http://bugs.winehq.org/show_bug.cgi?id=15315
Summary: Ace Online (aka Space Cowboy/Flysis/Air Rivals) does not
load past launcher with WINE
Product: Wine
Version: 1.0-rc3
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: littlegator(a)gmail.com
I'm somewhat new to Linux, so if anyone offers any fixes, I may not be sure how
to do it. Please inform me of the exact procedure of the fix (or anything that
may advance the situation) and I will gladly do what you ask.
Now, on to the problem. I load up Ace Online with WINE 1.0-rc3 and it brings me
to the launcher. I type in my login details, select my resolution (which is
1024 x 768), uncheck the "windowed" check box (which appears to have no effect
on the output), and wait. The game goes full screen and is white for a few
seconds. It switches to black, then, after about 10 or 15 seconds, a white
square appears in the middle of the screen. It disappear within a few frames of
appearing, and I'm stuck here. Same thing happens when windowed, it just isn't
full screen. During this process, it seems to be outputting every single
mission log in the game to the debug window. The output file is extremely long.
Now, my setup:
I'm running WINE 1.0-rc3 with DirectX9.0 installed using WineTricks. I'm
running a 1024x768 virtual desktop with no window decorations and window
manager can not control the windows.
My PC:
Intel Pentium 4 1.6GHz
512MB RAM (not sure on what type >_>)
ATI Radeon 9700 pro 128MB onboard RAM using latest Catalyst drivers
running 3.5.6-9.fc7 Fedora release: 2.6.21-1.3194.fc7
While I await a response, I'm going to attempt updating Fedora since it's
apparently an older version. I've attached the a couple output files and a
dxdiag if it may be useful.
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http://bugs.winehq.org/show_bug.cgi?id=27716
Summary: Dragon Nest (Chinese): crashes before login screen
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: eric.gralco(a)gmail.com
Created an attachment (id=35467)
--> (http://bugs.winehq.org/attachment.cgi?id=35467)
Fixmes that are thrown during the crash
The game must be started from dnlauncher.exe. After the loading screen the game
goes to the animation before the login screen where it crashes. For the record
the game also lags at this point on Windows but does not crash.
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https://bugs.winehq.org/show_bug.cgi?id=45254
Bug ID: 45254
Summary: Buffer overflow, X file children MAX_CHILDREN limit
too small, crashes BIONICLE: The Legend of Mata Nui
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dxof
Assignee: wine-bugs(a)winehq.org
Reporter: legojrmastermodelbuilder(a)gmail.com
Distribution: ---
In dlls/d3dxof/d3dxof_private.h MAX_CHILDREN is defined as 200, which is too
small a buffer for some existing DirectX model .X files:
https://github.com/wine-mirror/wine/blob/4102d8a0dc1b02d37d834f17d1925f3b0d…
In dlls/d3dxof/parsing.c there is actually a warning if that number is
exceeded, but the bounds checking happens after the buffer would be overflown,
so it may read the wrong value or simply crash instead:
https://github.com/wine-mirror/wine/blob/99a5afc09b1e8928a2b3270ce67784083d…
Native Windows does not appear to impose a hard limit, or if there is one it is
larger than 0xFFFF (the highest size I tested).
This limitation impacts at least one Windows application, namely the game
BIONICLE: The Legend of Mata Nui.
This would impact Wine on all platforms.
GitHub issue for reference:
https://github.com/TheLegendOfMataNui/game-issues/issues/110
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http://bugs.winehq.org/show_bug.cgi?id=12694
Summary: Air Rival Crashes after login
Product: Wine
Version: 0.9.59.
Platform: PC
URL: http://appdb.winehq.org/objectManager.php?sClass=version
&iId=11224&iTestingId=22275
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mifuyne(a)gmail.com
Created an attachment (id=12349)
--> (http://bugs.winehq.org/attachment.cgi?id=12349)
Log of Air Rival from Launch to Crash
The game crashes without going into the game itself. Been tested on different
versions of Windows (slightly different error on some version). The following
address leads to the log, from launcher to the crash point. It's also attached
to this report.
http://pastebin.org/30959
WINE was set to Emulate a virtual desktop at 1024 x 768 (thus avoiding the
resolution problem mentioned here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11224&iTesting…
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https://bugs.winehq.org/show_bug.cgi?id=47664
Bug ID: 47664
Summary: Program APT refuses to load on starting.
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wes(a)mudlakepottery.com
Distribution: ---
Created attachment 65107
--> https://bugs.winehq.org/attachment.cgi?id=65107
error trace of APT load failure
APT loads up to install of therm and humidity sensors and crashes, never fully
loads.
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https://bugs.winehq.org/show_bug.cgi?id=44192
Bug ID: 44192
Summary: Dragon Age Origins Awakening installer deadlock when
extracting files
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lorenzofer(a)live.it
Distribution: ---
Created attachment 59959
--> https://bugs.winehq.org/attachment.cgi?id=59959
Wine log
Trying to install Dragon Age Awakening in a clean wineprefix (where there is
already installed Origins) result in a deadlock after ending file extraction.
The installer thus hang completly and must be killed.
Awakenings is composed of two compressed files, one for "core" files, and one
for "addons" file. It's completly random on which file it hangs, sometimes on
the first file sometimes on the second, but is hanging always after it
extracted the last file of the archive (the last line of the installer log is
Extract: packages or Extract : addons with the extracting file percentual
progression, blocking at 99.4% or 100% )
In the log I'm getting:
err:ntdll:RtlpWaitForCriticalSection section 0x7bd1cbc0
"../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 0009,
bl
ocked by 002d, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x7bd1cbc0
"../../../dlls/ntdll/loader.c: loader_section" wait timed out in thread 0032,
bl
ocked by 002d, retrying (60 sec)
err:ntdll:RtlLeaveCriticalSection section 0x117b0 is not acquired
multiple times.
The log is from Wine stagin 2.21, but I tested also with the last wine 3.0rc2
and doesn't change of a comma.
(While searching for similar bugs I found this Bug 22091, but is marked as
fixed, and mention a crash I'm not having)
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http://bugs.winehq.org/show_bug.cgi?id=35116
Bug ID: 35116
Summary: War Rock crash after Updater (startup)
Product: Wine
Version: 1.4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: juliantheel(a)gmail.com
Classification: Unclassified
Created attachment 46845
--> http://bugs.winehq.org/attachment.cgi?id=46845
Fail
After starting this game (Updater runs) this errror appears.
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https://bugs.winehq.org/show_bug.cgi?id=43564
Bug ID: 43564
Summary: Prey Demo texture/lighting issues
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Almost everything is really dark (looks like a room without light). However,
some things like the computer screen seem to have the correct
textures/lighting.
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http://bugs.winehq.org/show_bug.cgi?id=34625
Bug #: 34625
Summary: Drakan demo doesn't detect that the graphics card
supports antialiasing
Product: Wine
Version: 1.7.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: winebugs140(a)gmail.com
Classification: Unclassified
Created attachment 46141
--> http://bugs.winehq.org/attachment.cgi?id=46141
Drakan Log
The antialiasing option is grayed out in a preferences window that shows up
when you start the game as well as in in-game settings.
Tested with:
Windows Vista (without Wine), GeForce 9600M GS--the program works fine here
Ubuntu 13.04, GeForce 9600M GS (NVIDIA driver 313)
Mac OS X 10.7.5, ATI HD 2600 Pro, Mac Driver/X11
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http://bugs.winehq.org/show_bug.cgi?id=24893
Summary: Explorer++ is missing most right-click options for
files/folders
Product: Wine
Version: 1.3.5
Platform: x86-64
URL: http://www.explorerplusplus.com/download
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: RandomAccountName(a)mail.com
Created an attachment (id=31524)
--> (http://bugs.winehq.org/attachment.cgi?id=31524)
Log from right-clicking a folder, then a file
Expected behavior:
Right-clicking on a file should open the same menu that would be seen in
Windows Explorer (or Winefile as the case may be), while right-clicking a
folder should do the same, but with an added "open in new tab" option.
Actual behavior:
Right-clicking on a file produces a menu with a single option, which may be
blank or random garbage. It doesn't appear to do anything either way.
Right-clicking on a folder yields a menu with only the option "open in new
tab."
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