https://bugs.winehq.org/show_bug.cgi?id=48380
Bug ID: 48380
Summary: Visual Basic 6 - Error
Product: Wine
Version: 5.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jopiodz00(a)gmail.com
Distribution: ---
Created attachment 66137
--> https://bugs.winehq.org/attachment.cgi?id=66137
backtrace.txt & Visual Basic 6 portable .exe
This error presents itself when you try to load a project.
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https://bugs.winehq.org/show_bug.cgi?id=43245
Bug ID: 43245
Summary: Secret World Legends - Installer fails
Product: Wine
Version: 2.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 58553
--> https://bugs.winehq.org/attachment.cgi?id=58553
Console output wine 2.10 (non-staging)
Hello everyone,
Secret World has been released as free to play today and I did a brief test on
wine 2.10. Unfortunately the installation fails and I can submit a crash report
to Funcom. Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=46475
Bug ID: 46475
Summary: Enlarging the text via mouse-wheel in wordpad does not
adapt the character spacing
Product: Wine
Version: 4.0-rc6
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 63298
--> https://bugs.winehq.org/attachment.cgi?id=63298
Image showing the issue
Open wordpad, enter some words.
Hold ctrl and use the scroll-wheel, the zoom doesn't work properly.
"winetricks riched20" works around the issue.
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https://bugs.winehq.org/show_bug.cgi?id=51666
Bug ID: 51666
Summary: HiSuite
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aykutboray(a)gmail.com
Distribution: ---
I installed Huawei Husite 11.0.0.550_OVE a few days ago and today I connected
my phone but it cannot see my phone. I did all the settings on the phone.
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https://bugs.winehq.org/show_bug.cgi?id=43233
Bug ID: 43233
Summary: Disabling strict draw ordering causes background
textures in FFXIV not to render properly
Product: Wine-staging
Version: 2.10
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
In FFXIV, there are several areas that have a sort of fog texture over some of
the lower "skybox" uninteractable area. When disabling strict draw ordering,
the game performs much faster, but these textures fail to render, or flicker,
or flicker in a grid. However, enabling strict draw ordering is a pretty big
performance hit (about 15-20 fps hit in most situations)
Attached are pictures of two areas both with strict draw ordering and without.
It was difficult to catch it at a moment where all the splotches of background
were there, but the difference should still be clear
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https://bugs.winehq.org/show_bug.cgi?id=40916
Bug ID: 40916
Summary: The Bureau: XCOM Declassified (Steam) fails to start
(.Net4 installed)
Product: Wine
Version: 1.9.13
Hardware: x86
URL: http://store.steampowered.com/app/65930/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 55015
--> https://bugs.winehq.org/attachment.cgi?id=55015
plain terminal output + Protection Id log
I installed .Net4 via winetricks in the 32-bit Wine prefix to prevent an early
crash due to bug #34643. Other than that, only corefonts and Nvidia Physx are
installed, gameoverlayrenderer.dll is disabled.
When I launch the game an empty, black window is opened, titled 'The Bureau:
XCOM Declassified (32-bit, DX9)'. The game executable constantly uses 100% CPU,
but the game doesn't load. The process has to be killed to quit.
Changing Windows profile to Vista or Seven doesn't help.
This bug seems to be specific to the Steam version because the game starts
properly when using an 'unofficial' .exe for the game.
wine-1.9.13-114-gb1930ee
Fedora 24 x86_64
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http://bugs.winehq.org/show_bug.cgi?id=20843
Summary: Virtual colour depth & full screen resolution?
Product: Wine
Version: 1.1.33
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ezekiel000(a)lavabit.com
Would it be technically possible to implement a virtual desktop that allows you
to set the colour depth and resolution, but then wine will stretch the virtual
desktop to full-screen or to a custom resolution?
What would happen if you fooled a game that needed 256 colour depth into
thinking that's what it is running in while it is actually running at 24bit?
I ask this as I am unable to change my colour depth and reduce my resolution
below 640x480. And even when I could change my colour depth it meant restarting
the X-server. I assume other people will also have this problem.
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http://bugs.winehq.org/show_bug.cgi?id=31367
Bug #: 31367
Summary: "OK" button in folder selecting dialog of XMPSetup is
always unavailable
Product: Wine
Version: 1.5.9
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: fracting(a)gmail.com
Classification: Unclassified
Created attachment 41208
--> http://bugs.winehq.org/attachment.cgi?id=41208
Log: XMPSetup folder open dialog broken
1. Download XMPSetup:
http://xmp.down.sandai.net/kankan/XMPSetup_4.9.0.1099-www.exe
1.5. (Optional)
Works around bug 31366 with `winetricks riched20` for displaying file path in
the file open dialog
2. Start with Wine XMPSetup
3.
- Click "接受"/"OK"
- Click "下一步"/"Next"
- Click "浏览"/"open" to open the "Select an Folder Dialog"/"选择文件夹"
- Select any folder in the dialog
Expect result:
the "OK"/"确定" button should be available
Actual result:
the button is always grey and unavailable
Not sure if the below message is related:
--- snip ---
fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially implemented
fixme:shell:BrsFolder_OnCreate flags 110 not implemented
--- snip ---
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http://bugs.winehq.org/show_bug.cgi?id=32445
Bug #: 32445
Summary: PuTTY window does not receive focus when "Allow window
manager to control windows" option disabled
Product: Wine
Version: 1.5.19
Platform: x86-64
URL: http://www.chiark.greenend.org.uk/~sgtatham/putty/
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: markk(a)clara.co.uk
Classification: Unclassified
I noticed this issue testing PuTTY 0.62 with wine-1.5.19-74-g4bb92e1. Testing
on Lubuntu 11.10 (OpenBox 3.5.0 WM).
When the "Allow the window manager to control the windows" option has been
disabled using winecfg, the PuTTY terminal window does not receive keyboard
input. Instead the console window which you ran putty.exe from receives input.
That only applies to the PuTTY terminal window, not the initial settings
window. It also only applies when *not* in virtual desktop mode.
To reproduce:
- Disable "Allow the window manager to control the windows" in winecfg
- Download and run putty.exe. The PuTTY Configuration window appears. Note
that initially it does not seem to have focus; the window title bar is grey not
blue. However the window does actually have focus and receives keyboard input.
- Connect to a server. E.g. enter telehack.com for Host Name, Telnet for
connection type and click the Open button.
- The terminal window appears after a few seconds. It seems to be focused
(title bar blue) but even if you click in the window, the characters you type
appear in the console. (If you activate another window before clicking in the
PuTTY one, input goes to that window instead.)
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http://bugs.winehq.org/show_bug.cgi?id=23301
Summary: Steam 2010 version: tooltips popups even when the
steam windows isn't top-active one
Product: Wine
Version: 1.2-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mooroon2(a)mail.ru
Created an attachment (id=29052)
--> (http://bugs.winehq.org/attachment.cgi?id=29052)
Fragment of a screenshot showing the bug in action.
If I've got Steam client window opened on a page where some help tooltips are
expected to popup on mouseover's over some UI elements they would popup and
show as a top z-order window no matter is the Steam windows currently active
one or not. An example how might it look like may be seen in attached
screenshot.
Easiest page to trigger the bug is the "Game details" view in the games library
for the games with "Achievements" available - there would be tooltip popups
when moving the mouse pointer over the pictures representing the achievements.
This behavior was spotted with wine versions starting at about 1.2-rc1 and up
to current 1.2-rc4. Can't tell if earlier versions of Wine suffered the same
bug as I haven't got enough free time to compile and do some tests with em.
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https://bugs.winehq.org/show_bug.cgi?id=51310
Bug ID: 51310
Summary: Steam - gameoverlayrenderer.dll issue, fps loss and/or
stuttering if not disabled
Product: Wine
Version: 6.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Basically many games relies on gameoverlayrenderer.dll, if I disable it (which
I did for now) they won't launch at all... a game that doesn't launch is
"Spintires - Mudrunner" for example.
Disabling it though resolves a lot of problems, more FPS in a lot of games
(with it enabled there is an annoying stuttering and constant FPS drop, every
second) BUT there is this little problem: many games won't launch with it
disabled.
So, I tried to disable the steam overlay and re-enabling
gameoverlayrenderer.dll, it should've fixed the FPS issue, only a few games
benefits from this though.
I think that disabling the overlay through steam settings doesn't completely
remove that garbage, thus the FPS drop/stuttering even without overlay.
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https://bugs.winehq.org/show_bug.cgi?id=43355
Bug ID: 43355
Summary: Age of Empires 2 HD (Steam) locks up on joining
multiplayer in lobby
Product: Wine-staging
Version: 2.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: paulthetall(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 58701
--> https://bugs.winehq.org/attachment.cgi?id=58701
screenshot freeze window
Age of Empires 2 HD (Steam) locks up on joining multiplayer in lobby. You can
see the list with games, but when joining, the screen freezes after waiting a
bit. You have to force quit Age2 HD to get out of the screen.
Wine output debug is this:
https://drive.google.com/open?id=0B1hInJN7W9-hNVNQblVYRGUzMDQ
Attached screenshot of where it freezes. Normal Wine has not the issue.
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http://bugs.winehq.org/show_bug.cgi?id=33967
Bug #: 33967
Summary: Mavis Beacon 8: Page fault on all typing lessons/games
Product: Wine
Version: 1.6-rc4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: gaming4jc2(a)yahoo.com
Classification: Unclassified
Created attachment 45118
--> http://bugs.winehq.org/attachment.cgi?id=45118
Wine 1.6-rc4 crash log
This is version 8 of Mavis Beacon Teaches Typing and it has a pagefault on all
lessons and games. Attached is the log running first in WinXP mode and then in
Win98 with backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=24525
Summary: Sharing of Files does not work - Application
"DVRManager" from Kathrein Germany - MFSServer
Product: Wine
Version: 1.3.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: panther(a)toppoint.de
panther@Akela:~/.wine/drive_c/Programme/Kathrein/DVRManager$ wine UFS822.exe
fixme:advapi:RegisterEventSourceW ((null),L"bgsvcgen"): stub
fixme:advapi:ReportEventW
(0xcafe4242,0x0004,0x0000,0x00000000,(nil),0x0001,0x00000000,0x73e7d4,(nil)):
stub
fixme:advapi:DeregisterEventSource (0xcafe4242) stub
--- Main Menue is shown.... selecting MFS-Server ... selecting Shareing
Server...
fixme:share:NetShareEnum Stub ((null) 502 0x33dbb4 -1 0x33dba8 0x33dbb8
0x33dbbc)
fixme:share:NetShareEnum Stub ((null) 502 0x33d538 -1 0x33d52c 0x33d53c
0x33d540)
--- asked for user/password....
so no crash anymore... but the NetShare does not work!
Any help? A new bug!
Download:
http://www.kathrein.de/esc-kathrein/data/receiver/pc-programm/dvr-manager-2…
YS
Panther
PS: It was a test with version Wine 1.3.3
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http://bugs.winehq.org/show_bug.cgi?id=22647
Summary: MindManager X5 Pro and MindManager 7
Product: Wine
Version: 1.1.44
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: crramirez(a)gmail.com
Created an attachment (id=27859)
--> (http://bugs.winehq.org/attachment.cgi?id=27859)
Mindmap without showing text
This application runs well, but they do not draw text correctly or do not draw
text at all. See the screenshots.
The applications are fast enough to be usable. The strange thing is that in
CrossOver 9.0 that is wine 1.1.34 based. It draws correctly but it is to slow.
I think that could be one of two problems:
* Font engine, due to CrossOver and wine have different ones.
* DIB Engine, maybe the dib engine was changed in recent wine versions and in
CrossOver don't.
Anyone can help me to do further tests in order to this issue be fixed?
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48327
Bug ID: 48327
Summary: game sinvr fails to load <Missing stacktrace
information>
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: raistlinlives101(a)hotmail.com
Distribution: ---
Created attachment 66052
--> https://bugs.winehq.org/attachment.cgi?id=66052
backtrace
upon attempting to execute game.exe file an error is encountered.
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http://bugs.winehq.org/show_bug.cgi?id=34952
Bug #: 34952
Summary: I wanna be the guy game: crashes after playing for
long periods
Product: Wine
Version: 1.7.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: turbolad995(a)hotmail.co.uk
Classification: Unclassified
Created attachment 46578
--> http://bugs.winehq.org/attachment.cgi?id=46578
Backtrace produced by Wine on game crash.
This game crashes completely, after playing for a long time and then Wine
creates a debug screen to save.
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https://bugs.winehq.org/show_bug.cgi?id=47659
Bug ID: 47659
Summary: Game crashes when started
Product: Wine
Version: 4.14
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phorcys19(a)gmail.com
Created attachment 65102
--> https://bugs.winehq.org/attachment.cgi?id=65102
Bug report
Monster Girl Rancher game (https://aryion.com/forum/viewtopic.php?f=79&t=52831)
crashes on startup.
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https://bugs.winehq.org/show_bug.cgi?id=40161
Bug ID: 40161
Summary: TrackMania United Forever - the vehicle turns left
itself
Product: Wine
Version: 1.8
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: marcin.marcin.m(a)gmail.com
Distribution: ---
Installed TrackMania United Forever, applied the latest patch (2.11.26).
Started the race. After the countdown, the vehicle turns left as though the
left arrow were pressed and held. After pressing the right arrow, the game
proceeds as usually.
Apart from a flood of fixme's, nothing interesting can be found in the logs.
Using Wine1.8. Tried wine-staging 1.9.3, but the results are exactly the same.
Installing d3d9 by winetricks changes absolutely nothing (but why should it?)
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https://bugs.winehq.org/show_bug.cgi?id=48332
Bug ID: 48332
Summary: Age of Mythology: The Titans multiplayer isn't
working.
Product: Wine
Version: 4.0.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: miltiadesxri(a)gmail.com
Distribution: ---
Hello,
this is an old bug but i don't know how to fix it. So I installed the gold
edition and voobly to be able to play multiplayer, used winetricks to install
directplay and msxml 4.0. Everything works fine till I get in the in-game lobby
where I see that my ip is 0.0.0.0 and no other players are able to connect, if
I try to join and existing game it just times out. After some search I found
this: [https://source.winehq.org/patches/data/110549], this nice guy seemed to
provide a solution, so I tried to edit the socket.c file to make it look like
his patch, the thing is that the 4.0.3 socket.c file is a bit different and
almost all the functions have different names so that makes it to difficult to
compare. I'm sorry if this a bad written post and my explanation might be off
but I would like to ask your advice.
Thanks in advance and Merry Christmas,
Miltiades
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https://bugs.winehq.org/show_bug.cgi?id=39434
Bug ID: 39434
Summary: GTA Vice City: Textures dissapears or blinks while
moving or rotating camera
Product: Wine
Version: 1.7.52
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: trivial
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: geeronzero(a)gmail.com
Distribution: ---
Created attachment 52544
--> https://bugs.winehq.org/attachment.cgi?id=52544
screenshots
Textures dissapears or blinks while moving or rotating camera. Gta Vice City
version is 1.1. This bug is in normal game and my mods. Textures dissapears
only on stock game objects - buildings, roads, trees. The handmade models are
ok(cars, roads, buildings, e.t.c). Also there is a problem with a movie in the
begginning - there is a music, but i see the blank screen.
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https://bugs.winehq.org/show_bug.cgi?id=48299
Bug ID: 48299
Summary: GAMES CRASH WHEN RUN WITH TRAINERS
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: chakravarthy918(a)gmail.com
Distribution: ---
i was playing some old games like MAX PAYNE 1 AND IGI 1 AND 2(MY LAPTOP IS A
COMPLETE TRASH). i finished everything so i tried to use some mods using
trainers.i downloaded some and ran it using wine. but inside the game (i mean
after started playing the game) if i tried to pause the game or press the
buttons to activate the trainers it just crashes. IGI 1 works perfect(with
trainer on) but MAX PAYNE and IGI 2 crashes instantly
I think i am using an older version of wine (again my laptop is a potato one
and the OS i have is a ancient one [14.04 LTS] an old i3 with 2 GB ram)
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https://bugs.winehq.org/show_bug.cgi?id=39046
Bug ID: 39046
Summary: Implement User Mode Driver Framework
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jxkxpnd(a)mailforspam.com
Distribution: ---
UMDF allows developers to write drivers hosted as usermode processes.
https://msdn.microsoft.com/en-us/library/windows/hardware/dn384105.aspx
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https://bugs.winehq.org/show_bug.cgi?id=48281
Bug ID: 48281
Summary: installing wine 4.21 ./configure
Product: Packaging
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-packages
Assignee: wine-bugs(a)winehq.org
Reporter: adriandonraadt(a)gmail.com
CC: dimesio(a)earthlink.net, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 65962
--> https://bugs.winehq.org/attachment.cgi?id=65962
install errors
see attachment
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https://bugs.winehq.org/show_bug.cgi?id=48117
Bug ID: 48117
Summary: Scarlet Blade Can not start game (launcher)
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pre_drag_ovic(a)yahoo.com
Distribution: ---
Created attachment 65711
--> https://bugs.winehq.org/attachment.cgi?id=65711
screenshot of bug
When I press "start" button nothing happens.
https://sb.vendettagn.com/download.vgn
FTP, there may be alternate cdns. This one is official.
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https://bugs.winehq.org/show_bug.cgi?id=40591
Bug ID: 40591
Summary: a program doesn´t run it begin but in a few time it
crash
Product: Wine
Version: 1.9.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhony.ardila03(a)gmail.com
Distribution: ---
Created attachment 54442
--> https://bugs.winehq.org/attachment.cgi?id=54442
the game start, then when the game begin it stop and show this report
the game is darksiders 2, im using ubuntu 14.04 lts, the game show the intro,
then it crash and say, we have a serious prooblem.
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https://bugs.winehq.org/show_bug.cgi?id=47949
Bug ID: 47949
Summary: .NET 4.x and later do not run on MacOS with 64 bit
prefix
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
No matter the release version, I have not seen a .NET 4.x implementation
running on Mac OS in a win64 prefix.
After many attempts, all paths of installing, upgrading, repairing, etc. end
with:
Application: 64-console4.exe\nFramework Version: v4.0.30319\nDescription: The
process was terminated due to an internal error in the .NET Runtime at IP
000006447F1D6F19 (000006447F100000) with exit code 80131506.\n"
That memory address is the clr.dll itself.
Is anyone aware of any users ever getting MacOS + win64 + .NET 4.x or later
working with wine?
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https://bugs.winehq.org/show_bug.cgi?id=48098
Bug ID: 48098
Summary: Internet Explorer does not accept cookies. Does it
accept ActiveX commands?
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: enhancement
Priority: P2
Component: ieframe
Assignee: wine-bugs(a)winehq.org
Reporter: lvalledm(a)gmail.com
Distribution: ---
Internet Explorer does not accept cookies. I need to use a web that only runs
in Internet Explorer, because of ActiveX commands, but it also uses cookies.
Not sure if ActiveX commands are working, because web doesn't allow to get that
point, as web browser doesn't accept cookies, and can't enable/disable in
application properties
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https://bugs.winehq.org/show_bug.cgi?id=48081
Bug ID: 48081
Summary: Oregon Trail II will not start in 16-bit mode
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sebastian(a)stillion.com
Distribution: ---
Created attachment 65632
--> https://bugs.winehq.org/attachment.cgi?id=65632
Detailed report of the bug
The 16-bit version of Oregon Trail II will not run. It will crash if you try to
run it. Will run on 32-bit and 16-bit versions of Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47881
Bug ID: 47881
Summary: Whenever I try to solve an ODE, a window pops up
saying that there has been a serious issue. Pretty
sure it has something to do with Wine and not my
Polymath license.
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: erica.rs45(a)gmail.com
Distribution: ---
Created attachment 65376
--> https://bugs.winehq.org/attachment.cgi?id=65376
Polymath crashes when trying to solve ODEs
Polymath crashes when trying to solve ODEs
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https://bugs.winehq.org/show_bug.cgi?id=48005
Bug ID: 48005
Summary: Dynamic Auto Painter MacAir crashes
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: haemengine(a)yahoo.co.uk
CC: austinenglish(a)gmail.com
Distribution: ---
Using Dynamic Auto Painter on a Mac Air to photopaint a picture (D'Orcia
filter) consistently causes a crash when starting the detailed paint phase of
the program.
C:\Program Files\DAPPRO05\DaPainter32.exe
""This application has requested the Runtime to terminate in an unusual way.
Please contact the application's support team for more information.
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https://bugs.winehq.org/show_bug.cgi?id=47983
Bug ID: 47983
Summary: Error when trying to play the game Duskers via
standalone exe
Product: Wine
Version: 4.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: catx.catcraft(a)gmail.com
Distribution: ---
Created attachment 65499
--> https://bugs.winehq.org/attachment.cgi?id=65499
Backtrace log generated by wine
Error when trying to play the game Duskers via standalone exe
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https://bugs.winehq.org/show_bug.cgi?id=47962
Bug ID: 47962
Summary: foobar2000 occasionally starts with a black screen and
won't go back to normal without deleting a
configuration file that is corrupted.
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ryan.farmer.android(a)gmail.com
Distribution: ---
foobar2000 occasionally starts with a black screen and won't go back to normal
until you delete an (apparently) corrupt configuration file
There is a workaround, involving deleting the file foo_ui_std.dll.cfg from the
foobar2000 configuration directory under "Application Data" in the Wine folder,
and restarting the program.
It has been doing this for at least several versions of both foobar2000
(including the 1.4.x releases and 1.5.x betas) and Wine, but I never got around
to reporting it.
it has happened under Fedora 30 and 31, using GNOME on Wayland, on Intel
Skylake graphics (if that has anything to do with it).
I'll submit a screenshot when it happens again.
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https://bugs.winehq.org/show_bug.cgi?id=47861
Bug ID: 47861
Summary: Application Postbox crashes when composing new mail
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: subs(a)qcontinuum.plus.com
Distribution: ---
Created attachment 65365
--> https://bugs.winehq.org/attachment.cgi?id=65365
Output from postbox.exe when running under wine 4.17
Before compiling wine from sources (see bug 47755) I ran wine 4.0.2 from the
stable binary branch for Ubuntu from winehq. The application ran just fine.
Following the aforementioned bug, I had to remove the binary and compile wine
4.17 from the recent sources. From this point onward, my Postbox e-mail
application crashes each time I try to create a new e-mail message. The
application launches and seems to run OK and I can browse messages, but I
cannot create a new message.
I have attached the output log.
I am running on Linux Mint 19.2.
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https://bugs.winehq.org/show_bug.cgi?id=47946
Bug ID: 47946
Summary: RichEdit Components with Fast Report are freezing the
application
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: richedit
Assignee: wine-bugs(a)winehq.org
Reporter: tanasa(a)daarwin.de
Distribution: ---
Hello,
We are developing an application using Delphi 10 Seattle and we are having some
issues with the FastReport Component with wine in Linux. We are using in
FastReport a component that should display some RTF from Database, a RichEdit
Component and when we want to preview the report the application is freezing
and there is no way to use or even close the application. The entire
application is working perfectly, we are only having problems handling the
RichEdit component from FastReport.
Do you have any idea or some tips for us to fix this problem?
Thank you!
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https://bugs.winehq.org/show_bug.cgi?id=47921
Bug ID: 47921
Summary: I have been trying to use chemistry program but they
all come whit these errors
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: clau_diita(a)hotmail.es
Distribution: ---
Created attachment 65418
--> https://bugs.winehq.org/attachment.cgi?id=65418
Problem with Magtran program.
I have been trying to use chemistry program, MagTran, but they all come whit
these errors
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https://bugs.winehq.org/show_bug.cgi?id=41580
Bug ID: 41580
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
CC: winetest(a)luukku.com
Distribution: ---
Created attachment 55916
--> https://bugs.winehq.org/attachment.cgi?id=55916
Log file at the end
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Creating IO
manager" a popup appears and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows XP, having followed all steps. I
would be so appreciative if you can help with this issue as I would absolutely
need and love Vegas in Wine. This is my first report so I hope I did it right!
Thank you for your time. I got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=41571
Bug ID: 41571
Summary: Vegas Pro 11
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cosminvonsovici(a)gmail.com
Distribution: ---
Created attachment 55907
--> https://bugs.winehq.org/attachment.cgi?id=55907
Log file outputted after has generated an exception that could not be handled
Ubuntu 16.04.1 64 bit (x86 Prefix)
I successfully managed to install and authenticate Sony Vegas Pro 11 without
errors. .NET 3.5 SP1 installed with no issue along with the other dependencies.
Upon opening, ErrorReportClient.exe crashes and gives an error. I disabled this
in the config file and when I open it as it gets to the stage "Initializing UI"
a popup appears saying "Application has generated an exception that could not
be handled" Process ID=0x7a(122) Thread ID=0x41(65)and I am forced to close.
I have installed this app in windows (same exe file) and it works without
issues. I followed the guide at
https://appdb.winehq.org/objectManager.php?sClass=version&iId=33292 without the
dlls and with Windows version set to Windows 7. I would be so appreciative if
you can help with this issue as I would absolutely need and love Vegas in Wine.
This is my first report so I hope I did it right! Thank you for your time. I
got the install exe from
http://www.afterdawn.com/software/audio_video/video_editing/vegas_pro_32.cfm
If you need any more information please contact me.
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https://bugs.winehq.org/show_bug.cgi?id=43639
Bug ID: 43639
Summary: "Log In" and "Forgot Password" links on main page are
broken
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)der-ingo.de
CC: austinenglish(a)gmail.com
Distribution: ---
On the main page https://bugs.winehq.org/ there are two links:
- Log In
- Forgot Password
I mean the actual links and not the buttons.
The "Log In" link has no effect.
The "Forgot Password" link actually changes the "Log In" button above.
Probably those two links are unnecessary. They are confusing at least.
I suggest to either fix them or probably better, remove them.
Cheers, Ingo =;->
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https://bugs.winehq.org/show_bug.cgi?id=47632
Bug ID: 47632
Summary: Installation instructions for popular Ubuntu-based
distros
Product: WineHQ.org
Version: unspecified
Hardware: x86
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: www-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jebeld17(a)gmail.com
With Ubuntu being the most popular distro and Ubuntu having a lot of popular
forks, like Linux Mint, ElementaryOS, and Pop!_OS, it's a good idea to have
individualized instructions for install on these few sub-distros as well.
Reason being: Some sub-distros like ElementaryOS have different software
version dependencies and modified app catalogues when compared to the source OS
Ubuntu.
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http://bugs.winehq.org/show_bug.cgi?id=37007
Bug ID: 37007
Summary: Wine crashes when my program calls LoadLibrary
function under valgrind
Product: WineHQ Bugzilla
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bugzilla-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: zt20055453(a)163.com
Created attachment 49171
--> http://bugs.winehq.org/attachment.cgi?id=49171
output info and valgrind logs
I want to run wine under valgrind to get my program's memory leaks info. When
the program is run to LoadLibrary function, the wine crashes。 Myvalgrind
version is 3.9.0, wine version is 1.7.22.
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https://bugs.winehq.org/show_bug.cgi?id=48003
Bug ID: 48003
Summary: Complete crash on program startup
Product: Wine
Version: 4.0.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pmra(a)gmx.com
Distribution: ---
Created attachment 65533
--> https://bugs.winehq.org/attachment.cgi?id=65533
Back trace
Hi,
file attached with the back trace Wine provided.
This is a genealogy program, Legacy Family Tree. They have a free version, in
case of need to test.
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https://bugs.winehq.org/show_bug.cgi?id=45063
Bug ID: 45063
Summary: win64 / 64-bit .NET 4.0 - c0000005 from
ntdll:RtlGetDaclSecurityDescriptor
Product: Wine
Version: 3.6
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: pembertona(a)gmail.com
After fighting for some to get .NET 4.0 running on 64 bit (great progress here
after overcoming multiple msi/msiexec/installer issues), I've hit an access
violation exception running a very basic 'hello world' 64-bit console app. This
is on `portable-winehq-staging-3.6-osx64` - but almost certainly the devel and
stable branches as well.
136984.882:0008:0041:Call
advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW(19e1f7f8
L"D:P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)",00000001,19e1f780,19e1f7c8)
ret=6447f2c4d3e
136984.884:0008:0041:trace:advapi:ConvertStringSecurityDescriptorToSecurityDescriptorW
L"D:P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 1, 0x19e1f780, 0x19e1f7c8
136984.884:0008:0041:trace:heap:RtlAllocateHeap (0x10000,70000062,00000062):
returning 0xf60b0
136984.885:0008:0041:trace:advapi:ParseStringAclToAcl
L"P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)"
136984.885:0008:0041:trace:advapi:ParseStringSidToSid
L"BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 0x0, 0x19e1f514
136984.885:0008:0041:trace:advapi:ParseStringSidToSid only size requested,
returning TRUE with 16
136984.885:0008:0041:trace:advapi:ParseStringSidToSid L"S-1-5-21-0-0-0-1000)",
0x0, 0x19e1f514
136984.885:0008:0041:trace:advapi:ParseStringSidToSid only size requested,
returning TRUE with 28
136984.885:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0xf60b0):
returning TRUE
136984.886:0008:0041:trace:heap:RtlAllocateHeap (0x10000,7000006a,00000058):
returning 0x46340
136984.886:0008:0041:trace:heap:LocalAlloc (flags=0040) returning 0x46340
136984.886:0008:0041:trace:heap:RtlAllocateHeap (0x10000,70000062,00000062):
returning 0x46420
136984.886:0008:0041:trace:advapi:ParseStringAclToAcl
L"P(A;;GRGW;;;BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)"
136984.886:0008:0041:trace:advapi:ParseStringSidToSid
L"BA)(A;;GRGW;;;S-1-5-21-0-0-0-1000)", 0x46364, 0x19e1f514
136984.886:0008:0041:trace:advapi:ParseStringSidToSid returning TRUE
136984.886:0008:0041:trace:advapi:ParseStringSidToSid L"S-1-5-21-0-0-0-1000)",
0x4637c, 0x19e1f514
136984.886:0008:0041:trace:advapi:ParseStringSidToSid returning TRUE
136984.887:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0x46420):
returning TRUE
136984.887:0008:0041:trace:advapi:ConvertStringSecurityDescriptorToSecurityDescriptorW
ret=1
136984.887:0008:0041:Ret
advapi32.ConvertStringSecurityDescriptorToSecurityDescriptorW() retval=00000001
ret=6447f2c4d3e
136984.887:0008:0041:Call ntdll.RtlFreeHeap(00010000,00000000,000f5f30)
ret=6447f2c4dc8
136984.887:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0xf5f30):
returning TRUE
136984.887:0008:0041:Ret ntdll.RtlFreeHeap() retval=00000001 ret=6447f2c4dc8
136984.887:0008:0041:trace:ntdll:RtlGetSaclSecurityDescriptor
(0x46340,0x19e1f716,0x19e1f718,0x19e1f715)
136984.887:0008:0041:trace:ntdll:RtlGetDaclSecurityDescriptor
(0x46340,0x19e1f717,0x19e1f720,0x19e1f715)
136984.887:0008:0041:trace:heap:RtlAllocateHeap (0x10000,7000006a,0000009c):
returning 0x46570
136984.888:0008:0041:trace:heap:RtlFreeHeap (0x10000,70000062,0x46570):
returning TRUE
136984.888:0008:0041:trace:seh:NtRaiseException code=c0000005 flags=0
addr=0x6447f1d6f19 ip=6447f1d6f19 tid=0041
136984.888:0008:0041:trace:seh:NtRaiseException info[0]=0000000000000000
136984.888:0008:0041:trace:seh:NtRaiseException info[1]=0000000000000010
136984.888:0008:0041:trace:seh:NtRaiseException rax=0000000000000000
rbx=000006447f27fd30 rcx=0000000019e1fce0 rdx=0000000019e21ad0
136984.888:0008:0041:trace:seh:NtRaiseException rsi=0000000019e1fce0
rdi=0000000000000000 rbp=0000000019e1fe00 rsp=0000000019e1fc20
136984.888:0008:0041:trace:seh:NtRaiseException r8=0000000019e1f298
r9=0000000000000010 r10=0000000019e21b25 r11=ffffffffffffffa9
136984.888:0008:0041:trace:seh:NtRaiseException r12=0000000000000000
r13=0000000000000000 r14=0000000000044860 r15=0000000000000000
136984.888:0008:0041:trace:seh:call_vectored_handlers calling handler at
0x6447f30a954 code=c0000005 flags=0
...
136984.967:0008:0041:err:eventlog:ReportEventW L"Application:
Console64.exe\nFramework Version: v4.0.30319\nDescription: The process was
terminated due to an internal error in the .NET Runtime at IP 000006447F1D6F19
(000006447F100000) with exit code 80131506.\n"
Possibly related to https://bugs.winehq.org/show_bug.cgi?id=27680?
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https://bugs.winehq.org/show_bug.cgi?id=47831
Bug ID: 47831
Summary: Unity game critical error
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: king.liam.bottoms.0(a)gmail.com
Distribution: ---
Created attachment 65339
--> https://bugs.winehq.org/attachment.cgi?id=65339
backtrace file. may help?
I want to run a game called Streets of Rogue. (exe file). Unity crashes on me.
Backtrace file attached.
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https://bugs.winehq.org/show_bug.cgi?id=47662
Bug ID: 47662
Summary: VMware vSphere Client 6 don't work with wine 4.0.1
Product: Wine
Version: 4.0.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jerome(a)artpro-cppe.com
Distribution: ---
Created attachment 65105
--> https://bugs.winehq.org/attachment.cgi?id=65105
wine backtrace
Hello,
I've installed wine 4.0.1 on Linux Mint 19.1 Tessa. I want use VMware vSphere
Client 6 (or 5.5). The installation work and i've a link in my desktop but when
i execute this link i have a crash. Report in the attachment.
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https://bugs.winehq.org/show_bug.cgi?id=47704
Bug ID: 47704
Summary: Wine app does not display in Expose' (mission control)
Product: Wine
Version: 4.15
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: nospam2k(a)gmail.com
When using the 3 finger swipe to view windows, the Wine app window is not
displayed.
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https://bugs.winehq.org/show_bug.cgi?id=45991
Bug ID: 45991
Summary: PassMark Performance Test 9.0 - 2D Graphics - Fonts
and Text using Direct2D is very slow
Product: Wine
Version: 3.18
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
PassMark Performance 9.0 is very slow when executng Direct2D test (Fonts and
Text) even on high-end hardware. Approximately 50 times slower than native
Direct2D on Windows.
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https://bugs.winehq.org/show_bug.cgi?id=47702
Bug ID: 47702
Summary: City of heroes for mac mojave crashes on load. Divide
by zero error
Product: Wine
Version: 1.6.2
Hardware: Other
OS: other
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnmay1248(a)gmail.com
Created attachment 65172
--> https://bugs.winehq.org/attachment.cgi?id=65172
text save as from program error details window mac mojave
when I click ready to play in island rum as soon as coh starts to load it
crashes. Attaching program error details txt file.
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https://bugs.winehq.org/show_bug.cgi?id=46462
Bug ID: 46462
Summary: Drop fps
Product: Wine
Version: 4.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mietkong(a)gmail.com
Distribution: ---
Hi When im playing elder scrolls oblivion fps drops down to 5-10 fps only when
i moving mouse . If mouse is not moving fps is high how to solve this
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https://bugs.winehq.org/show_bug.cgi?id=47512
Bug ID: 47512
Summary: when running into a intractable it says wine can
support what happening
Product: Wine
Version: 2.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shadowwolf0644(a)gmail.com
Created attachment 64901
--> https://bugs.winehq.org/attachment.cgi?id=64901
why playing the game A zombie's life when waking into a barricade to cut it
down with a crafted hatchet it crash use as I walk into it not giving the means
to say cut it yes or no
why playing the game A zombie's life when waking into a barricade to cut it
down with a crafted hatchet it crash use as I walk into it not giving the means
to say cut it yes or no
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