https://bugs.winehq.org/show_bug.cgi?id=48703
Bug ID: 48703
Summary: Chummer5a no longer works as of Wine 5.2
Product: Wine
Version: 5.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: newbie13xd(a)gmail.com
Distribution: ---
Created attachment 66577
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=66577
Log from stdout/stderr
Even after installing native .NET 4.5.2 (if I recall correctly), Chummer5a does
not work as of Wine 5.2. In Wine 5.1 it still does work (checked by first
compiling Wine 5.1 — Chummer5a works, checked out 5.2 and compiled — Chummer5a
no longer works. Same Wineprefix).
The issue that occurs is that after opening Chummer5a with a recent Wine
version (5.2 or later) Chummer appears to open, then goes black and a Wine
Debugger window appears which promptly disappears (before I'm able to catch
what it says) and both windows close.
Chummer5a can be downloaded here: https://github.com/Chummer5a/Chummer5a
The version of Chummer I used to reproduce this was 5.209, binary release from
GitHub.
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https://bugs.winehq.org/show_bug.cgi?id=48759
Bug ID: 48759
Summary: Apple clang 11.0.0 incorrectly compiles get_devmode in
without-mingw build
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: wineps.drv
Assignee: wine-bugs(a)winehq.org
Reporter: piotr.caban(a)gmail.com
Regression …
[View More]SHA1: 6887af4f2bf8a863889f7110e9be78bbfc4fa3f3
Apple clang 11.0.0 produces invalid 64-bit wineps.drv build. In
dlls/wineps.drv/init.c:
*dm = DefaultDevmode;
assignment ends using memcpy.
Since it links to msvcrt the parameters are passed incorrectly causing a crash
during prefix creation.
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https://bugs.winehq.org/show_bug.cgi?id=48728
Bug ID: 48728
Summary: Kleos by Wolters Kluwer: crashes on launch
Product: Wine
Version: 5.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pavone.lawyer(a)gmail.com
Distribution: ---
Created attachment 66605
--> …
[View More]https://bugs.winehq.org/attachment.cgi?id=66605
kleos start log
Hi,
I'm trying to run Kleos under wine. Kleos is an application to manage the work
flow in a law firm: https://kleos.wolterskluwer.com.
This application is cloud based and it needs a client on the user pc.
The software dependecies, as advertised by the developer, are:
Windows 7 Service Pack 1
Microsoft .NET Framework 4.6.1 (x86 and x64)
Messaging API and Collaboration Data Objects 1.2.1
Visual C++ Redistributable for Visual Studio 2013 (x86 and x64).
I use a 64 bit linux distribution (manjaro with 5.5 kernel) and wine 5.3.
I created a new 64 bit prefix, setted the windows version to 8.1 and after some
experiments and a huge help from the wine forum, I used 2 winetricks:
d3dcompiler_47 and dotnet472.
With this enviroment I was able to install the application. During the
installation process it prompted to install Messaging API and Collaboration
Data Objects and I said yes.
When I launche the installed app it showed the splash screen , but it crashed
after a while.
The log is attached.
Thanks
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https://bugs.winehq.org/show_bug.cgi?id=48297
Bug ID: 48297
Summary: Wineboot crashes on 64bit prefix creation (macOS wine
built without mingw)
Product: Wine
Version: 5.0-rc1
Hardware: x86-64
OS: Mac OS X
Status: NEW
Keywords: regression, source
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
…
[View More]Reporter: gijsvrm(a)gmail.com
Created attachment 66004
--> https://bugs.winehq.org/attachment.cgi?id=66004
backtrace
Only happens when creating a 64bit prefix.
Attached is the backtrace, there was no other output aside from the regular
output when creating a prefix.
I'll try to do a regression test ASAP.
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https://bugs.winehq.org/show_bug.cgi?id=48699
Bug ID: 48699
Summary: d3dformat error : not able to run Skyrim
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: siddarthn151(a)gmail.com
Distribution: ---
Created attachment 66573
--> …
[View More]https://bugs.winehq.org/attachment.cgi?id=66573
Wine error log
Hi,
I'm trying to run The Elder scrolls V : Skyrim game in my Ubuntu 19.10 using
wine 5.0 stable version.
The installation was fine with no errors and when I try to run TESV.exe, the
game loads up and i'm able to select for a new game and then the title rolls
and after some 10 sec, the game instructs me to use mouse to look around. I do
that and after 5 sec, the game crashes with no error messages.
Tried both SkyrimLauncher.exe and TESV.exe. The results are same.
I tried switching to very low res and graphics but still the same.
I was able to grab the error log(attached). Tried searching the google but
unable to find a solution.
My System information -->
H/W path Device Class Description
=======================================================
system HP Pavilion Notebook (M2W75PA#ACJ)
/0 bus 8096
/0/0 memory 128KiB BIOS
/0/4 processor Intel(R) Core(TM) i5-5200U CPU @
2.20GHz
/0/4/6 memory 32KiB L1 cache
/0/4/7 memory 256KiB L2 cache
/0/4/8 memory 3MiB L3 cache
/0/5 memory 32KiB L1 cache
/0/16 memory 8GiB System Memory
/0/16/0 memory 8GiB SODIMM DDR3 Synchronous 1600
MHz (0.6 ns)
/0/16/1 memory Synchronous [empty]
/0/100 bridge Broadwell-U Host Bridge -OPI
/0/100/2 display HD Graphics 5500
/0/100/3 multimedia Broadwell-U Audio Controller
/0/100/4 generic Broadwell-U Processor Thermal
Subsystem
/0/100/14 bus Wildcat Point-LP USB xHCI
Controller
/0/100/14/0 usb1 bus xHCI Host Controller
/0/100/14/0/1 input USB Optical Mouse
/0/100/14/0/3 multimedia HP Truevision HD
/0/100/14/0/7 communication Bluetooth Radio
/0/100/14/1 usb2 bus xHCI Host Controller
/0/100/16 communication Wildcat Point-LP MEI Controller #1
/0/100/1b multimedia Wildcat Point-LP High Definition
Audio Controller
/0/100/1c bridge Wildcat Point-LP PCI Express Root
Port #1
/0/100/1c.1 bridge Wildcat Point-LP PCI Express Root
Port #2
/0/100/1c.2 bridge Wildcat Point-LP PCI Express Root
Port #3
/0/100/1c.2/0 wlo1 network RTL8723BE PCIe Wireless Network
Adapter
/0/100/1c.3 bridge Wildcat Point-LP PCI Express Root
Port #4
/0/100/1c.3/0 eno1 network RTL810xE PCI Express Fast Ethernet
controller
/0/100/1c.4 bridge Wildcat Point-LP PCI Express Root
Port #5
/0/100/1c.4/0 display GM108M [GeForce 940M]
/0/100/1f bridge Wildcat Point-LP LPC Controller
/0/100/1f.2 scsi0 storage Wildcat Point-LP SATA Controller
[AHCI Mode]
/0/100/1f.2/0 /dev/sda disk 1TB WDC WD10JPVX-60J
/0/100/1f.2/0/1 /dev/sda1 volume 498MiB Windows NTFS volume
/0/100/1f.2/0/2 /dev/sda2 volume 99MiB Windows FAT volume
/0/100/1f.2/0/3 /dev/sda3 volume 15MiB reserved partition
/0/100/1f.2/0/4 /dev/sda4 volume 44GiB Windows NTFS volume
/0/100/1f.2/0/5 /dev/sda5 volume 885GiB EXT4 volume
/0/100/1f.2/1 /dev/cdrom disk DVDRW UJ8G2A
/0/100/1f.3 bus Wildcat Point-LP SMBus Controller
/0/1 system PnP device PNP0c02
/0/2 system PnP device PNP0b00
/0/3 generic PnP device HPQ8001
/0/6 generic PnP device SYN1ef2
/0/7 system PnP device PNP0c02
/1 power KI04041
/2 power OEM Define 5
/3 anbox0 network Ethernet interface
My graphics information -->
*-display
description: VGA compatible controller
product: HD Graphics 5500
vendor: Intel Corporation
physical id: 2
bus info: pci@0000:00:02.0
version: 09
width: 64 bits
clock: 33MHz
capabilities: msi pm vga_controller bus_master cap_list rom
configuration: driver=i915 latency=0
resources: irq:53 memory:c3000000-c3ffffff memory:d0000000-dfffffff
ioport:7000(size=64) memory:c0000-dffff
*-display
description: 3D controller
product: GM108M [GeForce 940M]
vendor: NVIDIA Corporation
physical id: 0
bus info: pci@0000:0a:00.0
version: a2
width: 64 bits
clock: 33MHz
capabilities: pm msi pciexpress bus_master cap_list
configuration: driver=nouveau latency=0
resources: irq:52 memory:c4000000-c4ffffff memory:b0000000-bfffffff
memory:c0000000-c1ffffff ioport:3000(size=128)
Your help is much appreciated.
Thank You.
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https://bugs.winehq.org/show_bug.cgi?id=48756
Bug ID: 48756
Summary: Just Cause 3: Not starting at all
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: enp66025(a)eoopy.com
Distribution: ---
Created attachment 66661
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=66661
Log 5.0 stable
When trying to start Just Cause 3, it doesn't start or show anything.
Tested with wine 5.0 stable and wine 5.3 (staging) and installed DXVK 1.5.5.
Running on Fedora 31 (64-bit).
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https://bugs.winehq.org/show_bug.cgi?id=48755
Bug ID: 48755
Summary: History table doesn't break long line
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
URL: https://bugs.winehq.org/show_activity.cgi?id=28282
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
…
[View More]Reporter: huupoke12(a)gmail.com
CC: austinenglish(a)gmail.com
Distribution: ---
Created attachment 66660
--> https://bugs.winehq.org/attachment.cgi?id=66660
Screenshot
The history/activity table doesn't break long line, so the table will continue
to expand to outside of the white area, which makes the text unreadable. An
example of this can be seen at:
https://bugs.winehq.org/show_activity.cgi?id=28282
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http://bugs.winehq.org/show_bug.cgi?id=23249
Summary: Fallout 3: Most sound effects missing.
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: erik.weatherwax(a)gmail.com
CC: eric.pouech(a)orange.fr
See bug #21609. A purported fix for this …
[View More]bug was committed to the source tree
as commit 258d42982cf526b3d9c59ccb522b27db3f519541, and included in release
1.2-rc4.
However, I am experiencing the same issue (no sound effects with the exception
of dialogue) as named in that bug report with a clean build of 1.2-rc4. Not
surprisingly, regression testing leads back to the same bad commit:
c62cf2e049ad37d9561957c47d23fc7ba13adc90 is first bad commit
commit c62cf2e049ad37d9561957c47d23fc7ba13adc90
Author: Eric Pouech <eric.pouech(a)orange.fr>
Date: Sat Jan 23 18:56:45 2010 +0100
winmm: In mmio manipulation, always ensure that we use a HFILE for mmio
internal handlers (and not a HANDLE).
:040000 040000 34f94674da252fbcf201217dddb31973ead906ca
59d18475ffc5e5e76df8b5277fb3250ef091721e M dlls
named in 21609.
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https://bugs.winehq.org/show_bug.cgi?id=47560
Bug ID: 47560
Summary: ws2_32:WS_getpeername behavior for on non-blocking tcp
sockets during handshake
Product: Wine
Version: 4.12.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: oysstu(a)gmail.com
…
[View More]Distribution: ---
Created attachment 64948
--> https://bugs.winehq.org/attachment.cgi?id=64948
Winedebug output
This bug report deals with a difference in behavior of ws2_32:getpeername. It
was discovered in the game Titan Quest Anniversary Edition when connection to a
multiplayer lobby, but can be reproduced quite easily elsewhere.
Once a non-blocking socket is connected to using ws2_32:WS_connect, and
ws2_32:getpeername is called before the TCP handshake is completed, the
resulting behavior is different on Windows and Linux.
On Linux; before the TCP handshake is completed WSAENOTCONN is returned by
ws2_32:getpeername. I.e. a socket is not connected before the handshake
succeeds, hence one cannot get the peer name
On Windows; from msdn the documentation clearly states that "The getpeername
function can be used only on a connected socket.". Apparently, once the
ws2_32:connect call has been made, it's defined as "connected" until the
handshake times out because Windows returns successfully without an error and
gives the peer info of the remote address it's trying to connect to. The error
can be reproduced by using connect to an IP/port that does not reply followed
by the call to getpeername
Now, what happens in Titan Quest is that the developers has handled the
WSAENOTCONN error by recreating the socket and doing the exact thing again
instead of waiting for the socket to connect. Obviously, that's an error on
their part, but it does work consistently on Windows.
During the handshake, the tcpi_state field of TCP_INFO will show as
TCP_SYN_SENT/TCP_SYN_RECV, which can be used to detect when this happens. I
don't know the best way to get the peer name without calling getpeername
though. I suppose it can be retrieved by re-implementing af_inet:inetgetname()
without the check for TCP_SYN_SENT, but this probably affects portability (?).
Another more portable way is to cache the address/port in wine, which obviously
only works for outgoing connections (don't see why the behavior has to change
for incoming connections anyway).
af_inet:inetgetname():
https://github.com/torvalds/linux/blob/master/net/ipv4/af_inet.c#L760
I've attached a wine debug log, which shows the connect() call followed by a
getpeername() that fails and raises an exception.
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https://bugs.winehq.org/show_bug.cgi?id=48751
Bug ID: 48751
Summary: Claybook renders black starting screen.
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 66655
--> https://…
[View More]bugs.winehq.org/attachment.cgi?id=66655
loaddll,d3d9,d3d,d3d11,-dxgi,-dwrite
When starting Claybook via stream, stops at a black starting screen.
015d:err:d3d:wined3d_debug_callback 0x8944540: "GL_INVALID_ENUM error
generated. Invalid buffer format.".
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