https://bugs.winehq.org/show_bug.cgi?id=46523
Bug ID: 46523
Summary: GTA / Grand Theft Auto IV (1.0.7.0) crashes under wine
4.0, works OK under 3.0.4
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmayr.dev(a)gmail.com
Distribution: ---
Created attachment 63380
--> https://bugs.winehq.org/attachment.cgi?id=63380
GTA IV backtrace
GTA / Grand Theft Auto IV (1.0.7.0): it gets past the intro screen (R* logo),
but after pressing "Start", it begins loading data while showing the game
characters loading screen, and crashes halfway, showing a backtrace window.
It works OK under wine 3.0.4.
All libraries are internal, except for MS VC++ 2005 redistributable.
No wine prefix options nor 'export' flags.
ThinkPad T410s
Processor: Intel i5 (1st-gen), quad-core 2.53Mhz
Memory: 4Gb RAM
OS: Ubuntu 18.04 / elementaryOS Juno
Graphics: NVidia NVS3100M (304.107 driver)
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http://bugs.winehq.org/show_bug.cgi?id=31245
Bug #: 31245
Summary: xrandr12 warcraft 3 regression
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: asdfrewq(a)mail.ru
Classification: Unclassified
When i trying to change screen resolution in Warcraft 3 options, it show me
confirmation window "All ok, do you realy want to save this resolution", but
realy nothing happens, resolution does not change.
This is printed to stdout:
fixme:win:EnumDisplayDevicesW ((null),0,0x33f354,0x00000000), stub!
err:xrandr:xrandr12_set_current_mode Resolution change not successful --
perhaps display has changed?
In wine 1.5.8 all was ok.
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https://bugs.winehq.org/show_bug.cgi?id=48565
Bug ID: 48565
Summary: When entering fullscreen at lower resolution than the
desktop, scrollable virtual desktop is accessible
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmayr.dev(a)gmail.com
Distribution: ---
I tried playing a DirectX-based game, e.g. GTAIV, using the emulated virtual
desktop at 800x600 (my desktop's native resolution is 1440x900).
But ever since I changed back to playing the game fullscreen at 800x600
*without the virtual desktop*, the following happens:
- The game starts at the desired lower resolution
- Part of my desktop environment's panel is visible within the game's viewport,
at that same lower resolution
- If I move the mouse far enough, I realize that there's an active 1440x900
virtual desktop, showing me a lo-res 800x600 window
- I can scroll around the edges of this virtual desktop, thus Wine losing the
captured mouse cursor
- When playing, this moves the centered game view past the center of the
screen, losing focus; this prevents the mouse cursor's movements to be confined
within the fullscreen window, which is supposed to be the an immovable
viewport.
I haven't found a way to revert back from having tried the virtual desktop
option, as the change has been somehow been made permanent.
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http://bugs.winehq.org/show_bug.cgi?id=13198
Summary: Microsoft Pinball Arcade black/blank window in 24bpp
mode
Product: Wine
Version: 1.0-rc1
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: vanessaezekowitz(a)gmail.com
Created an attachment (id=13030)
--> (http://bugs.winehq.org/attachment.cgi?id=13030)
Screenshot of real 8bpp mode
Microsoft Pinball Arcade (commercial/full version) doesn't work properly in
WINE if you're using a regular, standard-issue 24bpp X session. Intro/menu
screens work, but the 3D content (direct3d? ddraw?) just produces a black
screen.
Steps to reproduce:
0. Obtain a copy of the game (maybe the demo version will do?). cd into your
'drive c' directory and start the game: `wine Program\ Files/Microsoft\
Games/Pinball\ Arcade/Launcher.exe`
1. A movie displays showing a closeup of one of the game's tables.
2. Click on the movie to interrupt it. The title screen appears and looks
fine.
3. Click again, table select menu appears and waits for input.
4. Click on any menu item at the bottom of the window - a dialog related to it
appears as it should.
5. Double-click on one of the tables - the table selection screen gets blacked
out, the window resizes, and the table's loading screen appears all in the same
instant - without repainting the window - the loading screen only painted on
the parts of the window that were already black. So we have a window half
filled with the loading screen and half transparent, showing this browser and
the controlling terminal through it.
6. The loading screen disappears and the window turns solid black. A windows
pointer appears. On the console, the "Cannot change screen BPP" line appears.
7. Clicking around eventually causes the pointer to disappear, probably because
I managed to trigger the insert-coin hot spot followed by the "1 player"
hotspot, thus starting the actual game. Hitting Esc is supposed to bring up a
graphical exit/no-exit dialog, but nothing appears. Blindly hitting "y" puts
me back at the table-select screen as it should. So the actual game is
accepting input, it just isn't showing me anything.
7a. If I try another table, I get the exact same result, including another
"Cannot change screen BPP" line on the console.
8. Double-click the table-select menu's internal Exit button and Wine drops
back to my shell after a couple of seconds.
Actual Results:
Described above - I get a black window instead of a game table.
Expected Results:
Wine should have displayed the table properly and let me play the game.
Notes:
In order to run this game properly, the user *must* have a true 8bpp mode
with StaticColor visual defined in their xorg.conf, and the user *must*
manually run a second, separate X screen (e.g. one accessible with Ctrl-Alt-F8)
in that more with that visual.
Desipte having a known, tested, working 8bpp mode in xorg.conf, Xorg does not
have any kind of ability to switch away from the currently-running depth to
some other mode (e.g. it cannot and never will be able to drop from 24bpp to
8bpp), and is not expected to ever have such a feature. Furthermore, some
users' hardware does not have the ability to run in true 8bpp mode at all, so
this game simply *will not work* on those systems.
ply does not work on some hardware, despite having correct software settings.
The attached screenshot shows what the game looks like in reap 8bpp
"StaticColor" mode, using twm as a window manager (it looks the same without a
window manager).
Versions affected:
All WINE versions from roughly 0.9.31 through the current 1.0 rc1 release.
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http://bugs.winehq.org/show_bug.cgi?id=33270
Bug #: 33270
Summary: Cursor disappears during Installshield install
Product: Wine
Version: 1.5.26
Platform: x86-64
URL: http://www.oldversion.com/download/quicktime70238.exe
OS/Version: Linux
Status: NEW
Keywords: download, integration
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 44009
--> http://bugs.winehq.org/attachment.cgi?id=44009
Wine 1.5.26 +cursor trace
With certain applications (QuickTime 7.02.38, SlingPlayer 1.3) the mouse
pointer disappears. It reappears when the installation is complete (or at
random intervals).
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https://bugs.winehq.org/show_bug.cgi?id=37885
Bug ID: 37885
Summary: Battle.net launcher fails to set permissions on WoW
files
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: adys.wh(a)gmail.com
Distribution: ---
Symptoms: The Battle.net launcher always gives an "Update" button for WoW after
every time World of Warcraft is closed. This doesn't seem to affect other
games.
Looking in the logs, it seems to constantly be related to file
permissions/attributes. It's hard to track it down exactly, but here are some
log extracts:
19:08:01.5787 Executing operation: fix_file_attributes
filePath="Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0a00000016.idx" fileAttributes=32
19:08:01.5790 Executing operation: fix_file_attributes
filePath="Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0c00000015.idx" fileAttributes=32
<snip>
18:03:30.8038 AgentAsAdmin failed to set the file attributes of
'Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0e00000016.idx'.
18:03:30.8050 Agent failed to get the file info of
'Z:/home/adys/.local/games/Blizzard/World of
Warcraft/Data/data/0700000015.idx'.
No relevant WINEDEBUG output (and really hard to get because the launcher
actually forks when started)
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https://bugs.winehq.org/show_bug.cgi?id=47741
Bug ID: 47741
Summary: Lotus Approach initial pop up missing
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
$ rpm -qa wine-core
wine-core-4.15-1.fc30.i686
As of 4.15-1, Lotus Approach's initial pop up screen show previously opened
files is missing. File Open still works.
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https://bugs.winehq.org/show_bug.cgi?id=45035
Bug ID: 45035
Summary: Buttons of the Radiosure program
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansavelyev(a)gmail.com
Distribution: ---
Created attachment 61158
--> https://bugs.winehq.org/attachment.cgi?id=61158
The red contour marks the places of the disappeared buttons.
The buttons for controlling the "Radiosure" program have disappeared.
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https://bugs.winehq.org/show_bug.cgi?id=46455
Bug ID: 46455
Summary: Remarkable
Product: Wine
Version: 3.0.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: emil(a)munthe.dk
Distribution: ---
Created attachment 63242
--> https://bugs.winehq.org/attachment.cgi?id=63242
Backtrace from installaer for remarkable version 160.
When trying to run the installer for remarkable (https://my.remarkable.com/),
I'm met with the message that the program has met an serious error.
The remarkable software used to work just fine under earlier versions of wine.
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https://bugs.winehq.org/show_bug.cgi?id=44388
Bug ID: 44388
Summary: gldriverquery.exe crash on wineboot and company of
heroes says no 3d
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gQuigs(a)gMail.com
Distribution: ---
Created attachment 60309
--> https://bugs.winehq.org/attachment.cgi?id=60309
backtrace
gldriverquery.exe (from Steam I think) crashes on wineboot
This might be a rehash of:
https://bugs.winehq.org/show_bug.cgi?id=43530https://forum.winehq.org/viewtopic.php?p=113220
I'm on Ubuntu 17.10 with nvidia graphics driver 390.12 installed. Even if I
managed to fail at setting up 3d acceleration (works fine in not-wine) it
should crash this program, right?
Company of Heroes also fails to load with a directX error, I'm thinking they
are related.
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https://bugs.winehq.org/show_bug.cgi?id=38142
Bug ID: 38142
Summary: Approach fields box only show 3/4 of one line
Product: Wine
Version: 1.7.36
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ToddAndMargo(a)zoho.com
Distribution: ---
Created attachment 50869
--> https://bugs.winehq.org/attachment.cgi?id=50869
Field Box
Hi All,
Wine 1.7.36 and Smart Suite N9.8.0208.1200.
Would you guys please fix this for me. It is driving me NUTS!
In the "Find Assistant" the Fields box only shows about 3/4 on one line. It
makes it impossible to file the other lines in the box.
I will attach a screen shot
Many thanks,
-T
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http://bugs.winehq.org/show_bug.cgi?id=31882
Bug #: 31882
Summary: arial32.exe randomly crash or deadlock while
installing
Product: Wine
Version: 1.5.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41968
--> http://bugs.winehq.org/attachment.cgi?id=41968
Log: arai32 crash while installing
wine-1.5.14-142-g730479e
$ sha1sum arial32.exe
6d75f8436f39ab2da5c31ce651b7443b4ad2916e arial32.exe
Steps to reproduce:
$ winetricks -q corefont
Or
$ wine arial32.exe /q
How reproducible:
crash > 1/10
deadlock > 1/10
When deadlock, output is:
err:ntdll:RtlpWaitForCriticalSection section 0x15d60c "bitblt.c: surface" wait
timed out in thread 0009, blocked by 0024, retrying (60 sec)
When crashing, backtrace is:
Backtrace:
=>0 0xb757d08d __pthread_cond_signal+0xd() in libpthread.so.0 (0x0054e4d4)
1 0x7e4c4758 in libxcb.so.1 (+0x8757) (0x0054e4d4)
2 0x7e4c363e in libxcb.so.1 (+0x763d) (0x0054e4d4)
3 0x7e4c36c1 xcb_writev+0x70() in libxcb.so.1 (0x7d3d856c)
4 0x7e5330d0 _XSend+0x15f() in libx11.so.6 (0x0054e558)
5 0x7e5334fa _XFlush+0x39() in libx11.so.6 (0x0054e5f8)
6 0x7e512fc1 XFlush+0x30() in libx11.so.6 (0x0054e5f8)
7 0x7e681ecc create_x11_physdev+0xe1(drawable=0xae)
[/home/fracting/wine-git/dlls/winex11.drv/init.c:116] in winex11 (0x0054e5f8)
8 0x7e681ef6 X11DRV_CreateDC+0x1f(pdev=0x15ce38, driver="DISPLAY",
device=0x0(nil), output=0x0(nil), initData=(nil))
[/home/fracting/wine-git/dlls/winex11.drv/init.c:126] in winex11 (0x0054e638)
9 0x7eab3ddf CreateDCW+0x251(driver="DISPLAY", device=0x0(nil),
output=0x0(nil), initData=(nil)) [/home/fracting/wine-git/dlls/gdi32/dc.c:594]
in gdi32 (0x0054e918)
10 0x7e9b3af4 alloc_dce+0x76()
[/home/fracting/wine-git/dlls/user32/painting.c:232] in user32 (0x0054e948)
11 0x7e9b59e2 GetDCEx+0x34d(hwnd=0x30028, hrgnClip=(nil), flags=0x10000)
[/home/fracting/wine-git/dlls/user32/painting.c:1033] in user32 (0x0054e9c8)
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https://bugs.winehq.org/show_bug.cgi?id=45271
Bug ID: 45271
Summary: Silence winemenubuilder.exe error if it is disabled by
user
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tim110011(a)163.com
Distribution: ---
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
000b:err:wineboot:ProcessRunKeys Error running cmd
L"C:\\windows\\system32\\winemenubuilder.exe -a -r" (2)
This is not a error if it is disabled manually by user.
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https://bugs.winehq.org/show_bug.cgi?id=43938
Bug ID: 43938
Summary: wine-gecko does not have an arm build
Product: Wine-gecko
Version: unspecified
Hardware: arm
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: ---
This is blocked until mingw64 supports arm targets in a release, but for now,
dlls/mshtml/tests/* and friends fail on arm.
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https://bugs.winehq.org/show_bug.cgi?id=42888
Bug ID: 42888
Summary: Adobe Flash CS6 crashes after a few minutes
Product: Wine
Version: 2.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: demurgos(a)demurgos.net
Distribution: ---
Created attachment 58012
--> https://bugs.winehq.org/attachment.cgi?id=58012
Adobe Flash CS6 crash 1
Hi,
I just installed Flash CS6 with Wine 2.6 on two of my computers. It seems to
work fine on my older computer by I encounter some stability issues with my new
laptop. Both computers run Arch Linux 64 bits so the difference must come
either from the fact that I have less libraries on the new laptop or there are
some hardware issues.
Concretely, my issue is that if I start Adobe Flash CS6 and leave it open for
about 5 minutes, it crashes. I saved two backtraces (see the attachments). The
issue happens even if I do not mess with the program: leaving it open is enough
to cause the crash.
I documented the exact installation steps here:
https://github.com/demurgos/notes/blob/master/tools/emulation/wine/adobe-cs…
(I used the same steps for both computers.)
Here are the commands I used:
sudo pacman -S wine winetricks wine-mono wine_gecko
sudo pacman -S samba lib32-mpg123
mkdir -p /opt/wine/adobe-cs6
export WINEPREFIX=/opt/wine/adobe-cs6
export WINEARCH=win32
cd $WINEPREFIX
wine wineboot
winetricks msxml3 vcrun2008 vcrun2010 atmlib gdiplus allfonts
wine /patch/to/adob-cs6/Set-Up.exe
I then started Adobe Flash from the start menu.
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http://bugs.winehq.org/show_bug.cgi?id=22450
Summary: Can't disable unixfs
Product: Wine
Version: 1.1.43
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
dlls/shell32/shfldr_unixfs.c claims that you can disable unixfs
by deleting the registry key
HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}
but unfortunately wine will recreate that key the next time you run
a newer version of Wine.
To repeat, do
rm -rf ~/.wine
wine regedit /d
'HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Explorer\Desktop\Namespace\{9D20AAE8-0625-44B0-9CA7-71889C2254D9}'
wine notepad # Do File/Open and note that / does not appear in My Computer.
wineserver -w
~/wine-git/wine notepad # Do File/Open and note that / *does* appear.
If we really want to disable unixfs, we may want a configure option
to not even compile it in. I have a patch ready, will send it in.
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https://bugs.winehq.org/show_bug.cgi?id=45091
Bug ID: 45091
Summary: wineboot: first boot hangs forever
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: comeon(a)getbackinthe.kitchen
Distribution: ---
Created attachment 61260
--> https://bugs.winehq.org/attachment.cgi?id=61260
debug output
When I try to boot wine for the first time with no .wine folder, wine just
hangs forever. When doing `winecfg' without a .wine folder, it waits for about
5 minutes before saying:
0009:err:process:__wine_kernel_init boot event wait timed out
and then opening the winecfg menu. Can't see drives with this error:
0015:err:winecfg:open_mountmgr failed to open mount manager err 2
Attached the gzipped output of `WINEDEBUG=warn+all,err+all,fixme+all wineboot
-i', with no .wine folder.
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https://bugs.winehq.org/show_bug.cgi?id=44403
Bug ID: 44403
Summary: On macOS during first run, Wine configuration
population hangs
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joe.abbey(a)docker.com
Wine 3.0 is installed using brew for a CI job using electron-loader to build an
installer.
The first time wine runs, it creates the ~/.wine directory and registries.
Wine never completes, and hangs. Force killing the wine dialog and wine64
process produces enough configuration for a second run to complete.
Force killing during CI seems like a bad way forward.
To reproduce
rm -rf ~/.wine
brew install wine
Run any wine application and it will hang on config generation.
This is currently breaking Kitematic builds.
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https://bugs.winehq.org/show_bug.cgi?id=37777
Bug ID: 37777
Summary: ReadCube can't install
Product: Wine
Version: 1.7.33
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 50315
--> https://bugs.winehq.org/attachment.cgi?id=50315
screenshot.png
ReadCube is a software to read scientific papers (like Nature)
https://www.readcube.com/download
I downloaded http://download.readcube.com/desktop/2.0.12/ReadCube-Setup.exe
$ sha1sum ReadCube-Setup.exe
972a2893e0b8b65e3cfaec5198b8d36b688e585c ReadCube-Setup.exe
$ wine --version
wine-1.7.33-84-gfecbc88
The installer refused to continue, as there are other ReadCude applications.
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https://bugs.winehq.org/show_bug.cgi?id=43105
Bug ID: 43105
Summary: Fallout 3 crashes when the Steam overlay is opened
Product: Wine
Version: 2.9
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ahyattdev(a)icloud.com
Created attachment 58293
--> https://bugs.winehq.org/attachment.cgi?id=58293
Backtrace
The backtrace is attached.
The console is filled with the following lines, about a few per second:
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
err:hid_report:process_hid_report Device reports coming in too fast, last
report not read yet!
The crash is right after entering in the key combination (shift+tab), the
overlay briefly is visible, then it crashes.
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https://bugs.winehq.org/show_bug.cgi?id=43075
Bug ID: 43075
Summary: Fallout 3 crashes un Ultra settings at 1440p:
err:d3d:resource_init Failed to allocate system memory
Product: Wine
Version: 2.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 58260
--> https://bugs.winehq.org/attachment.cgi?id=58260
console output
Fallout 3 crashes for me as soon as I try to leave Vault 101 ( intro level,
indoors ). I'll attach the terminal output and the backtrace. For the record,
I'm running this on a GTX 1070 which has 8GB of VRAM.
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https://bugs.winehq.org/show_bug.cgi?id=37508
Bug ID: 37508
Summary: Some Bethesda games sometimes freeze during gameplay
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hewanci(a)gmail.com
Distribution: ---
So far having this in both Skyrim and Fallout 3 Steam versions, could not test
in Oblivion and Borderlands 1 yet, as they don't work for me yet, and
Borderlands 2 seems to be free of it.
- During gameplay, sometimes the game simply freezes up completely, and the
process needs to be terminated manually.
- Happens roughly about 1-3 times per hour of playing.
- Most often happens when fast traveling or changing zone or from exterior to
interior. Rarely also happens randomly, with seemingly no event to connect it
to.
OS: Arch Linux 64 bit 3.16.3-1
Desktop: KDE 4.14.1
Hardvare:
- Intel Core i3 550 @ 3.20GHz SSE4 (2 cores + Hyper Threading)
- NVIDIA GeForce 9500 GT 1GB
Wine version: 1.7.29-2 multilib from official repositories
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https://bugs.winehq.org/show_bug.cgi?id=43477
Bug ID: 43477
Summary: Fallout 3 crashes after a short time - possibly
related to gstreamer
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Created attachment 58859
--> https://bugs.winehq.org/attachment.cgi?id=58859
Console log
Running Fallout 3 GOTY via Steam, wine 2.13, openSUSE Tumbleweed x86_64, Gnome
3.
I was running the game successfully for quite some time, but now it crashes
within 30-40 seconds of resuming the game. I have a large interval during which
I did not test the game so I can't narrow down an update which broke it - it
might be wine, it might be something else.
All I have to do to reproduce the crash is load a save game, and wait. After
some time, the UI will freeze and the last ~500ms of sound will keep replaying.
I've attached the console log, what looks suspicious to me is
err:gstreamer:GST_Connect Returns: -6
err:quartz:PullPin_Thread_Process Processing error: 80040227
both error occur multiple times and finally
err:ntdll:RtlpWaitForCriticalSection section 0x5155a350 "transform.c:
TransformFilter.csFilter" wait timed out in thread 0113, blocked by 008f,
retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x515c6778 "renderer.c:
BaseRenderer.csRenderLock" wait timed out in thread 008f, blocked by 0113,
retrying (60 sec)
Note that I do have the recommended settings in fallout.ini
bUseThreadedAI=1
iNumHWThreads=1
which worked fine so far so I don't think that is the issue.
If it matters, the list of installed gstreamer packages is
gstreamer-1.12.2-1.1.x86_64
gstreamer-libnice-0.1.14-1.2.x86_64
gstreamer-plugin-gstclutter-3_0-3.0.24-1.2.x86_64
gstreamer-plugins-bad-1.12.2-4.9.x86_64
gstreamer-plugins-bad-32bit-1.12.2-4.9.x86_64
gstreamer-plugins-bad-orig-addon-1.12.2-4.9.x86_64
gstreamer-plugins-base-1.12.2-1.1.x86_64
gstreamer-plugins-base-32bit-1.12.2-1.1.x86_64
gstreamer-plugins-cogl-1.22.2-1.6.x86_64
gstreamer-plugins-farstream-0.2.8-1.6.x86_64
gstreamer-plugins-good-1.12.2-1.1.x86_64
gstreamer-plugins-good-32bit-1.12.2-1.1.x86_64
gstreamer-plugins-libav-1.12.2-3.1.x86_64
gstreamer-plugins-ugly-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-32bit-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-debuginfo-32bit-1.12.2-4.1.x86_64
gstreamer-plugins-ugly-orig-addon-1.12.2-4.1.x86_64
gstreamer-utils-1.12.2-1.1.x86_64
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http://bugs.winehq.org/show_bug.cgi?id=32826
Bug #: 32826
Summary: Thunder 7: crashes when startup
Product: Wine
Version: 1.5.22
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43357
--> http://bugs.winehq.org/attachment.cgi?id=43357
The Backtrace
1. download and install it;
2. 'jactry@Ubuntu:~/.wine/drive_c/Program Files/Thunder
Network/Thunder/Program$ wine Thunder.exe'
3. and it will crashes a little while after startup
- ubuntu 12.10 32bit
- wine-1.5.22-158-g236b4da
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