http://bugs.winehq.org/show_bug.cgi?id=33881
Bug #: 33881
Summary: CommFort chat image posting bug
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)asdasd.ru
Classification: Unclassified
Here is one little bug in
http://commfort.com/ (CommFort is a client-server program designed for
communication over a home or corporate network.)
client can received images in chat.
If client-chat connected to server over Internet in 99.999999% time posting
image
just dropped. And client stop working on some time.
it's bug really really looong time ago! And testet on toooo many wine versions!
Try it!
In Win* OS all functions worked perfectly.
Because this is proprietary software we can nothing. But u can! Please!
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http://bugs.winehq.org/show_bug.cgi?id=30728
Bug #: 30728
Summary: Microsoft SQL Server Management Studio Express 2005:
Connection window is stretched vertically
Product: Wine
Version: 1.5.4
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=8
961
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 40232
--> http://bugs.winehq.org/attachment.cgi?id=40232
To the left screenshot from wine 1.5.4, to the right wine 1.5.2
After fixing bug 30559 there appeared another one: the connection window that
is displayed on startup of Microsoft SQL Server Management Studio 2005 Express
is taller than it should be. See attached screenshots: one is taken from wine
1.5.4 and is stretched, the other one is taken from wine 1.5.2 and has correct
height. You may also google "sql management studio" for lots of screenshots
taken under different versions of Windows. Note that under Windows there is no
gray area between app logo and Title bar and between app logo and the red
strip.
I tested the application in wine 1.5.2 with native gdiplus installed and it
looked the same way as it looks now with wine 1.5.4, so the patches are not the
source of the problem, they merely exposed a problem located elsewhere.
To reproduce the problem:
MS SQL Server Management Studio Express 2005:
http://www.microsoft.com/download/en/details.aspx?id=8961
Prerequisites:
winetricks dotnet20
recent version of Windows (Vista or newer) selected in winecfg
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https://bugs.winehq.org/show_bug.cgi?id=35424
Bug ID: 35424
Summary: tcc fails its libtest
Product: Wine
Version: 1.7.11
Hardware: x86
URL: http://bellard.org/tcc/
OS: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Classification: Unclassified
I tried building tinycc and running its tests under wine. The first problem:
------------ libtest ------------
./libtcc_test.exe lib_path=..
C:/windows/system32/msvcrt.dll:1: error: unrecognized file type
tcc: error: cannot find library: msvcrt
tcc: error: undefined symbol 'printf'
make[1]: *** [libtest] Error 1
To reproduce:
#!/bin/bash
rm -rf $HOME/.wine
wineboot
wget "http://downloads.sourceforge.net/mingw/files/mingw-get-setup.exe"
wine mingw-get-setup.exe
cd $HOME/.wine/drive_c/
git clone git://repo.or.cz/tinycc.git
cd tinycc
# Known good commit (on windows7)
git reset --hard 32a4962593d6a2006cdd725480124717e7f5377d
cat > build.sh << _EOF
#!/bin/bash
set -e
set -x
export PATH="/c/MinGW/bin/:$PATH"
./configure
make
make test
_EOF
cd $HOME/.wine/drive_c/MinGW/msys/1.0
wine start msys.bat
####
run that script. During the mingw install, select the 'mingw-developer-toolkit'
and 'mingw32-base' packages. After install, when the msys prompt appears, do:
$ cd /c/tinycc
$ ./build.sh
the same procedure works fine on native windows 7.
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https://bugs.winehq.org/show_bug.cgi?id=40690
Bug ID: 40690
Summary: Thin Basic Script Abends
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fengshui(a)webleicester.co.uk
Distribution: ---
Created attachment 54561
--> https://bugs.winehq.org/attachment.cgi?id=54561
The trace of the Abend as produced by Wine ?
I've just installed Thinbasic 1.8.9 under Wine 1.9.10 (POL "install non listed
program" was used to manage the install & wine versions).
Linux Mint 17 Cinnamon desk top.
Upon executing the script in the ThinAir component of Thinbasic, TA abended
(please see attached file for diagnostics). TA & the script run fine in Windows
XP (SP3) 32bit & as a 32bit app in Windows 7 64bit.
I then tested against various versions of Wine. The script runs to completion
upto & including Wine 1.7.39. In later versions it abends (1.7.40, .43, .55 &
1.8.2 were tried) I also tried XP & W7 emulations.
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http://bugs.winehq.org/show_bug.cgi?id=28021
Summary: cmd lacks documentation on command line options ( /c ,
etc )
Product: Wine
Version: 1.3.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine(a)rodrigosilva.com
Unlike start, winepath, and other tools, cmd has no documentation anywhere. It
should have at least a builtin /h (or /?) for a brief explanations of its
command line options (are there others besides /c ? is /c in any user
documentation?)
Or wiki cmd page could be updated to list its options
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http://bugs.winehq.org/show_bug.cgi?id=26610
Summary: Impulse: some buttons are not displayed and some
disappear on mouse over
Product: Wine
Version: 1.3.16
Platform: x86
URL: http://www.impulsedriven.com/downloads/impulse_setup_f
ull.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pavel.ondracka(a)gmail.com
Created an attachment (id=33879)
--> (http://bugs.winehq.org/attachment.cgi?id=33879)
terminal output
When you start impulse with builtin gdiplus, some buttons like
"organize","register product" and "view" are not visible at all, some others
like the game buttons are disappearing on mouse over.
winetricks dotnet20 is needed, winetricks gdiplus fixes this issue.
wine-1.3.16-213-gda4ed47
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https://bugs.winehq.org/show_bug.cgi?id=46033
Bug ID: 46033
Summary: Execution of commands that contain special symbols
will be truncated.
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: yanjie875077968(a)gmail.com
Distribution: ---
when i use the wine cmd, i find same command can't be run, but it can be run in
winxp cmd.
➜ temp wine cmd
Wine CMD Version 5.1.2600 (1.6.2)
Z:\tmp\temp>dir_ny
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
File not found.
Z:\tmp\temp>./dir_ny
Z:\tmp\temp>dir .
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
10/22/2018 4:50 PM <DIR> .
10/22/2018 4:50 PM <DIR> ..
10/22/2018 4:50 PM 471,040 cmd1.exe
10/22/2018 4:50 PM 7 dir_ny.bat
2 files 471,047 bytes
2 directories 9,204,056,064 bytes free
Z:\tmp\temp>exit
➜ temp wine cmd1
Microsoft Windows XP [Version 5.1.2600]
(C) Copyright 1985-2001 Microsoft Corp.
Z:\tmp\temp>dir_ny
fixme:process:CmdBatNotification 1
Z:\tmp\temp>dir .
Volume in drive Z has no label.
Volume Serial Number is 0000-0000
Directory of Z:\tmp\temp
10/22/2018 04:50 PM <DIR> .
10/22/2018 04:50 PM <DIR> ..
10/22/2018 04:50 PM 471,040 cmd1.exe
10/22/2018 04:50 PM 7 dir_ny.bat
2 File(s) 471,047 bytes
2 Dir(s) 9,204,056,064 bytes free
fixme:process:CmdBatNotification 0
i review the cmd code in version 3.18. there is a bug in line 1318.
while (IsCharAlphaNumericW(whichcmd[count])) {
the IsCharAlphaNumericW function not include "_", so when a command include a
"_"
will be truncated.
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https://bugs.winehq.org/show_bug.cgi?id=38975
Bug ID: 38975
Summary: Alpha Protocol launcher: menu options hidden behind
grey boxes
Product: Wine
Version: 1.5.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: regression
Severity: minor
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: julliard(a)winehq.org
Regression SHA1: 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Distribution: ---
Created attachment 51925
--> https://bugs.winehq.org/attachment.cgi?id=51925
screencast demonstrating the problem
Tested with the Steam version, no demo available.
When the game launcher appears menu options are hidden underneath grey
rectangles.
As the mouse pointer passes over a button it becomes visible (see example
screencast).
Terminal output doesn't show anything related.
The problem is reproducible in the traditional fullscreen and virtual desktop
mode as well.
The bug is present since
commit 2eebedf38e4d5fd49075f8f89e63f869ca85cceb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Mon Apr 30 15:09:03 2012 +0200
winex11: Handle Expose events by refreshing from the window surface.
wine-1.7.47-196-g4e6e9a1
Fedora 22 32-bit
XOrg 1.17.2
XFCE 4.12
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http://bugs.winehq.org/show_bug.cgi?id=23319
Summary: cmd thinks shift.exe is an internal command
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
On Windows, 'shift' is an internal command, and 'shift.exe' is an
external command.
Wine's cmd mistakenly thinks 'shift.exe' is a synonym for 'shift'.
This makes it somewhat hard to play EA's Need For Speed: Shift.
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http://bugs.winehq.org/show_bug.cgi?id=28582
Bug #: 28582
Summary: MOVE-ing a file with cmd to current directory should
be a no-op
Product: Wine
Version: 1.3.29
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Classification: Unclassified
When using MOVE of a file/directory, bad things happen
'move file' or 'move file1' gives a confirmation dialog and deletes the file if
the move/overwrite is confirmed.
With directories, similar behaviour but you get an access denied and the dir
isn't deleted.
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https://bugs.winehq.org/show_bug.cgi?id=46504
Bug ID: 46504
Summary: cmd.exe: xcopy.exe with renaming
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: jonathanbelsewir(a)yahoo.de
Distribution: ---
The following command does not work right:
xcopy /q /y *.i root\*.htm
Workaround:
for %%f in (*.i) do (
copy %%f root\%%~nf.htm
)
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https://bugs.winehq.org/show_bug.cgi?id=42182
Bug ID: 42182
Summary: OUT: isn't supported (custom output device)
Product: Wine
Version: 1.8.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: kenorb(a)gmail.com
Distribution: ---
On Windows, OUT: is the special device and doing:
echo test > OUT
or:
echo test > OUT:
would redirect this to output device (by default same as NUL).
On Wine, "OUT:" file is created.
This should work similar as for CON: (which works fine in Wine):
echo test > CON
or:
echo test > CON:
See list of special devices at: http://superuser.com/a/613335
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http://bugs.winehq.org/show_bug.cgi?id=27605
Summary: cmd can't handle Ctrl-C
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: xuhdev(a)gmail.com
When using wine cmd, Ctrl-C cannot be handled, instead, cmd will exit. I'm
using wine on Fedora.
1. $ wine cmd
2. press Ctrl-C
cmd exits, but it should not.
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http://bugs.winehq.org/show_bug.cgi?id=23596
Summary: stderr not displaying when invoking native linux
commands
Product: Wine
Version: 1.2-rc7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jarekczek(a)poczta.onet.pl
Try running /bin/grep
You should get a short usage note, like on unix. You get nothing.
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https://bugs.winehq.org/show_bug.cgi?id=42060
Bug ID: 42060
Summary: Zafehouse Diaries stuck on the loading screen with
built-in gdiplus (GdipWindingModeOutline not
implemented)
Product: Wine
Version: 2.0-rc2
Hardware: x86
URL: http://www.zafehouse.com/try-the-demo/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 56549
--> https://bugs.winehq.org/attachment.cgi?id=56549
terminal output
After starting a new game from the menu, the game seems to be stuck in an
infinite loop at the 'Building the town...' stage.
Can be reproduced with the demo (non-Steam).
The game needs .net2.0, xaudio2, native d3dx9_43 and d3dcompiler_43.
Native gdiplus used to be a workaround (now the game crashes with native
gdiplus, see bug #41926).
wine-2.0-rc2-35-gc28816c
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http://bugs.winehq.org/show_bug.cgi?id=26352
Summary: Time Warner Cable Connection Manager 1.00.0042.0 does
not work
Product: Wine
Version: 1.3.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi2(a)gmail.com
1) lsb_release -rd
Description: Ubuntu 10.10
Release: 10.10
2) apt-cache policy wine1.3
wine1.3:
Installed: 1.3.15-0ubuntu1~maverickppa1
Candidate: 1.3.15-0ubuntu1~maverickppa1
Version table:
*** 1.3.15-0ubuntu1~maverickppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ maverick/main i386
Packages
100 /var/lib/dpkg/status
3) What is expected to happen is when one performs at a command line:
cd /media/Time\ Warner\ Cab && wine Setup.exe
it installs then running the installed program at the command line:
cd ~/.wine/drive_c/Program\ Files/Time\ Warner\ Cable/Connection\ Manager &&
wine TWCCM.exe
it runs successfully.
4) What happens instead is it does not run, but notes instead:
+ Window pops up:
Couldn't find registry path : SOFTWARE\SmithMicro\QuickLink Mobile Plus
+ click OK button
+ Window pops up:
Couldn't find registry path : SOFTWARE\SmithMicro\QuickLink Mobile Plus
+ click OK button
+ Window pops up:
Couldn't find registry path : SOFTWARE\SmithMicro\QuickLink Mobile Plus
+ click OK button
+ Window pops up:
The Smith Micro QLM that you are running is a demo version which has now
expired. Please contact sales(a)smithmicro.com to inquire about an updated demo
version. The application will now exit.
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https://bugs.winehq.org/show_bug.cgi?id=39603
Bug ID: 39603
Summary: Multiple applications need support for loading Windows
binary registry hives using native API (BartPE,
Magical Jelly Bean Keyfinder, EasyBCD)
Product: Wine
Version: 1.7.55
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
collector bug for apps/tools that need Windows binary registry hive support
(import/export) via native API.
* bug 4001 (BartPE)
* bug 19324 (ubcd4win)
* bug 22124 (BartPE)
* bug 28729 (EasyBCD)
* bug 29529 (Magical Jelly Bean Keyfinder)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=39095
Bug ID: 39095
Summary: Deadnaut: screen flipped upside down when
anti-aliasing enabled
Product: Wine
Version: 1.7.49
Hardware: x86
URL: http://www.deadnaut.com/demo/?download=win
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 52089
--> https://bugs.winehq.org/attachment.cgi?id=52089
terminal output
The game was built on the Unity engine, the problem can be reproduced in the
non-Steam demo version too.
When I enable anti-aliasing in the options menu the screen is rotated 180
degrees (text in the menus remains unaltered).
Reproduced on nouveau/mesa and nvidia binary drivers 340.76
The problem is present in Wine 1.2, 1.4, 1.6 too.
DeadnautDemoWindows.zip (146 MB)
sha1: 303ed46f70ffa7a302f71975ecd836a0c78ffd2e
Fedora 22
wine-1.7.49-41-g36a39ce
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http://bugs.winehq.org/show_bug.cgi?id=26925
Summary: Windows Installer creates Game Explorer shortcuts in
the wrong place
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://demos.gamersgate.com/22521
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34342)
--> (http://bugs.winehq.org/attachment.cgi?id=34342)
plain terminal output (Dungeons demo installer)
After a successful installation of the demo (Dungeons) one can notice that two
directories were created in the root of drive_c: during installation.
One is named "0" containing a shortcut "Play.lnk"
The other directory is named "1" containing a shortcut "Continue play.lnk"
If I'm not mistaken, they should belong to the Game Explorer stuff.
I don't have Vista or Seven only a Windows XP running in Virtualbox. After
installation those shortcuts went into
C:\Documents and Settings\All Users\Application
Data\Microsoft\Windows\GameExplorer\{BB112F90-7C81-4352-8823-861D3957CF8A}\PlayTasks
I guess in Wine they should go into:
/users/Public/Application
Data/Microsoft/Windows/GameExplorer/{BB112F90-7C81-4352-8823-861D3957CF8A}/PlayTasks
At least other games (e.g. Woody Two-Legs) place their Game Explorer shortcuts
there.
I've tried installing the demo with WinXP, Vista and Windows 7 compatibility
modes but the directories were always created in the root directory.
Dungeons demo download link added to URL (~525 MB).
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http://bugs.winehq.org/show_bug.cgi?id=36208
Bug ID: 36208
Summary: Steel Beasts v1.19 demo fails to start a mission:
'Error initializing D3DRM'
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://www.fileplanet.com/45253/40000/fileinfo/Steel-B
easts-Demo-v1.19
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
When you try to start a tutorial mission in the demo the following error is
displayed: "Error initializing D3DRM!" Then the game steps back to the main
menu.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6e8,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x32f0a8,0x00000000), stub!
fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to
8
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:win:EnumDisplayDevicesW ((null),0,0x32f128,0x00000000), stub!
err:d3d:wined3d_caps_gl_ctx_destroy Failed to restore previous GL context.
Fedora 20
Nvidia binary drivers 337.12
X.Org X Server 1.14.4
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http://bugs.winehq.org/show_bug.cgi?id=27164
Summary: Cossacks: European Wars crashes on exit
Product: Wine
Version: 1.3.20
Platform: x86
URL: http://www.fileplanet.com/60632/60000/fileinfo/New-Cos
sacks---European-Wars-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34703)
--> (http://bugs.winehq.org/attachment.cgi?id=34703)
terminal output
A crash occurs when you quit the game.
The problem is present in 1.0.1, 1.2.3 and so on.
I have the 1.15new version of the game.
The crash can be reproduced in the demo, too but the demo suffers from bug
#11782.
1) Install the demo as usual.
2) You will probably need a modified ddraw.dll, available here:
http://www.gsc-game.com/index.php?t=downloads&ss=299&s=patch
3) Run the executable, it will extract a ddraw.dll. Place it in the game
directory and override ddraw.dll to native,builtin in winecfg.
4) Start the game by dmcr.exe, click on Exit in the main menu >> a page fault
is generated.
Fedora 14 32-bit
Nvidia GeForce 250 / driver 270.41.06
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http://bugs.winehq.org/show_bug.cgi?id=25500
Summary: Megarace 3: in-game videos not working
Product: Wine
Version: 1.3.9
Platform: x86
URL: http://www.fileplanet.com/82163/80000/fileinfo/MegaRac
e-3-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=32465)
--> (http://bugs.winehq.org/attachment.cgi?id=32465)
terminal output
Neither the intro videos (company logos) nor the in-game cutscenes are playing
in Megarace 3: Wine simply skips the videos without an error message. It's a
pity because there are some hilarious cutscenes in the game, featuring Lance
Boyle as the host of the game.
The company logos which should be played right after starting have the
following properties:
Video: WMV v7, 640x480 px, 4:3
Audio: WMA v7, 128 kbps, 44 kHz, Stereo, 16 bits
The cutscenes in the game are separated into 2 files:
a wmv file which also includes an audio track (WMV v7 / WMA v7)
and a corresponding wav file (ADPCM, Stereo, 22 kHz)
After installing WMP9 or 10 via winetricks the videos are still not playing.
The demo can be used to test the issue but it contains only one of the company
logos.
Fedora 14 x86
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https://bugs.winehq.org/show_bug.cgi?id=37372
Bug ID: 37372
Summary: Unexpected order of results in wildcard expansion
Product: Wine
Version: 1.7.28
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andreas(a)grapentin.org
in cmd.exe, execute the following statement:
for %f in (*) do echo %f
On windows, you expect the files to be listed in lexicographically ascending
order, and some applications rely on that behaviour, one example being the
Gothic2 Modkit during Script parsing.
However, the order when executing this through wine seems random.
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http://bugs.winehq.org/show_bug.cgi?id=17930
Summary: Cygwin compilation breaks without --disable-16bit
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dgerard(a)gmail.com
http://wiki.winehq.org/WineOnWindows
Cygwin compilation previously broke at internettransport.c (bug 16833).
However, it now breaks in dispdib.dll16.spec:
ccache gcc -c -I. -I. -I../../include -I../../include -D__WINESRC__
-D_REENTRANT -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement
-Wwrite-strings -Wpointer-arith -g -O2 -o dispdib.o dispdib.c
../../tools/winebuild/winebuild -w --def -o dispdib.dll16.def --export
./dispdib.dll16.spec
./dispdib.dll16.spec:1: 'pascal' not supported for Win32
make[2]: *** [dispdib.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/wine-git/dlls/dispdib.dll16'
make[1]: *** [dispdib.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/wine-git/dlls'
make: *** [dlls] Error 2
Regression testing shows the commit in question as:
[86f54f4c8900db155ad9b11fabf644e0c1b644f9] gdi32: Make dispdib.dll into a
stand-alone 16-bit module.
Later builds break similarly in compobj.dll16.spec:
./compobj.dll16.spec:215: Type 'segptr' not supported for Win32
./compobj.dll16.spec:216: Type 'segptr' not supported for Win32
./compobj.dll16.spec:217: Type 'segptr' not supported for Win32
make[2]: *** [compobj.dll16.def] Error 1
make[2]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls/compobj.dll16'
make[1]: *** [compobj.dll16] Error 2
make[1]: Leaving directory `/cygdrive/d/cygwine/wine-1.1.17/dlls'
make: *** [dlls] Error 2
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http://bugs.winehq.org/show_bug.cgi?id=22384
Summary: DbgHelp doesn't support DWARF-2 on Mac OS X
Product: Wine
Version: 1.1.42
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: dbghelp
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cdavis(a)mines.edu
Mac OS X has long had support for DWARF-2. Unfortunately, the current
implementation of DWARF-2 support in DbgHelp is tied to ELF. This means it
can't directly be used on Mac OS X, because Mac OS X does not support ELF.
I understand that getting things to work on Linux first takes priority over
getting them to work on Mac OS, but right now we Mac users are stuck with the
inferior stabs format. Plus, I get the feeling we're going to need this for
64-bit support. Also, DWARF happens to be the default format on 10.5 and up.
I also understand that the scheme that Apple uses is different from ELF
systems. Not only does DWARF-2 stuff get its own segment (__DWARF), but when
the binary is built, the DWARF stuff is put into a dSYM companion bundle. On
top of that, the dSYM bundle isn't even generated automatically for multi-file
builds. This means that:
- We have to invoke dsymutil to create the dSYM bundle.
- We have to install the dSYM bundle (if present) with each binary.
- We have to find the dSYM bundle to get DWARF-2 debug info.
I would be more than willing to help with this. (This might have even made a
good SoC project. Too late now...)
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