https://bugs.winehq.org/show_bug.cgi?id=36059
Bug ID: 36059
Summary: Multiple Steam games fail to install DirectX runtime
prerequisite, resulting in repeated install attempt on
startup ('xinput1_3.dll' locked by client)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
splitting this issue off from various Steam related bug reports for reference.
Many Steam games require DirectX runtime, usually stated in game folder
'installscript.vdf'.
Example VDF:
--- snip ---
"Run Process"
{
...
"directx"
{
"hasrunkey" "HKEY_LOCAL_MACHINE\\Software\\Valve\\Steam\\Apps\\110800"
"process 1" "%INSTALLDIR%\\3rd\\DXSETUP.exe"
"command 1" "/silent"
}
...
}
--- snip ---
For various games the DirectX runtime install fails, resulting in repeated
install attempt on startup of the game.
To illustrate how common this problem is, just a small list of some games I
installed for tests:
NOTE: non-zero 'Exit Code' indicates the installer failed
'installscript_log.txt' from 'c:\\Program Files\\Steam\\logs' folder
--- snip ---
...
04/15/14 00:08:33 [AppID 50280] Exit Code (-9) : "C:\Program
Files\Steam\steamapps\common\Mafia II - Public Demo\3rd\DirectX\DXSETUP.exe"
/silent GLE 0
...
04/17/14 10:58:48 [AppID 17470] Exit Code (-9) : "C:\Program
Files\Steam\steamapps\common\Dead Space\installers\DirectX\DXSETUP.exe" /silent
GLE 0
...
04/17/14 19:55:11 [AppID 55230] Exit Code (-9) : "C:\Program
Files\Steam\steamapps\common\Saints Row the Third\DirectX\DXSetup.exe" /silent
GLE 0
04/17/14 21:36:35 [AppID 72850] Exit Code (-9) : "C:\Program
Files\Steam\steamapps\common\Skyrim\DirectX10\DXSETUP.exe" /silent GLE 0
...
04/22/14 17:28:29 [AppID 49520] Exit Code (-9) : "C:\Program
Files\Steam\steamapps\common\Borderlands
2\Binaries\Redist\DXRedistCutdown\DXSETUP.exe" /silent GLE 0
...
04/22/14 22:18:15 [AppID 34330] Exit Code (-9) : "C:\Program
Files\Steam\steamapps\common\Total War SHOGUN 2\redist\DirectX\DXSETUP.exe"
/silent GLE 0
--- snip ---
The DirectX runtime installer can't overwrite a dll that is locked by the Steam
client/launcher in memory.
You can check 'c:\\windows\\logs\\DirectX.log'.
--- snip ---
...
04/17/14 11:03:38: dxupdate: DirectXUpdateGetSetupInformation(): Section
[4.09.00.0904.0-4.09.00.0904.0_WinXP] is being installed.
04/17/14 11:03:38: dxupdate: Extracted file
C:\windows\system32\DirectX\DX7536.tmp\xinput1_3_x86.cat from cab
04/17/14 11:03:38: dxupdate: Extracted file
C:\windows\system32\DirectX\DX7536.tmp\xinput1_3.dll from cab
04/17/14 11:03:38: dxupdate: Extracted file
C:\windows\system32\DirectX\DX7536.tmp\xinput1_3_x86.inf from cab
04/17/14 11:03:38: dxupdate: Extracted file
C:\windows\system32\DirectX\DX7536.tmp\xinput1_3_x86_xp.inf from cab
04/17/14 11:03:38: dxupdate: Files: 5
04/17/14 11:03:38: dxupdate: Size: 498688
04/17/14 11:03:38: dxupdate: DirectXUpdateInstallPlugIn(): Installing:
xinput1_3_x86_xp.inf - [x86_Install]
04/17/14 11:03:38: dxupdate: Target file: 'C:\windows\system32\xinput1_3.dll'
Target file is Version 9.18.944.0
Source file is Version 9.18.944.0
04/17/14 11:03:38: dxupdate: InUse: C:\windows\system32\xinput1_3.dll.
04/17/14 11:03:38: dxupdate: CabCallback(): Unable to copy
C:\windows\system32\DirectX\DX7536.tmp\xinput1_3.dll.
04/17/14 11:03:38: dxupdate: ExecuteInf(): SetupInstallFromInfSection() failed,
error = 183.
04/17/14 11:03:38: dxupdate: ExecuteInf(): Unable to install
C:\windows\system32\DirectX\DX7536.tmp\xinput1_3_x86_xp.inf:[x86_Install]. The
file may be damaged.
04/17/14 11:03:38: dxupdate: DirectXUpdateInstallPlugIn(): ExecuteInf() failed.
04/17/14 11:03:38: dsetup32: CSetup::InstallPlugIn():
DirectXUpdateInstallPlugIn() failed.
04/17/14 11:03:38: dsetup32: CSetup::SetupForDirectX(): InstallPlugIn() failed.
04/17/14 11:03:38: dsetup32: start finalizing: phase: 5 - 5, total: 0 - 2
04/17/14 11:03:38: dsetup32: Installation ended with value -9 = Internal or
unsupported error
--- snip ---
In many cases it's 'xinput1_3.dll'.
This kind of error is also encountered on Windows (lots of reports).
A reboot in between starts will fix it because the locked dll will be replaced
on next Windows startup.
There are multiple ways to handle this problem (apart from adding support for
SP_COPY_IN_USE_NEEDS_REBOOT to Wine itself):
1) install DX runtime without starting Steam in the Steam WINEPREFIX (make sure
you don't auto-run Steam services)
-> app folder -> 'installers' -> 'DirectX'
--- snip ---
$ wine DXSETUP.exe /silent
--- snip ---
2) remove the dll from 'system32' folder (or 'SysWOW64' on 64-bit prefix) prior
running Steam in the prefix
3) fake successful installation by adding registry key (see '17470_install.vdf'
where the registry key is located -> 'DirectX' DWORD:1)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48594
Bug ID: 48594
Summary: AnyDesk crashes directly on startup
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: christoph.korn(a)posteo.de
Distribution: ---
Created attachment 66430
--> https://bugs.winehq.org/attachment.cgi?id=66430
backtrace
$ sha1sum AnyDesk.exe
df6abbfd20e731689f3c7d2a55f45ac83fbbc40b AnyDesk.exe
The program crashes directly on startup. There is no GUI even visible.
Stacktrace is attached.
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https://bugs.winehq.org/show_bug.cgi?id=48387
Bug ID: 48387
Summary: User shared data area should have
NumberOfPhysicalPages field filled in (used by
Detroit: Become Human)
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gofmanp(a)gmail.com
Distribution: ---
Created attachment 66147
--> https://bugs.winehq.org/attachment.cgi?id=66147
ntdll: Fill NumberOfPhysicalPages field in user shared data area.
Split off from Bug #48291.
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https://bugs.winehq.org/show_bug.cgi?id=48338
Bug ID: 48338
Summary: Unknown application paints GIF images incorrectly
Product: Wine
Version: 5.0-rc2
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
The author of the patches was unwilling to create a bug report.
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https://bugs.winehq.org/show_bug.cgi?id=48639
Bug ID: 48639
Summary: installing vpn, shrew soft vpn client
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: n.mironov(a)qiwi.com.ar
Distribution: ---
Created attachment 66495
--> https://bugs.winehq.org/attachment.cgi?id=66495
logs
Just trying to install some vpn client.
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https://bugs.winehq.org/show_bug.cgi?id=48571
Bug ID: 48571
Summary: Firefox 72.0.* crashes on every tab (unless dwrite is
disabled)
Product: Wine
Version: 5.0
Hardware: x86
URL: https://download-installer.cdn.mozilla.net/pub/firefox
/releases/72.0.2/win64/en-US/Firefox%20Setup%2072.0.2.
msi
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
Created attachment 66397
--> https://bugs.winehq.org/attachment.cgi?id=66397
+dwrite log
As the title says. Tested in Staging-5.1 as firefox doesn`t work in vanilla
wine.
For convenience one could copy paste this one liner in the console:
wget
https://download-installer.cdn.mozilla.net/pub/firefox/releases/72.0.2/win6…
&& /opt/wine-staging/bin/wine msiexec /i ./"Firefox Setup 72.0.2.msi" /qn &&
/opt/wine-staging/bin/wine "c:\\Program
Files\\Mozilla Firefox\\firefox.exe" www.winehq.org
Firefox says: "Gah your tab just crashed"
If you disable dwrite the browser works (apart from some issues) rather well
Attached +seh,dwrite log, quite huge unfortunately
Maybe trouble begin at
005e:trace:dwrite:dwritefontresource_Release 0xd850c80, refcount 0.
005e:trace:dwrite:shareddwritefactory_Release 0xd756670.
005e:trace:dwrite:dwritefontfile_Release (0xd758940)->(5)
005e:trace:dwrite:dwritefont_AddRef (0xd82b600)->(3)
005e:trace:seh:raise_exception code=c0000005 flags=0 addr=0x167dd4e ip=167dd4e
tid=005e
but that`s just a shot in the dark
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https://bugs.winehq.org/show_bug.cgi?id=48569
Bug ID: 48569
Summary: Infinite drag & drop loop in WinSCP
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mgruber_72(a)yahoo.de
Distribution: ---
Created attachment 66395
--> https://bugs.winehq.org/attachment.cgi?id=66395
Wine command line output
I'm using Ubuntu 18.04 LTS and Wine 5.0 from the official WineHQ repository.
The Wine prefix is clean.
Steps to reproduce:
1. Get the portable version of WinSCP (currently
https://winscp.net/download/WinSCP-5.15.9-Portable.zip).
2. Extract it, execute WinSCP.exe and connect to a SFTP server.
3. In the remote server window try to drag & drop a remote sample file (like
/tmp/test.txt) into a remote folder (like /tmp/testdir).
4. The Move path dialogue appears flickering in an indefinite loop until WinSCP
crashes.
I've been in contact with the WinSCP developer Martin Přikryl about this issue.
We've done quite extensive testing with various debug builds and he came to the
conclusion, that Wine creates an infinite drag & drop loop after releasing the
mouse button causing WinSCP to crash. This behaviour does not happen on native
Windows.
Attached is the command line output of wine.
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https://bugs.winehq.org/show_bug.cgi?id=48577
Bug ID: 48577
Summary: DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY and other enums
are the wrong size
Product: Wine
Version: 5.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
When building for 64-bit with MinGW or MSVC,
sizeof(DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY)=4.
But when building against Wine headers,
sizeof(DISPLAYCONFIG_VIDEO_OUTPUT_TECHNOLOGY)=8.
It seems that when gcc/clang finds constants too large to be represented by a
signed int, like 'DISPLAYCONFIG_OUTPUT_TECHNOLOGY_INTERNAL = 0x80000000', it
increases the enum size to match, but MSVC doesn't.
This was tracked a few years ago in MinGW bug #456
<https://sourceforge.net/p/mingw-w64/bugs/456/> and fixed by casting the
constants to int:
<https://sourceforge.net/p/mingw-w64/mingw-w64/ci/5d61ecd2d087a3a1bdaa9db902…>
tomConstants in tom.h and RecordCreateOptionsEnum in adoint_backcompat.h were
also fixed in the same commit, and I can confirm those are also the wrong size
in Wine's headers. There may be other enums that need to be fixed though.
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https://bugs.winehq.org/show_bug.cgi?id=48549
Bug ID: 48549
Summary: Arma Cold War Assault: Cursor stuck at low fps since
Wine 5.0-rc6
Product: Wine
Version: 5.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: superemppu+winehq(a)live.fi
Distribution: Ubuntu
Game: Arma Cold War Assault
Wine versions: staging 5.0-rc6 and later
OS: Ubuntu Linux 18.04
Symptoms:
In the game the cursor will get stuck at one point on the screen if I move the
mouse quick enough on low enough fps. It is very noticeable below 10 fps. This
is a regression from Wine 5.0-rc5 and earlier, where the cursor moved normally.
How to reproduce:
1. Get Arma Cold War Assault.
2. Limit the fps to 10 in some way or use a slow computer.
- I could reproduce this issue on a powerful computer using this fps
limiter: https://github.com/ThirteenAG/d3d8-wrapper/releases Set FPSLimit = 10
in d3d8.ini and start the game with WINEDLLOVERRIDES="d3d8=n,b".
3. Start the game.
4. Move your mouse fast in the main menu.
5. You should see the cursor stuck at one point.
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https://bugs.winehq.org/show_bug.cgi?id=42038
Bug ID: 42038
Summary: Cannot scroll documents being compared in winmerge
(Followup to bug 20695)
Product: Wine
Version: 2.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: bernhardu(a)mailbox.org
Distribution: ---
Bug #20695 got closed with wine-1.9.7.
It really fixes the problem when opening two existing files.
(e.g. by menu File - Open)
But if one opens just a new empty file comparison and pastes
the two file contents there the scrollbars do not work.
(e.g. by menu File - New)
(Even without pasting the scrollbars should be moveable a little bit.)
This started like the original bug between 1.1.16-pol and 1.1.17-pol
Version 1.9.7-pol shows also the problem as does 2.0-rc2-winehq.
Can this someone confirm?
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https://bugs.winehq.org/show_bug.cgi?id=48484
Bug ID: 48484
Summary: winecfg doesn't allow disabling Desktop Integration
for Downloads
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
On winecfg you can disable the symlink inside a WINEPREFIX, but there is no
option to disable the mapping for "Downloads".
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https://bugs.winehq.org/show_bug.cgi?id=48646
Bug ID: 48646
Summary: 安装qq音乐后启动时报错
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: even0306(a)foxmail.com
Distribution: ---
Created attachment 66504
--> https://bugs.winehq.org/attachment.cgi?id=66504
这是wine自动获取的文件
qq音乐安装完后,启动的时候报错,忽略报错后软件还在运行,但首页加载不出任何歌曲
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https://bugs.winehq.org/show_bug.cgi?id=48018
Bug ID: 48018
Summary: QuickTime 7.0.x installer fails
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://www.oldversion.com/download/quicktime704.exe
OS: Linux
Status: NEW
Keywords: download, Installer, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65552
--> https://bugs.winehq.org/attachment.cgi?id=65552
Wine 4.18 console log
During installation, the installers for QuickTime 7.0.3 and 7.0.4 hit an
unhandled exception under Wine and Staging 4.18.
Unhandled exception: page fault on write access to 0x00000000 in 32-bit code
(0x00110572).
This is a regression as they used to work fine.
I need to make some space on disk before I can set up an environment to run a
bisect, so will update.
$ sha1sum quicktime70*
00cada67cca554d53993ed51aa3cc14caf45c1cd quicktime703.exe
fadbddbccaad9b0e79a66231399a2ce6cfc5409d quicktime704.exe
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https://bugs.winehq.org/show_bug.cgi?id=48371
Bug ID: 48371
Summary: Home Designer Suite 21.3.1.1x64 reports "Error
#272000009 A serious error occurred (SEH)."
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 74.schutt(a)gmail.com
Distribution: ---
Created attachment 66120
--> https://bugs.winehq.org/attachment.cgi?id=66120
Home Designer message log when run on Wine
I am attempting to run Home Designer Suite version 21.3.1.1x64 on Wine.
Immediately after starting it and supplying a valid product key, I get a
popup reporting:
c:\p4sync\dev\releases\21\chief\cacommon\error\artexception.cpp(146): Error
#272000009
"A serious error occurred (SEH). Please contact Chief Architect Technical
Support with steps to reproduce.
"
Note that the program continues to run, and I can shut it down normally.
This page:
https://www.chiefarchitect.com/support/article/KB-00802/troubleshooting-exc…
says I should ensure my system meets minimum requirements and is fully up to
date. E.g. they want a graphics card with 1 GB memory and support for OpenGL
>= 3.3, which I have.
Home Designer writes a report of its execution, and there I found that it
reports the characteristics that it probed for the system it is running on.
Here I found that it probed "OpenGL VRam: 0" and "OpenGL GPU Count: 0". I've
attached this log as 'wine-Message Log.txt'.
When I run that same Home Designer binary on an up-to-date Windows 10 system,
it starts up without reporting a serious error, and its execution log shows
non-zero values for "OpenGL VRam" and "OpenGL GPU Count". I've attached this
log as 'real-Windows10-Message Log.txt'.
The terminal output from Wine is attached as 'run.log'.
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https://bugs.winehq.org/show_bug.cgi?id=48648
Bug ID: 48648
Summary: Gothic II Night of the Raven:unhandled exception in
Wine 5.2
Product: Wine
Version: 5.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chebanenkoigor93(a)gmail.com
Distribution: ---
Created attachment 66507
--> https://bugs.winehq.org/attachment.cgi?id=66507
Backtrace.
Unhandled exception in Wine 5.2 in Gothic II Night of the Raven,game gives you
it, when you start new game.
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https://bugs.winehq.org/show_bug.cgi?id=48480
Bug ID: 48480
Summary: dlls/krnl386.exe16 - thunk.c argument logic incorrect
for CallProcEx32W16
Product: Wine
Version: 5.0-rc6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dirk.niggemann(a)gmail.com
CallProcEx32W16 takes a 'nrofargs' argument which may have the hight bit set by
the caller (CPEX_DEST_CDECL). Internally the function processes nrofargs in a
for loop but does not clear the high bit before looping.
This line (2475):
for (i=0;i<nrofargs;i++)
This needs to be changed to support correct argument counting to:
for (i=0;i<(nrofargs & ~CPEX_DEST_CDECL);i++)
Otherwise this routine crashes when called with CPEX_DEST_CDECL set.
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https://bugs.winehq.org/show_bug.cgi?id=48561
Bug ID: 48561
Summary: Cadence Allegro Professional 16.6 crashes at startup
Product: Wine
Version: 5.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tpearson(a)raptorengineering.com
Distribution: ---
When attempting to launch Cadence Allegro Professional* on Wine 5.0 staging,
the application loads and checks out the network license, but immediately
generates an internal fault and pops up a dialog to that effect. Dismissing
the dialog box exits the application (thankfully it returns the network license
cleanly at that point, otherwise debugging would be quite miserable).
This behavior was observed on all tested Wine versions starting with 3.0. 4.1
and 4.12 were also tested with the same results, as was both the OpenGL and
non-OpenGL version of the Allegro software.
* We hold a current network license for this package, and are looking to
migrate away from effectively airgapped (isolated license-only network) XP
systems for this software. My understanding is that the licensed version,
versus the trial / standalone read-only version, has received no testing up
until this point on Wine.
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https://bugs.winehq.org/show_bug.cgi?id=48386
Bug ID: 48386
Summary: Some CPU features are not reported for Intel CPU
(Detroit: Become Human is affected)
Product: Wine
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gofmanp(a)gmail.com
Distribution: ---
Created attachment 66146
--> https://bugs.winehq.org/attachment.cgi?id=66146
ntdll: Detect more processor features on Intel CPU.
Split off from bug #48291.
The application reads CPU features from shared user data area and requires or
benefits from certain CPU features. Some features from CPUID level 0x80000001
are currently recognized for AMD only while they are available on Intel as
well.
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https://bugs.winehq.org/show_bug.cgi?id=45481
Bug ID: 45481
Summary: Spintires: MudRunner crashes at launch
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crashes without native d3dx9_43
> 011d:fixme:d3dx:D3DXCreateKeyframedAnimationSet name "waving__loop", ticks_per_second 4.8000000000000000e+03, playback_type 0, animation_count 27, callback_key_count 0, callback_keys (nil), animation_set 0xe48f970 stub.
> 011d:fixme:d3dx:d3dx9_animation_controller_RegisterAnimationOutput iface 0x7e05ed8, name "BonePole", matrix 0x5f22c930, scale (nil), rotation (nil), translation (nil) stub.
wine-3.12-206-gbb264a0ac6
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https://bugs.winehq.org/show_bug.cgi?id=48086
Bug ID: 48086
Summary: Knowledge Studio: Unhandled exception: page fault on
read access in 64-bit code
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oksana.a.tkachenko(a)gmail.com
Distribution: ---
Created attachment 65644
--> https://bugs.winehq.org/attachment.cgi?id=65644
Terminal output of Wine when running the software
Application starts fine, but crashes when attempting to create a new project or
open an existing project.
Possible duplicates: 32169, 32919, 40334, 40620, 40669, 42639
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http://bugs.winehq.org/show_bug.cgi?id=29633
Bug #: 29633
Summary: Richedit hyperlinks limited to first line
Product: Wine
Version: 1.2.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sdh_luc(a)hotmail.com
Classification: Unclassified
Created attachment 38396
--> http://bugs.winehq.org/attachment.cgi?id=38396
A broken location name with its last word repeated
When hyperlinks in StarEdit's trigger sentences (as discussed in #4547) extend
over multiple lines (either due to wrapping or because the linked text contains
newlines), only the first is active. The others have the correct appearance
and cursor but do nothing. (This is unfortunate if the first character is a
newline!) Presumably related is that editing the multiline text replaces only
the first line (see screenshots).
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https://bugs.winehq.org/show_bug.cgi?id=48478
Bug ID: 48478
Summary: Old realplayer crashes when installing
Product: Wine
Version: 5.0-rc5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: jeremielapuree(a)yahoo.fr
Distribution: ---
Created attachment 66263
--> https://bugs.winehq.org/attachment.cgi?id=66263
console output
When I install Realplayer, it seems that some extractions are don and then
black screen appears. Then wine crashes.
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https://bugs.winehq.org/show_bug.cgi?id=47357
Bug ID: 47357
Summary: Wine gets black screen when entering
Product: Wine
Version: 4.9
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hiuryson(a)gmail.com
When entering the wine by my smartphone, Moto G5s with Android 8.1, appears a
frame of the cmd and soon it is only a black screen.
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https://bugs.winehq.org/show_bug.cgi?id=44047
Bug ID: 44047
Summary: GetKeyState returns wrong state for numlock key
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: plasil.tomas(a)seznam.cz
Distribution: ---
GetKeyState always returns 0 for numlock key.
Example
[DllImport("user32.dll")]
private static extern short GetKeyState(int nVirtKey);
const int NUMLOCK = 0x90;
private static void GetNumLockState()
{
short keystate = GetKeyState(NUMLOCK); //always 0
}
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http://bugs.winehq.org/show_bug.cgi?id=32479
Bug #: 32479
Summary: page fault on read access to 0x00000005
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ozalp.aral(a)hotmail.com
Classification: Unclassified
Created attachment 42841
--> http://bugs.winehq.org/attachment.cgi?id=42841
backtrace file
receive this error about 5 seconds after the program launches. The program is
Navi Toolbox from IGo navigation software.
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