https://bugs.winehq.org/show_bug.cgi?id=36145
Bug ID: 36145
Summary: valgrind shows several leaks in imm32/tests/imm32.c
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: imm32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==32120== 180 bytes in 1 blocks are definitely lost in loss record 621 of 863
==32120== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==32120== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==32120== by 0x5021822: create_window_handle (win.c:227)
==32120== by 0x5025308: WIN_CreateWindowEx (win.c:1450)
==32120== by 0x50261E8: CreateWindowExA (win.c:1719)
==32120== by 0x4A3468E: ImmGetContextThreadFunc (imm32.c:429)
==32120== by 0x7BC87017: ??? (signal_i386.c:2571)
==32120== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==32120== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==32120== by 0x7BC8E43C: start_thread (thread.c:428)
==32120== by 0x4218F92: start_thread (pthread_create.c:309)
==32120== by 0x431D7ED: clone (clone.S:129)
==32120== 152 bytes in 1 blocks are definitely lost in loss record 609 of 863
==32120== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==32120== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==32120== by 0x7B8457FF: HeapAlloc (heap.c:271)
==32120== by 0x7B845B34: GlobalAlloc (heap.c:388)
==32120== by 0x4F5C176: ImmCreateIMCC (imm.c:2738)
==32120== by 0x4F55986: ImmCreateContext (imm.c:682)
==32120== by 0x4F57F63: ImmGetContext (imm.c:1422)
==32120== by 0x4A346A4: ImmGetContextThreadFunc (imm32.c:433)
==32120== by 0x7BC87017: ??? (signal_i386.c:2571)
==32120== by 0x7BC87060: call_thread_func (signal_i386.c:2630)
==32120== by 0x7BC86FF5: ??? (signal_i386.c:2571)
==32120== by 0x7BC8E43C: start_thread (thread.c:428)
==32120== by 0x4218F92: start_thread (pthread_create.c:309)
==32120== by 0x431D7ED: clone (clone.S:129)
==32120==
==32448== 20 bytes in 1 blocks are definitely lost in loss record 198 of 861
==32448== at 0x7BC4C6B7: notify_alloc (heap.c:255)
==32448== by 0x7BC50EFB: RtlAllocateHeap (heap.c:1716)
==32448== by 0x7B8457FF: HeapAlloc (heap.c:271)
==32448== by 0x7B846650: GlobalReAlloc (heap.c:693)
==32448== by 0x4F7C25A: ImmReSizeIMCC (imm.c:2778)
==32448== by 0x5BCEC73: GenerateIMEMessage (ime.c:474)
==32448== by 0x5BD06C2: ImeSetCompositionString (ime.c:899)
==32448== by 0x4F7AAC6: ImmSetCompositionStringW (imm.c:2293)
==32448== by 0x4F7A925: ImmSetCompositionStringA (imm.c:2255)
==32448== by 0x4E4D99D: test_ImmNotifyIME (imm32.c:257)
==32448== by 0x4E541EB: func_imm32 (imm32.c:1409)
==32448== by 0x4E5507D: run_test (test.h:584)
==32448== by 0x4E5546B: main (test.h:654)
==32448==
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https://bugs.winehq.org/show_bug.cgi?id=36401
Bug ID: 36401
Summary: valgrind shows an unitialized variable in
dxgi/factory.c (dxgi/tests/device.c)
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==21110== Conditional jump or move depends on uninitialised value(s)
==21110== at 0x5168715: wined3d_swapchain_decref (swapchain.c:75)
==21110== by 0x50E7568: wined3d_device_uninit_3d (device.c:1090)
==21110== by 0x5083655: dxgi_swapchain_Release (swapchain.c:82)
==21110== by 0x4A97019: func_device (dxgi.h:1733)
==21110== by 0x4A98EEA: run_test (test.h:584)
==21110== by 0x4A94C3E: main (test.h:654)
==21110== Uninitialised value was created by a stack allocation
==21110== at 0x507FF5C: dxgi_factory_CreateSwapChain (factory.c:186)
==21110==
dxgi/tests/device.c
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https://bugs.winehq.org/show_bug.cgi?id=49182
Bug ID: 49182
Summary: dwriter/analyzer test run Microsoft OneNote on windows
armv7/surface rt
Product: Wine
Version: 5.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: dwrite
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 49179
Distribution: ---
Created attachment 67197
--> https://bugs.winehq.org/attachment.cgi?id=67197
screenshot
This is a weird one; unfortunately I don't have a non arm install of windows
with office to test.
If I run winetest.exe on arm, when dwrite/analyzer runs, something starts
Microsoft OneNote (which I've never used). This pops up a dialog from OneNote,
saying:
You have to run OneNote for the first time before we can do that. We're sorry.
Please try again after you've started OneNote.
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http://bugs.winehq.org/show_bug.cgi?id=28745
Bug #: 28745
Summary: dsound/tests: uninitialized value used in
enum_callback() in func_propset()
Product: Wine
Version: 1.3.30
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Running "make propset.ok" in dsound/tests, valgrind complains:
Conditional jump or move depends on uninitialised value(s)
at callback (propset.c:69)
by DSPROPERTY_enumWtoA (propset.c:396)
by enum_callback (propset.c:306)
by enumerate_mmdevices (dsound_main.c:555)
by DSPROPERTY_EnumerateW (propset.c:334)
by IKsPrivatePropertySetImpl_Get (propset.c:419)
by func_propset (propset.c:458)
by run_test (test.h:556)
by main (test.h:624)
Uninitialised value was created by a stack allocation
at enum_callback (propset.c:282)
I haven't bisected, but lots of the related code is new, from:
commit 8856ea79f3468d6f532f5f20e9b28c295d6e1db1
Author: Andrew Eikum <aeikum(a)codeweavers.com>
Date: Tue Sep 27 08:51:33 2011 -0500
dsound: Reimplement PropertySet on mmdevapi.
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https://bugs.winehq.org/show_bug.cgi?id=49180
Bug ID: 49180
Summary: devenum_test.exe fails to run on windows arm
(msvfw32.dll is missing)
Product: Wine
Version: 5.8
Hardware: arm
OS: Windows
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: testcases
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 49179
After working around bug 49179, winetest.exe will run. As it's extracting the
tests, it throws an error dialog for devenum, because msvfw32.dll is missing:
The program can't start because msvfw32.dll is missing from your computer. Try
reinstalling the program to fix this problem.
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https://bugs.winehq.org/show_bug.cgi?id=39956
Bug ID: 39956
Summary: dlls/urlmon/tests/uri.c fails a lot of tests
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: urlmon
Assignee: wine-bugs(a)winehq.org
Reporter: dev.anshuman73(a)gmail.com
Hi, I was running the WineTests on Windows 10, Build 1511, November fix.
Uri.c gives a lot of errors as described in this paste -
http://pastebin.com/X7fR1Bvx
I ran the winetest from http://test.winehq.org/ and downloaded the test as of 8
January (Version 4
Tests from build d7e4193df2f22a87031e44ce358a626a5f92b295)
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http://bugs.winehq.org/show_bug.cgi?id=28216
Summary: shell32/shlfolder.c test always fails on ubuntu 10.04?
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: shell32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
(Not quite the same as bug 27729.)
shell32/shlfolder.ok succeeds for me on my ubuntu 11.04 boxes, but
always fails for me on my one ubuntu 10.04 box,
even after I do 'apt-get install gettext' to get past non bug 28208.
Log shows:
../../../tools/runtest -q -P wine -M shell32.dll -T ../../.. -p
shell32_test.exe.so shlfolder.c && touch shlfolder.ok
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0 L"http:\\yyy" (nil) 0x32fc78
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0 L"xx:yyy" (nil) 0x32fc78
err:shell:HCR_GetFolderAttributes should be called for simple PIDL's only!
shlfolder.c:2386: Test failed: SHCreateItemFromParsingName returned 0
The test creates the file c:/users/dank/Desktop/testfile,
then looks for it with some arcane shell folder API,
and is unhappy when it actually finds the file.
+shell,+file trace attached.
The test function in question is test_SHCreateShellItem().
I can make the test succeed by inserting the line
SetCurrentDirectoryA("c:\\");
at the top of the function, or by
editing test_ITEMIDLIST_format()
and inserting a return before it calls SetCurrentDirectoryW().
So there seems to be something fragile in the shlfolder tests
with respect to the current directory. No idea why this only
shows up on ubuntu 10.04 (on my i7 test box).
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https://bugs.winehq.org/show_bug.cgi?id=36654
Bug ID: 36654
Summary: valgrind shows invalid read/write in
d3d8/tests/device.c
Product: Wine
Version: 1.3.30
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, valgrind
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==6361== Invalid read of size 4
==6361== at 0x5E0EB00: ??? (in /tmp/.glZDO9Wy (deleted))
==6361== by 0x5160AE4: fixup_extensions (directx.c:1542)
==6361== by 0x5166F86: wined3d_adapter_init_gl_caps (directx.c:3131)
==6361== by 0x516C459: wined3d_adapter_init (directx.c:5180)
==6361== by 0x516C9B2: wined3d_init (directx.c:5272)
==6361== by 0x5215953: wined3d_create (wined3d_main.c:105)
==6361== by 0x50E0716: d3d8_init (directx.c:413)
==6361== by 0x50D47D2: Direct3DCreate8 (d3d8_main.c:47)
==6361== by 0x4F6AD2A: test_device_window_reset (device.c:2982)
==6361== by 0x4F7D127: func_device (device.c:6224)
==6361== by 0x4F9EC1E: run_test (test.h:584)
==6361== by 0x4F9F00D: main (test.h:654)
==6361== Address 0xe92a7c0 is on thread 1's stack
==6361==
==6361== Invalid write of size 4
==6361== at 0x5E0EB0D: ??? (in /tmp/.glZDO9Wy (deleted))
==6361== by 0x5160AE4: fixup_extensions (directx.c:1542)
==6361== by 0x5166F86: wined3d_adapter_init_gl_caps (directx.c:3131)
==6361== by 0x516C459: wined3d_adapter_init (directx.c:5180)
==6361== by 0x516C9B2: wined3d_init (directx.c:5272)
==6361== by 0x5215953: wined3d_create (wined3d_main.c:105)
==6361== by 0x50E0716: d3d8_init (directx.c:413)
==6361== by 0x50D47D2: Direct3DCreate8 (d3d8_main.c:47)
==6361== by 0x4F6AD2A: test_device_window_reset (device.c:2982)
==6361== by 0x4F7D127: func_device (device.c:6224)
==6361== by 0x4F9EC1E: run_test (test.h:584)
==6361== by 0x4F9F00D: main (test.h:654)
==6361== Address 0xaaaaaaaa is on thread 1's stack
==6361==
OpenGL renderer string: GeForce GTX 460/PCIe/SSE2
OpenGL core profile version string: 4.3.0 NVIDIA 337.25
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http://bugs.winehq.org/show_bug.cgi?id=28269
Summary: ws2_32: sock.ok test slow
Product: Wine
Version: 1.3.27
Platform: x86
OS/Version: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The ws2_32 sock tests take 30 to 55 seconds to run here.
This is currently the slowest test in the suite.
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http://bugs.winehq.org/show_bug.cgi?id=28394
Summary: Crash in wininet/http.ok if connection fails?
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Probably the test should skip if the connection fails.
We should also check to see what native InternetQueryOption does
on a failed connection (if we don't already; we do check what it does on
a closed one, at least).
Here's the log:
../../../tools/runtest -q -P wine -M wininet.dll -T ../../.. -p
wininet_test.exe.so http.c && touch http.ok
...
err:wininet:NETCON_secure_connect SSL_connect failed: 12056
wine: Unhandled page fault on read access to 0x00000008 at address
0x2abec87c5798 (thread 0037), starting debugger...
http.c:2873: Test failed: HttpSendRequest failed: 12056
Backtrace:
=>0 NETCON_GetCert+0x18(connection=(nil)) [dlls/wininet/netconnection.c:860]
1 HTTPREQ_QueryOption+0x887(hdr=0x3cab0, option=0x20, buffer=0x415e0,
size=0x22fa18, unicode=0) [dlls/wininet/http.c:2123]
2 InternetQueryOptionA+0x12b(hInternet=0x3, dwOption=0x20, lpBuffer=0x415e0,
lpdwBufferLength=0x22fa18) [dlls/wininet/internet.c:2518]
3 test_secure_connection+0x35b() [dlls/wininet/tests/http.c:2885]
NETCON_GetCert+0x18 [dlls/wininet/netconnection.c:860] in wininet: movq
0x0000000000000008(%rax),%rax
860 if (!connection->ssl_s)
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http://bugs.winehq.org/show_bug.cgi?id=16060
Summary: comctl32, gfi32, user32: tests fail, when dpi is not the
default (96)
Product: Wine
Version: 1.1.8
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: comctl32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: wine.dev(a)web.de
Created an attachment (id=17288)
--> (http://bugs.winehq.org/attachment.cgi?id=17288)
patch to dump tm.tmHeight
(As requested by Dmitry, one bug for all)
Current known tests, that fail, when dpi is not 96
(The Implementation was not checked yet):
comctrl32:monthcal
comctrl32:rebar
comctrl32:status
comctrl32:tab
comctrl32:toolbar
comctrl32:treeview
gdi:font
user32:combo
Implementations known to have bugs, where the related tests are fixed:
comctl32/header (VERT_BORDER must be 2)
Fixing the heigh of the system font will make more hidden bugs
in the Wine tree visible.
----------------------
A difference found during research is the tm.tmHeight of the system font.
(GetTextMetrics)
w98 (72, 96 dpi): 16
w98 (120): 20
w98 is broken for 144 and 192 dpi: 16
w2k (72, 96 dpi): 16
w2k (120, 144, 192 dpi): 20
Wine: always 16
The attached patch for dlls/comctrl32/tests/status.c dump
tm.tmHeight (the first value after "expect")
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https://bugs.winehq.org/show_bug.cgi?id=43342
Bug ID: 43342
Summary: valgrind shows an unintialized write in
dlls/hid/tests/device.c
Product: Wine
Version: 2.12
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: Gentoo
../../../tools/runtest -q -P wine -T ../../.. -M hid.dll -p hid_test.exe.so
device && touch device.ok
==10687== Syscall param writev(vector[...]) points to uninitialised byte(s)
==10687== at 0x4339023: __writev_nocancel (syscall-template.S:84)
==10687== by 0x7BC88028: send_request (server.c:228)
==10687== by 0x7BC881DB: wine_server_call (server.c:309)
==10687== by 0x7BC4A5AA: server_ioctl_file (file.c:1543)
==10687== by 0x7BC4A914: NtDeviceIoControlFile (file.c:1650)
==10687== by 0x7B44634D: DeviceIoControl (file.c:2651)
==10687== by 0x4B229B1: HidD_GetPreparsedData (hidd.c:133)
==10687== by 0x4876EBA: test_device_info (device.c:41)
==10687== by 0x48771C2: run_for_each_device (device.c:83)
==10687== by 0x4878870: func_device (device.c:386)
==10687== by 0x48796C8: run_test (test.h:603)
==10687== by 0x4879B19: main (test.h:687)
==10687== Address 0x48e7b38 is 0 bytes inside a recently re-allocated block of
size 9,296 alloc'd
==10687== at 0x7BC50812: notify_alloc (heap.c:254)
==10687== by 0x7BC54C93: RtlAllocateHeap (heap.c:1716)
==10687== by 0x4B22982: HidD_GetPreparsedData (hidd.c:131)
==10687== by 0x4876EBA: test_device_info (device.c:41)
==10687== by 0x48771C2: run_for_each_device (device.c:83)
==10687== by 0x4878870: func_device (device.c:386)
==10687== by 0x48796C8: run_test (test.h:603)
==10687== by 0x4879B19: main (test.h:687)
==10687== Uninitialised value was created by a client request
==10687== at 0x7BC505E1: mark_block_uninitialized (heap.c:208)
==10687== by 0x7BC5076D: initialize_block (heap.c:239)
==10687== by 0x7BC54CB3: RtlAllocateHeap (heap.c:1717)
==10687== by 0x4B22982: HidD_GetPreparsedData (hidd.c:131)
==10687== by 0x4876EBA: test_device_info (device.c:41)
==10687== by 0x48771C2: run_for_each_device (device.c:83)
==10687== by 0x4878870: func_device (device.c:386)
==10687== by 0x48796C8: run_test (test.h:603)
==10687== by 0x4879B19: main (test.h:687)
==10687==
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https://bugs.winehq.org/show_bug.cgi?id=44092
Bug ID: 44092
Summary: user32:sysparams test in Windows permanently
vertically shortens the test shell window
Product: Wine
Version: 2.22
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: parkerjbarker(a)yahoo.com
When I run the 64 bit winetest under Vista Ultimate 64-bit, I find that it's
the user32:sysparams test that shortens the test shell window vertically, so
that the status bar (showing how many tests have failed) is now half-showing.
The wine test shell window is not being properly restored.
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https://bugs.winehq.org/show_bug.cgi?id=47471
Bug ID: 47471
Summary: World of Warcraft, 8.2.0 New zone Nazjatar
Product: vkd3d
Version: 1.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: eaglecomputers.ok(a)gmail.com
Distribution: ---
Game freezes completely when loading into the new zone, if DX12 is being used,
but works fine if you use DX11 with DXVK.
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https://bugs.winehq.org/show_bug.cgi?id=48855
Bug ID: 48855
Summary: Borderlands 3: Unable to save
Product: Wine
Version: 5.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrs11teen(a)gmail.com
Distribution: ArchLinux
Created attachment 66779
--> https://bugs.winehq.org/attachment.cgi?id=66779
Terminal output
When I load into a save file in Borderlands 3 with wine 5.4 or 5.5, an in-game
message is displayed warning me that my "settings have failed to save." Any
progress fails to save, and next time I load the game I am back where I
started.
This issue seems to be a regression that occurred with wine version 5.4 and
that persists with version 5.5. I've tested 5.3 and 5.2 and have not
encountered this issue.
The current line is repeated a number of times in the terminal while the game
attempts to save, I'm not sure if it's relevant to the error.
0104:fixme:file:ReplaceFileW Ignoring flags 6
The full terminal output (which includes output from the Epic Games launcher as
well) is attached.w
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http://bugs.winehq.org/show_bug.cgi?id=30993
Bug #: 30993
Summary: diablo 3 d3d device error
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cleverca22(a)gmail.com
Classification: Unclassified
Created attachment 40680
--> http://bugs.winehq.org/attachment.cgi?id=40680
WINEDEBUG=trace+d3d output
when running diablo 3 on wine version d35cb8164a7635201c2ccdf73de2a78cebf6cb94
the game comes up with a fullscreen grey window (same as windows just before 3d
loads)
and gives an alert box with this message:
"graphics error
click to retry creating d3d device
click ok to retry"
clicking OK a few times changes the message slightly, to have retry/cancel,
retry just keeps retrying, cancel gives up as expected
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http://bugs.winehq.org/show_bug.cgi?id=32533
Bug #: 32533
Summary: QQDict: a button can't be displayed normally
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 42928
--> http://bugs.winehq.org/attachment.cgi?id=42928
The Log
I installed QQDict in wine 1.5.20 and found that a botton in it can't be
displayed normally(as picture 1 in attachments).
I found that 'winetricks -q ie7' help a lot, just as the picture 2 in
attachments.
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https://bugs.winehq.org/show_bug.cgi?id=46592
Bug ID: 46592
Summary: Heroes III Horn of the Abyss TCP/IP issue
Product: Wine
Version: 3.0.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dplay
Assignee: wine-bugs(a)winehq.org
Reporter: kudraigor29(a)gmail.com
Distribution: ---
Created attachment 63485
--> https://bugs.winehq.org/attachment.cgi?id=63485
Debug log
TCP/IP window closes on create a host multiplayer game
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http://bugs.winehq.org/show_bug.cgi?id=24501
Summary: Games For Windows - Live: client doesn't start with
mono
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: NEW
Keywords: download
Severity: enhancement
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
It wants .Net 3.5, but that doesn't work in wine. In mono, fails with:
** (GFWLClient.exe:8): WARNING **: The following assembly referenced from
C:\Program Files\Microsoft Games for Windows - LIVE\Client\GFWLClient.exe could
not be loaded:
Assembly: PresentationFramework (assemblyref_index=2)
Version: 3.0.0.0
Public Key: 31bf3856ad364e35
The assembly was not found in the Global Assembly Cache, a path listed in the
MONO_PATH environment variable, or in the location of the executing assembly
(C:\Program Files\Microsoft Games for Windows - LIVE\Client\).
which is WPF, and according to Mono, http://mono-project.com/WPF, they have no
plans to implement (big project, not much reward).
I'm filing a bug here mostly to collect duplicates. If a lot of duplicates show
up, perhaps Novell/Mono will change their mind...
To reproduce:
$ winetricks -q gfw mono26
$ cd .wine/drive_c/Program\ Files/Microsoft\ Games\ for\ Windows\ -\
LIVE\Client
$ wine GFWLClient.exe
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https://bugs.winehq.org/show_bug.cgi?id=46595
Bug ID: 46595
Summary: Rainbow Six Siege hangs on Uplay splash screen
Product: Wine
Version: 4.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: riesi(a)opentrash.com
Distribution: ---
Created attachment 63492
--> https://bugs.winehq.org/attachment.cgi?id=63492
Log without specific debug channels
To make this clear the game is Battleye protected, but it does not even get far
enough to load Battleye. At least I could not see any traces of a Battleye dll
when looking at the logs with +loaddll.
So the problem is that the game hangs on the Uplay splash screen and doesn't do
anything else after that. There is no continuous log output or anything. It
just sits there.
The part of the log that's interesting for this issue is at the bottom of the
file after:
0034:fixme:secur32:schannel_get_mac_algid unknown algorithm 200, cipher 23
This is all the output that is generated when the game tries to start and after
its killed.
If you need any additional logging with specific WINEDEBUG channels, I am happy
to assist.
Thanks in advance,
Riesi
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http://bugs.winehq.org/show_bug.cgi?id=34643
Bug #: 34643
Summary: The Bureau XCOM Declassified crashes immediately
Product: Wine
Version: 1.7.3
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: arathorn2nd(a)gmail.com
Classification: Unclassified
Created attachment 46171
--> http://bugs.winehq.org/attachment.cgi?id=46171
crash backtrace
When starting the game, wine crashes imediately. Installed correctly, thou,
using a clean wineprefix created with WINEARCH="win32"
Seems related to wxWidgets.
$ env WINEPREFIX="$(pwd)/wine" wine TheBureau.exe
wine: Unhandled page fault on read access to 0xfffffff8 at address 0x3ba5a1a
(thread 0009), starting debugger...
...
Backtrace:
=>0 0x03ba5a1a in wxmsw28u_vc_custom (+0x5a1a) (0x0386f688)
...
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https://bugs.winehq.org/show_bug.cgi?id=49935
Bug ID: 49935
Summary: mismatch behavior in API function GetOpenFileName
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: comdlg32
Assignee: wine-bugs(a)winehq.org
Reporter: ch.panel(a)free.fr
Distribution: ---
GetOpenFileName with filter show all files instead of filtering files : ex:
("PDF files|*.PDF" as filter show not only PDF files. We have to validate the
dialog for the filter to oper.
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https://bugs.winehq.org/show_bug.cgi?id=46960
Bug ID: 46960
Summary: Mono's interactive C# shell crashes when typing a
character
Product: Wine
Version: 4.5
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
Mono ships with an interactive C# interpreter, located at
lib/mono/4.5/csharp.exe. This can be run directly from inside a Wine Mono
install.
It crashes with an ArgumentOutOfRangeException the first time a character is
typed.
System.ArgumentOutOfRangeException: Console key values must be between 0 and
255 inclusive.
Parameter name: key
at System.ConsoleKeyInfo..ctor (System.Char keyChar, System.ConsoleKey key,
System.Boolean shift, System.Boolean alt, System.Boolean control) [0x0000c] in
<72b294be54bc4854bce603b664bafd63>:0
at System.WindowsConsoleDriver.ReadKey (System.Boolean intercept) [0x00079]
in <72b294be54bc4854bce603b664bafd63>:0
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http://bugs.winehq.org/show_bug.cgi?id=28393
Summary: WiX light can't find files in deeply-nested
directories
Product: Wine
Version: 1.3.28
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: sam(a)robots.org.uk
Created an attachment (id=36407)
--> (http://bugs.winehq.org/attachment.cgi?id=36407)
depth.tar
The attached test case fails to run under Wine with the following error:
Z:\home\sam\src\wix-test\depth\A.wxs(8) : error LGHT0103 : The system cannot
find the file
'Z:\home\sam\src\wix-test\depth\A\AOL\Aachen\Aaliyah\Aaron\Abbas\Abbasid\Abbott\Abby\Abdul\Abe\Abel\Abelard\Abelson\Aberdeen\Abernathy\Abidjan\Abigail\Abilene\Abner\Abraham\Abram\Abrams\Absalom\Abuja\Abyssinia\readme.txt'.
This happens with both Mono 2.10.5 and Microsoft .NET 2.0. Unpack the test case
and run 'make' and it should create a fresh WINEPREFIX in which it will install
the test pre-requisites before running the test itself.
On a Windows 7 machine, light is able to correctly build B.msi.
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