https://bugs.winehq.org/show_bug.cgi?id=46670
Bug ID: 46670
Summary: Unhandled exception on Blizzard Battle.net
Product: Wine-staging
Version: 4.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
See attachments.
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https://bugs.winehq.org/show_bug.cgi?id=48410
Bug ID: 48410
Summary: The "Add syscall thunks for 64 bit" patch partly
breaks USVFS
Product: Wine-staging
Version: 5.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: qsniyg(a)mail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
This is the patch that breaks USVFS:
https://github.com/wine-staging/wine-staging/blob/d36d63ac848dadbc2c8ffc933…
(discussion: https://github.com/ModOrganizer2/modorganizer/issues/372). I've
only tested 64-bit, so it's possible
https://github.com/wine-staging/wine-staging/blob/master/patches/winebuild-…
also affects it.
Although USVFS works for the most part, loading DLLs fails, because LdrLoadDll
(within ntdll) calls NtOpenFile (through open_dll_file), but for some reason,
USVFS doesn't recognize that specific NtOpenFile call (even though it hooks
other NtOpenFile calls that aren't called from ntdll without issue).
I haven't looked through the patch in much detail, but from what I can tell I
believe the reason why this patch breaks USVFS is because the calls to
NtOpenFile from within ntdll use the direct function address, whereas with the
patch, USVFS now hooks a new "wrapper" around the function, instead of the same
address that ntdll calls internally.
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https://bugs.winehq.org/show_bug.cgi?id=44571
Bug ID: 44571
Summary: Unable to build cue sheets with IMGBurn
Product: Wine-staging
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: halo117nachos(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60538
--> https://bugs.winehq.org/attachment.cgi?id=60538
stderr and stdout
Everytime I try to build a cue sheet out of MP3 files with IMGBurn, the program
crashes. Building a cue sheet is the first step in burning MP3 (and other audio
files) to standard red book audio discs, so if one can't build a cue sheet, one
can't burn music.
Of course, I made a new wine prefix to test this, and found that it didn't
solve the problem at all. :(
Here's what happens: If I click the tools menu, and select "Create Cue File...
", and I start manually adding MP3s, first the program hangs, and then it says
the following:
"Potential Direct Show Error! - No data has been received for 10 seconds
file name: C:\blablabla\file.mp3
Decoding Progress: 9,999,999 bytes"
It then gives me three options: "Cancel", "Try Again", and "Continue". BTW,
that number (9,999,999) seems to very with each MP3 file. It's possible that
whatever number it lands on is the end of the file.
I also tend to get a more generic error, although this one is harder to
reproduce. IDK if this is the same bug or not. The error is:
"An error occured in the application
There might be an updated version available that fixes the pr [the rest of this
line seems to be cut off by some buttons on the right]
Please check the website for updates - http://www.imgburn.co [once again, the
message is cut off]"
There are three buttons on the bottom, and three on the right (the ones on the
right are the ones that cut off the text). The ones on the bottom are "send bug
report", "save bug report", and "show bug report". The buttons on the right are
"Continue application", "Restart application", and "Close application". If I
click "Continue application", the program seems to continue working.
PS: I've just run IMGBurn from the terminal, and redirected both stdout and
stderr to a file, which I've attached to this report. When the aformentioned
"generic" error message appeared. I tried to click "Close application", but the
program froze, forcing me to kill it. That error happened on the second file.
BTW, I'm running Ubuntu 16.04, and I've installed winehq-devel 3.2 from the
official repositories. Also, I didn't modify the prefix at all, except to
install IMGBurn, and to change the default version of Windows to XP (otherwise
IMGBurn doesn't start).
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https://bugs.winehq.org/show_bug.cgi?id=40958
Bug ID: 40958
Summary: Toontown Rewritten has major lag on wine-staging on
FreeBSD and GNOME 3
Product: Wine-staging
Version: 1.9.13
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: neel(a)neelc.org
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Toontown Rewritten (http://toontownrewritten.com/) has major lag with
keystrokes on wine-staging when I use FreeBSD and GNOME 3. TTR is a online
game, and using keyboard controls often results in the display lagging by a few
seconds. Other desktop environments don't have this lag to as great of an
extent (I also tested TTR on Mate and Fluxbox).
Is there a reason for this?
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https://bugs.winehq.org/show_bug.cgi?id=45437
Bug ID: 45437
Summary: Readme's installation instructions link leads to
winehq page with no installation instructions
Product: Wine-staging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: root(a)swooshalicio.us
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
The readme in the wine-staging repository links to
https://wine-staging.com/installation.html which redirects to
https://wiki.winehq.org/Wine-Staging which contains no information for
installing wine-staging.
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https://bugs.winehq.org/show_bug.cgi?id=46047
Bug ID: 46047
Summary: Multiple applications want Windows 8+ futex-like
operations kernel32.dll.WaitOnAddress,
kernel32.dll.WakeByAddress{All,Single} (VLC)
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
to track:
* https://www.winehq.org/pipermail/wine-devel/2018-October/134085.html
* https://www.winehq.org/pipermail/wine-devel/2018-October/134086.html
There is a series of articles on the background/inner workings of this Windows
8+ futex-like operations by Raymond Chen on Microsoft developer blog "The Old
New Thing":
(1) https://blogs.msdn.microsoft.com/oldnewthing/20160823-00/?p=94145
("WaitOnAddress lets you create a synchronization object out of any data
variable, even a byte")
(2) https://blogs.msdn.microsoft.com/oldnewthing/20160824-00/?p=94155
("Implementing a synchronization barrier in terms of WaitOnAddress")
(3) https://blogs.msdn.microsoft.com/oldnewthing/20160825-00/?p=94165
("Implementing a critical section in terms of WaitOnAddress")
(4) https://blogs.msdn.microsoft.com/oldnewthing/20160826-00/?p=94185
("Spurious wakes, race conditions, and bogus FIFO claims: A peek behind the
curtain of WaitOnAddress")
Alternative overview to the blog using Github-based WIKI:
https://github.com/mity/mctrl/wiki/Old-New-Win32API (click the sections to get
to blog entries)
WaitOnAddress()
* WaitOnAddress lets you create a synchronization object out of any data
variable, even a byte
* Implementing a synchronization barrier in terms of WaitOnAddress
* Implementing a critical section in terms of WaitOnAddress
* Extending our critical section based on WaitOnAddress to support timeouts
* Comparing WaitOnAddress with futexes (futexi? futexen?)
* Creating a semaphore from WaitOnAddress
* Creating a semaphore with a maximum count from WaitOnAddress
* Creating a manual-reset event from WaitOnAddress
* Creating an automatic-reset event from WaitOnAddress
Related: bug 45524 ("Add a futex-based implementation of condition variables")
I found multiple applications which make use of this Windows 8+ API.
Example: VLC
https://github.com/videolan/vlc/blob/master/src/win32/thread.c
Most of them have fallback implementations if the API is not available so it's
not critical to the functionality. But it's still good to have real world tests
:-)
Regards
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https://bugs.winehq.org/show_bug.cgi?id=47766
Bug ID: 47766
Summary: PathAllocCanonicalize treats path segments start with
dots wrong.
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: zzhang(a)codeweavers.com
Distribution: ---
This bug was reported on wine-devel mail list by Sebastian M. Ernst
<ernst(a)pleiszenburg.de>
user@comp:/path/other> WINEDEBUG=-all PYTHONHOME="z:\\path\\.to\\target"
wine /path/.to/target/python.exe -c "import sys; print(sys.executable)"
Z:\pathto\target\python.exe
PYTHONHOME="z:\\path\\..to\\target" wine /path/..to/target/python.exe -c
"import sys; print(sys.executable)"
Z:\to\target\python.exe
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https://bugs.winehq.org/show_bug.cgi?id=48542
Bug ID: 48542
Summary: Mono (and probably .NET) needs CreateThreadpoolIo
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Found testing LiveSplit 1.7.7 on Wine Mono from the master branch.
Mono's implementation of System.Threading.ThreadPoolBoundHandle depends on
CreateThreadpoolIo. Wine's stub of this function returns 0 and doesn't set last
error, resulting in the confusing message "System.IO.IOException: Success".
This can be more easily reproduced by running 'make test' in Wine Mono and
running tests/run-tests.exe
MonoTests.System.IO.Pipes.PipeSecurityTest:NamedPipePermissionsActuallyWorkAsync
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https://bugs.winehq.org/show_bug.cgi?id=48471
Bug ID: 48471
Summary: Mismatching behavior of GetEnvironmentVariableW for
empty / long values
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernelbase
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thecybershadow.net
Distribution: ---
Attempting to build the Windows version of DMD, the reference compiler for the
D programming language, fails under Wine. This seems to be caused by the
following chain of events:
1. The makefile invokes a build program with a "VERBOSE=" on the command-line:
https://github.com/dlang/dmd/blob/49dfbe54f4a0f62a0694aec9fb4184739903a0c2/…
(Here "$(VERBOSE)" is not set and expands to the empty string.)
2. The build program registers the command-line arguments into the process
environment:
https://github.com/dlang/dmd/blob/49dfbe54f4a0f62a0694aec9fb4184739903a0c2/…
This sets the environment variable VERBOSE to the empty string.
3. Later, it attempts to check if the "VERBOSE" variable is in the environment:
https://github.com/dlang/dmd/blob/49dfbe54f4a0f62a0694aec9fb4184739903a0c2/…
4. This calls the following Windows code in the standard library to read the
environment:
https://github.com/dlang/phobos/blob/e373b4e77448bc11c6e4ea6c85bcdb8f7ab86f…
5. For empty variables, the code behaves differently in Windows and Wine -
Wine's implementation returns 0, while Windows returns 1. As a result, the
standard library code throws an exception under Wine.
Writing a test program reveals further differences. The program:
#include <stdio.h>
#include <windows.h>
void main()
{
WCHAR buf[4];
DWORD size;
int len, i;
for (len = 0; len <= 2; len++)
{
for (i = 0; i < len; i++)
buf[i] = 'a';
buf[len] = 0;
SetEnvironmentVariableW(L"TESTVAR", buf);
for (i = 0; i <= len + 1; i++)
{
DWORD err;
SetLastError(1);
buf[0] = 1;
size = GetEnvironmentVariableW(L"TESTVAR", buf, i);
err = GetLastError();
printf("%d->%d: size=%d error=%d buf[0]=%d\n",
len, i, size, err, buf[0]);
}
printf("\n");
}
}
Output on Windows [Version 10.0.17134.648]:
0->0: size=1 error=1 buf[0]=1
0->1: size=0 error=1 buf[0]=0
1->0: size=2 error=1 buf[0]=1
1->1: size=2 error=1 buf[0]=0
1->2: size=1 error=1 buf[0]=97
2->0: size=3 error=1 buf[0]=1
2->1: size=3 error=1 buf[0]=0
2->2: size=3 error=1 buf[0]=0
2->3: size=2 error=1 buf[0]=97
Output on Wine:
0->0: size=0 error=1 buf[0]=1
0->1: size=0 error=1 buf[0]=0
1->0: size=2 error=122 buf[0]=1
1->1: size=2 error=122 buf[0]=1
1->2: size=1 error=1 buf[0]=97
2->0: size=3 error=122 buf[0]=1
2->1: size=3 error=122 buf[0]=1
2->2: size=3 error=122 buf[0]=1
2->3: size=2 error=1 buf[0]=97
We can observe these differences:
1. Wine returns 0 and not 1 when the variable is empty and the function is
given a zero-length buffer.
2. Wine sets the last error to ERROR_INSUFFICIENT_BUFFER, while Windows
doesn't.
3. Windows zeroes the buffer if the size is non-zero but still insufficient to
hold the value. (This is not a bug as the behavior is specified in the
documentation to be undefined.)
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