https://bugs.winehq.org/show_bug.cgi?id=45829
Bug ID: 45829
Summary: SHGetNameFromIDList argument value differs in
different SDK version
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: shell32
Assignee: wine-bugs(a)winehq.org
Reporter: 137729898(a)qq.com
Distribution: ---
The second parameter for SHGetNameFromIDList are defined as this in different
version of Windows SDK. Note that the values for
SIGDN_PARENTRELATIVEFORADDRESSBAR differ in old and new versions:
// Windows SDK 5.0
typedef enum __MIDL_IShellItem_0001 {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8001c001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000
} SIGDN;
// Windows SDK 7.1A
typedef enum _SIGDN {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
SIGDN_PARENTRELATIVE = 0x80080001
} SIGDN;
// Windows SDK 8.1
typedef enum _SIGDN {
SIGDN_NORMALDISPLAY = 0,
SIGDN_PARENTRELATIVEPARSING = 0x80018001,
SIGDN_DESKTOPABSOLUTEPARSING = 0x80028000,
SIGDN_PARENTRELATIVEEDITING = 0x80031001,
SIGDN_DESKTOPABSOLUTEEDITING = 0x8004c000,
SIGDN_FILESYSPATH = 0x80058000,
SIGDN_URL = 0x80068000,
SIGDN_PARENTRELATIVEFORADDRESSBAR = 0x8007c001,
SIGDN_PARENTRELATIVE = 0x80080001,
SIGDN_PARENTRELATIVEFORUI = 0x80094001
} SIGDN;
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https://bugs.winehq.org/show_bug.cgi?id=42456
Bug ID: 42456
Summary: RPG Maker Maker VX/ACE Runtime: Crash on Startup
Product: Wine
Version: 2.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anthonysharkboy99(a)yahoo.com
Distribution: ---
Created attachment 57298
--> https://bugs.winehq.org/attachment.cgi?id=57298
Error Log.
So basically, all games running RPG maker VX or VX ACE games by using the RTP
will crash. This has been an issue since 1.9 and continues to exist in 2.1.
Install the RTP itself will run fine without any error messages.
The crashes occur after selecting "new game" in the startup menu of any RPG
maker game. Trying to load a save file does not fix the issue.
These crashes do not occur in 1.8.6 which is the version that I have been
forced to use because of these issues. So most likely, a change from 1.8.6
stable to 1.9 development has caused these issues.
http://www.rpgmakerweb.com/download/additional/run-time-packages
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https://bugs.winehq.org/show_bug.cgi?id=39671
Bug ID: 39671
Summary: Wine 1.7.55 regression: buttons no longer visible
Product: Wine
Version: 1.7.55
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: scarre.lu(a)gmail.com
Distribution: ---
Buttons with images are no longer visible in several desktop applications
previously running fine under wine 1.7:
* SplashID desktop
* Most Delphi applications using speedbutton instances
The buttons are invisible, although clicking (blindly) on their supposed
position reveals them.
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https://bugs.winehq.org/show_bug.cgi?id=40095
Bug ID: 40095
Summary: Photos opened in Nikon Capture NX 2.4.7 have inverted
red and blue channel for displaying.
Product: Wine
Version: 1.9.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wylda(a)volny.cz
Distribution: ---
I re-tested bug 33140, which was recelntly closed as fixed. Maybe it was fixed
just for RAW. Anyway, it is not fixed in wine-1.9.3 and default JPGs.
Steps:
1. winetricks dotnet40 corefonts gdiplus
2. set win version to Vista
3. install NX2
4. run the app and open:
c:\Program Files\Nikon\Capture NX 2\html\images\common\13redeyecp_02_nx20.jpg
Instead of human color you will see bluish face.
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https://bugs.winehq.org/show_bug.cgi?id=36319
Bug ID: 36319
Summary: valgrind shows several possible leaks in
quartz/tests/misc.c
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Created attachment 48405
--> https://bugs.winehq.org/attachment.cgi?id=48405
valgrind log
==27568== 5,744 bytes in 148 blocks are possibly lost in loss record 643 of 655
==27568== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==27568== by 0x4ECBA52: alloc_bstr (oleaut.c:162)
==27568== by 0x4ECC255: SysAllocStringByteLen (oleaut.c:413)
==27568== by 0x4EF7C4F: ITypeLib2_Constructor_MSFT (typelib.c:2254)
==27568== by 0x4EFB20B: LoadTypeLibEx (typelib.c:3460)
==27568== by 0x4EFCDF2: LoadTypeLib (typelib.c:454)
==27568== by 0x4EFD4AA: LoadRegTypeLib (typelib.c:537)
==27568== by 0x647CAD3: ???
==27568== by 0x6483475: ???
==27568== by 0x6413806: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x64832A8: ???
==27568== by 0x6486644: ???
==27568== by 0x641A819: ???
==27568== by 0x6413AC0: ???
==27568== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==27568== by 0x4D6F01A: test_aggregation (misc.c:81)
==27568== by 0x4D70125: func_misc (misc.c:174)
==27568== by 0x4D723D4: run_test (test.h:584)
==27568==
==9329== 288 bytes in 2 blocks are definitely lost in loss record 485 of 657
==9329== at 0x7BC50A9B: RtlAllocateHeap (heap.c:255)
==9329== by 0x654C126: ???
==9329== by 0x6544704: ???
==9329== by 0x64ECFB7: ???
==9329== by 0x64E7667: ???
==9329== by 0x53134DD: CoCreateInstance (unknwn.h:226)
==9329== by 0x4D6F01A: test_aggregation (misc.c:81)
==9329== by 0x4D70125: func_misc (misc.c:174)
==9329== by 0x4D723D4: run_test (test.h:584)
==9329== by 0x4D727C3: main (test.h:654)
==9329==
etc.
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https://bugs.winehq.org/show_bug.cgi?id=43809
Bug ID: 43809
Summary: Call of Duty WWII - PC Open Beta doesn't start
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Wine 2.17 staging 64bit. After clicking "Run" in Steam, Steam says "is running"
but nothing happens. Shortly after this, "is running" disappears again. There
is no output in the Wine log at all.
Some people seem to have the same issue on Windows as well so this *might* not
be a problem of Wine after all.
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https://bugs.winehq.org/show_bug.cgi?id=43537
Bug ID: 43537
Summary: Radiofeed does not run
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: boz25(a)yahoo.com
Distribution: ---
Created attachment 58935
--> https://bugs.winehq.org/attachment.cgi?id=58935
I am new to this so I dont know what to put here.
Program will not launch anymore. Happens a lot after updates. My Wine fonts
look different now also.
https://www.proscan.org/
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https://bugs.winehq.org/show_bug.cgi?id=39512
Bug ID: 39512
Summary: Make it possible to run multiple tests in a single
task
Product: Wine-Testbot
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
Currently when a patch touches multiple tests the TestBot creates one task per
test per VM, and even multiple jobs if the patch touches tests for multiple
dlls.
For instance currently Wine patches are tested on four 32 bit VMs and five 64
bit VMs. So a patch that modified 2 tests in one dll and 3 in another would
create 2 jobs and 72 tasks (2 build tasks, (2+3)*(4+5) 32 bit tasks, and
(2+3)*5 64 bit tasks). The overall run time would obviously be quite long, thus
earning this type of (otherwise quite legitimate) patch the 'test bomb'
nickname.
The fix is to take the ability to build a WineTest executable with only a few
tests (see bug 39065) further so that:
* A WineTest executable containing only the modified tests is built.
* The TestBot then creates only one job and one task per VM to run that test
executable.
* Just like in bug 39065 the tasks would have to specify a command line such
that only the modified tests are run. That's not just for efficiency's sake but
also to avoid getting test failures from unmodified tests.
* Instead of having a constant 2 minutes timeout the tasks would also need to
have a timeout that's in line with the number of tests to run. This could be
something like:
MIN(tests_count, 2) * 2 minutes + average_time * tests_count
Where average_time would be some configurable constant (probably something
around 3 to 5 seconds).
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https://bugs.winehq.org/show_bug.cgi?id=45286
Bug ID: 45286
Summary: when running microsoft office 2010 or 2007 it crashes
at opening time
Product: Wine
Version: 3.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: oleaut32
Assignee: wine-bugs(a)winehq.org
Reporter: i.bilux(a)gmail.com
Distribution: ---
Created attachment 61545
--> https://bugs.winehq.org/attachment.cgi?id=61545
debug file
when running microsoft office 2010 or 2007 it crashes at opening time.
i have tried everything, but it wont work !
the bug is in both wine staging 3.8 and 3.9.
however wine staging 3.7 works fine.
eventually i copied the "oleaut32.dll.so" file from wine staging 3.7 to wine
staging 3.9 and it WORKED FINE ! ! !
so i'm pretty sure the fault is in the "oleaut32.dll.so" file.
good luck and thank you.
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https://bugs.winehq.org/show_bug.cgi?id=42319
Bug ID: 42319
Summary: Uplay - Assassins Creed 1.x is crashing at lunch
Product: Wine-staging
Version: 2.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bog_dan_ro(a)yahoo.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
I'm using wine-staging 2.0.
Sadly I can't get the debug info because the debug window is unusable, is there
any way to get the debug info?
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