https://bugs.winehq.org/show_bug.cgi?id=41577
Bug ID: 41577
Summary: Ragnarok Online (iRO): Crashes when attempting to run
the patcher.
Product: Wine
Version: 1.9.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: proveit(a)tutamail.com
Distribution: ---
Created attachment 55912
--> https://bugs.winehq.org/attachment.cgi?id=55912
This is the entire output that Wine spit out after erroring.
I'm attempting to run Ragnarok Online on Linux Mint 18, Mate, 32-bit. Here's
the app's page:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=928
I've already exhausted everything in the page, so it's most likely not an
existing bug or a problem others have run into. I got the game to work on the
same system using Wine 1.6, which was in my official repository, but I hesitate
to call this a regression because a tester got the game to work with Wine
version 1.9.18, which is very close to mine.
If it IS a regression, doing regression testing is beyond my abilities, but
based on the latest test results, we can narrow the problem down to somewhere
between the tester's version of Wine (1.9.18), which the tester reported as
platinum, and my version of Wine, which is 1.9.21.
I'm using Wine HQ's official development branch, version 1.9.21.
To reproduce the problem, just:
1. Run the RO installer
2. Run "Ragnarok Online" shortcut on desktop
Here's the exact installer I used:
File name: Ragnarok_Installer-09272013.exe
MD5: 81D59BEE0621A858428E1CF76843BCF7
SHA1: A2795AA047F29A2547365AC7D4246F7B8F133899
However, I don't think the installer you use matters too much because the bug
I'm reporting happens after the game itself is installed.
If you do have my exact installer, however, the installer will hang at "Status:
Moving files". To work around the error, follow Richard Graham's comment here:
https://appdb.winehq.org/objectManager.php?sClass=version&iId=928
Specifically, first extract the real installer from the .exe file:
$ wine Ragnarok_Installer-09272013.exe /extract "$(winepath -w "$(pwd)")"
Then run the installer itself:
$ wine msiexec /i Ragnarok_Installer.msi
After the installer finishes, run the "Ragnarok Online" shortcut from the
desktop. The patcher will open and it will start downloading updates, but after
less than 30 seconds, you'll get this error:
------------------------------
Window title: Program Error
The program Ragnarok.exe has encountered a serious problem and needs to close.
We are very sorry for the inconvenience.
This can be caused by a problem in the program or a deficiency in Wine. You may
want to check the Application Database for tips about running this application.
------------------------------
I saved and attached the program error details, including the backtrace. Please
forgive any mistakes/omissions; I'm new to Wine HQ bug reporting. Let me know
if there's anything else I can do to help.
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https://bugs.winehq.org/show_bug.cgi?id=44781
Bug ID: 44781
Summary: Unhandled exception: unimplemented function
typelib.dll16.LOADREGTYPELIB called in 32-bit code
Product: Wine
Version: 3.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hannes(a)kroegeronline.net
Distribution: ---
Created attachment 60811
--> https://bugs.winehq.org/attachment.cgi?id=60811
Error and Stack Trace
When launching an application created through "TestPoint TM" the error above
occurs. Please see the attached trace for details.
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https://bugs.winehq.org/show_bug.cgi?id=48846
Bug ID: 48846
Summary: msvcr90/tests/msvcr90.c: error: variadic functions
must use the base AAPCS variant
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
I got my RPI back up and running; tried building wine-5.5, and there's
(surprisingly, only one) build failure:
ccache gcc -c -o msvcr90.o msvcr90.c -I. -I../../../include
-I../../../include/msvcrt -D__WINESRC__ \
-D_REENTRANT -fPIC -fno-builtin -fshort-wchar -Wall -pipe
-fcf-protection=none \
-fno-stack-protector -fno-strict-aliasing -Wdeclaration-after-statement
-Wempty-body \
-Wignored-qualifiers -Wno-packed-not-aligned -Wshift-overflow=2
-Wstrict-prototypes -Wtype-limits \
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-2 \
-gstrict-dwarf -g -O2 -marm -mfloat-abi=hard
msvcr90.c: In function ‘test_swscanf’:
msvcr90.c:1941:9: error: variadic functions must use the base AAPCS variant
ret = p_swscanf(L" \t\n\n", L"%s", buffer);
~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
msvcr90.c:1941:9: error: variadic functions must use the base AAPCS variant
make[1]: *** [Makefile:180: msvcr90.o] Error 1
make[1]: Leaving directory '/home/pi/wine-git/dlls/msvcr90/tests'
make: *** [Makefile:8806: dlls/msvcr90/tests] Error 2
after removing that test, the rest of wine compiles fine.
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https://bugs.winehq.org/show_bug.cgi?id=48557
Bug ID: 48557
Summary: hot wired crashes with error
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maniikarabera(a)protonmail.ch
Distribution: ---
Created attachment 66371
--> https://bugs.winehq.org/attachment.cgi?id=66371
screenshot error
Installer crashes.
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https://bugs.winehq.org/show_bug.cgi?id=48635
Bug ID: 48635
Summary: Asuka 120% Return BURNING Fest: Crashes after
character selection.
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Asuka 120% Return BURNING Fest is a Japanese VS fighting game published by
Family Soft.
After starting the game with Xephyr (as this game requires 256 color mode), it
crashes when I choose a player character.
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https://bugs.winehq.org/show_bug.cgi?id=46735
Bug ID: 46735
Summary: The Sims 2 demo needs Direct3DShaderValidatorCreate9()
implementation
Product: Wine
Version: 0.9.35.
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Distribution: ---
Split off from bug 8051. To summarize, the game calls
d3d9.Direct3DShaderValidatorCreate9(), which is a completely undocumented
internal function that returns an an unknown interface. It expects a valid
interface pointer to be returned, and expects certain calls on unknown methods
to succeed.
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https://bugs.winehq.org/show_bug.cgi?id=48723
Bug ID: 48723
Summary: Torchlight - Loading times are excessively long
Product: Wine
Version: 4.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: vv221+winehq(a)dotslashplay.it
Distribution: ---
Created attachment 66598
--> https://bugs.winehq.org/attachment.cgi?id=66598
revert the faulty commit
This bug has been spotted on version 1.15 of Torchlight, as sold on gog.com.
It has been reproduced reliably on a Debian Sid and an Arch Linux.
The symptoms are:
- the game takes a long time to launch
- switching between characters in the menu takes several seconds
- transition between zones in game takes much longer than it should
The issue is present starting with WINE 4.5, and is still present in latest
release (5.3) and current master (wine-5.3-181-geb63713f60).
WINE 4.4 is the latest non-affected release.
I did a bisect and identified the following commit as the faulty one:
f48ea297268e832c93a22fb5b92f73620c717280
"msvcrt: Use _strnicmp instead of strncasecmp."
The attached patch reverts this commit, it applies cleanly on both 5.3 and
current master, and restore normal loading times in the game.
You can see more information about this issue in the original bug report in the
issues tracker of ./play.it:
https://forge.dotslashplay.it/play.it/games/issues/342
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https://bugs.winehq.org/show_bug.cgi?id=48510
Bug ID: 48510
Summary: Lotus Organizer 97, Wine 5.0, Debian Stretch. Lotus
Organizer rashes when selecting a Backup folder using
'Browse' button
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: john.p.langley(a)gmail.com
Distribution: ---
Created attachment 66316
--> https://bugs.winehq.org/attachment.cgi?id=66316
Terminal output at crashtime.
- Debian Stretch stable - updated as at 24/02/2020
- Wine 5.0
- Lotus Organizer 97.
- Logged in with user privileges.
Organizer 97 crashes when selecting a backup folder:
File / User Setup / Organizer Preferences / Folders tab / Backups (select
Browse - crash)
Output attached.
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https://bugs.winehq.org/show_bug.cgi?id=48694
Bug ID: 48694
Summary: The Bat! (64bit) crashes after start
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mywine(a)schiermeier-it.de
Distribution: ---
Created attachment 66563
--> https://bugs.winehq.org/attachment.cgi?id=66563
Backtrace from wines debugger app.
Starting the mail program "The Bat!" v9.1 in 64bit leads to a crash. The
installation works flawless.
The 32bit version works.
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https://bugs.winehq.org/show_bug.cgi?id=48491
Bug ID: 48491
Summary: _searchenv & co do not understand quoted directories
Product: Wine
Version: 5.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: wine(a)thecybershadow.net
Distribution: ---
The following test program produces the expected result ("testdir\testfile") on
Windows, but fails on Wine:
#include <io.h>
#include <direct.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <stdio.h>
int main(void)
{
char buf[64];
_mkdir("testdir");
_close(_creat("testdir\\testfile", _S_IREAD | _S_IWRITE));
_putenv("TESTVAR=\"testdir\"");
_searchenv("testfile", "TESTVAR", buf);
printf("Result: %s\n", buf);
}
The cause seems to be that Wine doesn't seem to implement the quoting syntax in
the searchenv function family.
The problem was noticed when MS link.exe invocation failed on Wine but not
Windows, with identical environment / inputs. Such environment variables can
occur when building search paths for linker libraries (%LIB%), as seen here:
https://github.com/dlang/dmd/blob/81710a5e548f047588bd3ee6ffb13a8d6f1b9bff/…
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