https://bugs.winehq.org/show_bug.cgi?id=41823
Bug ID: 41823
Summary: dxwsetup.exe
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: artemy.bobrov(a)yandex.ru
Distribution: ---
Created attachment 56237
--> https://bugs.winehq.org/attachment.cgi?id=56237
backtrace
This bug occurs during installation game Avatarika
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https://bugs.winehq.org/show_bug.cgi?id=39548
Bug ID: 39548
Summary: fixme:d3d_surface:wined3d_surface_blt Using fallback
for cross-swapchain blit.
Product: Wine
Version: 1.7.54
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: evolutionv8(a)yandex.ru
Distribution: ---
fixme:d3d_surface:wined3d_surface_blt Using fallback for cross-swapchain blit.
fixme:d3d_surface:surface_blt_special Implement hardware blit between two
different swapchains
fixme:d3d9:D3DPERF_GetStatus (void) : stub
Current errors occur trying to run Sonic Lost World. The game is blinking and
loads first intro scenes VERY slowly.
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https://bugs.winehq.org/show_bug.cgi?id=44945
Bug ID: 44945
Summary: MEGA for phylogenetic analysis is installed but it
doesn't load.
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: winecrt0
Assignee: wine-bugs(a)winehq.org
Reporter: shindetejus(a)gmail.com
Distribution: ---
Created attachment 61051
--> https://bugs.winehq.org/attachment.cgi?id=61051
Error while loading an application MEGA. Crash Report attached
MEGA for phylogenetic analysis is installed but it doesn't load.
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https://bugs.winehq.org/show_bug.cgi?id=39446
Bug ID: 39446
Summary: Spotify installs but only gives a black screen when
launched
Product: Wine
Version: 1.7.52
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 52563
--> https://bugs.winehq.org/attachment.cgi?id=52563
Spotify 1.7.52 output - openSUSE Tumbleweed
Hello everyone,
I would like to report that Spotify installs fine now but only gives a black
screen when launched. Console output is attached.
Regards,
Maik
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http://bugs.winehq.org/show_bug.cgi?id=35137
Bug ID: 35137
Summary: Hitman: Blood Money demo needs native d3dx9_27
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://www.gamershell.com/download_13964.shtml
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Demo crashes without native d3dx9_36
fixme:d3dx:ID3DXEffectCompilerImpl_CompileEffect iface 0x6fd8e660, flags 0x500,
effect 0x122a56c, error_msgs 0x122a564 stub
and also needs native d3dx9_27 because after intro movie I can't see the main
menu.
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http://bugs.winehq.org/show_bug.cgi?id=17836
Summary: Motocross Madness 2 crashes at start
Product: Wine
Version: 1.1.17
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hoehle(a)users.sourceforge.net
Created an attachment (id=20098)
--> (http://bugs.winehq.org/attachment.cgi?id=20098)
trace and disassembly of crash location
In AppDB, people have reported Motocross Madness 2 (mcm2) crashing in the intro
but nobody had filed a bug yet. The backtrace makes it look like mcm2 crashes
in, or immediately after, quartz.dll or amstream, after accessing ui\events.avi
at the start of the program, after displaying for some seconds the stunt &
warnings picture also known from the demo.
The demo is not affected and proceeds from the intro picture to the menu.
A log extract (+almost-all,-relay,-nls) from around the exception is attached.
The processed file UI/events.avi is an Intel Indeo v5 video. The installer did
not complain that Indeo is mising! Replacing it with a Cinepak avi, with an
empty file, deleting it or installing iv5 still produces crashes at the same
location in mcm2. Same with clicking to skip the intro picture or disabling
quartz.dll.
MCM2 suffers from SafeDisk 1.41.000 protection so it would not run as is in
wine (or rather, it crashes much earlier). I tried 2 different cracks, both
produced the same exception.
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https://bugs.winehq.org/show_bug.cgi?id=37913
Bug ID: 37913
Summary: Inconsistent rounding behaviour for sprintf
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: christopherwuy(a)gmail.com
Distribution: ---
sample source code and output demonstrating the problem:
#include <iostream>
#include <stdio.h>
using namespace std;
int main()
{
double a;
a = 3.5;
char *tmp = new char(100);
char fmt[18] = " is %.0f";
sprintf(tmp, fmt, a);
cout<<endl<<a<<tmp<<endl<<endl;
a = -4.5;
sprintf(tmp, fmt, a);
cout<<endl<<a<<tmp<<endl<<endl;
a = -0.5;
sprintf(tmp, fmt, a);
cout<<endl<<a<<tmp<<endl<<endl;
a = 2597.625;
printf("%.3f", a);
sprintf(tmp, " is %.2lf", a);
cout<<tmp<<endl<<endl;
}
This code running by wine 's Output is:
3.5 is 4
-4.5 is -4
-0.5 is -0
2597.625 is 2597.62
while windows' output is:
3.5 is 4
-4.5 is -5
-0.5 is -1
2597.625 is 2597.63
It indicated that Wine's sprintf used rounding rule which is Round half to
even, while windows used Round half away from zero.
You can find a detailed discussion of 'similar bug' form
https://sourceware.org/bugzilla/show_bug.cgi?id=4943
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http://bugs.winehq.org/show_bug.cgi?id=24320
Summary: Unexpected DetectEnvStatus.exe crash with Cisco Quick
VPN Client (QVPN 1.4.1.2)
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ethanfharris(a)gmail.com
Cisco QVPN v1.4.1.2 does not work under Wine. QVPN is used to establish an
IPSec Virtual Private Network tunnel from a client computer to a Cisco
Router/Gateway to facilitate secure communication over the internet.
There appear to be 3 errors when running the Cisco QVPN application under Wine:
(a) an apparent crash / closure of DetectEnvStatus.exe
(b) a failure to resolve a DDNS domain name, and
(c) QVPN is not able to ping the gateway router, and all data transfer over the
VPN fails.
In all cases a popup box appears (see attached screenshot) indicating that
DectectEnvStatus.exe has a serious problem and has closed.
If anyone wants to debug this, I can supply a copy of QVPN, and I can set up a
temporary guest account on my WRVS4400N small business router for testing
purposes. QVPN works fine under Windows Vista SP2, and works fine on a Ununtu
10.04LTS host with a Vista guest running under Oracle VirtualBox. So the QVPN
application itself is OK, and the problem is related somehow to Wine or various
underlying services.
On the attached screenshot the DetectEnvStatus popup appears immediately when I
attempt to connect the VPN. If I use the IP address of the gateway router I am
connecting to in lieu of the DDNS domain name, QVPN will create the VPN, but
the tunnel verification ping test fails and the tunnel will not transmit data,
which is why the "remote gateway not responding" message also appears on the
screenshot. If I specify the DDNS domain name of the remote gateway router,
the VPN tunnel is not established (not shown), suggesting a dynamic DNS
name-to-IP address resolution related problem in Wine.
Any help would be appreciated.
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https://bugs.winehq.org/show_bug.cgi?id=46994
Bug ID: 46994
Summary: Firefox preferences
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wvpsvm(a)openmailbox.org
Distribution: ---
Firefox preferences is not accessible.
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https://bugs.winehq.org/show_bug.cgi?id=44200
Bug ID: 44200
Summary: Quake Champions Instant Crash To Desktop (Steam)
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 7oxicshadow(a)googlemail.com
Distribution: ---
Created attachment 59969
--> https://bugs.winehq.org/attachment.cgi?id=59969
QC crash dump
I have been playing Quake Champions in Wine with no problems for the past few
months but unfortunately there was a patch released in December that broke
compatibility.
If you open the game, a black window opens and just before the intro would
start to play the game crashes back to desktop. This issue is/was present for a
large number of real windows 7 users as well.
A solution was posted on the Quake Champions forum which has fixed the problem
for %95 of the community.
1. Make sure that Win 7 SP1 is installed
2. Install the following (specific) windows update:
https://www.microsoft.com/en-us/download/details.aspx?id=36805
Does anyone know what this update does, Is there anyway to install it on Wine?
There is no useful debug information as it crashes silently but I have attached
a crashdump.dmp file. I am unsure if the format is propitiatory or not.
I have tested both 2.21 and 2.21 staging as both were working fine before the
patch.
The following link contains an image of a decoded crash dump:
https://bethesda.net/community/topic/148801/quake-champions-failed-to-launc…
The general consensus is that it is something related to game overlays as the
issue has been linked to plays.tv and a number of graphics card software
overlays
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https://bugs.winehq.org/show_bug.cgi?id=39881
Bug ID: 39881
Summary: d3dx9_36/tests/mesh.ok: failed on line 4145 Test text
Product: Wine
Version: 1.9.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 53245
--> https://bugs.winehq.org/attachment.cgi?id=53245
terminal_output.txt
run $ make mesh.ok, got
mesh.c:4145: Test failed: Test text ('wine', 1.000000, 0.000000), glyph 4, face
280 normal, result (0, -0, -1), expected (0, 0, 1)
Is this related to bug 28810?
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https://bugs.winehq.org/show_bug.cgi?id=46350
Bug ID: 46350
Summary: Armored Warfare mouse stutter
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
Distribution: ---
Hello, the game Armored Warfare runs excellent with Wine and DXVK but has a
weird problem which totally brakes the game play. If you don't touch the mouse
everything is ok. If you drive your tank inly with the keyboard, the game runs
smooth with over 200 frames per second. If you toch the mouse however, the game
stutters as hell no matter in which direction you drive the mouse. It even
stutters if your tank is standing still and you just use the mouse to look
around. The FPS immediately drop to 1~2.
Please tell me what flags do you wish for the log and I'll provide them. Thank
you.
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https://bugs.winehq.org/show_bug.cgi?id=39712
Bug ID: 39712
Summary: AirDC++: Crash after finishing setup wizard
Product: Wine
Version: 1.8-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: archee(a)tuta.io
Distribution: ---
Created attachment 52965
--> https://bugs.winehq.org/attachment.cgi?id=52965
wine terminal output
In the setup wizard, when it says "The wizard has completed successfully", then
press Cancel (Next doesn't work), now it will show splash screen and then a
dialog "AirDC++ just encountered a fatal bug and should have written
exceptioninfo.txt the same directory as the executable"
Download:
https://github.com/airdcpp/airgit/releases/download/3.00/AirDC_Installer_3.…
$ sha1sum AirDC_Installer_3.00.exe
bdaef50c9388135b9e326ea03118a1254f2ecd82 AirDC_Installer_3.00.exe
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https://bugs.winehq.org/show_bug.cgi?id=43203
Bug ID: 43203
Summary: Crashing Devil Mac Cry 5
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
WINEDEBUG=fixme-all,err+loaddll,err+dll,err+file,err+reg
------ Program jamp.exe ------
err:seh:setup_exception_record stack overflow 1312 bytes in thread 014b eip
7bc68356 esp 01330e10 stack 0x1330000-0x1331000-0x1b30000
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https://bugs.winehq.org/show_bug.cgi?id=46912
Bug ID: 46912
Summary: Mesa3D don't working in Wine
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: opengl
Assignee: wine-bugs(a)winehq.org
Reporter: sk9258user(a)mail.ru
Distribution: ---
I have an Exagear Windows version 3.0.1 program with pure Wine 3.0 stable
(x86). Everything works except programs 3d. Linux Ubuntu 14.04 image that is in
the x86 emulator already has Mesa installed, but for some reason it does not
transfer OpenGL to Wine.
I tried to install Mesa3D (for Windows) in system32 - it does not work, to
folder with the game - it does not work, with prefix -opengl in the startup
command - it does not work. Help with this, I really need 3D programs on my
Android phone without OpenGL videocard.
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http://bugs.winehq.org/show_bug.cgi?id=23950
Summary: MPQEdit: Opening a folder results in the wrong error
message
Product: Wine
Version: 1.3.0
Platform: x86
URL: http://zezula.net/download/mpqediten32_beta.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: adys.wh(a)gmail.com
Attachment #30066 showcases the expected error message ("The system cannot find
the path specified"). Instead, running wine mpqedit c:\\ results in "Access
denied" error message.
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https://bugs.winehq.org/show_bug.cgi?id=47731
Bug ID: 47731
Summary: World of Warcraft BFA Crash with error 132 Memory
could not be read.
Product: Wine-staging
Version: 4.15
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Pulling from git, and compiling on my system. 4.15 is crashing with error 132
in WoW-BFA. I can run the WoW Classic, but not the retail version. The
regression first appeared in 4.14 -063 commit.
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https://bugs.winehq.org/show_bug.cgi?id=44197
Bug ID: 44197
Summary: Microsoft Streets and Trips 2006 Crashes on startup
and in Find
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jpleonard12(a)gmail.com
Distribution: ---
Microsoft Streets and Trips crashes several times on startup before it works.
Using the 'Find' toolbar causes the application to crash and restart.
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https://bugs.winehq.org/show_bug.cgi?id=48427
Bug ID: 48427
Summary: Broken link to
http://www.winehq.org/site/docs/wineserver
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carlos(a)superkaos.org
Distribution: ---
The link:
http://www.winehq.org/site/docs/wineserver
is broken.
It can be found at least here: https://wiki.winehq.org/Wineserver
Where it says: "For more information on invoking the wineserver, see the man
page"
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https://bugs.winehq.org/show_bug.cgi?id=47515
Bug ID: 47515
Summary: Wineserver Wiki page contains broken links to
Wineserver manpage
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbie13xd(a)gmail.com
Distribution: ---
This page contains two links to the Wineserver manpage, however both are
broken. Aside from this, it contains the text "{{{server/protocol.def}}}",
which I assume is meant to be a link.
Here is the link: https://wiki.winehq.org/Wineserver
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https://bugs.winehq.org/show_bug.cgi?id=42436
Bug ID: 42436
Summary: Wine Wiki: Building Wine - Memory & Address Checkers
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
I don't know, if anyone tried recently follow wiki link:
https://wiki.winehq.org/Building_Wine#Memory_.26_Address_Checkers
This link mentions "...you only need to pass the -fsanitize=address flag to the
compiler when building"
../wine-source/configure CFLAGS="-g -O1 -fsanitize=address -other-flags"
But this fails soon in make_xftmpl.o: In function fatal_error':
..../tools/make_xftmpl.c:116: undefined reference to
`__asan_option_detect_stack_use_after_return'
..../tools/make_xftmpl.c:116: undefined reference to `__asan_stack_malloc_1'
Passing LIBS="-lasan" to configure fixes this, but build fails anyway at cca
63%:
..../dlls/ntdll/loader.c:2979: undefined reference to `pthread_sigmask'
Per some gentoo wiki:
Some configure scripts test the need of the -lpthread compiler flag by testing
whether the function pthread_create() is available without it. The Address
Sanitizer library (libasan) provides this function. However it does not have a
full pthread implementation, more advanced pthread functions aren't provided.
Therefore the compilation fails. A workaround is to add the -lpthread compiler
flag manually.
Passing LIBS="-lasan -lpthread" to configure fixes this issue, but anyway fails
at the end:
../tools/sfnt2fon/sfnt2fon -o coue1255.fon ../../wine_git_src/fonts/courier.ttf
-d 128 13,1255,8
Makefile:174: recipe for target 'coue1255.fon' failed
==16755==ASan runtime does not come first in initial library list; you should
either link runtime to your application or manually preload it with LD_PRELOAD.
make[1]: *** [coue1255.fon] Error 1
make: *** [fonts] Error 2
Did anyone tried to follow that Wiki? I tried that on Debian Stretch.
Gcc (Debian 6.3.0-6) 6.3.0 20170205
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https://bugs.winehq.org/show_bug.cgi?id=46446
Bug ID: 46446
Summary: Value for WM_KEYLAST too low in
https://wiki.winehq.org/List_Of_Windows_Messages
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jeroen.bugs.winehq.org(a)pluimers.com
Distribution: ---
Value for WM_KEYLAST is 0x0108 (264) but should be 0x0109 (265) as the range
Value for WM_KEYFIRST .. WM_KEYLAST should include WM_UNICHAR which correctly
has value 0x0109 (265) as per
https://docs.microsoft.com/en-us/windows/desktop/inputdev/wm-unichar
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https://bugs.winehq.org/show_bug.cgi?id=39380
Bug ID: 39380
Summary: test.winehq.org: Provide a way to know why a report
was rejected
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
When WineTest submits a report that report can get thrown away. Either because
it's too big, because it has too many failures, because too many tests were
skipped or because of other reasons unknown.
The WineTest.exe is never notified of this because the report analysis is run
asynchronously with respect tot he submission process. But annoyingly there is
no way for the submitter to know why the report was rejected even later,
levaing him to guess as to what needs fixing.
One way to plug this hole would be to send an email with the reason to the
address field in the report. But that could probably be abused to send emails
to arbitrary persons.
A very simple alternative would be to create a per-commit text file containing
one line per ignored report with the report's tag, timestamp of when it was
analyzed and the reason why it was ignored.
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https://bugs.winehq.org/show_bug.cgi?id=47805
Bug ID: 47805
Summary: SkyUI mod for Skyrim Special Edition with SKSE64 fails
to show HUD active effect icons (other functions of
mod work)
Product: Wine
Version: 4.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: cyan255(a)gmail.com
Distribution: ---
1. Set up a 64-bit prefix.
2. Install Skyrim Special Edition via Steam.
3. Install SKSE64.
4. Install SkyUI from NexusMods
https://www.nexusmods.com/skyrimspecialedition/mods/12604
5. Launch skseloader.exe(via Mod Manager, such as MO, or directly, doesn't
matter)
6. create a character and check that SKSE has loaded correctly (skse version
shown in MENU>System on bottom left.
7.Make sure that Active Effects HUD is enabled in MENU> Mod Configuration>
SkyUI> General.
8. during play consume an item that causes a active effect (like salt pile or
something poisonous)
9. Notice that active effect shows the timer bar in the HUD (top right by
default) but its icon does not show.
This setup works in Windows but not with Wine 4.16
Skyrim SE 1.5.80.08
SkyUI_5_2_SE-12604-5-2SE
Skyrim Script Extender 64 v2.0.16 beta
https://i.imgur.com/P6NOJBc.png (effect status time in top right)
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http://bugs.winehq.org/show_bug.cgi?id=30853
Bug #: 30853
Summary: Wine doesn’t always handle "right alt" properly
Product: Wine
Version: 1.5.5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sloonz(a)gmail.com
Classification: Unclassified
Created attachment 40410
--> http://bugs.winehq.org/attachment.cgi?id=40410
workaround/quick and dirty fix
I’m trying to get World of Warcraft working under Wine. However, I have huge
trouble with key bindings (I use unusual key bindings : I use the right half of
my keyboard, whereas most players use the left half).
After investigation, I found 3 bugs (different behaviors between Wine and my
Windows installation). The first one is the management of the right "Alt" key
(labeled "Alt-Gr" on my keyboard). When I press AltGr+l under Windows with
Spy++, I get the followings events :
<03637> 0007045A P WM_KEYDOWN nVirtKey:VK_CONTROL cRepeat:1 ScanCode:1D
fExtended:0 fAltDown:0 fRepeat:0 fUp:0
<03638> 0007045A P WM_KEYDOWN nVirtKey:VK_MENU cRepeat:1 ScanCode:38
fExtended:1 fAltDown:1 fRepeat:0 fUp:0
<03639> 0007045A P WM_KEYDOWN nVirtKey:'L' cRepeat:1 ScanCode:18
fExtended:0 fAltDown:1 fRepeat:0 fUp:0
<03640> 0007045A P WM_DEADCHAR chCharCode:'002F' (47) cRepeat:1 ScanCode:18
fExtended:0 fAltDown:1 fRepeat:0 fUp:0
<03641> 0007045A P WM_KEYUP nVirtKey:'L' cRepeat:1 ScanCode:18 fExtended:0
fAltDown:1 fRepeat:1 fUp:1
<03642> 0007045A P WM_SYSKEYUP nVirtKey:VK_CONTROL cRepeat:1 ScanCode:1D
fExtended:0 fAltDown:1 fRepeat:1 fUp:1
<03643> 0007045A P WM_KEYUP nVirtKey:VK_MENU cRepeat:1 ScanCode:38
fExtended:1 fAltDown:0 fRepeat:1 fUp:1
Under Wine 1.5.5 however (WINEDEBUG=+msg), I get those :
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x6007e wp eb
lp 760001 [note: wp = VK_OEM_PA2]
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x6007e wp 4c lp
c0260001 [note: wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x6007e wp eb lp
c0760001 [note: wp = VK_OEM_PA2]
With xev, I get :
KeyPress event, serial 93, synthetic NO, window 0x4000001,
root 0xbc, subw 0x0, time 5086996, (1585,410), root:(2578,425),
state 0x0, keycode 108 (keysym 0xfe03, ISO_Level3_Shift), same_screen
YES,
XKeysymToKeycode returns keycode: 92
XLookupString gives 0 bytes:
XmbLookupString gives 0 bytes:
XFilterEvent returns: False
KeyRelease event, serial 93, synthetic NO, window 0x4000001,
root 0xbc, subw 0x0, time 5087052, (1585,410), root:(2578,425),
state 0x80, keycode 108 (keysym 0xfe03, ISO_Level3_Shift), same_screen
YES,
XKeysymToKeycode returns keycode: 92
XLookupString gives 0 bytes:
XFilterEvent returns: False
After "setxkbmap us", AltGr is bound to Alt_R under X (checked with xev), and I
get this under Wine :
trace:msg:peek_message got type 7 msg 104 (WM_SYSKEYDOWN) hwnd 0x10046 wp
a5 lp 21380001 [wp = VK_RMENU]
trace:msg:peek_message got type 7 msg 104 (WM_SYSKEYDOWN) hwnd 0x10046 wp
4c lp 20260001 [wp = 'L']
trace:msg:peek_message got type 6 msg 106 (WM_SYSCHAR) hwnd 0x10046 wp 6c
lp 20260001 [wp = 'l']
trace:msg:peek_message got type 7 msg 105 (WM_SYSKEYUP) hwnd 0x10046 wp 4c
lp e0260001 [wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10046 wp a5 lp
c1380001 [wp = VK_RMENU]
(yes, I have a KEYUP without KEYDOWN)
Wich is still not the same as Windows. So I think there is two problems here :
- ISO_Level3_Shift is not properly recognized by Wine
- "AltGr" doesn't have the same behavior under Wine and Windows
FYI, attached patch is a workaround to have the same behavior than Windows.
With it, I get this under Wine :
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp a2
lp 1d0001 [note: wp = VK_LCONTROL]
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp a4
lp 20380001 [note: wp = VK_LMENU]
trace:msg:peek_message got type 7 msg 100 (WM_KEYDOWN) hwnd 0x10062 wp 4c
lp 20260001 [note: wp = 'L']
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10062 wp 4c lp
e0260001
trace:msg:peek_message got type 7 msg 105 (WM_SYSKEYUP) hwnd 0x10062 wp a2
lp e01d0001
trace:msg:peek_message got type 7 msg 101 (WM_KEYUP) hwnd 0x10062 wp a4 lp
c0380001
Which is still not the same as Windows :
- Windows uses (right) control + menu (with fExtended flag for menu) whereas
Wine uses left control + left menu. Not investigated if this is related to
TranslateMessage.
- AltGr+L is a dead symbol on my keymap. Windows send a DEADCHAR message,
wheras Wine send nothing. Note that I had to disable the XFilterEvent test in
event.c to have those messages, otherwise nothing is sent to the program (but
that’s another story for another bug report)
But it suffice for my use case (WoW key bindings with right alt)
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https://bugs.winehq.org/show_bug.cgi?id=47604
Bug ID: 47604
Summary: Cannot use the app
Product: Packaging
Version: unspecified
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: fzh2003(a)yeah.net
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 65029
--> https://bugs.winehq.org/attachment.cgi?id=65029
screenshot
Android 9 kernel 4.9.154 model Huawei SEA-AL00
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https://bugs.winehq.org/show_bug.cgi?id=41000
Bug ID: 41000
Summary: wineconsole curses backend 64bit: Some uppercase chars
broken on Crysis Wars Dedicated Server
Product: Wine
Version: 1.9.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
Assignee: wine-bugs(a)winehq.org
Reporter: main.haarp(a)gmail.com
Distribution: ---
I am running the Crysis Wars Dedicated Server in wineconsole. The server offers
both 32bit and 64bit binaries.
Using wineconsole's user backend, both 32 and 64bit work fine.
Using the curses backend, 32bit works fine. 64bit however experiences a bug.
Some uppercase characters cannot be typed or pasted at all. There is no
reaction. wineconsole will display them just fine, but simply will not let them
be typed.
The affected chars are uppercase versions of these: 2 4 6 0 - f h j k ; [] q r
t y o p x c v m , . / (assuming US keyboard layout)
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http://bugs.winehq.org/show_bug.cgi?id=30193
Bug #: 30193
Summary: Crysis Wars ded server doesn't resize with wineconsole
(curses backend)
Product: Wine
Version: 1.4-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Classification: Unclassified
Created attachment 39410
--> http://bugs.winehq.org/attachment.cgi?id=39410
screen
The Crysis Wars dedicated server, when running under wineconsole with the
curses backend, does not resize its viewport. It is stuck at the default 80x25,
even if the terminal is considerably larger (see attachment).
This produces some unexpected output, as some commands expect a larger size but
have to be split over 2 lines via \
My terminal and wineconsole interact just fine, as I have verified with cmd.
It's just this app that sticks to 80x25 no matter what.
On Windows, it would normally spawn a console window with a size of 132x60 (or
less if the desktop resolution can't fit that)
Could it be that wineconsole first starts at 80x25 and only later resizes to
terminal size? In that case, I can imagine that the app polls the size once
during startup and sticks to that, thus limiting itself to 80x25.
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https://bugs.winehq.org/show_bug.cgi?id=37928
Bug ID: 37928
Summary: Photoshop CS6: Mini-bridge panel does not show
directory entries in alphabetical order
Product: Wine
Version: 1.7.34
Hardware: arm
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Launch Photoshop
2. Click File -> Open in mini bridge
3. Navigate to a folder with multiple subfolders
The subfolders are not ordered alphabetically, but in an apparently random
manner. They are definitely not ordered by creation date ( I created the
situation in my screenshot using a simple "mkdir a b c d e f g h i j k l" .
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https://bugs.winehq.org/show_bug.cgi?id=43924
Bug ID: 43924
Summary: Alice: Madness Returns cannot sign in to EA
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 59552
--> https://bugs.winehq.org/attachment.cgi?id=59552
wine-2.19 output
Before startup, Alice: Madness Returns requires you to sign into an EA account.
However, the EA sign-in never succeeds, always returning a sign-in failure.
Wine output attached.
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https://bugs.winehq.org/show_bug.cgi?id=43923
Bug ID: 43923
Summary: Alice: Madness Returns immediately crashes with Page
Fault
Product: Wine
Version: 2.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
Created attachment 59551
--> https://bugs.winehq.org/attachment.cgi?id=59551
backtrace
Alice: Madness Returns doesn't run. Installed with Steam, using a serial
purchased through Steam. I've played with it a bit trying to get it working,
and at best it crashes with a page fault immediately.
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http://bugs.winehq.org/show_bug.cgi?id=13624
Summary: Lineage 2 - The Chaotic Throne - Hellbound
Product: Wine
Version: 1.0-rc3
Platform: All
OS/Version: other
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eryk-rutkowski(a)o2.pl
Created an attachment (id=13604)
--> (http://bugs.winehq.org/attachment.cgi?id=13604)
Log from Terminal
Problem is in Lineage 2 Hellbound and regarding npkycrypt - dll file. This dll
is not work fine and don't recognize keyboard and i can't log in. There is
communicate: "The keyboard security module has failed to load. please exit the
game and try again"
Sorry for my bad english but i'm from other country ;p
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https://bugs.winehq.org/show_bug.cgi?id=47106
Bug ID: 47106
Summary: Fallout 4 FAudio [wmav2 @ 0x7f9ad0135d80]
prev_block_len_bits 4 out of range
Product: Wine
Version: 4.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: timofeevsv1989(a)gmail.com
Distribution: ---
Fallout 4 freezing (or sound disappearing) with spam of tons console messages:
[wmav2 @ 0x7f9ad0135d80] prev_block_len_bits 4 out of range
INFO System-wide FAudio, not winetricks one
Something wrong in connection XAudio2->FAudio
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https://bugs.winehq.org/show_bug.cgi?id=46670
Bug ID: 46670
Summary: Unhandled exception on Blizzard Battle.net
Product: Wine-staging
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
See attachments.
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https://bugs.winehq.org/show_bug.cgi?id=48410
Bug ID: 48410
Summary: The "Add syscall thunks for 64 bit" patch partly
breaks USVFS
Product: Wine-staging
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
This is the patch that breaks USVFS:
https://github.com/wine-staging/wine-staging/blob/d36d63ac848dadbc2c8ffc933…
(discussion: https://github.com/ModOrganizer2/modorganizer/issues/372). I've
only tested 64-bit, so it's possible
https://github.com/wine-staging/wine-staging/blob/master/patches/winebuild-…
also affects it.
Although USVFS works for the most part, loading DLLs fails, because LdrLoadDll
(within ntdll) calls NtOpenFile (through open_dll_file), but for some reason,
USVFS doesn't recognize that specific NtOpenFile call (even though it hooks
other NtOpenFile calls that aren't called from ntdll without issue).
I haven't looked through the patch in much detail, but from what I can tell I
believe the reason why this patch breaks USVFS is because the calls to
NtOpenFile from within ntdll use the direct function address, whereas with the
patch, USVFS now hooks a new "wrapper" around the function, instead of the same
address that ntdll calls internally.
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https://bugs.winehq.org/show_bug.cgi?id=44571
Bug ID: 44571
Summary: Unable to build cue sheets with IMGBurn
Product: Wine-staging
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: halo117nachos(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60538
--> https://bugs.winehq.org/attachment.cgi?id=60538
stderr and stdout
Everytime I try to build a cue sheet out of MP3 files with IMGBurn, the program
crashes. Building a cue sheet is the first step in burning MP3 (and other audio
files) to standard red book audio discs, so if one can't build a cue sheet, one
can't burn music.
Of course, I made a new wine prefix to test this, and found that it didn't
solve the problem at all. :(
Here's what happens: If I click the tools menu, and select "Create Cue File...
", and I start manually adding MP3s, first the program hangs, and then it says
the following:
"Potential Direct Show Error! - No data has been received for 10 seconds
file name: C:\blablabla\file.mp3
Decoding Progress: 9,999,999 bytes"
It then gives me three options: "Cancel", "Try Again", and "Continue". BTW,
that number (9,999,999) seems to very with each MP3 file. It's possible that
whatever number it lands on is the end of the file.
I also tend to get a more generic error, although this one is harder to
reproduce. IDK if this is the same bug or not. The error is:
"An error occured in the application
There might be an updated version available that fixes the pr [the rest of this
line seems to be cut off by some buttons on the right]
Please check the website for updates - http://www.imgburn.co [once again, the
message is cut off]"
There are three buttons on the bottom, and three on the right (the ones on the
right are the ones that cut off the text). The ones on the bottom are "send bug
report", "save bug report", and "show bug report". The buttons on the right are
"Continue application", "Restart application", and "Close application". If I
click "Continue application", the program seems to continue working.
PS: I've just run IMGBurn from the terminal, and redirected both stdout and
stderr to a file, which I've attached to this report. When the aformentioned
"generic" error message appeared. I tried to click "Close application", but the
program froze, forcing me to kill it. That error happened on the second file.
BTW, I'm running Ubuntu 16.04, and I've installed winehq-devel 3.2 from the
official repositories. Also, I didn't modify the prefix at all, except to
install IMGBurn, and to change the default version of Windows to XP (otherwise
IMGBurn doesn't start).
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https://bugs.winehq.org/show_bug.cgi?id=40958
Bug ID: 40958
Summary: Toontown Rewritten has major lag on wine-staging on
FreeBSD and GNOME 3
Product: Wine-staging
Version: 1.9.13
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neel(a)neelc.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Toontown Rewritten (http://toontownrewritten.com/) has major lag with
keystrokes on wine-staging when I use FreeBSD and GNOME 3. TTR is a online
game, and using keyboard controls often results in the display lagging by a few
seconds. Other desktop environments don't have this lag to as great of an
extent (I also tested TTR on Mate and Fluxbox).
Is there a reason for this?
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https://bugs.winehq.org/show_bug.cgi?id=45437
Bug ID: 45437
Summary: Readme's installation instructions link leads to
winehq page with no installation instructions
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: root(a)swooshalicio.us
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The readme in the wine-staging repository links to
https://wine-staging.com/installation.html which redirects to
https://wiki.winehq.org/Wine-Staging which contains no information for
installing wine-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46047
Bug ID: 46047
Summary: Multiple applications want Windows 8+ futex-like
operations kernel32.dll.WaitOnAddress,
kernel32.dll.WakeByAddress{All,Single} (VLC)
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
* https://www.winehq.org/pipermail/wine-devel/2018-October/134085.html
* https://www.winehq.org/pipermail/wine-devel/2018-October/134086.html
There is a series of articles on the background/inner workings of this Windows
8+ futex-like operations by Raymond Chen on Microsoft developer blog "The Old
New Thing":
(1) https://blogs.msdn.microsoft.com/oldnewthing/20160823-00/?p=94145
("WaitOnAddress lets you create a synchronization object out of any data
variable, even a byte")
(2) https://blogs.msdn.microsoft.com/oldnewthing/20160824-00/?p=94155
("Implementing a synchronization barrier in terms of WaitOnAddress")
(3) https://blogs.msdn.microsoft.com/oldnewthing/20160825-00/?p=94165
("Implementing a critical section in terms of WaitOnAddress")
(4) https://blogs.msdn.microsoft.com/oldnewthing/20160826-00/?p=94185
("Spurious wakes, race conditions, and bogus FIFO claims: A peek behind the
curtain of WaitOnAddress")
Alternative overview to the blog using Github-based WIKI:
https://github.com/mity/mctrl/wiki/Old-New-Win32API (click the sections to get
to blog entries)
WaitOnAddress()
* WaitOnAddress lets you create a synchronization object out of any data
variable, even a byte
* Implementing a synchronization barrier in terms of WaitOnAddress
* Implementing a critical section in terms of WaitOnAddress
* Extending our critical section based on WaitOnAddress to support timeouts
* Comparing WaitOnAddress with futexes (futexi? futexen?)
* Creating a semaphore from WaitOnAddress
* Creating a semaphore with a maximum count from WaitOnAddress
* Creating a manual-reset event from WaitOnAddress
* Creating an automatic-reset event from WaitOnAddress
Related: bug 45524 ("Add a futex-based implementation of condition variables")
I found multiple applications which make use of this Windows 8+ API.
Example: VLC
https://github.com/videolan/vlc/blob/master/src/win32/thread.c
Most of them have fallback implementations if the API is not available so it's
not critical to the functionality. But it's still good to have real world tests
:-)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47766
Bug ID: 47766
Summary: PathAllocCanonicalize treats path segments start with
dots wrong.
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
This bug was reported on wine-devel mail list by Sebastian M. Ernst
<ernst(a)pleiszenburg.de>
user@comp:/path/other> WINEDEBUG=-all PYTHONHOME="z:\\path\\.to\\target"
wine /path/.to/target/python.exe -c "import sys; print(sys.executable)"
Z:\pathto\target\python.exe
PYTHONHOME="z:\\path\\..to\\target" wine /path/..to/target/python.exe -c
"import sys; print(sys.executable)"
Z:\to\target\python.exe
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https://bugs.winehq.org/show_bug.cgi?id=48542
Bug ID: 48542
Summary: Mono (and probably .NET) needs CreateThreadpoolIo
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Found testing LiveSplit 1.7.7 on Wine Mono from the master branch.
Mono's implementation of System.Threading.ThreadPoolBoundHandle depends on
CreateThreadpoolIo. Wine's stub of this function returns 0 and doesn't set last
error, resulting in the confusing message "System.IO.IOException: Success".
This can be more easily reproduced by running 'make test' in Wine Mono and
running tests/run-tests.exe
MonoTests.System.IO.Pipes.PipeSecurityTest:NamedPipePermissionsActuallyWorkAsync
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https://bugs.winehq.org/show_bug.cgi?id=48471
Bug ID: 48471
Summary: Mismatching behavior of GetEnvironmentVariableW for
empty / long values
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thecybershadow.net
Distribution: ---
Attempting to build the Windows version of DMD, the reference compiler for the
D programming language, fails under Wine. This seems to be caused by the
following chain of events:
1. The makefile invokes a build program with a "VERBOSE=" on the command-line:
https://github.com/dlang/dmd/blob/49dfbe54f4a0f62a0694aec9fb4184739903a0c2/…
(Here "$(VERBOSE)" is not set and expands to the empty string.)
2. The build program registers the command-line arguments into the process
environment:
https://github.com/dlang/dmd/blob/49dfbe54f4a0f62a0694aec9fb4184739903a0c2/…
This sets the environment variable VERBOSE to the empty string.
3. Later, it attempts to check if the "VERBOSE" variable is in the environment:
https://github.com/dlang/dmd/blob/49dfbe54f4a0f62a0694aec9fb4184739903a0c2/…
4. This calls the following Windows code in the standard library to read the
environment:
https://github.com/dlang/phobos/blob/e373b4e77448bc11c6e4ea6c85bcdb8f7ab86f…
5. For empty variables, the code behaves differently in Windows and Wine -
Wine's implementation returns 0, while Windows returns 1. As a result, the
standard library code throws an exception under Wine.
Writing a test program reveals further differences. The program:
#include <stdio.h>
#include <windows.h>
void main()
{
WCHAR buf[4];
DWORD size;
int len, i;
for (len = 0; len <= 2; len++)
{
for (i = 0; i < len; i++)
buf[i] = 'a';
buf[len] = 0;
SetEnvironmentVariableW(L"TESTVAR", buf);
for (i = 0; i <= len + 1; i++)
{
DWORD err;
SetLastError(1);
buf[0] = 1;
size = GetEnvironmentVariableW(L"TESTVAR", buf, i);
err = GetLastError();
printf("%d->%d: size=%d error=%d buf[0]=%d\n",
len, i, size, err, buf[0]);
}
printf("\n");
}
}
Output on Windows [Version 10.0.17134.648]:
0->0: size=1 error=1 buf[0]=1
0->1: size=0 error=1 buf[0]=0
1->0: size=2 error=1 buf[0]=1
1->1: size=2 error=1 buf[0]=0
1->2: size=1 error=1 buf[0]=97
2->0: size=3 error=1 buf[0]=1
2->1: size=3 error=1 buf[0]=0
2->2: size=3 error=1 buf[0]=0
2->3: size=2 error=1 buf[0]=97
Output on Wine:
0->0: size=0 error=1 buf[0]=1
0->1: size=0 error=1 buf[0]=0
1->0: size=2 error=122 buf[0]=1
1->1: size=2 error=122 buf[0]=1
1->2: size=1 error=1 buf[0]=97
2->0: size=3 error=122 buf[0]=1
2->1: size=3 error=122 buf[0]=1
2->2: size=3 error=122 buf[0]=1
2->3: size=2 error=1 buf[0]=97
We can observe these differences:
1. Wine returns 0 and not 1 when the variable is empty and the function is
given a zero-length buffer.
2. Wine sets the last error to ERROR_INSUFFICIENT_BUFFER, while Windows
doesn't.
3. Windows zeroes the buffer if the size is non-zero but still insufficient to
hold the value. (This is not a bug as the behavior is specified in the
documentation to be undefined.)
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http://bugs.winehq.org/show_bug.cgi?id=33317
Bug #: 33317
Summary: Python error Fatal Python error: buffer overflow in
getpathp.c's joinpath() when executing.
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrew.thomas(a)hpcwales.co.uk
Classification: Unclassified
Created attachment 44067
--> http://bugs.winehq.org/attachment.cgi?id=44067
Lwsn output from running under wine
Wine Version : wine64 --version
wine-1.5.25
(64 Bit version)
GCC Version : gcc --version
gcc (GCC) 4.6.2
Python Version : python --version
Python 2.7.3
Operating Systems Used:
cat /etc/redhat-release
Red Hat Enterprise Linux Server release 5.5 (Tikanga)
I have also tried on :
cat /etc/redhat-release
CentOS release 5.5 (Final)
Program trying to run lwsn.exe (network render module part of Lightwave :
https://www.lightwave3d.com/ ). 30 Day trial available.
Command used:
wine lwsn.exe -3 -cLWEXT11-64.CFG -d"z:\home\andy.thomas\Atticus"
Scenes\black.lws 1 1
Problem,
I compiled wine and setup lwsn.exe in accordance with this article:
http://lordtangent.blogspot.co.uk/2007/01/running-lightwave-screamernet-lws…
Initially it worked fine when running from the command line. I then wrapped it
up in a batch script to be sent to our Linux cluster but got a Python error
message :
Fatal Python error: buffer overflow in getpathp.c's joinpath()
I tried to execute interactively on the cluster and this worked fine but when
executed from a script it gives the above error.
I launched a forum post (as I a haven't done much troubleshooting with wine) :
http://forum.winehq.org/viewtopic.php?f=8&t=18632
I have tried the recommendations but had no success.
I re-compiled wine with the above gcc compiler and a more up to date version of
Python but I can no longer execute on the command line. I now get the Python
error regardless of how I execute the command.
Any help would be greatly appreciated. If you need any further debugging please
let me know.
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https://bugs.winehq.org/show_bug.cgi?id=42474
Bug ID: 42474
Summary: unimplemented function
api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: anonymous.maarten(a)gmail.com
Distribution: ---
Hey,
python 3.6 (32- and 64-bit) needs the unimplemented function
api-ms-win-core-path-l1-1-0.dll.PathCchCombineEx
URL:
https://www.python.org/ftp/python/3.6.0/python-3.6.0-embed-amd64.zip
$ du -b python-3.6.0-embed-amd64.zip
6925798 python-3.6.0-embed-amd64.zip
$ shasum python-3.6.0-embed-amd64.zip
37bf20dcf39dfca096b11d29865202229a8fcb42 python-3.6.0-embed-amd64.zip
$ wine --version
wine-2.0 (Staging)
Running Fedora 24
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https://bugs.winehq.org/show_bug.cgi?id=48288
Bug ID: 48288
Summary: kernelbase: Japanese character wrongly reported as
invalid.
Product: Wine
Version: 5.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Regression SHA1: 7e8f1dac30267058cf3b36d49b6ed3c440087024
Distribution: Ubuntu
Wine 5.0-rc1 has an issue which is very similar to Bug 17500.
I'm working on this and I'll submit a parch in a few days.
In short, the following code doesn't work as expected:
MultiByteToWideChar(932, MB_ERR_INVALID_CHARS, "\x81\x45", -1, NULL, 0);
Steps to reproduce:
1. obtain the test case from attachment 19616 (written by Leffe for Bug
17500).
2. compile it with mingw32 compiler.
3. LANG=ja_JP.UTF-8 wine testcase.exe
4. echo "ret is $?"
Expected result:
ret is 0
i.e. MultiByteToWideChar doesn't report an error.
Actual result:
ret is 1
i.e. MultiByteToWideChar complains about the input.
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https://bugs.winehq.org/show_bug.cgi?id=47649
Bug ID: 47649
Summary: Wavelab 6 Installs but cannot launch
Product: Wine
Version: 4.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
Created attachment 65087
--> https://bugs.winehq.org/attachment.cgi?id=65087
wavelab 6 error report
Program installs but upon launch throws out an error, also produces a report to
submit with bug report which is attached.
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