01bc, fContextReq=524572, Reserved1=0,
TargetDataRep=16,
pInput=0x12da3bc, Reserved2=0, phNewContext=0x11c6bfc, pOutput=0x12da3d0,
pfContextAttr=0x11c3138, ptsExpiry=0x577d8e8)
at /home/focht/projects/wine/wine-git/dlls/secur32/wrapper.c:346
...
--- snip ---
Source:
http://git.gnupg.org/cgi-bin/gitweb.cgi?p=libgcrypt.git;a=blob;f=cipher/rij…
--- snip ---
1626 /* Run the self-tests for AES 128. Returns NULL on success. */
1627 static const char*
1628 selftest_basic_128 (void)
1629 {
1630 RIJNDAEL_context ctx;
1631 unsigned char scratch[16];
1632
...
1672
1673 rijndael_setkey (&ctx, key_128, sizeof (key_128));
1674 rijndael_encrypt (&ctx, scratch, plaintext_128);
1675 if (memcmp (scratch, ciphertext_128, sizeof (ciphertext_128)))
1676 return "AES-128 test encryption failed.";
1677 rijndael_decrypt (&ctx, scratch, scratch);
1678 if (memcmp (scratch, plaintext_128, sizeof (plaintext_128)))
1679 return "AES-128 test decryption failed.";
1680
1681 return NULL;
1682 }
--- snip ---
"RIJNDAEL_context ctx" was not properly 16-byte aligned on stack, hence the
crash in encrypt using SSE instructions.
Using big brother I found some reports about this problem:
---
Gentoo "dev-libs/libgcrypt-1.5.0-r2 - aes-ni segfaults"
buglink: https://bugs.gentoo.org/show_bug.cgi?id=442568
patch:
http://sources.gentoo.org/cgi-bin/viewvc.cgi/gentoo-x86/dev-libs/libgcrypt/…
---
Debian "libgcrypt11: New 1.5.0 version segfaults with NSS/PAM LDAP"
buglink: http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=643336
---
Upstream libgcrypt
buglink: https://bugs.g10code.com/gnupg/issue1452
patch:
http://git.gnupg.org/cgi-bin/gitweb.cgi?p=libgcrypt.git;a=commitdiff;h=a969…
---
The "final" patch (using __attribute__ ((aligned (16))) on "RIJNDAEL_context"
structure) did not fix the issue for me.
At least on my Fedora 16, gcc version 4.6.3 20120306 (Red Hat 4.6.3-2) still
misaligned context buffers, causing segfault.
I added "-mpreferred-stack-boundary=2" to CFLAGS to force gcc to realign the
stack in function prolog.
Fixed prolog code:
--- snip ---
.text:08001EE0 selftest_basic_128:
.text:08001EE0 push ebp
.text:08001EE1 mov ebp, esp
.text:08001EE3 lea esp, [esp-0Ch]
.text:08001EE7 and esp, 0FFFFFFF0h
.text:08001EEA lea esp, [esp-22Ch]
...
--- snip ---
I suspect there are various other distros still broken regarding this bug hence
you need to build a fixed libgcrypt version on your own.
Regards
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http://bugs.winehq.org/show_bug.cgi?id=30078
Bug #: 30078
Summary: Many installers fail to detect MSXML6 component (Wine
doesn't advertise its own MSXML6)
Product: Wine
Version: 1.4-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello,
many installers require MSXML 6.0 component.
It might be useful in future to have Wine advertise its builtin by default
instead of 'winetricks -q msxml6' (considering some maturity of Wine's own).
There are different methods to detect the presence of MSXML6.
One of the most used ones which is also suggested by Microsoft is using
registry data.
Example prerequisite check from bug 19223 (Microsoft SQL Server Management
Studio Express (SSMSE)):
--- snip ---
...
0024:trace:msi:iterate_appsearch L"MSXML6PRESENT" L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchGetSignature package 0x15b348, sig 0x32f8ec
...
0024:trace:msi:ACTION_AppSearchGetSignature failed to query signature for
L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchComponents L"MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_AppSearchComponents failed to query CompLocator for
L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchReg L"MSXML6PRESENTREG"
...
0024:Call advapi32.RegOpenKeyW(80000002,00790e88
L"SOFTWARE\\Microsoft\\MSXML60\\Setup",0032f818) ret=7ecb5ea4
0024:Ret advapi32.RegOpenKeyW() retval=00000002 ret=7ecb5ea4
...
0024:trace:msi:ACTION_AppSearchReg RegOpenKeyW returned 2
...
0024:trace:msi:ACTION_AppSearchIni L"MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_AppSearchIni failed to query IniLocator for
L"MSXML6PRESENTREG"
0024:trace:msi:ACTION_AppSearchDr L"MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_AppSearchDr failed to query DrLocator for
L"MSXML6PRESENTREG"
...
0024:trace:msi:MSI_ProcessMessage (nil) (nil) (nil) 0 200 L"Property:
MSXML6PRESENT, Signature: MSXML6PRESENTREG"
...
0024:trace:msi:ACTION_CustomAction Handling custom action
L"MISSINGPREREQERROR.6D658EB9_E2B8_429A_92C4_84337700878E" (33
L"MISSINGREDISTPREREQERROR"
L"[RedistPreReqErrorPrefix][MISSINGREDISTPREREQS][NewLine][NewLine][RedistPreReqErrorSuffix]")
...
0024:trace:msi:ACTION_CustomAction Handling custom action
L"CA_ErrorMissingPreReqs" (13 (null) L"[MISSINGREDISTPREREQERROR]")
...
0024:trace:msi:msi_get_property returning L"Setup is missing prerequisites:\n-
MSXML6\n\nGo to http://go.microsoft.com/fwlink/?LinkId=54583" for property
L"MISSINGREDISTPREREQERROR"
...
0024:Call user32.MessageBoxW(00000000,007910a0 L"Setup is missing
prerequisites:\n- MSXML6\n\nGo to
http://go.microsoft.com/fwlink/?LinkId=54583",00000000,00000000) ret=7ecc7a4d
--- snip ---
Dump of "SQLServer2005_SSMSEE.msi" using "ORCA" tool:
"InstallExecuteSequence" table:
--- snip ---
MISSINGMSXML6.6D658EB9_E2B8_429A_92C4_84337700878E (EnableMSXML6PreReq=1)
AND (NOT MSXML6PRESENT) AND (VersionNT < 600) 402
--- snip ---
"RegLocator" table:
--- snip ---
MSXML6PRESENTREG 2 SOFTWARE\Microsoft\MSXML60\Setup Uninstall 2
--- snip ---
"Installing and Redistributing MSXML 6.0":
http://msdn.microsoft.com/en-us/library/windows/desktop/cc507436%28v=vs.85%…
--- quote ---
When MSXML 6.0 is installed for the first time, the following registry key is
created with an initial value.
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\MSXML60\Setup]
"Uninstall"="{11111111-1111-1111-1111-111111111111}"
Subsequently, whenever MSXML 6.0 is redistributed by some application, the
product code for that application is appended to the registry key shown above.
--- quote ---
Following that suggestion, running prior installer in clean WINEPREFIX:
--- snip ---
$ wine reg add "HKLM\\Software\\Microsoft\\MSXML60\\Setup" /v Uninstall /t
REG_SZ /d "{11111111-1111-1111-1111-111111111111}" /f
--- snip ---
With that registry key present, "MSXML 6.0" is considered installed.
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47139
Bug ID: 47139
Summary: SetWorldTransform faulty when rendering text with
DrawTextEx
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: zen253231(a)gmail.com
Distribution: ---
Created attachment 64368
--> https://bugs.winehq.org/attachment.cgi?id=64368
Text is cut on all sides when turned
Since at least wine 3.16 up to 4.7 when using DrawTextEx with (either
DT_WORDBREAK, either DT_SINGLELINE) Or DT_CALCRECT,
SetWorldTransform fails to transform correctly the size of text box and cuts
text to display inclined.
The 4 coefficients of Xform are used to compute transformation.
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https://bugs.winehq.org/show_bug.cgi?id=49979
Bug ID: 49979
Summary: EasyCash&Tax Ribbon menu (VS2008 Feature Pack) no
longer reacts to mouse clicks on submenu items
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mielket(a)gmx.de
Distribution: ---
When clicking a Ribbon menu item, the associated action is no longer being
activated. The main action of the Ribbon menu button (upper half) still works,
but after clicking the lower half of the element to open the submenu, the
submenu items don't respond to mouseclicks.
Tested with Ubuntu 20.04. Wine 5.0 on another Ubuntu 20.04 installation still
works.
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http://bugs.winehq.org/show_bug.cgi?id=27678
Summary: Yu-gi-oh online 3 black screen because our
D3DXAssembleShader doesn't handle apostrophes in
comments
Product: Wine
Version: 1.3.23
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
http://www.yugioh-online.net/ links eventually to
http://dlg.ygopkg.konamionline.com/ygopkg/yo3setup_20100709en.exe
This installs and updates fine, but the app has a completely
black main window, as noted briefly in bug 25562.
The log shows
Vertex shader compilation failed:
:19:1: Warning: Newline in string constant encounterd (started line 18)
native d3dx9_36 works around the problem.
Digging into it a bit, I see that the game uses shader
assembly, and one of the lines of source is
def c96, -1, 1, 1, 1 ; somewhere I've got a bug. flipping the vectors with
this fixes it.
Kludging preprocess_shader() to replace "I've" with "I,ve" lets
the game display properly.
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https://bugs.winehq.org/show_bug.cgi?id=37751
Bug ID: 37751
Summary: WiX Toolset v3.9 installer doesn't open with Wine-Mono
(metahostpolicy_GetRequestedRuntime returns
CLR_E_SHIM_RUNTIME))
Product: Wine
Version: 1.7.33
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
The installer stops with the message "Microsoft .NET Framework required for WiX
Toolset v3.9.1006.0 setup", even though Wine Gecko is installed.
I've traced the problem in this version of WiX Toolset to
http://source.winehq.org/git/wine.git/blob/6f98de084b5fa50e08c82ac9bee579e5…
$ sha1sum wix39.exe
2906e1e5084053de0819257ad9cefc0673ab8b34 wix39.exe
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http://bugs.winehq.org/show_bug.cgi?id=32260
Bug #: 32260
Summary: Error while installing Windows 7 Gadgets Pack
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: akshayvyas29(a)gmail.com
Classification: Unclassified
Created attachment 42570
--> http://bugs.winehq.org/attachment.cgi?id=42570
Backtrace
steps to reproduce:
1. Download Windows 7 Gadgets Pack from C Net
http://download.cnet.com/Windows-7-Gadgets-Pack/3000-12565_4-75664936.html?…
2. Install it using Wine loader
3. Error While installing/copying the contents
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https://bugs.winehq.org/show_bug.cgi?id=49779
Bug ID: 49779
Summary: Main window position and size incorrect in SimSig
(regression in Wine 5.16)
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: albertpool(a)solcon.nl
Distribution: ---
Created attachment 68090
--> https://bugs.winehq.org/attachment.cgi?id=68090
screenshot of fault
The main view in SimSig is placed in the top corner of the screen with a small
size (1024x768) instead of being placed below the other windows and filling the
screen.
This is a regression from Wine 5.15 to Wine 5.16. I hope to do a bisect soon.
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https://bugs.winehq.org/show_bug.cgi?id=44715
Bug ID: 44715
Summary: Simcity 4: Deluxe Edition very slow on menu
Product: Wine
Version: 3.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: slawek(a)lach.art.pl
Distribution: ---
The game is very slow loading menu. Menu worked, but it's slow. After disabling
csmt, everything works perfect.
I have ran the game in a console, but there was only this message repeatedly:
002f:fixme:ddraw:wined3dmapflags_from_ddrawmapflags Unhandled flags 0x20
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https://bugs.winehq.org/show_bug.cgi?id=46786
Bug ID: 46786
Summary: Aleph 22 - Circ.exe and Catalog.exe did not start,
fall immediately after start up
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: interimaire(a)seznam.cz
Distribution: ---
Created attachment 63802
--> https://bugs.winehq.org/attachment.cgi?id=63802
Aleph 22 - Circ.exe and Catalog.exe did not start, fall immediately after start
up
Aleph 22 - Circ.exe and Catalog.exe did not start, fall immediately after start
up
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https://bugs.winehq.org/show_bug.cgi?id=46293
Bug ID: 46293
Summary: winegcc: stdlib.h and math.h not found when including
C++'s <cstdlib> or <cmath>
Product: Wine
Version: 3.21
Hardware: x86
URL: https://forum.cockos.com/showthread.php?p=2070238#post
2070238
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tools
Assignee: wine-bugs(a)winehq.org
Reporter: cfillion30(a)gmail.com
Regression SHA1: 0e279d26b8386fc878f17bd6768e46e1cf9c5128
Distribution: ArchLinux
Created attachment 63015
--> https://bugs.winehq.org/attachment.cgi?id=63015
wineg++ -v test.cpp
<cstdlib> and <cmath> of the C++ standard library fail to find <stdlib.h> and
<math.h> (with #include_next) when using wineg++ since Wine 3.21.
This seems to be because wineg++ (built with --prefix=/usr) now adds -isystem
/usr/include to GCC's command line. This changes the order directories are
searched (https://gcc.gnu.org/bugzilla/show_bug.cgi?id=70129).
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https://bugs.winehq.org/show_bug.cgi?id=45225
Bug ID: 45225
Summary: Supreme Commander FA does not render many graphical
effects
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ikk_pl(a)yahoo.co.uk
Distribution: ---
Created attachment 61453
--> https://bugs.winehq.org/attachment.cgi?id=61453
Windows screenshot of the fire effect
The game uses much visual eye-candy for explosions and projectiles that is not
rendered in Wine. Two screenshots from Windows and wine are attached - in one
of them fire from projectiles is rendered, in the other it's missing.
Tested on Nvidia GTX 950M with proprietary drivers.
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http://bugs.winehq.org/show_bug.cgi?id=30130
Bug #: 30130
Summary: No text displayed in MycoKey 3.2
Product: Wine
Version: 1.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
After "winetricks riched20" to work around bug 30128, the app starts,
but doesn't display any text (except menus).
"winetricks corefonts tahoma" didn't make any difference.
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https://bugs.winehq.org/show_bug.cgi?id=47970
Bug ID: 47970
Summary: Legends of Runeterra crashes at launch
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dt(a)zeroitlab.com
Distribution: ---
There's not much else I can attach at the moment. Compiling a 64 bit wine
version with the previous patches for League of Legends (#47198 #47915) does
not seem enough to run the game. Its crashing deep inside the anti cheat during
initialization. I'm trying to track this down.
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https://bugs.winehq.org/show_bug.cgi?id=38928
Bug ID: 38928
Summary: setup.exe gets interrupted prematurely when installing
a .Net 4.0 application
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cashman51(a)msn.com
Distribution: ---
Created attachment 51860
--> https://bugs.winehq.org/attachment.cgi?id=51860
Command line output from running wine setup.exe
Running WINEARCH=win32 on Windows 2003 configuration using wine 1.7.44 on
Ubuntu Trusty. Trying to install an application I developed using the .Net 4.0
Framework which normally works on Windows 2003 and higher. When attempting to
install, installer displays "The installer was interrupted before
Test_Application could be installed. You need to restart the installer to try
again. Click Close to exit." Attached log. If I try to install dotnet40 using
winetricks, setups seems to install my application, but does not work
correctly. I prefer to use mono rather than dotnet40 as it's more stable.
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https://bugs.winehq.org/show_bug.cgi?id=48712
Bug ID: 48712
Summary: ws2_32: uninmplemented ws2.32.WSAConnectByNameA
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: kogalex(a)gmail.com
Distribution: ---
Created attachment 66585
--> https://bugs.winehq.org/attachment.cgi?id=66585
trace
ws2.32.WSAConnectByNameA is not implemented in any of the versions.
I'm using 5.0 but looked at latest git and still not implemented there.
attaching trace.log
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http://bugs.winehq.org/show_bug.cgi?id=32432
Bug #: 32432
Summary: .NET 2.0 SDK installer fails on builtin atl80.dll
(.spec file contains entries with spelling errors)
Product: Wine
Version: 1.5.19
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
found while installing .NET 2.0 Framework SDK ...
--- snip ---
err:module:find_forwarded_export function not found for forward
'atl100.AltCallTermFunc' used by L"C:\\windows\\system32\\atl80.dll". If you
are using builtin L"atl80.dll", try using the native one instead.
--- snip ---
http://source.winehq.org/git/wine.git/blob/9abb9ffe91f034eb53f5788d915d5551…
These entries have spelling errors (AltXXX vs. AtlXXX):
--- snip ---
49 62 stub AltWinModuleRegisterClassExW
50 63 stub AltWinModuleRegisterClassExA
51 64 stdcall AltCallTermFunc(ptr) atl100.AltCallTermFunc
52 65 stub AltWinModuleInit
53 66 stub AltWinModuleTerm
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31262
Bug #: 31262
Summary: Diablo III in game mouse cursor Out of sync, hangs in
place.
Product: Wine
Version: 1.5.9
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: grzegorz.krzystek(a)gmail.com
Classification: Unclassified
it is my first bug here.
Steps to reproduce:
Start a game , use right mouse button to use seccondary attack couple times.
then you will see that mouse cursor , stops moving, hangs in one place, but
random clicks and moves of mouse causing character moving.
version 1.5.8 with patch from #30986 is not affected.
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https://bugs.winehq.org/show_bug.cgi?id=47978
Bug ID: 47978
Summary: King Arthur Collection crashes when changing video
settings while in battle
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65485
--> https://bugs.winehq.org/attachment.cgi?id=65485
terminal output
The game crashes when changing video settings while in battle. Crashes not all
the time, but quite frequently.
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https://bugs.winehq.org/show_bug.cgi?id=47460
Bug ID: 47460
Summary: King of Dragon Pass remastered Black Screen
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victorcarity(a)gmail.com
Distribution: ---
Created attachment 64831
--> https://bugs.winehq.org/attachment.cgi?id=64831
King of Dragon Pass full log
King of Dragon Pass remastered v 1.0.7 (27032) from GoG won't work. It starts,
but the screen stays black forever.
Tried everything I knew and had great help from the forum
https://forum.winehq.org/viewtopic.php?f=8&t=32567
But still doesn't work.
I have attached the full log generated with :
export WINEDEBUG=+timestamp,+tid,+wgl,+d3d,+d3d9,+opengl,+seh,+loaddll,+module
I ran it using :
wine King\ of\ Dragon\ Pass.exe 2>&1 | tee ~/kodpr.full.log
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http://bugs.winehq.org/show_bug.cgi?id=32640
Bug #: 32640
Summary: Breath of Fire IV: Mouse is not visible on the
installer
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
After launching the InstallShield Wizzard from the menu the mouse was
invisible. I have minimized the installer with my window manager and after
recovering the installer the mouse showed up so this seems to be a workaround.
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http://bugs.winehq.org/show_bug.cgi?id=14179
Summary: Evil Twin Demo crash
Product: Wine
Version: 1.1.0
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thomas.vdburgt(a)xs4all.nl
CC: thomas.vdburgt(a)xs4all.nl
Created an attachment (id=14450)
--> (http://bugs.winehq.org/attachment.cgi?id=14450)
Terminal output
The intro movies work, but when the game seems to go to the MainMenu it
crashes. Terminal output is attached, it seems a sound problem (fnx_sound_ds7
?) (note. Sound does work in the intro). I used several sound-drivers, all
crash with the same error.
Wine version 1.10 on Ubuntu 8.04 with:
Nvidia Driver 173.14.05 (nvidia-glx-new-envy from ubuntu repos)
on a Dell Latitude D830.
If I can provide more info somehow, I'll be happy to.
PS. I uploaded the demo to http://www.filedropper.com/eviltwindemo
(Official site is down and only place to download is fileplanet wish requires a
login)
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http://bugs.winehq.org/show_bug.cgi?id=19626
Summary: Half-life engine's software rendering is ridiculously
slow on Intel GMA 945
Product: Wine
Version: 1.1.26
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: richardcavell(a)mail.com
When I play Half-Life on Wine in software rendering mode, the screen renders
really slowly. About one frame every five to ten seconds. What is actually
being displayed is graphically correct, it's just ridiculously slow.
While watching the screen, the top rasterline is updated to the new frame, then
the one below it, then the one below that, and so on, until the line being
updated reaches the bottom of the screen. It then starts on a new frame.
There is no tearing within the middle of a line. The lines are output at a
perfectly constant speed. If I increase the resolution, it is slower to update
an entire frame. My computer is easily able to render Duke Nukem 3D at fast
frame rate, so there has to be a bottleneck or bug somewhere. People who have
non-Intel graphics hardware don't get this problem.
I suspect that Wine is incorrectly waiting for VSync after outputting each
raster line.
The problem occurs also with any Half-Life engine derivative (Counter-Strike,
Condition Zero, etc). Half-Life is capable of rendering in OpenGL, software
rendering or Direct3D, selectable from a menu.
I'm on 64-bit Ubuntu Karmic with all current updates applied. Half-Life and
Steam have updated themselves. Intel video drivers are version 2.8.0. Wine
version 1.1.26. Xserver-xorg version 7.4. Second-generation MacBook using an
Intel GMA 945.
Jaunty uses version 2.6.3 of the Intel drivers, and Half-Life and its
derivatives are basically completely unuseable on those drivers - they're just
too buggy.
I'm happy to perform any experiments that people suggest. Running hl.exe from
console doesn't give any printf output, since the main Half-Life engine isn't
actually in that executable.
Richard
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https://bugs.winehq.org/show_bug.cgi?id=46048
Bug ID: 46048
Summary: Program error installing Neverwinter
Product: Wine
Version: 3.18
Hardware: x86
URL: https://www.playneverwinter.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luca.finizio.mgbx(a)hotmail.it
Distribution: Mint
Created attachment 62623
--> https://bugs.winehq.org/attachment.cgi?id=62623
backtrace
I tried to install Neverwinter but I get a program error. To reproduce the
error:
1. Download the game from https://www.playneverwinter.com/ and install it. You
will have two icons on desktop, one for Arc and one for Never winter.
2. Double click on Neverwinter icon (on desktop) and wait for updating to
complete
3. Log in
4. You should get the program error some seconds after Arc is opened.
I have Linux Mint 19, 64-bit, Kernel Linux 4.15.0-38-generic x86_64, MATE
1.20.1
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https://bugs.winehq.org/show_bug.cgi?id=37837
Bug ID: 37837
Summary: SteuerSparErklärung 2015: graphics missing when
printing with graphics
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: jre.winesim(a)gmail.com
Distribution: ---
Created attachment 50387
--> https://bugs.winehq.org/attachment.cgi?id=50387
Terminal output (fixme+all,err+all), I click on "Vorschau" [preview] in line 25
SteuerSparErklärung (SSE) is a german tax software. I've put my translations in
[brackets] where necessary.
Due to bug #37836 I've got a dll override for msvcr120 (n,b). Otherwise a clean
wine prefix.
Bug description:
================
When printing or previewing a tax case "with graphics", the graphics are
missing. See attached screenshots for a good and a bad version.
I attached the terminal output (fixme+all,err+all). I click on "Vorschau" in
line 25.
---snip---
fixme:crypt:CDecodeSignedMsg_GetParam unimplemented for 10
---snip---
"winetricks crypt32" fixes the problem here (others reported that their
problems persisted or that "winetricks riched20" was necessary).
System:
=======
Debian GNU/Linux 8.0 "Jessie" x86_64 + Debian's wine-development 1.7.33-1.
But also found with other distros.
Reproduce:
==========
Printing is disabled in the test version, but has exactly the same issues as
the preview. So going with preview here.
Download the attached minimal example tax case.
Download installer (206 MB):
http://www.steuertipps.de/gateway/softwareGateway.cfm?folder=demo&filename=…
sha1sum SSEStandard_20.24.112.exe
3349b7b79d7ae71194fe75488233400da89be73b SSEStandard_20.24.112.exe
Install in a new wineprefix with dll override for msvcr120 (n,b).
$ wine SSEStandard_20.24.112.exe
- Click "OK" in "WinZip Self-Extractor" [... Keep all windows open until the
installation is complete! ...].
- Click "Installation starten" in the next window (SteuerSparErklärung 2015:
Installation).
- Click "Express-Installation" [Installation with default settings,
recommended] in the next window (Installation >SteuerSparErklärung 2015<).
- Tick "Testversion installieren (mit Lohnsteuer-Ermäßigung)" [Install test
version (...)] in the next window (Installation >SteuerSparErklärung
2015</Produkt-Freischaltung).
- Choose "Ich akzeptiere die Bedingungen der Lizenzvereinbarung" [Accept
license] and click "Weiter" in the next window (Installation
>SteuerSparErklärung 2015</Lizenzvereinbarung). The license text is not
displayed, see bug #37743.
- Click "Nein" [No] on the next prompt "Bestätigen" [Confirm], which asks
whether the program ought to look for online updates now (currently there are
none).
- Click "Schließen" in the installation window and the main window to finish
the installation.
Start SSE:
$ cd .wine/drive_c/Program\ Files/Akademische\
Arbeitsgemeinschaft/SteuerSparErklaerung\ 2015/
$ wine StartCenter.exe
- In the window "Start-Center 2015" click on "..." next to "Verzeichnis"
[directory] and navigate to the folder containing "Minimal.est2014", OK. Then
select "Minimal" and "öffnen" [open].
- In the window "Programm freischalten" click "Testversion starten".
- In the window "Herzlich willkommen!" click "Schließen".
- In the window "Einkommensteuer 2014: ....\Minimal.ext2014", left column at
the bottom: Click on "Abgabe, Bescheid und Tipps für das ...", then
"Steuererklärung prüfen und versenden", then in the middle column "3
ELSTER-Versand / Amtliche Formulare drucken" click on "Amtliche Formulare
drucken".
- In the window "Druckfilter" click on "Vorschau" [preview] in the bottom left.
Note that in the middle right under "Formulardruck" "Druck mit Grafik" [print
with graphics] is selected.
- In the window "Die Vollversion bietet noch viel mehr" click "Schließen".
... a window opens with the preview missing the graphics.
Note: SSE creates a folder "~/Steuerfälle/". You may want to remove it later.
Greets and thanks again
jre
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https://bugs.winehq.org/show_bug.cgi?id=39494
Bug ID: 39494
Summary: Unused value in ME_RTFTblAttrHook (Coverity #1269505)
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
CID 1269505 (#1 of 1): Unused value (UNUSED_VALUE)
assigned_value: Assigning value -16777216 to pFmt->rgxTabs[cellNum] here, but
that stored value is overwritten before it can be used.
value_overwrite: Overwriting previous write to pFmt->rgxTabs[cellNum] with
value from 0xffffff & info->rtfParam.
https://source.winehq.org/git/wine.git/blob/65d699eb5f7fc151197f3dc9f36499e…
It's not clear whether this code was supposed to be
pFmt->rgxTabs[cellNum] &= ~0x00FFFFFF;
pFmt->rgxTabs[cellNum] |= 0x00FFFFFF & info->rtfParam;
or just
pFmt->rgxTabs[cellNum] = 0x00FFFFFF & info->rtfParam;
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https://bugs.winehq.org/show_bug.cgi?id=49192
Bug ID: 49192
Summary: Denuvo Anti-Cheat needs support for
NtQuerySystemInformation
'SystemCodeIntegrityInformation' info class (Driver
Signature Enforcement)
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. Part of Doom Eternal. The Denuvo Anti-Cheat installer is baked into
the main executable 'DOOMEternalx64vk.exe' which contains several PE payloads.
I'm not aware of any other games that use it (yet).
Trace log:
--- snip ---
$ pwd
/home/focht/wine-games/wineprefix64-steam/drive_c/Program Files (x86)/Steam
$ WINEDEBUG=+seh,+relay,+loaddll,+ntoskrnl wine ./steam.exe -no-cef-sandbox
-applaunch 782330 >>log.txt 2>&1
...
0464:Call KERNEL32.LoadLibraryW(0091ea80
L"C:\\users\\focht\\Temp\\denuvo-anti-cheat-update-service-launcher.dll")
ret=01d3db68
...
0464:Ret KERNEL32.LoadLibraryW() retval=03180000 ret=01d3db68
...
0464:Call KERNEL32.GetProcAddress(03180000,14722b1f0 "startService3")
ret=147244518
0464:Ret KERNEL32.GetProcAddress() retval=03193350 ret=147244518
...
0464:Call KERNEL32.LoadLibraryW(01919a10 L"C:\\Program Files
(x86)\\Steam\\steamapps\\common\\DOOMEternal\\denuvo-anticheat-gui.dll")
ret=01d3db68
...
0464:Ret KERNEL32.LoadLibraryW() retval=00000000 ret=01d3db68
...
0464:Call version.GetFileVersionInfoW(0191b8c0
L"C:\\users\\focht\\Temp\\denuvo-anti-cheat-update-service-launcher.dll",00000000,000008ac,0191c8f0)
ret=03195497
...
0464:Ret version.GetFileVersionInfoW() retval=00000001 ret=03195497
0464:Call version.VerQueryValueW(0191c8f0,03202928 L"\\",0091e628,0091e618)
ret=031954c3
...
0464:Ret version.VerQueryValueW() retval=00000001 ret=031954c3
...
0464:Call KERNEL32.GetProcAddress(7bc20000,032044d0 "NtQuerySystemInformation")
ret=0318ef65
0464:Ret KERNEL32.GetProcAddress() retval=7bc2d2b0 ret=0318ef65
0464:Call ntdll.NtQuerySystemInformation(00000067,0091e680,00000008,0091e678)
ret=0318ef9d
0464:fixme:ntdll:NtQuerySystemInformation
(0x00000067,0x91e680,0x00000008,0x91e678) stub
0464:Ret ntdll.NtQuerySystemInformation() retval=c0000003 ret=0318ef9d
0464:Call ntdll.NtQuerySystemInformation(00000023,0091e670,00000002,0091e678)
ret=0318efb5
0464:Ret ntdll.NtQuerySystemInformation() retval=00000000 ret=0318efb5
...
--- snip ---
0x67 -> SYSTEM_CODEINTEGRITY_INFORMATION
'denuvo-anti-cheat-update-service-launcher-2020-05-18-16.12.57.645.log'
--- snip ---
2020-05-18-16.12.57.679 [INF] Got reporter binary, version 2.7.0.40281
2020-05-18-16.12.57.731 [INF] Launcher 2.7.0.40281 started. Transaction id:
4e7c49ed-40f1-448f-a762-898049b26608
2020-05-18-16.12.57.731 [ERR] Environment check failed!
2020-05-18-16.12.57.805 [INF] Reporter 2.7.0.40281 started, passing error 2
2020-05-18-16.14.45.721 [INF] Reporter completed: 0
--- snip ---
https://docs.microsoft.com/en-us/windows/win32/api/winternl/nf-winternl-ntq…
--- quote ---
SYSTEM_CODEINTEGRITY_INFORMATION
When the SystemInformationClass parameter is SystemCodeIntegrityInformation,
the buffer pointed to by the SystemInformation parameter should be large enough
to hold a single SYSTEM_CODEINTEGRITY_INFORMATION structure having the
following layout:
typedef struct _SYSTEM_CODEINTEGRITY_INFORMATION {
ULONG Length;
ULONG CodeIntegrityOptions;
} SYSTEM_CODEINTEGRITY_INFORMATION, *PSYSTEM_CODEINTEGRITY_INFORMATION;
The Length member contains the size of the structure in bytes. This must be set
by the caller.
The CodeIntegrityOptions member contains a bitmask to identify code integrity
options.
Table 2
Value Meaning
0x01 CODEINTEGRITY_OPTION_ENABLED Enforcement of kernel mode Code
Integrity is enabled.
--- quote ---
It seems sufficient to set 'CODEINTEGRITY_OPTION_ENABLED' (0x1) to pass the DSE
check. The Denuvo bootstrapper will then extract and install the update service
and kernel driver.
--- snip ---
....
2020-05-18-17.10.52.450 [INF] Got reporter binary, version 2.7.0.40281
2020-05-18-17.10.52.455 [INF] Launcher 2.7.0.40281 started. Transaction id:
4e7c49ed-40f1-448f-a762-898049b26608
2020-05-18-17.10.52.472 [INF] Saving update service binary
2020-05-18-17.10.52.486 [INF] Saving update service binary to path: C:\Program
Files (x86)\Steam\steamapps\common\DOOMEternal\Denuvo Anti-Cheat Installer.exe
2020-05-18-17.10.52.496 [INF] Saving update service binary
2020-05-18-17.10.52.508 [INF] Saving update service binary to path: C:\Program
Files (x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat-runtime.dll
2020-05-18-17.10.52.515 [INF] Saving update service binary
2020-05-18-17.10.52.526 [INF] Saving update service binary to path: C:\Program
Files (x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat.sys
2020-05-18-17.10.52.537 [INF] Update service not installed.
2020-05-18-17.10.52.542 [INF] Running installer: 2.7.0.40281
2020-05-18-17.10.52.550 [INF] Installer arguments: install
"4e7c49ed-40f1-448f-a762-898049b26608" "C:\Program Files
(x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat-runtime.dll"
"C:\Program Files
(x86)\Steam\steamapps\common\DOOMEternal\denuvo-anti-cheat.sys"
2020-05-18-17.10.55.278 [INF] Elevated installer run finished successfully.
2020-05-18-17.10.55.298 [INF] Update service not running. Starting the service
2020-05-18-17.10.55.892 [INF] Performing software update
2020-05-18-17.10.55.895 [INF] Sending clean check request
2020-05-18-17.10.55.897 [INF] Waiting for clean check response
2020-05-18-17.10.56.000 [INF] Sending update request
2020-05-18-17.10.56.004 [INF] Waiting for update response
2020-05-18-17.11.04.498 [ERR] Received updateFailureResponse. Reason: start
driver failed
2020-05-18-17.11.04.559 [INF] Reporter 2.7.0.40281 started, passing error 2003
--- snip ---
$ wine --version
wine-5.8-173-g9e26bc8116
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48391
Bug ID: 48391
Summary: Dune2000 failed to show anything
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: axet(a)me.com
Distribution: ---
Hello!
Dune2000 failed to show anything with recent wine5.0-rc3, but works fine with
wine 4.0.2. Tested booth nouveau and nvidia proprietary - not working booth.
Only sound playing from the empty screen (desktop, backscreen or some
framebuffer garbage).
wine folder found: /home/axet/.wine-dune2000
001f:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000d:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
000b:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002b:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002b:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
002b:fixme:dwmapi:DwmIsCompositionEnabled 0000000006F80434
002d:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x2eb306d,
context 0x544090, init_notify 0, handle 0x7d7f9e0): stub
002b:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0040:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0045:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0045:err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated.
Make sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in
the winbind package of your distribution.
0047:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x397f537,
context 0x2a3878, init_notify 0, handle 0x800fcd8): stub
0045:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005a:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
wine: configuration in L"/home/axet/.wine-dune2000" has been updated.
0009:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005c:err:dplay:IDirectPlay4Impl_InitializeConnection Unable to load service
provider {44eaa760-cb68-11cf-9c4e-00a0c905425e}
005c:err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
005c:err:dplay:DP_InitializeDPSP DP SP Initialization failed: DPERR_UNAVAILABLE
005c:err:dplay:DirectPlayCreate Failed to Initialize SP: DPERR_UNAVAILABLE
005c:fixme:dplay:DPWSCB_ShutdownEx (027FD180) stub
005c:fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1.
005c:fixme:event:wait_for_withdrawn_state window 0x30058/2a00003 wait timed out
^C006a:fixme:console:CONSOLE_DefaultHandler Terminating process 5b on event 0
0069:fixme:console:CONSOLE_DefaultHandler Terminating process 8 on event 0
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https://bugs.winehq.org/show_bug.cgi?id=35650
Bug ID: 35650
Summary: CA ERWIN Data Modeler r8.2 EULA can't be accepted
Product: Wine
Version: 1.7.13
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
split off from bug 29954
Prerequisites: 'winetricks -q dotnet35sp1'
The EULA dialog has scrollable text control and two buttons:
'I disagree' (enabled)
'I agree' (disabled, grayed out)
The EULA text itself is a bit contradicting .. they most likely re-used it in
different products with different UI wizards:
--- quote ---
By selecting the "I accept the terms of the License Agreement" radio button
below, and then clicking on the "Next" button, you are ...
...
Click on the "I agree" button to accept the terms and conditions of this
Agreement as set forth above and proceed with the installation process
otherwise click on the "I disagree" button to cancel the installation process.
--- quote ---
Scrolling to the end doesn't enable the 'I agree' button.
$ sha1sum ERwinDM-r823-3355b.exe
f46e41b98f94ee30b154aea9ec59e21f2b9825f7 ERwinDM-r823-3355b.exe
$ du -sh ERwinDM-r823-3355b.exe
651M ERwinDM-r823-3355b.exe
$ wine --version
wine-1.7.13-27-ge610713
Regards
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https://bugs.winehq.org/show_bug.cgi?id=49740
Bug ID: 49740
Summary: Microsoft Flight Simulator crash after a black screen
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juliocampagnolo(a)gmail.com
Distribution: ---
Created attachment 68039
--> https://bugs.winehq.org/attachment.cgi?id=68039
Steam proton log
Microsoft Flight Simulator 2020 present some problems on launching.
Workarounding #49739 by copying netutils.dll and srvcli.dll from Windows 10,
the program is able to create a black screen and crashes right after that.
Discussing this in a specific proton Github issue (
https://github.com/ValveSoftware/Proton/issues/4134 ) that appear to occur due
to missing UWP APIs inplementation: SpeechSynthesizer and Package. According
Proton logs:
29536.066:00b4:00b8:fixme:combase:RoGetActivationFactory
(L"Windows.ApplicationModel.Package", {4e534bdf-2960-4878-97a4-9624deb72f2d},
000000000051F9F8): semi-stub
29536.070:00b4:00b8:err:combase:RoGetActivationFactory Failed to find library
for L"Windows.ApplicationModel.Package"
and
002c:fixme:combase:RoGetActivationFactory
(L"Windows.Media.SpeechSynthesis.SpeechSynthesizer",
{7d526ecc-7533-4c3f-85be-888c2baeebdc}, 000000000051D1E0): semi-stub
002c:err:combase:RoGetActivationFactory Failed to find library for
L"Windows.Media.SpeechSynthesis.SpeechSynthesizer"
Also, in attachment, there is the full log.
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https://bugs.winehq.org/show_bug.cgi?id=43437
Bug ID: 43437
Summary: Zanzarah game opens a black fullscreen window and then
crashes (needs full implementation of
EnumDisplayDevicesW function and implementation of an
unhandled pixel format in
wined3d_colour_from_ddraw_colour function)
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alehiphopdj2(a)hotmail.com
Distribution: ---
Created attachment 58801
--> https://bugs.winehq.org/attachment.cgi?id=58801
Log from console in Wine 2.13
This is an update of the Zanzarah bug 17233:
https://bugs.winehq.org/show_bug.cgi?id=17233
because i ran Zanzarah on the last version of Wine, 2.13 and i get only a few
messages on console (looks Wine developpers fixed lot of them).
This is what i get (looks like the game writes to the console "starting
zanzarah....hello world" first):
starting zanzarah....hello worldfixme:win:EnumDisplayDevicesW
((null),0,0x33f174,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eaa4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f4b4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33eca4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33f484,0x00000000), stub!
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
fixme:ddraw:wined3d_colour_from_ddraw_colour Unhandled pixel format.
So this game requires these two things to execute:
- EnumDisplayDevicesW function (dlls/user32/misc.c) full implementation to
work. Lot of games use this function (so they also fail).
- Implementation of an unhandled pixel format in
wined3d_colour_from_ddraw_colour function (dlls/ddraw/utils.c)
I need to paste the log here because i am commenting it, but i am also
attaching the log in a file.
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http://bugs.winehq.org/show_bug.cgi?id=27528
Summary: Half Life Software Rendering completely wrong
Product: Wine
Version: 1.3.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: michael(a)araneidae.co.uk
The Software mode rendering of Half Life (the original 1998 game) is completely
wrong: the colours are messed up (purple, mostly) and the selected screen size
is squashed into half the selected width.
Although noone in their right mind would run Half Life in software mode, this
bug must expose problems in the Half Life rendering engine that must affect
other games of this and earlier vintage.
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http://bugs.winehq.org/show_bug.cgi?id=32641
Bug #: 32641
Summary: Breath of Fire IV: Crash on starting the game
Product: Wine
Version: 1.5.20
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
Created attachment 43068
--> http://bugs.winehq.org/attachment.cgi?id=43068
Output of Wine
On starting the game it crashes with an error window that the application has
encountered a serious problem. In the attachments is a log with the console
output.
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https://bugs.winehq.org/show_bug.cgi?id=45546
Bug ID: 45546
Summary: Magic The Gathering Arena updater crashes with
Unhandled exception
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lubosz(a)gmail.com
Distribution: ---
Created attachment 61954
--> https://bugs.winehq.org/attachment.cgi?id=61954
Backtrace produced with UI
$ wine --version
wine-3.13 (Staging)
$ uname -a
Linux bcube 4.17.11-arch1 #1 SMP PREEMPT Sun Jul 29 10:11:16 UTC 2018 x86_64
GNU/Linux
$ lsb_release -a
LSB Version: 1.4
Distributor ID: Arch
Description: Arch Linux
Release: rolling
Codename: n/a
Using win32 prefix on 64bit OS.
====
The game seems to install fine, even though some errors pop up during the set
up.
After running MTGA.exe, the game uses an in-engine (Unity) downloading process
for updates.
The updater is able to download some files, and also able to continue when
restarted, but most of the times the following error is produced.
This Unity engine error is showed as a pop up window:
Fatal error in gc, GetThreadContext failed
After closing the error popup wine reports an Unhandled exception:
wine: Unhandled exception 0x80000003 in thread 95 at address 0x7bcab4ec (thread
0095), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=49756
Bug ID: 49756
Summary: Death Stranding requires windows.gaming.input.dll
Product: Wine
Version: 5.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Tracking staging patchset.
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https://bugs.winehq.org/show_bug.cgi?id=50054
Bug ID: 50054
Summary: Can't play online multiplayer on THPS1+2
Product: Wine-staging
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcoxmeijer(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
When trying to play online, the game says "not signed in: You must be signed in
to access online features"
The terminal prints a lot of errors saying
"0588:fixme:netprofm:ConnectionPointContainer_FindConnectionPoint interface
{dcb00004-570f-4a9b-8d69-199fdba5723b} not implemented"
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https://bugs.winehq.org/show_bug.cgi?id=37996
Bug ID: 37996
Summary: Wine mono does not support https connection
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
Distribution: ---
Created attachment 50628
--> https://bugs.winehq.org/attachment.cgi?id=50628
Test https connection
Simple C# program like Client.DownloadFile("https://chocolatey.org/api/v2/",
"index2.html"); doesn't work at all, see source code and logs.
Workaround by `winetricks -q dotnet40`
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https://bugs.winehq.org/show_bug.cgi?id=46503
Bug ID: 46503
Summary: Call of Juarez has shadows issue
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63354
--> https://bugs.winehq.org/attachment.cgi?id=63354
screenshot
First thing is that no shadows at all until commit
56d4de0fdee57b0acf02399525a893cc1b42d759
After that shadows become visible/invisible while moving mouse.
wine-4.0-52-gf5d7d9cccc
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https://bugs.winehq.org/show_bug.cgi?id=39156
Bug ID: 39156
Summary: magicka 2 doesn't start
Product: Wine
Version: 1.7.47
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scrimekiler(a)yahoo.fr
Distribution: ---
Created attachment 52185
--> https://bugs.winehq.org/attachment.cgi?id=52185
+loaddll
Hi,
I have added Magicka 2 as new app on wine app db, it should come soon.
The game doesn't start at all and I'm trying to figure out why.I run it in a 32
bits clean prefix.
disabling d3d10 and d3d11 removes the error output about d3d.Adding vcrun2005
using winetricks removes the error about msvcrt (I've added this specific
version because +loaddll shows it's trying to load msvcr80)
Anyway, even after this the game still doesn't start.I've also tried to add the
component for magicka 1 with winetricks in case it uses some common components
without success (dotnet35 xna31 xinput)
I've added the +loaddll log as attachement, but here is the default wine output
:
fixme:winediag:start_process Wine Staging 1.7.47 is a testing version
containing experimental patches.
fixme:winediag:start_process Please report bugs at http://bugs.wine-staging.com
(instead of winehq.org).
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:console:AttachConsole stub ffffffff
fixme:ver:GetCurrentPackageId (0x33fa38 (nil)): stub
fixme:d3d11:D3D11CreateDevice adapter 0x13d6d0, driver_type
D3D_DRIVER_TYPE_UNKNOWN, swrast (nil), flags 0, feature_levels 0x33f6e4, levels
0x6, sdk_version 7, device (nil), feature_level 0x33f6e0, context (nil) stub!
err:ole:CoCreateInstance apartment not initialised
fixme:msvcrt:__clean_type_info_names_internal (0x64085a64) stub
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https://bugs.winehq.org/show_bug.cgi?id=43896
Bug ID: 43896
Summary: Elex renders most parts as big white glowing area
Product: Wine-staging
Version: 2.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59514
--> https://bugs.winehq.org/attachment.cgi?id=59514
Terminal log, compressed; uncompressed size is 43 MB
When I start up Elex(GOG version) most parts ingame are kind of glowing
white/yellow/green and are overshadowing the game graphics(see screenshots). I
can move ingame and collect things from the ground, but with the rendering bug
it is more or less unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=46368
Bug ID: 46368
Summary: The game Evil Twin segfaults when loading saved state.
Product: Wine
Version: 4.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: inferrna(a)gmail.com
Distribution: ---
Created attachment 63107
--> https://bugs.winehq.org/attachment.cgi?id=63107
Bactrace in 4.02 (staging)
I still can play the game in previous version of wine (stable 3.04) bot it
fails in modern versions.
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https://bugs.winehq.org/show_bug.cgi?id=45911
Bug ID: 45911
Summary: Rocksmith 2014 crashes after playing Score Attack
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: milo(a)meelo.org
Distribution: ---
Created attachment 62440
--> https://bugs.winehq.org/attachment.cgi?id=62440
crashlog
Rocksmith 2014/remastered (steam) crashes roughly 10 minutes after starting
Score Attack mode, even if you play just one song in it and move on to Learn a
Song mode.
Reproducing the easiest way:
* Go to Guitarcade -> Score Attack
* Pick a song that's 4-5 minutes long
* Play the same song until the game crashes
** Should crash during third playthrough
Workaround:
Restarting game client after every two playthroughs in Score Attack.
Wine-prefix is 64bit.
system:
CPU: AMD FX(tm)-8320 Eight-Core Processor
GPU: GeForce GTX 960 (2 GB video memory)
nvidia-drivers-396.24
RAM: 16 GB
OS: Gentoo, with 4.16.14 kernel
Wine versions tested:
wine-staging 3.9 - 3.16
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https://bugs.winehq.org/show_bug.cgi?id=43969
Bug ID: 43969
Summary: openGL SwapBuffers with NULL context
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: jp-dev(a)inbox.ru
Distribution: ---
A fragment of openGL code works under Windows and crashes under wine staging
2.19 at glxdrv_wglSwapBuffers. This code can be found under the VSTGUI project
(see https://git.io/vFCwl).
The problem in wine is triggered because the library makes a null context
current before the invocation of swapBuffers. As strange as it may be, Windows
is able to render in this condition.
wglMakeCurrent (deviceContext, 0);
SwapBuffers (deviceContext);
When I pass a context instead of 0, wine works as well.
This reveals a pair of problems. First, there is a null pointer dereference in
wgl_SwapBuffers. ctx->hdc is an invalid access because of the null context (I
have added the `&& ctx` check).
if (escape.gl_drawable && ctx) ExtEscape( ctx->hdc, X11DRV_ESCAPE,
sizeof(escape), (LPSTR)&escape, 0, NULL );
This change allows the program to run without crash, but the result is no
rendering. My test configuration on Windows was 8.1 with the vmware GL
passthrough driver.
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http://bugs.winehq.org/show_bug.cgi?id=17735
Summary: andrew rudson's drum machine: makes wine segfault upon
start
Product: Wine
Version: 1.1.17
Platform: PC
URL: http://andrewrudson.com/drummachine/main.php
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timonator(a)perpetuum-immobile.de
When starting up Drum Machine (see URL for download link; this bug report is
for drum machine version "1.36 beta") Wine crashes with a Segfault like this:
zsh: segmentation fault wine DrumMachine.exe
I can briefly see a window pop up and immediately close again.
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https://bugs.winehq.org/show_bug.cgi?id=46152
Bug ID: 46152
Summary: Ravage Lite VST plugin fails to register
Product: Wine
Version: 3.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: alexthebassist(a)yandex.ru
Distribution: ---
Created attachment 62792
--> https://bugs.winehq.org/attachment.cgi?id=62792
Terminal output
I've got a legitimate license of Ravage Lite distortion plugin, but cannot
register and get rid of trial period. Every time I try to use it, I get a stack
overflow. Otherwise the plugin functions fine, despite multiple fixme warnings
it throws out when run in a terminal. I'm using Carla as a host application and
a wrapper for Ardour.
System info:
OS: KDE Neon 18.04 x86_64;
Wine: wine-rt 3.0.2;
Native overrides: winhttp and secur32.
What can I do to investigate the problem further?
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https://bugs.winehq.org/show_bug.cgi?id=44391
Bug ID: 44391
Summary: Star Trek Online: Hang when clicking "Engage"
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mbt(a)fortifiedtechsystems.com
Distribution: ---
Updated to Wine 3.0 and decided to try STO to see if it would work.
The upside is that it works better than it did when I tried it last time, but
it still doesn't work. It patches (slowly, but it does finish), but when
clicking the "Engage" button after the patch has done, the program blocks,
never to be heard from again.
Now, the debug output in total is too large to even really attach as a
compressed archive of files, so I'm going to defer to waiting for a detailed
request for information. However, what I _do_ know is that the program is
blocking on a read of a pipe file descriptor that is apparently not ready. The
pipe is created during program startup:
pipe2([7, 8], O_CLOEXEC) = 0
And then (MUCH, MUCH LATER), when I click on the Engage button:
write(3,
"\v\1\0\0\0\0\0\0\0\0\0\0\234\1\0\0D\244\254E\0\0\0\0D\244\254E\0\0\0\0"...,
64) = 64
read(5, "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"...,
64) = 64
rt_sigprocmask(SIG_SETMASK, [], NULL, 8) = 0
rt_sigprocmask(SIG_BLOCK, [HUP INT USR1 USR2 ALRM CHLD IO], [], 8) = 0
writev(3,
[{iov_base="\32\0\0\0000\0\0\0\0\0\0\0\2\0\0\0\330\3162\0\0\0\0\0\377\377\377\377\377\377\377\177"...,
iov_len=64},
{iov_base="\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"...,
iov_len=40}, {iov_base="\1\0\0\0\340\1\0\0", iov_len=8}], 3) = 112
read(5,
"\3\1\0\0\0\0\0\0\377\377\377\377\377\377\377\177\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0"...,
64) = 64
rt_sigprocmask(SIG_SETMASK, [], NULL, 8) = 0
read(7,
It will sit for _forever_ that way. (At that point, it is still the socket
from earlier; I actually worked backwards from the fd number in /proc/$PID/fd/7
in order to figure out where it was instantiated in the log file.) The only
way out of it is to kill the process, which then wraps out the log as thus:
read(7, <unfinished ...>) = ?
+++ killed by SIGKILL +++
At that point, of course, the program ends and Wine shuts back down. Retrial
does the same time, and it does not appear to matter what version of Windows
WINE is set to report.
I would _love_ to report more information. But I need to be told what to
gather to turn this into a _really_ useful bug report. STO is just about the
only thing I boot up Windows for... it'd sure be nice to be rid of that
requirement!
Thanks, and keep up the good work.
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https://bugs.winehq.org/show_bug.cgi?id=44545
Bug ID: 44545
Summary: LOTRO: crash on startup with D3D11 graphics
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: a34ypool3voiz(a)t-online.de
Distribution: ---
Created attachment 60506
--> https://bugs.winehq.org/attachment.cgi?id=60506
log after trying to enter game with D3D11 graphics
While The Lord of the Rings Online (LOTRO) runs fine in Wine (target OS: Win7)
with the GraphicsCore=OpenGL or GraphicsCore=D3D9 selected in
.wine/drive_c/users/USERNAME/My Documents/The Lord Of The Rings
Online/UserPreferences.ini, it does not work with D3D11 (or D3D10 but that is a
different topic).
- select Win7 as target OS in WINE
- install the game from https://www.lotro.com/en/game/download and create an
account
- once game is installed and fully patched, click the 'v' down arrow button in
the launcher, click options, and make sure "use legacy client" is checked to
avoid incompatibility with the ingame store browser (this does not affect the
graphics options available!)
- quit the launcher
- edit UserPreferences.ini and
- after installation and fully patching close the launcher, edit the above
UserPreferences.ini and set GraphicsCore=D3D11 .
- start the launcher with "wine TurbineLauncher.exe" from the install folder
- log in, select a world and start
=> the launcher closes, but the game engine immediately crashes without opening
a window with the attached console errors
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https://bugs.winehq.org/show_bug.cgi?id=43359
Bug ID: 43359
Summary: Sonic Adventure 2 (Steam) runs too fast, almost as if
VSync is off
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerbilsoft(a)gerbilsoft.com
Distribution: ---
Sonic Adventure 2 (Steam version) is normally locked to 60 fps and has no
framedrop or frameskip mechanism. On my ThinkPad X230, menus run normally on
VirtualBox with Windows 7. On Wine, menus run significantly faster than they
should, which makes it hard to select the correct option.
Game URL: http://store.steampowered.com/app/213610/Sonic_Adventure_2/
OS: Gentoo Linux (kernel 4.12)
CPU: Intel Core i5-3210M
GPU: Intel HD 4000
>From Mesa:
OpenGL vendor string: Intel Open Source Technology Center
OpenGL renderer string: Mesa DRI Intel(R) Ivybridge Mobile
OpenGL core profile version string: 4.2 (Core Profile) Mesa 17.2.0-devel
(git-b70829708a)
OpenGL core profile shading language version string: 4.20
Setting vblank_mode=3 did nothing to change this.
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https://bugs.winehq.org/show_bug.cgi?id=43147
Bug ID: 43147
Summary: The Sims3Launcher.exe application does not work
Product: Wine-staging
Version: 2.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58380
--> https://bugs.winehq.org/attachment.cgi?id=58380
Not Working
I want to install the fashion for the game The Sims 3 (License), for I want to
launch Launcher, but it does not start, I do not know what to do now.
Configuring my PC:
Intel Core i5-760 2.80GHz
Ram: 8 GB
Nvidia GForse 760 GTX 4 GB
OS: Linux Mint 18.1 Serena 64-bit
Kernel: 4.10
Wine 2.9
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https://bugs.winehq.org/show_bug.cgi?id=48383
Bug ID: 48383
Summary: Home Designer Suite 21.3.1.1x64 encounters "a serious
error" when attempting a 3D view
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 74.schutt(a)gmail.com
Distribution: ---
Created attachment 66142
--> https://bugs.winehq.org/attachment.cgi?id=66142
Wine terminal outout
I'm testing Home Designer Suite 21.3.1.1x64 on 5.3-rc3 with the patch from bug
48371 applied, and using "winetricks vcrun2017" as suggested in bug 48377.
After starting home designer and opening a new plan, I am trying to get a 3D
view of my first enclosed space.
First, I use the external wall tool to draw an enclosed space with four walls.
Then, from the Home Designer menu bar I select "3D -> Create Camera View ->
Full Camera". That creates a camera cursor on cross-hairs, which I can move
around with the mouse to where I want to position the camera. Then I
left-mouse-button down and drag to point the camera in some direction.
When I release the mouse button, the Home Designer window goes blank, and I get
a popup that says "A serious error occurred. ... Please restart the program and
contact Technical Support." I can use "File -> Exit" to leave the program.
I've attached the terminal output from Wine.
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https://bugs.winehq.org/show_bug.cgi?id=44624
Bug ID: 44624
Summary: [Subnautica] Every now and then mouse goes haywire
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
Every now and then (3-15 minutes from starting the game) my mouse input starts
malfunctioning every time I switch between character controls (Character spins
and mouse homes in to the top or bottom) or an interface such as the PDA or
Fabricator (Mouse stops responding).
Alt-Tabbing out and back (or switching desktop away and back) fixes it but only
until enter another interface or exit the one I was in.
Only semi-permanent fix is restarting the game completely.
I couldn't find any pattern in what triggers it. Alt-tabbing or desktop
switching alone doesn't. It can happen with any of the interfaces I used so far
(Storage / PDA, Fabricator, Mobile vehicle bay). It is always triggered when
entering an interface, never when leaving it, but once triggered the Alt-Tab
fix has to be done every time after either entering or leaving an interfaace,
until game is restarted.
Reproduced every time I play, after a seemingly random interval.
Arch Linux 64bit + KDE 5
64bit prefix
Steam verison of game
OpenGL mode (DX11 mode causes game breaking glitches)
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http://bugs.winehq.org/show_bug.cgi?id=34896
Bug #: 34896
Summary: Borderlands slows down on anything after 1.4.1
Product: Wine
Version: 1.7.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: zombie_ryushu(a)yahoo.com
Classification: Unclassified
Under Rosa 2012.1, Borderlands runs at about half the speed it did under Rosa
2012lts because of the fact Rosa has Wine 1.5.28.
The error:
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fills the entire bug dialogue. Constantly. Other information will be
forthcoming.
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https://bugs.winehq.org/show_bug.cgi?id=43429
Bug ID: 43429
Summary: Office 2013 runs out of memory with CSMT enabled
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Startup screens for Office 2013 run out of memory with CSMT enabled.
This is in vanilla WINE, latest git, with riched20 and msxml6 overrides and
MAX_VERSION_GL set to 0x00030002; all of which are necessary to get Office 2013
to work.
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https://bugs.winehq.org/show_bug.cgi?id=38158
Bug ID: 38158
Summary: Opengl 3.2 need additional declarations to be used
Product: Wine
Version: 1.7.37
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: mkr(a)ukr.net
Wine detect and use only opengl 2.1
As stated in this documentation page
https://developer.apple.com/library/mac/documentation/GraphicsImaging/Conce…
additional declarations need to be added for Opengl 3.2 core profile to be
enabled.
Please add them.
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https://bugs.winehq.org/show_bug.cgi?id=42542
Bug ID: 42542
Summary: winetricks dotnet46 hangs frequently (mscorsvw.exe)
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 42470
Distribution: Gentoo
This is related to bug 42470. There seem to be two separate issues
A) frequent critical section timeouts, native msvcrt seems to help here (and
potentially Dmitry's patch from bug 42470, but B) makes that hard to verify)
B) this issue. mscorsvw.exe from dotnet20/dotnet40 frequently hang:
austin 10737 0.0 0.0 13752 11160 ? Ss 04:54 0:08
/home/austin/wine-git/server/wineserver
austin 10747 0.0 0.0 2660520 13132 ? Sl 04:54 0:00
C:\windows\Microsoft.NET\Framework\v2.0.50727\mscorsvw.exe
austin 11147 0.0 0.0 2659932 13000 ? S 04:55 0:00
C:\windows\Microsoft.NET\Framework\v2.0.50727\mscorsvw.exe -UseCLSID
{E6B238F7-4B0A-4496-9AC7-E896BAF06D25} -Comment Dependency Analyzer
austin 11485 0.0 0.0 1781984 12072 ? Sl 04:55 0:20
C:\windows\Microsoft.NET\Framework\v4.0.30319\mscorsvw.exe
This was in a loop running winetricks-test dotnet 100 times. This particular
run failed on try 11. It's been hung for at least 7.5 hours:
Sun Feb 26 12:35:33 CST 2017
These two issues are making it difficult to run winetricks-test (and I suspect
are the source of a lot of recently filed winetricks bugs regarding dotnet.
I'm not sure what logs would be useful here, but I'm happy to get whatever
would be useful.
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http://bugs.winehq.org/show_bug.cgi?id=35907
Bug ID: 35907
Summary: Caps Lock state gets confused with multiple
processes/threads
Product: Wine
Version: 1.7.15
Hardware: x86
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: ken(a)codeweavers.com
Open two instances of Notepad in the same prefix:
wine notepad &
wine notepad &
With one Notepad window active, turn Caps Lock on. Switch to the other Notepad
window. Type some text. Notice it's not capitalized, although it should be.
Turn Caps Lock off. Type some text. Notice that it is capitalized, although
it shouldn't be. Switch back to the first Notepad window. Type some text.
Notice that it is capitalized, although it shouldn't be.
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http://bugs.winehq.org/show_bug.cgi?id=31899
Bug #: 31899
Summary: No keyboard input in La-Mulana remake
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: twwinwood(a)gmail.com
Classification: Unclassified
Created attachment 41993
--> http://bugs.winehq.org/attachment.cgi?id=41993
Output of "env WINEDEBUG=-all,+keyboard,+key,+dinput,+message wine
LaMulanaWin.exe"
Per the AppDB entry for version 1.1.1.1, the game works as far as the menu
screen but cannot be played due to the lack of response to keyboard input.
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https://bugs.winehq.org/show_bug.cgi?id=47931
Bug ID: 47931
Summary: USVFS requires Shell32 implementation using Windows
APIs
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
Wine's shell32 implementation uses POSIX functions
(master/dlls/shell32/shfldr_unixfs.c) instead of the Windows API. This breaks
USVFS (Mod Organizer 2's virtual filesystem) for applications that use shell32
(such as explorer++, bundled in later Mod Organizer 2 versions).
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https://bugs.winehq.org/show_bug.cgi?id=49552
Bug ID: 49552
Summary: Regresssion: Unhandled exception: page fault on Steam
client
Product: Wine-staging
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fin4478(a)hotmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67692
--> https://bugs.winehq.org/attachment.cgi?id=67692
backtrace of page fault
The Steam client shows black window because there are a page fault, see the
backtrace.txt file. The client works fine with wine-staging 5.11. The client
does not work with wine-devel or wine-5.0-4, the user interface freezes.
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http://bugs.winehq.org/show_bug.cgi?id=33137
Bug #: 33137
Summary: Can display characters with WM_SETFONT but not with
DrawText - same font Arial
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: forums(a)robertinventor.com
Classification: Unclassified
I used CreateFontIndirect to create the font, with "Arial Unicode MS" as the
font name.
Using GetTextFace(..) I find that the font actually created is "Arial".
In one place I set it as the font for a text control using
WM_SETFONT
In another place I draw the text directly to a window using DrawTextW(..)
I'm using characters such as:
☀ ☁ ☂ ☃ ☄ ★ ✾ ✰ ✲ ✳ ❉ ✿ ❂ ✺ ❀
They get shown fine in the text control.
But when drawn directly to the window with DrawTextW you just see boxes.
To make sure it isn't some error in my code, I made sure to use EXACTLY THE
SAME FONT HANDLE in both cases. Same thing happens as before.
Under Windows both show the same way..
So, just want to know - why can't DrawTextW find the font glyphs used by
WM_SETFONT?
Seems like a bug of some sort, so that's why reported it here as a bug.
OTHER OBSERVATIONS
I had a similar result when it was able to find Arial Unicode MS - in that case
again showed them all fine with WM_SETFONT, but when I used DrawTextW, only the
★ of ★ ✾ ✰ ✲ was shown correctly.
If I install unifont, then it finds it as the best match for "Arial Unicode
MS", and then shows the characters in both cases correctly (but is no good for
my purposes, too pixellated).
THIS IS A VERY MINOR FEATURE
It is a minor feature of my app so not a priority bug to fix, just for
completeness. I am about to submit my app to the Wine database and this is one
of the remaining unfixed differences when testing for compatibility of the app
with Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47421
Bug ID: 47421
Summary: wine-mono 4.9.0 crash when starting APB Reloaded
launcher (while parsing x509 certificate)
Product: Wine
Version: 4.11
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 64767
--> https://bugs.winehq.org/attachment.cgi?id=64767
APB Reloaded launcher crash while parsing x509 certificate (wine-staging 4.11
output)
Hello,
I get a crash when starting APB Reloaded launcher from Steam.
It is a .NET application.
This is with wine-staging 4.11.
wine-mono 4.9.0 shared install.
32-bit wineprefix.
Regards.
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https://bugs.winehq.org/show_bug.cgi?id=37745
Bug ID: 37745
Summary: Cubase VST/32 V5.10 5.1R1 Always crash when selecting
Audio default directory [Debian Wheezy]
Product: Wine
Version: 1.4.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: jeanlouis.crouzet(a)free.fr
Distribution: ---
Created attachment 50257
--> https://bugs.winehq.org/attachment.cgi?id=50257
Cubase VST log file
Linux Fr-pr-DellE6320 3.2.0-4-realtime-686-pae #1 SMP PREEMPT RT Debian
3.2.63-2+tstudio.3 i686 GNU/Linux
Machine Dell Latitude E6320
Tested on clean
Steps to reproduce
- Install Cubase (No problem identified here I was pleased ;-)
- Launch Cubase
- Go to Menu Option/Audio Setup/Audio Files Folder
- Within the file/folder dialog just press select button
- and bingo !!!!
Trace:
jl@Fr-pr-DellE6320:~/.wine/drive_c/Program Files/Steinberg/Cubase VST$ wine
Cubase.exe
fixme:imagehlp:ImageLoad (C:\Program Files\Steinberg\Cubase VST\Cubase.exe,
(null)): stub
fixme:htmlhelp:HtmlHelpW HH case HH_INITIALIZE not handled.
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a760-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{33d9a761-90c8-11d0-bd43-00a0c911ce86} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb41-f175-11d1-a392-00e0291f3959} not found
fixme:devenum:DEVENUM_ICreateDevEnum_CreateClassEnumerator Category
{cc7bfb46-f175-11d1-a392-00e0291f3959} not found
fixme:commdlg:GetFileName95 Flags 0x00008000 not yet implemented
Also a Cubase log is attached but really point the clean
C:\windows\system32\comdlg32.dll
This look very much like this old issue:
https://bugs.winehq.org/show_bug.cgi?id=12714
I would like to stick with offical Debian package, since get default
depenencies with for instance Install-wine-deps.sh is not supported yet for
Wheezy. Moreover this is just a Music machine, not supposed to do any
development.
Looking forward what will happen here. Many thanks in anticipation.
Best regards,
JL
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http://bugs.winehq.org/show_bug.cgi?id=22152
Summary: Atlantica Online: Installer don´t work
Product: Wine
Version: unspecified
Platform: x86
URL: http://www.gamershell.com/download_50600.shtml
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: linuxdonald(a)linuxdonald.de
Atlantica Online: Installer don´t work at the last git version:
[LinuxDonald@localhost mmorpg-installer]$ env
WINEPREFIX="/home/LinuxDonald/.wine-atlantica" /db/wine/wine-git/bin/wine
SetupAtlantica_EU_ver21001.exe
err:ntdll:NtQueryInformationToken Unhandled Token Information class 18!
err:ntdll:NtQueryInformationToken Unhandled Token Information class 18!
err:ntdll:NtQueryInformationToken Unhandled Token Information class 18!
Thats all :(
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https://bugs.winehq.org/show_bug.cgi?id=48425
Bug ID: 48425
Summary: MTG Arena: Fatal Error in GC
Product: Wine
Version: 5.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brattanek(a)gmail.com
Distribution: ---
Created attachment 66195
--> https://bugs.winehq.org/attachment.cgi?id=66195
backtrace
When game is starting needs download some file from web. Durgin downloading
error is pop up.
Fatal Error in GC
GetThredContext filed
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http://bugs.winehq.org/show_bug.cgi?id=15901
Summary: Sibelius 3: wrong tooltips in a child window
Product: Wine
Version: 1.1.7
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lauri.kentta(a)gmail.com
Created an attachment (id=17070)
--> (http://bugs.winehq.org/attachment.cgi?id=17070)
Screenshot about the bug
Sibelius 3 shows wrong tooltips in the Keypad window. Clearly these are not
"Save As" buttons and such. But somehow the topmost row of five buttons has
still the right tooltips.
Is it possible that the two windows (main & Keypad) would have separate string
resources with overlapping identifiers but Wine just uses the main window's
resources for both?
There was a demo version of the program, but it's not officially available
anymore, as the most recent version is Sibelius 5. However, a Sibelius 3 Demo
might be downloadable here (not tested):
http://www.tempomusic.com/lifeway/download.htm
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https://bugs.winehq.org/show_bug.cgi?id=50135
Bug ID: 50135
Summary: explorer.exe crashes when UseXRandR and UseXRandR are
specified to be disabled in registry
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
CC: zzhang(a)codeweavers.com
Regression SHA1: 9c99d9bceba34559a32f1e5906a6fcbcf91b0004
Distribution: ArchLinux
How to reproduce:
1) Create a fresh new Wine prefix
2) Run the following commands to disable UseXRandR and UseXRandR in registry:
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseXVidMode" /t "REG_SZ" /d
"N" /f
wine reg add "HKCU\\Software\\Wine\\X11 Driver" /v "UseXRandR" /t "REG_SZ" /d
"N" /f
3) Run any wine app, like "winecfg" for instance (you may need to shut down the
prefix first with "wineboot --kill --shutdown" for the bug to show up).
This occurs in versions of Wine from 5.14 to the latest one, 5.21.
The cause is the following commit:
9c99d9bceba34559a32f1e5906a6fcbcf91b0004 is the first bad commit
commit 9c99d9bceba34559a32f1e5906a6fcbcf91b0004
Author: Zhiyi Zhang <zzhang(a)codeweavers.com>
Date: Mon Jul 27 16:01:55 2020 +0800
winex11.drv: Migrate NoRes display settings handler to a new interface.
Reverting this commit and the next commit right after it
(b45c04f4c352ef81df5312684008839f4eeee03d - Remove the old display settings
handler interface.) against Wine-5.14 fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=47701
Bug ID: 47701
Summary: PUBG Lite does not start from launcher
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://lite.pubg.com/en/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: esdrastarsis(a)gmail.com
Distribution: ---
With the current implementation of httpapi, the launcher works perfectly, but
when the game runs it breaks.
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http://bugs.winehq.org/show_bug.cgi?id=35817
Bug ID: 35817
Summary: foobar doesn't redraw properly when resizing
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tharzoss(a)gmail.com
As the summary said.
Using foobar 1.3.1 and Wine 1.7.14 on Ubuntu LTS 12.04.
Attached the output of
wine foobar2000.exe 1>lol.txt 2>&1
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https://bugs.winehq.org/show_bug.cgi?id=40125
Bug ID: 40125
Summary: O2Jam Lags on newer version of Wine
Product: Wine
Version: 1.9.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: onte_jc(a)yahoo.com
Distribution: ---
O2Jam Lags on newer version of Wine
We're using this http://adolfintel.com/index.php?p=wined3d/index.frag
on 64bit app, and both normal and staging version
Nvidia GTX 970
Windows 10 1511 OS Build 10586.104
you can try it out here
http://o2jam.intgamerz.net
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