https://bugs.winehq.org/show_bug.cgi?id=50080
Bug ID: 50080
Summary: Burnout Paradise: The Ultimate Box crashes between
intros
Product: Wine
Version: 5.11
Hardware: x86-64
URL: https://www.pcworld.pl/ftp/pobierz/gry/8685.html
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 6d675064f8f9eeb873a2c91d02c3ccbbfd982d56
Distribution: ---
Steps to reproduce:
1. Go to 'GameFolder/VIDEOS'
2. Rename INTRO.VP6 to _INTRO.VP6
3. Copy EAFRANCHISE.VP6 and name it INTRO.VP6
4. Launch test drive in-game
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https://bugs.winehq.org/show_bug.cgi?id=50037
Bug ID: 50037
Summary: wineconsole and mingw64 gdb.exe and keyboard input
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: vladimir.kokovic(a)gmail.com
Distribution: ---
After the last wineconsole commit, mingw64 gdb.exe(9.2) which works fine in
wine17, does not have the ability to control the keyboard input.
Any character that is typed on the keyboard is obviously not transferred to the
process in which gdb.exe is!
commit 627d31fcd9fa1e4657c781ca07ff25e437101820
Author: Jacek Caban <jacek(a)codeweavers.com>
Date: Mon Oct 12 18:27:44 2020 +0200
wineconsole: Reimplement as AllocConsole wrapper.
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https://bugs.winehq.org/show_bug.cgi?id=47950
Bug ID: 47950
Summary: Ys: Memories of Celceta crashes on launch
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65452
--> https://bugs.winehq.org/attachment.cgi?id=65452
terminal output
Ys: Memories of Celceta crashes on launch. Clear wineprefix, launcher works,
intro videos disabled. 4.17-staging, Linux-5.2.17, RX 580, Mesa3D 19.2.1.
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https://bugs.winehq.org/show_bug.cgi?id=50169
Bug ID: 50169
Summary: Regression: Microsoft Flight Simulator X hangs on
startup (bisected)
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
CC: julliard(a)winehq.org
Regression SHA1: 871d9863bc2d1c9406b47aa644974768d5c6d2c4
Distribution: ArchLinux
Created attachment 68686
--> https://bugs.winehq.org/attachment.cgi?id=68686
Git bisect result
With the 5.22 release of Wine, Microsoft Flight Simulator X has ceased to
launch correctly - instead, it hangs on startup.
I attach the git bisect result (of regular Wine), a log taken with Wine Staging
5.21 in which I launch FSX and then close it as soon as it properly loads into
main menu, and a log taken with Wine Staging 5.22.
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https://bugs.winehq.org/show_bug.cgi?id=50204
Bug ID: 50204
Summary: wineserver from Wine 5.22-195-gcbca9f847f6 debug dumps
NLS object information on shutdown
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
since Fri Nov 27 2020 series of commits (Wine 5.22-195-gcbca9f847f6),
wineserver now debug dumps objects information on shutdown with default debug
verbosity.
--- snip ---
$ wineboot -u
...
0x2249030:1: Inode device=0x2248eb0 ino=108b5c4
0x2248eb0:1: Device dev=fd01
0x2248d20:1: Fd unix_fd=18 user=(nil) options=00000060 inode=0x2249030 unlink=0
--- snip ---
Debugging wineserver yields:
--- snip ---
...
attach 198986
Attaching to process 198986
Reading symbols from
/home/focht/projects/wine/mainline-install-x86_64/bin/wineserver...
Reading symbols from /lib64/libdl.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/libdl-2.31.so.debug...
Reading symbols from /lib64/libc.so.6...
Reading symbols from /usr/lib/debug/usr/lib64/libc-2.31.so.debug...
Reading symbols from /lib64/ld-linux-x86-64.so.2...
Reading symbols from /usr/lib/debug/usr/lib64/ld-2.31.so.debug...
0x00007ff08e3c9c1a in epoll_wait (epfd=9, events=0x7ffd35ea00c0, maxevents=128,
timeout=16) at ../sysdeps/unix/sysv/linux/epoll_wait.c:30
30 return SYSCALL_CANCEL (epoll_wait, epfd, events, maxevents, timeout);
(gdb @ 1:epoll_wait) b inode_dump
Breakpoint 1 at 0x410b70: file
/home/focht/projects/wine/mainline-src/server/fd.c, line 1132.
(gdb @ 1:epoll_wait) c
Continuing.
Breakpoint 1, inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
1132 fprintf( stderr, "Inode device=%p ino=", inode->device );
(gdb @ 1:inode_dump) bt
#0 inode_dump (obj=0xbdf030, verbose=1) at
/home/focht/projects/wine/mainline-src/server/fd.c:1132
#1 0x000000000041e813 in dump_objects () at
/home/focht/projects/wine/mainline-src/server/object.c:64
#2 0x0000000000432193 in close_socket_timeout (arg=<optimized out>) at
/home/focht/projects/wine/mainline-src/server/request.c:950
#3 0x00000000004107df in get_next_timeout () at
/home/focht/projects/wine/mainline-src/server/fd.c:953
#4 0x0000000000411c1d in main_loop_epoll () at
/home/focht/projects/wine/mainline-src/server/fd.c:599
#5 0x0000000000411f1e in main_loop () at
/home/focht/projects/wine/mainline-src/server/fd.c:986
#6 0x00000000004039fb in main ()
--- snip ---
--- snip ---
$ ls -la /proc/198986/fd
total 0
dr-x------. 2 focht focht 0 Nov 28 11:33 .
dr-xr-xr-x. 9 focht focht 0 Nov 28 11:33 ..
lrwx------. 1 focht focht 64 Nov 28 11:33 0 -> /dev/null
lrwx------. 1 focht focht 64 Nov 28 11:45 1 -> /dev/null
lr-x------. 1 focht focht 64 Nov 28 11:45 18 ->
/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls
lrwx------. 1 focht focht 64 Nov 28 11:45 2 -> /dev/pts/2
lr-x------. 1 focht focht 64 Nov 28 11:45 4 -> /home/focht/.wine
lr-x------. 1 focht focht 64 Nov 28 11:45 5 ->
/tmp/.wine-1000/server-fd01-dd2014
l-wx------. 1 focht focht 64 Nov 28 11:45 6 ->
/tmp/.wine-1000/server-fd01-dd2014/lock
lrwx------. 1 focht focht 64 Nov 28 11:45 9 -> 'anon_inode:[eventpoll]'
--- snip ---
fd 18 ->
'/home/focht/projects/wine/mainline-install-x86_64/share/wine/nls/l_intl.nls'
I didn't do regression test but using above info my bet would be
https://source.winehq.org/git/wine.git/commitdiff/8fa03e494acb10303fef360b5…
("server: Create the NLS section object for the l_intl.nls file.)"
$ wine --version
wine-5.22-195-gcbca9f847f6
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50105
Bug ID: 50105
Summary: New Vegas Heap Replacer requires unimplemented d3d9
function D3DXMatrixMultiply
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: katisntgood(a)gmail.com
Distribution: ---
Created attachment 68596
--> https://bugs.winehq.org/attachment.cgi?id=68596
Crash report
New Vegas Heap Replacer, a heap replacement for Fallout: New Vegas in the form
of a modified d3d9_38.dll uses D3DXMatrixMultiply which is unimplemented in
Wine (the version used by Proton, but this isn't a problem related to that)
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https://bugs.winehq.org/show_bug.cgi?id=50192
Bug ID: 50192
Summary: [5.22 regression] Python "import sys" crashes with
Unhandled exception
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
the new wine 5.22 crashes on a simple "import sys" in Python:
$ wget https://www.python.org/ftp/python/3.8.6/python-3.8.6-embed-win32.zip &&
unzip python-3.8.6-embed-win32.zip
$ wine python.exe -c "import sys"
Unhandled exception: page fault on write access to 0x46000004 in 32-bit code
(0x7bc29c12).
00ac:fixme:dbghelp:i386_stack_walk new PC=0 different from Eip=70b75362
00ac:err:dbghelp:pe_load_msc_debug_info -Debug info stripped, but no .DBG file
in module L"python38"
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:7bc29c12 ESP:0060f928 EBP:00000006 EFLAGS:00010202( R- -- I - - - )
EAX:002800e8 EBX:00000002 ECX:46000000 EDX:002800e9
ESI:00280000 EDI:00000010
Stack dump:
0x0060f928: 00280094 1037c82c 00000000 00000010
...
0x0060f978: 00000006 00000006 0060f9cc 70b74645
Backtrace:
=>0 0x7bc29c12 EntryPoint+0xffffffff() in ntdll (0x00000006)
1 0x70b74645 EntryPoint+0xffffffff() in ucrtbase (0x0060f9cc)
2 0x70b75362 EntryPoint+0xffffffff() in ucrtbase (0x0060f9cc)
3 0x101405e6 EntryPoint+0xffffffff() in python38 (0x0060f9cc)
...
12 0x7b62c6cc EntryPoint+0xffffffff() in kernel32 (0x0060ff5c)
13 0x7bc550d7 EntryPoint+0xffffffff() in ntdll (0x0060ff5c)
14 0x7bc55310 EntryPoint+0xffffffff() in ntdll (0x0060ffec)
0x7bc29c12 EntryPoint+0xffffffff in ntdll: movl %eax,0x4(%ecx)
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https://bugs.winehq.org/show_bug.cgi?id=49975
Bug ID: 49975
Summary: Battlefield 1, 4 and V not start from with
wine-staging 5.17 on
Product: Wine-staging
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: llenort(a)aol.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68376
--> https://bugs.winehq.org/attachment.cgi?id=68376
crash dump wine-staging 5.19 - BF 1
Hi,
from Version 5.17 on, current Version 5.19, no Battlefield game i tested can't
start. Tested with wine-staging Version 5.17, 5.18 and 5.19. I attached a crash
dump file.
Wine-staging Version 5.16 works perfect for all BF Games i tested so far.
Thank you for your support.
All the Best :-)
lle
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https://bugs.winehq.org/show_bug.cgi?id=46237
Bug ID: 46237
Summary: Far 3.0 x86 crashes starting from build 5288
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Created attachment 62934
--> https://bugs.winehq.org/attachment.cgi?id=62934
Build 5287 runs fine.
Starting from build 5288 Far 3.0 x86 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=49116
Bug ID: 49116
Summary: Windows 10 1903 SDK (10.0.18362.0) installer crashes
(method invocation on wrong CCW interface?)
Product: Wine
Version: 5.7
Hardware: x86
URL: https://web.archive.org/web/20200215010843/https://download.microsoft.com/download/4/2/2/42245968-6A79-4DA7-
A5FB-08C0AD0AE661/windowssdk/winsdksetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
It calls _AppDomain::CreateInstance() from unmanaged code to retrieve a COM
pointer to one of its own objects (specifically,
BootstrapperApplicationFactory, hosted in BootstrapperCore.dll), and then tries
to invoke a method on the object. The problem is that the method it invokes has
vtbl offset 0x38, but Mono gives us back what *seems* to be an IDispatch vtbl,
so it ends up invoking junk. This consistently results in an execute fault for
me.
Relevant disassembly, from mbahost.dll:
1286: 8b 45 08 >mov eax, [ebp+08h]
1289: 8d 55 fc lea edx, [ebp-04h]
128c: 52 push edx
128d: 57 push edi
128e: 53 push ebx
128f: 8b 08 mov ecx, [eax]
1291: 50 push eax
1292: ff 91 94 00 00 00 call dword [ecx+00000094h] //
CreateInstance(), apparently
1298: 8b f0 mov esi, eax
129a: 85 f6 test esi, esi
129c: 79 08 jns 12a6 // jump if SUCCEEDED
129e: 56 push esi
129f: 68 1f 02 00 00 push dword 0000021Fh
12a4: eb 48 jmp 12ee
12a6: 8b 45 fc >mov eax, [ebp-04h]
12a9: 8d 55 ec lea edx, [ebp-14h]
12ac: 52 push edx
12ad: 50 push eax
12ae: 8b 08 mov ecx, [eax]
12b0: ff 51 38 call dword [ecx+38h] // crashes
Presumably Mono is wrong in returning IDispatch here, but I'm not sure why, and
it's not clear what should be returned in its stead. The class in question
actually has a ClassInterfaceType of AutoDispatch, but maybe that doesn't
actually mean we should return IDispatch? But the CIL interface that class
explicitly implements, IBootstrapperApplicationFactory, only has one method, so
I'm not sure how an offset of 0x38 makes sense there either.
When I get the time I'll build and run a testcase...
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https://bugs.winehq.org/show_bug.cgi?id=46236
Bug ID: 46236
Summary: Far 3.0 x64 crashes starting from build 5200
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
Distribution: ---
Created attachment 62932
--> https://bugs.winehq.org/attachment.cgi?id=62932
Build 5199 runs fine.
Starting from build 5200 Far 3.0 x64 crashes at startup.
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https://bugs.winehq.org/show_bug.cgi?id=44435
Bug ID: 44435
Summary: Call of Duty WWII crash
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Created attachment 60377
--> https://bugs.winehq.org/attachment.cgi?id=60377
Wine crash log
The game installs fine but it crashes after the splash screen. I tested with
Wine 3.0.
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https://bugs.winehq.org/show_bug.cgi?id=44882
Bug ID: 44882
Summary: Call of Duty Infinite Warfare crashes after
Splash-Screen with a Direct-X Error
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60948
--> https://bugs.winehq.org/attachment.cgi?id=60948
logfile (7z format) part 1
Hi,
when trying to start the game, i shows the splash screen and then shows a
message Box with an Direct-X Error (sadly in german, but you can find it in the
attached trace):
6549764:008b:Call user32.MessageBoxW(00050162,00238e80 L"Schwerwiegender
DirectX-Fehler.\n\nWeitere Hinweise finden Sie in der Readme-Datei.",00238c80
L"DirectX-Fehler",00000010) ret=140d577cb
The first number is the line number.
As i noticed that none of the newer Cod titles is working in wine and it is
still a somewhat popular gameing franchise, it would be fantastic if a dev
could take a look at the trace.
If there are any questions, i am glad to help.
Had to split the 7z logfile in 2 pieces, xaa and xab.
Thx a lot !
Christian
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https://bugs.winehq.org/show_bug.cgi?id=50213
Bug ID: 50213
Summary: Summer Pockets (demo) complains about timezone
settings.
Product: Wine
Version: 5.21
Hardware: x86-64
URL: http://suezou.dyndns.org/dl2018/key/summer_pokets/Summ
er_Pockets_trial.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 68721
--> https://bugs.winehq.org/attachment.cgi?id=68721
error dialog
Similar to bug 42719, Summer Pockets (demo version) complains about timezone
settings. It says "North Korea Standard Time", instead.
When I launch the game, it shows:
-----
日本語版Windows判定
-----
This Game is Japan Only
このゲームは日本国内でのみプレイ可能です。
動作させるには『日本語版Windows』が必要です。
コンピュータの現在のタイムゾーン設定は『North Korea Standard Time』です。
タイムゾーンを『日本(大阪、札幌、東京)』に設定してください。
ゲームを終了します。
-----
Translated:
-----
Japanese version Windows detection
-----
This Game is Japan Only
This game is only playable in Japan.
"Japanese version Windows" is required to operate.
Current timezone settings for this PC is "North Korea Standard Time".
Please set the timezone to "Japan (Osaka, Sapporo, Tokyo)".
Quitting the game.
-----
Of course, I ran it with Japan Standard Time, i.e. /etc/localtime points to
/usr/share/zoneinfo/Asia/Tokyo.
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https://bugs.winehq.org/show_bug.cgi?id=50154
Bug ID: 50154
Summary: Allow using SDL_GAMECONTROLLERCONFIG to configure SDL
controller mappings
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: braiamp(a)gmail.com
Distribution: ---
As of 5.22, the only way to modify SDL mappings is via a registry key
modification (which also has problems on bug #48545). Other applications that
support SDL allows using environmental variables to set mappings, which would
allow end users to adapt their mappings to the application adhoc rather than
having to modify the registry.
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https://bugs.winehq.org/show_bug.cgi?id=42623
Bug ID: 42623
Summary: Changing current dir ~/.wine crashes Wine
Product: Wine
Version: 2.3
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mail(a)chatty.de
When running Far 3.0.4912.x86 on MacOS 10.12.3 with Wine 2.3 Staging (because
Develop does not yet support GetStorageDependencyInformation) it crashes when
executing "cd ~/.wine":
fixme:console:GetConsoleAliasW (L"cd",0xc8e118,8192,L"cmd.exe"): stub
fixme:explorerframe:taskbar_list_SetProgressValue iface 0xbbfc80, hwnd 0x40060,
ullCompleted 1, ullTotal 1 stub!
fixme:win:FlashWindowEx 0x33e790 - semi-stub
wine: Unhandled page fault on read access to 0x00190002 at address 0x420a055d
(thread 007d), starting debugger...
And when starting Far I get lots of:
fixme:module:load_library unsupported flag(s) used (flags: 0x00000800)
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https://bugs.winehq.org/show_bug.cgi?id=49969
Bug ID: 49969
Summary: Videos are not synced in X3 Reunion
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: titan.costa(a)gmail.com
Distribution: ---
Continuing of bug https://bugs.winehq.org/show_bug.cgi?id=30364.
The game uses amstream.
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https://bugs.winehq.org/show_bug.cgi?id=40146
Bug ID: 40146
Summary: Mein Verein 2016 Trial fails to install
Product: Wine
Version: 1.9.3
Hardware: x86
URL: https://www.buhl.de/produkte/alle/wiso-mein-verein/pro
duct.html#Testversion
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: secur32
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: Ubuntu
Created attachment 53644
--> https://bugs.winehq.org/attachment.cgi?id=53644
console output
Mein Verein 2016 Trial fails to install. The app first extracts (at least) the
file setup.exe into drive_c/user/xyz/temp. The application then shows a screen
where you cannot progress as the guarantee number is supposedly invalid.
The output (attached) hints at an unknown algorithm.
fixme:wininet:InternetAttemptConnect Stub
fixme:secur32:schannel_get_mac_algid unknown algorithm 200
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https://bugs.winehq.org/show_bug.cgi?id=44525
Bug ID: 44525
Summary: Mouse camera controls going crazy under Wayland.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: schmock.b(a)web.de
Distribution: ---
Created attachment 60480
--> https://bugs.winehq.org/attachment.cgi?id=60480
Excerpt of what my terminal was spitting out constantly while moving the camera
Hey,
What happens in some games under wine is that my mouse [b]cursor[/b] seems to
work properly (no issues), however as soon as I move the [b]camera[/b] with the
mouse, it's doing crazy stuff.
Setup:
- everything up-to-date via arch repositories.
- Arch Linux
- wine-staging-nine 2.21
- this happens with Gnome and KDE-plasma [b]Wayland[/b]-sessions, it [b]does
not[/b] happen with regular (non-Wayland) plasma or xfce.
- 100% reproducable in World of Warcraft and a tested handful of other 3D games
in steam.
Symptoms are:
- Camera turning [roughly] the same direction whether I move the mouse left or
right
- Camera turning directions are unstable, not well-defined and crazy overall
(moving mouse up in a straight line for a second makes the camera turn in many
different directions very quickly over this time)
- Sensibility is [b]super[/b] high. uncontrollable.
I've attached an . (Only the numbers were others over time)
Cheers
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https://bugs.winehq.org/show_bug.cgi?id=44481
Bug ID: 44481
Summary: Dragon Ball Online: Launcher doesn't´t run
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Jisurus(a)gmail.com
The DBO Launcher doesn´t run. The wine icon start to jump and then stay still
but the launcher never run, when I clicked somewhere else, the Wine icon
disappears and the application never runs.
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https://bugs.winehq.org/show_bug.cgi?id=40974
Bug ID: 40974
Summary: page fault on write access
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrfort(a)centurytel.net
Distribution: ---
Created attachment 55131
--> https://bugs.winehq.org/attachment.cgi?id=55131
page fault on write access
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x0040cbc4). Register dump
I have an AMD FX with 8 gig ram and I have an Intel i7 with 16 gig ram and have
the same OS installed on both and have exactly the same wine components
installed on both. It will run my program on the i7 beautifully but I get an
error on the AMD FX. I assume it has to do with the hardware since both wine
installs are exactly the same and I have used synaptic to compare both line by
line. The program is Watchtower Library 2015.
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http://bugs.winehq.org/show_bug.cgi?id=35931
Bug ID: 35931
Summary: Steins;Gate US installer freezes and flickers at
"Select Additional Tasks"
Product: Wine
Version: 1.7.15
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rodger.combs(a)gmail.com
Created attachment 47981
--> http://bugs.winehq.org/attachment.cgi?id=47981
Screenshot of issue
This happens on various different Wine versions, with all display settings I've
tried. I'm using Wineskin. This prevents the game from being installed at all.
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http://bugs.winehq.org/show_bug.cgi?id=16208
Summary: Yousendit desktop tool does not work
Product: Wine
Version: 1.1.9
Platform: Other
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mico(a)kabelfoon.nl
Created an attachment (id=17447)
--> (http://bugs.winehq.org/attachment.cgi?id=17447)
verbose logging of the application start
The yousendit desktop tool does not work.
A dialog appears with the text:
We're sorry, but we are unable to find the required YouSendIt files.
Please reinstall the application.
Terminal output is just one line:
mico@ubuntu64:~$ env WINEPREFIX="/home/mico/.wine" wine "C:\Program
Files\YouSendIt\Express\YouSendIt.exe"
fixme:jscript:String_toLowerCase
Re-installation does not solve the issue
Attached a debug log running the app.
This is a follow-on of the installation problem which is closed here:
http://bugs.winehq.org/show_bug.cgi?id=16159
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https://bugs.winehq.org/show_bug.cgi?id=38705
Bug ID: 38705
Summary: Gothic crashes on saving games
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amlopezalonso(a)gmail.com
Distribution: ---
Created attachment 51633
--> https://bugs.winehq.org/attachment.cgi?id=51633
Crash backtrace
Gothic 1.08j always crashes when trying to save a game, right after entering
savegame name. Attaching backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=25087
Summary: GPU-Z shows no informations
Product: Wine
Version: 1.3.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testing.tigerwolf(a)mail.com
Created an attachment (id=31809)
--> (http://bugs.winehq.org/attachment.cgi?id=31809)
GPU-Z launching back trace
GPU-Z shows any information : all fields remains empty.
OS : Ubuntu 10.10 amd-64
GPU : ATI Radeon HD
Tested version : GPU-Z v0.4.8
Wine : 1.3.6
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http://bugs.winehq.org/show_bug.cgi?id=20888
Summary: Use XDG Base Directory Specification
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cristiklein+wine(a)gmail.com
Hello,
The XDG Base Directory Specification [1]. Aims at solving two issues:
1) User's home directory is currently filled with hidden files.
2) Application settings, cache and data files are not separated.
Wine does not currently respect this standard.
- The "*.reg" files and "dosdevices" folder should be moved to
$XDG_CONFIG_HOME/wine.
- drive_c should be moved to $XDG_DATA_HOME/wine
[1] http://standards.freedesktop.org/basedir-spec/basedir-spec-0.6.html
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https://bugs.winehq.org/show_bug.cgi?id=42497
Bug ID: 42497
Summary: Resolume Avenue 4.6.1: crash at startup
Product: Wine
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n296869(a)rtrtr.com
Distribution: ---
Created attachment 57370
--> https://bugs.winehq.org/attachment.cgi?id=57370
crashlog
On my Ubuntu 14.04 x64, Resolume Avenue 4.6.1 crashes immediately without
loading its ui, earlier versions seem to have worked according to the appdb.
Log attached.
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https://bugs.winehq.org/show_bug.cgi?id=45514
Bug ID: 45514
Summary: rekordbox.exe: terminates with the message "Unexpected
application error"
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bghome(a)gmail.com
Distribution: ---
Created attachment 61892
--> https://bugs.winehq.org/attachment.cgi?id=61892
Debug trace
# The problem
When I start Rekordbox, it shows a window where I need to log in into my user
account. After entering the correct credentials, a new message window appears
saying "Unexpected application error".
## The application
The application can be downloaded for free from: https://rekordbox.com/en/
Version: 5.3.0
Sha1 sum: f5e5dfbbef3997d8cb2cca9e1412765bf91398b2
## Environment
OS: Arch Linux 4.17.8-1-ARCH
Architecture: x86_64
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https://bugs.winehq.org/show_bug.cgi?id=43459
Bug ID: 43459
Summary: Tally ERP 9 6.02 Accounting Software
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rkmpalai(a)gmail.com
Distribution: ---
Created attachment 58832
--> https://bugs.winehq.org/attachment.cgi?id=58832
Error log
Hello
We were using Tally ERP9 Version 5.3.8 in wine 1.4.1. It was working fine.
Recently we tried to install the latest version of Tally ERP9 6.0.2
(https://tallysolutions.com/download/) with wine. After installation the
package is working fine in Educational mode. However when we try to "Reactivate
the license" it fails with an error. Request you to kindly help us.
Thank you.
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http://bugs.winehq.org/show_bug.cgi?id=10600
Summary: ABC Amber LIT Converter has an unusable GUI
Product: Wine
Version: 0.9.49.
Platform: PC
URL: http://www.versiontracker.com/dyn/moreinfo/win/48214
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: wine-gdi-(printing)
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: echidnaman(a)gmail.com
Ok, this is sorta hard to explain. You really have to see it for yourself.
When you start up the program, the main window loads up. The GUI becomes
completely blank and unresponsive. If you can move the Tip of the day window to
any other virtual desktop you can see that it is unresponsive. If you click on
the main window you get a nice machine beep. In short, the UI is unusable.
Console Output:
jonathan@jonathan-desktop:~/.wine/drive_c/Program Files/ABC Amber LIT
Converter$ wine abclit.exe
err:systray:delete_icon invalid tray icon ID specified: 0
err:statusbar:StatusWindowProc unknown msg 3523 wp=0000 lp=00000000
err:toolbar:ToolbarWindowProc unknown msg 3523 wp=00000000 lp=00000000
err:toolbar:ToolbarWindowProc unknown msg 3523 wp=00000000 lp=00000000
err:toolbar:ToolbarWindowProc unknown msg 3523 wp=00000000 lp=00000000
err:updown:UpDownWindowProc unknown msg 3523 wp=0000 lp=00000000
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https://bugs.winehq.org/show_bug.cgi?id=48990
Bug ID: 48990
Summary: Cannot install wine on ubuntu 19.10
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: nikitastepanov113(a)yandex.kz
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 66961
--> https://bugs.winehq.org/attachment.cgi?id=66961
apt log
Cannot install wine on ubuntu 19.10 via apt
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https://bugs.winehq.org/show_bug.cgi?id=49943
Bug ID: 49943
Summary: ATI Toy Shop Demo does not start
Product: Wine
Version: 5.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 68324
--> https://bugs.winehq.org/attachment.cgi?id=68324
WINEDEBUG=+d3d
When I try to run ATI Toy Shop Demo on Wine, an error dialog appears with the
following message:
This demo requires support of DirectX 9.0c, and support for the
1010102 backbuffer format. The graphics processor and/or drivers
in this system do not meet these requirements.
If your graphics processor is an ATI Radeon X1800 or newer, please
visit ATI.COM to download the latest drivers. If you do not have
DirectX 9.0c or newer installed, visit MICROSOFT.COM/DIRECTX
This application will now exit.
This is on a computer with an AMD Radeon RX 550 graphics card that dual-boots
Windows and Linux. In Windows, the program works perfectly.
$ sha256sum ati-demo-toyshop-v1.2.exe
a397b0e08df606ef8552ad807e02acbdb3900f9abdff819a8e4aa4524f5228f8
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https://bugs.winehq.org/show_bug.cgi?id=45009
Bug ID: 45009
Summary: BASIC783Esetup.exe (Decimal BASIC) fails to install
due to stub SRSetRestorePointA
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
As the title says; returning TRUE in SRSetRestorePointA makes the installer
succeed, but that might other installers of other programs run into
regressions(??). Maybe this could be tested in Staging, see if causes any
regressions.
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http://bugs.winehq.org/show_bug.cgi?id=14855
Summary: Incorrect FindWindow/GetLastError error result when
window not found
Product: Wine
Version: 1.1.2
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vesselinpeev(a)hotmail.com
The following program (compiled to a Win32 binary) prints "Window not found
(expected result)" under Microsoft Windows (tested with Vista), whereas it
prints "Unexpected error, GetLastError() return value: 1407" when ran under
Wine (tested with Wine 1.1.2).
It seems that FindWindow does not set the correct error value
(ERROR_FILE_NOT_FOUND) when it doesn't find a window.
#include <windows.h>
#include <stdio.h>
int main()
{
HWND hWnd = FindWindow("SomeWindowThatDoesNotExist", NULL);
if(hWnd) {
printf("hWnd not NULL");
}
else {
DWORD dwResult = GetLastError();
if(dwResult == ERROR_FILE_NOT_FOUND) {
printf("Window not found (expected result)\n");
}
else {
printf("Unexpected error, GetLastError() return value: %lu\n", dwResult);
}
}
return 0;
}
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https://bugs.winehq.org/show_bug.cgi?id=50220
Bug ID: 50220
Summary: 1-2-3 installs OK but closes on run before any info
entered
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jlee27(a)btinternet.com
Distribution: ---
Created attachment 68726
--> https://bugs.winehq.org/attachment.cgi?id=68726
plain text report from Wine when 1-2-3 closes itself
Smartsuite installs OK from local CD (selected 1-2-3 + Approach only).
1-2-3 opens, looks OK, then closes itself before entry of any data.
backtrace output attached. Approach not tied yet.
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https://bugs.winehq.org/show_bug.cgi?id=50222
Bug ID: 50222
Summary: Microcal Origin will not run anymore
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kadlecf(a)fzu.cz
Distribution: ---
Created attachment 68728
--> https://bugs.winehq.org/attachment.cgi?id=68728
backtrace at Microcal Origin 7.0 startup
I am trying to use Microcal Origin 7.0 under wine, which ran without any
problems until recently. After one of the latest updates of wine, it will crash
on start.
I see two wine windows: One is called "Window settings for start.exe", just
announcing: "DDE failure". Then there are "Program Error details". The detailed
information from that window is attached.
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https://bugs.winehq.org/show_bug.cgi?id=7767
--- Comment #15 from Dan Kegel <dank(a)kegel.com> ---
I tip my hat to you, sir!
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--- Comment #14 from Anastasius Focht <focht(a)gmx.net> ---
Created attachment 68725
--> https://bugs.winehq.org/attachment.cgi?id=68725
Compiled Java test case to demonstrate ChoosePixelFormat PFD_SUPPORT_GDI issue
Hello folks,
I've precompiled the small Java test app and attach it here for reference.
Copy/pasta source and instructions from my previous comment #13
--- snip ---
// compile: wine "c:\\jdk1.3.0_03\\bin\\javac.exe" -g GraphicsTest.java
// run: wine "c:\\jdk1.3.0_03\\bin\\java.exe" GraphicsTest
import java.awt.*;
public class GraphicsTest {
public static void main(String[] args) {
GraphicsEnvironment ge = GraphicsEnvironment.
getLocalGraphicsEnvironment();
GraphicsDevice[] gs = ge.getScreenDevices();
for (int j = 0; j < gs.length; j++) {
System.err.println("Getting config for " + gs[j].getIDstring());
long startTime = System.currentTimeMillis() ;
GraphicsConfiguration[] gc = gs[j].getConfigurations();
System.err.println("Finished in " + (System.currentTimeMillis() -
startTime) + " milliseconds");
}
}
}
--- snip ---
It should print:
--- snip ---
Unable to create a suitable default GraphicsConfiguration. Try changing your
Display Settings.
at sun.awt.Win32GraphicsDevice.getDefaultPixID(Native Method)
at
sun.awt.Win32GraphicsDevice.getConfigurations(Win32GraphicsDevice.java:73)
at GraphicsTest.main(GraphicsTest.java:17)
--- snip ---
After fixing the problem:
--- snip ---
Getting config for \Display0
Finished in 45 milliseconds
Getting config for \Display1
Finished in 3 milliseconds
--- snip ---
(I have two monitors)
Regards
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Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|-unknown |oledb32
--- Comment #13 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, still present.
After having a deeper look I found the problem ... took almost 14 years :|
It's basically a reincarnation of bug 7881 ("JRE 1.3.1: RuntimeException in
sun.awt.Win32GraphicsDevice.getDefaultPixIDImpl(Native Method)") which was not
properly fixed / validated.
The problem is not easy to spot with the installers because the root cause was
not visible and the late error was just a manifestation of a general problem
much earlier.
After first failure one can run the inner installer and pass additional
arguments (class loader/jni -> more verbosity):
--- snip ---
$ wine "c:\temp\Windows\resource\jre\bin\javaw.exe" \
-Xms16777216 -Xmx50331648 -verbose:class -verbose:jni \
-classpath
"c:\temp\InstallerData\IAClasses.zip;c:\temp\Windows\resource\jdglue.zip;c:\temp\InstallerData\Execute.zip;c:\temp\Windows\InstallerData\Execute.zip;c:\temp\InstallerData\Resource1.zip;c:\temp\Windows\InstallerData\Resource1.zip;c:\temp\InstallerData;c:\temp\Windows\InstallerData;"
\
com.zerog.lax.LAX "c:/temp/Windows/Setup.lax" \
"C:/users/$USER/Temp/lax29d1.tmp"
...
[Loaded sun.java2d.SunGraphicsEnvironment from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.awt.Win32GraphicsEnvironment from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method sun.awt.Win32GraphicsEnvironment.initDisplay ...
JNI]
[Loaded java.util.SortedMap from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.util.TreeMap from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.java2d.SunGraphicsEnvironment$1 from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.awt.font.NativeFontWrapper from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method sun.awt.font.NativeFontWrapper.getType1FontVar
... JNI]
[Dynamic-linking native method sun.awt.font.NativeFontWrapper.getFontPath ...
JNI]
[Loaded sun.awt.FontProperties from c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method java.io.WinNTFileSystem.checkAccess ... JNI]
[Loaded java.util.TreeMap$Entry from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.util.Hashtable$KeySet from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.util.Collections$SynchronizedCollection from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.util.Collections$SynchronizedSet from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.io.FilenameFilter from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.java2d.SunGraphicsEnvironment$TTFilter from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.util.TreeMap$1 from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.util.TreeMap$Iterator from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method
sun.awt.font.NativeFontWrapper.registerCompositeFont ... JNI]
[Dynamic-linking native method sun.awt.Win32GraphicsEnvironment.getNumScreens
... JNI]
[Loaded java.awt.GraphicsDevice from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.awt.Win32GraphicsDevice from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method sun.awt.Win32GraphicsDevice.initIDs ... JNI]
[Dynamic-linking native method
sun.awt.Win32GraphicsEnvironment.getDefaultScreen ... JNI]
[Dynamic-linking native method sun.awt.Win32GraphicsDevice.getDefaultPixIDImpl
... JNI]
[Loaded ZeroGae]
[Loaded ZeroGah]
[Loaded ZeroGny]
[Loaded ZeroGh]
[Loaded ZeroGag]
[Loaded java.lang.UnsatisfiedLinkError from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded com.zerog.ia.platform.SysJD]
[Loaded java.util.Observer from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded ZeroGde]
...
[Loaded java.awt.Cursor from c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method java.awt.Cursor.initIDs ... JNI]
[Loaded java.awt.geom.Point2D from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.awt.Point from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.awt.GlobalCursorManager from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.awt.AWTEvent from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.awt.ActiveEvent from c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded java.awt.event.InvocationEvent from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Loaded sun.awt.GlobalCursorManager$CursorEvent from
c:\temp\Windows\resource\jre\lib\rt.jar]
[Dynamic-linking native method java.awt.AWTEvent.initIDs ... JNI]
[Dynamic-linking native method java.lang.Throwable.printStackTrace0 ... JNI]
[Loaded com.zerog.ia.installer.IAStatus]
[Loaded ZeroGdk]
[Loaded com.zerog.ia.installer.IAStatusLog]
[Dynamic-linking native method java.io.FileOutputStream.writeBytes ... JNI]
Invocation of this Java Application has caused an InvocationTargetException.
This application will now exit. (LAX)
Stack Trace:
java.lang.NoClassDefFoundError
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at java.awt.Toolkit$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.awt.Toolkit.getDefaultToolkit(Unknown Source)
at sun.awt.GlobalCursorManager$CursorEvent.<init>(Unknown Source)
at sun.awt.GlobalCursorManager.<clinit>(Unknown Source)
at java.awt.Cursor.initIDs(Native Method)
at java.awt.Cursor.<clinit>(Unknown Source)
at java.awt.Window.<init>(Unknown Source)
at java.awt.Frame.<init>(Unknown Source)
at java.awt.Frame.<init>(Unknown Source)
at com.zerog.ia.installer.LifeCycleManager.f(DashoA8113)
at com.zerog.ia.installer.LifeCycleManager.g(DashoA8113)
at com.zerog.ia.installer.LifeCycleManager.a(DashoA8113)
at com.zerog.ia.installer.Main.main(DashoA8113)
at java.lang.reflect.Method.invoke(Native Method)
at com.zerog.lax.LAX.launch(DashoA8113)
at com.zerog.lax.LAX.main(DashoA8113)
[Loaded ZeroGa0]
[Loaded ZeroGap]
...
This Application has Unexpectedly Quit: Invocation of this Java Application has
caused an InvocationTargetException. This application will now exit. (LAX)
--- snip ---
I've debugged it (native, no jdb) and at the point before of the java exception
the class loader couldn't load/resolve 'sun.awt.windows.WToolkit' class for
unknown reasons even though it had been previously loaded.
Suspecting it has something to do with the graphics subsystem I wrote a small
java app and compiled it using a matching JDK.
http://download.oracle.com/otn/java/j2sdk/1.3.0_03/j2sdk-1_3_0_03-win.exe
Stable link via Internet Archive:
https://web.archive.org/web/20201130115841/https://isis-data.science.uva.nl…
--- snip ---
// compile: wine "c:\\jdk1.3.0_03\\bin\\javac.exe" -g GraphicsTest.java
// run: wine "c:\\jdk1.3.0_03\\bin\\java.exe" GraphicsTest
import java.awt.*;
public class GraphicsTest {
public static void main(String[] args) {
GraphicsEnvironment ge = GraphicsEnvironment.
getLocalGraphicsEnvironment();
GraphicsDevice[] gs = ge.getScreenDevices();
for (int j = 0; j < gs.length; j++) {
System.err.println("Getting config for " + gs[j].getIDstring());
long startTime = System.currentTimeMillis() ;
GraphicsConfiguration[] gc = gs[j].getConfigurations();
System.err.println("Finished in " + (System.currentTimeMillis() -
startTime) + " milliseconds");
}
}
}
--- snip ---
Voila:
--- snip ---
$ wine "c:\\jdk1.3.0_03\\bin\\java.exe" GraphicsTest
Getting config for \Display0
Exception in thread "main" java.lang.RuntimeException:
Unable to create a suitable default GraphicsConfiguration. Try changing your
Display Settings.
at sun.awt.Win32GraphicsDevice.getDefaultPixID(Native Method)
at
sun.awt.Win32GraphicsDevice.getConfigurations(Win32GraphicsDevice.java:73)
at GraphicsTest.main(GraphicsTest.java:17)
--- snip ---
A surprise indeed as this should have been fixed a long time ago.
Looking at sources (might not fully match the old Sun JRE but:
https://github.com/srisatish/openjdk/blob/6ffc2d129dbe05c358663364e705393c2…
--- snip ---
...
/**
* End of static deviceIndex-based methods
*/
const DWORD REQUIRED_FLAGS = ( //Flags which must be set in
PFD_SUPPORT_GDI | //in the PixelFormatDescriptor.
PFD_DRAW_TO_WINDOW); //Used to choose the default config
//and to check formats in
//isPixFmtSupported()
...
/*
* Class: sun_awt_Win32GraphicsDevice
* Method: isPixFmtSupported
* Signature: (I)Z
*/
JNIEXPORT jboolean JNICALL Java_sun_awt_Win32GraphicsDevice_isPixFmtSupported
(JNIEnv* env, jobject theThis, jint pixFmtID, jint screen) {
TRY;
jboolean suppColor = JNI_TRUE;
HDC hDC = AwtWin32GraphicsDevice::GetDCFromScreen(screen);
if (pixFmtID == 0) {
return true;
}
PIXELFORMATDESCRIPTOR pfd;
int max = ::DescribePixelFormat(hDC, (int)pixFmtID,
sizeof(PIXELFORMATDESCRIPTOR), &pfd);
DASSERT(max);
//Check for supported ColorModel
if ((pfd.cColorBits < 8) ||
((pfd.cColorBits == 8) && (pfd.iPixelType != PFD_TYPE_COLORINDEX))) {
//Note: this still allows for PixelFormats with > 8 color bits
//which use COLORINDEX instead of RGB. This seems to work fine,
//although issues may crop up involving PFD_NEED_PALETTE, which
//is not currently taken into account.
//If changes are made, they should also be reflected in
//getDefaultPixID.
suppColor = JNI_FALSE;
}
if (hDC != NULL) {
VERIFY(::DeleteDC(hDC));
hDC = NULL;
}
return (((pfd.dwFlags & REQUIRED_FLAGS) == REQUIRED_FLAGS) && suppColor) ?
JNI_TRUE : JNI_FALSE;
CATCH_BAD_ALLOC_RET(FALSE);
}
/*
* Class: sun_awt_Win32GraphicsDevice
* Method: getDefaultPixIDImpl
* Signature: (I)I
*/
JNIEXPORT jint JNICALL Java_sun_awt_Win32GraphicsDevice_getDefaultPixIDImpl
(JNIEnv* env, jobject theThis, jint screen) {
TRY;
int pixFmtID = 0;
HDC hDC = AwtWin32GraphicsDevice::GetDCFromScreen(screen);
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR),
1, //version
REQUIRED_FLAGS, //flags
0, //iPixelType
0, //cColorBits
0,0,0,0,0,0,0,0, //cRedBits, cRedShift, green, blue, alpha
0,0,0,0,0, //cAccumBits, cAccumRedBits, green, blue, alpha
0,0,0,0,0,0,0,0 //etc.
};
//If 8-bit mode, must use Indexed mode
if (8 == ::GetDeviceCaps(hDC, BITSPIXEL)) {
pfd.iPixelType = PFD_TYPE_COLORINDEX;
}
pixFmtID = ::ChoosePixelFormat(hDC, &pfd);
if (pixFmtID == 0) {
//Return 0 if GDI call fails.
if (hDC != NULL) {
VERIFY(::DeleteDC(hDC));
hDC = NULL;
}
return pixFmtID;
}
if (JNI_FALSE == Java_sun_awt_Win32GraphicsDevice_isPixFmtSupported(
env, theThis, pixFmtID, screen)) {
/* Can't find a suitable pixel format ID. Fall back on 0. */
pixFmtID = 0;
}
VERIFY(::DeleteDC(hDC));
hDC = NULL;
return (jint)pixFmtID;
CATCH_BAD_ALLOC_RET(0);
}
...
--- snip ---
nvidia:
--- snip ---
$ WINEDEBUG=+seh,+x11drv,+wgl,+winediag wine "c:\\jdk1.3.0_03\\bin\\java.exe"
GraphicsTest >>log_nvidia.txt 2>&1
...
0338:trace:wgl:init_pixel_formats Found onscreen format FBCONFIG_ID 0x14b
corresponding to iPixelFormat 5 at GLX index 4
0338:trace:wgl:init_pixel_formats Found bitmap capable format FBCONFIG_ID 0x14b
corresponding to iPixelFormat 6 at GLX index 4
...
0338:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 37 type 0
color 32 8,8,8,8 accum 64 depth 24 stencil 8 aux 4 PFD_DOUBLEBUFFER
PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL
0338:trace:wgl:glxdrv_wglDescribePixelFormat (0x10044,5,40,0x31f988)
0338:trace:wgl:get_pixel_format Returning fmt_id=0x14b for iPixelFormat=5
...
0338:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 36 type 0
color 24 8,8,8,0 accum 64 depth 24 stencil 8 aux 4 PFD_DRAW_TO_WINDOW
PFD_SUPPORT_OPENGL
0338:trace:wgl:glxdrv_wglDescribePixelFormat (0x10044,6,40,0x31f988)
0338:trace:wgl:get_pixel_format Returning fmt_id=0x14b for iPixelFormat=6
0338:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 124 type 0
color 24 8,8,8,0 accum 64 depth 24 stencil 8 aux 4 PFD_DRAW_TO_WINDOW
PFD_DRAW_TO_BITMAP PFD_GENERIC_FORMAT PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL
0338:trace:wgl:wglChoosePixelFormat PFD_DRAW_TO_BITMAP mismatch for
iPixelFormat=6
...
0338:trace:wgl:wglChoosePixelFormat returning 5
0338:trace:wgl:glxdrv_wglDescribePixelFormat (0x10045,5,40,0x31f99c)
0338:trace:wgl:get_pixel_format Returning fmt_id=0x14b for iPixelFormat=5
0338:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 36 type 0
color 24 8,8,8,0 accum 64 depth 24 stencil 8 aux 4 PFD_DRAW_TO_WINDOW
PFD_SUPPORT_OPENGL
java.lang.RuntimeException:
Unable to create a suitable default GraphicsConfiguration. Try changing your
Display Settings.
at sun.awt.Win32GraphicsDevice.getDefaultPixID(Native Method)
at
sun.awt.Win32GraphicsDevice.getConfigurations(Win32GraphicsDevice.java:73)
at GraphicsTest.main(GraphicsTest.java:13)
Exception in thread "main"
--- snip ---
Intel/Mesa:
--- snip ---
$ WINEDEBUG=+seh,+x11drv,+wgl,+winediag wine "c:\\jdk1.3.0_03\\bin\\java.exe"
GraphicsTest >>log_mesa.txt 2>&1
...
035c:trace:wgl:init_pixel_formats Found onscreen format FBCONFIG_ID 0x264
corresponding to iPixelFormat 2 at GLX index 5
...
035c:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 37 type 0
color 32 8,8,8,8 accum 0 depth 0 stencil 0 aux 0 PFD_DOUBLEBUFFER
PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL
035c:trace:wgl:glxdrv_wglDescribePixelFormat (0x10044,2,40,0x31f988)
035c:trace:wgl:get_pixel_format Returning fmt_id=0x264 for iPixelFormat=2
...
035c:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 124 type 0
color 32 8,8,8,8 accum 0 depth 0 stencil 0 aux 0 PFD_DRAW_TO_WINDOW
PFD_DRAW_TO_BITMAP PFD_GENERIC_FORMAT PFD_SUPPORT_GDI PFD_SUPPORT_OPENGL
035c:trace:wgl:wglChoosePixelFormat PFD_DRAW_TO_BITMAP mismatch for
iPixelFormat=3
035c:trace:wgl:glxdrv_wglDescribePixelFormat (0x10044,4,40,0x31f988)
035c:trace:wgl:get_pixel_format Returning fmt_id=0x265 for iPixelFormat=4
...
035c:trace:wgl:wglChoosePixelFormat returning 2
035c:trace:wgl:glxdrv_wglDescribePixelFormat (0x10045,2,40,0x31f99c)
035c:trace:wgl:get_pixel_format Returning fmt_id=0x264 for iPixelFormat=2
035c:trace:wgl:dump_PIXELFORMATDESCRIPTOR size 40 version 1 flags 36 type 0
color 32 8,8,8,8 accum 0 depth 0 stencil 0 aux 0 PFD_DRAW_TO_WINDOW
PFD_SUPPORT_OPENGL
java.lang.RuntimeException:
Unable to create a suitable default GraphicsConfiguration. Try changing your
Display Settings.
at sun.awt.Win32GraphicsDevice.getDefaultPixID(Native Method)
at
sun.awt.Win32GraphicsDevice.getConfigurations(Win32GraphicsDevice.java:73)
at GraphicsTest.main(GraphicsTest.java:13)
Exception in thread "main"
--- snip ---
https://source.winehq.org/git/wine.git/blob/cbca9f847f60773b4e7e5408f6a079f…
--- snip ---
...
90 #define PFD_DOUBLEBUFFER 0x00000001
91 #define PFD_STEREO 0x00000002
92 #define PFD_DRAW_TO_WINDOW 0x00000004
93 #define PFD_DRAW_TO_BITMAP 0x00000008
94 #define PFD_SUPPORT_GDI 0x00000010
95 #define PFD_SUPPORT_OPENGL 0x00000020
96 #define PFD_GENERIC_FORMAT 0x00000040
...
--- snip ---
To recap from above JDK snippets:
--- snip ---
PIXELFORMATDESCRIPTOR pfd = {
sizeof(PIXELFORMATDESCRIPTOR),
1, //version
REQUIRED_FLAGS, //flags
0, //iPixelType
0, //cColorBits
0,0,0,0,0,0,0,0, //cRedBits, cRedShift, green, blue, alpha
0,0,0,0,0, //cAccumBits, cAccumRedBits, green, blue, alpha
0,0,0,0,0,0,0,0 //etc.
};
--- snip --
REQUIRED_FLAGS = PFD_SUPPORT_GDI (16) | PFD_DRAW_TO_WINDOW (4) = 20 = 0x14
https://source.winehq.org/git/wine.git/blob/cbca9f847f60773b4e7e5408f6a079f…
--- snip ---
448 /***********************************************************************
449 * wglChoosePixelFormat (OPENGL32.@)
450 */
451 INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR*
ppfd)
452 {
453 PIXELFORMATDESCRIPTOR format, best;
454 int i, count, best_format;
455 int bestDBuffer = -1, bestStereo = -1;
456
457 TRACE_(wgl)( "%p %p: size %u version %u flags %u type %u color %u
%u,%u,%u,%u "
458 "accum %u depth %u stencil %u aux %u\n",
459 hdc, ppfd, ppfd->nSize, ppfd->nVersion, ppfd->dwFlags,
ppfd->iPixelType,
460 ppfd->cColorBits, ppfd->cRedBits, ppfd->cGreenBits,
ppfd->cBlueBits, ppfd->cAlphaBits,
461 ppfd->cAccumBits, ppfd->cDepthBits, ppfd->cStencilBits,
ppfd->cAuxBuffers );
462
463 count = wglDescribePixelFormat( hdc, 0, 0, NULL );
464 if (!count) return 0;
465
466 best_format = 0;
467 best.dwFlags = 0;
468 best.cAlphaBits = -1;
469 best.cColorBits = -1;
470 best.cDepthBits = -1;
471 best.cStencilBits = -1;
472 best.cAuxBuffers = -1;
473
474 for (i = 1; i <= count; i++)
475 {
476 if (!wglDescribePixelFormat( hdc, i, sizeof(format), &format ))
continue;
477
478 if ((ppfd->iPixelType == PFD_TYPE_COLORINDEX) !=
(format.iPixelType == PFD_TYPE_COLORINDEX))
479 {
480 TRACE( "pixel type mismatch for iPixelFormat=%d\n", i );
481 continue;
482 }
483
484 /* only use bitmap capable for formats for bitmap rendering */
485 if( (ppfd->dwFlags & PFD_DRAW_TO_BITMAP) != (format.dwFlags &
PFD_DRAW_TO_BITMAP))
486 {
487 TRACE( "PFD_DRAW_TO_BITMAP mismatch for iPixelFormat=%d\n", i
);
488 continue;
489 }
...
590 if (ppfd->cAuxBuffers)
591 {
592 if (((ppfd->cAuxBuffers > best.cAuxBuffers) &&
(format.cAuxBuffers > best.cAuxBuffers)) ||
593 ((format.cAuxBuffers >= ppfd->cAuxBuffers) &&
(format.cAuxBuffers < best.cAuxBuffers)))
594 goto found;
595
596 if (best.cAuxBuffers != format.cAuxBuffers)
597 {
598 TRACE( "aux mismatch for iPixelFormat=%d\n", i );
599 continue;
600 }
601 }
602 continue;
603
604 found:
605 best_format = i;
606 best = format;
607 bestDBuffer = format.dwFlags & PFD_DOUBLEBUFFER;
608 bestStereo = format.dwFlags & PFD_STEREO;
609 }
610
611 TRACE( "returning %u\n", best_format );
612 return best_format;
613 }
--- snip ---
I think if 'PFD_SUPPORT_GDI' flag is passed to 'wglChoosePixelFormat' and the
available pixelformat doesn't support 'PFD_SUPPORT_GDI' it should skip the
format as candidate (no match) -> resulting in Java pixFmtID == 0 case (uses
fallback).
I've tested this and it made the installer(s) work.
I'm not an expert on this topic though, maybe one Wine x11/opengl dev has an
idea what's the correct way.
This will fix the startup of various installers using Java/AWT.
$ wine --version
wine-5.22
Regards
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https://bugs.winehq.org/show_bug.cgi?id=50215
Bug ID: 50215
Summary: Free Timer display is distorted with wine 5.22 update
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrolfsmeyer4(a)gmail.com
Distribution: ---
Free Timer v 4.0. Website: https://freetimersoftware.com/timer-online/
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https://bugs.winehq.org/show_bug.cgi?id=7881
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |308da6313ec8dcf0352f312fc11
| |92290cf717f04
CC| |focht(a)gmx.net
Component|opengl |winex11.drv
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https://bugs.winehq.org/show_bug.cgi?id=4825
--- Comment #34 from David Gerard <dgerard(a)gmail.com> ---
Seems to also display the tree in Wine 5.22 (Ubuntu) for Winamp 5.666. (Other
stuff doesn't work, but this does.) Anyone else?
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http://bugs.winehq.org/show_bug.cgi?id=22892
Summary: winamp [5.572] Modern skins don't update metadata
information
Product: Wine
Version: 1.2-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jason.whipp(a)gmail.com
Affects all "modern" skins tested, existing in this and previous versions on
wine tested (1.1.34, 1.1.23 and 1.0.1).
With normal Winamp behaviour, song metadata normally displayed and updated in
the Winamp main window and in the playlist. With Modern skins, the song data
in the main window doesn't update, including the time. The play list does
update, unless shaded. Tried changing the font mapping, alpha blending and
just about every configurable item under modern skins in the preferences window
but the behaviour remains the same.
I haven't noticed anything strange in console output, but I will do a test and
post what is presented.
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winetest(a)luukku.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |winetest(a)luukku.com
--- Comment #33 from winetest(a)luukku.com ---
I can't see the issue. Wine 5.21. Classic Skin. Winamp 5.8.
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http://bugs.winehq.org/show_bug.cgi?id=24874
Summary: iTunes 10 32-bit installs - freezes after a few
transactions
Product: Wine
Version: 1.3.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 7bnettles(a)gmail.com
lsb_release -a
No LSB modules are available.
Distributor ID: Ubuntu
Description: Ubuntu 10.10
Release: 10.10
Codename: maverick
wine --version
wine-1.3.5
I opened the iTunes installation file with Archive Manager, then installed the
various files separately. Installing each of the application dependencies first
and then run the overall to get the application working.
The problem I see now - app store doesn't work and the application will freeze
during normal use. I do get an error on load about Bonjour service not starting
but otherwise ok.
I tried to authorize computer but it failed - can see it in the debug.
Application froze when I clicked on the store.
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https://bugs.winehq.org/show_bug.cgi?id=50185
Bug ID: 50185
Summary: EVEOnline Client Crashes On start since wine 5.22
update
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: kjandrews0(a)gmail.com
Distribution: ---
Noticed EVEOnline is crashing after launching a client from the launcher on
5.2.2. Installed 5.21 and the game started working again.
Steps taken:
- Built a fresh copy of wine 32bit
- Installed a new wine prefix with EVEOnline and minimal dependencies from
winetricks
- Run git bisect and rebuilt until the bad commit was located
df2b13fa77172953fed6e15c65fd6380b2d2f0d3 is the first bad commit
commit df2b13fa77172953fed6e15c65fd6380b2d2f0d3
Author: Chip Davis <cdavis(a)codeweavers.com>
Date: Wed Nov 18 17:26:33 2020 +0100
msvcrt: Increment refcounts for all locale data in _get_current_locale().
Signed-off-by: Chip Davis <cdavis(a)codeweavers.com>
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/msvcr90/tests/msvcr90.c | 52 ++++++++++++++++++++------------------------
dlls/msvcrt/locale.c | 19 +++++++++++++---
2 files changed, 39 insertions(+), 32 deletions(-)
If there is anything more I can do to test or help fix please let me know as I
have the build at the correct commit at the moment.
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https://bugs.winehq.org/show_bug.cgi?id=50178
Bug ID: 50178
Summary: Commit df2b13fa breaks TIM 3.0.0
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: chirs241097(a)gmail.com
Distribution: ---
Link to the installer:
http://dldir1.qq.com/qqfile/qq/TIM3.0.0/TIM3.0.0.21315.exe
Run the installer with LC_ALL=zh_CN.UTF-8 (click the big blue button all the
way through). Then run ~/.wine/drive_c/Program\ Files/Tencent/TIM/Bin/TIM.exe
(also with LC_ALL=zh_CN.UTF-8).
If everything is correct, the application would not crash.
Bisecting traces the first bad commit to
df2b13fa77172953fed6e15c65fd6380b2d2f0d3: "msvcrt: Increment refcounts for all
locale data in _get_current_locale()."
Reverting this commit (plus several other commits to locale.c, aa889178 and
216b9cb0) manually does fix the issue.
A clean 32-bit wine prefix is used during the bisection.
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https://bugs.winehq.org/show_bug.cgi?id=50170
Bug ID: 50170
Summary: World of Tanks cannot launch due to stack overflow
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ankouslash(a)yahoo.co.jp
Regression SHA1: df2b13fa77172953fed6e15c65fd6380b2d2f0d3
Distribution: ArchLinux
Created attachment 68689
--> https://bugs.winehq.org/attachment.cgi?id=68689
terminal log
World of Tanks cannot launch (infinite timeout) due to stack overflow.
regression test result as follow:
df2b13fa77172953fed6e15c65fd6380b2d2f0d3 is the first bad commit
commit df2b13fa77172953fed6e15c65fd6380b2d2f0d3
Author: Chip Davis <cdavis(a)codeweavers.com>
Date: Wed Nov 18 17:26:33 2020 +0100
msvcrt: Increment refcounts for all locale data in _get_current_locale().
Signed-off-by: Chip Davis <cdavis(a)codeweavers.com>
Signed-off-by: Piotr Caban <piotr(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/msvcr90/tests/msvcr90.c | 52 ++++++++++++++++++++------------------------
dlls/msvcrt/locale.c | 19 +++++++++++++---
2 files changed, 39 insertions(+), 32 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=50164
Bug ID: 50164
Summary: SWTOR crash with 5.22 - thread blocked
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fabienmoal(a)wanadoo.fr
Distribution: ---
Hello,
With the new version 5.22, Swtor crash with next logs :
02c0:err:ntdll:RtlpWaitForCriticalSection section 029D0094 "dlls/ntdll/heap.c:
HEAP.critSection" wait timed out in thread 02c0, blocked by 02c8, retrying (60
sec)
0304:err:ntdll:RtlpWaitForCriticalSection section 029D0094 "dlls/ntdll/heap.c:
HEAP.critSection" wait timed out in thread 0304, blocked by 02c8, retrying (60
sec)
wine: Unhandled page fault on write access to 65746178 at address 7BC279C7
(thread 02c8), starting debugger...
** Regression testing **
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https://bugs.winehq.org/show_bug.cgi?id=48572
Bug ID: 48572
Summary: Sony Xperia Companion installing but not running
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kennedybaird(a)gmail.com
Distribution: ---
Created attachment 66399
--> https://bugs.winehq.org/attachment.cgi?id=66399
xperia backtrace
Latest Xperia Companion (Feb 2020) installs but doesn't run.
The window loads then it crashes and gives me the attached backtrace error.
I'm new to WINE (only using it to try fix my damn phone)
But I'm running wine 4.0
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https://bugs.winehq.org/show_bug.cgi?id=50207
Bug ID: 50207
Summary: Newest wine 5.0.3 no option to available open any
windows exe file or win office CD
Product: Wine
Version: 5.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
Just installed latest wine 5.0.3 64 and preloader 64 when I put a windows
office CD in and right click to open with other app, I used to get (on an older
version of wine)option to open with "wine windows program loader" This option
no longer appears and only open with Q4Wine opion is available which does
nothing? Running latest Linux Mint 20 cinnamon. the old option useto always
work and start executing the windows program?
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https://bugs.winehq.org/show_bug.cgi?id=49336
Bug ID: 49336
Summary: Command & Conquer Remastered: slow units and keyboard
does not work
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)kthxbye.us
Distribution: ---
I'm playing c&c remastered and the units walk terribly slow. On my windows
partition it's running as expected.
Additionally the Keyboard does not work at all. Only Mouse control works.
Version: WineHQ 5.10 staging (also happens in stable)
OS: Kubuntu 20.04
Kernel: Linux x380 5.7.0-050700-generic #202005312130 SMP Mon Jun 1 01:33:12
UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
System: Lenovo x380 with i7 and 16gb of RAM
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https://bugs.winehq.org/show_bug.cgi?id=47428
Bug ID: 47428
Summary: mouse input skipping / jitter in conjunction with
xf86-video-amdgpu in almost every game
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tempel.julian(a)gmail.com
Distribution: ---
There is extreme mouse skipping in various games. This happens mostly with
vsync, e.g. in TESV: Oblivion, but it can also occur without vsync, though more
subtle (e.g. in Hitman 2 of 2018).
Performance in general is fine, also when there is keyboard input. But as soon
as there is any mouse movement, either extreme frametime spikes happen or the
mouse input is jittery in general:
https://abload.de/img/screenshot_20190527_1t1ktp.png
This happens only when both xf86-video-amdgpu and amdgpu.dc=1 (default since
Linux 4.17, required for FreeSync and GPUs since Vega) are used at the same
time.
With modesetting Xorg DDX driver, the issue does not occur. However, it doesn't
support FreeSync and enforces vsync all the time with amdgpu.dc=1, which is not
great either.
This is not limited to WineD3D, it happens with Gallium Nine and DXVK as well.
There also is this ticket for the xf86-video-amdgpu driver regarding this
issue, but no solution has been proposed so far:
https://bugs.freedesktop.org/show_bug.cgi?id=110659
Only games in Wine seem to be affected, native modern Linux games like Rise of
the Tomb Raider (Vulkan) or Hitman 2016 (OpenGL) don't show this issue.
Thus perhaps there is the slight chance that the issue can be fixed in Wine, if
nothing happens for the xf86 driver.
It seems to happen with recent and older Wine versions. I tested regular wine
4.11 and Proton 3.7-8.
Attached is a log file for TESV: Oblivion, but I suppose it doesn't show
anything interesting. I decided to classify this issue as "major", as it
doesn't seem to be limited to single titles and can render games unplayable.
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https://bugs.winehq.org/show_bug.cgi?id=48570
Bug ID: 48570
Summary: [REOPENED] Fable Tlc do not play (autoskip) wmv video
Product: Wine
Version: 5.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
Created attachment 66396
--> https://bugs.winehq.org/attachment.cgi?id=66396
varius wine log, description is in the name of single files
Fable The Lost Chapters do not play wmv cutscene, instead game autoskip it and
show skippale error message "Unable to play video".
I try it in clean wineprefix, exactly same behavior.
(wine complain asf decoder missing).
I installed wmp, quartz, devenum thought winetricks, same behavior.
I installed some codec (directshow, ideo, ffdshow), same behavior.
After installing devenum game request wmadmod.dll, after installing native
wmadmod.dll game crash when tries to playing cutscene (if cutscene are renamed
game do not crash).
Logs are in the tar.gz attached, description in file name.
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https://bugs.winehq.org/show_bug.cgi?id=50202
Bug ID: 50202
Summary: Blue Oath: Update/Event pop-up window explodes; fills
entire screen instead of correct size
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: softwareguy32(a)dandere.net
Distribution: ---
Created attachment 68715
--> https://bugs.winehq.org/attachment.cgi?id=68715
Trace/Execution log and screenshots showing the problem.
When running Blue Oath, a Unity Engine-powered game for Microsoft Windows, the
game checks for updates from its server. When an update is found, the game
usually throws up a event banner or update news banner. This is done via the
game spawning a child browser-like window (I don't know the exact term, but
it's like a floating window normally parented to the main window). On Windows
10, this works fine and will show information about the game. In Wine 5.22
(installed on Arch Linux, NOT wine-staging) this child window fills up the
entire screen.
Do note that Wine 5.2-staging does somewhat show content in the Window, but
it's corrupted (just random garbage).
I have included an ZIP archive to this bug report containing logs and WINE
mentioning things like "fixme". To replicate this, you can download the game
from this page, https://clsyjp.blueoath.com/download.html and then extract the
ZIP file to wherever. Then, look inside the blueoath folder for a EXE file
called blueoath.exe. If you have the EXE icon previews enabled, the icon looks
like a blonde long-haired girl with a hat smiling at you.
There is also another bug where the game does not respond to clicks that I
think is related to Unity and/or how WINE is doing something, but I believe
that would be better suited for another bug.
If you need additional information, I can provide that for you - just let me
know. Let's see if we can get this bug squashed. :)
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https://bugs.winehq.org/show_bug.cgi?id=50191
Bug ID: 50191
Summary: Astroneer creates a green and blue striped screen and
does not start
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spammmwhy(a)gmail.com
Distribution: ---
Created attachment 68707
--> https://bugs.winehq.org/attachment.cgi?id=68707
the game not working
The videogame astroneer, when running a copy bought directly from the site
(https://astroneer.space/), does not run and instead creates a greenish blue
screen and crashes. GNOME asks you if you'd like to wait for the process or
force kill it after running for about 15 seconds.
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https://bugs.winehq.org/show_bug.cgi?id=41327
Bug ID: 41327
Summary: "Dark Earth" terminated with an error.
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: sarbash.s(a)ya.ru
Distribution: ---
Created attachment 55665
--> https://bugs.winehq.org/attachment.cgi?id=55665
Screenshot of the error.
The game is terminating when try to call "Load Game" menu.
Also, at early begin of the game when Arkhan begins to pray to SunGod there is
the same error. This is the place where is the coatrack with his guardsman
dress.
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https://bugs.winehq.org/show_bug.cgi?id=40262
Bug ID: 40262
Summary: Impossible to interact with UI in SpectrumWorx VST
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: katsunori.kumatani(a)gmail.com
Distribution: ---
Created attachment 53878
--> https://bugs.winehq.org/attachment.cgi?id=53878
Terminal Output, only REAPER's, SpectrumWorx has none
Little Endian's SpectrumWorx is a VST effect plugin (for audio applications)
that does spectral processing. So, it has to be loaded in an application that
supports VST plugins, such as Cockos REAPER.
The UI shows up but is completely 'frozen', interacting with it is useless,
clicks don't work, drags don't work, nothing works.
The display doesn't get updated, either, for example if I load a preset via
Reaper or randomize the parameters, the display will *not* be updated until I
close and re-open the UI.
However, this is *not* just a display issue. Even if you click/move knobs
manually to change them, which of course shows as nothing happening, and then
close and re-open the UI, the knobs will not have moved. So it's not just the
display that is frozen (which it is), but your input/clicks don't work at all
either.
Audio processing works fine and has no issues.
Right now, I have to set the preset up in a Virtual Machine with Windows XP,
and then load and use it in Wine without being able to change any of its
settings. (but processing works).
Used 32-bit versions of both REAPER and SpectrumWorx, with wine-staging-1.9.5
in a clean 32-bit prefix.
There is *NO* terminal output whatsoever from opening SpectrumWorx's UI or
doing anything with it. *ALL* the attached terminal output is from REAPER only,
so it's probably useless, but I attached it anyway!
Download free trial from:
https://www.littleendian.com/release/SpectrumWorx-2.9.4-Win32-Setup.msi
Download a VST host such as Reaper from:
http://reaper.fm/files/5.x/reaper516-install.exe
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https://bugs.winehq.org/show_bug.cgi?id=50172
Bug ID: 50172
Summary: Wine should write TLS session keysto SSLKEYLOGFILE if
the environment variable is set
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Applications talk to various servers.
To better understand problems with the communication and check if there is any
privacy problem with transmitted data, it would be very helpful if wine would
scrape the memory of applications run by it and the involved librarys for the
session keys.
This could be then ingested by Wireshark and others to help with the analysis
https://wiki.wireshark.org/TLS
At the moment that setting is only respected by Firefox.
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https://bugs.winehq.org/show_bug.cgi?id=43013
Bug ID: 43013
Summary: ffxiv dx11 characters, npc and monsters aren't
rendered.
Product: Wine
Version: 2.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ssbkm(a)icloud.com
Distribution: ---
game does not render characters NPC or monsters in DX11 mode. well except for
the hair and eyes. the game renders those.
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https://bugs.winehq.org/show_bug.cgi?id=43730
Bug ID: 43730
Summary: FFXIV radeon: mmap failed, errno: 12 followed by
severe graphical distortions/loss of textures - Radeon
HD 7970
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: clintonrbrown(a)gmail.com
Distribution: ---
Specs:
Ubuntu 16.04 64-bit
i7 3820
Radeon HD 7970 3GB
16GB RAM
Wine + Gallium Nine
Oibaf's graphics drivers:
https://launchpad.net/~oibaf/+archive/ubuntu/graphics-drivers
Running game in DirectX 9 mode
I get this message while playing FFXIV and then my graphics glitch out and the
UI disappears:
radeon: mmap failed, errno: 12
That floods the terminal when it happens with graphical issues, sometimes
though it will show in the terminal just a couple times with no issues, but
this usually leads to a flood of the error later.
I changed my ulimit -n settings to have a soft cap of 9000 and hard cap of
65000 and the error is still occuring.
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https://bugs.winehq.org/show_bug.cgi?id=50184
Bug ID: 50184
Summary: Wine 5.22 is stuck at "Setting up Windows environment"
dialog at Android 10
Product: Wine
Version: 5.22
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ethanbudiantodev(a)gmail.com
Created attachment 68701
--> https://bugs.winehq.org/attachment.cgi?id=68701
Logcat.
Wine is stuck at "Setting up Windows environment" even if I wait for minutes.
Device: Samsung Galaxy A51 (6GB variant)
Ram: 6 GB
Storage: 128 GB
CPU: Exynos 9611
OS: Android 10
OneUI version: 2.5
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https://bugs.winehq.org/show_bug.cgi?id=50182
Bug ID: 50182
Summary: Hotline Miami 2 GOG version not launch after install.
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: pamungkassendy(a)gmail.com
Distribution: ---
Created attachment 68700
--> https://bugs.winehq.org/attachment.cgi?id=68700
Hotline Miami 2 GOG Version
Game Didn't launch and instead give a crasth report
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http://bugs.winehq.org/show_bug.cgi?id=26746
Summary: No icon for desktop short-cut
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Steps to reproduce:
1) remove ~/.wine
2) wine IncrediMailSetup.exe
3) default install
Behaviour:
Application short-cut on desktop with Wine glass icon.
Expected behaviour:
Application short-cut on desktop with application icon.
Additional info:
Application icon can be extracted from IncMail.exe by following command
wrestool -x IncMail.exe --name=1030 >& icon.ico
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http://bugs.winehq.org/show_bug.cgi?id=26739
Summary: IncrediMail: Crash at 23% of configuring mail
Product: Wine
Version: 1.3.17
Platform: x86
URL: http://www5l.incredimail.com/im/imsetup/201104120001/d
efault/installer/fullsetup/IncrediMailSetup.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34062)
--> (http://bugs.winehq.org/attachment.cgi?id=34062)
Image showing the problem
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko wsh57 vcrun2005
3) wine IncrediMailSetup.exe
4) default installation
5) after installation IncrediMail does "Configuring IncrediMail..."
Behaviour:
Crash at 23% (See attachment)
Expected behaviour:
No crash at all.
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http://bugs.winehq.org/show_bug.cgi?id=29957
Bug #: 29957
Summary: Silverlight 4 does not install
Product: WineHQ Apps Database
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas.riker(a)gmail.com
Classification: Unclassified
Created attachment 38988
--> http://bugs.winehq.org/attachment.cgi?id=38988
Terminal output for Silverlight 4 installer
The installer exits before it is finished, and reports "Unable to install
Silverlight".
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https://bugs.winehq.org/show_bug.cgi?id=9137
Anastasius Focht <focht(a)gmx.net> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|FlexLM LUM Target ID Tool |Multiple license manager
|'i4target' fails to |applications fail to
|retrieve node id, reports |retrieve network adapter
|'Unable to obtain win32mac |information (PNP device
|target' (PNP device manager |manager
|network adapters, |'{4D36E972-E325-11CE-BFC1-0
|'{4D36E972-E325-11CE-BFC1-0 |8002BE10318}' device class
|8002BE10318}') |GUID registry data missing)
Component|-unknown |pnpmgr
--- Comment #9 from Anastasius Focht <focht(a)gmx.net> ---
Hello folks,
revisiting, obviously still present.
Adding another download for reproduce (from bug 34770):
https://web.archive.org/web/20201124170913/https://www.technia.com/wp-conte…
-> Dassault Systemes License Server
--- snip ---
...
017c:Call advapi32.RegOpenKeyExA(ffffffff80000002,14002f850
"SYSTEM\\CurrentControlSet\\Control\\Class\\{4D36E972-E325-11CE-BFC1-08002bE10318}",00000000,00020019,0168c738)
ret=14000244e
...
017c:Ret advapi32.RegOpenKeyExA() retval=00000002 ret=14000244e
...
017c:Call user32.MessageBoxW(00000000,0168be10 L"DSLicSrv does not run in a
virtual machine\n",0008d5c0 L"C:\\Program Files\\Dassault Systemes\\DS License
Server\\win_b64\\code\\bin\\DSLicSrv.exe",00000010) ret=14000acfd
--- snip ---
$ sha1sum DSLS.*
e2adad311add5d250d8d863a96ffc95a98e0a3d2 DSLS.msi
13168250ca4f7b5579d9b994cf30a07ef593fab8 DSLS.zip
$ du -sh DSLS.*
36M DSLS.msi
35M DSLS.zip
$ wine --version
wine-5.22-39-g4807a8f588c
Regards
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https://bugs.winehq.org/show_bug.cgi?id=4608
Dmitry Timoshkov <dmitry(a)baikal.ru> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|x1drv: Resizing limit not |x11drv: Resizing limit not
|respected in managed mode |respected in managed mode
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http://bugs.winehq.org/show_bug.cgi?id=17180
Summary: Wine doesn't honor minimum window size(reported through
WM_GETMINMAXINFO)
Product: Wine
Version: 1.1.13
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: diaasami(a)gmail.com
Created an attachment (id=19068)
--> (http://bugs.winehq.org/attachment.cgi?id=19068)
A sample app that sets the minimum window size(through WM_GETMINMAXINFO) to
(350,350)
It's somehow complicated to explain because WINE handles minimum window size
partially but doesn't propagate it to X, so although the window can still be
resized to smaller sizes it doesn't receive WM_SIZE when its size goes below
the minimum size.
See the attached application, it sets the minimum size to 350,350.
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https://bugs.winehq.org/show_bug.cgi?id=50174
Bug ID: 50174
Summary: Microsoft Office 365 login page for activating Office
is blank
Product: Wine
Version: 5.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: estebanium(a)outlook.com
Distribution: ---
Created attachment 68692
--> https://bugs.winehq.org/attachment.cgi?id=68692
Screenshot of the blank login window
I have a Office 365 subscription. I visited https://www.office.com/ After
logging into that page, I am then allowed to download the OfficeInstaller.exe.
Selecting and downloading the installation file beforehand ensures that the
Office installation is bound to the account during installation. The Office
products Excel, PowerPoint etc. are activated accordingly. Within the menus,
however, it is noticeable that you are apparently not logged in after all. The
button Log in appears where the name of the account should actually be. If the
subscription expires, the Office installation notices it. Hints appear that you
should use the subscription (activate it) again. If the subscription was
renewed from the Office.com site, the Office installation will not notice it.
If I open Excel, for example, I now have three options: Login, Buy, Enter key.
If I choose Login, a window opens where I can enter my e-mail address on a
Microsoft page. After entering it I should get to the next menu item where I
can enter my password. But the window there is empty. It is simply white.
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https://bugs.winehq.org/show_bug.cgi?id=39832
Bug ID: 39832
Summary: Unable to run Lineage 2 Classic
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Scellow33(a)gmail.com
Distribution: ---
I can run it, i see splash screen, then game opens, i can see game cursor, then
once the start of a sound plays, it crash
Ubuntu: x64 16.04
Wine Version: 1.8~ubuntu16.04.1
Wine Prefix: 32bit
wine L2.exe
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:toolhelp:CreateToolhelp32Snapshot Unimplemented: heap list snapshot
fixme:setupapi:CM_Connect_MachineW stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 13 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Get_DevNode_Registry_Property_ExW 0x00000000 1 (nil)
0x679ac00 0x33b800 0x00000000 0x65afdc0: stub
fixme:setupapi:CM_Disconnect_Machine stub
fixme:process:GetProcessWorkingSetSize (0xffffffff,0x33bafc,0x33baf8): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33b3e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x33b608,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x339bd8,0x00000000), stub!
fixme:dinput:IDirectInputDevice7WImpl_EnumEffectsInFile
(0x1ccff4)->(L"L2ForecF.ffe",0x9f4ea50,(nil),00000000): stub !
fixme:win:EnumDisplayDevicesW ((null),0,0x339798,0x00000000), stub!
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
err:xvidmode:ComputeGammaFromRamp low-biased gamma ramp (3277), rejected
fixme:imm:ImmReleaseContext (0x10064, 0xe8701c8): stub
fixme:imm:ImmGetDescriptionW (0x4090409, 0x3399c8, 100): semi stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x12d7e9ac): stub
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https://bugs.winehq.org/show_bug.cgi?id=43931
Bug ID: 43931
Summary: sv.net comfort fails to render forms (failed to set
pixel format 5)
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: c.anselm(a)paindevs.com
Distribution: ---
Created attachment 59567
--> https://bugs.winehq.org/attachment.cgi?id=59567
stderr output with WINEDEBUG=d3d
The new replacement for the German social insurance reporting software called
sv.net comfort is currently unable to render any report-forms. This is
necessary for the software to be of any use at all.
The software is a complete rewrite compared to the old sv.net classic which is
about to go EOL by 31.12.2017.
Sadly somebody thought it to be a good idea to use D3D9 to render the forms.
This doesn't work. According to WINEDEBUG=d3d the software fails to create any
textures due to pixelformat issues.
Short excerpt from the log I've recorded to point out the interesting part:
(Line 4850 and following)
>>>
trace:d3d:context_choose_pixel_format device 0x283da948, dc 0x400d3,
color_format WINED3DFMT_B8G8R8A8_UNORM, ds_format WINED3DFMT_UNKNOWN,
aux_buffers 0.
trace:d3d:context_choose_pixel_format Found iPixelFormat=5 for
ColorFormat=WINED3DFMT_B8G8R8A8_UNORM, DepthStencilFormat=WINED3DFMT_UNKNOWN.
trace:d3d:context_enter Entering context 0x283eafd0, level 1.
warn:d3d:context_set_pixel_format Failed to set pixel format 5 on device
context 0x400d3, last error 0.
err:d3d:context_create Failed to set pixel format 5 on device context 0x400d3.
<<<
See attachment for the full log.
The attached log was created by performing the following actions:
1. launch sv.net comfort (cd ~/.steuer/wineprefix.test/drive_c && WINEDEBUG=d3d
WINEARCH=win32 WINEPREFIX=~/.steuer/wineprefix.test wine "c:/program
files/sv.net comfort/svnet.exe" 2> ../winedebug-d3d.log)
2. log in
3. switch to the forms tab ("Formulare")
4. open one form ("Beitragsnachweis" -> "Beitragsnachweis (Allgemein,
Knappschaft, See, Zahlstelle)")
5. wait for the form to finish loading
6. close the application confirming that I will lose any unsaved inputs
I have contacted the sv.net comfort support and have been told that they will
not look into the issue as they are not interested in the software working on
any system besides Windows 7, 8.1 and 10.
The wineprefix is a win32 prefix with version set to Windows 7.
Installed winetricks:
jet40
mdac27
mdac28
msvcirt
vb6run
wsh57
Additionally the following libraries have been set to "(Native, Builtin)" using
winecfg:
ole32
oleaut32
olepro32
Additionally the following libraries have been set to "(Builtin, Native)" using
winecfg:
wininet
Wine --version is "wine-2.18 (Ubuntu 2.18-1)" as shipped with Ubuntu 17.10 in
the wine-development package.
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Felix Schwarz <felix.schwarz(a)web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |felix.schwarz(a)web.de
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https://bugs.winehq.org/show_bug.cgi?id=50156
Bug ID: 50156
Summary: Horrible/grayscale font antialiasing in Wine 5.22
Product: Wine
Version: 5.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
After upgrading from Wine 5.20 which did not antialias standard fonts, I'm now
looking at Wine 5.22 and I really don't like what you've done to fonts.
Is there a way to
* either disable font AA and make it similar to Wine 5.20
* or enable RGB antialiasing?
I would take any of these options over what Wine 5.22 offers: grayscale font
antialiasing which looks quite ugly.
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https://bugs.winehq.org/show_bug.cgi?id=50120
Bug ID: 50120
Summary: 64-bit Blizzard games fail to launch
(virtual_setup_exception stack overflow)
Product: Wine
Version: 5.21
Hardware: x86-64
URL: https://www.blizzard.com/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
Distribution: ArchLinux
This is a follow up to bug 45349.
After 64-bit syscall thunks were implemented upstream, Blizzard games (apart
from Hearthstone) still require winebuild-pe_syscall_thunks Staging patchset to
work. Starcraft and Warcraft III are covered in bug 42741 (ClientSdk.dll
issue). This bug is to track the remaining games.
Diablo III, Starcraft II and Heroes of the Storm all crash early at launch with
a stack overflow error (with different addresses):
00d0:err:virtual:virtual_setup_exception stack overflow 2352 bytes in thread
00d0 addr 0x1400cfcca stack 0x9be06d0 (0x9be0000-0x9be1000-0xa3e0000)
Probably also World of Warcraft and Overwatch are impacted by this, but I can't
verify it.
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https://bugs.winehq.org/show_bug.cgi?id=47669
Bug ID: 47669
Summary: QuickBooks Pro 2019 installer fails differently after
4.12 fix
Product: Wine
Version: 4.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: ryan(a)rnrcarpet.com
Distribution: ---
Created attachment 65112
--> https://bugs.winehq.org/attachment.cgi?id=65112
Wine debug log
Last log line when error dialog first appears
wine: Unhandled privileged instruction at address 0x35f69d9 (thread 0101)
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https://bugs.winehq.org/show_bug.cgi?id=43841
Bug ID: 43841
Summary: ProfitChart RT crashes at startup with wine 2.18
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: danielbermond(a)yahoo.com
Distribution: ---
Created attachment 59397
--> https://bugs.winehq.org/attachment.cgi?id=59397
ProfitChart RT startup log wine-staging 2.18
ProfitChart RT crashes at startup when using wine[-staging] 2.18. It works nice
when downgrading wine-staging to 2.17, so it seems to be a 2.18 regression.
Note1: This program needs wine-staging. It will not work under the regular wine
due to wine bug #41488 (https://bugs.winehq.org/show_bug.cgi?id=41488), which
has a STAGED status (fix is implemented only in wine-staging). So I'm not sure
if this current bug is specific to wine or wine-staging.
Note2: It also needs 'speechsdk' component to be installed in order to work.
ProfitChart RT is a financial market application.
Official download link:
http://www.nelogica.com.br/produtos/bin/profitchart/profitchartRT_setup.exe
System information:
OS: Arch Linux x86_64
wine: wine-2.18 (Staging)
Startup log is attached. Using a clean 32-bit wineprefix in the default ~/.wine
directory, adding only the needed 'speechsdk' component.
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https://bugs.winehq.org/show_bug.cgi?id=4553
--- Comment #41 from joaopa <jeremielapuree(a)yahoo.fr> ---
Created attachment 68677
--> https://bugs.winehq.org/attachment.cgi?id=68677
console output
Bug still occur with wine-5.22
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http://bugs.winehq.org/show_bug.cgi?id=32475
Bug #: 32475
Summary: Qvod 5.5 crashes when trying to play any video or
audio
Product: Wine
Version: 1.5.19
Platform: x86
URL: http://dl.kuaibo.com/QvodSetupPlus5.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Depends on: 32474
Classification: Unclassified
Created attachment 42838
--> http://bugs.winehq.org/attachment.cgi?id=42838
Log: +quartz,+tid,+seh trace
1. Download and install Qvod 5.5:
$ sha1sum QvodSetupPlus5.exe
3735755bd45db19123f1cc07fcdcd05dd8ece69c QvodSetupPlus5.exe
$ wine QvodSetupPlus5.exe
2. winetricks -q gdiplus, workaround Bug 32474
3. Start Qvod player:
~/.wine/drive_c/Program Files/QvodPlayer$ wine QvodPlayer.exe
4. click "打开"/Open, select any video/audio . I tested mp3/wma/rmvb/avi and
other formats.
Crash happens.
winetricks -q quartz doesn't workaround; however, with native quartz, after
setting WINEDEBUG=+relay and redirect the log to some file on disk, the crash
would disappear, audio could be played well. if the relay log is redirected to
/dev/null instead, then QvodPlayer still crashes even with native quartz.
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https://bugs.winehq.org/show_bug.cgi?id=50149
Bug ID: 50149
Summary: Chromium/MS WebView2 depends on TEB->ReservedForOle
'apt_mask' value
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ole32
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
Chromium reaches into the TEB->ReservedForOle struct to read the current COM
apartment type:
https://source.chromium.org/chromium/chromium/src/+/master:base/win/com_ini…
Wine's 'struct tlsdata' in dlls/combase/combase_private.h has the 'apt_mask'
member in the right place, but it isn't set anywhere.
This causes MS WebView2 to fail on initialization, and might cause other
failures in Chromium.
(also, it looks like the entire SOleTlsData layout has been open-sourced as
part of .NET core:
https://github.com/dotnet/coreclr/blob/master/src/vm/oletls.h)
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https://bugs.winehq.org/show_bug.cgi?id=47374
Bug ID: 47374
Summary: Thronebreaker: The Witcher Tales rendering is messed
up
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 64708
--> https://bugs.winehq.org/attachment.cgi?id=64708
menu screenshot
warn:d3d11:d3d11_immediate_context_QueryInterface
{420d5b32-b90c-4da4-bef0-359f6a24a83a} not implemented, returning
E_NOINTERFACE.
warn:d3d11:d3d_device_inner_QueryInterface
{6007896c-3244-4afd-bf18-a6d3beda5023} not implemented, returning
E_NOINTERFACE.
wine-4.10-154-gc674ceefe1
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https://bugs.winehq.org/show_bug.cgi?id=45650
Bug ID: 45650
Summary: x32 chromium sandbox expects different syscall thunks
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: patch
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 62079
--> https://bugs.winehq.org/attachment.cgi?id=62079
0010-winebuild-Simplifly-32bit-syscall-thunk-to-fix-issue
Follow up to bug 45649, and basically an addition to bug 21232.
The existing api thunks work already kind of, but not for all windows versions.
Attached a patch to makes 32bit chrome and chromium work with any windows
version >=XP, both in 32bit and 64bit WINEPREFIX.
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https://bugs.winehq.org/show_bug.cgi?id=43513
Bug ID: 43513
Summary: Ys VI: The Ark of Napishtim - videos are not playing
Product: Wine
Version: 2.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: Debian
Created attachment 58903
--> https://bugs.winehq.org/attachment.cgi?id=58903
terminal output wine-2.14
All ingame videos are silently skipped.
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https://bugs.winehq.org/show_bug.cgi?id=49907
Bug ID: 49907
Summary: Fallout New Vegas crashes when leaving Doc Mitchell's
house
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rtentser(a)yandex.ru
Distribution: ---
Created attachment 68271
--> https://bugs.winehq.org/attachment.cgi?id=68271
Backtrace
Probably a regression. I've played the game some months ago and it worked fine,
but now it crashes when i go outside. GOG version. Wine 5.17 & 5.18.
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http://bugs.winehq.org/show_bug.cgi?id=30668
Bug #: 30668
Summary: IAMMultiMediaStreamImpl_GetState is needed by MCM2
(Motocross Madness 2)
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: amstream
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wylda(a)volny.cz
Classification: Unclassified
Created attachment 40147
--> http://bugs.winehq.org/attachment.cgi?id=40147
Crash from wine-1.5.4
MCM2 (Motocross Madness 2) crashes on startup thanks to amstream's stub. Native
amstream works around that crash. Wine-1.5.4.
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https://bugs.winehq.org/show_bug.cgi?id=49844
Bug ID: 49844
Summary: Cannot create a new file on a mounted fat volume
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jvtr(a)f.fxnxs.com
Distribution: ---
Since Wine 5.16 it is nearly impossible to create a new file on a mounted fat
volume.
The reported error by most applications (I have tested wineconsole and notepad)
is "File not fonud". Mounted ntfs volumes work fine. Here is my test procedure:
cd /tmp
truncate -s 100M fat
mkfs.vfat /tmp/fat
mkdir dir
sudo mount -o loop,uid=1000,gid=1000 fat dir
wine notepad
This also happens on normal USB flash memory devices.
Very rarely the operation is successful.
This doesn't look like a usual permissions problem, because "sudo wine notepad"
exhibits exactly the same bug.
Of course normal linux processes create files on the volume without any
problem.
Wine 5.15 usually works fine, but I think I have once noticed the same bug with
this version. It feels like the behavior between these two versions is
inverted.
This behavior has been tested with arch linux, manjaro and lubuntu on different
machines.
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https://bugs.winehq.org/show_bug.cgi?id=49526
Bug ID: 49526
Summary: Anno 1800: Crashes on startup
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: holzminister(a)t-online.de
Distribution: ---
Created attachment 67656
--> https://bugs.winehq.org/attachment.cgi?id=67656
terminal output Wined3d
Hi.
With 5.12 I experience a crash on launching the game.
With 5.11 the game launched but was barely playable due to low performance &
long loading time. (https://bugs.winehq.org/show_bug.cgi?id=49443)
Kind Regards
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https://bugs.winehq.org/show_bug.cgi?id=41081
Bug ID: 41081
Summary: Foldit puzzle 1266 crashes at start up
Product: Wine
Version: 1.9.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55266
--> https://bugs.winehq.org/attachment.cgi?id=55266
Foldit puzzle 1266 crashes at start up
Foldit puzzle 1266 crashes at start up, loads ok in Windows 10
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https://bugs.winehq.org/show_bug.cgi?id=47846
Bug ID: 47846
Summary: Age Of Empires III Crash after Intro
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: piedra-igor(a)hotmail.com
Distribution: ---
Created attachment 65351
--> https://bugs.winehq.org/attachment.cgi?id=65351
Log after running from the console
I have recently installed the Complete Edition of Age Of Empires III along with
all of the demanded components. Every time I run the game I get a crash to
desktop while I'm on the loading screen just after the intro.
I have already tried all solutions related to the NewProfile file on the My
Games/Age of Empires 3/Users directory without any success.
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https://bugs.winehq.org/show_bug.cgi?id=45421
Bug ID: 45421
Summary: Need for Russia does not play msvideo movies
Product: Wine
Version: 3.11
Hardware: x86
URL: https://games.softpedia.com/get/Games-Demo/Need-for-Ru
ssia-Greatest-Cars-from-CCCP.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: Ubuntu
Created attachment 61741
--> https://bugs.winehq.org/attachment.cgi?id=61741
console output
Need for Russia does not play movies. To bypass a first crash, you need to use
a native amstream dll.
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http://bugs.winehq.org/show_bug.cgi?id=28210
Summary: Rome Total War crash at start
Product: Wine
Version: 1.3.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Regression SHA1: 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Created an attachment (id=36128)
--> (http://bugs.winehq.org/attachment.cgi?id=36128)
terminal output
82a232d1544eb71e3db3e94d0f88a63e7968fe4d is the first bad commit
commit 82a232d1544eb71e3db3e94d0f88a63e7968fe4d
Author: Aric Stewart <aric(a)codeweavers.com>
Date: Wed Oct 27 13:14:15 2010 -0500
winegstreamer: Add gstreamer YUV->RGB transform filter.
Rome Total War crash at start. Log attached. I did try reverting the patch but
it won't revert from 1.3.27. I also tried to set winegstreamer.dll to disabled
with no luck. I did try the demo but it isn't affected. Also some reports from
AppDB with the GOLD version (which is the same I have) are platinum, so maybe
there is something specific about my configuration or game version.
I have installed:
gstreamer.i686 0.10.31-1.fc14
gstreamer-devel.i686 0.10.31-1.fc14
gstreamer-ffmpeg.i686 0.10.11-1.fc14
gstreamer-plugins-bad-free.i686 0.10.20-3.fc14.1
gstreamer-plugins-bad-free-devel.i686 0.10.20-3.fc14.1
gstreamer-plugins-base.i686 0.10.31-1.fc14
gstreamer-plugins-base-devel.i686 0.10.31-1.fc14
gstreamer-plugins-good.i686 0.10.26-1.fc14
gstreamer-plugins-ugly.i686 0.10.16-2.fc14
gstreamer-python.i686 0.10.19-1.fc14
gstreamer-rtsp.i686 0.10.7-1.fc14
gstreamer-tools.i686 0.10.31-1.fc14
The game crash approx at the moment where it should play intro video. I did a
quick check and all the game videos are in wmv format. BTW the videos never
worked.
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https://bugs.winehq.org/show_bug.cgi?id=49546
Bug ID: 49546
Summary: Titan Quest Anniversary Edition has no text with
builtin d3dx9_42
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3d-util
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 67684
--> https://bugs.winehq.org/attachment.cgi?id=67684
d3dx
wine-5.12-97-g262e4ab9e0
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https://bugs.winehq.org/show_bug.cgi?id=49238
Bug ID: 49238
Summary: Oblivion: No sound/music, and mouse response is mixed
up
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: packagemonkey(a)yahoo.com
Distribution: ---
Created attachment 67248
--> https://bugs.winehq.org/attachment.cgi?id=67248
Log using the recommended debug flags
Background: I had Wine and a lot of games working on my previous Gentoo Linux
system. I built my latest system on Arch Linux, and am running Wine 5.9.
I just got my sound problems with Wine resolved for the most part (missing
lib32-* packages from multilib), but Oblivion is being stubborn. When I start
OblivionLauncher.exe, it plays music; but once I select Play (or run
Oblivion.exe directly), the game is silent. The only errors I see now (with
normal WINEDEBUG) are:
98525.897:0024:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port
found, Midi sound output probably won't work.
98525.913:0024:err:gstreamer:gstdecoder_init_gst Failed to query duration.
98531.821:00f8:err:quartz:DSoundRender_SendSampleData 0
98531.821:0024:err:gstreamer:gstdecoder_init_gst Failed to query duration.
98531.986:00f4:err:quartz:DSoundRender_SendSampleData 0
The second problem is that once the game menu becomes visible, the mouse
pointer moves *mostly* in the direction opposite from the mouse motion (e.g.,
dragging down & right toward Exit moves up and to the left). Note that this is
NOT the "y-axis inversion", as I always have that selected and it affects only
in-game visual panning up and down, not actual mouse pointer action; also, the
x-axis is reversed as well. This does not happen in OblivionLauncher or any
other game.
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https://bugs.winehq.org/show_bug.cgi?id=46478
Bug ID: 46478
Summary: Wordpad is slow to start with large enough number of
fonts in the system
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
Simply measuring a number of messages sent to combobox gives me around 1.1M
messages when it adds ~1.5K fonts to the list. This could definitely be reduced
by sorting and resolving duplicates before adding strings to the control.
Commenting out populate_font_list() makes it start immediately.
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https://bugs.winehq.org/show_bug.cgi?id=46429
Bug ID: 46429
Summary: Commandos 2: Men of Courage needs IV50 codec to play
videos
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
With the next overrides:
amstream - native,builtin
dsound - native
quartz - native,builtin
just a black screen before entering the main menu and output
'err:msvideo:ICLocate Required media codec 'vidc IV50' not found!'
Videos are playing with 'regsvr32 ir50_32.dll' but with no sound.
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https://bugs.winehq.org/show_bug.cgi?id=49665
Bug ID: 49665
Summary: Wine 5.14 won't start, but 5.12 - do!
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kilvador(a)gmail.com
Distribution: ---
Created attachment 67905
--> https://bugs.winehq.org/attachment.cgi?id=67905
Errors on wineboot, wine and winecfg in 5.14 version.
Hello! Thanks for your great Work on WINE guys!
My Distro is Opensuse 15.1, AMD Ryzen 1500X, x64.
I was using 5.12 WINE from
http://download.opensuse.org/repositories/Emulators:/Wine/openSUSE_Leap_15.…
Some days ago updated to 5.14 and... WINE won't start (attached 5.14.txt file
with console logs).
wineboot, winecfg, wine - the same error. Tried to remove prefix - same error.
Thought it is bug in Opensuse PKG, downloaded source from here, compiled - the
same!
Downloaded 5.12 WINE sources from here, compiled - Everything WORKS!
Think it is important bug, I can give you a lot of information, just say what
do you need?
BR
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https://bugs.winehq.org/show_bug.cgi?id=50046
Bug ID: 50046
Summary: wineserver persistence after setup of a WINEPREFIX
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: iroalexis(a)outlook.fr
Distribution: ---
Created attachment 68499
--> https://bugs.winehq.org/attachment.cgi?id=68499
Wine sec and conhost log
For setup of a WINEPREFIX, you recommand that use wineboot -i but when he gives
us back our hand, wineserver continues to run in the background (even after
5s).
Need use wineserver -k for stop it.
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https://bugs.winehq.org/show_bug.cgi?id=49490
Bug ID: 49490
Summary: Overwatch installer fails
Product: Wine-staging
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67612
--> https://bugs.winehq.org/attachment.cgi?id=67612
Overwatch setup fails
wine --version
wine-5.11 (Staging)
Log:
wine Overwatch-Setup.exe
wine: created the configuration directory '/home/dalvik/.wine'
002c:fixme:winediag:__wine_start_process Wine Staging 5.11 is a testing version
containing experimental patches.
002c:fixme:winediag:__wine_start_process Please mention your exact version when
filing bug reports on winehq.org.
0048:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0050:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
002c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0048:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0048:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0048:err:ole:get_local_server_stream Failed: 80004002
0050:err:ole:StdMarshalImpl_MarshalInterface Failed to create ifstub,
hres=0x80004002
0050:err:ole:CoMarshalInterface Failed to marshal the interface
{6d5140c1-7436-11ce-8034-00aa006009fa}, 80004002
0050:err:ole:get_local_server_stream Failed: 80004002
0040:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
005c:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
005c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
005c:err:mscoree:LoadLibraryShim error reading registry key for installroot
0054:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
0054:err:clipboard:convert_selection Timed out waiting for SelectionNotify
event
0064:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0064:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0064:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
0064:err:mscoree:LoadLibraryShim error reading registry key for installroot
006c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0074:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0064:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
0064:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 5)
005c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
005c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
007c:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
007c:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
007c:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
007c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
007c:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
0040:fixme:dwmapi:DwmIsCompositionEnabled 0000000007470434
0084:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x33a306d,
context 0x78bc600, init_notify 0, handle 0x837fa00): stub
0040:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
00d0:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
00fc:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0104:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0104:fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
0104:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0104:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
0104:fixme:msi:internal_ui_handler internal UI not implemented for message
0x0b000000 (UI level = 1)
00fc:fixme:dwmapi:DwmIsCompositionEnabled 0631DD14
010c:fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x2a9f537,
context 0x67fbe10, init_notify 0, handle 0x720fce8): stub
00fc:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0158:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
wine: configuration in L"/home/dalvik/.wine" has been updated.
0024:err:winediag:xrandr12_init_modes Broken NVIDIA RandR detected, falling
back to RandR 1.0. Please consider using the Nouveau driver instead.
0198:fixme:kernelbase:AppPolicyGetThreadInitializationType FFFFFFFA, 0128FF10
<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
GIF89aÇ ,D;<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
GIF89aÇ ,D;<html><head><title>Object moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
GIF89aÇ ,D;GIF89aÇ ,D;<html><head><title>Object
moved</title></head><body>
<h2>Object moved to <a href="http://www.blizzard.com/404">here</a>.</h2>
</body></html>
0024:fixme:kernelbase:AppPolicyGetProcessTerminationMethod FFFFFFFA, 0031FEAC
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http://bugs.winehq.org/show_bug.cgi?id=16991
Summary: Cobra 11 Nitro: No video and music at game startup
Product: Wine
Version: 1.1.13
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukaschmela(a)gmail.com
Created an attachment (id=18784)
--> (http://bugs.winehq.org/attachment.cgi?id=18784)
Screenshot from the game's startup on Wine
On Windows, the game plays a short cinematic show. Then it loads menus and in
the background there are drown video shows from the game with a music from
included music manager.
Wine does nothing from the three actions I described above. The game loads
menus immediately after startup, in background there is a red cross and no
music is playing.
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https://bugs.winehq.org/show_bug.cgi?id=50140
Bug ID: 50140
Summary: "Guild Wars 2 Launcher" over time consumes all
available memory
Product: Wine
Version: unspecified
Hardware: x86-64
URL: https://account.arena.net/welcome
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: windowscodecs
Assignee: wine-bugs(a)winehq.org
Reporter: lvb.crd(a)protonmail.com
CC: madewokherd(a)gmail.com
Regression SHA1: 1b37ac14a3e4a014c8440e691e9a2bbad9ba6575
Distribution: ---
Created attachment 68638
--> https://bugs.winehq.org/attachment.cgi?id=68638
htop-gw2-verify.png
In process of time, the game launcher will sooner or later consume up all
available memory (I am attaching a useless screenshot).
The effect is well manifested with `Gw2-64.exe -verify` (although on the
current Wine you most likely will not be able to download the game client
completely for the same reason).
I have already finished bisecting and have done a few checks.
They led me to the fact that (I do not have programming skills to figure it out
for sure) maybe somewhere in "dlls/windowscodecs/decoder.c" or what it works
with, resources are not being released.
On that day, 8 patches were adopted aimed at working with windowscodecs, but
only the last eighth gives
such an effect:
cd778e0b7f54cbbb9b7faae0dd6d25f826f54d6b good
1b37ac14a3e4a014c8440e691e9a2bbad9ba6575 bad
Please check it.
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https://bugs.winehq.org/show_bug.cgi?id=48212
Bug ID: 48212
Summary: Ys: The Oath in Felghana - movies don't play
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: betaversiondot(a)gmail.com
Distribution: ---
Created attachment 65845
--> https://bugs.winehq.org/attachment.cgi?id=65845
terminal output 4.21 no winetricks
If no winetricks used, intro movies are skipped and i get directly into start
menu. If amstream, devenum and quartz installed, the game displays black screen
on launch and i have to Alt+F4 it.
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https://bugs.winehq.org/show_bug.cgi?id=47320
Bug ID: 47320
Summary: Black Ops 4 Unhandled Exception When Loading gdi32.dll
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
Created attachment 64634
--> https://bugs.winehq.org/attachment.cgi?id=64634
winedebug=trace+all +pid +tid. gdi32 fails to load
I spent some time trying to dig into why Black Ops 4 fails to launch. The
application loads a bunch of dlls, gets to gdi32.dll, tries to map it,
seemingly does so successfully and then application raises an exception:
20749.663:0008:0009:trace:seh:NtRaiseException code=80000003 flags=0
addr=0x10001a30 ip=10001a31 tid=0009
Attached is the log using WINEDEBUG=trace+all,+sed,+pid,+tid.
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https://bugs.winehq.org/show_bug.cgi?id=44884
Bug ID: 44884
Summary: Call of Duty Modern Warfare Remastered: Crash after
splash with error about Memory/Disk space
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christian.frank(a)gmx.de
Distribution: ---
Created attachment 60950
--> https://bugs.winehq.org/attachment.cgi?id=60950
logfile (7z format) part 1
Hi,
Call of Duty Modern Warfare Remastered: crashes with the following (sadly
german) error message box after the splash screen is show:
Zu wenig Speicher. Sie haben wahrscheinlich zu wenig freien Speicherplatz auf
der Festplatte. (12)
Translated it is:
Not enough memory. You very likely do not have enough disk space on your hard
isk. (12).
You can find the error message in the attached trace.
THa trace is 7z zipped and splitted
Hope it helps to find the error reason.
The last lines in the console without special debug options are the following:
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000003-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_QueryInterface not implemented for
{00000019-0000-0000-c000-000000000046} (unknown)
00c4:fixme:shell:CustomDestinationList_BeginList 0xbdd0678 (0xfbffa4c
{92ca9dcd-5622-4bba-a805-5e9f541bd8c9} 0xfbffa58): stub
00b1:fixme:reg:RegDisableReflectionKey 0x1b8: stub
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:CoGetClassObject class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:err:ole:create_server class {f3bdfad3-f276-49e9-9b17-c474f48f0764} not
registered
00b1:fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
00b1:err:ole:CoGetClassObject no class object
{f3bdfad3-f276-49e9-9b17-c474f48f0764} could be created for context 0x17
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
00b1:fixme:ntdll:NtQuerySystemInformationEx Relationship filtering not
implemented: 0x3
Logfile is 7z and split into 4 parts
Many thanks
Christian
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https://bugs.winehq.org/show_bug.cgi?id=49376
Bug ID: 49376
Summary: Light of Altair demo has no text in options menu
Product: Wine
Version: 5.9
Hardware: x86-64
URL: https://www.fileplanet.com/archive/p-14597/Light-of-Al
tair-Demo
OS: Mac OS X
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
This is a follow-up to bug 31565. winetricks d3dx9 is a workaround.
Attached is a +d3dx log.
I'm running macOS 10.14, compiled wine with mingw and the 10.13 SDK.
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http://bugs.winehq.org/show_bug.cgi?id=32075
Bug #: 32075
Summary: Microsoft SQL Server 2000 Desktop Engine: distributed
transactions fail: unimplemented function
xolehlp.dll.DtcGetTransactionManager
Product: Wine
Version: 1.5.15
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 42282
--> http://bugs.winehq.org/attachment.cgi?id=42282
Sample application used to reproduce this bug
To reproduce:
- install MSDE as described on its appdb page
- install native dotnet20
- extract bin\Debug directory from the attached archive and run
WindowsFormsApplication1.exe
- press 'SqlConnection out' button
Native .NET is required. Without it the application runs fine, however it does
not cause SQLServer to fail.
See also bug 32048 for a related missing function.
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http://bugs.winehq.org/show_bug.cgi?id=34260
Bug #: 34260
Summary: game The Bridge does not launch
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: systemofdown(a)gmail.com
Classification: Unclassified
Created attachment 45598
--> http://bugs.winehq.org/attachment.cgi?id=45598
Debug +relay
the game *The Bridge* does not launch, it fails to start up returning the
following:
Unhandled Exception: System.AccessViolationException: Attempted to read or
write protected memory. This is often an indication that other memory is
corrupt.
at Microsoft.Xna.Framework.Input.UnsafeNativeMethods.GetState(PlayerIndex
playerIndex, XINPUT_STATE& pState)
at Microsoft.Xna.Framework.Input.GamePad.GetState(PlayerIndex playerIndex,
GamePadDeadZone deadZoneMode)
at TheBridge.Input.Controller.CheckAndSetActive()
at TheBridge.Input.Controller..ctor(PlayerIndex playerIndex, IntPtr
windowHandle)
at TheBridge.GameElements.GameWorld.LoadContent()
at Microsoft.Xna.Framework.Game.Initialize()
at TheBridge.GameElements.GameWorld.Initialize()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at TheBridge.Program.Main(String[] args)
WINEDEBUG=+relay on attachment
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https://bugs.winehq.org/show_bug.cgi?id=50148
Bug ID: 50148
Summary: Microsoft Flight Simulator X Service Pack 1 installer
page faults on PatchFiles (suggested patch)
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: czbd(a)o2.pl
Distribution: ---
Created attachment 68653
--> https://bugs.winehq.org/attachment.cgi?id=68653
Suggested patch
During the installation of Service Pack 1 for FSX (fsx_sp1_PLK.exe obtained
from https://www.gry-online.pl/S030.asp?ID=15570, sha1sum
9a3af3b5daa6c7fe31accfa6d68e17ffb4ec3c12), a page fault happens in
msi_cabextract(), called in ACTION_PatchFiles() (dlls/msi/files.c:829).
I have found this to occur because the installer package contains a patch that
doesn't contain a cabinet at all, hence my suggested patch simply adds a check
before msi_cabextract() is executed in that place.
With the patch included, the installation only fails because it's trying to
install into a wrong directory (Flight Simulator X instead of Microsoft Flight
Simulator X; simply need to install FSX in there in the first place or perhaps
temporarily rename/symlink the directory), and, with that worked around,
because the wine-provided mspatcha.dll doesn't support LZXD decompression, at
which point providing a native DLL is enough to make the installation succeed.
I attach the suggested patch (well, of course (:), a log taken with an
unpatched Wine 5.21-197-g86e6c0bc281, and one taken with the patch, but without
native mspatcha.dll.
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https://bugs.winehq.org/show_bug.cgi?id=50005
Bug ID: 50005
Summary: Nexus Mod Manager 0.72.2: Crashes after game selection
screen
Product: Wine
Version: 5.0.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: levon.mentz(a)hotmail.co.uk
Distribution: ---
Created attachment 68413
--> https://bugs.winehq.org/attachment.cgi?id=68413
Backtrace generated on crash
Application successfully finds game directories on initial startup,
successfully loads game selection screen, and successfully moves to the loading
screen. After the loading bar has completed, it manages to show the "Category
Setup" dialogue before crashing.
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https://bugs.winehq.org/show_bug.cgi?id=4487
Levon Mentz <levon.mentz(a)hotmail.co.uk> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |levon.mentz(a)hotmail.co.uk
--- Comment #38 from Levon Mentz <levon.mentz(a)hotmail.co.uk> ---
It seems this bug still exists in 5.0.3. After an apparently random amount of
time in game, the screen will freeze. The game itself seems to still run, as it
will respond to user input, but the screen itself is completely frozen.
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the account deliev.a(a)gjh.sk.
The login attempts occurred at these times:
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https://bugs.winehq.org/show_bug.cgi?id=50144
Bug ID: 50144
Summary: Rhino 7 do not pass license-test and gui is broken
Product: Wine-staging
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: felix+winehq(a)klaftenegger.de
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68646
--> https://bugs.winehq.org/attachment.cgi?id=68646
console output
Rhino 7 is not starting and stuck on a broken license-window. Rhino 6 and the
WIP Versions are working fine so there a some new changes in rhino 7 and the
license system. I have attached the console output.
A test-version is downloadable at:
https://www.rhino3d.com/download/rhino-for-windows/7/evaluation
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https://bugs.winehq.org/show_bug.cgi?id=40761
Bug ID: 40761
Summary: dotnet45 installer does not recognize the new wusa.exe
implementation
Product: Wine-staging
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
The new wusa.exe implementation should have fixed
https://bugs.winehq.org/show_bug.cgi?id=37781, but it did not.
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https://bugs.winehq.org/show_bug.cgi?id=50143
Bug ID: 50143
Summary: FF9_Launcher.exe: error on launch
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yaomtc(a)protonmail.com
Distribution: ---
Created attachment 68643
--> https://bugs.winehq.org/attachment.cgi?id=68643
Terminal output from running `wine ./FF9_Launcher.exe`
I've installed Final Fantasy IX via Steam, and then installed the Moguri Mod
from here:
https://sites.google.com/view/moguri-mod/
This mod install includes a custom launcher, FF9_Launcher.exe, that allows you
to make configuration changes to the mod, like switching back to the original
music instead of the reorchestrated music for example. However, I get an error
trying to open the launcher. I've attached the terminal output here, and will
attach screenshots of the error dialog that appears next. (I can't seem to copy
the text from this dialog.)
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https://bugs.winehq.org/show_bug.cgi?id=50137
Bug ID: 50137
Summary: the SightLine Applications SLA Panel Plus_3_02_02_009
break at connection with oem1500
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: laurent.delaon(a)aliceadsl.Fr
Distribution: ---
Created attachment 68631
--> https://bugs.winehq.org/attachment.cgi?id=68631
error output when wine break with sightline panelplus application
At the end of connection echange this is breaking.
dialog error windows :
0x005a8cea: int $3
Modules:
Module Address Debug info Name (71 modules)
PE 350000- 3d9000 Deferred swresample-3
PE 400000- 72d000 Export slapanelplus
PE 730000- 811000 Deferred qwt2017
PE 820000- 8d7000 Deferred avutil-56
PE 8e0000- 309b000 Deferred avcodec-58
PE 30a0000- 365f000 Deferred avformat-58
PE 3660000- 36ee000 Deferred swscale-5
PE 36f0000- 3839000 Deferred avdevice-58
PE 3840000- 3f13000 Deferred avfilter-7
PE 3f20000- 3f44000 Deferred postproc-55
PE 4390000- 44bb000 Deferred qwindows
PE 44c0000- 44e3000 Deferred qwindowsvistastyle
PE 44f0000- 44fb000 Deferred qico
PE 4500000- 455d000 Deferred qjpeg
PE 10000000-1051f000 Deferred qt5gui
PE 63000000-63045000 Deferred qt5opengl
PE 64000000-64103000 Deferred qt5network
PE 65000000-65457000 Deferred qt5widgets
PE 66000000-66044000 Deferred qt5svg
PE 67000000-674e3000 Deferred qt5core
PE 7a820000-7a824000 Deferred opengl32
PE 7b410000-7b5b6000 Deferred kernel32
PE 7bc10000-7bc14000 Deferred ntdll
PE 7dcb0000-7dcb4000 Deferred wined3d
PE 7ddf0000-7ddf4000 Deferred d3d9
PE 7deb0000-7deb3000 Deferred dwrite
PE 7df10000-7df13000 Deferred wintab32
PE 7e1a0000-7e1a4000 Deferred winex11
PE 7e220000-7e224000 Deferred rsaenh
PE 7e810000-7e813000 Deferred wtsapi32
PE 7e820000-7e823000 Deferred ncrypt
PE 7e850000-7e93e000 Deferred msvcr120
PE 7e920000-7e95c000 Deferred concrt140
PE 7ebc0000-7ebc3000 Deferred avicap32
PE 7ebf0000-7ebf8000 Deferred oleaut32
PE 7ed10000-7ed14000 Deferred imm32
PE 7ed40000-7ed44000 Deferred msvcrt
PE 7ede0000-7ede4000 Deferred bcrypt
PE 7ee00000-7ee04000 Deferred dwmapi
PE 7ee20000-7ee61000 Deferred crypt32
PE 7ef00000-7ef04000 Deferred uxtheme
PE 7ef40000-7ef44000 Deferred dnsapi
PE 7ef60000-7ef63000 Deferred api-ms-win-crt-locale-l1-1-0
PE 7ef70000-7ef73000 Deferred
api-ms-win-crt-filesystem-l1-1-0C:\windows\system32\api-ms-win-crt-filesystem-l1-1-0.dll
PE 7ef80000-7ef83000 Deferred api-ms-win-crt-convert-l1-1-0
PE 7ef90000-7ef93000 Deferred api-ms-win-crt-time-l1-1-0
PE 7efb0000-7efb3000 Deferred api-ms-win-crt-utility-l1-1-0
PE 7efc0000-7efc3000 Deferred api-ms-win-crt-string-l1-1-0
PE 7efd0000-7efd3000 Deferred api-ms-win-crt-math-l1-1-0
PE 7eff0000-7eff3000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 7f000000-7f003000 Deferred
api-ms-win-crt-environment-l1-1-C:\windows\system32\api-ms-win-crt-environment-l1-1-0.dll
PE 7f020000-7f023000 Deferred api-ms-win-crt-heap-l1-1-0
PE 7f030000-7f033000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 7f040000-7f053000 Deferred vcruntime140
PE 7f070000-7f073000 Deferred ucrtbase
PE 7f180000-7f1ef000 Deferred msvcp140
PE 7f270000-7f279000 Deferred msacm32
PE 7f2a0000-7f318000 Deferred winmm
PE 7f350000-7f354000 Deferred rpcrt4
PE 7f3e0000-7f408000 Deferred ole32
PE 7f530000-7f538000 Deferred shlwapi
PE 7f5b0000-7f712000 Deferred shell32
PE 7f7f0000-7f7f3000 Deferred userenv
PE 7f810000-7f814000 Deferred ws2_32
PE 7f850000-7f854000 Deferred iphlpapi
PE 7f870000-7f873000 Deferred netapi32
PE 7f8a0000-7f8a4000 Deferred version
PE 7f8c0000-7f8c4000 Deferred advapi32
PE 7f940000-7f947000 Deferred gdi32
PE 7fa70000-7fb36000 Deferred user32
PE 7fc40000-7fc4a000 Deferred mpr
Threads:
process tid prio (all id:s are in hex)
00000008 BabasChess.exe
00000038 15
00000037 0
00000036 0
0000002e 0
0000002d 0
00000009 0
0000000e services.exe
00000022 0
0000001d 0
00000013 0
00000010 0
0000000f 0
00000011 winedevice.exe
0000001c 0
00000017 0
00000016 0
00000012 0
0000001a plugplay.exe
0000001f 0
0000001e 0
0000001b 0
00000020 winedevice.exe
00000029 0
00000024 0
00000023 0
00000021 0
00000027 explorer.exe
0000002c 0
0000002b 0
0000002a 0
00000028 0
0000009b (D) C:\Program Files (x86)\SightLine Applications\SLA-PANEL-PLUS
3.02.02\SLAPanelPlus.exe
000000a2 0
000000a0 15 <==
0000009f 0
0000009e 0
0000009d 0
0000009c -1
System information:
Wine build: wine-3.0 (Ubuntu 3.0-1ubuntu1)
Platform: i386 (WOW64)
Version: Windows 10
Host system: Linux
Host version: 5.4.0-53-generic
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https://bugs.winehq.org/show_bug.cgi?id=46259
Bug ID: 46259
Summary: Crashing due to a 'serious error', repeatedly
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zara.boarder(a)gmail.com
Created attachment 62957
--> https://bugs.winehq.org/attachment.cgi?id=62957
backtrace.txt
Crashing repeatedly due to a serious error
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https://bugs.winehq.org/show_bug.cgi?id=48581
Bug ID: 48581
Summary: PlayStation Now: lacks hardware acceleration
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: devilj(a)outlook.pt
Distribution: ---
Created attachment 66415
--> https://bugs.winehq.org/attachment.cgi?id=66415
PSNow startup log (+d3d11,+dxgi)
PlayStation Now, seemingly using D3D11, has no hardware acceleration support
under Wine. I believe it would use this to decode the video stream and up-scale
the picture; its absence causes additional load on the CPU and worse picture
quality when in full screen.
I've captured a log with +d3d11,+dxgi while the program was starting. I highly
doubt the usefulness of this log, but here you go.
The only interesting bits to my layman's eyes are:
trace:d3d11:d3d11_device_CheckFeatureSupport iface 040E9510, feature 5,
feature_support_data 0032F8B4, feature_support_data_size 56.
fixme:d3d11:d3d11_device_CheckFeatureSupport Returning fake Options support
data.
fixme:d3d:state_linepattern_w Setting line patterns is not supported in OpenGL
core contexts.
fixme:d3d:state_multisampmask WINED3D_RS_MULTISAMPLEMASK 0xfffffff not yet
implemented.
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https://bugs.winehq.org/show_bug.cgi?id=50138
Bug ID: 50138
Summary: Playstation now : does not work , only white window
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68633
--> https://bugs.winehq.org/attachment.cgi?id=68633
playstation-now-wine-5.21-staging.log
Hello,
I just installed the last Playstation Now on Linux with Wine 5.21-staging.
It launches but I obtain only a white window, nothing else.
How to reproduce:
- download Playstation now client from here (it's free):
https://www.playstation.com/ps-now/ps-now-on-pc/
- then install the psnowclient but do not launch it now
- install vcrun2013 with winetricks:
winetricks vcrun2013
- launch the client: you can see the Playstation logo, but after you obtained
just a white window.
I joined you my terminal log
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https://bugs.winehq.org/show_bug.cgi?id=50018
Bug ID: 50018
Summary: 5.19 breaks Stellaris
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: testmode11(a)protonmail.com
Distribution: ---
Commit 48e88074cdd09513164f8669b270d13425f4584c causes immediate crash in
Stellaris. Reverting it fixes the issue.
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https://bugs.winehq.org/show_bug.cgi?id=49876
Bug ID: 49876
Summary: wine hangs on startup due to crash within
EnumDisplaySettingsEx
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: panard(a)inzenet.org
Distribution: ---
Using wine 5.17 in Docker, any wine execution hangs on startup.
The bug seems to be related to the detection of display settings, as there is a
crash triggered during "winex11.drv.EnumDisplaySettingsEx".
A workaround is to set "Emulate a virtual desktop" in winecfg.
Things work properly with wine 5.12.
I join the output of WINEDEBUG=+all winecfg.
An interesting excerpt might be the following lines:
257190.641:0044:0048:Call user32.EnumDisplaySettingsExW(0031f3bc
L"\\\\.\\DISPLAY1",ffffffff,0031f2ac,00000000) ret=7ee6368a
257190.641:0044:0048:trace:system:EnumDisplaySettingsExW L"\\\\.\\DISPLAY1"
0xffffffff 0x31f2ac 0
257190.641:0044:0048:Call
winex11.drv.EnumDisplaySettingsEx(0031f3bc,ffffffff,0031f2ac,00000000)
ret=7ea7cc06
257190.641:0044:0048:trace:process:NtQueryInformationProcess
(0xffffffff,0x00000022,0x7ffcf694,0x00000004,(nil))
257190.641:0044:0048:trace:seh:dispatch_exception code=c0000005 flags=0
addr=00000000 ip=00000000 tid=0048
257190.641:0044:0048:trace:seh:dispatch_exception info[0]=00000008
257190.641:0044:0048:trace:seh:dispatch_exception info[1]=00000000
257190.641:0044:0048:trace:seh:dispatch_exception eax=0031ef3c ebx=0031f2ac
ecx=0031ef70 edx=00000010 esi=0031f3bc edi=ffffffff
257190.641:0044:0048:trace:seh:dispatch_exception ebp=0031ef58 esp=0031ef0c
cs=0023 ds=002b es=002b fs=0063 gs=006b flags=00010216
257190.641:0044:0048:trace:seh:call_vectored_handlers calling handler at
7B030720 code=c0000005 flags=0
257190.641:0044:0048:trace:seh:call_vectored_handlers handler at 7B030720
returned 0
257190.641:0044:0048:trace:seh:call_stack_handlers calling handler at 7BC86760
code=c0000005 flags=0
0048: create_event( access=001f0003, manual_reset=1, initial_state=0,
objattr={rootdir=0000,attributes=00000002,sd={},name=L""} )
0048: create_event() = 0 { handle=0074 }
wine: Unhandled page fault on execute access to 00000000 at address 00000000
(thread 0048), starting debugger...
(no debug trace is displayed..)
Let me know how I can debug further..
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http://bugs.winehq.org/show_bug.cgi?id=9906
Summary: Can't start the 4D Client
Product: Wine
Version: 0.9.46.
Platform: PC
URL: http://www.4d.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-binary
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)javalia.se
Created an attachment (id=8397)
--> (http://bugs.winehq.org/attachment.cgi?id=8397)
The backtrace when trying to run 4D Client 2004
4D 2004, installs well but doesn't run the application 4D client at all. Se
backtrace.
The application is in the AppDB if there are missing instructions about how to
make it run.
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http://bugs.winehq.org/show_bug.cgi?id=13947
Summary: "Because it's fun, Fay": No focus on start, Alt-F4
doesn't work, etc
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://forums.tigsource.com/index.php?topic=1664.0
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: trick(a)icculus.org
This game has some issues:
http://forums.tigsource.com/index.php?topic=1664.0http://www.oxeye.se/files/stuff/BIFF.zip
* The game starts in fullscreen mode, but doesn't get focus on start. In stead
Wine resizes the desktop (also demonstrating bug #13946, still KDE 3.5.9) and
pops up the "fullscreen window" behind the currently active window. You have
to click in the wine window to enter "true" fullscreen.
* Alt-F4 doesn't work. This is the only way of quitting the game once you're
past the menu. (It works fine in native Windows.)
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http://bugs.winehq.org/show_bug.cgi?id=27584
Summary: MFC fillrect draws differently under wine
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bailey937(a)yahoo.com
Created an attachment (id=35259)
--> (http://bugs.winehq.org/attachment.cgi?id=35259)
sample program for reproducing FillRect bug
I have a program that uses CPaintDC.FillRect() to draw histogram samples.
It draws one-pixel wide vertical rectangles.
Under wine, the bottom-most pixel is not drawn.
I'm attaching a sample program. Under Windows7 (have 64bit pro), the red line
is touching the black baseline and the black line on the right is touching the
baseline also.
When I run the program under wine, both the red vertical line on the left and
the black vertical line on the right are floating one pixel above the baseline.
I tried both 32bit Ubuntu 11.04 (wine 1.2.2) on a netbook and also Fedora 15
64bit (wine 1.3.21) under Virtualbox on my Windows machine. Both have the same
problem.
The relevant code for the test case is in
CChildView::OnPaint() in ChildView.cpp
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https://bugs.winehq.org/show_bug.cgi?id=41060
Bug ID: 41060
Summary: foldit-linux wine crashes on start up on puzzule 1266
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: muns24072(a)mypacks.net
Distribution: ---
Created attachment 55240
--> https://bugs.winehq.org/attachment.cgi?id=55240
foldit-linux-wine puzzle 1266 crashes at start up
foldit-linux-wine puzzle 1266 crashes at start up
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https://bugs.winehq.org/show_bug.cgi?id=40526
Bug ID: 40526
Summary: "Pettersson und Findus" not starting - winevdm.exe
crash
Product: Wine
Version: 1.9.8
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54347
--> https://bugs.winehq.org/attachment.cgi?id=54347
Backtrace of winevdm.exe (Wine Crash Report)
I installed "Pettersson und Findus" from CD (16-bit application) in a 32-bit
PlayOnLinux-Wineprefix with Wine 1.9.8-staging without any additional
libraries. The install worked flawlessly, but when I try to launch the game, a
Wine Crash Report shows up with the backtrace attached.
I also tried it with wine 1.8; the crash is also there. Testing with an
emulated windows version of 3.1, 95, 98 and NT 4.0 crashed like this, too.
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https://bugs.winehq.org/show_bug.cgi?id=40040
Bug ID: 40040
Summary: ictation Pro 1.02 crashes when starting dication
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53493
--> https://bugs.winehq.org/attachment.cgi?id=53493
Terminal output on Wine 1.9.1
Steps to reproduce:
1) remove ~/.wine
2) sh winetricks dotnet40
3) wine Dictation Pro.exe
4) press on "start dictation"
Behaviour:
Crash.
Expected behaviour:
No crash.
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https://bugs.winehq.org/show_bug.cgi?id=41245
Bug ID: 41245
Summary: Gameranger : crashes when trying to join a room
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fevrier.simon(a)gmail.com
Distribution: ---
Created attachment 55541
--> https://bugs.winehq.org/attachment.cgi?id=55541
A log from playonlinux debbuger
Wine crashes when I try to join a Star Wars Battlefront II room in Gameranger.
OS : Ubuntu/Kubuntu 16.04 amd64
Wine : 1.9.17
Programs : Gameranger (https://www.gameranger.com/download/) and Star Wars
Battlefront II
To have more information, I launched the programs through playonlinux. I have a
"log" from the playonlinux debugger. If it can help, it is attached.
When ubuntu whith unity is using, a black rectangle appears at the centre of
the screen
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https://bugs.winehq.org/show_bug.cgi?id=39945
Bug ID: 39945
Summary: Stars! planet locator is only partially drawn
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: curaga(a)operamail.com
Distribution: ---
Created attachment 53368
--> https://bugs.winehq.org/attachment.cgi?id=53368
Screenshot
When you press V in Stars!, it shows the planet you've selected, by drawing a
yellow cross on the map.
In Wine, the cross is either not drawn at all, or only partially drawn. The
attached screenshot shows it partially drawing.
This is the type of bug that can be hidden by a compositor - please test only
without a compositor.
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https://bugs.winehq.org/show_bug.cgi?id=47239
Bug ID: 47239
Summary: Soft-link in Final Fantasy X Remastered
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justinrun(a)gmail.com
Distribution: ---
In Final Fantasy X, there is a scripted battle sequence toward the beginning of
the game where Yuna summons Valefor for the first time. After the animation
plays where Valefor greets her and flies toward the enemy, the game stops. The
music still plays, and it appears to be rendering. But, the next part of the
scene never gets triggered. So, the game just sits there playing the background
music until I close the window. This bug does not occur when playing the game
in Windows.
I am not using any ReShade patches or anything. This is just the base game
installed via Steam running under Wine.
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https://bugs.winehq.org/show_bug.cgi?id=45938
Bug ID: 45938
Summary: Mouse issues in FFXIV (jittery movement, clicks count
as drags)
Product: Wine
Version: 3.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amathor929(a)gmail.com
Distribution: ---
When playing FFXIV, some single-clicks of the left mouse button are counted as
"click and hold", IE, clicking on an ability on the hotbar will sometimes
result in casting the ability(expected) but mostly it will pick up the ability
(as if you were dragging it to move it, not exepcted)
Also, moving the camera or turning the character with the mouse results in
extremely jumpy/jittery movement, the camera movement seems to rubber-band and
skip the entire time.
The camera/turning issue is NOT PRESENT in wine 3.11, but the clicking issue
is. Have tested all versions of WINE from 3.10 to 3.17-staging and 3.12 is
where the issue seems to first appear.
Issue is persistant on a 32bit wineprefix with DX9 without DXVK aswell as 64bit
prefix using DX11 with and without DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=45909
Bug ID: 45909
Summary: the program hangs every so often
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: javiervidal1960(a)gmail.com
Created attachment 62438
--> https://bugs.winehq.org/attachment.cgi?id=62438
Crash report
El software se bloquea y genera un archivo de informe adjunto.
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https://bugs.winehq.org/show_bug.cgi?id=45804
Bug ID: 45804
Summary: Cant run this app on Linux Manjaro
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: umerkhans7515(a)gmail.com
Distribution: ---
Created attachment 62263
--> https://bugs.winehq.org/attachment.cgi?id=62263
cant run this app on manjaro linux
please fix this
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https://bugs.winehq.org/show_bug.cgi?id=45638
Bug ID: 45638
Summary: Starting Thunderbird 52.8 before Genealogy app causes
app to crash on starting
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: electron(a)fearnleys.org.uk
Distribution: Mint
Created attachment 62068
--> https://bugs.winehq.org/attachment.cgi?id=62068
The crash message given by Wine
Starting at a clean boot:
Start Family Historian (FH) before Thunderbird all works OK
Start T'bird before Family Historian I get:
Unhandled exception: unimplemented function usp10.dll.ScriptBreak called in
32-bit code (0x7b83ac1c)
and FH crashes out. Cannot then start FH again unless doing a clean boot.
FH works perfectly in Win 7, 8.1 & 10.
Running FH in Wine as Win7
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https://bugs.winehq.org/show_bug.cgi?id=45280
Bug ID: 45280
Summary: PreForm doesn't work anymore
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drindt(a)3r.gmbh
Distribution: ---
Created attachment 61540
--> https://bugs.winehq.org/attachment.cgi?id=61540
Executed the PreForm.exe in a terminal and captured the output
Since wine 3.8 it doesn't start anymore. I've recorded all the output when it
comes to the crash you you can may give me some advise how to solve it.
Thank you very much!
Daniel
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https://bugs.winehq.org/show_bug.cgi?id=50082
Bug ID: 50082
Summary: aplicaativo abre mais fecha em seguida com esse erro
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: playerfactor.sander(a)gmail.com
Distribution: ---
Created attachment 68539
--> https://bugs.winehq.org/attachment.cgi?id=68539
bug relacionado a um programa
Nao consigo abrir o programa.
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https://bugs.winehq.org/show_bug.cgi?id=47010
Bug ID: 47010
Summary: The White Laboratory game crashes on startup (missing
Direct3D 9 features)
Product: Wine
Version: 4.5
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
Created attachment 64170
--> https://bugs.winehq.org/attachment.cgi?id=64170
Log
The White Laboratory game crashes on startup with error dialog:
Fatal Error: Your graphics hardware does not support the required Direct3D 9
features to run this game. Required simultaneous MRTs: 4 You have 4. Requires
MRT independent bit depths. Your card supports it.
https://store.steampowered.com/app/235520/The_White_Laboratory/
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https://bugs.winehq.org/show_bug.cgi?id=44687
Bug ID: 44687
Summary: APK Easy Tool does not launch due to
System.Windows.Forms.WebBrowser issue
Product: Wine
Version: 3.3
Hardware: x86-64
URL: https://forum.xda-developers.com/android/software-hack
ing/tool-apk-easy-tool-v1-02-windows-gui-t3333960
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: signup(a)secmail.pro
Created attachment 60698
--> https://bugs.winehq.org/attachment.cgi?id=60698
log from terminal
I'm trying to launch APK Easy Tool 1.50 on macOS High Sierra with Wine 3.0 and
3.3 but it does not launch and Wine closes itself in few seconds (icon
disappear from dock). When I launch it with terminal ("wine (path to exe)"), I
can see it has issues with System.Windows.Forms.WebBrowser. Probably because
the tool has an embedded webbrowser.
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https://bugs.winehq.org/show_bug.cgi?id=38431
Bug ID: 38431
Summary: Portal 2 Coop-Launcher fails to start with Wine Mono
Product: Wine
Version: 1.7.40
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gaming4jc2(a)yahoo.com
Distribution: ---
Created attachment 51292
--> https://bugs.winehq.org/attachment.cgi?id=51292
Unhandled Exception: System.EntryPointNotFoundException: GetTimeZoneInformation
Freeware launcher for playing Portal 2 over LAN. Seems to be a missing function
in Mono.
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https://bugs.winehq.org/show_bug.cgi?id=49613
Bug ID: 49613
Summary: Phoenix Point , the world stays mostly black, just
interface is rendered
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67795
--> https://bugs.winehq.org/attachment.cgi?id=67795
Logfile
Once you get past the mfplat stubs and videos that don't show, you are facing a
stuck black world with the interface rendered on top of it.
Sometimes a building or object is outlined in grey.
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https://bugs.winehq.org/show_bug.cgi?id=48258
Bug ID: 48258
Summary: Phoenix Point stays black after the game intro
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 65922
--> https://bugs.winehq.org/attachment.cgi?id=65922
The Wine Output for PP
SnapShot Games Phoenix Point starts fine, shows the initial Unity Engine and
WWise logo, proceeds to show a small loading screen with a soldier and instead
of the main menu, the game just shows a black screen with a themed cursor.
Game seems to be running DirectX11
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https://bugs.winehq.org/show_bug.cgi?id=45288
Bug ID: 45288
Summary: Chessbase 11 registration captcha is incorrectly
displayed
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 61547
--> https://bugs.winehq.org/attachment.cgi?id=61547
Activation window showing only one of the 4 captcha characters being displayed
Only one of the four letters is clearly visible, it should display 4 letters
(wrong scale ?)
The following is seen in the log as the window opens
00f0:fixme:exec:SHELL_execute flags ignored: 0x00000100
00f7:fixme:reg:RegQueryInfoKeyA security argument not supported.
00f7:fixme:reg:RegQueryInfoKeyA security argument not supported.
but this is probably just related bug
https://bugs.winehq.org/show_bug.cgi?id=41350
Note that I've blanked my activation code in the screenshot
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http://bugs.winehq.org/show_bug.cgi?id=25139
Summary: Microsoft Flight Simulator X demo displays first-run
license agreement dialog under splash screen
Product: Wine
Version: 1.3.7
Platform: x86
URL: http://www.microsoft.com/games/flightsimulatorx/downlo
ads.html
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
When launching the Flight Simulator X demo for the first time, the game shows a
splash screen and displays a first-run end-user license agreement dialog for
the user to accept. However, the dialog appears under the splash screen, which
entirely covers the window and prevents the user from accepting the license
agreement. The window manager in use is metacity 2.30.1, and launching Flight
Simulator X in a virtual desktop or moving the license agreement dialog through
the window manager suffices as a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=50009
Bug ID: 50009
Summary: Scrivener installer fails on 5.19
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: garputhefork(a)gmail.com
Distribution: ---
Created attachment 68418
--> https://bugs.winehq.org/attachment.cgi?id=68418
backtrace of the Scrivener installer
With wine 5.19 (with staging), the Scrivener installer crashes. It worked with
5.18 and 5.16 (both staging) I haven't tried a non-staging build for 5.19. I
tested it in a clean prefix, as well. (Scrivener installer:
https://www.literatureandlatte.com/scrivenerforwindows/beta/Scrivener-29911…)
To my knowledge, nothing changed about the installer. (Scrivener, the
program, works fine on 5.19.)
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https://bugs.winehq.org/show_bug.cgi?id=48711
Bug ID: 48711
Summary: osu! crashes on dotnet452 when using built-in gdiplus:
System.ArgumentException: Font '?' cannot be found.
Product: Wine
Version: 5.3
Hardware: x86
URL: https://osu.ppy.sh/home/download
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: huupoke12(a)gmail.com
Distribution: ---
Created attachment 66583
--> https://bugs.winehq.org/attachment.cgi?id=66583
Terminal log of the crash on Wine 5.3 with dotnet452 installed
osu! crashes when running after installing dotnet452. I also tried dotnet45,
dotnet472, dotnet48 and it also crashes with the same error. But it doesn't
crash when using dotnet40 (I have created a new WINEPREFIX for each dotnet to
test that). This bug only happens when using default built-in gdiplus, since
installing Windows native gdiplus solved this bug. And I have tried rolling
back to previous Wine version and this bug maybe a regression since Wine 5.1,
the 5.0 release does not have this bug.
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https://bugs.winehq.org/show_bug.cgi?id=50128
Bug ID: 50128
Summary: elder scroll online : can not print screen
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: legluondunet(a)gmail.com
Distribution: ---
Created attachment 68621
--> https://bugs.winehq.org/attachment.cgi?id=68621
ESO wine-stating 5.20 log
Hello Wine dev team,
when saving a screenshot in-game with "Print Screen" I get the message in the
top right saying it saved to "C:/Users/user/My Documents/ESO/Live/Screenshots"
however the folder is completely empty, I have looked through every other
folder as well and it seems that it simply doesn't save the screenshot
anywhere.
Each time I press "print screen" key, Wine provides this error log in terminal:
0258:fixme:wincodecs:PngFrameEncode_GetMetadataQueryWriter (0x45daed8,
0x31f270): stub
You can find this error message from my wine-staging 5.20 terminal log I
joined.
Thank you for your help.
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https://bugs.winehq.org/show_bug.cgi?id=43409
Bug ID: 43409
Summary: Banished won't run on FreeBSD (failed to initialize
the memory allocator!)
Product: Wine
Version: 2.10
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adrien_fernandes2(a)hotmail.com
I'm running FreeBSD 11.0-RELEASE-p1 amd64 and I am using Wine staging 2.10
i386.
When I try to run Banished, I have a little window saying :
A fatal error has occured and the application cannot continue.
Memory: The application failed to initialize the memory allocator!
The only message I have in the terminal, after the usual "consider using
nouveau instead", is :
err:ole:CoUninitialize Mismatched CoUninitialize
I don't know if it is linked to my issue.
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https://bugs.winehq.org/show_bug.cgi?id=40233
Bug ID: 40233
Summary: Devil Daggers Refuses to Start
Product: Wine
Version: 1.9.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tristanlshockley(a)gmail.com
Distribution: ---
Created attachment 53778
--> https://bugs.winehq.org/attachment.cgi?id=53778
Devil Dagger Force Close Output
I created a thread in the forums
(https://forum.winehq.org/viewtopic.php?f=8&t=26228) where I was recommended to
create a bug report. To get to this point I needed lib32-openal. After
installing samba a winbind error was removed (see the forum link) but this
doesn't appear to change anything. The game will not start through terminal
because of DRM, you need to run the game through Steam in WINE. When you do so
you will see a black box which will autoclose in about five seconds. Attached
is the text Steam spits out during this time, and if I can figure out how to
post another I will provide an image of the black box.
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https://bugs.winehq.org/show_bug.cgi?id=40928
Bug ID: 40928
Summary: Sword of the Stars: The Pit Gold Edition (.NET
4.0/XNA) crashes with a SIGSEGV when using wine-mono
Product: Wine
Version: 1.9.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55038
--> https://bugs.winehq.org/attachment.cgi?id=55038
Terminal output for Wine-1.9.13-114-gb1930ee Windows XP mode
Windows XP mode, clean 32-bit prefix.
After installing the GOG version of Sword of the Stars: The Pit Gold Edition
and running "wine ThePit.exe" I am greeted with what appears to be a wine-mono
crash.
Wine-mono 4.6.3 is installed.
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https://bugs.winehq.org/show_bug.cgi?id=40574
Bug ID: 40574
Summary: bbtalk.exe wont start
Product: Wine
Version: 1.9.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eore26(a)gmail.com
Distribution: ---
Created attachment 54413
--> https://bugs.winehq.org/attachment.cgi?id=54413
Program error detail
Unhandled Exception
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https://bugs.winehq.org/show_bug.cgi?id=7961
Damjan Jovanovic <damjan.jov(a)gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |damjan.jov(a)gmail.com
--- Comment #23 from Damjan Jovanovic <damjan.jov(a)gmail.com> ---
(In reply to Jason Edmeades from comment #7)
> Similarly there are other pattern matching problems, and I havent looked to
> see if these are cause by findfirst/findnext (I am guessing they are), but
> I'll list them here for reference for when this bug is debugged - In
> windows, 'dir ???' lists all entries up to 3 characters in length which do
> not
> have a '.' in them. In wine if shows entries of exactly 3 entries and even
> includes ones with a . (eg. 'a.a')
The:
dir "???"
problem, at least, is easy to fix. All we have to do is skip trailing unmatched
"?"s like we already do for "*" and ".". A (preliminary) patch such as the
following works. However, while "a" and "aa" are correctly matched for "???",
"a.a" is wrongly matched too - apparently the "." in filenames needs special
handling.
diff --git a/dlls/ntdll/unix/file.c b/dlls/ntdll/unix/file.c
index cf413f46e5c..5d567358f88 100644
--- a/dlls/ntdll/unix/file.c
+++ b/dlls/ntdll/unix/file.c
@@ -1375,8 +1375,8 @@ static BOOLEAN match_filename( const WCHAR *name, int
length, const UNICODE_STRI
break;
}
}
- while (mask < mask_end && ((*mask == '.') || (*mask == '*')))
- mask++; /* Ignore trailing '.' or '*' in mask */
+ while (mask < mask_end && ((*mask == '.') || (*mask == '*') || (*mask ==
'?')))
+ mask++; /* Ignore trailing '.' or '*' or '?' in mask */
return (name == name_end && mask == mask_end);
}
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https://bugs.winehq.org/show_bug.cgi?id=47801
Bug ID: 47801
Summary: Growing build/wine VM disk usage
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Created attachment 65291
--> https://bugs.winehq.org/attachment.cgi?id=65291
Evolution of wtbdebian10's revert times
Every time we update and rebuild Wine in these VMs the VM's qcow2 file grows.
The Wine VMs are those where the disk grows fastest, from ~5 GB to 60+ GB in a
matter of weeks. Fortunately it does seem to grow slower after a while.
For instance <6 GB to 32 GB (du) from 2019-09-20 to 2019-09-25 for wtbdebian10.
This may be caused by the way WineRunReconfig handles live snapshots. To
summarize:
* Restore to the current live snapshot.
* Update and rebuild Wine.
* Iff that succeeded, delete the live snapshot and recreate it.
This may cause QEmu to not realize that all the data from the now deleted old
live snapshot can be reclaimed and reused for the next Wine build. But we had
to delete the live snapshot at the last minute because losing it would mean the
VM would be unusable until the TestBot administrator could come and fix it.
However nowadays the TestBot can recreate live snapshots from powered off
snapshots. This means we could delete the live snapshot first, rebuild and
recreate the snapshot at the end. In the unlikely event that something goes
wrong the live snapshot could be recreated from the powered off 'base'...
except in the case of a build error. That case would be unrecoverable unlike in
the current scheme.
A test with this alternative snapshot management should be made to see if it
does actually make a difference in the qcow2 growth (there's really no
guarantee it does).
For these VMs the revert time does seem to degrade a bit with time(*). This may
be related to the qcow2 size and/or accumulation of "phantom snapshots". So the
experiment should be run for a while to see if it makes a difference on this
metric too.
(*) See the Munin graph of wtbdebian10's revert time. The drop in week 38 and
39 correspond to maintenance on the VM where all snapshots were deleted and
virt-sparsify run on its disk.
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https://bugs.winehq.org/show_bug.cgi?id=50122
Bug ID: 50122
Summary: InternetOpenURL() from wininet.dll(v8.00.7601.17601)
on wine vUbuntu 5.0-3ubuntu1 throws 12006
ERROR_INTERNET_UNRECOGNIZED_SCHEME
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wininet
Assignee: wine-bugs(a)winehq.org
Reporter: guscarreno(a)gmail.com
Distribution: ---
Hi there,
I stumbled upon this issue when HeidiSQL's update checker began to fail to
contact the mother ship.
I then had a very long back and forth with a troll but that ended when the main
developer of HeidiSQl stepped in and I decided to replicate the update check
code under Lazarus.
I used fpcupdeluxe to install Lazarus and copied the offending code and had a
go.
I can report that I've tried to access:
1. https://www.heidisql.com/updatecheck.php?r=6119&bits=64
2. http://www.heidisql.com/updatecheck.php?r=6119&bits=64
3. ftp://www.heidisql.com/updatecheck.php?r=6119&bits=64 (Yes in desperation)
4. I now need to test if the "file:///" SCHEMA doesn't trip this wire
All of the above have always given me a GetLastError()==12006
As stated on summary:
- wininet.dll version is 8.00.7601.17601 as reported from Sysinternals's
sigcheck
- wine --version return "wine-5.0 (Ubuntu 5.0-3ubuntu1)"
- My system is Ubuntu 20.10 64b with wine64 and wine32 installed and updated as
of 2020/11/11
- Tested with InternetOpenURL()
- Tested with InternetOpenURLA() (I really don't know what I'm doing here)
If you really insist I can probably conjure up some C code to test this.
At the moment I only have Free Pascal code that I can provide.
Cheers,
Gus
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https://bugs.winehq.org/show_bug.cgi?id=50115
Bug ID: 50115
Summary: C&C Generals Zero Hour cursor dissappears after first
mouse action
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: minion.procyk(a)gmail.com
Distribution: ---
C&C Generals Zero Hour mouse disappears after performing any mouse action on
the main menu. Issue is present at least from wine-5.7 through wine-5.21. This
is resolved by applying the wine-staging patchset user32-rawinput-mouse. I'm
making this ticket to hopefully get the appropriate patch upstreamed or
resolved properly.
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https://bugs.winehq.org/show_bug.cgi?id=48787
Bug ID: 48787
Summary: WineD3D C&C Generals Zero Hour takes a lot time to
load or maximize
Product: vkd3d
Version: 1.1
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: moceap(a)hotmail.com
As you know (C&C Generals Zero Hour) is an old game. And it use DirectX 8.1.
These type of games don't stable in current Windows' versions.
So WineD3D used to valid run them on Windows.
Using: C&C Generals Zero Hour (Last Version 1.04)
Windows 10 (1909)
WineD3D (From Wine 5.4)https://fdossena.com/?p=wined3d/index.frag
Both (Intel and AMD) cards tested
Expected Result: Works fine with high speed.
Actual Result: Very long time on maximize the game after minimize or switch to
another application
Long time on loading the game (Not happen on MS DirectX)
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https://bugs.winehq.org/show_bug.cgi?id=49666
Bug ID: 49666
Summary: Red Dead Redemption 2 requires HEAP flags offset to
match Windows
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
Red Dead Redemption 2 gets ProcessHeap from the PEB, and directly accesses the
'flags' and 'force_flags' fields of the HEAP structure.
Those fields need to be at the same offset as they are on WinVista through
current Win10, 0x40/0x70.
Wine currently pads the struct so 'flags' is in the correct place (0xC) vs.
WinNT/2000/XP
https://ctf-wiki.github.io/ctf-wiki/reverse/windows/anti-debug/heap-flags/
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https://bugs.winehq.org/show_bug.cgi?id=49656
Bug ID: 49656
Summary: SAP GUI - Ws2_32.getaddrinfo crashes with non-standard
service (/etc/services)
Product: Wine
Version: 5.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: guimaeda(a)gmail.com
Created attachment 67890
--> https://bugs.winehq.org/attachment.cgi?id=67890
Terminal output (both success and crash)
Calling getaddrinfo with pNodeName = NULL and a non-standard pServiceName that
is not present in /etc/services causes an Unhandled page fault.
I noticed this issue using SAP GUI, a Windows client for a corporate ERP system
that uses unusual TCP ports for some of its connections to servers.
These port numbers are registered in %WINDIR%\system32\drivers\etc\services
during installation, and after going through some traces I noticed the error
stopped after adding the same entries to the host's (macOS) /etc/services file.
Since SAP GUI is licensed software, I created a little C program that simulates
the same problem.
It simply calls getaddrinfo with a service name "I_dont_exist".
If this entry is not present in /etc/services, the program crashes.
Tested on Wine 5.14 upstream binaries downloaded from PlayOnLinux/Phoenicis
Wine building service.
I also tested in other Wine version I use, namely 5.14-staging, 5.0 (WineHQ
Homebrew), 5.7-staging (WineHQ Homebrew) and CrossOver 19.0.1. All had the same
result.
Sample C program with .exe and source code:
https://abap.ninja/bugreport/wine_getaddrinfo_crash.zip
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https://bugs.winehq.org/show_bug.cgi?id=46726
Bug ID: 46726
Summary: Dirt Rally 2.0 does not use embedded CA cert
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: crypt32
Assignee: wine-bugs(a)winehq.org
Reporter: andreas(a)heider.io
Distribution: ---
Hi,
Dirt Rally 2.0 requires an online connection to play the single player
campaign, but with Wine 4.2 it can't successfully establish that connection due
to a certificate issue.
It tries to connect to https://prod.egonet.codemasters.com/, but since it does
not trust the certificate the connection fails.
The required CA certificate is embedded in dirtrally2.exe, but Wine does not
seem to pick it up and use it.
It all works perfectly if I manually trust the CA system-wide, by placing
codemasters.pem in /etc/ca-certificates/trust-source/anchors and run
update-ca-trust.
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https://bugs.winehq.org/show_bug.cgi?id=7102
Michael Stefaniuc <mstefani(a)winehq.org> changed:
What |Removed |Added
----------------------------------------------------------------------------
Target Milestone|5.0.x |---
--- Comment #25 from Michael Stefaniuc <mstefani(a)winehq.org> ---
Removing the 5.0.x milestone from bug fixes included in 5.0.3.
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https://bugs.winehq.org/show_bug.cgi?id=49488
Bug ID: 49488
Summary: uninitialized bytes in server call from
ntdll/server_write_file
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 67607
--> https://bugs.winehq.org/attachment.cgi?id=67607
Configure output.
Steps to reproduce
* Build wine (currently ec9e556d31). Attached my configure output. See for
configure flags.
* Build 'int main() { return 0; }' under i686-w64-mingw-gcc
* Run under valgrind. Valgrind output attached.
The first valgrind error is:
==1472== Syscall param writev(vector[...]) points to uninitialised byte(s)
==1472== at 0x432C2A3: __writev (writev.c:26)
==1472== by 0x432C2A3: writev (writev.c:24)
==1472== by 0x485A099: send_request (server.c:221)
==1472== by 0x485A1DB: server_call_unlocked (server.c:281)
==1472== by 0x485A236: wine_server_call (server.c:297)
==1472== by 0x484B69E: server_write_file (file.c:4706)
==1472== by 0x484CB30: NtWriteFile (file.c:5272)
==1472== by 0x7BC500A8: NtWriteFile (file.c:176)
==1472== by 0x5E267A7: rpcrt4_conn_np_write (rpc_transport.c:415)
==1472== by 0x5E1BF85: rpcrt4_conn_write (rpc_binding.h:197)
==1472== by 0x5E1DB8C: RPCRT4_SendWithAuth (rpc_message.c:850)
==1472== by 0x5E1E9B7: RPCRT4_Send (rpc_message.c:1249)
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https://bugs.winehq.org/show_bug.cgi?id=45536
Bug ID: 45536
Summary: Total Commander 9.x crashes on unimplemented function
usp10.dll.ScriptGetFontAlternateGlyphs when Wine is
not detected
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: usp10
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while investigating bug 45514 (dupe of bug 42497) my Total Commander 9.x
installation stopped working because I made 'wine_get_version' a '-noname'
ordinal export (cheaper way, to avoid using Wine-Staging/patchset).
The app no longer detects Wine and runs into a problem.
Download: https://totalcommander.ch/win/tcmd920x64.exe
--- snip ---
$ pwd
/home/focht/wineprefix64-tcmd/drive_c/totalcmd
$ file *.{DLL,EXE}
TC7Z64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
TCLZMA64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
TCUNZL64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
UNRAR64.DLL: PE32+ executable (DLL) (console) x86-64, for MS Windows
WCMICON2.DLL: PE32 executable (DLL) (GUI) Intel 80386, for MS Windows
WCMICONS.DLL: PE32 executable (GUI) Intel 80386, for MS Windows
WCMZIP64.DLL: PE32+ executable (DLL) (GUI) x86-64, for MS Windows
NOCLOSE64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
TCMADM64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
TCMDX32.EXE: PE32 executable (GUI) Intel 80386, for MS Windows
TCUNIN64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
TOTALCMD64.EXE: PE32+ executable (GUI) x86-64, for MS Windows
$ WINEDEBUG=+seh,+relay wine TOTALCMD64.EXE >>log.txt 2>&1
...
0030:Call KERNEL32.GetProcAddress(7bc80000,00a8a890 "wine_get_version")
ret=00474dbb
0030:Ret KERNEL32.GetProcAddress() retval=00000000 ret=00474dbb
...
0030:Ret usp10.ScriptItemize() retval=00000000 ret=009f4047
0030:Call
usp10.ScriptShape(00250258,00bd1bc0,01cb9768,00000001,00000010,00099634,02f35050,02f35090,02f350d0,0037693c)
ret=009f40d1
...
0030:Ret usp10.ScriptShape() retval=00000000 ret=009f40d1
0030:Call KERNEL32.RaiseException(80000100,00000001,00000002,01cb96a0)
ret=7fe6fee5eb50
0030:trace:seh:NtRaiseException code=80000100 flags=1 addr=0x7b4944b9
ip=7b4944b9 tid=0030
0030:trace:seh:NtRaiseException info[0]=00007fe6fee5eb80
0030:trace:seh:NtRaiseException info[1]=00007fe6fee5eb95
wine: Call from 0x7b4944b9 to unimplemented function
usp10.dll.ScriptGetFontAlternateGlyphs, aborting
0030:trace:seh:call_vectored_handlers calling handler at 0x419950 code=80000100
flags=1
...
--- snip ---
Source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/usp10/usp10.spec#l9
--- snip ---
9 @ stub ScriptGetFontAlternateGlyphs
--- snip ---
Microsoft docs:
https://docs.microsoft.com/en-us/windows/desktop/api/usp10/nf-usp10-scriptg…
$ sha1sum tcmd920x64.exe
d27abd02fe60002cfb60b1c68888a666c48c9142 tcmd920x64.exe
$ du -sh tcmd920x64.exe
5.0M tcmd920x64.exe
$ wine --version
wine-3.13
Regards
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https://bugs.winehq.org/show_bug.cgi?id=49460
Bug ID: 49460
Summary: where.exe is missing in wine (affects Waves Central )
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
This program where.exe is present in my Windows 7; I guess wine should provide
one as well...
Trying to run Waves Central Installer with +process:
00f8:trace:process:CreateProcessInternalW app L"C:\\windows\\system32\\cmd.exe"
cmdline L"C:\\windows\\system32\\cmd.exe /d /s /c \"where powershell.exe\""
I copied over where.exe from my Windows 7 to my prefix and now I got Waves
Central to install and start (also have to install powershell),
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https://bugs.winehq.org/show_bug.cgi?id=49281
Bug ID: 49281
Summary: FinanceExplorer crashes inside msado15.dll
Product: Wine
Version: 5.9
Hardware: x86
URL: http://www.metalogicsw.com/download/financeexplorer/Fi
nanceExplorerPortable_8.2.0_English.paf.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Hi, a user tested some portable apps on forum:
https://forum.winehq.org/viewtopic.php?f=2&t=33957
I tried a few up to now, this one (see downloadlink) crashes indeed, see
below.
Maybe the app needs some additional stuff installed (jet40???), I woudln`t
know, but my guess is, it shouldn`t crash at least inside msado15 (????)
ha1sum FinanceExplorerPortable_8.2.0_English.paf.exe
b02a68edb281a644a3f947f342b1a101842fa845
FinanceExplorerPortable_8.2.0_English.paf.exe
crash:
0174:fixme:msado15:recordset_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
0174:fixme:msado15:connection_QueryInterface interface
{00000126-0000-0000-c000-000000000046} not implemented
0174:fixme:msado15:connection_Open 14BB2888,
L"Provider=Microsoft.Jet.OLEDB.4.0;Data
Source=Z:\\media\\louis\\aqqa\\FinanceExplorerPortable\\App\\FinanceExplorer\\db\\mfe.mdb;Persist
Security Info=False", L"", 00A235FC, ffffffff
0174:fixme:msado15:supporterror_InterfaceSupportsErrorInfo 14BB2888,
{00000515-0000-0010-8000-00aa006d2ea4}
Unhandled exception: page fault on read access to 0x00000010 in 32-bit code
(0x14fb644e).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:14fb644e ESP:0031d3cc EBP:0031d404 EFLAGS:00010216( R- -- I -A-P- )
EAX:00000000 EBX:14bb2858 ECX:14bb2858 EDX:00000001
ESI:00000000 EDI:19930522
Stack dump:
0x0031d3cc: 7bc72f40 00000080 0031d3f0 0031d428
0x0031d3dc: 7bc72f40 0031d3f4 14b70000 0031d428
0x0031d3ec: 7bc72f40 00110060 00a23570 14bb2858
0x0031d3fc: 00000000 19930522 0031d434 14fb6afc
0x0031d40c: 14fb4765 1fffffff 14bb2858 0031d430
0x0031d41c: 00411d9d 14bb2858 0031d42c 00a23410
Backtrace:
=>0 0x14fb644e close_recordset+0xe(recordset=0x14bb2858)
[Z:\home\louis\sda2\wine32-build\dlls\msado15\..\..\..\wine\dlls\msado15\recordset.c:206]
in msado15 (0x0031d404)
1 0x14fb6afc recordset_AddRef+0x9b()
[Z:\home\louis\sda2\wine32-build\dlls\msado15\..\..\..\wine\dlls\msado15\recordset.c:773]
in msado15 (0x0031d434)
2 0x0043a07e EntryPoint+0xffffffff() in mlfinexp (0x0031d454)
3 0x00471367 in mlfinexp (+0x71366) (0x0031e090)
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https://bugs.winehq.org/show_bug.cgi?id=49179
Bug ID: 49179
Summary: winetest.exe fails to run on windows arm (surface rt /
armv7)
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 67196
--> https://bugs.winehq.org/attachment.cgi?id=67196
patch
Jacek was kind enough to cross compile (using llvm-mingw) an armv7 winetest
binary for me.
I tried running that on my rooted Surface RT tablet (windows 32-bit armv7), and
it immediately fails with an error dialog:
The procedure entry point NtCurrentTeb could not be located in the dynamic link
library C:\Users\User\Desktop\winetest.exe
<jacekc> it looks like NtCurrentTeb is not exported by windows ntdll. looking
at windows headers, there is an inline version
<jacekc> it should use _MoveFromCoprocessor. I don't know enough about arm to
know how hard it is to support
Using an inline definition instead allows the tests to run. I'm attaching
Jacek's patch that does that for reference.
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http://bugs.winehq.org/show_bug.cgi?id=35903
Bug ID: 35903
Summary: CED1401 Device connected through USB not found
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alois.schloegl(a)gmail.com
The CED1401 is a devices which connected with USB to the PC.
The software for controlling the device installs and runs well, but it does not
identify the USB device.
For this reason, the application "CED1401" in Winehq's AppDB has currently
status "Garbage".
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https://bugs.winehq.org/show_bug.cgi?id=49662
Bug ID: 49662
Summary: Wine Internet Explorer crashes on https://[2600::]/
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 67901
--> https://bugs.winehq.org/attachment.cgi?id=67901
Terminal output
To reproduce:
1. Run `wine iexplore https://[2600::]/`
2. Click "Yes" on the certificate warning dialog.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=49439
Bug ID: 49439
Summary: Printing and scanning software for Brother L2540DW
fails to install (VBScript parser can't handle a "case
else" statement with a comment and no statements to
execute)
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 67536
--> https://bugs.winehq.org/attachment.cgi?id=67536
WINEDEBUG=+vbscript
To reproduce:
1. Run `winetricks mfc42`
2. Run the Brother Printing Device setup program
3. When asked for the connection type, select "Wired Network Connection
(Ethernet)" and be sure to check "Custom Install"
4. When asked how to locate the printer, type in the IP address 127.0.0.1 (this
is just for debugging, any IP address is fine)
After that, a message pops up that says "An error occurred during the
installation" and the software to scan a document over the network is not
installed.
Console output with WINEDEBUG=+vbscript is attached which indicates failure
parsing a VBScript file. I dumped the full text of the file and this is the
problematic part:
select case lcase(PortType)
case "raw"
oPort.Protocol = 1
case "lpr"
oPort.Protocol = 2
case else
'
' PutInstance will attempt to get the configuration of
' the device based on its IP address. Those settings
' will be used to add a new port
'
end select
oPort.HostAddress = oParamDict.Item(kHostAddress)
It seems that Wine's VBScript parser can't handle a "case else" clause that
contains nothing but a comment.
$ sha256sum DCP-L2540DW-inst-C1-US.EXE
29d58844815a030ae22297363dbc707b887da3d742b0a60de17e4c610c5bd31c
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https://bugs.winehq.org/show_bug.cgi?id=49257
Bug ID: 49257
Summary: Avast Free Antivirus 20.3 crashes before installing
due to unimplemented function rpcrt4.dll.RpcIfInqId
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Created attachment 67264
--> https://bugs.winehq.org/attachment.cgi?id=67264
Avast log
It crash when I run installer.
Download Link
https://dpcdn-avast.pl/specjalne/avast_organic/avast_free_antivirus_setup_o…
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https://bugs.winehq.org/show_bug.cgi?id=48938
Bug ID: 48938
Summary: Ashes of the Singularity: Escalation (steam-id:507490)
crashes due to regression
Product: Wine
Version: 4.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: stefan.riesenberger(a)gmail.com
Distribution: ---
Created attachment 66913
--> https://bugs.winehq.org/attachment.cgi?id=66913
log with +loaddll,+seh
The Steam-game Ashes of the Singularity: Escalation instantly crashes on start,
due to an regression which was bisected to:
c7548d6c4fcc37844503f67d41e2a4bc2e429dcc advapi32: Move registry functions to
kernelbase.
I tested the parent commit which doesn't crash:
7c2d5a7c25437bc872c8ddf335466cffc0e995fa
I attached a log with +loaddll,+seh. I can provide other logs too, if needed.
Running with +relay prevents the crash on startup.
Kind regards,
Riesi
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https://bugs.winehq.org/show_bug.cgi?id=49685
Bug ID: 49685
Summary: Gigabyte "EasyTune" service crashes in wbemprox
Product: Wine
Version: 5.7
Hardware: x86
URL: https://web.archive.org/web/20200810002748/https://download.gigabyte.com/FileList/Utility/mb_utility_app_cen
ter_B20.0219.1.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: wmi&wbemprox
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Can be reproduced by running the "App Center" installer, available from the
list of X570 UD motherboard support software here:
<https://www.gigabyte.com/Motherboard/X570-UD-rev-10/support>
The crash is in a service called "EasyTuneEngine".
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https://bugs.winehq.org/show_bug.cgi?id=49664
Bug ID: 49664
Summary: FrostyModManager v1.0.5.9 crashes on launch
Product: Wine
Version: 5.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dwmapi
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
Distribution: ---
DwmIsCompositionEnabled tries to write to a NULL pointer.
00c0:fixme:dwmapi:DwmIsCompositionEnabled 0000000000000000
--- snip ---
Unhandled exception: page fault on write access to 0x00000000 in 64-bit code
(0x00000000638c19e9).
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https://bugs.winehq.org/show_bug.cgi?id=49264
Bug ID: 49264
Summary: MultiSync installation crashes (needs
_Command::get/put_CommandText)
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: a.altonen(a)hotmail.com
Distribution: ---
Multisync installation requires implementation for
_Command::get/put_CommandText
Related to https://bugs.winehq.org/show_bug.cgi?id=47543
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https://bugs.winehq.org/show_bug.cgi?id=48405
Bug ID: 48405
Summary: Battle.Net Launcher Beta crashes with Windows version
set to 10
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
If I switch the prefix version to Windows 10 and launch Battle.Net Launcher
Beta in it, it will crash if I just interact a bit with the launcher (like move
its window, hover over UI elements, etc), and also if I open the settings menu.
The crash that is caused by interaction can be work-arounded by enabling
Virtual Desktop, but it doesn't work for the crash that occurs when you open
the settings menu. Neither issues occur if I set the version to 7.
Battle.Net has its own crash handler so I couldn't produce backtraces.
Attaching +seh,+relay logs (the prefix these were made in is clean, no native
components were installed in it).
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https://bugs.winehq.org/show_bug.cgi?id=49570
Bug ID: 49570
Summary: LVM_FINDITEM case sensitivity
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: xolopivo(a)hotmail.com
Distribution: ---
Common controls list view control LVM_FINDITEM handling issue.
In Windows search is case insensitive and in Wine is case sensitive.
This creates issues.
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https://bugs.winehq.org/show_bug.cgi?id=44127
Bug ID: 44127
Summary: Metal Gear Solid V: Ground Zeroes doesn't launch
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 59865
--> https://bugs.winehq.org/attachment.cgi?id=59865
+seh
Game crashes at launch.
00e2:err:seh:NtRaiseException Unhandled exception code 80000003 flags 0 addr
0x7bc8e34d
wine-2.22-158-g47e9e911ac
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https://bugs.winehq.org/show_bug.cgi?id=49620
Bug ID: 49620
Summary: Tableau Desktop fails to install
Product: Wine
Version: 5.13
Hardware: x86-64
URL: https://downloads.tableau.com/tssoftware/TableauDeskto
p-64bit-2020-2-2.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 67805
--> https://bugs.winehq.org/attachment.cgi?id=67805
fake success
sha1sum TableauDesktop-64bit-2020-2-2.exe
33445211ab66cb07990e11468521ca848a23ed7a TableauDesktop-64bit-2020-2-2.exe
The installer says "Setup failed" in the end
The installation dir is mostly empty (only a directory called Drivers is
present)
>From console:
02f4:fixme:sc:wmain command not supported
0190:err:msi:execute_script Execution of script 0 halted; action L"[\"sc.exe\"
sdset \"flexnet licensing service 64\"
D:(D;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;NU)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;BA)(A;;CCLCSWRPWPLOCRRC;;;IU)(A;;CCDCLCSWRPWPDTLOCRSDRCWDWO;;;SY)(A;;CCLCSWRPLOCRRC;;;WD)<=>S-1-5-21-0-0-0-1000<=>{76106BC3-8B70-441F-98CE-D448FCEAFD18}]UpdateFlexNetS"...
returned 1603
Faking success in sc.exe makes the installation succeed. See attached patch
hereafter.
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https://bugs.winehq.org/show_bug.cgi?id=49372
Bug ID: 49372
Summary: winedump crashes for sltg typelib files
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: infyquest(a)gmail.com
Distribution: ---
Created attachment 67425
--> https://bugs.winehq.org/attachment.cgi?id=67425
tlb file
When calling trying to dump the sltg typelib files, winedump crashes
with assert error and it show incorrect pad9 output.
The command line output is below:
$ winedump hello.tlb
Contents of hello.tlb: 2519 bytes
Header {
magic = 47544c53h
# file blocks = 5
res06 = 000ch
size of index = 002bh
first block = 1
guid = {000204ff-0000-0000-c000-000000000046}
res1c = 00000034h
res20 = ffff0000h
}
Block entry 0 {
len = 0000012bh
index string = 21h "6b09b0648"
next = 0002h
}
Block entry 1 {
len = 00000103h
index string = 17h "7b09b0648"
next = 0003h
}
Block entry 2 {
len = 0000012fh
index string = dh "8b09b0648"
next = 0004h
}
Block entry 3 {
len = 000005cbh
index string = 9h "dir"
next = 0000h
}
index:
"\1CompObj"
"dir"
"8b09b0648"
"7b09b0648"
"6b09b0648"
pad9:
0000006f: 00 00 00 00 18 88 50 34-54 .....�P4T
winedump: ../../../wine/tools/winedump/tlb.c:1984: sltg_dump: Assertion
`hlpstr_len == len + 6' failed.
Aborted (core dumped)
Attaching the affected sltg typelib file.
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https://bugs.winehq.org/show_bug.cgi?id=48779
Bug ID: 48779
Summary: Secret Files 3 crashes at launch (needs
d3dx9_skin_info_Clone)
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
fixme:d3dx:d3dx9_skin_info_Clone iface 05278980, skin_info 0479BD48 stub!
wine-5.4-128-gc43998cb51
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https://bugs.winehq.org/show_bug.cgi?id=44306
Bug ID: 44306
Summary: Visual Novel "A Clockwork Ley-Line: The Borderline of
Dusk" doesn't work with d3d9
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The game simply doesn't start when directx is used. The console log stops, and
nothing happens anymore.
Issue happens with wine-3.0-rc4 and wine-staging-2.21.
Complete log:
--------
006f:fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
006f:fixme:win:WINNLSEnableIME hwnd 0x70050 enable 0: stub!
006f:fixme:win:EnumDisplayDevicesW ((null),0,0x33f874,0x00000000), stub!
006f:fixme:d3d:wined3d_check_device_format_conversion wined3d 0x16ae38,
adapter_idx 0, device_type WINED3D_DEVICE_TYPE_HAL, src_format
WINED3DFMT_B8G8R8A8_UNORM, dst_format WINED3DFMT_B8G8R8X8_UNORM stub!
--------
When setting d3d9 to disabled in winecfg, the game starts up fine.
Note: I'm using the non-steam version of the game.
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https://bugs.winehq.org/show_bug.cgi?id=49379
Bug ID: 49379
Summary: d2d1.dll.D2D1CreateDevice is unimplemented
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: me+wine(a)shane.sh
Distribution: ---
Created attachment 67439
--> https://bugs.winehq.org/attachment.cgi?id=67439
The crash report generated by Altium
I'm trying to get Altium Designer 20 running in wine. I'm using wine-staging
5.10 with the msxml6 and dotnet461 winetricks. These are necessary to get the
application to start (and wine-staging because it includes a fix for
https://bugs.winehq.org/show_bug.cgi?id=46568).
However, the problem is that when I try to actually open a file, it crashes
with the following being printed to STDERR:
wine: Call from 0x7b0317a8 to unimplemented function d2d1.dll.D2D1CreateDevice,
aborting
Altium's own crash report seems to confirm that this is the problem (attached).
I don't really know anything about DirectX, or Windows programming at all, but
I don't think it should be too hard to implement this stub. Wine's
dlls/d2d1/device.c does have a function called d2d_device_init, and my guess
would be that D2D1CreateDevice would mostly just be a wrapper around that. But
my naive attempt to implement that didn't work so it's quite likely I'm missing
something important.
Any help would be appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=49322
Bug ID: 49322
Summary: cmudpro334 pops up errorwindow "OLE error 80004001"
Product: Wine
Version: 5.9
Hardware: x86-64
URL: https://web.archive.org/web/20190527111622if_/http://www.zuggsoft.com/files/cmudpro334_setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: explorerframe
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 67347
--> https://bugs.winehq.org/attachment.cgi?id=67347
Screenshot of error
Happens when version set to (default) win7
In console:
04b8:fixme:win:LockWindowUpdate ((nil)), partial stub!
04b8:fixme:explorerframe:taskbar_list_SetOverlayIcon iface 06741228, hwnd
0003024C, hIcon 00000000, pszDescription (null) stub!
Returning S_OK for taskbar_list_SetOverlayIcon fixes the bug. As this function
only takes "in"-parameters I think it`s safe to just return S_OK here.
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https://bugs.winehq.org/show_bug.cgi?id=49189
Bug ID: 49189
Summary: Auslogics registry cleaner crash ans show "OLE error
80004001"
Product: Wine
Version: 5.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Created attachment 67208
--> https://bugs.winehq.org/attachment.cgi?id=67208
Wine log
Hi,
When I Installed Autodesk registry cleaner(probably 8.2 or 8.4 version) from
this site -
https://downloads.auslogics.com/en/registry-cleaner/registry-cleaner-setup.…,
then I got just an error "OLE error 80004001".
With WINEDEBUG=+heap
I have also this errors:
```
03dc:err:heap:HEAP_GetPtr Invalid heap (nil)!
```
and also
```
ive_c/Program Files (x86)/Auslogics\Registry Cleaner\Integrator.exe:
heap.c:465: HEAP_GetPtr: Assertion `FALSE' failed.
```
sha256
a538fa3c01da54c3092ecbe117da08d9106e9a5d51b6c97117cd636ed052b18b
registry-cleaner-setup.exe
md5sum registry-cleaner-setup.exe
ebf363d2140a4219e290c9e806199e73 registry-cleaner-setup.exe
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http://bugs.winehq.org/show_bug.cgi?id=26171
Summary: wine fails to install BVRP classic phone tools
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: axel.braun(a)gmx.de
Created an attachment (id=33350)
--> (http://bugs.winehq.org/attachment.cgi?id=33350)
backtrace
I try to install the BVRP classic phone tools (
http://www.avanquest.com/USA/software/classic-phonetools-9-27401 ) - use trial
version to cross-check - to manage a USR 56K Message modem
axel@southpole:/daten/linux/USRobotics/DEU> wine setup.exe
wine: created the configuration directory '/home/axel/.wine'
fixme:system:SetProcessDPIAware stub!
fixme:iphlpapi:NotifyAddrChange (Handle 0x90fe914, overlapped 0x90fe918): stub
wine: configuration in '/home/axel/.wine' has been updated.
fixme:storage:create_storagefile Storage share mode not implemented.
err:richedit:ReadStyleSheet skipping optional destination
err:richedit:ReadStyleSheet skipping optional destination
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13198e8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13184a8): WIN32_FIND_DATA is not yet
filled.
fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling
mixer
fixme:spoolsv:service_handler got service ctrl 4
-- at this point in the the installation asks for the C:\windows\Driver
Cache\I386\ files. I redirect to the installation disk, and wine scans
winsys32.cab.
Afterwards the error message 'AddPrintProcessor: No enough buffer' is issued in
a pop-up box
When then starting the application, the assistant for device configuration is
startet, and shows com1-com8
I see tons of messages:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
fixme:winspool:OpenPrinterW PRINTER_DEFAULTS ignored => L"RAW",(nil),0x000f000c
fixme:winspool:AddPrintProcessorA
((null),(null),"WfxPrint2000.dll","WfxPrint2000"): stub
fixme:spoolsv:service_handler got service ctrl 4
fixme:rpc:handle_bind_error unexpected status value 1765
fixme:spoolsv:service_handler got service ctrl 4
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkA_fnGetPath (0x13f9df0): WIN32_FIND_DATA is not yet
filled.
axel@southpole:/daten/linux/USRobotics/DEU> fixme:win:AnimateWindow partial
stub
fixme:tapi:lineInitialize (0x33f83c, 0x820000, 0x83c200, (null), 0x33f880):
stub.
fixme:tapi:lineInitialize (0x33e83c, 0x820000, 0x83c200, (null), 0x33e880):
stub.
fixme:tapi:lineInitialize (0x33dff8, 0x820000, 0x83c200, (null), 0x33e03c):
stub.
fixme:tapi:lineInitialize (0x845948, 0x820000, 0x83c200, (null), 0x84598c):
stub.
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33d468
fixme:comm:set_queue_size insize 16384 outsize 16384 unimplemented stub
fixme:setupapi:SetupDiLoadClassIcon : stub
{4d36e978-e325-11ce-bfc1-08002be10318}, (nil), 0x33b044
(etc)
When starting the application manually, it tries to access the modem installed
under /dev/ttyS0 as com1, which fails.
axel@southpole:~/.wine> dir /dev/ttyS0
crw-rw---- 1 root dialout 4, 64 19. Feb 17:35 /dev/ttyS0
If I install without hardware check, and select the hardware manually from the
list, an error message
c:\windows\inf\mdmgen.inf not found
If I contineu with the installation, phonetools.exe crashes - see backtrace.
Any Idea what I could do to make the programm see the modem
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