http://bugs.winehq.org/show_bug.cgi?id=29600
Bug #: 29600
Summary: IBankWizard.exe doesn't display embed iexplore
Product: Wine
Version: 1.3.36
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
IBankWizard.exe is the manager program of 95559 online bank (交通银行)
1. Download
https://pbank.95559.com.cn/personbank/download/AssistantDelopy/AssistantIns…
2. Install with Wine
3. Start IBankWizard.exe
$ cd .wine/drive_c/Program\ Files/BOCOM/IBankWizard2011
$ wine IBankWizard.exe
Expect result:
Display a window with some content
Actual result:
Only display a blank frame
Workaround by winetricks ie7
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https://bugs.winehq.org/show_bug.cgi?id=49872
Bug ID: 49872
Summary: option to trim logs after N minutes
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
Useful for Internet uploads.
Disable it by default.
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https://bugs.winehq.org/show_bug.cgi?id=45728
Bug ID: 45728
Summary: Graphical artifacts when using dgvoodoo (not with
native dx11)
Product: Wine
Version: 3.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Created attachment 62162
--> https://bugs.winehq.org/attachment.cgi?id=62162
terminal output
Since some games run poorly with wined3d implementation of DX7, or don't run at
all, I've tried using a compatibility wrapper called dgvoodoo that translates
DX1-8 and Glide APIs into DX11. It's quite commonly used with games that get
distributed by GOG apparently, btw.
However, I am experiencing some severe graphical artifacts when using it with
wined3d's dx11. Here are some screenshots https://imgur.com/a/IhUc9mz
The game I am testing it with (The Sims, DX7) runs completely fine with it when
used under native DX11 in Windows and even with DXVK, so it's not an issue with
dgvoodoo.
I am attaching terminal output with no additional debug flags, however, if it's
needed, just request it.
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https://bugs.winehq.org/show_bug.cgi?id=44040
Bug ID: 44040
Summary: Win Movie Maker crashes.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aether2euphoria(a)gmail.com
Created attachment 59709
--> https://bugs.winehq.org/attachment.cgi?id=59709
trace
Win Movie Maker
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http://bugs.winehq.org/show_bug.cgi?id=33707
Bug #: 33707
Summary: Duke Nukem Forever crashes in d3ddrv
Product: Wine
Version: 1.5.31
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: roland(a)mxchange.org
CC: wine-bugs(a)winehq.org
Classification: Unclassified
Created attachment 44630
--> http://bugs.winehq.org/attachment.cgi?id=44630
Default debug log (no WINEDEBUG)
The mentioned game crashed in d3ddrv when it tries to compile shaders, an
except from debug.log follows:
//------ Snip ----
err:d3dcompiler:compile_shader HLSL shader parsing failed.
//------ Snap ----
Plus the place where it crashes:
//------ Snip ----
21 0x08536a73 in d3ddrv9 (+0x26a72) (0x0033cb68)
//------ Snap ----
What the assembler code wants:
//------ Snip ----
Wine-dbg>disas 0x08536a73
0x08536a73: pushl %edi
0x08536a74: movl %esi,%ecx
0x08536a76: call 0x08536730
?CompileShader_PS@dnShaderCompiler@@QAEXPAVdnShader@@@Z in d3ddrv9
0x08536a7b: popl %edi
0x08536a7c: popl %esi
0x08536a7d: popl %ebp
0x08536a7e: ret $0x8
0x08536a81: int $3
0x08536a82: int $3
0x08536a83: int $3
//------ Snap ----
Please see attached files for more details.
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https://bugs.winehq.org/show_bug.cgi?id=43798
Bug ID: 43798
Summary: Borderlands 2 not starting anymore
Product: Wine
Version: 2.15
Hardware: x86-64
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
Created attachment 59326
--> https://bugs.winehq.org/attachment.cgi?id=59326
console log
The game is not starting anymore. In previous versions up to 2.10(?) it did. I
start it directly from the steam-folder like i did before.
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https://bugs.winehq.org/show_bug.cgi?id=42387
Bug ID: 42387
Summary: Test Drive 6 and Venom: Codename Outbreak
Product: Wine
Version: 2.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tall89(a)mail.ru
Distribution: ---
Venom: Codename Outbreak not working, Test Drive 6 works, but when loaded the
next race track, when you load a new track, the game crashes to the desktop,
but sometimes dogruzhietsya same to the track, but can not play due to bad
textures
The configuration of my computer:
Intel Core i5-760 2.80GHz
RAM: 8 GB
Video Card: Nvidia GForce GTX 760 4 GB of Asus'
NVIDIA-367 drivers
OS Version: Linux Mint 18.1 Serena 64-bit
Version Wine: 2.0
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https://bugs.winehq.org/show_bug.cgi?id=37687
Bug ID: 37687
Summary: S.T.A.L.K.E.R - Shadow of Chernobyl locks up on start
with dynamic lightning
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zzarko(a)gmail.com
Distribution: ---
If I try to enable dynamic rendering in S.T.A.L.K.E.R - Shadow of Chernobyl
(any of two dynamic options), the game even won't to start. This is what I get
in the terminal (all messages after starting):
fixme:msvcrt:MSVCRT__set_abort_behavior _WRITE_CALL_REPORTFAULT unhandled
err:ole:CoInitializeEx Attempt to change threading model of this apartment from
multi-threaded to apartment threaded
fixme:thread:__hook_pthread_create most thread attributes ignored!
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd1f00 "loader.c:
loader_section" wait timed out in thread 0023, blocked by 0009, retrying (60
sec)
The last line repeats every minute and all I can do is to kill it.
When using static lightning, sometimes (every 4th-5th run) STALKER locks up on
"Exit to windows". This is the error I get on terminal when that happens:
err:ntdll:RtlpWaitForCriticalSection section 0x7bcd2240 "rtl.c: peb_lock" wait
timed out in thread 0028, blocked by 0009, retrying (60 sec)
It looks similar to prevous last line.
I'm running updated Ubuntu 14.04 64bit, using wine from wine team ppa (1.7.31),
and game is installed in fresh win32 prefix. Game was bought on GOG, version is
1.0006, installer is setup_stalker_shoc_2.1.0.7. The graphic card is Radeon
7950, with Catalyst 14.20.
I'll gladly try to answer questions/try stuff to make this work.
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https://bugs.winehq.org/show_bug.cgi?id=50345
Bug ID: 50345
Summary: `wine` always loads executable from
$WINEPREFIX/windows instead of given path if filenames
match
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wineserver
Assignee: wine-bugs(a)winehq.org
Reporter: lunarlambda(a)gmail.com
Distribution: ---
I was working on a modification to Wine Notepad, and ran into the following
oddity when trying to test my changes:
`wine ./notepad.exe` does not run the correct executable. Instead of the newly
built executable in the current directory, it ran
`$WINEPREFIX/windows/notepad.exe` instead.
Even when specifying the absolute path, `$PWD/notepad.exe`, it still ran the
wrong one.
The only way to run the correct executable was to rename it.
Furthermore, I observed the following:
$ wine ./notepad.exe
<wrong notepad opens>
$ rm ./notepad.exe
$ wine ./notepad.exe
wine: cannot find L"./notepad.exe"
$
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https://bugs.winehq.org/show_bug.cgi?id=44097
Bug ID: 44097
Summary: Nested list does not unfold (affects podcatcher Juice)
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rebe(a)gmx.net
Distribution: ---
Created attachment 59819
--> https://bugs.winehq.org/attachment.cgi?id=59819
Screenshot
The podcatcher Juice (http://juicereceiver.sourceforge.net/index.php), code
licensed under GPL, in the tab "Podcast Directory" it is unfeasible to unfold
the nested items, the [x] in the listview.
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https://bugs.winehq.org/show_bug.cgi?id=43936
Bug ID: 43936
Summary: Prefix creation exited with error
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fta_25(a)hotmail.com
Distribution: ---
Prefix creation exited with error
You find a logfile to help with debugging on your desktop.
creating "wine files"
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http://bugs.winehq.org/show_bug.cgi?id=34147
Bug #: 34147
Summary: Borland ilink32 malfunctions in newer versions of wine
Product: Wine
Version: 1.4.1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cnliou9(a)fastmail.fm
Classification: Unclassified
Created attachment 45424
--> http://bugs.winehq.org/attachment.cgi?id=45424
The log.
Borland ilink32 version 5.66 runs properly in wine v1.0.1 in Debian squeeze. It
crashes in wine v1.4.1 in Debian wheezy.
Comments on the attached log:
File O:\prog.tds is not locked by any other programs including IDE. Deleting
this file before running ilink32.exe does not fix the problem.
If I remember correctly, the following two messages did not occurred to wine
v1.0.1:
Warning: Cannot release virtual memory at addr 00000000 for 67108864 bytes
(errcode 87)
Error: Could not delete O:\prog.tds (project already open in IDE?)
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https://bugs.winehq.org/show_bug.cgi?id=50287
Bug ID: 50287
Summary: Cannot create virtual drive for SolSuite in
PlayOnLinux
Product: Wine
Version: 5.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alienprober(a)protonmail.com
Distribution: ---
Created attachment 68854
--> https://bugs.winehq.org/attachment.cgi?id=68854
Konsole Output
I just installed Garuda Linux and have it completely setup. The only issue I'm
running into is trying to install SolSuite. It get to the point of creating the
virtual machine and just spins. I know the issue is Wine itself cause I had
Garuda installed awhile back and had the same issue till I rolled back to a
previous version of Wine. I attempted the same this time, removing the current
Wine-Staging and installing Wine 5.14. This time however even after doing this
I cannot install SolSuite. I launched PlayOnLinux from the terminal and I've
attached the output below.
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https://bugs.winehq.org/show_bug.cgi?id=48236
Bug ID: 48236
Summary: Multiple "fixme" warnings when launching LotRO
Product: Wine
Version: 4.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: binkley(a)alumni.rice.edu
Distribution: ---
Created attachment 65885
--> https://bugs.winehq.org/attachment.cgi?id=65885
"fixme" complaints
Multiple "fixme" complaints when running:
```
cd "$HOME/.wine/drive_c/Program Files (x86)/StandingStoneGames/The Lord of the
Rings Online"
wine LotroLauncher.exe
```
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https://bugs.winehq.org/show_bug.cgi?id=43069
Bug ID: 43069
Summary: Uplay - starting installing games takes about 5
minutes.
Product: Wine
Version: 2.8
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
That there are 2 more things not working properly but no show stopper in Wine:
1. Because winhttp cannot be native, it takes ages before the installing
starts. Its initializing ages (about 5 minutes)
2. Loading in the games icons in the "games" tab.
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http://bugs.winehq.org/show_bug.cgi?id=34641
Bug #: 34641
Summary: sketchup 8 display problem when selecting by dragging
Product: Wine
Version: 1.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: burelbruno(a)orange.fr
Classification: Unclassified
Env :
UBUNTU 13.04
Wine 1.6
Sketchup 8
Nvidia card with the "Nouveau" driver, NOT with the Nvidia driver
When dragging (both ways) to select items normal display disappear, the screen
display tiles of the wallpaper and others old display
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https://bugs.winehq.org/show_bug.cgi?id=50445
Bug ID: 50445
Summary: Visualboyadvance Re-Record 480-LRC4 crash at launch
Product: Wine
Version: 6.0-rc4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Bertrand_mainville(a)protonmail.com
Distribution: Ubuntu
Created attachment 69059
--> https://bugs.winehq.org/attachment.cgi?id=69059
Terminal logs
Vba-RR 480-LRC4 crash at launch. The software runs perfectly in Windows.
Download links:
Github: https://github.com/TASVideos/vba-rerecording/releases
Archive:
https://web.archive.org/web/20201002003946/https://github-production-releas…
SHA1: 38353085F6EFB4FFC1C56578FBEA665589054D49
The terminal logs are in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=44451
Bug ID: 44451
Summary: osu! stable not starting! "You must enable .NET
Framework."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: viktorvelev8(a)gmail.com
Distribution: ---
I have played osu for about 2 or 3 months on arch linux x86_64, no problem
whatsoever. Stopped for a while. Swapped gpus twice since then (R7 265 to GTX
1080 and vice versa). At first I thought it's a .NET problem (obviously) but I
tried installing dotnet40, dotnet45. No results. After that I thought a new
prefix would fix the problem. Nope. A new osu! installation? Experienced this
bug: https://bugs.winehq.org/show_bug.cgi?id=44184
. Nope. After that I thought it may be something with the gpu drivers. Tried
the open source nvidia and the proprietary, same for amd. No luck so far. So I
decided that it's some global wine/gpu config (since it does the same when I
run everything as root) that I cannot find, so I made a quick reinstallation
(keeping my home folder) and still nothing. I am left to think that it's a new
dx9/dx11 related problem. I tried adding d3d11 and d3dx11_* as libraries and
disabling them, still no clue what is happening. As I understand from the
osu!installer log wine doesn't seem to be able to parse .NET, but Hearthstone
(Unity .NET game) works fine?? Everything I described here is tried on
wine-staging 2.21 and wine3.0-rc1 through rc6 and the official release. Spent
quite a few hours trying to debug this.
/* Just before clicking submit */
Just as I am writing this. I just tried the bugfix (again) with creating an
empty discord-rpc.dll on wine 3.0.0 and it worked. I would call this undefined
behaviour since I tried it twice already.
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https://bugs.winehq.org/show_bug.cgi?id=42579
Bug ID: 42579
Summary: Proteus installation problem
Product: Wine-staging
Version: 2.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hildogjr(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57491
--> https://bugs.winehq.org/attachment.cgi?id=57491
Log file of the error
Error in the installation wizard of the software Proteus 8.2.
This error happen on the Wine 2.0 (stable) and 2.2 (develop).
On the 1.8 (develop) version works fine.
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https://bugs.winehq.org/show_bug.cgi?id=50247
Bug ID: 50247
Summary: World of Warcraft - Fails to launch after updating to
Wine 5.22 from 5.21
Product: Wine
Version: 5.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cstack2011(a)yahoo.com
Distribution: ---
After updating to Wine 5.22 last night, two issues were encountered:
- Lutris came up with a warning stating esync wasn't compatible with this
release
- Even though the Battle.net launcher works flawlessly (IE on-par with 5.21),
after clicking play,Wow will half load to the point right before displaying a
black screen before the main menu, but fails to proceed any further and
required a force quit to exit it.
Provided is a log from Wine 5.21 and Wine 5.22, but I can provide any
additional info needed:
http://www.mediafire.com/file/x0ufnuzmxi5x71h/wine-5.22.txt/filehttp://www.mediafire.com/file/ugkpoiae05eqe19/wine-5.21.txt/file
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https://bugs.winehq.org/show_bug.cgi?id=45128
Bug ID: 45128
Summary: YUMI-UEFI not working
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: b1779506(a)trbvn.com
Distribution: ---
Created attachment 61312
--> https://bugs.winehq.org/attachment.cgi?id=61312
yumi-uefi wine log
# wine YUMI-UEFI-0.0.0.8.exe
unable to show installed distros.
Download link:
https://www.pendrivelinux.com/yumi-multiboot-usb-creator/
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https://bugs.winehq.org/show_bug.cgi?id=44418
Bug ID: 44418
Summary: 1608: Unable to create installdriver
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kitisanutter(a)gmail.com
Distribution: ---
Error message on install when trying to instal Civ 3 complete
1608 unable to create installdriver instance, return code:-2147221164
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https://bugs.winehq.org/show_bug.cgi?id=39504
Bug ID: 39504
Summary: Unhandled exception: page fault on read access to
0x40800035 in 32-bit code (0x006d8d5d).
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joel.huebner(a)gmail.com
Distribution: ---
Created attachment 52645
--> https://bugs.winehq.org/attachment.cgi?id=52645
wine crash using sketchup in lubuntu 15.10
Unhandled exception: page fault on read access to 0x40800035 in 32-bit code
(0x006d8d5d).
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https://bugs.winehq.org/show_bug.cgi?id=49871
Bug ID: 49871
Summary: option to trim logs after N megabytes
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
Useful for Internet uploads.
Disable it by default.
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