https://bugs.winehq.org/show_bug.cgi?id=41339
Bug ID: 41339
Summary: Minor regression: Wine loads with
"/wine/dlls/ntdll/loader.c: loader_section" errors
when creating a new prefix or running an application
Product: Wine
Version: 1.9.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
I noticed that with Wine 1.9.18, whenever I either created a new prefix or ran
an application I would receive the following errors in my terminal:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcf4f84
"../../../wine/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 001d, blocked by 001e, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bcf4f84
"../../../wine/dlls/ntdll/loader.c: loader_section" wait timed out in
thread 001c, blocked by 001e, retrying (60 sec)
This issue was also brought up by Bruno Jesus in the wine-devel mailing list
here: https://www.winehq.org/pipermail/wine-devel/2016-September/114672.html
Since I am not the only one experiencing this, I decided to run a regression
test. According to the git bisect I have performed this issue first appears in
wine-1.9.17-149-gd2b782f
The bad commit in question:
commit d2b782f4e4f0efa6e783031d57cf98789cdc4742
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Aug 26 13:51:22 2016 +0200
ddraw: Rename "wineD3DVertexBuffer" to "wined3d_buffer".
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 719fe9426a27661606b40339c96588fa09e3385e
07af319b9fd2e194b9a5990a0c09277d34ed42bb M dlls
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https://bugs.winehq.org/show_bug.cgi?id=47536
Bug ID: 47536
Summary: Overwatch stops getting mouse input after alt-tabbing
(regression
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winex11.drv
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Through bisect, I've found this commit 82c6ec3a32f44e8b3e0cc88b7f10e0c0d7fa1b89
causes issues in Overwatch (a Blizzard game). To be specific, if the game is
set to use Fullscreen or Windowed mode and you alt tab out of it even one time,
it no longer allows you to aim. Instead, mouse cursor just kind of floats
around the window, and I can even click in menus. The only way to recover it
from that state is to relaunch it. The issue also doesn't seem to affect
Borderless Windowed mode.
Reverting that commit fixes the issue.
I should note that during my testing, I had to use staging patches, as some of
it are required to make it playable, but I don't know which ones it actually
needs so I couldn't just apply them selectively.
I am not really sure with which debug channels I should create the log with to
help find the issue, so let me know which ones you need and I will record a log
with them.
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http://bugs.winehq.org/show_bug.cgi?id=35126
Bug ID: 35126
Summary: AirBuccaneers hangs on exit
Product: Wine
Version: 1.7.8
Hardware: x86
URL: http://s3-eu-west-1.amazonaws.com/airbuccaneers1/AirBu
ccaneers_1.1_demo.zip
OS: Linux
Status: NEW
Keywords: download
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Classification: Unclassified
Created attachment 46856
--> http://bugs.winehq.org/attachment.cgi?id=46856
terminal output
The game loads fine and it is playable, the only problem I observed so far is
that the game hangs indefinitely when I choose to quit the game. CPU usage is
minimal (1-2%), animation and music stop playing and the abu.exe process is
just sitting there.
Steps to reproduce the problem with the demo version:
1. unpack AirBuccaneers_1.1_demo.zip and start the game with abu.exe
2. select language and choose a new account
3. choose <Quit> in the main menu
I tried the game in Virtualbox (Windows XP guest) and the problem doesn't exist
there.
wine-1.7.8-88-gfb75292
AirBuccaneers_1.1_demo.zip
md5sum: 92d2a669743b0c9bb6645c8d2d01ff7e
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https://bugs.winehq.org/show_bug.cgi?id=47888
Bug ID: 47888
Summary: user32:clipboard fails on Win 8.1 since the RX 460 GPU
got installed
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:clipboard fails on cw-rx460 / Windows 8.1 since the RX 460 GPU got
installed (2019-09-25):
clipboard.c:760: Test failed: 0: gle 5
clipboard.c:765: Test failed: 0.0: got 0000 instead of 0001
clipboard.c:805: Test failed: 0: gle 1418
clipboard.c:815: Test failed: 0: count 4
clipboard.c:818: Test failed: 0: gle 1418
clipboard.c:852: Test failed: 0: format 0001 got data 00798D08
clipboard.c:853: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.0: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 0007 got data 00798C78
clipboard.c:853: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.2: formats 00000000 have been rendered
clipboard.c:852: Test failed: 0: format 000d got data 007A12D0
clipboard.c:853: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:858: Test failed: 0.3: formats 00000000 have been rendered
clipboard.c:717: Test failed: 4: gle 5
clipboard.c:719: Test failed: 4: gle 1418
clipboard.c:746: Test failed: 4: count 2
clipboard.c:749: Test failed: 4: gle 1418
clipboard.c:765: Test failed: 4.0: got 000e instead of 0003
clipboard.c:717: Test failed: 6: gle 5
clipboard.c:719: Test failed: 6: gle 1418
clipboard.c:746: Test failed: 6: count 3
clipboard.c:749: Test failed: 6: gle 1418
clipboard.c:765: Test failed: 6.0: got 0002 instead of 0008
clipboard.c:717: Test failed: 7: gle 5
clipboard.c:719: Test failed: 7: gle 1418
clipboard.c:746: Test failed: 7: count 3
clipboard.c:749: Test failed: 7: gle 1418
clipboard.c:765: Test failed: 7.0: got 0008 instead of 0011
clipboard.c:1040: multi-threaded test
clipboard.c:1130: Test failed: OpenClipboard failed: 5
clipboard.c:1142: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1146: Test failed: didn't get data for CF_OEMTEXT
clipboard.c:1148: Test failed: WM_RENDERFORMAT received 0000
clipboard.c:1152: Test failed: sequence diff 0
clipboard.c:1155: Test failed: CloseClipboard failed: 1418
clipboard.c:1017: Test failed: wait failed
clipboard.c:1157: Test failed: WM_DRAWCLIPBOARD not received
clipboard.c:1157: Test failed: WM_CLIPBOARDUPDATE not received
https://test.winehq.org/data/tests/user32:clipboard.html
It's strange that changing the GPU and updating the graphics driver would cause
permission denied errors when handling the clipboard.
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https://bugs.winehq.org/show_bug.cgi?id=46924
Bug ID: 46924
Summary: Sword of the Stars crashes with black screen
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: luis.panadero(a)gmail.com
Distribution: ---
Created attachment 64027
--> https://bugs.winehq.org/attachment.cgi?id=64027
wine log output with WINEDEBUG=+wgl
Sword of the Stars Complete collection (or Argos Naval Yard) crashes with a
black screen and a dump.
Tested on:
Ubuntu 18.10 with kernel 5.0.5 + Mesa 19.1.0 , however fails with ubuntu
default kernel and mesa versions.
GPU : AMD RX580 -> amdgpu opensource driver
Wine versiones that I try :
- Wine 4.0 with Gallium Nine patch
- default version on Ubuntu 18.10 (Wine 3.0.3)
- Steam Proton 3.16 beta
- Wine staging
On every case fails with the same messages.
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https://bugs.winehq.org/show_bug.cgi?id=41411
Bug ID: 41411
Summary: 7za (part of 7-zip) handles some non-latin file names
incorrectly under wine
Product: Wine
Version: 1.6.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unxed(a)mail.ru
Distribution: ---
app: http://www.7-zip.org/a/7z1603-extra.7z
sample archive to test:
http://pnboy.pinguix.com/gapan/23-10-2012-b-fasi-eaep.zip
1. list sample archive using 7za: "7za.exe l 23-10-2012-b-fasi-eaep.zip"
2. compare to it's output on windows (or with listing using "unzip -l
23-10-2012-b-fasi-eaep.zip")
you will see incorrect filename encoding in 7za's output
p7zip, 7za's native linux port, behaves correctly with this archive
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https://bugs.winehq.org/show_bug.cgi?id=42412
Bug ID: 42412
Summary: WinUAE 3.4.0: Networking over Slirp in AmigaOS 4.1
works bad.
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: bobben(a)wigilius.se
When using WinUAE (both version 3.3.0 and 3.4.0) with slirp networking (only
way when running AmigaOS 4.1), network transfers gets damaged (md5 and file
size doesn't match) whether it's downloaded from internet or from local file
server.
This happens both on 32bit and 64bit Wine and WinUAE.
Changing the MTU value on the AmigaOS side doesn't help either.
I suspect this has something to do with the issue:
fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this
platform.
The author of WinUAE also suspects this is the problem:
"IP_DONTFRAG (or IP_MTU_DISCOVER and friends) are not defined in some platform
specific file"
Currently using Wine 2.0-staging and macOS 10.11.6
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https://bugs.winehq.org/show_bug.cgi?id=36542
Bug ID: 36542
Summary: Outpost 2: Ingame videos don't play
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopac76(a)mail.com
Created attachment 48633
--> https://bugs.winehq.org/attachment.cgi?id=48633
Log with 1.7.19
Outpost 2 ingame videos don't play. I have both the videos in the game folder
and in the CD.
Videos are in the Indeo codec, does this make this bug a duplicate of the other
Indeo-related bugs?
https://appdb.winehq.org/objectManager.php?sClass=version&iId=16926&iTestin…
claims the videos worked back on 1.1.35, making this a regression. The oldest I
could compile was 1.1.40, and it didn't work.
Game without videos is here: http://www.outpostuniverse.net/gamedownload.php
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http://bugs.winehq.org/show_bug.cgi?id=34696
Bug #: 34696
Summary: Magic & Mayhem 2: The Art of Magic: the in-game logo
not rendering correctly
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46256
--> http://bugs.winehq.org/attachment.cgi?id=46256
MM Log
The in-game logo that is in the main menu or which shows up when the game is
loading has black holes.
The problem can be reproduced in the demo (check out the link).
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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