http://bugs.winehq.org/show_bug.cgi?id=23483
Summary: Singularity: zooming with sniper rifle hangs for a
couple seconds
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29306)
--> (http://bugs.winehq.org/attachment.cgi?id=29306)
save game in front of sniper
I'll attach a save game that puts you right in front of a sniper. Simply walk
forward, swap weapons with 'R', then zoom by holding right mouse button. The
scope will take over the screen, but hangs for a second or two before the scope
fills your screen.
Terminal shows:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x19c25628: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
(which are there when running the game anyway), but canceling the game right
after the slowdown shows:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a0a8268) : pBox=(nil) stub
which stands out from the rest...
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http://bugs.winehq.org/show_bug.cgi?id=22303
Summary: Fallen Earth MMO : GL_APPLE_flush_buffer_range causes
performance drop on OSX
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
CC: stefan(a)codeweavers.com
This commit:
http://source.winehq.org/git/wine.git/?a=commit;h=a756caac0ca3dcd80019b5642…
Causes a performance drop in the Fallen Earth MMO under these conditions:
1. Macbook, Macbook Pro, IMac with ATI/NVIDIA, OSX 10.5.8 -> 10.6.3
2. Scaleform is rendering a swf element on the screen
OpenGl profiler shows that while scaleform is rendering a swf to the screen 65%
of OpenGL is spent in MapBufferRange. As soon as the scaleform rendering is
canceled performance returns to normal.
This is easy to reproduce in Fallen Earth which uses scaleform to render the
help UI. When that UI is open fps is 10-12 when that UI is closed fps is
20-30.
Reverting that commit causes performance to remain constant when scaleform is
rendering.
In Wine version 1.1.41 and 1.1.42 the performance drop is not quite as
noticeable but it is still present and performance is still better without this
commit.
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https://bugs.winehq.org/show_bug.cgi?id=39126
Bug ID: 39126
Summary: Tomb Raider 2013 crash
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rcaridade145(a)gmail.com
Distribution: ---
Sometimes while playing Tomb Raider the game will freeze up.
This is what appears on the console.
: stub
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xa21e9cc): stub
fixme:advapi:RegisterTraceGuidsW (0xd7c24d0, 0xd7cd6e8,
{7c830ece-5fb3-417a-a1bd-508f45277356}, 1, 0x33e4c4, (null), (null),
0xd7cd6f0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{7c830ece-5fb3-417a-a1bd-508f45277356}
fixme:d3d_texture:texture2d_prepare_texture No GL internal format for format
WINED3DFMT_NULL.
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_ENUM error generated.".
err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ texture.c / 1013
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_VALUE error generated.
Invalid texture format.".
err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage2D @ surface.c / 1732
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https://bugs.winehq.org/show_bug.cgi?id=37316
Bug ID: 37316
Summary: Tomb Raider (2013): Crashes after enough playing time.
Deputy info error message log and capture.
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 49627
--> https://bugs.winehq.org/attachment.cgi?id=49627
tomb raider log
Fatal error: ERROR: Out of memory. Often caused by out-of-date content
(rebuild!), or due to heap fragmentation!), "Misc" requested 3971772 bytes
(3878.7 kB 3.8 MB) (268303008 total free (262014.7 kB 255.9 MB))
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https://bugs.winehq.org/show_bug.cgi?id=45363
Bug ID: 45363
Summary: CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, 0) return
empty snapshot
Product: Wine-staging
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
function CreateToolhelp32Snapshot sometimes returns an empty snapshot, while in
Windows this function works correctly
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https://bugs.winehq.org/show_bug.cgi?id=40794
Bug ID: 40794
Summary: PlayOnline Viewer crashes when using a game
controller.
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: valkerie.asura(a)icloud.com
Created attachment 54707
--> https://bugs.winehq.org/attachment.cgi?id=54707
PlayOnline Viewer Backtrace
PlayOnline Viewer randomly crash when using gamepad input.
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https://bugs.winehq.org/show_bug.cgi?id=38015
Bug ID: 38015
Summary: El Matador: problem with rendering shadows
Product: Wine
Version: 1.7.35
Hardware: x86
URL: http://www.gamershell.com/download_15089.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50655
--> https://bugs.winehq.org/attachment.cgi?id=50655
terminal output
Both indoor and outdoor shadows are rendered incorrectly in the game as you can
see on the attached screenshot or you can reproduce the problem in the demo
version.
The game uses cascaded shadow maps..if that helps anything for the d3d gurus.
After some googling I found that old Nvidia Windows drivers had problems with
rendering shadows in the game, but Nvidia fixed the issue in their Windows
drivers ages ago:
https://forums.geforce.com/default/topic/365860/pc-games/el-matador-gf8800-…
Without going into speculation, shadows are rendered in a similar way in Two
Worlds 2 and in Ghost Recon: Advanced Warfighter 1 & 2 on my system.
Fedora 21
Nvidia binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=43937
Bug ID: 43937
Summary: wine-mono does not have an arm build
Product: Wine
Version: 2.19
Hardware: arm
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
This is blocked until mingw64 supports arm targets in a release, but for now,
dlls/mscoree/tests/* fails, due to missing mono.
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http://bugs.winehq.org/show_bug.cgi?id=33967
Bug #: 33967
Summary: Mavis Beacon 8: Page fault on all typing lessons/games
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 45118
--> http://bugs.winehq.org/attachment.cgi?id=45118
Wine 1.6-rc4 crash log
This is version 8 of Mavis Beacon Teaches Typing and it has a pagefault on all
lessons and games. Attached is the log running first in WinXP mode and then in
Win98 with backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=44172
Bug ID: 44172
Summary: Side scrolling via trackpad in foobar2000 skips tracks
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: de.wood(a)gmail.com
Distribution: ---
Created attachment 59937
--> https://bugs.winehq.org/attachment.cgi?id=59937
WINEDEBUG=trace+cursor log observing the behaviour
Scrolling to the left or right in foobar2000 will skip to the previous/next
track in the playlist (it doesn't do this in windows). I can isolate up/down
scrolling specifically by using edge scrolling (trackpad) or connecting a
mouse, and the skipping doesn't occur.
Attached is a log running the program and observing the skipping with
WINEDEBUG=trace+cursor; button 4 is either up or down while button 6 is either
left or right.
Machine is a laptop running fedora 27. Program is the latest version 1.3.17
final.
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https://bugs.winehq.org/show_bug.cgi?id=46857
Bug ID: 46857
Summary: Steam menus are hidden by macOS native window
decoration
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: root(a)yurikoles.com
Created attachment 63910
--> https://bugs.winehq.org/attachment.cgi?id=63910
screensot
Please see screenshot attached, which is better than a thousand words.
Actually it's still possible to use Steam menu, but you need to guess/remember
what you are clicking. I can't capture menu, because when I press ⌘ (+⇧+4) menu
disappears.
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http://bugs.winehq.org/show_bug.cgi?id=34025
Bug #: 34025
Summary: IE8 help exits silently
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45214
--> http://bugs.winehq.org/attachment.cgi?id=45214
wine-1.6-rc5 console output
The Help file in IE8 for XP opens the window but exits silently.
The same can be achieved once IE8 is installed by running:
wine hh c:\\windows\\help\\iexplore.chm
fixme:urlmon:CreateUri Ignoring unsupported flag(s) 2000
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0
L"mk:@MSITStore:C:\\windows\\help\\iexplore.chm::/iegetsrt.htm" 0x1a6ba8
0x32e800
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:htmlhelp:doWinMain Failed to open HTML Help file
'c:\windows\help\iexplore.chm'.
Workaround is the supplied native urlmon.
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https://bugs.winehq.org/show_bug.cgi?id=48025
Bug ID: 48025
Summary: Betfair Poker crashes
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 38931
Distribution: Ubuntu
Created attachment 65564
--> https://bugs.winehq.org/attachment.cgi?id=65564
Wine 4.18 console log
Following a successful installation, Betfair Poker crashes and cannot continue.
wine: Unhandled page fault on write access to 0xbbadbeef at address 01D13A72
(thread 0083), starting debugger...
Workarounds:
winetricks ie6 vd=1024x768 (Bug 38929 & Bug 48024)
=>0 0x01d13a72 EntryPoint+0xffffffff() in qt5webkit (0x7dcbb7f0)
Seems to use Qt5 but I can't see any source code downloads. It is available
with a commercial licence, however.
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https://bugs.winehq.org/show_bug.cgi?id=38931
Bug ID: 38931
Summary: Betfair Poker log-in stops
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51865
--> https://bugs.winehq.org/attachment.cgi?id=51865
wine-1.7.47-84-g2294d3b console output
The Betfair Poker log-in window fails to do anything after submitting the
log-in details and just shows a blank, white window.
Process:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin (Bug 38929)
3. Setup/install
4. Load application
Native mshtml causes a stack overflow. Switching back to builtin avoids the
overflow but doesn't help.
Native shdoclc (AND native mshtml) works around the bug and allows the
application to continue, and log in. Either alone have their own problems so
I'm not sure where the issue lay. There are possibly two, separate bugs here
but I cannot separate them.
$ sha1sum SetupPoker.exe
ae3d498582f63c0b0906b5158aaa7669124db5a1 SetupPoker.exe
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http://bugs.winehq.org/show_bug.cgi?id=16142
Summary: Adobe Reader 9.0 outputs error after install, that
multiple instances are running
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.0
/enu/AdbeRdr90_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17384)
--> (http://bugs.winehq.org/attachment.cgi?id=17384)
terminal output
"Another instance of this program is already running. You cannot run multiple
instances at the same time"
minor, but annoying.
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https://bugs.winehq.org/show_bug.cgi?id=46775
Bug ID: 46775
Summary: DUMB TYPO Steam (from steam-wine-git AUR) crashes when
attempting to access controller settings for desktop
or general
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mobiuscode(a)tutamail.com
Distribution: ---
I merely want my retrolink gamecube-style controller to work with ALL the
games I've installed on Steam using steam-wine. Apparently the bug, according
to a developer of one of the games that doesn't work, stems from Proton
https://github.com/ValveSoftware/Proton/issues/1549 but I can't troubleshoot it
because the moment I try to access the controller settings, several popup
errors appear saying something (one was I think "can't find surface"), none of
which are searchable (until after I paste them here, I guess). One of them also
appears when run from Konsole:
"\src\panorama\renderer\d3d10d2dsurface.cpp (9532) : Assertion Failed: No D2D
device created, possible no GPU supoprting D3D10_FEATURE_LEVEL_9_1 or higher
was found? Can't create surface."
And WHY IS SUPPORTING MISSPELLED ON WINE ALONE????
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http://bugs.winehq.org/show_bug.cgi?id=28437
Summary: Panzer Corps: no intro video
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36451)
--> (http://bugs.winehq.org/attachment.cgi?id=36451)
Panzer Corps: no intro video
Wine 1.3.28, Ubuntu 11.04 x86_64
There is no intro video being played upon starting the game. It's possible to
skip the displayed blank screen and enter the game by hitting ESC.
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http://bugs.winehq.org/show_bug.cgi?id=19743
Summary: Acrobat Reader 5 page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
URL: ftp://ftp.adobe.com/pub/adobe/acrobatreader/win/5.x/ar
500enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Acrobat Reader 5 causes a page fault when loading.
=>0 0x3702e6cb in docbox.api (+0x2e6cb) (0x0032f10c)
Removing docbox.api allows the app to load.
docbox.api is some kind of plug-in from InterTrust, but the crash does not
occur under Windows.
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https://bugs.winehq.org/show_bug.cgi?id=38929
Bug ID: 38929
Summary: Betfair Poker setup fails to connect to the server
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51861
--> https://bugs.winehq.org/attachment.cgi?id=51861
wine-1.7.47-84-g2294d3b console output
The Betfair Poker installer hangs around for a while then asks you to check the
Internet connection. The application itself simply downloads the main program.
To workaround:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin
So assuming the issue is with mshtml. I don't have a Windows installation to
try mshtml directly so hopefully winetricks doesn't do anything magical.
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http://bugs.winehq.org/show_bug.cgi?id=22603
Summary: IE6 can't print at all.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neochoon(a)gmail.com
Version : wine-1.1.43-408-g3317fc3
-----
With clean WINEPREFIX (for example WINEPREFIX=~/FORBUGREPORT)
install ie6 by winetricks.sh (20100424)
then run ie6 to www.google.com
Click File/Print
crash with Dialog (Program Error - The Program iexplorer.exe has
encountered.......)
----
But other programs can print without errors like notepad or PDF Viewer program.
Any ideas?
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https://bugs.winehq.org/show_bug.cgi?id=48011
Bug ID: 48011
Summary: Rebelbetting: unhandled exception on edit
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65543
--> https://bugs.winehq.org/attachment.cgi?id=65543
Wine 4.18 console log
On closing Rebelbetting 6.17, the application sits in the background for a
while consuming 100% of one core, then eventually hits an unhandled exception.
Both Vanilla and Staging.
I don't recall this happening before but this application is force-updated on
each load, and a bisect could take me a little while. Will update.
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http://bugs.winehq.org/show_bug.cgi?id=10767
Summary: lstrcmp and others do not compare punctuation characters
correctly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
just example:
ret = lstrcmpi("# (Search for Disassembly Pattern)", ".RELOAD (Reload
Symbols)");
wine returns '1' here, but must '-1' since ord('#')=23h < 2Eh=ord('.'). Windows
handles this case correctly. GLIBC strcasecmp works correctly too.
This bug heavily affects winhelp index lookup in WIN32.HLP borland help file,
which has lots of #.&*()[]
P.S. It is not a locale problem, so this bug is not a duplicate of bug #9583
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http://bugs.winehq.org/show_bug.cgi?id=25280
Summary: Singularity: no sound in game without Hardware
Acceleration = emulation
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I don't remember this happening on my Ubuntu machine, but on my Gentoo box, I
get no sound in Singularity unless I set Hardware acceleration = emulation.
This has a bad side effect, however. It enables sound in the menu/intro video,
but when it transitions to the game, it hangs on the loading screen.
This only helps in alsa mode, with oss, I get no sound, either way.
Terminal shows:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165bf8,0x165b40): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165c08,0x165b40): stub
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http://bugs.winehq.org/show_bug.cgi?id=26909
Summary: HaoZip: Cannot navigate to drive_c
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34314)
--> (http://bugs.winehq.org/attachment.cgi?id=34314)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko gdiplus
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) click left mouse button on "drive_c" in Folder tree on the left
Behaviour:
See attachment.
Expected behaviour:
I should be able to enter drive_c.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f058,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CONNECT_RETRIES 3
fixme:shell:SHAutoComplete stub
err:listview:LISTVIEW_WindowProc unknown msg 108c wp=00000000 lp=00000000
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
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http://bugs.winehq.org/show_bug.cgi?id=33209
Bug #: 33209
Summary: Tribes: Ascend cannot authenticate user
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Using the latest wine 1.5.25 or latest from the git repository, the game starts
and goes to the login screen, but there is no way you can login. I get all
kinds of errors, mainly:
Username or password wrong
Connection timed out
Connection lost
It seems that the problem relies in winsock, I've attached a +winsock log
The highlight seems to be the following, as this line is repeated again and
again:
trace:winsock:WS2_recv_base socket 01c8, wsabuf 0x33ebb0, nbufs 1, flags 0,
from 0x33ec2c, fromlen 16, ovl 0x0, func 0x0
trace:winsock:WS2_recv_base fd=177, options=0
warn:winsock:WS2_recv_base -> ERROR 10035
Also, doing a search in the log for "63.251.64.141" (the authentication
server's IP) will give you the parts from when I clicked on the "Login" button.
Thanks,
Thanos
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