https://bugs.winehq.org/show_bug.cgi?id=51751
Bug ID: 51751
Summary: Winetest fails on w10 Pro 20H2
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: saulius2(a)gmail.com
(It seems there is no component dedicated to the client part of the Winetest /
WRT suite, so I leave it as -unknown)
I ran precompiled Winetest on w10, and it finished with the error:
...
Running: xmllite:writer (701 of 701)
Running tests - 69 failures
Running: Done (701 of 701)
Cleaning up - 69 failures
Warning: 69 tests failed. There is probably something broken with your setup.
You need to address this before submitting results.
Finished - 69 failures
Thus the results weren't submitted.
This is clean version of w10 (just reinstalled) on physical machine (HP
EliteBook 840 G3).
How should I proceed further?
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https://bugs.winehq.org/show_bug.cgi?id=51869
Bug ID: 51869
Summary: ReplaceFileW/A does not work with Unix-style paths
Product: Wine
Version: 6.0.1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: quyse0(a)gmail.com
Distribution: ---
Created attachment 70784
--> https://bugs.winehq.org/attachment.cgi?id=70784
Test log
It seems ReplaceFile function does not handle Unix-style paths correctly. I
tested calls like:
ReplaceFileW(L"abc/def/12.txt", L"abc/def/34.txt", NULL, 0, NULL, NULL));
ReplaceFileW(L"abc\\def\\56.txt", L"abc\\def\\78.txt", NULL, 0, NULL, NULL));
Under Wine, first call fails, second one succeeds. The relevant part of
WINEDEBUG=+all log is in the attachment. On Windows, both calls succeed.
I attempted to look at Wine code, and it seems the problem is that ReplaceFileW
implementation tries to get directory name of replaced file using
PathRemoveFileSpecW, which only handles backslashes. On Windows,
PathRemoveFileSpecW also works with backslashes only, but ReplaceFileW still
works correctly with Unix-style paths.
For context, I am trying to run a proprietary compiler toolchain under Wine,
and my script passes Unix-style paths to it, which is I believe a common
practice for cross-platform build scripts. The same script works fine on
Windows, but fails under Wine.
I mostly use Wine stable (6.0.1), but tested that Wine 6.19 has the same
behavior.
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https://bugs.winehq.org/show_bug.cgi?id=45152
Bug ID: 45152
Summary: It doesn't recieve input from some buttons of the XboX
One V2 controller
Product: Wine
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: zeioth(a)hotmail.com
Distribution: ---
TESTED ON:
Cemu.exe -> Input settings > Direct input mode
http://cemu.info/
HARDWARE:
https://www.xbox.com/en-US/xbox-one/accessories/controllers/sea-of-thieves
PROBLEM:
Cemu detects every single button of the gamepad except LT and RT.
MORE INFO:
Cemu uses dinput8.
POSSIBLE CAUSES:
This is the v2 of the XBox Wireless Controller.
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https://bugs.winehq.org/show_bug.cgi?id=49534
Bug ID: 49534
Summary: Character walks backward infinitely
Product: Wine
Version: 5.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: vanacksabbadium(a)disroot.org
Distribution: ---
Created attachment 67666
--> https://bugs.winehq.org/attachment.cgi?id=67666
Enter the Matrix +dinput log
I've got a blocking issue in Enter The Matrix.
The character keeps walking backwards, there's no way to move it forward, so
the game is totally unplayable.
I tried installing xinput and dinput libraries with winetricks, also using
different versions of Wine, nothing worked.
I attached my +dinput log.
Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=50321
Bug ID: 50321
Summary: Wine Linux-input joystick driver unable to detect
joystick with id > 64
Product: Wine
Version: 6.0-rc2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: messengerofdeath(a)gmail.com
Distribution: ---
Created attachment 68903
--> https://bugs.winehq.org/attachment.cgi?id=68903
Patch for scanning of /dev/input/event*
My joystick is not visible in wine (wine control joy.cpl) as evdev device.
Visible only as js device but js device works bad with my device.
I found that wine only can support joystick via evdev that have id less then
64.
According to joystick_linuxinput.c currently maximum scanned /dev/input/eventX
file is the /dev/input/event64 but on my system i have joystick on event
265(throttle) and 266(stick)
Possible solution is to extend MAX_JOYDEV to some big value (512 for example).
Or another way - scan /dev/input folder. I've attached working patch for
joystick_linuxinput.c that uses readdir functionality.
Reproducible on 5.22, 6.0-rc1, 6.0-rc2
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https://bugs.winehq.org/show_bug.cgi?id=43741
Bug ID: 43741
Summary: Evochron Legacy: Saitek X52 joystick axes don't work,
related to game's Direct Input system
Product: Wine
Version: 2.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fredebec(a)gmail.com
Distribution: ---
In the game Evochron Legacy, Saitek X52 axes don't work.
- X52 is recognized and fully functional (buttons & axes) in Wine Control
Panel
- In Evochron Legacy, X52 is recognized, buttons are functional, but axes are
not.
- It has been identified with the developers that it is related to the Direct
Input system used by the game.
- DLL overrides related to DirectX (DInput/DInput8) don't help or even make
things worst.
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https://bugs.winehq.org/show_bug.cgi?id=9221
Rémi Bernon <rbernon(a)codeweavers.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |rbernon(a)codeweavers.com
--- Comment #48 from Rémi Bernon <rbernon(a)codeweavers.com> ---
I don't have the required hardware to test this but there's been a lot of
dinput and force feedback related changes recently, could someone re-test this
with current Wine HEAD?
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https://bugs.winehq.org/show_bug.cgi?id=51507
Bug ID: 51507
Summary: Wine-staging did not load any libraries after system
reboot
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryu.ketsueki(a)outlook.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70346
--> https://bugs.winehq.org/attachment.cgi?id=70346
Screenshot showing how Wine did not load any libraries
This is a fresh new wineprefix and it's been several times I had to nuke it and
start a brand new one for one single reason. The programs that require specific
libraries like VCRUNTIME140.dll are giving the error "Importing dlls for
L"D:\\Wine64\\The Sims 4\\Game\\Bin\\TS4_x64.exe" failed, status c0000135".
While this is pointing an issue for The Sims 4 in specific, running winecfg to
check which libraries have been loaded, show that absolutely none of them were,
except for the linked ones by a manual installation of DXVK. Check attachment
for screenshot.
This is temporarily solved by recreating the wineprefix but the same thing
happens after a reboot. I am using the wineprefix outside of the default
location, in this case, being on an NTFS partition. I never had any problems
with wine misbehaving with the prefix on this partition until recently. I do
not use winetricks because it seems to make the problem worse, so I install all
the dependencies such as vcrun2015 manually from Microsoft's website.
OS is openSUSE Tumbleweed, Wine-Staging comes from the Emulators repository as
is recommended on WineHQ
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https://bugs.winehq.org/show_bug.cgi?id=41303
Bug ID: 41303
Summary: JoyToKey has no text in the "Create profile window
Product: Wine
Version: 1.9.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fjfrackiewicz(a)gmail.com
Distribution: ---
Created attachment 55631
--> https://bugs.winehq.org/attachment.cgi?id=55631
JoyToKey's "Create Profile" window with no text
When attempting to create a joystick profile with JoyToKey in Wine, the "Create
Profile" window doesn't display text on its buttons and in the field where you
would type in the name of a profile.
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http://bugs.winehq.org/show_bug.cgi?id=14340
Summary: Dungeon Keeper 2 crashes after 10min with unhandled page
fault
Product: Wine
Version: 1.1.0
Platform: PC-x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hewus.owns(a)gmail.com
Created an attachment (id=14635)
--> (http://bugs.winehq.org/attachment.cgi?id=14635)
Crash log of standard debug output
Dungeon Keeper 2 crashes after working just fine for about 10 minutes. I have
experienced this twice now (out of two attempts at playing a game). I was
playing normally, and noticed no apparent trigger that caused the crash. Both
crashes happened at around 10 minutes into the game (although I didn't
accurately time them).
Using native dinput.dll due to bug 13290. Let me know if additional debug
output is required.
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