https://bugs.winehq.org/show_bug.cgi?id=48968
Bug ID: 48968
Summary: Cossacks 2 Battle for Europe broke bottom of screen
when using ALT + TAB
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal54(a)gmail.com
Distribution: ---
Created attachment 66944
--> https://bugs.winehq.org/attachment.cgi?id=66944
Log from running Cossacks 2
When I go to the desktop when I'm in map campaign in Cossacks 2 Battle for
Europe(gog version 1.3) then when I back the screen is broke at the bottom and
doesn't show any buttons until I go to battle.
In battle when I use ALT-TAB, then map becomes transparent.
This is shown on pictures on imgur - https://imgur.com/a/zZ8EAHW
Very rarely Cossacks crash when I use ALT-TAB and show this errors
002b:err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found:
width=160 height=24 bpp=16 (XRandR 1.2)
002b:err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found:
width=160 height=24 bpp=16 (XRandR 1.2)
This happens also on my laptop with Intel HD 3000(Mesa 19.3) but also on
computer with GTX 970(Nvidia 440)
This isn't recent bug because this happens to me also 1/2 years ago
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https://bugs.winehq.org/show_bug.cgi?id=38420
Bug ID: 38420
Summary: Sticky mouse with xinput2
Product: Wine
Version: 1.7.39
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: brebs(a)sent.com
Distribution: ---
Hi, the Stalker series and also Sniper Elite have been affected by this issue
for years, since the infamous Wine "mousewarp" bugs.
When wine (currently tried upto 1.7.39) is *not* compiled with the option:
--without-xinput2
Then the full-screen mouse has a strange intermittent sticky/slowdown effect,
on both horizontal and vertical axes. It seems like xinput2's pointer barriers
are taking effect - the mouse gets some invisible resistance, and has to be
"pushed through" the barrier with extra force.
This is only an issue when wine is compiled *with* xinput2.
This is especially a problem with the Stalker games (e.g. Stalker Lost Alpha),
which need the mouse to work in the menu & inventory screens, as well as
first-person view.
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http://bugs.winehq.org/show_bug.cgi?id=19223
Summary: null Object reference during Database object expansion
(MS SQL SMSE)
Product: Wine
Version: 1.1.25
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m27315(a)gmail.com
Created an attachment (id=22225)
--> (http://bugs.winehq.org/attachment.cgi?id=22225)
Wine log for SSMSEE
Immediately after launching Microsoft's SQL Server Management Studio Express,
an "Object Explorer" pane is visible on the left to explore the connected SQL
server. Double-clicking on the "Databases" node to expand it produces the
following error message (see below)...
The databases can be acquired using the "Summary" window, and then the "Object
Explorer" pane can be synchronized to the "Summary" window. Although a
workaround exists, it is clumsy. Plus, a method so basic as expanding the
connected databases should not create such an error.
Incidentally, the error message is empty at first, and the message can only be
viewed by clicking on the "Show technical details" button in the error log...
===================================
Object reference not set to an instance of an object.
(Microsoft.SqlServer.Express.ObjectExplorer)
------------------------------
Program Location:
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.SystemObjectAccessHandler.get_HideSystemObjects()
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.SystemObjectAccessHandler.Visible(INodeInformation
source)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItemBuilder.IsNodeVisible(NavigableItem
item)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItemBuilder.BuildStaticItem(IList
nodes, INodeInformation source, INavigableItem sourceItem)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItemBuilder.Build(INodeInformation
source, INavigableItem sourceItem, IFilterProvider filter)
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.NavigableItem.GetChildren()
at
Microsoft.SqlServer.Management.UI.VSIntegration.ObjectExplorer.ExplorerHierarchyNode.BuildChildren()
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http://bugs.winehq.org/show_bug.cgi?id=30069
Bug #: 30069
Summary: MSDE2000A fails due to NtCreatePort being a stub
Product: Wine
Version: 1.4-rc5
Platform: x86
URL: http://www.microsoft.com/download/en/details.aspx?id=2
2661
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: djelinski1(a)gmail.com
Classification: Unclassified
Created attachment 39177
--> http://bugs.winehq.org/attachment.cgi?id=39177
log of setup.exe in wine 1.4-rc5
To reproduce:
Download and run the MSDE installer MSDE2000A.EXE from
http://www.microsoft.com/download/en/details.aspx?id=22661
This will unpack to directory c:\MSDERelA.
Go to that directory, then run
setup.exe SAPWD=Hello
It will install MSSQLServer service and attempt to start it. The service will
fail to start, and the installer will subsequently (after ca.2 minutes) remove
all installed files.
I managed to reproduce it faster via interrupting the installer before it has a
chance to remove the service - after that starting any wine application
triggers the bug.
NtCreatePort is a part of undocumented Microsoft API called LPC. Some attempts
at documenting it can be found via google, e.g.:
http://www.zezula.net/en/prog/lpc.htmlhttp://blogs.msdn.com/b/ntdebugging/archive/2007/07/26/lpc-local-procedure-…
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http://bugs.winehq.org/show_bug.cgi?id=17785
Summary: MSDE fails to register its service(i think).
Product: Wine
Version: unspecified
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: nicklas(a)ws.se
Created an attachment (id=20011)
--> (http://bugs.winehq.org/attachment.cgi?id=20011)
A log of an attempt to run "wine setup.exe SAPWD=XXXXX" after successfully
decompressing the installation files.
I am quite new to wine and especially it's logging style, but it seems to me
that it fails to register its service. However i might obviously be completely
wrong.
The error(s) occurs while running "wine setup.exe SAPWD=XXXXX" after
successfully decompressing the installation files into C:\InstDir\ .
I have also tried with the BLANKSAPWD=1 switch.
I have no idea of the severity of this bug, however(being a newcomer) I set i
to normal, even though I'd suspect a lot of server applications would run into
similar issues, which would constitute a "wide range" and a "major" severity.
I am also not sure of which component to assign it to.
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http://bugs.winehq.org/show_bug.cgi?id=33774
Bug #: 33774
Summary: Text clipped in some translated touhou games
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: murela_alba(a)abv.bg
Classification: Unclassified
Created attachment 44734
--> http://bugs.winehq.org/attachment.cgi?id=44734
Touhou 13 music room
Noticed this in a few of the touhou games, where the main font has a different
weight and possibly different horizontal dimensions. This sometimes leads to
text going out of the textbox and getting clipped, like in this screenshot from
the touhou 13 music room.
Wine version is 1.5.31 on Ubuntu 13.04 (64-bit), though the same happens with
1.4.1 as well. The other screencap is from Windows 7.
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http://bugs.winehq.org/show_bug.cgi?id=31594
Bug #: 31594
Summary: SolidWorks 2010: Crash at assigning material
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41549
--> http://bugs.winehq.org/attachment.cgi?id=41549
Terminal output on Wine 1.5.12
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
3) install SolidWorks 2010
4) start SolidWorks 2010
5) create new part
6) assign material to it
Behaviour:
crash without any fatal error.
Expected behaviour:
no crash.
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http://bugs.winehq.org/show_bug.cgi?id=31591
Bug #: 31591
Summary: SolidWorks 2010: Installation of service pack 5.0
fails
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msi
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41541
--> http://bugs.winehq.org/attachment.cgi?id=41541
Terminal output on Wine 1.5.12
Steps to reproduce:
1) remove ~/.wine
2) winetricks vcrun2005 vcrun2008 mfc40 dotnet30
2) install SolidWorks 2010
3) install SP5 by 'wine start sw2010-0.0-5.0-i.msp'
Behaviour:
Installer shows up, something is going up, at the end there is silent crash or
information that installer was interrupted. I start SolidWorks 2010 and there
is no sign that SP5 is installed.
Expected behaviour:
I should see in SolidWorks 2010, that SP5 is installed.
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http://bugs.winehq.org/show_bug.cgi?id=31486
Bug #: 31486
Summary: SolidWorks 2012: sldim crashes
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Classification: Unclassified
Created attachment 41392
--> http://bugs.winehq.org/attachment.cgi?id=41392
Terminal output on wine-1.5.10-250-g6c1fcaa
Steps to reproduce:
1) remove ~/.wine
2) wine setup.exe
Behaviour:
Wine crash.
Expected behaviour:
No Wine crash.
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http://bugs.winehq.org/show_bug.cgi?id=16592
Summary: Ford service manual viewer fails to detect CD (fix
attached)
Product: Wine
Version: unspecified
Platform: PC
OS/Version: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: p-wine-bugs(a)ziemba.us
Created an attachment (id=18120)
--> (http://bugs.winehq.org/attachment.cgi?id=18120)
patch to handle null-rootpath equivalent in GetVolumeInformationW
wine-1.1.10
I installed the Ford 1993-1994 truck service manual viewer from CD. The viewer
application requires that the CD be present in a drive before it will show
service data.
The viewer application c:/FORD/PUBS/programs/VIEW16.EXE complains that there is
no CD present, even though there is. (yes, links for d: and d:: were made
correctly in .wine/dosdevices).
It turns out that the application calls GetVolumeInformationW with a "root"
argument of "\\:". In this case, GetCurrentDirectoryW returns the desired root
path, but since root is not null, the code in GetVolumeInformationW uses "\\"
as the drive letter instead (and fails).
Patching GetVolumeInformationW to treat root == "\\:" the same as the null case
results in the application successfully detecting the CD and operating
properly.
Documentation of GetVolumeInformationW on MSDN seems to indicate that there is
a broader range of possible formats for the root parameter than the wine
implementation currently handles, so perhaps a more extensive fix is needed for
the general case.
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http://bugs.winehq.org/show_bug.cgi?id=16567
Summary: moving mouse outside the wine virtual desktop causes
crash in FastBltNoTrans()
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephanecharette(a)gmail.com
Installed the game "Nancy Drew: Stay Tuned For Danger". Installation and game
start seems to work well. But the mouse icon is customized for the game, and
changes depending on whether there is an object under the mouse with which you
can interact.
If at any point during the game the mouse is moved outside the wine virtual
dekstop, the game immediately crashes with the following Windows dialog window:
-----------------------
FastBltNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Blt,
rSrcRect: t=158, b=198, l=-5, r=25, dwDestX=-5, dwDestY=158 - DDERR_INVALIDRECT
- Rectangle provided was invalid.
-----------------------
I added it to AppDB here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14880
I also have an earlier forum posting here with several other details:
http://forum.winehq.org/viewtopic.php?t=3190
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https://bugs.winehq.org/show_bug.cgi?id=48267
Bug ID: 48267
Summary: Heavy Rain Demo has buggy animations
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Heavy Rain Demo (free and available through EGS, which can be easily installer
through Lutris) seems to have a problem with its animations when using Wine's
implementation of xaudio2_7.
Particularly, they don't seem to finish and instead just repeat in a loop. You
can see it in this video: https://www.youtube.com/watch?v=R-cWHZnx4xM (there
also seem to be some awful cracking going on but it seems to only affect the
full game so ¯\_(ツ)_/¯ )
Using native xaudio2_7.dll solves the animation issues.
When using wine's implementation of xaudio2, the only xaudio-related line in
the logs appear to be this:
0152:fixme:xaudio2:IXAudio2Impl_QueryInterface
(0xa5ba90)->({60d8dac8-5aa1-4e8e-b597-2f5e2883d484},0x22f950), not found
As a backend, I use FAudio.
Let me know if any logs are needed and which debug channels I need to use.
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https://bugs.winehq.org/show_bug.cgi?id=46454
Bug ID: 46454
Summary: Minimalistic C++ program removing non-empty directory
is not working
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)shaac.me
Distribution: ---
Created attachment 63241
--> https://bugs.winehq.org/attachment.cgi?id=63241
The binary that works well on Windows, and less well with Wine
If Wine executes a C++ program executing `std::filesystem::remove_all`,
compiled with MSVC, then it will only succeed to remove empty folders, but will
silently fail if the folder is not empty. The call will not raise any error,
but the folder and its content will stay on disk.
In attachment is such a program, rm.exe. If you do `rm.exe <dirname>` on wine,
it will fail to delete non-empty folders. But the same command on Windows will
succeed.
The only Wine terminal output, which shows both when deleting an empty folder
(success) and a non empty-one (failure: bug), is:
002b:fixme:kernelbase:AppPolicyGetProcessTerminationMethod 0xfffffffffffffffa,
0x22fd10
I tested this with wine-4.0-rc5 on Archlinux. And did the Windows side of tests
on a Windows 7 professional.
The program source code is:
#include <filesystem>
int main(int, char** argv)
{
std::filesystem::remove_all(std::filesystem::path(argv[1]));
}
I compiled this program with MSVC version 19.15.26732.1 for x64, with Wine, and
with `/EHsc /TP /std:c++17` flags.
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https://bugs.winehq.org/show_bug.cgi?id=47961
Bug ID: 47961
Summary: Chernobylite: crashes on startup with "Fatal error!"
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kogut(a)gmail.com
Distribution: ---
Created attachment 65468
--> https://bugs.winehq.org/attachment.cgi?id=65468
Debug log w/ +mfplat
Game crashes on startup, displaying a dialog box with the message "Fatal
error!"
This seems to be another UE4 game that requires Windows Media Foundation APIs
for media playback. Installing native versions of these libraries allows the
game to start; singleplayer doesn't work even with workarounds.
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https://bugs.winehq.org/show_bug.cgi?id=43705
Bug ID: 43705
Summary: PES 2018 Settings.exe crashes
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 59172
--> https://bugs.winehq.org/attachment.cgi?id=59172
Invalid IL code
When Pro Evolution Soccer (PES) 2018 is installed, Settings.exe is executed.
It crashes with the exception in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=34541
Bug #: 34541
Summary: Max Payne 3 needs native dotnet20
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45984
--> http://bugs.winehq.org/attachment.cgi?id=45984
log
As titled.
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http://bugs.winehq.org/show_bug.cgi?id=23537
Summary: Notepad in Hebrew shows some squares instead of
characters
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
Created an attachment (id=29391)
--> (http://bugs.winehq.org/attachment.cgi?id=29391)
Screenshot showing the squares
We now have a Hebrew translation of notepad. The goal was to have at least one
translation in so we can see what bugs we currently have with respect to Hebrew
(and Arabic for that matter).
The screenshot shows some squares where it should show Hebrew text.
I have no idea where to look yet. The title bar seems fine but the text in the
dialog isn't.
Some of the other dialogs also shows squares but I guess it boils down to the
same bug.
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https://bugs.winehq.org/show_bug.cgi?id=48981
Bug ID: 48981
Summary: Riot Vanguard (Riot Games) needs Microsoft Kernel Mode
Cryptographic Primitives Library 'cng.sys'
Product: Wine
Version: 5.6
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says. There are some fixes required prior to come to this place. I'll
create/reference more bug reports later for them.
There is a public document which describes the module and the API:
https://csrc.nist.gov/csrc/media/projects/cryptographic-module-validation-p…
--- quote ---
Microsoft Windows7 Kernel Mode Cryptographic Primitives Library (cng.sys)
Microsoft Windows 7 Operating System
FIPS 140-2 Security Policy Document
This document specifies the security policy for the Microsoft Kernel Mode
Cryptographic Primitives Library (CNG.SYS) as described in FIPS PUB 140-2.
January 16, 2013
Document Version: 2.2
--- quote ---
--- snip ---
...
The vgk service is starting.
002d:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\system32\\kernelbase.dll" at 0x7b000000: PE builtin
002d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\kernel32.dll" at
0x7b410000: builtin
002d:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\system32\\winedevice.exe" at 0x140000000: PE builtin
002d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\advapi32.dll" at
0x7f39a2c80000: builtin
002d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\msvcrt.dll" at
0x7f39a2aa0000: builtin
002d:trace:loaddll:load_native_dll Loaded
L"C:\\windows\\system32\\ntoskrnl.exe" at 0x180000000: PE builtin
002d:trace:loaddll:load_so_dll Loaded L"C:\\windows\\system32\\ucrtbase.dll" at
0x7f39a2970000: builtin
002d:trace:loaddll:load_native_dll Loaded L"C:\\windows\\system32\\rpcrt4.dll"
at 0x9b0000: PE builtin
002f:trace:ntoskrnl:ZwLoadDriver
(L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\vgk")
002f:trace:ntoskrnl:open_driver opened service for driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\vgk"
002f:trace:ntoskrnl:IoCreateDriver (L"\\Driver\\vgk", 00000001800132F0)
002f:trace:ntoskrnl:load_driver loading driver L"C:\\Program Files\\Riot
Vanguard\\vgk.sys"
002f:err:module:import_dll Library cng.sys (which is needed by L"C:\\Program
Files\\Riot Vanguard\\vgk.sys") not found
002f:trace:ntoskrnl:IoDeleteDriver (0000000000723070)
002f:trace:ntoskrnl:ObDereferenceObject (0000000000723070) ref=0
002f:err:ntoskrnl:ZwLoadDriver failed to create driver
L"\\Registry\\Machine\\System\\CurrentControlSet\\Services\\vgk": c0000142
DLL initialization failed.
--- snip ---
Only two 'cng.sys' functions are currently imported:
--- snip ---
$ winedump -j import vgk.sys
Contents of vgk.sys: 3196560 bytes
Import Table size: 00000050
offset 0001e090 cng.sys
Hint/Name Table: 00022108
TimeDateStamp: 00000000 (Thu Jan 1 01:00:00 1970)
ForwarderChain: 00000000
First thunk RVA: 0001B028
Thunk Ordn Name
0001b028 8 BCryptDestroyHash
0001b030 1 BCryptCloseAlgorithmProvider
...
Done dumping vgk.sys
--- snip ---
$ wine --version
wine-5.6-258-gf31a29b8d1
Regards
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https://bugs.winehq.org/show_bug.cgi?id=46472
Bug ID: 46472
Summary: Linux kernel 4.19 breaks startup of BO2 due to change
in PTRACE_POKEUSER hw breakpoint behavior
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: troyb(a)us.ibm.com
Distribution: ---
Created attachment 63297
--> https://bugs.winehq.org/attachment.cgi?id=63297
linux 4.19 commit bd14406b78e6daa1ea3c1673bda1ffc9efdeead0
I bisected Linux 4.18 to 4.19 to find this commit which stops BO2 from
launching under any version of wine from 3.12 to 4.0-rc6, attachment below.
For convenience I hand-reverted the file kernel/events/hw_breakpoint.c as
follows :
/**
* modify_user_hw_breakpoint - modify a user-space hardware breakpoint
* @bp: the breakpoint structure to modify
* @attr: new breakpoint attributes
*/
int modify_user_hw_breakpoint(struct perf_event *bp, struct perf_event_attr
*attr)
{
int err;
/*
* modify_user_hw_breakpoint can be invoked with IRQs disabled and
hence it
* will not be possible to raise IPIs that invoke __perf_event_disable.
* So call the function directly after making sure we are targeting the
* current task.
*/
if (irqs_disabled() && bp->ctx && bp->ctx->task == current)
perf_event_disable_local(bp);
else
perf_event_disable(bp);
#if 0
/* new logic : >= kernel 4.19 */
err = modify_user_hw_breakpoint_check(bp, attr, false);
if (!bp->attr.disabled)
perf_event_enable(bp);
return err;
#else
/* old logic : <kernel 4.19 */
if (!attr->disabled) {
err = modify_user_hw_breakpoint_check(bp, attr, false);
if (err)
return err;
perf_event_enable(bp);
bp->attr.disabled=0;
}
return 0;
#endif
}
I examined some wine source code and found many instance of use of
PTRACE_POKUSER. I don't know enough about this function to know if this kernel
commit directly breaks the wine code, or some other fault in wine code is
indirectly triggering the problem. Using "old logic" in the file
hw_breakpoints above enables kernel 4.19 to start BO2 with 4.0-rc6 (and most
likely others).
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https://bugs.winehq.org/show_bug.cgi?id=50088
Bug ID: 50088
Summary: Memento Mori needs WMReaderAdvanced2_OpenStream
Product: Wine
Version: 5.20
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: wmp&wmvcore
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Error: "Cannot initialize windows media video playback."
fixme:wmvcore:WMReaderAdvanced2_OpenStream (0855A508)->(0844E1A0 0844E668
0844E668)
Works after installing WMP10.
wine-5.20-141-g03eaa2cc93e
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https://bugs.winehq.org/show_bug.cgi?id=48791
Bug ID: 48791
Summary: Multiple games have sound stuttering when using FAudio
(Sniper Elite series, Resident Evil 0 HD Remaster,
Homesick)
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
For Sniper Elite V2 and 3 after starting a new game sound in an intro gets
stuttering after a while.
Resident Evil has stuttering during dialogs only. (starts after
d98fda29bbd60053885a63706e268edb8fe536ed)
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https://bugs.winehq.org/show_bug.cgi?id=46801
Bug ID: 46801
Summary: Hitman: Sniper Challenge crashes on startup when using
FAudio
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 63822
--> https://bugs.winehq.org/attachment.cgi?id=63822
backtrace
mmap() failed: Cannot allocate memory
Failed to create permanent mapping for memfd region with ID = 2770054660
Ignoring received block reference with non-registered memfd ID = 2770054660
wine-4.3-188-gab7756619c
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https://bugs.winehq.org/show_bug.cgi?id=46000
Bug ID: 46000
Summary: Crash in _FindAndUnlinkFrame+0x72() in ucrtbase
(0x0033f128) with SuperTux 0.6.0 nightly build
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Created attachment 62568
--> https://bugs.winehq.org/attachment.cgi?id=62568
backtrace
When trying to start a SuperTux Nightly build using wine 3.18, it crashes
immediately at launch.
$ openssl sha256 SuperTux-v0.5.1-1071-g1778d0aa6-win32.msi
SHA256(SuperTux-v0.5.1-1071-g1778d0aa6-win32.msi)=
b1619d9b964ec6fa858e0310f62728b978a3bf5b00cdc1689398b5c8ae3188a8
$ wine --version
wine-3.18
Download:
https://ci.appveyor.com/project/supertux/supertux-9ml4d/builds/19503980/art…
Alternative Download:
http://tobbi.bplaced.net/krams/SuperTux-v0.5.1-1071-g1778d0aa6-win32.msi
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https://bugs.winehq.org/show_bug.cgi?id=43546
Bug ID: 43546
Summary: Image manipulation in astrotoaster causes repeatable
crash
Product: Wine
Version: 2.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jh.xsnrg(a)gmail.com
Distribution: ---
Created attachment 58949
--> https://bugs.winehq.org/attachment.cgi?id=58949
astrotoaster crash backtrace
Astrotoaster runs with default settings, but trying to manipulate and convert
images, the attached backtrace is created every time.
Works fine in native windows and windows VMs.
To reproduce, download (free) astrotoaster application:
http://www.astrotoaster.com/download/SetupAstroToaster_205a.msi?attredirect…
put a couple fits files in a folder from a set for image stacking, and
configure the image directory in the application to point to the folder with
the fits files in it.
Click on the buttons labeled "monitor", "refresh" and "stack"
A viewer window will pop up with a dark image that needs adjusting. Click the
color adj button and move the "expand" slider to any value, then click the
"apply E/G" button to reproduce the crash. It may have already crashed before
this.
convert.exe is the module with the crash.
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https://bugs.winehq.org/show_bug.cgi?id=44055
Bug ID: 44055
Summary: Affinity Designer Crashing on launch
Product: Wine-staging
Version: 2.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: buliinwhite(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 59755
--> https://bugs.winehq.org/attachment.cgi?id=59755
Crash Report
After Successful Installation of affinity-designer-1.6.1.93.exe see bugreport:
https://bugs.winehq.org/show_bug.cgi?id=44048
i try to launch Designer.exe but its Crash.
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