https://bugs.winehq.org/show_bug.cgi?id=46512
Bug ID: 46512
Summary: Window text has last letter cut off
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
Created attachment 63363
--> https://bugs.winehq.org/attachment.cgi?id=63363
Image to show the problem.
Run regedit.
In the tree, the HKEY_* items all have the last letter cut off.
If you remove the FT_LOAD_TARGET_LCD flag from
WINE_GGO_HRGB_BITMAP/WINE_GGO_HBGR_BITMAP, then the tree draws as expected.
Some windows applications have their Title cutoff also.
7da7930a10f22cf186e9454fec2807d75f239fad is the first bad commit
commit 7da7930a10f22cf186e9454fec2807d75f239fad
Author: Byeongsik Jeon <bsjeon(a)hanmail.net>
Date: Tue Nov 13 09:27:09 2018 +0000
gdi32: Specify the suitable hinting flags explicitly.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=41639
Signed-off-by: Byeongsik Jeon <bsjeon(a)hanmail.net>
Signed-off-by: Huw Davies <huw(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=45130
Bug ID: 45130
Summary: Builtin xaudio2_7.dll break audio and slow down
performance for some games since wine 3.5
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
CC: tonix64(a)inventati.org
Distribution: ArchLinux
Created attachment 61316
--> https://bugs.winehq.org/attachment.cgi?id=61316
log with +loaddll,+dll,+xaudio2 with wine 3.7
Since wine 3.5 set xaudio2_7 as builtin break audio for some games (legend of
kay, gray matter) and slow down performance (visible fps drop).
Maybe a regressions from bug 39021, but I use binaries package.
Note that "winetricks xact" install work native dll, but do not auto set
override for it.
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https://bugs.winehq.org/show_bug.cgi?id=51953
Bug ID: 51953
Summary: Joystick not detected for some older games with wine
6.20
Product: Wine
Version: 6.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: pe.we.psi(a)gmail.com
Distribution: ---
With wine 6.20 my Thrustmaster T-Flight Stick X is not detected anymore by some
(not all) older games (NFS3, NFS Underground 2, Star Wars Racer).
The device is visible with correct name and all functions in wine control-panel
(like before) but the games mentioned above do not see it anymore.
I tried to go back to wine version 6.17 and the joystick is correctly detected
in all games.
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https://bugs.winehq.org/show_bug.cgi?id=51587
Bug ID: 51587
Summary: Force feedback strength is really low in multiple
games
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andy86(a)fastwebnet.it
Distribution: ---
The vibration strength is really low in the latest versions of wine (at least
6.0/6.14 and up), in many situations you hardly notice it and in others you
probably don't feel it at all, and this applies to all the games I've played in
the last period and anyway with native games the vibration is stronger than
through wine (so, I guess it's not a game-related problem).
Testing the vibration with "wine control joy.cpl" or "xinputtest.exe" (max
speed) I feel it much more than in games, so I wonder if there is a problem in
the way wine interprets force feedback calls from games.
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https://bugs.winehq.org/show_bug.cgi?id=51027
Bug ID: 51027
Summary: Fonts blurred for some words in Logos Bible Software
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 69879
--> https://bugs.winehq.org/attachment.cgi?id=69879
shows some blurred words
There seems to be an issue with some words being a little blurred. Screenshot
attached. This applies to all fonts. Including greek characters as well as
English. This is even with font smoothing rgb on.
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https://bugs.winehq.org/show_bug.cgi?id=50757
Bug ID: 50757
Summary: (Regression) Hyperdimension Neptunia Re;Birth1
Crashes/freezes frequently with FAudio
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: orbea(a)riseup.net
Distribution: ---
When playing the GOG version of Hyperdimension Neptunia ReBirth 1
(https://www.gog.com/game/hyperdimension_neptunia_rebirth1) it will frequently
freeze/crash.
This only occurs when built wine is built against FAudio and happens most often
during battles or less frequently the area maps. Sometimes it will also occur
in other places such as during dialogue scenes or menus. It usually occurs
within a few battles, but sometimes will take a bit longer. During the crashes
the graphics will freeze and input will be unresponsive, but usually music
continues to play only rarely stopping with the crash.
When wine is not built against FAudio there will be no sound in the title
screen or during game play, but this can be worked around by installing xact
with winetricks and setting the wine prefix to XP compatibility where after
extensive testing it remains stable without crashing.
I tested FAudio versions 21.01 and 21.03 without changes.
With older wine versions (roughly 5.10 and older) the above workaround with
native xact and XP compatibility is needed regardless if wine is built against
FAudio and it does not crash.
So I bisected this and found the first bad commit:
-----
127ef80f0f9370a148357b7c1f001c3477a52264 is the first bad commit
commit 127ef80f0f9370a148357b7c1f001c3477a52264
Author: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Date: Sat Jul 18 22:27:46 2020 +0200
xactengine3_7: Implement IXACT3SoundBank::Play function.
Based on patch from Ethan Lee.
Signed-off-by: Vijay Kiran Kamuju <infyquest(a)gmail.com>
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/xactengine3_7/xact_dll.c | 35 +++++++++++++++++++++++++++++++++--
1 file changed, 33 insertions(+), 2 deletions(-)
-----
However the parent commit (568227cc039ce16f232008f34fb72fc6aecc5029) will crash
just before the title screen consistently. This can be worked around with
setting WINEDLLOVERRIDES='xactengine3_7=n' in the environment where sound will
be missing in the title screen and during game play, but like above can be
fixed with a native xact and using XP compatibility mode. Several preceding
commits do not crash before the title screen, but require setting
WINEDLLOVERRIDES='xactengine3_7=n' in the environment for the sound to not be
missing.
With the first bad commit (
127ef80f0f9370a148357b7c1f001c3477a52264) a default prefix works and there is
no missing sound, but it introduces the issue with frequent crashes.
Issue https://bugs.winehq.org/show_bug.cgi?id=50416 may be related.
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http://bugs.winehq.org/show_bug.cgi?id=22260
Summary: Editable dropdown is gray when opened and empty
Product: Wine
Version: 1.1.41
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P5
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: alexandru.balut(a)gmail.com
I noticed in Total Commander: Press F5 to copy a file, then click the "Only
files of this type:" dropdown BUTTON (see attached screenshot). Notice the
dropdown field turns gray. This does not happen on Windows XP, where it remains
white. If you type anything it turns white again, like it should..
Total Commander 4.50a
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http://bugs.winehq.org/show_bug.cgi?id=21572
Summary: KFSensor 4.5.0 Professional Trial: Trouble starting
and stopping the service
Product: Wine
Version: 1.1.37
Platform: x86-64
URL: http://www.keyfocus.net/kfsensor/download/kfsens40.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Created an attachment (id=26016)
--> (http://bugs.winehq.org/attachment.cgi?id=26016)
advapi and more -- Operation Failure
This one is a fairly erratic but greatly prolific bug. In the log attached, you
see my first launch of the application works after running the wizard, followed
by closing the application and attempting to start the server to no avail until
you see the "LockWindowUpdate" when it finally starts.
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https://bugs.winehq.org/show_bug.cgi?id=45443
Bug ID: 45443
Summary: Diablo 3: Starting the game causes a black screen
softlock on the X-environment
Product: Wine
Version: 3.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sworddragon2(a)aol.com
Distribution: ---
Created attachment 61776
--> https://bugs.winehq.org/attachment.cgi?id=61776
Terminal output
On starting Diablo 3 I usually see a gray fullscreen before the game loads its
ingame-login screen. But with Wine 3.12 it stops at the gray screen (which
turns black if switched to the console and back). There are a few symptoms:
- Terminating all applications in Wine does not prevent the black screen to go
away or Wine to exit.
- The winedevices.exe does not respond to a SIGTERM and needs to be terminated
with a SIGKILL.
- Wine still refuses to exit automatically even if only the wineserver64
remains.
- After terminating all processes and switching from the console to the
X-environment again the screen is still black (not sure if this is caused by
Wine or if this is a bug in the X-Server).
In the attachments is the terminal output which I had to log to disk (the game
was started via "sworddragon@ubuntu:/wine/drive_c/Program Files (x86)/Diablo
III$ setarch i386 -3 './Diablo III.exe' -launch -opengl").
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http://bugs.winehq.org/show_bug.cgi?id=30498
Bug #: 30498
Summary: Shadows broken on many games because of wrong depth
formats
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tizbac2(a)gmail.com
Classification: Unclassified
D3DCMP_EQUAL and D3DCMP_NOTEQUAL are broken when used with incompatible depth
format, and that breaks shadows on all CryEngine games, on MAFIA 2, and
probably many other games
On the logs the line "fixme:d3d:state_zfunc D3DCMP_NOTEQUAL and D3DCMP_EQUAL do
not work correctly yet." will appear when this bug is causing problems
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