https://bugs.winehq.org/show_bug.cgi?id=51990
Bug ID: 51990
Summary: Far Cry - New Dawn, won't open: unimplemented function
ntdll.dll.RtlGetCurrentUmsThread
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 70979
--> https://bugs.winehq.org/attachment.cgi?id=70979
Reason of the bug
Title
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https://bugs.winehq.org/show_bug.cgi?id=51203
Bug ID: 51203
Summary: Chessbase 11 unable to select list box item after
incorrect window refresh
Product: Wine
Version: 6.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
After search termination (wrong window brought to front - 51202), it is
possible to bring the right window to the front and click on an item from the
search. This displays the game in the window, however, the selected item is not
highlighted, and double clicking (to open the game in a new window - must be
from the selection) opens an old selected item not from the current window.
Workaround is to right click for the menu, and then selection works again (the
window must get focus for selection which it didn't have before (only focus for
clicks)).
This may also relate to the problem of missing scrollbars not being refreshed
(will link report).
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https://bugs.winehq.org/show_bug.cgi?id=47925
Bug ID: 47925
Summary: Panel in dialog incorrectly drawn
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dav75uk(a)yahoo.co.uk
Distribution: ---
Created attachment 65425
--> https://bugs.winehq.org/attachment.cgi?id=65425
snapshot of problematic dialog
In Chessbase 11, inputting incorrect security key details results in a dialog.
The panel that rests in it is not correctly drawn. In this case pictured the
white background does not fill the dialog, and sometimes is of different sizes.
Sometimes the message is missing. This happens every time. Using full screen on
a 4K display.
Suggestion of an incorrect (or order of) initialisation issue, 4K/screen size
issue or a data race?
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https://bugs.winehq.org/show_bug.cgi?id=47990
Bug ID: 47990
Summary: Wine64: Candidate of CJK input method is invisible on
macOS Catalina.
Product: Wine
Version: 4.18
Hardware: x86-64
OS: Mac OS X
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jactry92(a)gmail.com
Created attachment 65509
--> https://bugs.winehq.org/attachment.cgi?id=65509
WINEDEBUG=+tid,+pid,+imm,+keyboard,+key,+macdrv
Tested with wine-4.18-112-g717109ce79:
1. $ wine64 notepad
2. Switch to Chinese Pinyin input method, and try to type something
You will find that candidate didn't display, though you still can type some
Chinese characters into notepad with the input method.
I didn't see similar on macOS 10.14, so I think this is a Catalina special
issue.
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https://bugs.winehq.org/show_bug.cgi?id=51775
Bug ID: 51775
Summary: Axiom Verge 2 crashes on startup due to incomplete
sapi implementation
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: sapi
Assignee: wine-bugs(a)winehq.org
Reporter: leslie_alistair(a)hotmail.com
Distribution: ---
This game initializes sapi, even though it doesn't appear to use it at all.
It appears from the .NET backtrace, that
speechsynthesizer.SetOutputTotDefaultAudioDevice is at fault.
After playing around, we can reproduce the crash in a C# application with the
following lines
...
System.Speech.Synthesis.SpeechSynthesizer synth = new SpeechSynthesizer();
synth.SetOutputToDefaultAudioDevice();
...
Function SetOutputToDefaultAudioDevice, requires that basic iteration and a few
registry values are in place.
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https://bugs.winehq.org/show_bug.cgi?id=38604
Bug ID: 38604
Summary: winedbg: internal crash when valgrinding
ieframe/tests/ie.c with pdb debug symbols
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51499
--> https://bugs.winehq.org/attachment.cgi?id=51499
log
See also bug 38594 for a similar issue, though this one causes winedbg to
crash. Log is attached.
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http://bugs.winehq.org/show_bug.cgi?id=15679
Summary: cygwin symlinks not working in wine
Product: Wine
Version: 1.1.6
Platform: Other
URL: http://cygwin.com
OS/Version: other
Status: NEW
Keywords: download, source
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Surprisingly, cygwin seems to work nowadays,
as long as you do everything inside a wineconsole
running cygwin.bat. (Perhaps cygwin apps should
work outside wineconsole; that would be a separate
bug report.)
However, cygwin's gcc doesn't work unless you
replace certain cygwin symlinks with unix ones, e.g.
$ cd .wine/drive_c/cygwin/usr/i686-pc-cygwin/bin
$ for a in *; do ln -sf ../../../bin/$a; done
Likewise, /bin/vi doesn't work, as it's a symlink to vim.exe.
In fact, cygwin's ls -l doesn't even recognize cygwin's symlinks as such:
$ ls -l vi
-rw-r--r-- 1 dank mkpasswd 18 Oct 19 05:53 vi
$ cat vi
!<symlink>vim.exe
So either they're not being created right, or they're
not being recognized properly by cygwin for some reason,
or both.
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https://bugs.winehq.org/show_bug.cgi?id=51529
Bug ID: 51529
Summary: CloseHandle(INVALID_HANDLE_VALUE) returns FALSE,
GetLastError is ERROR_INVALID_HANDLE
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: sergey.bychkow(a)gmail.com
Distribution: ---
Created attachment 70368
--> https://bugs.winehq.org/attachment.cgi?id=70368
Test CloseHandle(INVALID_HANDLE_VALUE)
CloseHandle(INVALID_HANDLE_VALUE) returns FALSE, GetLastError is
ERROR_INVALID_HANDLE on Wine. I tried it with MacOSX and Linux.
But on Windows CloseHandle(INVALID_HANDLE_VALUE) returns TRUE. So many programs
could fail if they didn't expect FALSE here.
Test case (Pascal). Can be compiled with FPC or Delphi.
// file TestCloseHandle.lpr
program TestCloseHandle;
{$APPTYPE CONSOLE}
uses
//Winapi.Windows;
Windows;
var
aHandle: THandle;
aResult: HRESULT;
begin
//aHandle := 0;
aHandle := INVALID_HANDLE_VALUE;
if CloseHandle(aHandle) then
aResult := 0
else
aResult := GetLastError;
Writeln('Result: ', aResult);
end.
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http://bugs.winehq.org/show_bug.cgi?id=29998
Bug #: 29998
Summary: Crysis 2 (>1.0) huge graphical issues after loading a
savegame
Product: Wine
Version: 1.4-rc5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: christian.frank(a)gmx.de
Classification: Unclassified
Created attachment 39060
--> http://bugs.winehq.org/attachment.cgi?id=39060
Crysis 2 log
Hi,
if you try to use a saved game in Crysis 2 which is patched to a higher level
than 1.0, you will have huge graphical issues. Either you get a black scree
with only the hud displayed, or completely broken graphics, or a whiet screen
etc..
This does only happen if you use a savegame or if you want to replay a mission.
If you start the campaign from the beginning, the game will look fine.
This behaviour happens with tons of wine version i have testet, so doesnt seem
to be a regression right now.
CryEngine 3 is planned to be used in other upcoming games and is somehow a
engine which really pushes d3d9 to its limits.I think it would make a lot of
sense to get this issue fixed .
Many thanks,
Christian
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https://bugs.winehq.org/show_bug.cgi?id=47595
Bug ID: 47595
Summary: Tequila City of Heroes Launcher - expect_no_runtimes
Process exited with a Mono runtime loaded.
Product: Wine
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 65009
--> https://bugs.winehq.org/attachment.cgi?id=65009
Console output - wine 4.11 (staging)
Hello everyone,
"Tequila" is a launcher for the abandoned game "City of Heroes". It starts up
okay, downloads some stuff but terminates.
Console output is attached.
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https://bugs.winehq.org/show_bug.cgi?id=38594
Bug ID: 38594
Summary: dbghelp_msc:pe_load_debug_directory Got a page fault
while loading symbols (Visual C++ 2013 .pdb's)
Product: Wine
Version: 1.7.43
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase, valgrind
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 51493
--> https://bugs.winehq.org/attachment.cgi?id=51493
terminal output in wine-1.7.43
Now that we have pdb's for wine_gecko (see bug 36941), I tried running valgrind
with gecko 2.36. The atl100/tests/atl.c test shows a lot of issues with unknown
symbols, eventually getting a page fault, e.g.,:
fixme:dbghelp_msc:codeview_fetch_type Cannot locate type 103
fixme:dbghelp_msc:codeview_get_type Returning NULL symt for type-id 103
fixme:dbghelp_msc:codeview_snarf S-Udt nullptr_t: couldn't find type 0x103
fixme:dbghelp_msc:codeview_snarf S-Udt NullptrT: couldn't find type 0x103
fixme:dbghelp_msc:codeview_snarf Unsupported symbol id 114c
fixme:dbghelp_msc:codeview_add_type_enum_field_list Unsupported type 1404 in
ENUM field list
fixme:dbghelp_msc:numeric_leaf Unsupported numeric leaf type 8009
fixme:dbghelp_msc:numeric_leaf Unsupported numeric leaf type 800a
...
err:dbghelp_msc:pe_load_debug_directory Got a page fault while loading symbols
full output attached
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https://bugs.winehq.org/show_bug.cgi?id=50573
Bug ID: 50573
Summary: division by zero in wineconsole when hovering mouse
over
Product: Wine
Version: 6.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: magiblot(a)hotmail.com
Distribution: ---
Created attachment 69247
--> https://bugs.winehq.org/attachment.cgi?id=69247
Demo application to reproduce the issue
This bug can be reproduced with the same application provided in bug 49780,
which I am attaching again to this issue.
When launching the application, you will not see anything because wineconsole
does not support VT sequences (see bug 49780). However, when hovering the mouse
over wineconsole, it will crash because of a division by zero.
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=48197
Bug ID: 48197
Summary: Autonauts in steam under wine has a memory leak.
Product: Wine
Version: 4.20
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: eeknaak(a)gmail.com
Distribution: ---
Created attachment 65834
--> https://bugs.winehq.org/attachment.cgi?id=65834
Hard_info report
Running Autonauts.exe under wine 4.20 has a constant memory leak. Running it
native on windows doesn't have a leak.
https://github.com/EricKnaak/computerfacts/blob/master/pc%20specs
OS: Ubuntu 18.04
wine: 4.20
steam for linux: Built: Nov 20 2019, at 01:49:33
Autonauts.exe won't run in valgrind due to lack of support of IRET/IRETD —
Interrupt Return.
I learned about Valgrind and how to compile again. I don't see anything I can
do to gather any more info on this problem.
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https://bugs.winehq.org/show_bug.cgi?id=47277
Bug ID: 47277
Summary: dotnet applications seems to repeatedly call
URL_ParseUrl and fail
Product: Wine
Version: 4.9
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: yshuiv7(a)gmail.com
Distribution: ---
Basically the symptom is exactly as what is described here:
https://forum.winehq.org/viewtopic.php?f=8&t=30819
Setup:
A clean wine64 prefix, with dotnet 4.6.2 installed via winetricks.
The problem:
When running dotnet applications, wine prints "fixme:shell:URL_ParseUrl failed
to parse L"<some string>"" non-stop, and the application doesn't work.
And this only happens when windows version is set to "Windows 7" and up
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https://bugs.winehq.org/show_bug.cgi?id=44926
Bug ID: 44926
Summary: Olive tree BibleStudySetup_6.1.1.exe
fails:ITERATE_Actions Execution halted, action
L"WixCreateInternetShortcuts" returned 1603
Product: Wine
Version: 3.4
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
To see this first work around bug 44135
then:
0039:fixme:msi:ITERATE_CreateShortcuts poorly handled shortcut format,
advertised shortcut
wine: cannot find L"C:\\windows\\system32\\winemenubuilder.exe"
0039:err:msi:ITERATE_Actions Execution halted, action
L"WixCreateInternetShortcuts" returned 1603
0039:err:msi:execute_script Execution of script 2 halted; action
L"[C:\\users\\louis\\Start Menu\\Programs\\Olive Tree Bible Software\\Bible
Study 6 online
support.url\0080http://help.olivetree.com/\00801\0080\00800<=>S-1-5-21-0-0-0-1000<=>{85E9410C-03A6-4396-9688-91981F445D1B}]WixRollbackInternetShortcuts"
returned 1603
sha1sum ~/Downloads/BibleStudySetup_6.1.1.exe
e55cd3df7b44bab85fdcb6785c32aa73988e338b
/home/louis/Downloads/BibleStudySetup_6.1.1.exe
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http://bugs.winehq.org/show_bug.cgi?id=11846
Summary: tablet pressure sensitivity not working in Sai and many
other key graphic applications
Product: Wine
Version: 0.9.56.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: wintab32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: blurymind(a)gmail.com
tablet pressure sensitivity still not working on crucial graphic software that
is made to be used with tablets.
I am not sure if thats due wintab32,because im not a developer.
Applications like SAI that are wonderfully small ,full featured and even better
than photoshop for CG coloring (better brushes,other key features) work almost
perfectly fine on wine, but their practically useless when tablet pressure
doesnt work..
http://appdb.winehq.org/objectManager.php?sClass=version&iId=11044
another application that is a freeware and a fine substitute for painter is
http://appdb.winehq.org/objectManager.php?sClass=version&iId=7425&iTestingI…
tablet pressure works on photoshop and artrage,but not on many other key
applications in the graphic world that crucially depend on it. This feature is
very important,since there are absolutely no alternatives to these applications
on linux (if you study their key features you'll see there arent any on windows
too at the moment,especially Sai). The applications work almost perfectly on
wine,but that lack of this feature stops people from taking advantage of that.
Another application is Open Canvas...
But especially Sai- If there is any hack or workaround to get pressure
sensitivity working on sai, even a patch..i would gladly test it and report any
progress on Sai on wine.
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https://bugs.winehq.org/show_bug.cgi?id=49700
Bug ID: 49700
Summary: Apps crash on discrete NVIDIA card with X error
BadMatch: NV-GLX when emulated virtual desktop is
enabled
Product: Wine
Version: 5.14
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rockorequin(a)hotmail.com
Distribution: ---
I'm running Ubuntu 20.04, wine-devel 5.14, nvidia 450.57-0ubuntu0~0.20.04.2 on
an Optimus system with prime-select set to on-demand. I'm also running
dxvk-1.7.1 because the games I've tried crash without it.
With a clean wine prefix except for the graphics set to emulate a virtual
desktop of 1920x1080, running a game with the command
"__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia wine <exe file">
fails with an error like this:
Error of failed request: BadMatch (invalid parameter attributes)
Major opcode of failed request: 156 (NV-GLX)
Minor opcode of failed request: 43 ()
Serial number of failed request: 334
Current serial number in output stream: 335
With a clean wine prefix (ie no virtual emulated desktop), the games run
without issue, and in wine 5.0.1 they run with and without an emulated desktop.
Both dx9 and dx11 games crash - I don't think DirectX is relevant here because
the crash is when the game first tries to create a 3d window.
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https://bugs.winehq.org/show_bug.cgi?id=49928
Bug ID: 49928
Summary: Crazy Taxi Control is not working
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: SolisX007(a)yahoo.com
Distribution: ---
Crazy Taxi controller does not work. Tested in a clean wine prefix.
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https://bugs.winehq.org/show_bug.cgi?id=48551
Bug ID: 48551
Summary: Resident Evil 2 Remake crashes after first cut scene.
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dron2065(a)rambler.ru
Distribution: ---
Created attachment 66363
--> https://bugs.winehq.org/attachment.cgi?id=66363
Output log
Steam version of Resident Evil 2 Remake crashes after first cut scene. Tested
with DXVK 1.5.3 because without it game does not start. At Valve Proton based
on wine-4.11 there is no this error.
Output log - at attachment.
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https://bugs.winehq.org/show_bug.cgi?id=51226
Bug ID: 51226
Summary: Catherine Classic (steam 893180) crashes on intro
videos
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bunglehead(a)gmail.com
Regression SHA1: 626438a6be2df298c527870c8df9e6deb2f1c0fc
Distribution: ---
It's been reported that the game is crashes now after:
>From 626438a6be2df298c527870c8df9e6deb2f1c0fc Mon Sep 17 00:00:00 2001
From: Nikolay Sivov <nsivov(a)codeweavers.com>
Date: Fri, 28 May 2021 15:43:07 +0300
Subject: [PATCH] evr/mixer: Test format only when setting output type.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/evr/mixer.c | 10 ++++++++--
dlls/evr/tests/evr.c | 42 +++++++++++++++++++++++++++++++++++++++++-
2 files changed, 49 insertions(+), 3 deletions(-)
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http://bugs.winehq.org/show_bug.cgi?id=23816
Summary: Wine fails to find mscorsvw.exe
Product: Wine
Version: 1.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: william.r.douglas+wine(a)gmail.com
CC: madewokherd(a)gmail.com
I am getting the attached error when I attempt to run wine with a executable
requiring .NET 3.5.
I am using wine 1.2 installed through the ubuntu ppa. I am using 64 bit ubuntu
so my lib directory is /usr/lib32/wine though I don't know if that makes much
difference. Also my full path for the v2 .NET folder is:
~/.wine/drive_c/windows/Microsoft.NET/Framework/v2.0.50727
I am attempting to have mono26 installed through winetricks be used in place of
the .NET framework.
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http://bugs.winehq.org/show_bug.cgi?id=28435
Summary: Panzer Corps: No ingame sound effects
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
There are no ingame sound effects being played. There is music played in the
main menu, however.
The sound effects are .wav files, the background music is stored in .mp3
format.
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https://bugs.winehq.org/show_bug.cgi?id=45007
Bug ID: 45007
Summary: Dxdiag is not working on Androidx86 7.1 r1
Product: Wine
Version: 3.6
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Dxdiag failing to start.
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https://bugs.winehq.org/show_bug.cgi?id=45011
Bug ID: 45011
Summary: Diablo II shareware dont start on Androidx86 unhandled
exception - uknonw exception 8000101
Product: Wine
Version: 3.6
Hardware: x86
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ruthan(a)email.cz
Diablo II shareware dont start on Androidx86 unhandled exception - uknonw
exception 8000101
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https://bugs.winehq.org/show_bug.cgi?id=44342
Bug ID: 44342
Summary: Magic: The Gathering Online crashes inside WMP
Product: Wine
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 60222
--> https://bugs.winehq.org/attachment.cgi?id=60222
backtrace
Crashes when you install wmp10 (otherwise game has no sound whatsoever)
Backtrace attached
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https://bugs.winehq.org/show_bug.cgi?id=45086
Bug ID: 45086
Summary: winegstreamer deadlocks
Product: Wine
Version: 3.7
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Created attachment 61244
--> https://bugs.winehq.org/attachment.cgi?id=61244
bt all
0130:err:ntdll:RtlpWaitForCriticalSection section 0xb55c050
"../../../../wine/dlls/quartz/dsoundrender.c: DSoundRenderImpl.csFilter" wait
timed out in thread 0130, blocked by 01d7, retrying (60 sec)
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https://bugs.winehq.org/show_bug.cgi?id=46511
Bug ID: 46511
Summary: Magic: The Gathering Online crashes in gstreamer at
startup
Product: Wine
Version: 4.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: theli.ua(a)gmail.com
Distribution: ---
Happens only at startup. Happens ~50% (anecodtally) times
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https://bugs.winehq.org/show_bug.cgi?id=36116
Bug ID: 36116
Summary: msi/action possible leak in
test_create_remove_shortcut
Product: Wine
Version: 1.7.17
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: msi
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==20424== 48 bytes in 1 blocks are possibly lost in loss record 485 of 1,049
==20424== at 0x7BC4C735: notify_alloc (heap.c:255)
==20424== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==20424== by 0x5069418: msi_alloc (msipriv.h:1188)
==20424== by 0x506AE0C: get_table (table.c:601)
==20424== by 0x506F48C: TABLE_CreateView (table.c:2161)
==20424== by 0x5075B7D: WHERE_CreateView (where.c:1242)
==20424== by 0x50797E1: sql_parse (sql.y:494)
==20424== by 0x507A959: MSI_ParseSQL (sql.y:1002)
==20424== by 0x5044749: MSI_DatabaseOpenViewW (msiquery.c:132)
==20424== by 0x4FEC6FC: load_all_files (action.c:1300)
==20424== by 0x4FED0F6: ACTION_CostInitialize (action.c:1544)
==20424== by 0x4FFDEFD: ACTION_HandleStandardAction (action.c:7619)
==20424== by 0x4FFE0F1: ACTION_PerformAction (action.c:7648)
==20424== by 0x4FEA821: ITERATE_Actions (action.c:507)
==20424== by 0x50448B6: MSI_IterateRecords (msiquery.c:188)
==20424== by 0x4FEABBF: ACTION_ProcessExecSequence (action.c:590)
==20424== by 0x4FFE945: MSI_InstallPackage (action.c:7840)
==20424== by 0x50386E7: MsiInstallProductW (msi.c:251)
==20424== by 0x50385D8: MsiInstallProductA (msi.c:226)
==20424== by 0x4C3C622: test_create_remove_shortcut (action.c:5746)
==20424==
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https://bugs.winehq.org/show_bug.cgi?id=36094
Bug ID: 36094
Summary: advapi32/security test uses an unitialized variable in
test_CreateDirectoryA
Product: Wine
Version: 1.3.13
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
==7325== Syscall param writev(vector[...]) points to uninitialised byte(s)
==7325== at 0x4E9528CC: writev (in /usr/lib/libc-2.18.so)
==7325== by 0x7BC7FDBF: send_request (server.c:213)
==7325== by 0x7BC7FF51: wine_server_call (server.c:294)
==7325== by 0x7BC44D67: FILE_CreateFile (file.c:185)
==7325== by 0x7BC44FB8: NtCreateFile (file.c:279)
==7325== by 0x7B860841: CreateDirectoryW (path.c:1531)
==7325== by 0x7B8608F0: CreateDirectoryA (path.c:1555)
==7325== by 0x497D484: test_CreateDirectoryA (security.c:3085)
==7325== by 0x498A469: func_security (security.c:5423)
==7325== by 0x4999ED4: run_test (test.h:584)
==7325== by 0x499A2C3: main (test.h:654)
==7325== Address 0x472dcf8 is 88 bytes inside a block of size 120 alloc'd
==7325== at 0x7BC4C735: notify_alloc (heap.c:255)
==7325== by 0x7BC50F79: RtlAllocateHeap (heap.c:1716)
==7325== by 0x7BC884F6: NTDLL_create_struct_sd (sync.c:118)
==7325== by 0x7BC44C62: FILE_CreateFile (file.c:167)
==7325== by 0x7BC44FB8: NtCreateFile (file.c:279)
==7325== by 0x7B860841: CreateDirectoryW (path.c:1531)
==7325== by 0x7B8608F0: CreateDirectoryA (path.c:1555)
==7325== by 0x497D484: test_CreateDirectoryA (security.c:3085)
==7325== by 0x498A469: func_security (security.c:5423)
==7325== by 0x4999ED4: run_test (test.h:584)
==7325== by 0x499A2C3: main (test.h:654)
==7325== Uninitialised value was created by a client request
==7325== at 0x7BC4C52C: mark_block_uninitialized (heap.c:209)
==7325== by 0x7BC4C697: initialize_block (heap.c:240)
==7325== by 0x7BC50FA3: RtlAllocateHeap (heap.c:1717)
==7325== by 0x497D2A5: test_CreateDirectoryA (security.c:3067)
==7325== by 0x498A469: func_security (security.c:5423)
==7325== by 0x4999ED4: run_test (test.h:584)
==7325== by 0x499A2C3: main (test.h:654)
==7325==
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https://bugs.winehq.org/show_bug.cgi?id=42462
Bug ID: 42462
Summary: Severe hang in several places in FFXIV
Product: Wine-staging
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spryor(a)redhat.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
After playing FFXIV for a certain amount of time, or in certain locations (I
haven't noticed a common shader that seems to trigger this) the game will
experience a severe hang. When running perf top to examine what's going on,
this line stands out:
Overhead Shared Object Symbol
9.22% wined3d-csmt.dll.so [.] 0x0000000000048362
It seems to vary from around 7-15% when not experiencing the issue, to around
50%. The jump in overhead accompanies an almost total lockup of the desktop, if
the game manages to recover, it usually accompanies graphical glitches not
present before the lockup, and will usually crash not too long after recovery
if gameplay proceeds (which I would hazard a guess is due to framebuffer
corruption)
Variant: Fedora 25, fully updated as of 2/16/2017
Desktop: KDE
Processor: i7-7700k
GPU: Nvidia GTX 1080 (with proprietary driver 378.13)
WINE: wine-2.1-1.fc25.x86_64 (current from the fedora repos as of 2/16/2017)
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https://bugs.winehq.org/show_bug.cgi?id=47394
Bug ID: 47394
Summary: Valgrind reports Invalid read of size 4 one frame
below call_dll_entry_point
Product: Wine
Version: 4.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jeffersoncarpenter2(a)gmail.com
Distribution: ---
Created attachment 64741
--> https://bugs.winehq.org/attachment.cgi?id=64741
Output of valgrind --trace-children=yes wine main.exe
Steps to reproduce:
* Build wine-4.10 for 32 bits.
* Using i686-w64-mingw32-gcc, compile 'int main() { return 0; }'
* Disable the wine preloader (chmod -x wine-preloader)
* Run with valgrind
Valgrind reports an invalid read of size 4 one frame below call_dll_entry_point
while loading rpcrt4.dll. Prior to this it (at least, a wine process with the
same process id) successfully loads ntdll.dll, KERNEL32.dll, advapi32.dll,
msvcrt.dll calling call_dll_entry_point without any issues, as confirmed by
inserting the line
FIXME("Loading %s %i %p\n", debugstr_w(wm->ldr.BaseDllName.Buffer), getpid(),
(void*)entry);
above
retv = call_dll_entry_point( entry, module, reason, lpReserved );
inside of MODULE_InitDLL.
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https://bugs.winehq.org/show_bug.cgi?id=51168
Bug ID: 51168
Summary: Wine Android cannot run on Huawei EMUI11
Product: Wine
Version: 6.9
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: blocker
Priority: P1
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fzh2003(a)yeah.net
Created attachment 70036
--> https://bugs.winehq.org/attachment.cgi?id=70036
screenshot
My device is Huawei nova 5 Pro (SEA-AL10),EMUI 11.0.0,Android 10,kernel
4.14.116.
I installed the latest version of wine(6.9),but I failed to start it. When I
opened the application,it showed "Setting up the Windows environment". Then I
kept the screen open and waited for half an hour. However,it still showed this
message.Clearing cache and reinstalling is of no use.Please solve it. Thanks.
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https://bugs.winehq.org/show_bug.cgi?id=51138
Bug ID: 51138
Summary: 6.8 ARM Samsung Exynos 9810 Galaxy Note 9 stuck on
setting up windows environment dialog / grey screen at
android 11.
Product: Wine
Version: 6.8
Hardware: aarch64
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kcrans43(a)gmail.com
I tested this on the Note 10 lite and Galaxy Tab Active 3, but the Note and S9
(Exynos) should behave the same.
6.3 and 6.4 got grey screen, 6.5 up to 6.8 went stuck on setting up windows
environment. Sometimes when leaving it in the background and returning to the
app, which after it crashes because memory, manually reopening the app; it also
makes it to the grey screen, wow.
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https://bugs.winehq.org/show_bug.cgi?id=51125
Bug ID: 51125
Summary: Wine stuck on setting up on windows environment at
startup. Kindle Fire 10 HD.
Product: Wine
Version: 6.8
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: Mario.rossi.ch(a)protonmail.ch
Wine stuck on setting up on windows environment at startup. Kindle Fire 10 HD.
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https://bugs.winehq.org/show_bug.cgi?id=50635
Bug ID: 50635
Summary: wine fails to startup
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: hejazi23(a)yahoo.com
Wine screen goes blank and terminates after one or some seconds
at first run, it happens after "extracting files"
(android-x86 8.1 running on desktop PC)
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https://bugs.winehq.org/show_bug.cgi?id=50372
Bug ID: 50372
Summary: wine display is abnormal
Product: Wine
Version: 6.0-rc3
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 2775266219(a)qq.com
Created attachment 68978
--> https://bugs.winehq.org/attachment.cgi?id=68978
screenshot
When I run wine on a Huawei tablet equipped with Kirin 990, it does not display
most of the screen normally (but it can display a simple message box), and the
window can be moved
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https://bugs.winehq.org/show_bug.cgi?id=46188
Bug ID: 46188
Summary: Black screen on Android 8
Product: Wine
Version: 3.21
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: janisozaur+wine(a)gmail.com
Created attachment 62850
--> https://bugs.winehq.org/attachment.cgi?id=62850
wine_3.21_on_android8.1.log
Issue similar to bug #44245, when trying out Wine 3.21 on Android 8.1, all I
get is a brief flicker of cmd, then the screen turns black.
The aforementioned bug seems to have resolved issues for Android 9, but running
on Android 8.1 is not really possible due to this.
Here's remainder of my previous comment in the other bug:
The behaviour has improved a bit, I can now see a brief flicker of cmd, but
it's covered with a black screen in just a few frames.
Android 8.1.0
OnePlus 5, SnapDragon 835
Wine 3.21
See the recording of the issue: https://gfycat.com/EvergreenInnocentGreatdane
(or original recording:
https://www.dropbox.com/s/yuaz398nz2wxeq0/wine.mp4?dl=0)
I have also added an attachment with the logs collected from logcat from a
later start of wine.
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https://bugs.winehq.org/show_bug.cgi?id=46041
Bug ID: 46041
Summary: Wine 3.18 shows blank screen on android
Product: Wine
Version: 3.18
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alexterranova81(a)gmail.com
I installed wine 3.17 without issues. After installing 3.18 neither version
works. Both versions show a blank screen after unpacking files. I think it's
residual files but I dont know their location.
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https://bugs.winehq.org/show_bug.cgi?id=45342
Bug ID: 45342
Summary: Android: partial english keymap layout is used on a
german keyboard
Product: Wine
Version: 3.10
Hardware: aarch64
OS: Android
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine.dev(a)web.de
LANG and LC_ALL are set to "de_DE.UTF-8"
"z" and "y" on the keyboard give the correct chars in wine,
but many other keys on my german keyboard produce in wine the chars from an
english keyboard:
right of "m": ,.-
right of "l": öä
right of "p": ü+#
right of "0": ß´ (the last char in combination with space)
shifted values starting from "1" to the right
The keyboard works in all android apps, including termux
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... Detlef
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https://bugs.winehq.org/show_bug.cgi?id=44478
Bug ID: 44478
Summary: Wine returns to home screen on S5
Product: Wine
Version: 3.1
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jnskeer(a)gmail.com
I can install Wine and have it unpack on my Samsung S5, but as soon as it
unpacks it minimizes the app and returns to the Android home screen. Every
attempt to reopen the Wine app rotates the screen to landscape, minimizes Wine,
and rotates it back to portrait mode.
This isn't the first app to not work right on my S5. I tried the Boardwalk app,
and apparently they stopped supporting Samsung due to some sort of security
issue messing with app compatiblity or something. Wine and Boardwalk works on
my ZTE phone.
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https://bugs.winehq.org/show_bug.cgi?id=46752
Bug ID: 46752
Summary: error message
Product: Wine
Version: 3.15
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: drakemcmannis9876(a)gmail.com
Created attachment 63754
--> https://bugs.winehq.org/attachment.cgi?id=63754
screenshot of the error
my wine app is displaying an error message when running a setup file PLZ FIX
THIS ERROR
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https://bugs.winehq.org/show_bug.cgi?id=49538
Bug ID: 49538
Summary: Crash when starting up to 5.12 SDM855+ ROG Phone II
Product: Wine
Version: 5.12
Hardware: aarch64
OS: OpenBSD
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: kcrans43(a)gmail.com
While setting up environment, introduced in 5.10 on Android.
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https://bugs.winehq.org/show_bug.cgi?id=46926
Bug ID: 46926
Summary: wine don't start after installation
Product: Wine
Version: 4.4
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unthend(a)aol.com
hello,
i installed wine-4.4-arm.apk on my huawei mediapad m3, the installation
apparently went well but when i try to launch wine it doesn't start, i also
tried previous versions like 4.0 etc but i get the same problem, i may be doing
something wrong, can you help me,
greetings
lino
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https://bugs.winehq.org/show_bug.cgi?id=47470
Bug ID: 47470
Summary: UI too big
Product: Wine
Version: 4.12
Hardware: arm
OS: Android
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: browseui
Assignee: wine-bugs(a)winehq.org
Reporter: christianlawton527(a)gmail.com
Created attachment 64844
--> https://bugs.winehq.org/attachment.cgi?id=64844
No "OK" button
When I restarted "Wine" on my android phone the ui was too big,and I couldn't
launch anything using "run" or "explorer"
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https://bugs.winehq.org/show_bug.cgi?id=51363
Bug ID: 51363
Summary: user32:dde times out on cw-*-1507 machines, pollutes
other tests
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
The timeouts are not systematic but still pretty frequent:
https://test.winehq.org/data/patterns.html#user32:dde
0a24:dde: 82 tests executed (0 marked as todo, 0 failures), 0 skipped.
user32:dde:0220 done (258) in 120s
They happen on the same set of machines as the user32:sysparams timeouts (bug
51362) so they are likely to share a common cause: a rogue window that does not
process some broadcast message.
A side effect of the timeout is that subprocesses started by user32:dde
terminate late and issue a test failure while other tests are running. For
instance:
wave.c:1223: waveOutOpen(WAVE_MAPPER): WAVE_FORMAT_IMA_ADPCM not supported
dde.c:1015: Test failed: Unhandled msg: 000003e1
Misplaced failure line
03bc:dde: 28 tests executed (0 marked as todo, 1 failure), 0 skipped.
wave.c:1599: writing 44101 bytes then 44099 bytes
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https://bugs.winehq.org/show_bug.cgi?id=50455
Bug ID: 50455
Summary: 6.0-rc5 introduces continuous random mini freezes in
Anno 1404 History Edition
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: shagooserver(a)gmail.com
Distribution: ---
6.0-rc4 worked flawlessly rc-5 has introduced continuous mini freezes whereby
the game stops for 3-5 seconds and then continues correctly, happens roughly
once per 20 minutes.
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https://bugs.winehq.org/show_bug.cgi?id=40266
Bug ID: 40266
Summary: Latest steam.exe not running after update
Product: Wine
Version: 1.6.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: agasoni(a)yahoo.gr
Distribution: ---
Created attachment 53888
--> https://bugs.winehq.org/attachment.cgi?id=53888
The backtrace as reported by wine itself to gether with the stderr print out
I am running the distributed version of wine from linux mint
3.16.0-38-generic #52~14.04.1-Ubuntu x86_64 x86_64 x86_64 GNU/Linux
I opened the latest windows installer from Steam website
and when opening it updated successfully and then crashed.
It has left some windows with buttons open but without any text on the buttons
or anywhere in the app window.
The crash repeats every time I open the application.
If needed I can provide more accurate symptoms because I have a development
background but not worked on wine so will need some instructions for it.
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http://bugs.winehq.org/show_bug.cgi?id=34290
Bug #: 34290
Summary: QQ International can't 'Clear All' if there is a GIF
Product: Wine
Version: 1.7.0
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: litimetal(a)gmail.com
Classification: Unclassified
Created attachment 45648
--> http://bugs.winehq.org/attachment.cgi?id=45648
where_is_ClearAll.png
0. Download http://dl_dir.qq.com/qqfile/qq/QQ2012/QQIntl1.6.exe
$ sha1sum QQIntl1.6.exe
7a9f585b4d54c3b69fb1049570d9fc59ba25477a QQIntl1.6.exe
1.
winetricks riched20, workaround Bug 29636
winetricks ie8, workaround Bug 29638
winetricks cjkfonts
2. Open a chat-box(with someone or in a group)
3. Click the triangle near 'Message History', then click 'Clear All'
4. Usually, it works well. But if someone had sent a GIF picture, and 'Clear
All' won't work.
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