https://bugs.winehq.org/show_bug.cgi?id=40449
Bug ID: 40449
Summary: Join.me fails to start
Product: Wine
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kamijoutouma648(a)gmail.com
Distribution: ---
WINEPREFIX=~/.wine/join.me wine ~/Downloads/join.me.exe
err:ntdll:NtQueryInformationToken Unhandled Token Information class 29!
fixme:msvcrt:__clean_type_info_names_internal (0x1000a888) stub
When trying to launch join.me after installing directx9
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http://bugs.winehq.org/show_bug.cgi?id=29445
Bug #: 29445
Summary: LearningCenter.exe fail to start with mono28 but works
with native .net
Product: Wine
Version: 1.3.35
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
1. Download from http://cetd.sysu.edu.cn/class/NPELSPluginSetup.rar
2. unrar NPELSPluginSetup.rar
3. winetricks -q mono210
4. install setup_v1.1.0.103(101217).exe
5. start LearningCenter.exe
$ cd "~/.wine/drive_c/Program Files/SFLEP/NPELS_LearningCenter_5.0"
$ wine LearningCenter.exe
The application could not start at all, but with native .net2.0 it can start.
Will attach full logs.
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http://bugs.winehq.org/show_bug.cgi?id=16577
Summary: ntdll/loader/actctx: add support of SxS assembly binding
redirects
Product: Wine
Version: 1.1.10
Platform: All
URL: http://nikonusa.com/software/NX/1.3/win/CNX130NSAEN.EXE
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
this is a showcase bug.
I used the app from bug 12414 as example because it highlights some of the
issues and hopefully helps to understand the problem (with my comments).
We need to end this winetricks vcrun2XXX SxS mess/hell, which requires direct
match of SxS assembly dependencies/bindings.
Download: http://nikonusa.com/software/NX/1.3/win/CNX130NSAEN.EXE
$ sha1sum CNX130NSAEN.EXE -> f31b38e3bcca17c8050c207b79315c9be23d582d
Prerequisite: clean WINEPREFIX, winetricks dotnet20
---
The first installer show stopper (which is this bug report out) are actually
two bugs: one in winetricks and one in the installer.
When you did 'sh winetricks dotnet20' step and start the installer, an error
message box will be shown shortly thereafter:
--- snip ---
Microsoft Visual C++ Runtime Library
Program: c:\windows\temp\RarSFX0\cnx.exe
R6034
An application has made an attempt to load the C runtime library incorrectly.
--- snip ---
The problem comes in form of a sub-installer dependency:
WINEDEBUG=+tid,+seh,+loaddll,+process wine ./nikon.exe
--- snip ---
...
0079:trace:process:CreateProcessW app (null) cmdline
L"C:\\windows\\temp\\RarSFX0\\cnx.exe"
...
0079:trace:process:CreateProcessW started process pid 007a tid 007b
...
007b:trace:loaddll:free_modref Unloaded module
L"C:\\windows\\temp\\nshbb9d.tmp\\UserInfo.dll" : native
007b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\temp\\nshbb9d.tmp\\process.dll" at 0x10000000: native
007b:fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.VC80.CRT"
007b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\temp\\nshbb9d.tmp\\LIBEXPATW.dll" at 0x3d0000: native
007b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\mpr.dll" at
0x60c50000: builtin
007b:trace:loaddll:load_builtin_dll Loaded
L"C:\\windows\\system32\\wininet.dll" at 0x60c00000: builtin
007b:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\msvcrt.dll"
at 0x60c80000: builtin
007b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCR80.dll"
at 0x78130000: native
007b:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\MSVCP80.dll"
at 0x7c420000: native
007b:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\temp\\nshbb9d.tmp\\Activation.dll" at 0x3a0000: native
--- snip ---
The culprit is: "fixme:actctx:parse_depend_manifests Could not find dependent
assembly L"Microsoft.VC80.CRT"
If we dump the embedded manifest from PE for the "Activation.dll":
--- snip ---
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT"
version="8.0.50727.762" processorArchitecture="x86"
publicKeyToken="1fc8b3b9a1e18e3b"></assemblyIdentity>
</dependentAssembly>
</dependency>
<dependency>
<dependentAssembly>
<assemblyIdentity type="win32" name="Microsoft.VC80.CRT"
version="8.0.50608.0" processorArchitecture="x86"
publicKeyToken="1fc8b3b9a1e18e3b">
</assemblyIdentity>
--- snip ---
We can see two VC 8.0 runtime versions referenced, the VC 8.0 SP1 and an older
VC 8.0 one.
"8.0.50727.762" -> Visual C++ 2005 SP1 Redistributable Pack 8.0.50727.762
At this stage, only .NET Framwork 2.0 redist got installed as prerequisite in
WINEPREFIX.
Because of winetricks' winver 2k hack (missing junction point workaround, bug
12401), VC 8.0.50727.42 runtimes are placed in both: system32 and SxS repo.
This results in errorneous behaviour in case of SxS assembly resolver failure
(app references 8.x CRT assemblies not found in SxS) - a fallback load from
system32 - which causes the CRT error.
I already explained the differences between 2K and XP in several other bug
reports when it comes to loading of SxS assemblies.
In short: prevent any CRT (and ATL/MFC) 8.x+ runtime from being put into
system32!
Such assemblies are never to be loaded from system32 with winver > 2K!
To fix this, 'winetricks dotnet20' step needs to include the removal of these
assemblies from system32 as cleanup procedure.
A second copy is properly installed into SxS as precaution from M$ guys in the
light of win2k -> winxp update which knows about activation contexts/SxS.
--- snip .wine/drive_c/windows/system32 ---
$ ls -lsa msvc*
472 -rw-rw-r-- 1 focht focht 479232 2005-09-23 08:29 msvcm80.dll
540 -rw-rw-r-- 1 focht focht 548864 2005-09-23 08:29 msvcp80.dll
616 -rw-rw-r-- 1 focht focht 626688 2005-09-23 08:29 msvcr80.dll
..
--- snip .wine/drive_c/windows/system32 ---
The vendor msi installer bug at this stage is that the sub-installer is
executed *before* the VC redist installer which would install all required CRT
dependencies into SxS.
Hence this error is only shown once.
That sub-installer failure seems not critical.
Now one might think: "ok, lets do the usual winetricks vcrun2005 ...
vcrun2005sp1 mess" before install.
If you do this, the error will still remain (assuming you restart with clean
WINEPREFIX).
The reason is the other "old" VC 8.0 CRT version, referenced in dll manifest:
8.0.50608.0
Winetricks dotnet20 installed a VC 8.0.50727.42 CRT version into SxS (after we
removed the ones from system32).
This would ideally work but Wine's loader doesn't support the redirection of
assembly bindings yet.
If you take a look at the policy file from .NET 2.0 installed VC 8 runtime:
"c:\windows\winSxS\policies\x86_policy.8.0.Microsoft.VC80.CRT_1fc8b3b9a1e18e3b_x-ww_77c24773\":
--- snip 8.0.50727.42.policy ---
<bindingRedirect oldVersion="8.0.41204.256-8.0.50608.0"
newVersion="8.0.50727.42"/>
--- snip 8.0.50727.42.policy ---
The policy rule would be satisfied, because the assembly asks for version
8.0.50608.0 and the current "up-to-date" version 8.0.50727.42 can be used for
that.
After VC 8.0 SP1 install (sh winetricks vcrun2005sp1), another policy file is
added:
--- snip 8.0.50727.762.policy ---
<bindingRedirect oldVersion="8.0.41204.256-8.0.50608.0"
newVersion="8.0.50727.762"/>
<bindingRedirect oldVersion="8.0.50727.42-8.0.50727.762"
newVersion="8.0.50727.762"/>
--- snip 8.0.50727.762.policy ---
This would cover (match) the first assembly binding dependency, 8.0.50727.762
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44841
Bug ID: 44841
Summary: GTA 5 rendering issue (green screen/textures) on
NVidia 9800GT
Product: Wine
Version: 3.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: o.dierick(a)piezo-forte.be
Distribution: ---
Created attachment 60887
--> https://bugs.winehq.org/attachment.cgi?id=60887
default terminal output (wine-staging 3.4)
The intro video is all black with sound.
The start menu is all green with GTAV logo in corner.
In-game is green/black mix of polygons/surfaces.
Music, sound, GTA V logo in menu and Player connection pop-ups and social club
window are fine. Can hear gunfire when hitting the fire button.
So basically the game runs but the video rendering is broken.
64bit prefix with Wine-staging 3.4
NVidia 9800GT (1GB VRAM) with Debian-provided NVidia 340.102 proprietary
driver.
Happens both in full-screen(1920x1080) and windowed mode(800x600).
Happens in DX10, DX10.1 and DX11 modes (changed in the game settings file).
With wine 2.12, the intro and menu were fine but the in-game was all messed-up
flickering and stretching gray/black polygons with the player being a static
black silhouette.
Game runs fine with NVidia GTX970.
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https://bugs.winehq.org/show_bug.cgi?id=38551
Bug ID: 38551
Summary: cl.exe hangs but succeeds on relaunch
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51424
--> https://bugs.winehq.org/attachment.cgi?id=51424
build script output
i'm trying to use microsoft compiler into wine and it hangs compiling a simple
hello world
if i hit ctrl+c in the console and relaunch my build script it succeeds (seems
once the wineserver process it started next builds will succeed. if i kill
wineserver it will fail once more.
I'm using latest wine 1.7.42 on archlinux x86_64 and vc2010express+cmake from
winetricks
i use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
i get these repeated timeout messages later:
err:ntdll:RtlpWaitForCriticalSection, see build.log
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http://bugs.winehq.org/show_bug.cgi?id=35220
Bug ID: 35220
Summary: Clickr: puzzle table is hidden behind solid color with
built-in d3dx libraries
Product: Wine
Version: 1.7.9
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 46970
--> http://bugs.winehq.org/attachment.cgi?id=46970
terminal output
'Clickr' is a puzzle game, the Steam version comes bundled with native
d3dx9_34.dll.
If I use Wine's built-in d3dx9* dlls the puzzle table is covered by some pink
color.
Either native d3dx9_34 or d3dx9_36 works around the problem and the table is
displayed correctly.
Fedora 19
Nvidia binary drivers 325.15
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http://bugs.winehq.org/show_bug.cgi?id=33080
Bug #: 33080
Summary: While running DPFMate.exe, Unhandled exception: page
fault on read access to 0x00000004 in 32-bit code
(0x0040ea53).
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jon(a)sprig.gs
Classification: Unclassified
Created attachment 43734
--> http://bugs.winehq.org/attachment.cgi?id=43734
Backtrace
Please see attached backtrace. This is a simple keyring photoframe manager.
Wine is using Ubuntu 12.04, plus the Wine PPA, latest winetricks downloaded
from the SVN (WINETRICKS_VERSION=20120912) to install MFC42U.dll.
After I got similar results to the backtrace, I tried forcing the app to use
the Win2k emulation mode, and then captured this backtrace - probably not the
best idea, but I'm happy to run any other diagnostics.
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http://bugs.winehq.org/show_bug.cgi?id=31839
Bug #: 31839
Summary: Mouse jumps to the upper left corner of the screen
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
On some games (I noticed this only on Blizzard games) the mouse position is set
on starting/exiting the game to the upper left corner of the screen. Just a few
examples:
- On Diablo 3 this works on starting and exiting the game (independent if
-opengl is used or not).
- On Warcraft 3 (RoC and TFT) this works only on starting the game and if
-opengl is used.
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https://bugs.winehq.org/show_bug.cgi?id=43816
Bug ID: 43816
Summary: The Witcher 3: white outline on vegetation during rain
at nighttime
Product: Wine
Version: 2.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: shtetldik(a)gmail.com
Distribution: ---
Created attachment 59363
--> https://bugs.winehq.org/attachment.cgi?id=59363
White outline on vegetation during rain at nighttime
When it's raining and it's dark, some vegetation gets a white outline, which is
probably supposed to represent some wet texture. It looks incorrect. See
attached screenshot.
Configuration:
Graphics:
OpenGL renderer string: AMD Radeon (TM) RX 480 Graphics (POLARIS10 / DRM 3.15.0
/ 4.12.0-2-amd64, LLVM 5.0.0)
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.3.0-devel
(git-4b41361894)
(+Mesa freeze prevention patch).
Wine staging patches applied:
wined3d-buffer_create wined3d-sample_c_lz wined3d-GenerateMips
d3d11-Deferred_Context xaudio2-get_al_format
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https://bugs.winehq.org/show_bug.cgi?id=40338
Bug ID: 40338
Summary: XenCenter 6.5 doesn't start
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blauerhunger(a)outlook.de
Distribution: Ubuntu
Created attachment 54009
--> https://bugs.winehq.org/attachment.cgi?id=54009
The logfile XenCenter creates in
/home/user/.wine/drive_c/users/user/Application
Data/Citrix/XenCenter/logs/XenCenter.log
When trying to start XenCenter 6.5, it shows an error message "There has been
an unexpected error. Technical details about this error have been saved to the
following file. Please send this to your support representative."
On Windows (at least 7, 8.1 and 10), it works without any problems.
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http://bugs.winehq.org/show_bug.cgi?id=32760
Bug #: 32760
Summary: Mono not running VB.NET app
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pwthomas95(a)satx.rr.com
Classification: Unclassified
I tried running the VB.Net app on 1.5.19 with exact same results. When run from
the command line it produces a massive, console over flowing error log. I had a
forum thread so I have the log on pastebin: http://pastebin.com/kh9CLcqM
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https://bugs.winehq.org/show_bug.cgi?id=40339
Bug ID: 40339
Summary: wine does not detect java
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boblebarbare2(a)gmail.com
Distribution: ---
Created attachment 54013
--> https://bugs.winehq.org/attachment.cgi?id=54013
minecraft
wine does not detect java by minecraft and write launch4j error
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https://bugs.winehq.org/show_bug.cgi?id=39725
Bug ID: 39725
Summary: Strat-o-matic baseball (v. 2015g)will not open. The
pop up mearly states "the program SOMBB.exe has
encountered a serious problem and needs to close."
Product: Wine
Version: 1.7.53
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jdpwinters(a)gmail.com
Created attachment 52981
--> https://bugs.winehq.org/attachment.cgi?id=52981
Attached is the report "program error details."
SOM baseball is a baseball simulator using previous stats to recreate player
performance. Commerical software, company website :
http://www.strat-o-matic.com; no free version available.
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https://bugs.winehq.org/show_bug.cgi?id=38605
Bug ID: 38605
Summary: Games stopped working after upgrading from Wine 1.4 to
1.6/1.7
Product: Wine
Version: 1.7.38
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kbon(a)gmx.com
Distribution: ---
Created attachment 51500
--> https://bugs.winehq.org/attachment.cgi?id=51500
Backtrace log
Hi, I just recently upgraded my install of Linux Mint Debian Edition from
version 1 to v2, which made Wine upgrade from 1.4x to 1.6 (the latest found on
debian jessie repos), and with it several games (Age of Empires 2, Herts of
Iron 2) which did run flawlessly before the upgrade stopped working altogether.
The error I get on the command line is:
wine: Unhandled page fault on read access to 0x00000000 at address 0x7dc3a0f0
(thread 0009), starting debugger...
I tried recreating the wine prefix, running it with a 32-bit prefix, and
upgrading to wine 1.7 following this guide:
http://forums.linuxmint.com/viewtopic.php?f=238&t=193804
Attached is the backtrace of the error.
My OS: LMDE 2 (Debian 8 )
Kernel: 3.16.0-4-amd64 #1 SMP Debian 3.16.7-ckt9-3~deb8u1 (2015-04-24) x86_64
GNU/Linux
Video / Driver: [AMD/ATI] Trinity [Radeon HD 7480D] using latest propietary
drivers (fglrx-14.501.1003)
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http://bugs.winehq.org/show_bug.cgi?id=30376
Bug #: 30376
Summary: Baldurs Gate II (GOG.com version) crashes on loading
specific save games
Product: Wine
Version: 1.5.1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jpranevich(a)gmail.com
Classification: Unclassified
Created attachment 39718
--> http://bugs.winehq.org/attachment.cgi?id=39718
Crash info
Baldurs Gate II (GOG.com version) crashes on loading specific save games from
certain areas of the game, especially Chapter 7. The identical save games work
on Windows install.
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https://bugs.winehq.org/show_bug.cgi?id=42065
Bug ID: 42065
Summary: WOW 7.1 spams fixme:d3d_draw:draw_primitive_arrays
Start instance (VALUE) not supported.
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
The spam comes from here
http://source.winehq.org/git/wine.git/blob/80d2edd5845c09b98cb5b6b7779b4455…
and the function gets different values as shown here as example.
fixme:d3d_draw:draw_primitive_arrays Start instance (23883) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23887) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23889) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23893) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23895) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23899) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23901) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23905) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (23907) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78301) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78305) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78309) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78313) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78317) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78319) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78323) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78325) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78329) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78331) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78335) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (78337) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89136) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89140) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89144) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89148) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89152) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89154) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89158) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89160) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89164) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89166) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89170) not supported.
fixme:d3d_draw:draw_primitive_arrays Start instance (89172) not supported.
It's just too noicy.
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https://bugs.winehq.org/show_bug.cgi?id=40042
Bug ID: 40042
Summary: Spikit 1.9.4 fails to install
Product: Wine
Version: 1.9.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lukasz.wojnilowicz(a)gmail.com
Distribution: ---
Created attachment 53496
--> https://bugs.winehq.org/attachment.cgi?id=53496
Error window
Steps to reproduce:
1) remove ~/.wine
2) wine SpikitSetup1.9.4.0.exe
Behaviour:
Error window (see attachment)
Expected behaviour:
No error window.
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http://bugs.winehq.org/show_bug.cgi?id=31933
Bug #: 31933
Summary: GOG.com installer displays the options menu poorly
Product: Wine
Version: 1.5.14
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: fonts
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xvachon(a)gmail.com
Classification: Unclassified
Created attachment 42059
--> http://bugs.winehq.org/attachment.cgi?id=42059
screenshot
Here's an example with the Heroes of Might and Magic 5 Bundle. The console
displays these lines in loop.
fixme:uniscribe:GPOS_apply_lookup We do not handle SubType 5
fixme:uniscribe:GPOS_apply_PairAdjustment Pair Adjustment Positioning: Format 2
Unhandled
I suspect that all the games from GOG have this issue. Marking the issue to
fonts, as I suspect this has to do with a font that Linux does not have.
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https://bugs.winehq.org/show_bug.cgi?id=45872
Bug ID: 45872
Summary: Trying to run Destiny 2 in cmd line
Product: Wine
Version: 3.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mfaqiri33(a)gmail.com
Distribution: ---
Created attachment 62377
--> https://bugs.winehq.org/attachment.cgi?id=62377Battle.net launched correctly, Destiny 2 seems to have failed at code 0000014e
I attempted to launch Destiny 2 off the battle.net launcher off of the Lutris
installer for Battle.net. Destiny 2 failed to launch and I received the
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=38802
Bug ID: 38802
Summary: error when playing a game
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pdaut01(a)hotmail.com
Distribution: ---
Created attachment 51744
--> https://bugs.winehq.org/attachment.cgi?id=51744
error report from Wine
when I try to play the Pokemon fan game Pokemon Fusion Generation the game
crashes when it asks for my name in that game
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https://bugs.winehq.org/show_bug.cgi?id=38574
Bug ID: 38574
Summary: Heroes of the Storm 64-bit crashes on launch
Product: Wine
Version: 1.7.42
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
Created attachment 51470
--> https://bugs.winehq.org/attachment.cgi?id=51470
Crash logs
Heroes of the Storm crashes if launching the 64-bit client. Setting it to
32-bit fixes the issue. This has been widely reported outside of Wine.
The game attaches its own debugger so wine's backtraces arent available.
Attached is the game's crash logs including .dmp file.
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https://bugs.winehq.org/show_bug.cgi?id=44572
Bug ID: 44572
Summary: Amazon Workspaces: Crashing while registering
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: menelaosbgr(a)gmail.com
Distribution: ---
Created attachment 60542
--> https://bugs.winehq.org/attachment.cgi?id=60542
The trace from the crash.
I was missing two DLLs that I copied into the C:/windows and
c:/windows/system32 folders. After the application starts.
But when I click the button to login, I get a crash.
Please see attachment.
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https://bugs.winehq.org/show_bug.cgi?id=41244
Bug ID: 41244
Summary: App does not open though other software by same dev
does
Product: Wine
Version: 1.9.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter(a)peterkempphotography.com
Distribution: ---
Created attachment 55540
--> https://bugs.winehq.org/attachment.cgi?id=55540
Dump file
Though other Anthropics software eg Portrait Pro Studio run fine new software
will not open.
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https://bugs.winehq.org/show_bug.cgi?id=40543
Bug ID: 40543
Summary: I was trying to run a program and it says that it
can't run it
Product: Wine
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: lihezecava(a)leeching.net
Created attachment 54376
--> https://bugs.winehq.org/attachment.cgi?id=54376
I was trying to run a program and it says that it can't run it
Program can't run
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