http://bugs.winehq.org/show_bug.cgi?id=25218
Summary: 4k demoscene demo ergon crashes
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The 4k demo http://pouet.net/prod.php?which=54529
crashes with
wine: Unhandled page fault on read access to 0x00000000 at address 0x4200fb
Backtrace:
=>0 0x004200fb in frq_ergon_640x480_high (+0x200fb) (0x1ac3fe90)
According to
http://code4k.blogspot.com/2010/08/making-of-ergon-4k-pc-intro.html
it uses d3d9.
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http://bugs.winehq.org/show_bug.cgi?id=21817
Summary: Elevated demo crashes with builtin d3dx9_33.dll
Product: Wine
Version: 1.1.39
Platform: x86
URL: http://www.rgba.org/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: t.artem(a)mailcity.com
Created an attachment (id=26402)
--> (http://bugs.winehq.org/attachment.cgi?id=26402)
Elevated demo
Program received signal SIGSEGV, Segmentation fault.
0x7e7800ae in __wine_spec_nt_header () from
/opt/wine/bin/../lib/wine/d3dx9_33.dll.so
fixme:win:EnumDisplayDevicesW ((null),0,0x1464f968,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to
SetDepthStencilSurface
wine: Unhandled page fault on read access to 0xffffffff at address 0x7e7820ae
(thread 0009), starting debugger...
Unhandled exception: page fault on read access to 0xffffffff in 32-bit code
(0x7e7820ae).
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:0033 GS:003b
EIP:7e7820ae ESP:1464fe6c EBP:00000000 EFLAGS:00010246( R- -- I Z- -P- )
EAX:00000000 EBX:004000d8 ECX:00110060 EDX:0013e3a0
ESI:00870104 EDI:004300d8
Stack dump:
0x1464fe6c: 00420851 00420caf 00000da4 00000000
0x1464fe7c: 00000000 00420a40 00420a11 00000000
0x1464fe8c: 00870104 00000000 00000000 004300d8
0x1464fe9c: 00420a40 00000000 1464feb8 004000d8
0x1464feac: 0013e3a0 00110060 00000000 004200c8
0x1464febc: 7ee0b049 7ffdf000 00000000 00000000
Backtrace:
0x7e7820ae: xorl %fs:0x39(%eax,%edi,2),%esp
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https://bugs.winehq.org/show_bug.cgi?id=38661
Bug ID: 38661
Summary: Demoscene 'Coronoid' (64-bit .NET app) fails to run,
Wine loader reports 'executable doesn't have an entry
point, it cannot be executed'
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
this has been reported in Wine-Staging first, shamelessly cloning it here for
discussion and raise awareness of this insufficiency in Wine loader.
https://bugs.wine-staging.com/show_bug.cgi?id=190
Requires 64-bit WINEPREFIX as the main .NET executable is 64-bit.
--- snip ---
$ wine ./still\ -\ coronoid.exe
err:process:start_process L"Z:\\home\\focht\\Downloads\\still - coronoid\\still
- coronoid.exe" doesn't have an entry point, it cannot be executed
--- snip ---
--- snip ---
$ file *.{dll,exe}
Core.dll: PE32 executable (DLL) (console) Intel 80386 Mono/.Net
assembly, for MS Windows
still - coronoid.exe: PE32+ executable (GUI) x86-64 Mono/.Net assembly, for MS
Windows
--- snip ---
The patch by Michael:
https://github.com/wine-compholio/wine-staging/tree/master/patches/ntdll-CL…
("Implement proper handling of CLI .NET images in Wine library loader")
For Wine-Mono bits ('mscoree._CorValidateImage') I'll create an extra ticket.
$ sha1sum still---coronoid.zip
3ab7239a42be3135fff996a77b6f4e3b34c73295 still---coronoid.zip
$ du -sh still---coronoid.zip
56M still---coronoid.zip
$ wine --version
wine-1.7.44
Regards
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http://bugs.winehq.org/show_bug.cgi?id=36045
Bug ID: 36045
Summary: the timeless 64k demoscene demo crashes in Wine
Product: Wine
Version: 1.7.16
Hardware: x86
URL: http://www.pouet.net/prod.php?which=62935
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
I cannot get a usable backtrace, sorry.
Backtrace:
=>0 0xb5a337f4 in libnvidia-glcore.so.337.12 (+0x14ed7f4) (0x00000000)
1 0xb5a362af in libnvidia-glcore.so.337.12 (+0x14f02ae) (0xb3623008)
2 0xb5bf7204 in libnvidia-glcore.so.337.12 (+0x16b1203) (0xb3623008)
3 0xb5bfab15 in libnvidia-glcore.so.337.12 (+0x16b4b14) (0x0032d748)
4 0xb5a6d688 in libnvidia-glcore.so.337.12 (+0x1527687) (0x0032d898)
5 0xb5a6d93c in libnvidia-glcore.so.337.12 (+0x152793b) (0x0032d898)
6 0xb5a6d9b7 in libnvidia-glcore.so.337.12 (+0x15279b6) (0x00000000)
7 0xb5bf78bf in libnvidia-glcore.so.337.12 (+0x16b18be) (0x00000000)
8 0xb5c033c0 in libnvidia-glcore.so.337.12 (+0x16bd3bf) (0x00000000)
9 0xb574c802 in libnvidia-glcore.so.337.12 (+0x1206801) (0xb37bf9c8)
10 0xb574cb86 in libnvidia-glcore.so.337.12 (+0x1206b85) (0x00008000)
11 0xb574ce0e in libnvidia-glcore.so.337.12 (+0x1206e0d) (0x00008000)
12 0xb5c0b420 in libnvidia-glcore.so.337.12 (+0x16c541f) (0xb37a0000)
13 0xb56ad844 in libnvidia-glcore.so.337.12 (+0x1167843) (0x00000000)
14 0xb6f1902c glClear+0x6b() in opengl32 (0x0032fd0c)
0xb5a337f4: movzwl 0x8(%ebp),%ebx
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https://bugs.winehq.org/show_bug.cgi?id=43747
Bug ID: 43747
Summary: Yermom demoscene demo shows only a blackscreen
Product: Wine
Version: 2.17
Hardware: x86
URL: http://www.pouet.net/prod.php?which=71570
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 43638
Distribution: ---
The program needs "winetricks gmdls", and currently only works with
wine-staging due to bug 43638.
However, the screen is completely white, only the music plays. You're advised
to use "emulate a virtual desktop" if you want to test the hack, then you can
quit the fullscreen with ESC.
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https://bugs.winehq.org/show_bug.cgi?id=43638
Bug ID: 43638
Summary: Yermom demoscene demo crashes on start up
Product: Wine
Version: 2.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: t.artem(a)mailcity.com
Distribution: ---
Created attachment 59057
--> https://bugs.winehq.org/attachment.cgi?id=59057
backtrace
Sometimes it shows
err:x11settings:X11DRV_ChangeDisplaySettingsEx Default mode not found!
sometimes it doesn't.
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http://bugs.winehq.org/show_bug.cgi?id=35460
Bug ID: 35460
Summary: 1.7.11 Graphics corruption on 2nd,3rd,4th etc. load of
save game, but not on 1st
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lynx.light0(a)gmail.com
Classification: Unclassified
Under archlinux with wine-1.7.11-1-x86_64, GTA San Andreas save games will load
first time fine. Then, on second loading of a save, graphics are completely
borked, characterized by spikey balls and random flickering walls.
This problem goes away when I donwgrade wo wine-1.7.10-1-x86_64.
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http://bugs.winehq.org/show_bug.cgi?id=35408
Bug ID: 35408
Summary: demoscene fr-038: theta crashes
Product: Wine
Version: 1.7.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Classification: Unclassified
Created attachment 47249
--> http://bugs.winehq.org/attachment.cgi?id=47249
Crashlog from wine-1.7.11
Demoscene fr-038: theta crashes when run. I did the regression test between
wine 1.7.9 and 1.7.11 and the faulty commit is wine-1.7.10-307-g10a8b2c:
10a8b2cd7f6b285abb4730f3f3d45fb50616871d is the first bad commit
commit 10a8b2cd7f6b285abb4730f3f3d45fb50616871d
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Wed Jan 15 22:02:15 2014 +0100
wined3d: Remove resource->allocatedMemory.
Reverting on top of 1.7.11 makes that problem go away.
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http://bugs.winehq.org/show_bug.cgi?id=35543
Bug ID: 35543
Summary: WINED3D_LOCATION_DISCARDED,WINED3D_LOCATION_TEXTURE_RG
B
Product: Wine
Version: 1.7.12
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: michael(a)truthiness.biz
Classification: Unclassified
In the latest version of NoLimits Coaster, there is a bug that makes certain
objects invisible, which really takes away from the game. In the screen shot I
attached, you can see the trunk of a tree on the middle right of the screen,
however all of its leafs and branches are missing due to the bug. There are a
few other objects that are missing, and I believe these are a result of this
bug.
Terminal is filled with this message when the simulator loads:
fixme:d3d_surface:surface_load_location Unimplemented copy from
WINED3D_LOCATION_DISCARDED to WINED3D_LOCATION_TEXTURE_RGB for depth/stencil
buffers.
To reproduce the bug:
-Download the demo on the link provided and install
-The exe to run is in /Program Files/NoLimits\ 2\ Demo/32bit/nolimits2app.exe
-When the game opens, click “Play”
-Select “Forest Hills Park”, then click “OK”.
-The game takes awhile to load, but once it does you can see the bug.
NOTE: Wine 1.7.12 resolved an issue that prevented the game from even opening.
Please make sure to use this, otherwise you won’t be able to view the bug.
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https://bugs.winehq.org/show_bug.cgi?id=48128
Bug ID: 48128
Summary: In SOA 1.1.2.178 music does not work
Product: Wine
Version: 4.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: yurikazakov9184(a)gmail.com
Distribution: ---
Created attachment 65719
--> https://bugs.winehq.org/attachment.cgi?id=65719
Download this game
Background music in main menu, music in levels and conversations of characters
do not work. Sounds works perfect. I did not find any messages in stderr.
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https://bugs.winehq.org/show_bug.cgi?id=40748
Bug ID: 40748
Summary: iTunes 12.1.3.6: Unusable UI
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: orenjuice(a)yahoo.com
Distribution: ---
Created attachment 54656
--> https://bugs.winehq.org/attachment.cgi?id=54656
iTunes 12.1.3.6 Screenshot
Upon running iTunes this error message comes up:
iTunes was not properly installed. If you wish to import or burn CDs, you will
need to reinstall iTunes.
After clicking OK, the program opens with an unusable UI, as shown in the
screenshot. Upon tapping the menu button on the top left, a menu appears with
most of the options disbaled.
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http://bugs.winehq.org/show_bug.cgi?id=32742
Bug #: 32742
Summary: Installing 'Logos' fails with
"qmgr:BITS_IBackgroundCopyJob_SetNotifyInterface not
implemented"
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dpobanz(a)gmail.com
Classification: Unclassified
Created attachment 43202
--> http://bugs.winehq.org/attachment.cgi?id=43202
logfile of terminal output
Trying to install "Logos 4" software fails with a program message saying "Setup
was unable to download a required file."
Right before this box pops up the terminal output is:
fixme:qmgr:BITS_IBackgroundCopyJob_SetPriority (0x139d68,0x00000000) stub
fixme:qmgr:BITS_IBackgroundCopyJob_SetNotifyInterface Not implemented
fixme:qmgr:BITS_IBackgroundCopyJob_GetError Not implemented
fixme:qmgr:BITS_IBackgroundCopyJob_Cancel Not implemented
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http://bugs.winehq.org/show_bug.cgi?id=21234
Summary: Monopoly Deluxe installer crash at the end of the
installation
Product: Wine
Version: 1.1.35
Platform: x86
URL: http://cdn.media.zylom.com/games/2130/7/34/2964/monopo
lydownload.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jaimerave(a)gmail.com
Created an attachment (id=25511)
--> (http://bugs.winehq.org/attachment.cgi?id=25511)
backtrace
After finishing the installation the installer crash. I'm attaching the
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=45374
Bug ID: 45374
Summary: Yet Another Process Monitor fails to start
Product: Wine
Version: 3.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
$wine YAPM.exe
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
Unhandled Exception:
System.NotImplementedException: The method or operation is not implemented.
at cEnvironment.get_IsAdmin () [0x00005] in
<31e422f344494f4b8251f93fa55b4832>:0
at Program.Main () [0x00039] in <31e422f344494f4b8251f93fa55b4832>:0
[ERROR] FATAL UNHANDLED EXCEPTION: System.NotImplementedException: The method
or operation is not implemented.
at cEnvironment.get_IsAdmin () [0x00005] in
<31e422f344494f4b8251f93fa55b4832>:0
at Program.Main () [0x00039] in <31e422f344494f4b8251f93fa55b4832>:0
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http://bugs.winehq.org/show_bug.cgi?id=17184
Summary: Achieve Planner 1.9.0 requires explicit native override
of mscoree.dll
Product: Wine
Version: 1.1.13
Platform: PC
URL: http://www.effexis.com/achieve/downloadn.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arethusa26(a)gmail.com
As a follow-up to bug 17150, after installing the .NET Framework 1.1 and
Achieve Planner 1.9.0, starting Achieve Planner yields:
wine: Call from 0x7b844cc8 to unimplemented function
mscoree.dll.StrongNameSignatureVerificationEx, aborting
An explicit override is needed to allow the application to use the native
mscoree shipped with the .NET Framework, which is contrary to Wine's mscoree's
preference to use the native version.
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http://bugs.winehq.org/show_bug.cgi?id=32124
Bug #: 32124
Summary: UnderGarden Demo crashes when trying to compile an
ascii effect (purist)
Product: Wine
Version: 1.5.16
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Continuation of bug 25385. The demo
facf90c422ac2f2f242100f39bedfe7df0c95f7a
TheUnderGarden_PC_B34_SRTB.30_28OCT10.exe
installs ok; declining the three offered runtime libraries
and starting the game yields a crash, with the log
fixme:d3dx:d3dx9_base_effect_init HLSL ascii effects not supported, yet
fixme:d3dx:ID3DXEffectCompilerImpl_CompileEffect iface 0xfa992f8, flags 0x1000,
effect 0xfa98eac, error_msgs (nil) stub
wine: Unhandled page fault on read access to 0x00000014 at address 0x650e88
(thread 0009), starting debugger...
Bug 28055 looks related, but this bug crashes faster and cleaner.
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http://bugs.winehq.org/show_bug.cgi?id=25385
Summary: The UnderGarden Demo won't run without winetricks
d3dx9_36
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32291)
--> (http://bugs.winehq.org/attachment.cgi?id=32291)
Terminal output from starting game
The UnderGarden Demo won't run without winetricks d3dx9_36
The title screen loads but the game never makes it to the start menu.
Also need winetricks vcrun2008 to install - as shown in bug 25384
http://bugs.winehq.org/show_bug.cgi?id=25384
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http://bugs.winehq.org/show_bug.cgi?id=25372
Summary: The Undergarden Demo won't start
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32267)
--> (http://bugs.winehq.org/attachment.cgi?id=32267)
terminal output
The Undergarden Demo from http://www.atari.com/undergarden needs winetricks
vcrun2008 to install, then doesn't run game beyond the atari screen.
Note: Has dotNetFx35setup.exe in the source. Perhaps this needs dotnet to run?
Also tried winetricks directx9 ie6 makes no difference
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http://bugs.winehq.org/show_bug.cgi?id=25322
Summary: Parameter checking in _controlfp_s seems to be broken.
Product: Wine
Version: unspecified
Platform: x86
URL: http://brutalcomputer.rootnode.net/BtlPit.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ewdevel(a)gmail.com
Created an attachment (id=32167)
--> (http://bugs.winehq.org/attachment.cgi?id=32167)
Source for compiled version of download.
This little program breaks in current git. ( unhandled exception )
Works perfectly fine after reverting
commit 4dba956ea696592ac446b4c0042f935bf608cabf
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Nov 26 14:57:24 2010 +0100
msvcrt: Add parameter checking in _controlfp_s.
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http://bugs.winehq.org/show_bug.cgi?id=25384
Summary: The UnderGarden Demo won't install without winetricks
vcrun2008
Product: Wine
Version: 1.3.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: shannon.vanwagner(a)gmail.com
Created an attachment (id=32289)
--> (http://bugs.winehq.org/attachment.cgi?id=32289)
Terminal output with backtrace
The UnderGarden Demo won't install without winetricks vcrun2008
See messages like: unimplemented function msvcr90.dll
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http://bugs.winehq.org/show_bug.cgi?id=24890
Summary: Window transparency with LWA_COLORKEY is not
supported.
Product: Wine
Version: 1.3.4
Platform: x86
URL: http://appdb.winehq.org/objectManager.php?sClass=versi
on&iId=21551
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P5
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugzilla(a)vittgam.net
Window transparency with LWA_COLORKEY is not supported.
I've tried with Livestream Procaster 20 (see top link), but other programs
don't have transparency too.
The log line is:
fixme:x11drv:sync_window_opacity LWA_COLORKEY not supported
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http://bugs.winehq.org/show_bug.cgi?id=23093
Summary: Linux live USB creator: Shows the background in black
instead of the background image
Product: Wine
Version: 1.2-rc2
Platform: x86-64
URL: http://www.linuxliveusb.com
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: i.n.f.o(a)zipmail.com.br
Created an attachment (id=28682)
--> (http://bugs.winehq.org/attachment.cgi?id=28682)
application running in wine
The application has a background image with transparency, but in wine it is
just black.
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http://bugs.winehq.org/show_bug.cgi?id=13856
Summary: Gothic3 - Splash screen isn't transparent
Product: Wine
Version: 1.0-rc4
Platform: PC-x86-64
URL: http://www.gothic3.com/index.php?do=09709911610511111006
1109101100105097
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kgbricola(a)web.de
Created an attachment (id=13920)
--> (http://bugs.winehq.org/attachment.cgi?id=13920)
Gothic3 - splash screen is not transparent
The splash screen in Gothic3 isn't transparent. Attached is a picture which
shows the behavior.
System: Fedora x86_64, wine-1.0-rc4-88-g0b85c35, nvidia 171.06
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http://bugs.winehq.org/show_bug.cgi?id=34818
Bug #: 34818
Summary: Gothic3 orientation issue
Product: Wine
Version: 1.7.2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: helmut_rhomberg(a)gmx.at
Classification: Unclassified
In the game Gothic3:
The problem with the mouse and the orientation issue, which prevents the user
to rotate the protagonist accordingly is still present.
I forced the mouse override and enabled the "catch the mouse in fullscreen
mode" but without any success. The result was that I couldn't load my save game
due to the fact that the mouse position was always reseted to the middle of the
screen.
It seems that the mouse override doesn't affect Gothic3. Another possible
explanation could be that the "not visible mouse symbol" hits the edge of the
display.
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http://bugs.winehq.org/show_bug.cgi?id=15791
Summary: Gothic 3 graphic bug
Product: Wine
Version: 1.1.7
Platform: PC-x86-64
URL: http://dj.chg.su/data/Linux_Gothic3.jpg
OS/Version: other
Status: UNCONFIRMED
Severity: critical
Priority: P1
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dj--alex(a)ya.ru
menu work normal, sound like normal,but
in game all textures and objects - are black white (no grayscale or color)
0 FPS
game is not playable
http://dj.chg.su/data/Linux_Gothic3.jpg
PR CONF: Ubuntu 8.04 updated , wine 1.1.7, ati catalyst 8.9
PC CONF:
M2R32-MVP ASUS CF ADM580 \Phenom 9600(a)2.5Ghz\8Gb DDR2 NCP 800Mhz\320GB
HDD\512mb ATI 2900XT
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