http://bugs.winehq.org/show_bug.cgi?id=16567
Summary: moving mouse outside the wine virtual desktop causes
crash in FastBltNoTrans()
Product: Wine
Version: 1.0.1
Platform: PC
OS/Version: Windows XP
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: stephanecharette(a)gmail.com
Installed the game "Nancy Drew: Stay Tuned For Danger". Installation and game
start seems to work well. But the mouse icon is customized for the game, and
changes depending on whether there is an object under the mouse with which you
can interact.
If at any point during the game the mouse is moved outside the wine virtual
dekstop, the game immediately crashes with the following Windows dialog window:
-----------------------
FastBltNoTrans() - err ret = 88760096, pDescription = Dirty Rect Fast Blt,
rSrcRect: t=158, b=198, l=-5, r=25, dwDestX=-5, dwDestY=158 - DDERR_INVALIDRECT
- Rectangle provided was invalid.
-----------------------
I added it to AppDB here:
http://appdb.winehq.org/objectManager.php?sClass=version&iId=14880
I also have an earlier forum posting here with several other details:
http://forum.winehq.org/viewtopic.php?t=3190
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https://bugs.winehq.org/show_bug.cgi?id=48267
Bug ID: 48267
Summary: Heavy Rain Demo has buggy animations
Product: Wine
Version: 4.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: sashok.olen(a)gmail.com
Distribution: ---
Heavy Rain Demo (free and available through EGS, which can be easily installer
through Lutris) seems to have a problem with its animations when using Wine's
implementation of xaudio2_7.
Particularly, they don't seem to finish and instead just repeat in a loop. You
can see it in this video: https://www.youtube.com/watch?v=R-cWHZnx4xM (there
also seem to be some awful cracking going on but it seems to only affect the
full game so ¯\_(ツ)_/¯ )
Using native xaudio2_7.dll solves the animation issues.
When using wine's implementation of xaudio2, the only xaudio-related line in
the logs appear to be this:
0152:fixme:xaudio2:IXAudio2Impl_QueryInterface
(0xa5ba90)->({60d8dac8-5aa1-4e8e-b597-2f5e2883d484},0x22f950), not found
As a backend, I use FAudio.
Let me know if any logs are needed and which debug channels I need to use.
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https://bugs.winehq.org/show_bug.cgi?id=51628
Bug ID: 51628
Summary: Samsung SDK 1.2.2 for Java ME: Black window
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: joseskvolpe(a)gmail.com
Distribution: ---
Created attachment 70484
--> https://bugs.winehq.org/attachment.cgi?id=70484
Shell log and screenshot
Window content is black after updating Wine to 6.15-1
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https://bugs.winehq.org/show_bug.cgi?id=51997
Bug ID: 51997
Summary: photoshop 6.0 will not launch
Product: Wine-staging
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mmikeinsantarosa(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70988
--> https://bugs.winehq.org/attachment.cgi?id=70988
debug trace file for photoshop 6.0 startup attempt
Photoshop 6.0 installs OK but when launching the program after installing it
freezes during start up. attached is debug trace of a photoshop startup
attempt.
All my older windows programs ran fine up to and including wine-staging-6.5.
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https://bugs.winehq.org/show_bug.cgi?id=46454
Bug ID: 46454
Summary: Minimalistic C++ program removing non-empty directory
is not working
Product: Wine
Version: 4.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: contact(a)shaac.me
Distribution: ---
Created attachment 63241
--> https://bugs.winehq.org/attachment.cgi?id=63241
The binary that works well on Windows, and less well with Wine
If Wine executes a C++ program executing `std::filesystem::remove_all`,
compiled with MSVC, then it will only succeed to remove empty folders, but will
silently fail if the folder is not empty. The call will not raise any error,
but the folder and its content will stay on disk.
In attachment is such a program, rm.exe. If you do `rm.exe <dirname>` on wine,
it will fail to delete non-empty folders. But the same command on Windows will
succeed.
The only Wine terminal output, which shows both when deleting an empty folder
(success) and a non empty-one (failure: bug), is:
002b:fixme:kernelbase:AppPolicyGetProcessTerminationMethod 0xfffffffffffffffa,
0x22fd10
I tested this with wine-4.0-rc5 on Archlinux. And did the Windows side of tests
on a Windows 7 professional.
The program source code is:
#include <filesystem>
int main(int, char** argv)
{
std::filesystem::remove_all(std::filesystem::path(argv[1]));
}
I compiled this program with MSVC version 19.15.26732.1 for x64, with Wine, and
with `/EHsc /TP /std:c++17` flags.
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https://bugs.winehq.org/show_bug.cgi?id=47961
Bug ID: 47961
Summary: Chernobylite: crashes on startup with "Fatal error!"
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mfplat
Assignee: wine-bugs(a)winehq.org
Reporter: joseph.kogut(a)gmail.com
Distribution: ---
Created attachment 65468
--> https://bugs.winehq.org/attachment.cgi?id=65468
Debug log w/ +mfplat
Game crashes on startup, displaying a dialog box with the message "Fatal
error!"
This seems to be another UE4 game that requires Windows Media Foundation APIs
for media playback. Installing native versions of these libraries allows the
game to start; singleplayer doesn't work even with workarounds.
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https://bugs.winehq.org/show_bug.cgi?id=43705
Bug ID: 43705
Summary: PES 2018 Settings.exe crashes
Product: Wine
Version: 2.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: plata(a)mailbox.org
Distribution: ---
Created attachment 59172
--> https://bugs.winehq.org/attachment.cgi?id=59172
Invalid IL code
When Pro Evolution Soccer (PES) 2018 is installed, Settings.exe is executed.
It crashes with the exception in the attachment.
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http://bugs.winehq.org/show_bug.cgi?id=34541
Bug #: 34541
Summary: Max Payne 3 needs native dotnet20
Product: Wine
Version: 1.7.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45984
--> http://bugs.winehq.org/attachment.cgi?id=45984
log
As titled.
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http://bugs.winehq.org/show_bug.cgi?id=23537
Summary: Notepad in Hebrew shows some squares instead of
characters
Product: Wine
Version: 1.2-rc6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: Paul.Vriens.Wine(a)gmail.com
Created an attachment (id=29391)
--> (http://bugs.winehq.org/attachment.cgi?id=29391)
Screenshot showing the squares
We now have a Hebrew translation of notepad. The goal was to have at least one
translation in so we can see what bugs we currently have with respect to Hebrew
(and Arabic for that matter).
The screenshot shows some squares where it should show Hebrew text.
I have no idea where to look yet. The title bar seems fine but the text in the
dialog isn't.
Some of the other dialogs also shows squares but I guess it boils down to the
same bug.
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https://bugs.winehq.org/show_bug.cgi?id=51926
Bug ID: 51926
Summary: Cannot build wine 6.20 on Slackware Linux 14.2
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: studiosg(a)giustetti.net
CC: dimesio(a)earthlink.net
Distribution: ---
Created attachment 70894
--> https://bugs.winehq.org/attachment.cgi?id=70894
Output of the configure and make commands
I'm trying to package Wine 6.20 for Slackware 14.2 (Stable).
Glibc version is 2.23.
Gcc version is 5.5.
Both the 32 and 64 bit versions are affected.
No such problem when building release 6.19.
The build process fails rather soon when compiling file
dlls/ntdll/unix/loader.c. From what I understand, the issue is related to the
__WAIT_INT (status) macro defined in header file /usr/include/sys/wait.h (Part
of glibc).
The macro is expanded into:
__WAIT_INT (status): (__extension__ (((union { __typeof(status) ; int __i; }) {
. = (status) }).__i))
but the compiler does not recognize it as a valid declaration and issues a
warning resulting in the error reported in the attached wine_make.log file.
The output from the configure command is included in the second attached file:
wine_configure.log
Any help is appreciated.
Thanks in advance
Simone
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