https://bugs.winehq.org/show_bug.cgi?id=49413
Bug ID: 49413
Summary: Missing multi-screen documentation
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: documentation
Assignee: wine-bugs(a)winehq.org
Reporter: sur3(a)gmx.de
Distribution: ---
Multi monitor Xinerama support was announces in wine-0.9.24:
https://www.winehq.org/announce/0.9.24
And then multi monitor support was again announced in wine-5.0:
https://www.winehq.org/announce/5.0
But no documentation on command line options was given whatsoever, what's the
difference between these multi-monitor supports and how do I actually select a
specific xinerama screen when starting a program using wine?
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https://bugs.winehq.org/show_bug.cgi?id=49410
Bug ID: 49410
Summary: App crashes on launch
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: josue(a)gmx.at
Distribution: ---
Created attachment 67490
--> https://bugs.winehq.org/attachment.cgi?id=67490
backtrace
The app has an installer, which does fine, but after the install, on launch,
not even the initial screen appears, just an error dialog.
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https://bugs.winehq.org/show_bug.cgi?id=49406
Bug ID: 49406
Summary: Life is Strange - Before the Storm (GOG.com) crashes
on startup
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: WineStranger(a)fleckens.hu
Distribution: ---
Created attachment 67484
--> https://bugs.winehq.org/attachment.cgi?id=67484
bash console log of the game crashing
setup:
wine-5.10-1-x86_64.pkg.tar.zst with all optional dependencies on current Arch
Linux
wine msiexec /i wine-mono-5.1.0-x86.msi
setup_life_is_strange_before_the_storm_1.0_(64bit)_(38099).exe (sha256:
b6ff00b0cc017743f4ac9f7213c78b3d1142cfd2094c3ef1bc2d0bb56c80953c)
The game crashes on startup and it's own error handling shows an error message
reading "Oops! The game crashed".
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https://bugs.winehq.org/show_bug.cgi?id=49233
Bug ID: 49233
Summary: World of Wacraft (WoW) slow fps with the dx11 modern
renderer
Product: Wine
Version: 5.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67238
--> https://bugs.winehq.org/attachment.cgi?id=67238
Output with the legacy renderer
Since 8.1.5 the game has 3 renderers dx11, dx11 legacy and a modern dx12
renderer.
With my amd rx480 it is impossible to use the dx11 modern multi-threaded
renderer to play. It results in single digit fps.
The single threaded legacy renderer works.
Based on comparing the attached logfiles the only obvious difference is
fixme:d3d11:d3d11_device_CreateDeferredContext1 iface 0000000013850120, flags
0, context 000000014293F108 stub!
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https://bugs.winehq.org/show_bug.cgi?id=49403
Bug ID: 49403
Summary: Builders of Egypt Prologue shows load screen, then
ends with a fatal error
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67479
--> https://bugs.winehq.org/attachment.cgi?id=67479
Konsole Output
When started with the correct windows version of win10, the Demo of the game
shows an initial small Graphic with the Game Title and some pyramids as the
loading screen.
Then you get a black screen and before the game menu appears, you get a wine
dialogue box showing you a "fatal error".
There is a call to MFPlat
wine: Call from 0x7b01100e to unimplemented function
fplat.dll.MFGetConfigurationDWORD, aborting
Maybe that needs stubbing out.
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https://bugs.winehq.org/show_bug.cgi?id=49402
Bug ID: 49402
Summary: Partisans 1941 Demo Crashes on entering a new game
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: blue-t(a)web.de
Distribution: ---
Created attachment 67478
--> https://bugs.winehq.org/attachment.cgi?id=67478
Trace of d3dcompiler
You can start the game, read the intro text, but when you load the first level
of the Demo, you get a crash mentioning Shader.
compile_shader HLSL shader parsing failed.
In the attached console log you can find some syntax error messages.
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The address cpe-104-32-30-247.socal.res.rr.com (104.32.30.247) failed too many login attempts (5) for
the account rquint(a)rain2.org.
The login attempts occurred at these times:
2020-06-17 18:09:17 CDT
2020-06-17 18:09:40 CDT
2020-06-17 18:10:54 CDT
2020-06-17 18:12:04 CDT
2020-06-17 18:13:51 CDT
This IP will be able to log in again using this account at
2020-06-17 18:39 CDT.
https://bugs.winehq.org/show_bug.cgi?id=49392
Bug ID: 49392
Summary: Otter browser fails to play youtube videos
Product: Wine
Version: 5.10
Hardware: x86
URL: https://jztkft.dl.sourceforge.net/project/otter-browse
r/otter-browser-weekly333/otter-browser-win64-1.0.81-w
eekly333-setup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: Debian
As the title says, it keeps hanging at black video screen with spinning circle.
In the console:
017c:fixme:mfplat:session_get_service_GetService Unsupported service
{1092a86c-ab1a-459a-a336-831fbc4d11ff}.
Seesm to use wmfengine.dll from Qt which as far as i get it from google relies
on mfplat and friends
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https://bugs.winehq.org/show_bug.cgi?id=49399
Bug ID: 49399
Summary: Skyrim Script Extender fails to load.
Product: Wine
Version: 5.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: houston(a)planetmail.net
Distribution: Slackware
Created attachment 67473
--> https://bugs.winehq.org/attachment.cgi?id=67473
skse_loader.exe Crash Dump
Program crashes with "Unhandled exception: page fault on write access to
0x00000000 in 32-bit code (0x00405183)."
Github post here suggests a regression was caused with something in Wine
version 4.16.
https://github.com/ValveSoftware/Proton/issues/170#issuecomment-612456638
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https://bugs.winehq.org/show_bug.cgi?id=43517
Bug ID: 43517
Summary: MadTBG.exe unable to create instance
Product: Wine
Version: 2.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haakobja(a)gmail.com
Distribution: ---
Hi,
I tried to open madTBG.exe, which is a free application bundled with madVr from
http://madvr.com. When I tried to open it I get an error with the following
message: "Creating madVR instance failed."
It would be nice to get this application to run, as it plays perfectly with
DisplayCAL and argyll-cms.
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