https://bugs.winehq.org/show_bug.cgi?id=49590
Bug ID: 49590
Summary: Battle.net Agent.exe hang/crash
Product: Wine-staging
Version: 5.13
Hardware: x86-64
URL: https://www.blizzard.com/apps/battle.net/desktop
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maciej.stanczew+b(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ArchLinux
On Staging 5.13, when using Battle.net App, its Agent.exe process will often
(not always) misbehave. Example behavior:
- Crashes on launch -- can be verified by processes dying and new ones being
spawned, and by empty "Crash.txt" file in
'drive_c/ProgramData/Battle.net/Agent/Agent.<version>/Errors';
- Hangs using 100% CPU and doesn't exit when Battle.net App is closed;
- Blocks launching of games; for example when launching Diablo III, I see
'Diablo' in process list, but it won't actually launch the game until I kill
Agent.exe (which at the time is hanged with 100% CPU consumption).
Sometimes error message BLZBNTBNA00000005 will be shown in Battle.net App,
which is described as:
"The Blizzard Battle.net desktop app failed to communicate with the Blizzard
Update Agent, which is required to install, update, launch, and uninstall
Blizzard games."
https://battle.net/support/en/article/16531
This is not happening with both Staging 5.12 and with vanilla Wine 5.13. With
those versions, a single Agent.exe lives alongside Battle.net App, doesn't
hang, and exits when Battle.net App is closed. I'm not able to check
cooperation with games on those versions because of bug 45349 and bug 42741.
Since Agent.exe is spawned by Battle.net App, it's difficult to get Wine logs
for its execution. If I launch Agent.exe manually (without Battle.net App), it
seems to not hang/crash.
I only managed to get two exceptions when Battle.net App was running; one when
I manually launched Agent.exe when previous instance died:
07c0:err:seh:NtRaiseException Unhandled exception code c0000005 flags 0 addr
0x7bc265b8
and I'm not even sure how I got the second one, as it happened only once and
I've been unable to reproduce it again -- but hey, it might be useful:
01f8:err:virtual:virtual_setup_exception stack overflow 976 bytes in thread
01f8 addr 0xf7a91c2e stack 0x220c30 (0x220000-0x221000-0x320000)
I'll try to do a bisection next, to find where in Staging 5.13 the problem was
introduced/uncovered.
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http://bugs.winehq.org/show_bug.cgi?id=32143
Bug #: 32143
Summary: Touhou Danmakufu crashes while trying to load .mp3
files
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrewsuicune(a)gmail.com
Classification: Unclassified
When using Touhou Danmakufu, the music runs at an accelerate pace. Sometimes,
the computer will overload trying to play the .mp3 files (the .wav sound
effects do not have the issue), and Danmakufu will crash.
According to the Terminal Window, the crash is because of the Frame Sync. (The
.mp3 files all share this issue).
MacOSX 10.7.5 with a 2.4 GHz Intel Core i5.
Danmakufu version 0.12m
Wine Version 1.5.15
XQuartz Version 2.7.4 with xorg-server 1.13.0
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https://bugs.winehq.org/show_bug.cgi?id=37107
Bug ID: 37107
Summary: LOLReplay crashes on startup
Product: Wine
Version: 1.7.24
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hai-kbrobeil(a)web.de
Created attachment 49329
--> https://bugs.winehq.org/attachment.cgi?id=49329
Console output of wine ~/.wine/drive_c/Program\ Files/LOLReplay/LOLRecorder.exe
LOLReplay (http://www.leaguereplays.com/) crashes once started with the message
"LOL Replay Recorder has encountered a problem and needs to close. We are sorry
for the convenience."
I installed dotnet 3.5sp1 and 4.0 as suggested on the app's website, otherwise
this is a new wineprefix 32 bit on arch linux.
Let me know if more information is needed!
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https://bugs.winehq.org/show_bug.cgi?id=49651
Bug ID: 49651
Summary: Wizard101 Graphic crash error
Product: Wine-staging
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Darksaber203(a)protonmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67864
--> https://bugs.winehq.org/attachment.cgi?id=67864
The wine error backlog it gave me
After Playing Wizard101 for a while it always keeps crashing with the error
"WizardGraphicalClient.exe has encountered a serious problem and needs to
close"
When i first open the game is runs amazing but after a while it will start
lagging then later on it crashes due to this bug.
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http://bugs.winehq.org/show_bug.cgi?id=36971
Bug ID: 36971
Summary: Crazy Talk 7.3 Application crash during importing of
MP3 File.
Product: Wine
Version: 1.7.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jignesh_rajguru(a)hotmail.com
Created attachment 49093
--> http://bugs.winehq.org/attachment.cgi?id=49093
Crazy Talk 7.3 Application crash during importing of MP3 File.
Hi Sir,
I am trying to use Crazy Talk 7.3 Application with wine 1.7.22 on Ubuntu.
This application use DirectX 9. When I am trying to import .MP3 file
Application getting started crashed.
I had tried to use native quartz.dll and devenum.dll but no success.
This suggestion was given in forum by moderator.
Forum topic : CrazyTalk 7.3 Application Support
(http://forum.winehq.org/viewtopic.php?f=8&t=23143)
I have attached backtrace.txt file for the reveiw. Please help to sorted out
this.
Thanks and Regards.
Jignesh Rajguru.
+91.9920046434
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https://bugs.winehq.org/show_bug.cgi?id=40808
Bug ID: 40808
Summary: Magicka crashes on launch
Product: Wine
Version: 1.9.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: razzylaqui(a)gmail.com
Distribution: ---
Created attachment 54746
--> https://bugs.winehq.org/attachment.cgi?id=54746
The first error log, before reinstalling winetricks verbs
When launching Magicka through Steam, no window will come up and it will try to
run for a few seconds, before crashing and leaving an error log in the Magicka
directory (C:\Program Files\Steam\steamapps\common\Magicka\).
This was tested in a 32-bit Wine prefix with xinput, xna31, d3dx9, and dotnet35
installed as described in WineHQ. However, I received different error logs
after attempting to reinstall d3dx9, xna31, and dotnet35 with the --force
option, and after running dotnetfx.exe and attempting to 'repair' the .NET
framework 3.5 installation.
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https://bugs.winehq.org/show_bug.cgi?id=40676
Bug ID: 40676
Summary: Metro 2033 redux part2
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 79625490833(a)yandex.ru
Distribution: ---
Created attachment 54551
--> https://bugs.winehq.org/attachment.cgi?id=54551
log
Hello. The test game does not start. Here is the log.
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http://bugs.winehq.org/show_bug.cgi?id=34974
Bug #: 34974
Summary: L.A. Noire needs native dotnet20
Product: Wine
Version: 1.7.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 46603
--> http://bugs.winehq.org/attachment.cgi?id=46603
log
After installing native dotnet20 launcher works.
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http://bugs.winehq.org/show_bug.cgi?id=33884
Bug #: 33884
Summary: webding & wingdings fonts are not reconized
Product: Wine
Version: 1.6-rc3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dyvazar(a)numericable.fr
Classification: Unclassified
since wine 1.6, both fonts webding & wingdings (ttf) only draw rectangles
instead of their usual symbols. (was working fine previously)
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https://bugs.winehq.org/show_bug.cgi?id=49644
Bug ID: 49644
Summary: wine 5.13 devel loops trying to launch first win app
then ends doing nothing ubuntu 16.04
Product: Wine
Version: 5.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: stevedonato(a)gmail.com
Distribution: ---
I just installed winehq-devel amd64 5.13~xenial on Linux Mint 18.3 (Ubuntu base
16.04).
Just tried first win app (office install) wine program loader went into
spinning circle for about 25 seconde did nothing and ended?
Dell m4600 32GB Ram ssd drives
Wine works perfect on my old release of linux mint 18.2
I think that one is wine 5.1 stable
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