https://bugs.winehq.org/show_bug.cgi?id=48891
Bug ID: 48891
Summary: Cannot run any utility from msys2/git-bash
Product: Wine
Version: 5.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: megastallman(a)gmail.com
Distribution: ---
Trying next steps after rebuilding wine-staging-5.5 with a patch, that fixes
https://bugs.winehq.org/show_bug.cgi?id=48882
002b:fixme:netapi32:NetUserGetInfo Only implemented for local computer, but
remote serverL"\\\\@" was requested.
Cygwin WARNING:
Couldn't compute FAST_CWD pointer. This typically occurs if you're using
an older Cygwin version on a newer Windows. Please update to the latest
available Cygwin version from https://cygwin.com/. If the problem persists,
please see https://cygwin.com/problems.html
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http://bugs.winehq.org/show_bug.cgi?id=36887
Bug ID: 36887
Summary: Installing Trusteer Rapport software failed. See
trace.
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mnoock(a)gmail.com
Created attachment 48980
--> http://bugs.winehq.org/attachment.cgi?id=48980
Installing Trusteer Rapport software failed. See trace.
Installing Trusteer Rapport software failed. See trace.
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http://bugs.winehq.org/show_bug.cgi?id=30244
Bug #: 30244
Summary: Might & Magic Clash of Heroes: fails to start
Product: Wine
Version: 1.5.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: spoon0042(a)hotmail.com
Classification: Unclassified
Trying to run Steam version of Might & Magic Clash of Heroes. The first
fraction of a second of an intro video plays, then the screen goes black for
about ten seconds and then seems to exit, but usually leaves a process running
in the background.
gameoverlayrenderer is disabled. Using debian fglrx 12-1-1.
A demo is available at least on Steam.
This is the entire console output from when it is started, no WINEDEBUG is set:
Setting breakpad minidump AppID = 61700
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198009351313 [API loaded no]
fixme:win:EnumDisplayDevicesW ((null),0,0x33f814,0x00000000), stub!
fixme:d3d:swapchain_init The application requested more than one back buffer,
this is not properly supported.
Please configure the application to use double buffering (1 back buffer) if
possible.
fixme:thread:SetThreadIdealProcessor (0x188): stub
fixme:thread:SetThreadIdealProcessor (0x18c): stub
fixme:d3d:debug_d3dformat Unrecognized 0x434f5441 (as fourcc: ATOC)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x434f5441) in the
format lookup table
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x7e3ea1c): stub
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0x813ea1c): stub
fixme:d3d9:Direct3DShaderValidatorCreate9 stub
fixme:thread:SetThreadIdealProcessor (0x24c): stub
fixme:d3d:resource_check_usage Unhandled usage flags 0x8.
fixme:thread:SetThreadIdealProcessor (0x210): stub
err:wgl:internal_SetPixelFormat Invalid operation on root_window
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https://bugs.winehq.org/show_bug.cgi?id=49726
Bug ID: 49726
Summary: ChrisPC Free VPN Connection 1.07.08 fails to connect
to VPN server
Product: Wine-staging
Version: 5.15
Hardware: x86
URL: https://www.chris-pc.com/download.php?id=51&file=setup
_chrispc_free_vpn_connection.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: oleg.dubinskij2013(a)yandex.ua
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: Ubuntu
Created attachment 67994
--> https://bugs.winehq.org/attachment.cgi?id=67994
Terminal output when the program crashes
ChrisPC Free VPN Connection 1.07.08 shows an error when I'm selecting any VPN
server from the program's list and then trying to connect to it due to
unimplemented rasapi32.dll!RasSetCredentialsA/W.
$ sha1sum setup_chrispc_free_vpn_connection_2_08_07.exe
cb19e10b9e5b5b76d1b3b194813f6b76719fcea4
setup_chrispc_free_vpn_connection_2_08_07.exe
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https://bugs.winehq.org/show_bug.cgi?id=47791
Bug ID: 47791
Summary: Inconsistent %ERRORLEVEL% after setting env var value
in cmd.exe
Product: Wine
Version: 4.16
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: lois.diqual(a)gmail.com
Distribution: ---
Deleting an environment variable on cmd.exe seems to return %ERRORLEVEL% 1,
while on windows' cmd.exe it returns 0.
This matters because some core visual studio scripts like vsdevcmd.bat rely on
this behavior to set the environment properly. Note that using windows' cmd on
wine (using winetricks cmd) yields the same incorrect results.
On wine's cmd.exe
-----------------
wineuser@b081d9035bff:/$ wine cmd
Microsoft Windows 10.0.10240
Z:\>set DOES_NOT_EXIST=
Z:\>echo %ERRORLEVEL%
1
On windows 10's cmd.exe
-----------------------
Microsoft Windows [Version 10.0.17763.379]
(c) 2018 Microsoft Corporation. All rights reserved.
C:\Users\IEUser>set DOES_NOT_EXIST=
C:\Users\IEUser>echo %ERRORLEVEL%
0
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https://bugs.winehq.org/show_bug.cgi?id=47505
Bug ID: 47505
Summary: Levelhead: Can't download levels
Product: Wine
Version: 4.12.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: elainamartineau(a)gmail.com
Distribution: ---
Created attachment 64890
--> https://bugs.winehq.org/attachment.cgi?id=64890
Error output
When attempting to download a level, a GameMaker error occurs with the attached
output.
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https://bugs.winehq.org/show_bug.cgi?id=37592
Bug ID: 37592
Summary: Filenames in themed file dialog change size
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50027
--> https://bugs.winehq.org/attachment.cgi?id=50027
Video showing the bug
Open a file dialogue, increase the height to see the size better.
Bug affects Luna + Other freely available themes.
Choose a directory with lots of files.
Click into the file list, move through the file list with the keyboard - new
files are drawn smaller than the existing files, which makes things look
glitchy.
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https://bugs.winehq.org/show_bug.cgi?id=49625
Bug ID: 49625
Summary: winedbg --command 'info wnd' fails with Exception
c0000005
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ghazel(a)gmail.com
Distribution: ---
Wine works and runs app fine, but running:
windbag --command 'info wnd'
Fails with:
Exception c0000005
gdb says:
Thread 1 "winedbg.exe" received signal SIGSEGV, Segmentation fault.
0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
(gdb) bt
#0 0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#1 0x7fa06829 in dbg_parse () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#2 0x7fa0506b in parser_handle () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#3 0x7fa04b58 in dbg_start_interactive () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#4 0x7f9e5507 in main () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#5 0x7fa0a8fd in ?? () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#6 0x7b454882 in call_process_entry () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#7 0x7b454cfc in start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#8 0x7b45488e in __wine_start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#9 0x00000000 in ?? ()
I'm running wine32 "wine-5.0 (Ubuntu 5.0-3ubuntu1)", but the same happens with
stable and dev from the wine repos.
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https://bugs.winehq.org/show_bug.cgi?id=41292
Bug ID: 41292
Summary: Game freezes to infinite DSOUND_PerformMix loop
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Nexton LC-ScriptEngine is an engine for visual novels. Games using it
(lcsebody.exe) freeze in various places under wine. They don't crash and wine
doesn't give output but using +dsound I discovered there is infinite loop that
happens after freeze.
trace:dsound:DSOUND_PerformMix (0x1381f8)
trace:dsound:DSOUND_MixToPrimary (23808,4160)
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x13ebb0, state=0
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x1422a0, state=0
If I run "winetricks dsound" these games work and don't crash.
My sound setup is pulseaudio with alsa sink and wine is set to use pulseaudio
in winecfg.
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