https://bugs.winehq.org/show_bug.cgi?id=49127
Bug ID: 49127
Summary: wine-gecko fails to build with linux ->
i686-w64-mingw32-gcc 10.0
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bero(a)lindev.ch
Distribution: ---
Trying to build wine-gecko (after fixing bug 49126 with the patch attached to
it) on a box with an i686-w64-mingw32 crosscompiler toolchain built with
binutils 2.34, gcc 10.0-RC and mingw64 7.0 fails:
In file included from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsJSEnvironment.h:18,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/CallbackObject.h:30,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/CallbackInterface.h:19,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/EventListenerBinding.h:10,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/EventListenerManager.h:11,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/DOMEventTargetHelper.h:19,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/AudioNode.h:10,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/mozilla/dom/AnalyserNode.h:10,
from
/home/bero/Downloads/wine-gecko-2.47.1/dom/media/webaudio/AnalyserNode.cpp:7,
from
/home/bero/Downloads/wine-gecko-2.47.1-x86/dom/media/webaudio/Unified_cpp_dom_media_webaudio0.cpp:2:
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsThreadUtils.h:336:63:
warning: ignoring attributes applied to ‘R (C::*)(As ...)’ after definition
[-Wattributes]
336 | struct nsRunnableMethodTraits<R(__stdcall C::*)(As...), Owning>
| ^
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsThreadUtils.h:336:8:
error: redefinition of ‘struct nsRunnableMethodTraits<R (C::*)(As ...),
Owning>’
336 | struct nsRunnableMethodTraits<R(__stdcall C::*)(As...), Owning>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/home/bero/Downloads/wine-gecko-2.47.1-x86/dist/include/nsThreadUtils.h:327:8:
note: previous definition of ‘struct nsRunnableMethodTraits<R (C::*)(As ...),
Owning>’
327 | struct nsRunnableMethodTraits<R(C::*)(As...), Owning>
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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https://bugs.winehq.org/show_bug.cgi?id=49126
Bug ID: 49126
Summary: wine-gecko fails to build on host systems with python
3.8
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: bero(a)lindev.ch
Distribution: ---
Created attachment 67122
--> https://bugs.winehq.org/attachment.cgi?id=67122
Fix (minus the needed pip update)
Various python scripts in wine-gecko use functions that have been removed in
python 3.8.x:
platform.linux_distribution() in build/mach_bootstrap.py,
python/mozboot/mozboot/bootstrap.py,
testing/mozbase/mozinfo/mozinfo/mozinfo.py,
testing/mozharness/mozinfo/mozinfo.py and
media/webrtc/trunk/tools/gyp/gyptest.py (probably the last one isn't actually
used)
time.clock() in python/mozbuild/mozbuild/config_status.py
Furthermore, the version of pip that's bundled in
python/virtualenv/virtualenv_support/pip-8.0.2-py2.py3-none-any.whl uses
platform.linux_distribution() as well. This is fixable by replacing this file
with current upstream pip,
https://files.pythonhosted.org/packages/54/2e/df11ea7e23e7e761d484ed3740285…
The replacement for platform.linux_distribution() needs the distro module
pulled in, so the virtualenv config needs to be updated as well.
Attaching a patch that fixes the issues except the pip update (binary files
don't go well with patch files...)
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https://bugs.winehq.org/show_bug.cgi?id=43500
Bug ID: 43500
Summary: Wine gecko will not install
Product: Wine-gecko
Version: unspecified
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: amandamartz14(a)gmail.com
I have a 2010 MacBook Pro (no idea what the hardware is, I'm not a techy
person) and I'm trying to install a game for my niece that I used to play and
the Wine gecko will not install. I click install and then a pop-up comes up
saying and interruption occurred and to try again later. I tried again for 2
hours and still wouldn't work.
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https://bugs.winehq.org/show_bug.cgi?id=39103
Bug ID: 39103
Summary: wine-gecko-2.40.0 win64 msvc build broken
Product: Wine-gecko
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: wine-gecko-unknown
Assignee: jacek(a)codeweavers.com
Reporter: austinenglish(a)gmail.com
Distribution: Other
Created attachment 52098
--> https://bugs.winehq.org/attachment.cgi?id=52098
build log
win32 build works fine, win64 is broken.
Using mozilla-build 2.0.0 on windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=35041
Bug #: 35041
Summary: Garmin Express Fit crashes
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: greg(a)rhobard.com
Classification: Unclassified
Created attachment 46714
--> http://bugs.winehq.org/attachment.cgi?id=46714
Backtrace for Garmin Express Fit crash
Attempted to install and run Garmin Express Fit software
(http://www8.garmin.com/support/agree.jsp?id=6741) and it crashed immediately
on launch. Back trace attached.
Please let me know if there is anything else I need to do, it's my first bug!
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https://bugs.winehq.org/show_bug.cgi?id=37922
Bug ID: 37922
Summary: Unity3D 4.6 (.NET app) freezes/hangs sometimes when
reopening a newly created project
Product: Wine
Version: 1.7.34
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as the summary says. A user in #winehq reported this.
Let's recap the history of the chat first to provide some insights of other
problems encountered and solved.
(skip if you are bored)
--- quote ---
<user> hi, i'm trying to install Unity3D on wine. When i run this script [1]
the installer says "error: dotnet35 conflicts with dotnet20, which is already
installed.". I do that on a clean .wine directory. [1]
https://github.com/Unity3D-Wine-Support/Unity3D-on-Wine/blob/master/unity3d…
--- quote ---
Although this was indeed done on a clean 32-bit prefix, the user likely
interrupted the installation at least once (probably at the time when .NET
2.0/3.0 installer was already run).
Resuming of interrupted steps/recipes via 'winetricks' won't work by design.
The provided logs showed another common problem: Samba/Winbind component
missing.
--- snip ---
err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make
sure that ntlm_auth >= 3.0.25 is in your path. Usually, you can find it in the
winbind package of your distribution.
--- snip ---
In this case it's harmless and not the cause of install failure.
The installation was still suggested though, but never carried out due to
dependency problems.
Next one ...
--- snip ---
Executing wine dotnetfx.exe /q /c:install.exe /q
...
fixme:advapi:LsaOpenPolicy ((null),0x33f2c4,0x00000001,0x33f2b0) stub
fixme:advapi:LsaClose (0xcafe) stub
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
err:mscoree:LoadLibraryShim error reading registry key for installroot
--- snip ---
Whoops, this should never happen.
Wine-Mono mscoree bootstrapper dll (builtin) still gets loaded after MS .NET
installer started?
--- quote ---
<user> initially i had pacman -S wine-mono, then there are in a unwritable path
<user> Now i removed wine-mono
--- quote ---
Eeek. 'winetricks' automatically handles Mono uninstallation from prefix to
avoid conflicts with .NET installers. Since it was never detected 'installed',
builtin was still there and preferred (it would have worked if Wine was built
with '--disable-mscoree' like in my case).
Instead of trying to fix the issues with Wine 1.7.x present, the user went back
to Wine 1.6
--- quote ---
<user> i'm doing a clean install with 1.6.2
<user> let's see
--- quote ---
--- snip ---
Executing wine dotnetfx.exe /q /c:install.exe /q
...
fixme:advapi:LsaOpenPolicy ((null),0x33f2c4,0x00000001,0x33f2b0) stub
fixme:advapi:LsaClose (0xcafe) stub
err:msidb:get_tablecolumns column 1 out of range
err:msidb:get_tablecolumns column 2 out of range
--- snip ---
That's https://bugs.winehq.org/show_bug.cgi?id=36139 for you.
--- quote ---
<user> lol i need to downgrade gcc or upgrade wine
<user> interesting
--- quote ---
Don't build 1.6.2 with 4.9.0 or apply
https://source.winehq.org/git/wine.git/commit/deb274226783ab886bdb44876944e…
(distros never backported it, only recently).
After he rebuilt Wine 1.6.2, he tried the 'winetricks' recipe again ...
--- quote ---
<user> i've run many times today always removing .wine
<user> same error every time
<focht> works for me here 1.7.34, git. something is broken on your host
<user> the only thing really strange in my host is linux-grsec
<focht> some "i ought to be hardened" stuff?
<user> all the closed source binaries + firefox web pages
<user> + i run them in a seccomp+caps jail (although not wine for now)
<focht> hmm ... you sure that stuff like ptrace has not been disabled but that
"security improvements"?
<user> i check one moment
<user> something is disabled
<user> http://pastebin.com/FEzQjHwx do you see something strange?
<focht> kernel.grsecurity.harden_ptrace = 1 and
kernel.grsecurity.ptrace_readexec = 1 for example
<slackner> <user>: all of the ptrace and ipc related restrictions could easily
break wine, which heavily relies on that - you should try to turn of everything
or even better boot with an unpatched kernel
<focht> talk about shooting yourself in the foot :)
<user> retring with these disabled :-S
<user> wine uses ptrace to intercept priviledged syscalls or something similar?
<slackner> <user>: no, it is used when windows apps try to set the debug
registers, and to read/write memory to/from other wine processes
<user> wow, the installation never gone so far with these grsec flags disabled
--- quote ---
Yay.
Then I managed to reproduce the hang/freeze too, with Wine 1.7.34/GIT.
Unfortunately not reliably.
--- quote ---
<focht> <user>: can't reproduce it anymore ..so random. do you have a reliable
way?
<user> install, create an empty project, (autoclose), (can't reopen)
<user> i'll fire up a virtualbox to do that again
<focht> i created now 5 projects in a row .. each restarts the editor and
opened previous ones .. no problems
<user> all in My Documents?
<focht> yup .. you don't select any packages right?
<user> nope really
...
<focht> hmpf .. wine's pdb parser doesn't like the provided pdb from unity
folder .. winedbg shooting itself in the food (as usual)
<focht> <user>: can you start the app this way: GC_DONT_GC=1 wine ./Unity.exe
and check if the freeze is still present with that
...
<user> what pdb are you talking about?
<focht> the devs of unity provided debug symbols for their app and some
component. probably to gather better bug reports from users (also indicating it
crashes often :)
<focht> Unity.pdb and mono.pdb in the app folder
<user> focht: i get the bug every time i run the executable
<focht> the fixme's are mostly harmless
<user> i know, but i don't understand where the bug lies
<focht> the freeze?
<user> it freezes without starting
<user> could i past here instead of pastebin?
<focht> no
<focht> well there is something strange going on with mono (foss impl. of
.net). multihreaded suspension of threads when those being suspended hold locks
is not nice
<user> i know mono :-P
<focht> mono is always up for nasty surprise
<user> i started three times, but it hangs in <defunct>
<focht> do you kill everything off before and wineserver -k ?
<user> i start in a cgroup jail to see understand the ps -A better; if i exit
from the jail no wineserver
<user> going to bed :-S
<user> night
<focht> gn8 me too
<focht> interesting target for investigation though ... saving here
--- quote ---
Splitting the actual problem into next comment ;-)
Regards
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http://bugs.winehq.org/show_bug.cgi?id=26272
Summary: Unity3D - Can't create a project
Product: Wine
Version: 1.3.14
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: congelli501(a)gmail.com
At first lunch, Unity make us create a new project, but when we select a
directory to save the project into, we have an error message : "Specified path
is not valid (should be a name of non existing or empty directory)."
Log : No error message appears in console when selecting a directory.
Version : Unity 3.2 (Free version)
Link : http://unity3d.com/
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https://bugs.winehq.org/show_bug.cgi?id=37662
Bug ID: 37662
Summary: ResEdit 1.6.3 insaller/downloader crashes early
Product: Wine
Version: 1.7.32
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Distribution: ---
As it says it crashes on launch - dumps some server response data in terminal
and then dies.
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https://bugs.winehq.org/show_bug.cgi?id=48895
Bug ID: 48895
Summary: Mario Forever 5.0 installer crashes on exit
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
while revisiting some old issues I figured out that bug 29832 was incorrectly
closed as fixed some years ago. Apparently people tested with the wrong game
release. Creating new ticket here to track original crash.
It's very important to test the exact version from initial bug report - every
time. From https://bugs.winehq.org/show_bug.cgi?id=29832#c0 backtrace:
--- snip ---
00000024 Mario Forever 5.0.exe
00000025 0
00000026 (D) C:\users\vr\Temp\mrt5cd.tmp\stdrt.exe
0000002b 15
00000029 0
00000028 0
00000027 0 <==
--- snip ---
-> 'Mario Forever 5.0'
I've found a snapshot in Internet Archive:
https://web.archive.org/web/20111101054124/http://www.softendo.com/mario_ga…
I could reproduce the crash with Wine 1.4 until today -> Wine 5.5+. Looks like
heap corruption in installer engine. Might look later into it.
--- snip ---
$ WINEDEBUG=+seh,+relay,+heap wine ./Install_Mario_Forever_v5_0.exe >>log.txt
2>&1
...
007d:Call KERNEL32.CreateProcessA(00000000,00ad4038
"\"C:\\users\\focht\\Temp\\mrt6e38.tmp\\stdrt.exe\" /SF \"C:\\Program Files
(x86)\\softendo.com\\Mario Forever 5.0\\Mario Forever 5.0.exe\"
/SO94208",00000000,00000000,00000001,00000020,00000000,00000000,0032fe64,0032fe38)
ret=004016b4
...
007d:Ret KERNEL32.CreateProcessA() retval=00000001 ret=004016b4
...
007f:Call ntdll.RtlAllocateHeap(024d0000,00000000,00000090) ret=103136e9
007f:trace:heap:RtlAllocateHeap (0x24d0000,70000062,00000090): returning
0x24ee378
007f:Ret ntdll.RtlAllocateHeap() retval=024ee378 ret=103136e9
007f:Call ntdll.RtlAllocateHeap(024d0000,00000000,00000060) ret=103136e9
007f:err:heap:HEAP_ValidateInUseArena Heap 0x24d0000: block 0x24ee378 tail
overwritten at 0x24ee408 (byte 0/8 == 0x20)
007f:trace:heap:HEAP_Dump Heap: 0x24d0000
007f:trace:heap:HEAP_Dump Next: 0x1970000 Sub-heaps: 0x24d0014
...
am Files (x86)\softendo.com\Mario Forever 5.0\Mario Forever 5.0.exe:
/home/focht/projects/wine/mainline-src/dlls/ntdll/heap.c:465: HEAP_GetPtr:
Assertion `FALSE' failed.
007f:trace:seh:raise_exception code=80000101 flags=1 addr=0xf7fee949
ip=f7fee949 tid=007f
007f:trace:seh:raise_exception eax=00000000 ebx=00000002 ecx=0032f83c
edx=00000000 esi=00000008 edi=00000000
007f:trace:seh:raise_exception ebp=0032f83c esp=0032f820 cs=0023 ds=002b
es=002b fs=0063 gs=006b flags=00000282
007f:trace:seh:call_stack_handlers calling handler at 0x10318d20 code=80000101
flags=1
007f:trace:seh:call_stack_handlers handler at 0x10318d20 returned 1
007f:trace:seh:call_stack_handlers calling handler at 0x44b29a code=80000101
flags=1
...
wine: Assertion failed at address F7FEE949 (thread 007f), starting debugger...
...
0085:Call user32.SetDlgItemTextW(000400a6,00000065,0032eee0 L"The program
stdrt.exe has encountered a serious problem and needs to close. We are sorry
for the inconvenience.") ret=7e9c76c3
--- snip ---
$ sha1sum Install_Mario_Forever_v5_0.exe
af961a2a63f1380731c0f9cb7dc8a0e1447b1618 Install_Mario_Forever_v5_0.exe
$Â du -sh Install_Mario_Forever_v5_0.exe
17M Install_Mario_Forever_v5_0.exe
$ wine --version
wine-5.5-325-gca092dcf81
Regards
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http://bugs.winehq.org/show_bug.cgi?id=35059
Bug #: 35059
Summary: Active-HDL student edition fails to install
Product: Wine
Version: 1.7.7
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: atl
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Depends on: 35058
Classification: Unclassified
Noticed while looking at bug 35058.
http://www.aldec.com/students/student.php?id=4
austin@aw25 ~ $ sha1sum Active-HDL_Student_Edition.exe
118c64443717c9110ead15ab676cb98586fe75c7 Active-HDL_Student_Edition.exe
austin@aw25 ~ $ du -h Active-HDL_Student_Edition.exe
1.2G Active-HDL_Student_Edition.exe
austin@aw25 ~ $ wine --version
wine-1.7.7-199-g608b1e1
The only thing the installer shows is:
fixme:storage:create_storagefile Storage share mode not implemented.
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
fixme:ole:RemUnknown_QueryInterface No interface for iid
{00000019-0000-0000-c000-000000000046}
but no files are installed in C:\ or C:\Program Files. I see a few files in
temp folders, but that's it. I'll attach a +msi.
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