https://bugs.winehq.org/show_bug.cgi?id=50355
Bug ID: 50355
Summary: Commandos 2: Men of Courage hangs after starting
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: baskanov(a)gmail.com
Regression SHA1: a73460bca0e7f97fc371264bd5ad669357882b68
Distribution: ---
Commandos 2 (legacy version, not the HD remaster) hangs completely after
starting, showing only a black screen with the game cursor visible on the
screen. This was tested with the GOG.com version.
Maybe not a real regression because videos, including the intro video didn't
work correctly before (intro video was simply skipped and the game was loading
the main menu).
The current problem is present since
commit a73460bca0e7f97fc371264bd5ad669357882b68
amstream: Wait for the state transition to complete in
AMMultiMediaStream::SetState.
With the commit reverted, the game works just as before (no intro video, but
the main menu is accessible).
Plain terminal output shows only
0024:fixme:ntdll:NtQuerySystemInformation info_class
SYSTEM_PERFORMANCE_INFORMATION
0024:err:winediag:MIDIMAP_drvOpen No software synthesizer midi port found, Midi
sound output probably won't work.
wine-6.0-rc2-52-g0aa6f8e2ea1
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https://bugs.winehq.org/show_bug.cgi?id=50151
Bug ID: 50151
Summary: World of Tanks fails to launch if LC_LANG/LC_ALL are
set ja_JP
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ankouslash(a)yahoo.co.jp
Distribution: ---
Created attachment 68659
--> https://bugs.winehq.org/attachment.cgi?id=68659
WoT's python.log including failed case and launched case
Since wine-4.20, World of Tanks fails to launch if LC_LANG and LC_ALL are set
ja_JP.UTF-8.
Error is recorded in python.log of WoT, please see attached.
Steps to reproduce:
1. Launch Wargaming.net Game Center
2. Click"PLAY" button in WORLD OF TANKS tab
Actual result:
World of Tanks fails while syncing data on launching.
In the following case, WoT is launched properly:
- Use wine-4.19
- Use latest wine with LC_LANG/LC_ALL=en_US.UTF-8
Version: wine & wine-staging 4.20-5.21
Platform: Arch Linux (64bit)
https://worldoftanks.com/
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https://bugs.winehq.org/show_bug.cgi?id=49511
Bug ID: 49511
Summary: Kontakt (Native Instruments) runtime is broken
(regression)
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pianoist(a)ya.ru
Distribution: ---
Created attachment 67637
--> https://bugs.winehq.org/attachment.cgi?id=67637
error example
After migrating from the 5.01 to 5.10 (Ubuntu 19.10 to 20.20)
Native instruments KONTAKT stopped load instruments, producing very strange
list of errors like one attached.
Such errors are not typical for KONTAKT and appear only when processing
envelopes or LFO (internal structures, managed by GUI).
After installing wine-stable 5.01 the problem disappeared
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https://bugs.winehq.org/show_bug.cgi?id=50454
Bug ID: 50454
Summary: Icons have non-transparent background in HxD
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
Assignee: wine-bugs(a)winehq.org
Reporter: gabrielopcode(a)gmail.com
Distribution: ---
Created attachment 69068
--> https://bugs.winehq.org/attachment.cgi?id=69068
Icons with pink background
Since 61b9209221d28d5d02379791ac1316c1fc2ca3b7, adding 32bpp images to an image
list doesn't mask out the background via mask anymore, even though the mask is
processed properly. Icons in HxD, for example, have pink background instead of
transparent. (see attachment)
Prior to that patch, the alpha itself was modified for the background, which
was also wrong as tests show. I've sent a patch to wine-devel that masks out
the background while preserving the alpha channel.
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https://bugs.winehq.org/show_bug.cgi?id=50437
Bug ID: 50437
Summary: wineserver crashes when running SteelSeries Engine
client
Product: Wine
Version: 5.20
Hardware: x86-64
URL: https://web.archive.org/web/20210101175629/https://engine.steelseriescdn.com/SteelSeriesEngine3.17.3Setup.ex
e
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: 0bbd3f66178abdc6ea15d30d2eb3b033367f8407
Distribution: ---
The crash is due to heap corruption. It can usually be triggered by running the
client through `wine start "SteelSeries Engine 3 Launcher.lnk"`; it either
crashes almost immediately or after trying to close the main window.
Needs `winetricks -q corefonts` (bug 32342).
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https://bugs.winehq.org/show_bug.cgi?id=49500
Bug ID: 49500
Summary: Wine is not displaying any windows
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vld10(a)yandex.ru
Distribution: ---
If no monitor attached, wine is not displaying any windows.
Trying to run winecfg.
On wine-4.0.3 all works as expected.
On wine-5.0 & wine-5.11 no window is displayed, although programs seems to
work.
In both cases, running winecfg via terminal, produces an output.
Setup: start X via /etc/init.d/xdm; connect to display via x11vnc when
necessary.
Workaround1: do xinit -- /usr/bin/X -extension RANDR.
Workaround2: do xinit -- /usr/bin/Xvfb
Here is my xrandr output for default Setup:
Screen 0: minimum 320 x 200, current 1024 x 768, maximum 4096 x 4096
VGA-1 disconnected primary (normal left inverted right x axis y axis)
Here is my xrandr output for Workaround 2:
xrandr: Failed to get size of gamma for output screen
Screen 0: minimum 1 x 1, current 1280 x 1024, maximum 1280 x 1024
screen connected 1280x1024+0+0 0mm x 0mm
1280x1024 0.00*
I think this is enough info to reproduce.
Let me know what logs to provide.
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http://bugs.winehq.org/show_bug.cgi?id=26016
Summary: xmllite installer crashes about 1 in 30 runs
Product: Wine
Version: 1.3.13
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
While running the regression test for winetricks-alpha,
I noticed that installing xmllite crashed like this:
fixme:wintrust:CryptCATGetCatAttrInfo 0x13e700, L"SPLevel"
wine: Unhandled page fault on read access to 0xffffffff at address 0x68a4875f
(thread 0013), starting debugger...
Backtrace:
=>0 0x68a4875f SetupCommitFileQueueW+0x3cf(owner=(nil), handle=0x1414f0,
handler=0x68a49040, context=0x33bcdc) [include/wine/unicode.h:200] in setupapi
(0x0033bcec)
1 0x68a49031 SetupCommitFileQueueA+0x40(owner=(nil), queue=0x1414f0,
handler=0x103be4b, context=0x33c228) [dlls/setupapi/queue.c:879] in setupapi
(0x0033f384)
0x68a4875f SetupCommitFileQueueW+0x3cf [include/wine/unicode.h:200] in
setupapi: cmpw $0,0x0(%edx)
I ran the installer in a loop to try to reproduce, and on the 34th run,
I got a different crash at about the same place:
fixme:wintrust:CryptCATGetCatAttrInfo 0x1c8ba8, L"SPLevel"
err:setupapi:SetupDefaultQueueCallbackA copy error 3
"c:\\e64013c352a7bbb4a28da0908ecc09\\SP2QFE\\xmllite.dll" ->
"c:\\windows\\$hf_mig$\\KB915865\\SP2QFE\\xmllite.dll"
fixme:setupapi:pSetupGetGlobalFlags stub
fixme:setupapi:pSetupGetGlobalFlags stub
wine: Unhandled page fault on read access to 0xffffffff at address 0x68c72252
(thread 003f), starting debugger...
Backtrace:
=>0 0x68c72252 StringTableDestroy+0x42(hStringTable=0x13ed98)
[dlls/setupapi/stringtable.c:177] in setupapi (0x0033f384)
0x68c72252 StringTableDestroy+0x42 [dlls/setupapi/stringtable.c:177] in
setupapi: movl 0x0(%edx,%edi,1),%edx
I ran it again in a loop with WINEDEBUG=warn+heap,+setupapi, and on the 28th,
111th, and 114th runs, saw the error:
...
fixme:advapi:RegisterEventSourceW (L"",L"NtServicePack"): stub
fixme:advapi:ReportEventA
(0xcafe4242,0x0004,0x0000,0x400e1119,0x120df8,0x0002,0x00000000,0x34bcb8,(nil)):
stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x400e1119,0x120df8,0x0002,0x00000000,0x118f90,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x137420 tail overwritten
at 0x137430 (byte 0/32 == 0xff)
28
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http://bugs.winehq.org/show_bug.cgi?id=32554
Bug #: 32554
Summary: XPSEP instalation fails with "Path not found" error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: timoteo(a)unimed-agm.com.br
Classification: Unclassified
Created attachment 42963
--> http://bugs.winehq.org/attachment.cgi?id=42963
Backtrace shown in error window
I got an error while trying to install .net framework 3.0 SP1 using winetricks
(winetricks dotnet30sp1).
I tried installing it by hand also (wine msiexec /i "XPSEP XP and Server 2003
32 bit.msi" /qb), but got the same error.
Terminal output shows (among lots of fixmes) the following lines:
err:eventlog:ReportEventW L"Windows"
err:eventlog:ReportEventW L""
err:eventlog:ReportEventW L"Path not found.\r\n"
And After debug information, the following lines:
err:msi:ITERATE_Actions Execution halted, action L"EPUpdateInstallAction"
returned 1627
err:msi:custom_get_thread_return Invalid Return Code 3
Information:
Ubuntu Quantal running on a VirtualBox (I have the same problems running on
physical hardware)
$ uname -a
Linux unimed-box 3.5.0-17-generic #28-Ubuntu SMP Tue Oct 9 19:32:08 UTC 2012
i686 i686 i686 GNU/Linux
$ wine --version
wine-1.5.19
Backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=36387
Bug ID: 36387
Summary: Multiple Microsoft installers crash or hang with heap
corruption (XmlLite, XPSEP, IE7)
Product: Wine
Version: 1.7.18
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: setupapi
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
continuation of bug 26016
I did more testing, trying to extract a pattern out of the crashes.
Unfortunately there is no clear pattern.
There was one crash log which gave me another idea though.
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay,+heap wine ./update.exe -q >>log.txt 2>&1
...
0035:Call
setupapi.SetupInitDefaultQueueCallbackEx(00000000,ffffffff,00000000,00000000,00000000)
ret=01053eac
0035:Call ntdll.RtlAllocateHeap(00110000,00000000,0000000c) ret=7e0c34d9
0035:trace:heap:RtlAllocateHeap (0x110000,70000062,0000000c): returning
0x1b70c0
0035:Ret ntdll.RtlAllocateHeap() retval=001b70c0 ret=7e0c34d9
0035:Ret setupapi.SetupInitDefaultQueueCallbackEx() retval=001b70c0
ret=01053eac
...
0035:Call setupapi.SetupCommitFileQueueA(00000000,001f3908,7e09e35c,001b70c0)
ret=01053f55
0035:Ret setupapi.SetupCommitFileQueueA() retval=00000001 ret=01053f55
...
0035:Call setupapi.SetupCommitFileQueueA(00000000,0011c5a0,0103be4b,0034c1b8)
ret=01055f68
0035:Call
setupapi.SetupDefaultQueueCallbackA(001b70c0,00000001,00000000,00000000)
ret=0103bf44
0035:Ret setupapi.SetupDefaultQueueCallbackA() retval=00000001 ret=0103bf44
0035:Call ntdll.RtlFreeHeap(00110000,00000000,00000000) ret=7e0bf759
0035:Ret ntdll.RtlFreeHeap() retval=00000001 ret=7e0bf759
0035:Call ntdll.RtlAllocateHeap(00110000,00000000,00000080) ret=7e0bf782
0035:err:heap:HEAP_ValidateInUseArena Heap 0x110000: free block 0x1b70e0
overwritten at 0x1b70f0 by ffffffff
...
--- snip ---
There was a damaged heap block located near the context structure for the
default queue callback.
MSDN: http://msdn.microsoft.com/en-us/library/aa376956%28v=vs.85%29.aspx
--- quote ---
The SetupInitDefaultQueueCallback function builds the context structure that is
used by the default queue callback routine. It returns a void pointer to that
structure. This structure is essential for the default callback routine's
operation and must be passed to the callback routine. You do can this either by
specifying the void pointer as the context in a call to SetupCommitFileQueue,
or by specifying the void pointer as the context parameter when calling
SetupDefaultQueueCallback from a custom callback routine. This context
structure must not be altered or referenced by the setup application.
--- quote ---
What if these guys writing the update installers, distributing their own copy
of setupapi (updspapi) give a damn about MSDN and treat the context callback
structure not as opaque, possibly peek/modify structure members?
The context structured started at 0x001b70c0 .. the damaged part was at
0x1b70f0.
Unfortunately, I could not replicate the corruption pattern at this offset with
more tests.
I gave the callback context structure a larger block - 0x40 bytes to be safe.
The block was allocated with HEAP_ZERO_MEMORY to make sure that even if the
installer code peeks into structure it doesn't see garbage.
The current structure layout (member offsets) is most likely different from
their layout but that doesn't seem to play a role here.
With that change in place the crashes were gone.
I got a random heap crit sec hang out of several hundred tries though (maybe
unrelated?).
Austin, can you pad the structure here up to 0x40 bytes:
http://source.winehq.org/git/wine.git/blob/4d796458d0ed517d45adc57a1aedaf1c…
--- snip ---
39 /* context structure for the default queue callback */
40 struct default_callback_context
41 {
42 HWND owner;
43 HWND progress;
44 UINT message;
45 };
--- snip ---
zero init alloc (HEAP_ZERO_MEMORY) here:
http://source.winehq.org/git/wine.git/blob/4d796458d0ed517d45adc57a1aedaf1c…
--- snip ---
1480 PVOID WINAPI SetupInitDefaultQueueCallbackEx( HWND owner, HWND progress,
UINT msg,
1481 DWORD reserved1, PVOID reserved2 )
1482 {
1483 struct default_callback_context *context;
1484
1485 if ((context = HeapAlloc( GetProcessHeap(), 0, sizeof(*context) )))
1486 {
1487 context->owner = owner;
1488 context->progress = progress;
1489 context->message = msg;
1490 }
1491 return context;
1492 }
--- snip ---
and retest?
Thanks.
Regards
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