https://bugs.winehq.org/show_bug.cgi?id=46037
Bug ID: 46037
Summary: "wine_get_host_version" in ntdll.dll for Android
should contain "Android"
Product: Wine
Version: 3.18
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
On Android "wine_get_host_version" in ntdll.dll contains "Linux" as host system
name. It is adequate to have on Android for the host system name "Android" in
order to be able to potentially differentiate on the app level to other
operating systems.
Reinhold
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https://bugs.winehq.org/show_bug.cgi?id=43285
Bug ID: 43285
Summary: thief 3 - lock picking not working
Product: Wine-staging
Version: 2.10
Hardware: x86
OS: FreeBSD
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shitman71(a)hotmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Created attachment 58623
--> https://bugs.winehq.org/attachment.cgi?id=58623
terminal log
At the tutorial mission you cannot open the door that needs to be lockpicked,
the lockpicking is not working.
I remember this did work in wine 1.8.
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https://bugs.winehq.org/show_bug.cgi?id=38859
Bug ID: 38859
Summary: CMake hangs when detecting msvc10 compiler
Product: Wine
Version: 1.7.46
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xantares09(a)hotmail.com
Distribution: ---
Created attachment 51786
--> https://bugs.winehq.org/attachment.cgi?id=51786
winedbg backtrace
I'm trying to use microsoft compiler along with cmake (vc2010express+cmake from
winetricks) and it hangs configuring an hello world project.
It succeeds the second time the build is run, or as long as the wineserver
process is alive, ie if killed, it will fail another time.
Actual output:
> cmake -G "NMake Makefiles" -DCMAKE_BUILD_TYPE=Release .
-- The C compiler identification is MSVC 16.0.30319.1
-- The CXX compiler identification is MSVC 16.0.30319.1
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
CMake hangs here, but it should output the rest:
-- Check for working C compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe
-- Check for working CXX compiler: C:/Program Files/Microsoft Visual Studio
10.0/VC/bin/cl.exe -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Configuring done
-- Generating done
-- Build files have been written to: Z:/home/xantares/projects/msvc-wine
I use these install/build scripts for you to reproduce the problem:
https://github.com/xantares/msvc-wine
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https://bugs.winehq.org/show_bug.cgi?id=49875
Bug ID: 49875
Summary: after OS updates to Fedora 32, wine will not start
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)gmail.com
Distribution: ---
Created attachment 68219
--> https://bugs.winehq.org/attachment.cgi?id=68219
wine startup failure
After updating Fedora 32, wine has stopped working entirely.
I uninstalled wine and reinstalled it fresh, and it's just not getting started.
It complains that it can't open a window!
Output attached
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https://bugs.winehq.org/show_bug.cgi?id=49446
Bug ID: 49446
Summary: League of Legends unable to start game: Error 9S
Product: Wine-staging
Version: 5.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: juliansperling(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 67548
--> https://bugs.winehq.org/attachment.cgi?id=67548
Console Output
Since League of Legends Patch 10.13, and probably simultaneous Change of The
Riot Client, the "Play" Button in the LoL Client (League Client != Riot Client)
is Grayed out with the Message that the there are issues contacting "some
league servers" and to contact Riot Support with error 9S, however under
Windows on the same Region this issue does not exist.
Steps to Reproduce: Install League of Legends and Log In
The League Specific patches are not necessary to reproduce the bug since they
are needed to load into game and this issue is already in client. The Bug is
also Reproducable in Staging 5.10, however wine staging > 5.9 is currently
known not to work with league: https://bugs.winehq.org/show_bug.cgi?id=49373
A temporary fix is the deletion of All Files Pertaining to the Riot Client
(drive_c/Riot Games/Riot Client/*), however this does seems not to work for
everyone and disables the friend list.
Console Output attached, the one thing that I could find that i haven't seen in
previous wine logs is
07d4:fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_IGNORE_OFFLINE:
STUB
07d4:fixme:wininet:InternetSetOptionW
INTERNET_OPTION_SEND/RECEIVE_TIMEOUT/DATA_SEND_TIMEOUT 15000
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https://bugs.winehq.org/show_bug.cgi?id=48158
Bug ID: 48158
Summary: Starfighter 77 doesn't run properly in fullscreen mode
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://papptimus.itch.io/starfighter-77
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vulture6(a)mail.com
Distribution: Mint
The game defaults to fullscreen but it doesn't work properly and instead
displays two instances of the game running simultaneously. Pressing F4 switches
to windowed mode and it then works OK. Pressing F4 again makes the display
disappear off the screen.
This happens with both Nvidia and AMD.
Can't see any obvious errors.
Sorry, can't run regression test.
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https://bugs.winehq.org/show_bug.cgi?id=49958
Bug ID: 49958
Summary: LibreOffice_7.0.1_Win_x86.msi gives error
0024:err:process:exec_process not supported on this
system
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 68350
--> https://bugs.winehq.org/attachment.cgi?id=68350
console messages
Summary
LibreOffice_7.0.1_Win_x86.msi gives error 0024:err:process:exec_process not
supported on this system
Download location
https://www.libreoffice.org/download/download/https://www.libreoffice.org/donate/dl/win-x86/7.0.1/en-US/LibreOffice_7.0.1…
$ sha256sum LibreOffice_7.0.1_Win_x86.msi
d0fb0f789daee4e1b0cd84371145b122dcdf4c179a2ae81c25703a089f9c828e
LibreOffice_7.0.1_Win_x86.msi
Steps to reproduce
1) start the installer
$ wine LibreOffice_7.0.1_Win_x86.msi
This gives the error: "0024:err:process:exec_process
L"Z:\\home\\cedric\\Downloads\\LibreOffice_7.0.1_Win_x86.msi" not supported on
this system"
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https://bugs.winehq.org/show_bug.cgi?id=49874
Bug ID: 49874
Summary: audio devices not showing up in windows application
Product: Wine
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: endzone102(a)gmail.com
Distribution: ---
Created attachment 68215
--> https://bugs.winehq.org/attachment.cgi?id=68215
foobar2000 debug output
I am trying to set up the foobar2000 audio player in Wine. Everything looks
more or less OK, *except* that no audio devices are being found. The only thing
I'm getting in the option box is "Null" which tells me that it's not finding
the audio devices.
winecfg shows that I'm using pulse, and I've tried using "(system default)",
"pulseaudio", AND "built-in audio" devices, all to no avail. I have also tried
setting the application to use Windows 7, Windows 10, and Windows XP, all also
to no avail. Test sound does work.
I'm running Fedora 32 on an Asus Q524U laptop.
$ uname -a
Linux localhost.localdomain 5.8.9-200.fc32.x86_64 #1 SMP Mon Sep 14 18:28:45
UTC 2020 x86_64 x86_64 x86_64 GNU/Linux
Attached is the log file that results from:
$
WINDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp
wine ./foobar2000.exe >> /tmp/foobar_wine_debug.txt 2>&1
I'm doing this with foobar2000 1.6 Beta 10.
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https://bugs.winehq.org/show_bug.cgi?id=46647
Bug ID: 46647
Summary: Igor Bantyuk
Product: Wine
Version: 4.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gta13278(a)gmail.com
In Wine, internal and external memories are not detected and it is impossible
to open any applications, although permission for the Memory Access application
is granted. Tell me what's the problem? Also do not load web pages in the Wine
Internet Explorer
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https://bugs.winehq.org/show_bug.cgi?id=43091
Bug ID: 43091
Summary: Can no longer run "The Sims 3" with networking turned
off
Product: Wine
Version: 2.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sluggo(a)unknown.nu
CC: jacek(a)codeweavers.com
Regression SHA1: 28f865b134279c1bcbe9fbd1f5eaaf0a4129a765
Distribution: ---
I start the Sims 3 with networking turned off with "unshare". I use this
command:
"sudo unshare -n sudo -u kjs bash -c "WINEPREFIX=/home/kjs/.wine-sims3 wine
/home/kjs/.wine-sims3/drive_c/Program\ Files/Electronic\ Arts/The\ Sims\
3/Game/Bin/Sims3Launcher.exe""
This worked fine until 2.9; now it crashes on startup. If I did the regression
tests correctly, it seems to have broken on
28f865b134279c1bcbe9fbd1f5eaaf0a4129a765.
Let me know if you need any further information.
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https://bugs.winehq.org/show_bug.cgi?id=40671
Bug ID: 40671
Summary: Crashes when encoding on Datawindow, PowerBuilder
Application Unhandled exception: page fault on read
access to 0x00000080 in 32-bit code (0x7e8982d0)
Product: Wine
Version: 1.9.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jmcasilang(a)hondapang.com.ph
Distribution: ---
Created attachment 54543
--> https://bugs.winehq.org/attachment.cgi?id=54543
backtrace
Error While encoding on Datawindow of a powerbuilder based application.
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https://bugs.winehq.org/show_bug.cgi?id=49865
Bug ID: 49865
Summary: Don't install Gecko by default
Product: Wine
Version: 5.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: acroq3(a)gmail.com
Distribution: ---
https://wiki.winehq.org/Gecko alone isn't adequate as Browser replacement.
I suggest to use xdg-open instead.
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https://bugs.winehq.org/show_bug.cgi?id=49486
Bug ID: 49486
Summary: Hide Wine version from applications doesn't work
Product: Wine-staging
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: anton.sudak(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
I'm using the 'Hide Wine version from applications' option to hide version from
Final Fantasy XIV. Game treats Wine as a game launched on Mac and requires
license for proper platform.
Version hiding worked great until Wine 5.11. However on 5.11 option seems have
no effect and this leads to license issue. Wine 5.10 is free from this issue.
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https://bugs.winehq.org/show_bug.cgi?id=49414
Bug ID: 49414
Summary: DefWindowProcW doesn't handle WIN_GetPtr properly when
handling WM_GETTEXTLENGTH
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: gabravier(a)gmail.com
Distribution: ---
case WM_GETTEXTLENGTH:
{
WND *wndPtr = WIN_GetPtr( hwnd );
if (wndPtr && wndPtr->text) result =
(LRESULT)strlenW(wndPtr->text);
WIN_ReleasePtr( wndPtr );
}
break;
(from dlls/user32/defwnd.c:998)
WIN_GetPtr can return WND_OTHER_PROCESS, which this code does not check for
(for example, dlls/user32/defwnd.c:550 checks for it properly). A lot of other
code in defwnd.c doesn't check for it, so it looks like having a window be
valid for another process could cause problems.
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https://bugs.winehq.org/show_bug.cgi?id=40674
Bug ID: 40674
Summary: Wine's RenderFile don't support WMV file
Product: Wine
Version: 1.9.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Distribution: ---
Created attachment 54546
--> https://bugs.winehq.org/attachment.cgi?id=54546
demo.cpp
Wine's RenderFile don't support "Windows Media Video 9 (WMV3)" videos
I wrote a sample for it
fixme:quartz:Parser_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
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https://bugs.winehq.org/show_bug.cgi?id=50597
Bug ID: 50597
Summary: The Medium (2021) game looses sound after loading main
menu
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter-24(a)o2.pl
Distribution: ---
After loading to main menu game is silent.
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https://bugs.winehq.org/show_bug.cgi?id=50567
Bug ID: 50567
Summary: Visio Viewer 2013 crashes IE8
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: opsapo(a)sapo.pt
Distribution: ---
Created attachment 69240
--> https://bugs.winehq.org/attachment.cgi?id=69240
backtrace for IE8 while opening a .VSD file
Internet Explorer 8 crashes while opening .vsd file after installing MS Visio
Viewer 2013.
Mint 20.04 64bits (Ubuntu focal 20.04 based) with a 32 bit prefix.
$ wine64 --version
wine-6.0 (Staging)
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https://bugs.winehq.org/show_bug.cgi?id=49986
Bug ID: 49986
Summary: Missing SIO_IDEAL_SEND_BACKLOG_QUERY in WinSCP,
Overwatch et al.
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: mgruber_72(a)yahoo.de
Distribution: ---
When using WinSCP 5.17.7 and connecting to a SFTP server, Wine write the
following log lines into ~/.xsession_errors every second.
01bc:fixme:winsock:server_ioctl_sock Unsupported ioctl 4004747b (device=4004
access=1 func=d1e method=3)
01bc:fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd
(SIO_IDEAL_SEND_BACKLOG_QUERY)
This is due to WinSCP querying an ideal connection buffer size via
SIO_IDEAL_SEND_BACKLOG_QUERY once per second:
https://docs.microsoft.com/en-us/previous-versions/windows/desktop/legacy/b…
A quick search revealed that these errors also occur in Overwatch.
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https://bugs.winehq.org/show_bug.cgi?id=48146
Bug ID: 48146
Summary: Call of Duty: Modern Warfare Remastered Battle.net
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odhinn(a)odhinnsrunes.com
Distribution: ---
Created attachment 65755
--> https://bugs.winehq.org/attachment.cgi?id=65755
CoD:MW backtrace
Push the play button on Battle.Net and it crashes. Ran the install from Windows
which was on an external hard drive. It actually downloaded and installed
battle.net for me in wine and that worked well, but playing gave the attached
backtrace.
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https://bugs.winehq.org/show_bug.cgi?id=39216
Bug ID: 39216
Summary: When i start WoW Mists of Pandaria Wine 1.7.51 int
dont even start
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: vaxxipooh(a)gmail.com
Distribution: ---
Created attachment 52277
--> https://bugs.winehq.org/attachment.cgi?id=52277
"Windows" error messeges
When i start WoW Mists of Pandaria Wine 1.7.51 int dont even start:
here is the output:
------------------------------------------------------------------------------
fixme:dwmapi:DwmIsCompositionEnabled 0x6cf1312c
fixme:iphlpapi:NotifyIpInterfaceChange (family 0, callback 0x6a07afa1, context
0xd63cf8, init_notify 0, handle 0x163e7c4): stub
fixme:iphlpapi:CancelMibChangeNotify2 (handle (nil)): stub
wine: configuration in '/home/vaxx/.wine' has been updated.
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:heap:RtlSetHeapInformation 0x1510000 0 0x192fee4 4 stub
fixme:d3d11:D3D11CoreCreateDevice Ignoring feature levels.
fixme:dxgi:dxgi_device_init Ignoring adapter type.
fixme:d3d11:device_parent_create_swapchain_surface device_parent 0x15da40,
container_parent 0x162330, wined3d_desc 0x192f468, surface 0x192f450 partial
stub!
fixme:d3d11:device_parent_create_swapchain_surface Implement DXGI<->wined3d
usage conversion
fixme:actctx:parse_depend_manifests Could not find dependent assembly
L"Microsoft.Windows.Common-Controls" (6.0.0.0)
fixme:heap:RtlSetHeapInformation (nil) 1 (nil) 0 stub
fixme:process:GetLogicalProcessorInformationEx (3,(nil),0x33f064): stub
fixme:winhttp:get_system_proxy_autoconfig_url no support on this platform
fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
--------------------------------------------------------------------------------
However i can start it with Wine 1.6.2
the problem arises after the last update from the developement PPA
also some other windows program seems effected like Torchlight
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https://bugs.winehq.org/show_bug.cgi?id=49346
Bug ID: 49346
Summary: Dragon Nest Chinese editor: ZwLoadDriver failed to
create driver SDGame32.sys.
Product: Wine
Version: 5.10
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Distribution: ---
Created attachment 67370
--> https://bugs.winehq.org/attachment.cgi?id=67370
Failed to update the security module of the game.
Reproduce steps:
1. Download downloader of the game from:
http://dn.clientdown.sdo.com/Dn_Download/DN_407_downloader_signed.exe
(sha256: 40b0bdc3c0389f7022edd0e79143442217c15e892af24f4c6bd9db6859c36c11
DN_407_downloader_signed.exe)
2. Running DN_407_downloader_signed.exe for downloading and installing the
game;
3. $ wine DNLauncher.exe
Then there will be a dialog which complaints 'Failed to update the security
module of the game'.
Tested with Wine 5.10.
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https://bugs.winehq.org/show_bug.cgi?id=45518
Bug ID: 45518
Summary: Empire Earth GOG: Mouse lags since update to 3.13
Product: Wine
Version: 3.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gereon(a)gereonfox.de
Distribution: ---
Since updating Wine from 3.11 to 3.13, the mouse pointer is extremely laggy in
Empire Earth (GOG edition), in both the menus and the actual game play (which I
barely managed to with that amount of lag). All one has to do to reproduce this
is launch the game and move the mouse in the main menu
I have been playing the game for a few months now on OpenSUSE Leap 42.3 (x86,
64bit), using bumblebee (so I called "optirun wine "EE-AOC.exe"). Everything
worked totally fine, the only thing I had done in the very beginning to play
with EE's graphics settings a bit. Since then I have not done anything that
could have caused mouse pointer problem.
To make sure that the problem is indeed caused by the Wine update, I tested the
following Wine versions:
Wine 2.0.1 - similar problems, though not entirely the same
Wine 3.9 - this is what I downgraded Wine to right now (because 3.11 is not
available anymore in my repos), here everything works fine
Wine 3.11 - this is the version that I used before 3.13 and everything was fine
here
Wine 3.13 - this is where I noticed the problem for the first time
In addition, the AppDB page of Empire Earth
(https://appdb.winehq.org/objectManager.php?sClass=version&iId=25242) describes
a similar-sounding problem for all Wine versions prior to 3.4 that the game was
tested with ("mouse slow").
I am aware of the very similar bug report
https://bugs.winehq.org/show_bug.cgi?id=13351 and maybe it's got something to
do with this, but I'm not sure that the lag I'm experiencing is exactly that
problem: The workaround mentioned there ('xinput') did not help me (as opposed
to the people in said report).
Judging by the above observations, my guess is that somewhere between 3.0 and
3.4 the problem has been fixed, but somewhere between 3.11 and 3.13 it has been
reintroduced.
The bug I mentioned above lists this link as a source of a demo version of EE:
https://www.fileplanet.com/80809/80000/fileinfo/Empire-Earth-Demo
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https://bugs.winehq.org/show_bug.cgi?id=44227
Bug ID: 44227
Summary: Delta Force Black Hawk Down: monitor freq out of range
Product: Wine
Version: 3.0-rc2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)telfort.nl
Distribution: ---
Created attachment 60022
--> https://bugs.winehq.org/attachment.cgi?id=60022
Console messages installing and playing the game for the first time
When starting the game, my monitor goes black with the message "DVI-D out of
range 95.2kHz / 60Hz"
$ uname -a
Linux archlinux 4.14.8-1-ARCH #1 SMP PREEMPT Wed Dec 20 21:27:44 UTC
2017 x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=50452
Bug ID: 50452
Summary: Critical Point: Fails to launch with Initializing
DirectDraw failed error.
Product: Wine
Version: 5.0
Hardware: arm
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cblade(a)me.com
If you try to launch the game you receive a "Initializing DirectDraw failed"
error message and can't go any further. Tested using CrossOver 20 (Wine 5.0) on
a M1 Mac running Big Sur 11.1.
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https://bugs.winehq.org/show_bug.cgi?id=44634
Bug ID: 44634
Summary: Mafia stops at the screen configuration
Product: Wine
Version: 3.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: etienne111(a)hotmail.com
Distribution: ---
Created attachment 60626
--> https://bugs.winehq.org/attachment.cgi?id=60626
Report Wine at start game "Mafia: The City of Lost Heaven"
Hello,
I can not start the Mafia game: The City of Lost Heaven. It stops at the start
of the configuration of the screen that precedes the launch of the game. Yet
this game works perfectly with Windows 7.
OpenSuse 42.3
Wine 3.2 Wine Official repository for OpenSuse
Intel I7
32 GB ram
Graphics Card: Intel Xeon E3-1200 Corporation v2 / 3rd Core Gen Core Graphics
Graphics Controller
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