https://bugs.winehq.org/show_bug.cgi?id=47608
Bug ID: 47608
Summary: SmartGames Stratajams: Required resolution not found,
need at least 638 by 478
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 65034
--> https://bugs.winehq.org/attachment.cgi?id=65034
warn+all debug log
When launching the game SmartGames Stratajams, the game throws an error saying
"Required resolution not found. This program requires a resolution of at least
638 by 478. Please refer to the "Troubleshooting" section of the product manual
or on-line help".
Attached is is a log of warn+all.
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http://bugs.winehq.org/show_bug.cgi?id=15505
Summary: STM_SETIMAGE does not handle bitmaps with alpha
correctly
Product: Wine
Version: 1.1.5
Platform: PC
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thestig(a)google.com
In XP, STM_SETIMAGE makes a copy of bitmaps with alpha, which allows
applications to delete the bitmaps they passed in. Many programmers expect this
as the default behavior, since they don't test on older Windows platforms.
Our STM_SETIMAGE implementation still follows the pre-XP behavior, which may
cause rendering problems for apps that use STM_SETIMAGE extensively.
I don't have a minimal test case just yet...
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https://bugs.winehq.org/show_bug.cgi?id=43347
Bug ID: 43347
Summary: valgrind shows an unintialized read in
dlls/iphlpapi/tests/iphlpapi.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: iphlpapi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M iphlpapi.dll -p
iphlpapi_test.exe.so iphlpapi && touch iphlpapi.ok
==10952== Syscall param ioctl(SIOCGIFINDEX) points to uninitialised byte(s)
==10952== at 0x4338F79: ioctl (syscall-template.S:84)
==10952== by 0x435916D: if_nametoindex (if_index.c:47)
==10952== by 0x4B25E43: getInterfaceIndexByName (ifenum.c:143)
==10952== by 0x4B2EC7E: IPHLP_if_nametoindex (iphlpapi_main.c:3233)
==10952== by 0x488198E: test_interface_identifier_conversion
(iphlpapi.c:1958)
==10952== by 0x48831AB: func_iphlpapi (iphlpapi.c:2230)
==10952== by 0x4884014: run_test (test.h:603)
==10952== by 0x4884465: main (test.h:687)
==10952== Address 0x4b0f8c0 is on thread 1's stack
==10952== in frame #1, created by if_nametoindex (if_index.c:35)
==10952== Uninitialised value was created by a stack allocation
==10952== at 0x4359141: if_nametoindex (if_index.c:41)
==10952==
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https://bugs.winehq.org/show_bug.cgi?id=44337
Bug ID: 44337
Summary: d3d9/tests/device.ok fails on Nvidia (Nouveau drivers)
in test_occlusion_query()
Product: Wine
Version: 3.0-rc5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
with the following lines:
device.c:5915: Test failed: Got unexpected hr 0x1.
device.c:5919: Test failed: Got unexpected hr 0x1.
device.c:5920: Test failed: Got unexpected query result 0xffffffffffffffff.
It would be nice to fix this as this is currently the only D3D test failure on
the cw2 test machine.
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http://bugs.winehq.org/show_bug.cgi?id=35765
Bug ID: 35765
Summary: gdi32:font / richedit:editor / msvcrt:locale /
msvcrt:string fails on newtb-w7u
Product: Wine
Version: 1.7.14
Hardware: x86
OS: Linux
Status: NEW
Keywords: source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fracting(a)gmail.com
CC: fgouget(a)codeweavers.com
http://test.winehq.org/data/770213e16c6918728f69ea33545fafabd59dbc8e/win7_n…
It seems these tests are all related to locales, and they fail much more on
this machine than other machine.
SystemDefaultLCID 411
UserDefaultLCID 409
ThreadLocale 411
UserDefaultUILanguage 411
ThreadUILanguage 411
It doesn't happen frequently that we have a vm with different UserDefaultLCID
and SystemDefaultLCID. I'm not very sure if we want to support such a case, it
maybe useful in real world for some body. (I personally don't care too much
lol)
François, is there any chance to try:
1. set all LCIDs to 0x409 (Simplified Chinese)
2. set all LCIDs to 0x411 (Japanese)
Then reboot the vm, then resubmit the tests, to see if there is any
improvement?
Thanks for your great work! Everyone wants your patch/work :)
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http://bugs.winehq.org/show_bug.cgi?id=32083
Bug #: 32083
Summary: Diablo III: Missing logo on startup
Product: Wine
Version: 1.5.16
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sworddragon2(a)aol.com
Classification: Unclassified
On starting Diablo III the logo before the game starts is transparent. If I'm
going with the mouse over it the cursor will be hidden.
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http://bugs.winehq.org/show_bug.cgi?id=35213
Bug ID: 35213
Summary: Kane & Lynch: Dead Men demo needs native d3dx9_31
Product: Wine
Version: 1.7.9
Hardware: x86
URL: http://www.gamefront.com/files/9394790/Kane___Lynch__D
ead_Men_Demo
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
First d3dx9_36 should be installed. Demo crashes with
fixme:d3dx:D3DXCreateEffectEx (0x20f000, 0x1e71cb58, 45008, (nil), (nil),
(nil), 0x10900, 0x1685a8, 0x1a99cf4, 0x1a99cec): semi-stub
after the same issue as for bug 35137, but this time should be d3dx9_31.
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https://bugs.winehq.org/show_bug.cgi?id=48108
Bug ID: 48108
Summary: kernel32:comm - QEmu's serial baud rate emulation is
broken
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
kernel32:comm got a failure when running on Wine on the TestBot VM:
comm.c:932: Test failed: OutQueue should not be empty
This happens in test_waittxempty():
// Open the serial device
hcom = test_OpenComm(TRUE);
// Here it is already set to 150 bps because that's how a
// previous test left it
...
// Write 17 bytes in overlaped mode.
// At 150 bauds this should take at least 900 ms
res = WriteFile(hcom, tbuf, sizeof(tbuf), &bytes, &ovl_write);
// Leaving us plenty of time to get to
ClearCommError(hcom, &errors, &stat);
...
// And here we expect the serial device to still have data to send.
// But because QEmu sends the data at > 400 kbps this often fails
ok(stat.cbOutQue != 0, "OutQueue should not be empty\n");
That QEmu does not enforce the set baud rate can also be verified from the
command line:
# stty -F /dev/ttyS0
speed 9600 baud; line = 0;
-brkint -imaxbel
# dd if=/dev/zero of=/dev/ttyS0 bs=1 count=10000
10000+0 records in
10000+0 records out
10000 bytes (10 kB, 9.8 KiB) copied, 0.224432 s, 44.6 kB/s
# stty -F /dev/ttyS0 300
# stty -F /dev/ttyS0
speed 300 baud; line = 0;
-brkint -imaxbel
# dd if=/dev/zero of=/dev/ttyS0 bs=1 count=10000
10000+0 records in
10000+0 records out
10000 bytes (10 kB, 9.8 KiB) copied, 0.679127 s, 14.7 kB/s
Back to the kernel32:comm failure:
* It did not happen for a long time and started happening on the debian10 VM on
2019-10-03. That corresponds to the time I added the winetest user to the
dialout group, thus giving it access to /dev/ttyS0.
* The same issue happens in the Windows VMs, but the ok() call has a broken()
clause which hides the issue there.
So:
1. The bug needs to be reported to QEmu.
2. See why speeds below 9600 bps are not allowed.
3. We may want a better check for this issue: directly check that the baud rate
is respected. This would allow us to skip tests that depend on the baud rate
and ditch the broken() clause.
4. If the above does not work out the serial device should be removed from the
Wine QEmu VMs.
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https://bugs.winehq.org/show_bug.cgi?id=37557
Bug ID: 37557
Summary: SketchUp 2015 doesn't start
Product: Wine
Version: 1.7.30
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: gilson.oliveira.junior(a)gmail.com
Distribution: ---
Hi All,
I've installed the last version of SketchUp in Wine 1.7.30 in my Ubuntu and
when I double click the application, the mouse changes the cursor to "working"
and then it's set again as normal cursor and Nothing Happens.
Via command I get the message below:
wine "C:\Program Files (x86)\SketchUp\SketchUp 2015\SketchUp.exe"
err:module:import_dll Library mfc100u.dll (which is needed by L"C:\\Program
Files (x86)\\SketchUp\\SketchUp 2015\\SketchUp.exe") not found
err:module:LdrInitializeThunk Main exe initialization for L"C:\\Program Files
(x86)\\SketchUp\\SketchUp 2015\\SketchUp.exe" failed, status c0000135
Does anybody knows what I can do? I'm a beginner user of Wine and Ubuntu.
Thanks in advanced for your help.
Regards,
Gilson
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https://bugs.winehq.org/show_bug.cgi?id=43557
Bug ID: 43557
Summary: Ukrainian I/i letter support for OEM console
applications using cp866.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: alter(a)ukr.net
Distribution: Other
Created attachment 58962
--> https://bugs.winehq.org/attachment.cgi?id=58962
patch for c_866.c adding ukrainian I/i support
Ukrainian I/i letter support for OEM console applications using cp866.
There is well-known Windows problem with Ukrainian letters 'I' and 'i'. They
are displayed as question mark ('?') in console applications. But the most
annoying thing is that these files cannot be copied with console File Managers,
like Far. Proposed patch fixes it.
OEM cp966 characters 0xf6 (I ukr) and 0xf7 (i ukr) should be mapped to unicode
0x0406 and 0x0456
Since Wine uses statically compited NLS translation, it is not possible to just
fix NLS file like under Windows (http://alter.org.ua/en/soft/win/cp866u/)
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https://bugs.winehq.org/show_bug.cgi?id=47582
Bug ID: 47582
Summary: World of Tanks -> open field post get a Unhandled
exception
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: oliver.krueckel(a)gmail.com
Distribution: ---
Created attachment 64987
--> https://bugs.winehq.org/attachment.cgi?id=64987
Unhandled exception: unimplemented function urlmon.dll.414 called in 32-bit
code
if I open the filed post in WoT a Unhandled exception occurs.
WoT continues, but no "Field Post" is displayed.
WoT Version v.1.5.1.3
OS: openSUSE Tumbleweed VERSION="20190730"
@pax> rpm -qa '*wine*'
wine-gecko-2.47-56.13.noarch
wine-32bit-4.12.1-658.13.x86_64
winetricks-20190615-1.1.x86_64
wine-4.12.1-658.13.x86_64
wine-mono-4.9.0-8.1.noarch
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https://bugs.winehq.org/show_bug.cgi?id=39298
Bug ID: 39298
Summary: kernel32 does not support custom nls installation.
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: htl10(a)users.sourceforge.net
Distribution: ---
This is a somewhat related bug to 39297 - wine seems to use built-in code page
tables ( wine/libs/wine/c_*.c ) . On newer windows, code page 708 is shipped
with the OS; FontVal also bundle
CPinstall
CPinstall/i386
CPinstall/i386/c_852.nls
CPinstall/i386/c_1361.nls
CPinstall/i386/c_708.nls
CPinstall/i386/c_862.nls
CPinstall/i386/c_775.nls
CPinstall/i386/c_857.nls
CPinstall/i386/c_737.nls
CPinstall/i386/c_864.nls
CPinstall/i386/c_869.nls
CPinstall/CPinstall.inf
CPinstall.dll
for older windows which does not have them. However, I tried installing them
(via setupdll), it seems to popular the registry, and copy the nls files, but
does not seem to have any effect on wine's behavior at all.
FWIW, there seems to be only one nls file shipped with wine, l_intl.nls, that
if I remember correctly is required by dotnet; I don't seem to be able to find
any code which read nls files in wine at all.
+++ This bug was initially created as a clone of Bug #39297 +++
Microsoft's FontValidator
(https://www.microsoft.com/typography/FontValidator.mspx)
when processing certain fonts, try to access code page 708,
which is not available under wine.
FYI, mono has support for code page 708 - c.f. mcs/class/I18N/Rare/CP708.cs .
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http://bugs.winehq.org/show_bug.cgi?id=35027
Bug #: 35027
Summary: unimplemented function
KERNEL32.dll.CreateProcessInternalW
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: l12436(a)yahoo.com.tw
Classification: Unclassified
Created attachment 46688
--> http://bugs.winehq.org/attachment.cgi?id=46688
log
the CreateProcessInternalW in kernel32.dll seems not implemented.
cause a execution file crash.
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http://bugs.winehq.org/show_bug.cgi?id=33381
Bug #: 33381
Summary: Mayhem Triple renders too small
Product: Wine
Version: 1.5.25
Platform: x86
URL: http://www.sniperdiplomat.com/MayhemTriple.rar
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: madewokherd(a)gmail.com
Classification: Unclassified
Output only occupies about a third of the window. Mouse behaves as if it were
scaled to fit.
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https://bugs.winehq.org/show_bug.cgi?id=39144
Bug ID: 39144
Summary: SpinTires tech demo wrong rendering after changing
screen resolution
Product: Wine
Version: 1.7.50
Hardware: x86-64
URL: http://oovee.chicsystems.net/SpinTiresInstall_060613.z
ip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 52170
--> https://bugs.winehq.org/attachment.cgi?id=52170
screenshot
Steps to reproduce:
1. Set screen resolution in winecfg to 800x600
2. Use a native d3dx9_36
3. Run tech demo and set screen resolution to 1024x768
4. You should get the result as on screenshot
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https://bugs.winehq.org/show_bug.cgi?id=45634
Bug ID: 45634
Summary: enabling CSMT ruins performance for rFactor 1.255
Product: Wine
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jose1711(a)gmail.com
Distribution: ---
ever since the commit "dd0ea0a61463db83c - wined3d: Enable the multi-threaded
command stream by default" the performance of wine running rFactor is severely
degraded making the game unplayable - intro movie plays fine but then even the
menu navigation stutters. could be one of the cases where CSMT actually hurts
rather than helps. the same performance degradation can be observed on
pre-dd0ae wine when enabling CSMT via registry key.
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http://bugs.winehq.org/show_bug.cgi?id=36720
Bug ID: 36720
Summary: LCMapString with the parameter NORM_IGNORENONSPACE
does not remove diacritics
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: mterrisse(a)free.fr
Created attachment 48766
--> http://bugs.winehq.org/attachment.cgi?id=48766
Source and binary to reproduce a bug in Wine implementation of LCMapString
Hello,
Working on Windows I use LCMapString with the parameter NORM_IGNORENONSPACE to
remove diacritics (e.g. accents) from a string and it works fine.
But I tested on Wine (1.6.2, Ubuntu) and it does not remove the diacritics from
the string (the string is unchanged).
This bug impacts this software
http://appdb.winehq.org/objectManager.php?sClass=application&iId=6654
On the next version of the product, a client running on Wine cannot connect to
a server running on Windows if the login contains diacritics.
I attach a small project to reproduce the problem. It is written in Pascal
(Delphi) but can be easily converted to another language.
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http://bugs.winehq.org/show_bug.cgi?id=33383
Bug #: 33383
Summary: Hiding application to Mac OS X Dock causes crash.
Product: Wine
Version: 1.5.28
Platform: x86-64
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eliturner(a)me.com
Classification: Unclassified
Now that the Mac OS X driver is implemented when hiding any application to the
Dock (via command+h) it crashes Wine. I'm using the latest "wine-revel" package
from Macports.
Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=46782
Bug ID: 46782
Summary: CompareStringEx does not support SORT_DIGITSASNUMBERS
flag
Product: Wine
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)lanrules.de
Distribution: ---
This flag is supported by all Windows versions down to at least Windows 7.
It is used, for example, by Qt in QCollator.
See https://bugreports.qt.io/browse/QTBUG-74209 for reference.
CompareStringEx:
https://docs.microsoft.com/en-us/windows/desktop/api/stringapiset/nf-string…
Wine implementation list of supported flags: dlls/kernel32/locale.c#L3912-L3913
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http://bugs.winehq.org/show_bug.cgi?id=34176
Bug #: 34176
Summary: Kernel32:CompareStringW strange behavior ?
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.manette(a)manette.be
Classification: Unclassified
Created attachment 45460
--> http://bugs.winehq.org/attachment.cgi?id=45460
Sorce and compiled executable for wineTest.exe + winedbg log.txt
Hi all, I'm running wine 1.6 (i386) under Debian 7.1 (x86_64).
When running a console program of mine (Delphi XE2 compiled under Windows
Vista) I'm observing an important behavior difference under wine than
nativevely.
I narrowed down the symptom to a string comparison of some sort.
Source file below is a code snippet to reproduce the problem (source is UTF-8,
Delphi is utf-8 / WideString, WideChar aware).
Here is the (correct/expected) result when program is run natively under
Windows Vista:
G:\__Project-2\Code\wineTest>wineTest
* TEST-001: TRUE
* TEST-002: TRUE
* TEST-003: TRUE
* TEST-004: TRUE TRUE
* TEST-005: TRUE TRUE
* TEST-003: TRUE TRUE
Here is the same program output when run from Wine:
root@Bilbo-100:~# wine wineTest.exe
Wine cannot find the ncurses library (libncurses.so.5).
fixme:thread:GetThreadUILanguage : stub, returning default language.
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d8f8, (nil) 0x33d920
fixme:thread:GetThreadPreferredUILanguages 56, 0x33d8f8, (nil) 0x33d920
* TEST-001: TRUE
* TEST-002: TRUE
* TEST-003: TRUE
* TEST-004: TRUE FALSE
* TEST-005: TRUE FALSE
* TEST-003: TRUE FALSE
For what I understood the TStringList IndexOf method may use Windows API's
CompareStringW function (http://source.winehq.org/WineAPI/CompareStringW.html)
Is this a configuration problem (locale ?)
May this be a bug or implementation problem ?
I can provide the corrsponding binary wineTest.exe
//////////////////////////////////////////////////
Using winedbg I could crosscheck that CompareStringW for two different strings
result in equality (CSTR_LESS_THAN = 1, CSTR_EQUAL = 2, CSTR_GREATER_THAN = 3).
Maybe this is because of locale setting or flags setup ?
root@Bilbo-100:~# WINEDEBUG=+relay,+snoop wine wineTest.exe &> log.txt
root@Bilbo-100:~# grep CompareStringW log.txt
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b2",00000002,00449890 L"m\00b2",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b2",00000002,004498bc L"m2",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b3",00000002,004498f8 L"m\00b3",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"m\00b3",00000002,0044990c L"m3",00000002) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"\00e9\00e9\00e9",00000003,00449920 L"\00e9\00e9\00e9",00000003) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
0009:Call KERNEL32.CompareStringW(00000400,00000001,00549cac
L"\00e9\00e9\00e9",00000003,00449934 L"eee",00000003) ret=004187d0
0009:Ret KERNEL32.CompareStringW() retval=00000002 ret=004187d0
///////////////////////////////////////////////////
program wineTest;
{$APPTYPE CONSOLE}
Uses Classes;
var
sl : TStringList;
begin
Write(ErrOutput, '* TEST-001: ');
if not('m²'='m2') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-002: ');
if not('m³'='m3') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-003: ');
if not('ééé'='eee') then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
sl := TStringList.Create;
Write(ErrOutput, '* TEST-004: ');
sl.Clear;
sl.Add('m²');
if not(sl.IndexOf('m²')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('m2')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-005: ');
sl.Clear;
sl.Add('m³');
if not(sl.IndexOf('m³')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('m3')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
Write(ErrOutput, '* TEST-003: ');
sl.Clear;
sl.Add('ééé');
if not(sl.IndexOf('ééé')<0) then Write(ErrOutput, 'TRUE') else
Write(ErrOutput, 'FALSE');
Write(ErrOutput, ' ');
if sl.IndexOf('eee')<0 then Writeln(ErrOutput, 'TRUE') else
Writeln(ErrOutput, 'FALSE');
end.
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http://bugs.winehq.org/show_bug.cgi?id=32224
Bug #: 32224
Summary: LTspice: selected text/component after Ctrl+F not
highlighted
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: testelor(a)yahoo.com
Classification: Unclassified
Steps to reproduce:
1) Download and install LTspice -
http://ltspice.linear.com/software/LTspiceIV.exe
2) Run LTspice using:
$ wine scad3.exe -nowine
3) Create a new schematic, press 'R' (resistor), for example, and place
it twice by clicking. There should be R1 and R2 on the schematic.
4) Press Ctrl+F and search for "r2", no quotes, it should be highlighted in
yellow, but they're not.
Side note:
- create a new schematic, press F2 to bring up the device list.
- select current, place it on the schematic
- right-click on it and type '1', no quotes, then OK
- press 'R', place it next to the current source, in parallel
- right click on it and replace "R" with '1', no quotes, then OK
- press 'G' and place ground on the lower pins of both components
- press F3 and draw a net by clicking on the unconnected current source's pin,
then on the resistor's
- press 'S' and write ".tran 1", no quotes, don't forget the dot, place it on
the schematic
- in the toolbar, press the 'running man' button, or right-click on the
schematic and choose "run"
- it should be almost instant, a new empty window will pop up, above
- move the mouse cursor over the resistor until the cursor changes into a
current-clamp (something black with a red arrow), then click once to display
the current through the resistor
- in the newly created window, there will be a trace displayed and a label at
the top, reading I(R1)
Alt+left-clicking on the label will highlight the resistor. That's how it
should look like after Ctrl+F. Alternatively, you can just run "wine
scad3.exe", no "-nowine" switch, and repeat the 4 steps in the beginning.
No screenshot as it doesn't make sense to show what doesn't happen...
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http://bugs.winehq.org/show_bug.cgi?id=28282
Summary: Sound constantly crackling in StarCraft II
Product: Wine
Version: 1.3.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: pitlicek(a)gmail.com
Sound is crackling since 1.3.26 (and still does in 27) and console is spammed
with "err:alsa:wine_snd_pcm_recover underrun occurred".
Using ALSA in Wine (PulseAudio in Ubuntu 11.04), full acceleration (changing to
emulation doesn't fix it), 48 kHz (my SoundBlaster can handle it, and again,
change makes no difference), 16 bps. Using OSS and padsp results in no sound at
all.
But it's still better than no sound in 1.3.25 after mmdevapi
rewrite/implementation. ;)
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https://bugs.winehq.org/show_bug.cgi?id=46609
Bug ID: 46609
Summary: openbor: executable freezes while loading game (Marvel
Infinity War)
Product: Packaging
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: cardogar(a)hotmail.com
CC: michael(a)fds-team.de, sebastian(a)fds-team.de
Created attachment 63509
--> https://bugs.winehq.org/attachment.cgi?id=63509
Log file
When running the openbor game Marvel Infinity War the wine-preloder freezes
(not responding).
Game can be downloaded here http://www.zvitor.com.br/Downloads/miw_v1.2.rar
Attached console output.
Games constructed with different openbor engine versions work.
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