https://bugs.winehq.org/show_bug.cgi?id=43704
Bug ID: 43704
Summary: wine runs contacam
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dj_d424(a)hotmail.com
Distribution: ---
Created attachment 59171
--> https://bugs.winehq.org/attachment.cgi?id=59171
bugreport contacam
contacam crasht
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https://bugs.winehq.org/show_bug.cgi?id=42479
Bug ID: 42479
Summary: MYOB 18.5.0 wont start after Ubuntu update to WINE
1.6.2
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ktoombs1(a)optusnet.com.au
Distribution: ---
Created attachment 57333
--> https://bugs.winehq.org/attachment.cgi?id=57333
backtrace log
MYOB 18.5.0 wont start after Ubuntu update to WINE 1.6.2
I Think it runs without the need to register for 30days
ISO uploaded and zipped here
https://drive.google.com/open?id=0B2CAe7veby5JZVZVZEFzSnprMkE
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https://bugs.winehq.org/show_bug.cgi?id=41740
Bug ID: 41740
Summary: Diablo 3's mouse sprite stops moving, but the mouse is
still working.
Product: Wine
Version: 1.9.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine-devel(a)hurrikhan.eu
Distribution: ---
The game works, but at some point, the mouse cursor freezes on the screen, but
the mouse itself is working fine.
What I means is that everything works normally, except the player do not see
the real position of the mouse.
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https://bugs.winehq.org/show_bug.cgi?id=38856
Bug ID: 38856
Summary: LEGO Lord of the Rings crashes randomly
Product: Wine
Version: 1.7.44
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dmlambea(a)gmail.com
Distribution: ---
Created attachment 51783
--> https://bugs.winehq.org/attachment.cgi?id=51783
Terminal output
Game randomly crashes with a "wine: Unhandled page fault on read access to
0x00000000 at address 0x6594a6 (thread 0009), starting debugger..." message
(thread and address numbers vary).
Apart from this, which uses to happen at high-activity stages, as when fighting
against Sauron or against Nazgul, the rest is normal: gameplay is smooth, even
with all features enabled or set to high; audio plays perfectly.
I've tried with single and dual player, always with XBox360 USB controllers.
Other LEGO games, like LEGO Marvel Super Heroes, run flawlessly with the same
controllers.
The crash happens with both win32 and win64 Wine prefixes, and with both retail
and Steam versions.
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https://bugs.winehq.org/show_bug.cgi?id=41610
Bug ID: 41610
Summary: ChurchBoard: Trying to create a window(about 3
minutes). And the error takes off.
Product: Wine
Version: 1.8.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ansit(a)mail.ru
Distribution: Other
Created attachment 55958
--> https://bugs.winehq.org/attachment.cgi?id=55958
The report file with the error details
The installation process is successful. When you run the application only
appears his message of preparation and startup. Trying to create a window. And
the error takes off.
I tried to run a stable version of Wine 1.8.5. The same error. I tried to
change the settings of the operating system emulation versions Windows XP, 8.1,
10. Does not help.
Linux: Lubuntu 16.10
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http://bugs.winehq.org/show_bug.cgi?id=37051
Bug ID: 37051
Summary: Roblox Studio embedded webpage does not load
consistently or properly using built-in winhttp
Product: Wine
Version: 1.7.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49235
--> http://bugs.winehq.org/attachment.cgi?id=49235
Roblox Studio running with WINEDEBUG=fixme-all,+winhttp
When running Roblox Studio without the native wininet from Windows XP and a DLL
override, the pages within the embedded browser load sporadically and
unpredictably, often refusing to load entirely. When it does load, things such
as JavaScript may not be working, or the browser will stop loading pages
entirely.
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https://bugs.winehq.org/show_bug.cgi?id=47109
Bug ID: 47109
Summary: WineVulkan ICD isn't registered in wineprefixes
Product: Wine
Version: 4.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winevulkan
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kucia(a)gmail.com
Distribution: ---
Wine should create drive_c/windows/winevulkan.json file and related registry
keys when creating and updating wineprefixes. Currently, the winevulkan.json
file and the registry keys need to be manually created to use Win32 Vulkan
Loader in Wine.
Note that applications may ship with their own Vulkan loader and the native
version of vulkan-1.dll is currently preferred.
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http://bugs.winehq.org/show_bug.cgi?id=27324
Summary: Cossacks II (DotEmu version) refuses to start from its
install directory (path too long?)
Product: Wine
Version: 1.3.21
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gyebro69(a)gmail.com
Created an attachment (id=34947)
--> (http://bugs.winehq.org/attachment.cgi?id=34947)
plain terminal output
The Cossacks collection (available on DotEmu) contains all Cossacks games and
their expansions.
All but 2 of the games start correctly from the default installation directory.
Cossacks II: Napoleonic Wars and Battle for Europe throw an error dialogue on
startup, claiming that certain audio files are missing. The error message:
'Class engine error:
Unable to load sound: SOUND\INTERFACE\INTERF_ARMY1.WAV'
It took some time until I recognized that the problem has something to do with
the path: after shortening the directory names by several characters, both
games start fine.
Here is an example of one of the 'missing' files:
C:\\Program Files\\DotEmu\\All Cossacks And American Conquest Series\\Cossacks
II - Napoleonic Wars\\SOUND\\INTERFACE\\INTERF_ARMY1.WAV
There is no such problem when starting the games in WinXP: they run correctly
from their default install directory.
The same problem with Wine-0.9.33, 1.0.1, 1.2.3 and so on.
Fedora 14 32-bit
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https://bugs.winehq.org/show_bug.cgi?id=48623
Bug ID: 48623
Summary: Error authenticating to LDAP controller
Product: Wine
Version: 5.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: activeds
Assignee: wine-bugs(a)winehq.org
Reporter: winehq-bugzilla(a)richardpayne.name
Distribution: ---
re: https://bugs.winehq.org/show_bug.cgi?id=40649
Whenever a program attempts to make an AD connection in wine, e.g. for browsing
or pre-authentication purposes, wine fails and produces an error like this:
0009:fixme:adsldp:openobj_OpenDSObject
0094A984,L"LDAP://my_server/rootDSE",L"my_user_name",L"my_password",33,0032BAB8:
stub
This related bug affected a large number of programs. Both free ones like
sysinternals' ADExplorer (probably the best AD gui that would be usable on
linux) and Cisco's AD VPN client, as well as propriety programs like Honeywell
programs that work with Honeywell's Experion server (e.g. Honeywell's
HMIWebBuilder, their Control Builder, their ConfigurationStudio, their Operator
Station) (i.e. their entire product line) fail and are inoperable in wine.
This particular bug with adsldp, I have only tested on SysInternals ADExplorer
but it is replicable every time and prevent use of the program.
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https://bugs.winehq.org/show_bug.cgi?id=47362
Bug ID: 47362
Summary: Media Feature Pack for W10N requires rtworkq.dll
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tonix64(a)inventati.org
Distribution: ---
I've tried installing the dlls from:
https://www.microsoft.com/en-us/software-download/mediafeaturepack (1803
version)
The feature pack has all the mfplat dlls, including wmv decoders, msmpeg etc so
it could be a good way to install the needed dlls for many games without
getting them from dodgy places in the internet.
It seems for basic installation and registration of the components a component
unavailable in wine is needed: RTWorkQ.dll.
Initially it will complain about some missing methods but incrementally adding
them will in the end use these (I just hooked random methods that looked like
would return good stub results and would result in safe parameter use, so this
is just intended as reference, not as a solution proposal :D):
@ stub RtwqLockWorkQueue
@ stub RtwqUnlockWorkQueue
@ stdcall RtwqRegisterPlatformEvents(ptr) kernel32.RequestDeviceWakeup
@ stdcall RtwqStartup() propsys.PSRefreshPropertySchema
@ stdcall RtwqJoinWorkQueue(long ptr ptr) kernel32.SetThreadIdealProcessorEx
@ stdcall RtwqLockPlatform() propsys.PSRefreshPropertySchema
@ stdcall RtwqUnlockPlatform() propsys.PSRefreshPropertySchema
There's a couple other minor methods/dlls that seem to be required I think just
some forwards from currently also not existing
api-ms-win-core-processtopology-l1-1-0.
If RtWorkQ can be implemented at least as a proof of concept I could further
test this path and maybe get the different mfplat scenarios working. I don't
have enough wine/c expertise to actually implement it but I have some expertise
in getting mfplat scenarios working.
For now with the spoofed forwards the dlls allow for games to load and progress
a bit but it's going to hang waiting for some event probably due to the
incomplete work queue.
I also tried installing a rtworkq.dll from windows, but I don't know of a legit
redistributable that carries this, and also when trying it (version 10.XXX) I
had to add loads more of api-ms style dlls so in the end implementing
rtworkq.dll seems like a more direct fix.
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http://bugs.winehq.org/show_bug.cgi?id=24784
Summary: Explorer++ displays disabled toolbar icons incorrectly
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31333)
--> (http://bugs.winehq.org/attachment.cgi?id=31333)
Toolbars in Windows and Wine
The appearance of disabled icons in the main toolbar, as well as the X button
on the tab bar (when only one tab is open) doesn't match Windows. A screenshot
can probably describe the difference better than words.
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http://bugs.winehq.org/show_bug.cgi?id=37029
Bug ID: 37029
Summary: Evernote 5.5.x - unable to capture webcam note
Product: Wine
Version: 1.7.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Created attachment 49202
--> http://bugs.winehq.org/attachment.cgi?id=49202
Log snippet when trying to create a new webcam note
When trying to capture a 'New Webcam Note' with Evernote 5.5.3, the window pops
up and hangs at 'Initializing video capture...'
Relevant log snippet is
fixme:qcap:fnCaptureGraphBuilder2_RenderStream
(0x4bccaa8/0x4bccaa8)->({fb6c4282-0353-11d1-905f-0000c0cc16ba},
{73646976-0000-0010-8000-00aa00389b71}, 0x4c3e2a0, 0x4c3d1f8, (nil)) semi-stub!
fixme:qcap:fnCaptureGraphBuilder2_RenderStream pfRenderer == NULL not yet
supported
fixme:quartz:MediaControl_StopWhenReady (0x4c37ec0/0x4c37ec8)->(): stub !!!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
fixme:qcap:VfwCapture_QueryInterface No interface for
{56a868b4-0ad4-11ce-b03a-0020af0ba770}!
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http://bugs.winehq.org/show_bug.cgi?id=30810
Bug #: 30810
Summary: Keygener Assistant window opens too large then program
hangs
Product: Wine
Version: 1.5.5
Platform: x86-64
URL: http://at4re.com/download.php?view.5
OS/Version: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
Created attachment 40347
--> http://bugs.winehq.org/attachment.cgi?id=40347
+relay log for Keygener Assistant 2.0 with Wine 1.5.5, XZ-compressed
Keygener Assistant is a utility which can apply various encryption and hashing
algorithms, has a big-number calculator, number base converter etc. I tested
version 2.0 in a Windows XP VM (where it works fine) and with Wine 1.5.5.
Under Wine, the window initially opens with the correct size. But then its size
increases to match the desktop size (while the top left remains in the same
position). So the too-large window extends past the right and bottom edges of
the screen. The program then appears to hang. Same thing happens with virtual
desktop mode enabled.
I'll attach a WINEDEBUG=+relay log (~70MB uncompressed) in case that might
help.
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http://bugs.winehq.org/show_bug.cgi?id=34014
Bug #: 34014
Summary: Star Wars KOTOR II: The Sith Lords: Movies/cutscenes
do not play
Product: Wine
Version: 1.6-rc3
Platform: Other
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ipickert55(a)gmail.com
Classification: Unclassified
Created attachment 45198
--> http://bugs.winehq.org/attachment.cgi?id=45198
Wine log of KOTOR II
They can still be heard, but the screen is just black when a movie is playing.
Tried installing bink player but it didn't change anything.
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http://bugs.winehq.org/show_bug.cgi?id=37043
Bug ID: 37043
Summary: Keyboard input broken in Roblox Player
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alfonsojon1997(a)gmail.com
Created attachment 49224
--> http://bugs.winehq.org/attachment.cgi?id=49224
Log file when playing game
Hi, I am a user of Roblox
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=15961) and
former appdb maintainer, and there's been a bug with keyboard input that has
affected every version for quite some time now. The shift key does not work,
and random commas get inputted when num lock is activated or the num lock state
is toggled. I have no idea why this happened, so I ran it in wine with the
debug flags "-fixme,+x11drv,+keyboard,+event,+win" and got the error log
attached.
Looking forward to a fix, thanks.
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http://bugs.winehq.org/show_bug.cgi?id=21466
Summary: implement FileFsVolumeInformation class for
ntdll.NtQueryVolumeInformationFile
Product: Wine
Version: 1.1.37
Platform: x86
URL: http://download.avgfree.com/filedir/inst/avg_free_stf_
en_90_730a1834.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Hello,
AVG's free 8.x/9.x antivirus edition installer uses native API for various
operations.
The installer creates empty UTF8 log files (c:\\windows\\temp\\*avg9*.log)
because of the (silenced) FileFsVolumeInformation class stub in
ntdll.NtQueryVolumeInformationFile.
A simple implementation (even returning zero-filled FILE_FS_VOLUME_INFORMATION)
helps the installer to properly write installer/debug log files with UTF8
content.
--- snip ---
...
002d:Call ntdll.RtlDosPathNameToNtPathName_U(00162a58
L"\\\\?\\C:\\windows\\temp\\Davg9inst_2010-01-24_11-39.log",0032f814,00000000,00000000)
ret=0041d4de
002d:Ret ntdll.RtlDosPathNameToNtPathName_U() retval=00000001 ret=0041d4de
...
002d:Call
ntdll.ZwOpenFile(0032f828,00120000,0032f7f4,0032f80c,00000003,00004020)
ret=0041d380
002d:Ret ntdll.ZwOpenFile() retval=00000000 ret=0041d380
...
002d:Call
ntdll.ZwQueryVolumeInformationFile(00000068,0032f80c,0032f51c,00000238,00000001)
ret=0041d3c0
002d:fixme:ntdll:NtQueryVolumeInformationFile 0x68: volume info not supported
002d:Ret ntdll.ZwQueryVolumeInformationFile() retval=c0000002 ret=0041d3c0
002d:Call ntdll.RtlNtStatusToDosError(c0000002) ret=0041d4a5
002d:Ret ntdll.RtlNtStatusToDosError() retval=00000001 ret=0041d4a5
...
002d:Call ntdll.ZwClose(00000068) ret=0041d09b
002d:Ret ntdll.ZwClose() retval=00000000 ret=0041d09b
...
--- snip ---
Regards
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http://bugs.winehq.org/show_bug.cgi?id=31207
Bug #: 31207
Summary: graphstudio crashes
Product: Wine
Version: 1.5.8
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 40984
--> http://bugs.winehq.org/attachment.cgi?id=40984
Log: graphstudio crashes
1. Download graphstudio from
http://blog.monogram.sk/janos/download/dl-graphstudio.php
sha1sum graphstudio.exe
a9e60ea3c1e18c6b2b8a2290b896eede3b355e7d
Reference:
http://blog.monogram.sk/janos/tools/monogram-graphstudio/
2. Start graphstudio.exe with Wine
3. Click "Graph->Insert Filter"
4. Click on any filter, for example: "GStreamer splitter filter"
5. Click on "Change merit", then click "OK" without change anything
6. Click on "Property page", then click "OK" without do anything
Result:
graphstudio crash after clicking "OK"&>
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http://bugs.winehq.org/show_bug.cgi?id=33290
Bug #: 33290
Summary: Wine strange fullscreen behavior
Product: Wine
Version: 1.5.26
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mmtaddxg(a)jadamspam.pl
Classification: Unclassified
Created attachment 44042
--> http://bugs.winehq.org/attachment.cgi?id=44042
Console output
I have a problem with fullscreen mode with Heroes of Might and Magic III and
recently with Portal Prelude. I will try to explain the situation with HoM&M:
As I start the game the 3DO animation is often shited a bit to the upper-left
but moving cursor in the corner upper-left corner centers it. Now while playing
the actual game at some point (sometimes quite soon sometimes after a while)
while trying to y see the desktop. The resmove the map with a cursor you start
to move the whole game screen. When game screen is shifted you can
clearlolution is 800x600 ("Heroes" resolution) but desktop seem to be size
1280x1024 which is the native resolution of my display. This bug obviously
makes playing impossible and the only solution for now is to change the
resolution before starting the game which is not really convenient. As I've
mentioned in the beginning the same bug applies to Portal prelude which at
first opened in 1280x960 for some reason. Of course with portal the situation
is much better becuse you can actually change the game's resolution, not so
much with HoM&M.
This bug did not take place in Wine 1.4 and (as far as I remember) 1.3
I'm using Linux Mint 14.1 Mate
GF 250 GTS
Nvidia drivers 310.14
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https://bugs.winehq.org/show_bug.cgi?id=42072
Bug ID: 42072
Summary: Dead Space (Steam) crashes on save with "divide by
zero" error
Product: Wine
Version: 1.9.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lmnet89(a)gmail.com
Distribution: ---
Created attachment 56571
--> https://bugs.winehq.org/attachment.cgi?id=56571
Error backtrace for 1.9.24 version
Dead Space (Steam) always crashes on save. I tried 1.9.2, 1.9.20, 1.9.24,
1.7.55 versions: issue is 100% reproducible. Also, I tried to skip first save
point and save on second save point, but it also lead game to crash.
Error is:
Unhandled exception: divide by zero in 32-bit code (0x00900463).
I'm using Play on linux. Game is in separate clear x86 prefix. After creating
prefix I have installed Steam through play on linux, and after that I installed
Dead Space from the Steam menu.
I have backtraces for 1.7.55, 1.9.2 and 1.9.24. I attached backtrace file for
1.9.24 version.
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http://bugs.winehq.org/show_bug.cgi?id=19420
Summary: Unimplemented function GdipResetLineTransform in
Passmark 7.0
Product: Wine
Version: 1.1.26
Platform: PC
URL: http://www.passmark.com
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thunderbird2k(a)gmail.com
Passmark is a benchmark program with all sorts of basic system tests. Its 2D
benchmark makes uses of at least GdipResetLineTransform and perhaps some other
unimplemented gdiplus functions. These should be implemented for correct
rendering.
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http://bugs.winehq.org/show_bug.cgi?id=16389
Summary: Mechwarrior 2 fails to start
Product: Wine
Version: 1.1.10
Platform: Other
OS/Version: other
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: leslie_alistair(a)hotmail.com
Mechwarrior2 from "The Titanium Trilogy" fails to start.
Xephyr :1 -ac -screen 800x600x8 &
DISPLAY=:1 wine MW2WIN.EXE
A window is display briefly, then exits without any error.
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https://bugs.winehq.org/show_bug.cgi?id=46700
Bug ID: 46700
Summary: notepad++ keep non existing file when deleted
Product: Wine
Version: 4.0-rc7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrej8anubis(a)gmail.com
Distribution: ---
I have notepad++ set so that it silently updates file changes, but if some file
open in notepad++ gets deleted, I get the window in notepad++, asking me "keep
non existing file" on the title bar, and I see no buttons to click. Can someone
check this out pleas? Thank you
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https://bugs.winehq.org/show_bug.cgi?id=36753
Bug ID: 36753
Summary: UltraISO can't open image with a lot of files
Product: Wine
Version: 1.7.20
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ignas2526(a)gmail.com
UltraISO can't open .dmg or .cdr with about 23,000 files. Both images open fine
on my mac.
When program starts, wine shows about 10:
fixme:win:LockWindowUpdate (0x10020), partial stub!
fixme:win:LockWindowUpdate (0x0), partial stub!
and one at the end:
fixme:ntdll:server_ioctl_file Unsupported ioctl 24000 (device=2 access=1 func=0
method=0)
Console doesn't show any new errors when opening fails, UltraISO, however,
shows a window with an error(see screenshot).
I tried opening other images, with UltraISO, they open fine.
UltraISO version is 9.6.1.3016
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http://bugs.winehq.org/show_bug.cgi?id=26006
Summary: Fax Driver installation AddPrintProcess insufficient
buffer
Product: Wine
Version: 1.3.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: brafferton(a)btconnect.com
Created an attachment (id=33158)
--> (http://bugs.winehq.org/attachment.cgi?id=33158)
msi, msidb output
BVRP Phone Tools is used to download faxes and voice messages from a USR 56K
Message Modem.
It installs with "Insufficient buffer" and crashes on startup with "The program
phontool.exe encountered a serious problem and has had to close etc. and
Insufficient buffer" on Fax capture installation.
There is absolutely nothing in Linux that will handle this modem correctly. I
know, I have tried the lot.
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https://bugs.winehq.org/show_bug.cgi?id=44874
Bug ID: 44874
Summary: Phonetools crashes at Call from 0x7b43f2d7 to
unimplemented function
KERNEL32.dll.RequestDeviceWakeup
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 60937
--> https://bugs.winehq.org/attachment.cgi?id=60937
patch/stub for RequestDeviceWakeup
Title says it all
wine: Call from 0x7b43f2d7 to unimplemented function
KERNEL32.dll.RequestDeviceWakeup, aborting
Simple stub attached hereafter makes the app start, will send it later to
wine-devel
http://www.usr.com/download/support/bvrp/904/phonetools_9.04.zip
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http://bugs.winehq.org/show_bug.cgi?id=15661
Summary: cardtricks141.exe can't format SD Memory Card
Product: Wine
Version: 1.1.4
Platform: PC
URL: http://www.zshare.net/download/2014475990be7613/
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: guy.roussin(a)teledetection.fr
Hi,
cardtricks141.exe can't format the SD Memory Card.
It says "Could not write to the Card ! Please
check write protect tab."
But the card is not write protect with tab.
mount gives this :
/dev/sdb1 on /media/CANON_DC type vfat
(rw,nosuid,nodev,uhelper=hal,shortname=lower,uid=1002)
and i can touch/remove files from the card ...
Thank you,
Guy
Note:
This tools is useful to prepare a SD Memory Card
for "CHDK firmware" addon on CANON camera.
Others options of cardtricks41.exe run fine.
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https://bugs.winehq.org/show_bug.cgi?id=48321
Bug ID: 48321
Summary: Drawing issue with overlapping windows on Kontakt
Product: Wine
Version: 4.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: arny91(a)yahoo.it
Distribution: ---
Created attachment 66039
--> https://bugs.winehq.org/attachment.cgi?id=66039
Weird drawing issue
Hi
I have this weird drawing issue with this software: if I open the library
manager the content of the new window is not visible until I move it out of the
main window of the plugin. The same happens with the sub windows that are
opened from there.
I am launching this as a plugin through Carla-Patchbay and the wine bridges
from any software that supports it, but I am sure it happens even launching the
standalone version.
This probably can affect other software and does not happen on Windows.
Here you can find a screenshot of the issue as attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47225
Bug ID: 47225
Summary: The sims 4383482233Wine
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: carmenchulipas(a)gmail.com
Distribution: ---
Sims get block
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https://bugs.winehq.org/show_bug.cgi?id=46561
Bug ID: 46561
Summary: The Sims 4 doesnt start
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexiacordeiro30(a)gmail.com
Distribution: ---
Installed the sims 4 via lutris but don't start because wine crashes
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https://bugs.winehq.org/show_bug.cgi?id=45580
Bug ID: 45580
Summary: World of Tanks: hang before entering the garage
Product: Wine-staging
Version: 3.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zhuhaoqing(a)live.cn
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 61995
--> https://bugs.winehq.org/attachment.cgi?id=61995
The complete output of wine.
I just installed wine-staging 3.13 (both amd64 and i386) on my Ubuntu 16.04.5
(xenial) x86_64 and try to install World Of Tanks and play it. The installer
downloads fine and installs fine. But when I open the game (with both `wine`
and `wine64`), the game loads fine and connects fine, but hangs forever *just
before* the garage screen opens up. Then I try to open it up through a terminal
so I can see the output log. There was a lot of log, but at the end there is
one line that says:
> [0805/162733:WARNING:cert_verify_proc_win.cc(108)] Unknown error -2146762482 mapped to net::ERR_FAILED
And after that the game hangs.
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http://bugs.winehq.org/show_bug.cgi?id=29832
Bug #: 29832
Summary: Crash with error
Product: Wine
Version: 1.4-rc2
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 13zl(a)mail.ru
Classification: Unclassified
Created attachment 38742
--> http://bugs.winehq.org/attachment.cgi?id=38742
Crash with error
Crash with error
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http://bugs.winehq.org/show_bug.cgi?id=18099
Summary: No keyboard response in Super Mario 3 remake
Product: Wine
Version: 1.1.19
Platform: All
URL: http://www.acid-play.com/file/marioforever.zip
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: chris.lervag(a)gmail.com
When attempting to play the free "Super Mario 3: Mario Forever" remake by
Buziol games, we are unable to enter gameplay as there is no response from the
keyboard when entering the "Select world" screen. In this screen, you are
supposed to be able to move Mario with the keyboard arrow buttons as well as
jump with the shift button.
According to the appdb, the first mention of this problem is with wine version
20050111, and it is still present in wine version 1.19.
Link to the application entry in appdb:
http://appdb.winehq.org/objectManager.php?sClass=application&iId=2363
Everything else about the game seems to be working normally in wine
(installation, launching game, graphics, music).
The game itself is perceived to be very good and fun remake of the original
game, and it would be nice to be able to enjoy this little gem with linux/wine.
The game is available as a free download from the specified URL.
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https://bugs.winehq.org/show_bug.cgi?id=44372
Bug ID: 44372
Summary: Overwatch: Crashs System when Lucio boops
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Email(a)RandomColourzzz.com
Distribution: ---
Wine 2.16 works fine, no crashes while playing. Wine 2.17+ freezes my whole
system. Things like booping as Lucio or being booped, also playing as Bastion
for awhile also seems to cause this. I am also having a weird mouse movement
problem while playing in version 2.17 and above, the game runs better in newer
versions but it also brings my whole computer to a standstill needing a
restart.
I am using Arch Linux, mesa and, amdgpu
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https://bugs.winehq.org/show_bug.cgi?id=44214
Bug ID: 44214
Summary: Overwatch: Invisible golden weapons
Product: Wine
Version: 2.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: matty(a)posteo.net
Distribution: ---
Golden variants of weapons (unlocked through competitive play) are completely
invisible both in game and in the menu.
Weapons with the normal skin render correctly, just the golden variant is
invisible.
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https://bugs.winehq.org/show_bug.cgi?id=43781
Bug ID: 43781
Summary: (Overwatch) d3d_shader error caused FPS drop
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maxi.cass11(a)gmail.com
Distribution: ---
Created attachment 59293
--> https://bugs.winehq.org/attachment.cgi?id=59293
log with WINEDEBUG=-d3d,-dxgi,-d3d11
Hello,
Overwatch have lot of FPS drop with wine and when I have FPS drop wine write
d3d_shader error on the terminal (I have attach the log)
On the log it's the lines start with fixme:d3d_shader:print_glsl_info_log
(I can't test wih non-staging version because I can't run battlenet without
staging version)
I have used WINEDEBUG=-d3d,-dxgi,-d3d11 flags because the error flood the
terminal
If you want more log I can test with differents WINEDEBUG flags
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https://bugs.winehq.org/show_bug.cgi?id=43249
Bug ID: 43249
Summary: no instala office 2013
Product: Wine
Version: 2.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: apphelp
Assignee: wine-bugs(a)winehq.org
Reporter: jonathan_001_2(a)hotmail.com
Distribution: ---
Created attachment 58559
--> https://bugs.winehq.org/attachment.cgi?id=58559
no instala office 2013
no instala office 2013
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http://bugs.winehq.org/show_bug.cgi?id=35106
Bug #: 35106
Summary: err:listview:LISTVIEW_WindowProc unknown msg 1044
wp=00000000 lp=00319a68
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lastvnm(a)gmail.com
Classification: Unclassified
Created attachment 46827
--> http://bugs.winehq.org/attachment.cgi?id=46827
backtrace de el error
error al correr cms h.264 dvr
err:listview:LISTVIEW_WindowProc unknown msg 1044 wp=00000000 lp=00319a68
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http://bugs.winehq.org/show_bug.cgi?id=13788
Summary: Logitech Harmony Remote Software Fails USB Update
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jimrorie(a)logisys.biz
Technically this is version 7.4.3 which can only be installed by installing
7.4.1 and going though the update process.
Selecting "Update Remote" in the main screen results in a timeout waiting for
communication with the remote via USB.
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https://bugs.winehq.org/show_bug.cgi?id=40869
Bug ID: 40869
Summary: Software (made in Matlab) installer crashes and closes
immediately
Product: Wine
Version: 1.9.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulturekoke1(a)hotmail.com
Distribution: ---
Created attachment 54931
--> https://bugs.winehq.org/attachment.cgi?id=54931
Program Error Details
The installer of a specialized program that was made using Matlab crashes
immediately upon running.
Program Link: https://drive.google.com/open?id=0BwSh3pslkCJhdWRFYzFvcUMtQmc
MD5SUM: cc08c913d4ab5564e54b5d34eef82347
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https://bugs.winehq.org/show_bug.cgi?id=47464
Bug ID: 47464
Summary: wineboot keep crash after build with msvcrt.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l12436(a)yahoo.com.tw
Distribution: ---
Created attachment 64838
--> https://bugs.winehq.org/attachment.cgi?id=64838
crash stack
I have update to wine 4.12, and build with myself
I found one thing. wineboot keep crashing after build with msvcrt with crash
stack trace.
I have try to remove it from build with msvcrt, and it back normal again.
the attachment is crash stacktrace.
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http://bugs.winehq.org/show_bug.cgi?id=33668
Bug #: 33668
Summary: Physx 9.12.1031 : Installation fails in 64-bit
WINEPREFIX
Product: Wine
Version: 1.5.31
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
It's impossible to install this version of Physx into a 64bits wineprefix. The
installer can be launch, can accept the licence agreement but has an error
during the installation.
The installation of this version is possible into a 32Bits wineprefix.
It's the message that i have when i try to install it into 64Bits wineprefix :
fixme:vbscript:parse_script parser failed around L"\\default\", \"\", \"\", , ,
, oCtx).Get(\"StdRegProv\") \r\n \r\n Set oInParams =
oReg.Methods_(\"GetStringValue\").InParameters \r\n oInParams.hDefKey =
RootKey \r\n oInParams.sSubKeyName = Key \r\n oInParams.sValueName =
Value \r\n \r\n Set oOutParams = oReg.ExecMethod_(\"GetStringV"...
Thanks,
Max
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https://bugs.winehq.org/show_bug.cgi?id=48513
Bug ID: 48513
Summary: The following packages have unmet dependencies:
winehq-stable : Depends: wine-stable (= 5.0.0~bionic)
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: nrbrtx(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Currently users can't install packages for Ubuntu 18.04 LTS while following
your official guide (https://wiki.winehq.org/Ubuntu). So the below steps:
```
sudo dpkg --add-architecture i386
wget -nc https://dl.winehq.org/wine-builds/winehq.key
sudo apt-key add winehq.key
sudo apt-add-repository 'deb https://dl.winehq.org/wine-builds/ubuntu/ bionic
main'
sudo apt update
sudo apt install --install-recommends winehq-stable
```
end with
```
Some packages could not be installed. This may mean that you have
requested an impossible situation or if you are using the unstable
distribution that some required packages have not yet been created
or been moved out of Incoming.
The following information may help to resolve the situation:
The following packages have unmet dependencies:
winehq-stable : Depends: wine-stable (= 5.0.0~bionic)
E: Unable to correct problems, you have held broken packages.
```
Problem was seen on AskUbuntu several times - the last was
https://askubuntu.com/q/1205550/66509 .
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https://bugs.winehq.org/show_bug.cgi?id=38128
Bug ID: 38128
Summary: FF3usME: Crashes upon reading data from ROM file.
Product: Wine
Version: 1.6
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: terffinatorz(a)gmail.com
Created attachment 50821
--> https://bugs.winehq.org/attachment.cgi?id=50821
Detail report that comes with the error
FF3usME (a rom editing tool) crashes upon selecting objects to change. Program
starts up fine, you can load the ROM file and you can select an operation but
once in the menu if you select something in one of the drop down boxes the
program crashes with the attached detail report.
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https://bugs.winehq.org/show_bug.cgi?id=38648
Bug ID: 38648
Summary: Microsoft Office 2013 Pro Plus: Can't be installed,
installer errors out right away.
Product: Wine
Version: 1.7.43
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: brendanlovett14(a)yahoo.com
Distribution: ---
Created attachment 51570
--> https://bugs.winehq.org/attachment.cgi?id=51570
Error report
Upon mounting and attempting to run setup.exe, you immediately get an error
saying that it has encountered a serious error and needs to close. It is
impossible to install Office because of this issue.
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http://bugs.winehq.org/show_bug.cgi?id=29117
Bug #: 29117
Summary: Borland C++ Builder 6 TForm->Show() problem
Product: Wine
Version: 1.3.32
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: navadwip(a)rambler.ru
Classification: Unclassified
Hello, all!
My program is written on Borland C Builder 6
Not properly method TForm-> Show () works;
And on operational system Ubunto 10.10 it works properly, and already in Ubuntu
11.10 method TForm-> Show () works not properly.
Elements of a window receive focus of input from the keyboard, and the window
remains not active!
The heading of a window and is not painted in color of an active window and if
the window has been curtailed (minimize) TForm-> WindowState = wsNormal and
TForm-> Show () the window at all cannot show - it remains invisible and
inaccessible.
I send an example. I have costs Wine 1.3.32, Ubuntu 11.10. If Form-> Visible ==
false Form-> Show () work properly, If Form-> Visible == true, but Form->
Active == false - Form-> Show () work not properly. The solution - use TForm->
Hide () and TForm-> Show () (Chek Box ' Alternate ' in an example), but this
solution is not best variant.
Also not properly works variations the sizes of a window by means of the mouse
when there are restrictions, for example TForm-> Constraints. MaxHeight,
TForm-> Constraints. MaxWidth or TForm-> BorderStyle = bsSingle (a window with
the unchangeable size).
Also there are problems with a modal window (TForm-> ShowModal ()).
Please, inform it to developers for correction of a mistake.
https://rapidshare.com/files/1202120874/WineTest.tar.gz
Thank you very much.
With best wishes Navadvipa Chandra das.
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http://bugs.winehq.org/show_bug.cgi?id=30274
Bug #: 30274
Summary: Modal dialog gets out of focus using Wine 1.2.3
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: contact(a)chillvisio.ch
Classification: Unclassified
Modal window gets out of focus if minimized and blocks any actions in the main
window.
I've attached and example created in Delphi called Project1. It has Form1
window with action button which opens a modal dialog called Form2.
The main idea is when opened Form2 to be always on top and to be impossible to
hide it behind Form1.
However once that Form2 is opened if I minimize it, I have Form1 stealing modal
Form2's focus and Form1's window is blocked and I have no other possibility but
to kill the running program.
If I have the program running and I open the modal dialog called Form2 if I
click back on Form1 window and Form2 goes behind it I am left again with a
blocked Form1 window, but could still close the modal Form2 with Alt+F4.
I've attached and example of the project.
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https://bugs.winehq.org/show_bug.cgi?id=37929
Bug ID: 37929
Summary: Photoshop CS6: save for web dialog ( and others ) blur
when tooltips are expected to appear
Product: Wine
Version: 1.7.34
Hardware: Other
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: robert.munteanu(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Open Photoshop
2. Create new file
3. Click File -> Save for Web
4. Hover over one of the icons on the left side of the image
Instead of a tooltip popping up, the dialog loses focus and is grayed out.
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