https://bugs.winehq.org/show_bug.cgi?id=47613
Bug ID: 47613
Summary: Unreal Tournament 3 big lags
Product: Wine
Version: 4.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: kraisler87(a)yandex.ru
Distribution: ---
In wine 4.13 and older Unreal Tournament 3 has a big visual lags (low fps) on
big map.
In wine 3.10 Unreal Tournament 3 more better (normal fps) not so big lags.
Graphic card : amd radeon hd 6750.
OS: Linux mint 19.2.
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https://bugs.winehq.org/show_bug.cgi?id=37627
Bug ID: 37627
Summary: NFS Porsche Unleashed: Geometry is not visible when
using dx7z renderer
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gohabsgo60(a)yahoo.ca
Distribution: ---
Created attachment 50074
--> https://bugs.winehq.org/attachment.cgi?id=50074
a screenshot of the bug
in wine 1.7.31, if i run the game with this command:
wine porsche driver=dx7z
and start a race, all i see is the HUD and skybox... no geometry is rendered.
this happens with both the nvidia blob and nouveau.
however, if i install the nglade wrapper and choose the voodoo2z renderer
instead , like this:
wine porsche driver=voodoo2z
then the game renders everything normally, even the intro videos that are never
rendered with dx7z driver.
btw, can someone reopen bug 25065 for me please ?
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https://bugs.winehq.org/show_bug.cgi?id=37568
Bug ID: 37568
Summary: Dark Omen fails to render 3D graphics
Product: Wine
Version: 1.7.31
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: jcarthew(a)gmail.com
Distribution: ---
Created attachment 49985
--> https://bugs.winehq.org/attachment.cgi?id=49985
Log of errors
Warhammer: Dark Omen fails to render 3D Geometry and sprites.
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https://bugs.winehq.org/show_bug.cgi?id=42168
Bug ID: 42168
Summary: Crash when loading DayZ at menu
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sage.kiln(a)gmail.com
Distribution: ---
Created attachment 56765
--> https://bugs.winehq.org/attachment.cgi?id=56765
crash report
Crash when loading into menu of DayZ shortly after the first few sounds play.
(birds) The canvas looks blank like nothing is loading. If I launch with
-world=empty, game will allow me to load into a server, but graphics never show
up... so worthless. Attached is the backtrace.
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http://bugs.winehq.org/show_bug.cgi?id=36076
Bug ID: 36076
Summary: Storm crashes during startup
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/231020/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
While loading the title screen, Storm crashes with the following output:
s (x86)\Steam\steamapps\common\Storm\StormExe\StormTheGame.exe:
../../../dlls/d3d9/vertexdeclaration.c:306:
unsafe_impl_from_IDirect3DVertexDeclaration9: Assertion `iface->lpVtbl ==
&d3d9_vertex_declaration_vtbl' failed.
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http://bugs.winehq.org/show_bug.cgi?id=11558
Summary: Problem setting resolution in Neverwinter Nights 2
Product: Wine
Version: 0.9.54.
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-ddraw
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: torbm(a)yahoo.com
When starting Neverwinter Nights 2 in fullscreen in-game settings for
resolution is ignored and always defaults to 1400x1050 (witch is not a valid
resolution in x-org.conf but happens anyway). There is no in-game way of
changing this resolution either.
I have found that I can change the games resolution by alt-tab out of the game
and set the desired resolution in nvidia x server configuration tool and then
alt-tab back into the game. I use Kubuntu (Kde) and this way of fixing the
problem has been reported by another user not to work with his gnome desktop.
We are both at version 7.10 of (K)Ubuntu.
Neverwinter Nights 2 w/Mask of the Betrayer expansion, patched to version
1.11.1152
Bug has been evident since I strated fiddling with this in version .52 of wine
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https://bugs.winehq.org/show_bug.cgi?id=41709
Bug ID: 41709
Summary: Waves² launches with no video, only solid color screen
Product: Wine
Version: 1.9.23
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: spleefer90(a)gmail.com
Distribution: ---
Created attachment 56118
--> https://bugs.winehq.org/attachment.cgi?id=56118
startup log
Seems to be d3d/d3d11 related so I'm marking it as d3d11.
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http://bugs.winehq.org/show_bug.cgi?id=21253
Summary: Armed Assault 2 does not render graphics correctly.
Product: Wine
Version: 1.1.35
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: igor(a)bespin.net.ru
Created an attachment (id=25549)
--> (http://bugs.winehq.org/attachment.cgi?id=25549)
armed assault 2 log
Armed Assault 2 does not render graphics correct. Many graphical bugs and
artifacts appear on screen. Textures does not render at all.
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https://bugs.winehq.org/show_bug.cgi?id=42181
Bug ID: 42181
Summary: Tropico 5 shadows are broken in medium graphics
settings
Product: Wine
Version: 2.0-rc4
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: svyatpro(a)gmail.com
Created attachment 56805
--> https://bugs.winehq.org/attachment.cgi?id=56805
broken shadows
When you set "Medium" graphics setting in Tropico 5 for Windows you see
visually broken shadows when running game on WineD3D 2.0-rc4.
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http://bugs.winehq.org/show_bug.cgi?id=36077
Bug ID: 36077
Summary: Roogoo fails to show guide circles
Product: Wine
Version: 1.7.17
Hardware: x86
URL: http://store.steampowered.com/app/38210/
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
On Windows, Roogoo displays a ring of yellow.. glowy things showing where the
current blocks will fall, as in this screenshot:
http://cdn.akamai.steamstatic.com/steam/apps/38210/ss_ef3369cea683d8b181b8b…
On Wine, that ring does not appear.
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http://bugs.winehq.org/show_bug.cgi?id=23483
Summary: Singularity: zooming with sniper rifle hangs for a
couple seconds
Product: Wine
Version: 1.2-rc6
Platform: x86
OS/Version: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=29306)
--> (http://bugs.winehq.org/attachment.cgi?id=29306)
save game in front of sniper
I'll attach a save game that puts you right in front of a sniper. Simply walk
forward, swap weapons with 'R', then zoom by holding right mouse button. The
scope will take over the screen, but hangs for a second or two before the scope
fills your screen.
Terminal shows:
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x19c25628: Downloading rgb
texture to reload it as srgb
fixme:d3d_surface:IWineD3DSurfaceImpl_LoadLocation 0x1d67a8: Downloading rgb
texture to reload it as srgb
(which are there when running the game anyway), but canceling the game right
after the slowdown shows:
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x1a0a8268) : pBox=(nil) stub
which stands out from the rest...
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http://bugs.winehq.org/show_bug.cgi?id=22303
Summary: Fallen Earth MMO : GL_APPLE_flush_buffer_range causes
performance drop on OSX
Product: Wine
Version: 1.1.42
Platform: x86
URL: http://forums.fallenearth.com/fallenearth/showthread.p
hp?t=35062
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: elanz1615(a)yahoo.com
CC: stefan(a)codeweavers.com
This commit:
http://source.winehq.org/git/wine.git/?a=commit;h=a756caac0ca3dcd80019b5642…
Causes a performance drop in the Fallen Earth MMO under these conditions:
1. Macbook, Macbook Pro, IMac with ATI/NVIDIA, OSX 10.5.8 -> 10.6.3
2. Scaleform is rendering a swf element on the screen
OpenGl profiler shows that while scaleform is rendering a swf to the screen 65%
of OpenGL is spent in MapBufferRange. As soon as the scaleform rendering is
canceled performance returns to normal.
This is easy to reproduce in Fallen Earth which uses scaleform to render the
help UI. When that UI is open fps is 10-12 when that UI is closed fps is
20-30.
Reverting that commit causes performance to remain constant when scaleform is
rendering.
In Wine version 1.1.41 and 1.1.42 the performance drop is not quite as
noticeable but it is still present and performance is still better without this
commit.
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https://bugs.winehq.org/show_bug.cgi?id=39126
Bug ID: 39126
Summary: Tomb Raider 2013 crash
Product: Wine
Version: 1.7.49
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: rcaridade145(a)gmail.com
Distribution: ---
Sometimes while playing Tomb Raider the game will freeze up.
This is what appears on the console.
: stub
fixme:d3d:debug_d3dformat Unrecognized 0x36314644 (as fourcc: DF16)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x36314644) in the
format lookup table
fixme:d3d:debug_d3dformat Unrecognized 0x34324644 (as fourcc: DF24)
WINED3DFORMAT!
fixme:d3d:wined3d_get_format Can't find format unrecognized (0x34324644) in the
format lookup table
fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0xa21e9cc): stub
fixme:advapi:RegisterTraceGuidsW (0xd7c24d0, 0xd7cd6e8,
{7c830ece-5fb3-417a-a1bd-508f45277356}, 1, 0x33e4c4, (null), (null),
0xd7cd6f0): stub
fixme:advapi:RegisterTraceGuidsW register trace class
{7c830ece-5fb3-417a-a1bd-508f45277356}
fixme:d3d_texture:texture2d_prepare_texture No GL internal format for format
WINED3DFMT_NULL.
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_ENUM error generated.".
err:d3d_texture:texture2d_prepare_texture >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ texture.c / 1013
err:d3d:wined3d_debug_callback 0x68f7a60: "GL_INVALID_VALUE error generated.
Invalid texture format.".
err:d3d_surface:wined3d_surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE
(0x501) from glTexSubImage2D @ surface.c / 1732
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https://bugs.winehq.org/show_bug.cgi?id=37316
Bug ID: 37316
Summary: Tomb Raider (2013): Crashes after enough playing time.
Deputy info error message log and capture.
Product: Wine
Version: 1.7.26
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: david.gamiz(a)gmail.com
Created attachment 49627
--> https://bugs.winehq.org/attachment.cgi?id=49627
tomb raider log
Fatal error: ERROR: Out of memory. Often caused by out-of-date content
(rebuild!), or due to heap fragmentation!), "Misc" requested 3971772 bytes
(3878.7 kB 3.8 MB) (268303008 total free (262014.7 kB 255.9 MB))
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https://bugs.winehq.org/show_bug.cgi?id=45363
Bug ID: 45363
Summary: CreateToolhelp32Snapshot(TH32CS_SNAPMODULE, 0) return
empty snapshot
Product: Wine-staging
Version: 3.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sr-tream(a)yandex.ru
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
function CreateToolhelp32Snapshot sometimes returns an empty snapshot, while in
Windows this function works correctly
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https://bugs.winehq.org/show_bug.cgi?id=40794
Bug ID: 40794
Summary: PlayOnline Viewer crashes when using a game
controller.
Product: Wine
Version: 1.8.2
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: valkerie.asura(a)icloud.com
Created attachment 54707
--> https://bugs.winehq.org/attachment.cgi?id=54707
PlayOnline Viewer Backtrace
PlayOnline Viewer randomly crash when using gamepad input.
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https://bugs.winehq.org/show_bug.cgi?id=38015
Bug ID: 38015
Summary: El Matador: problem with rendering shadows
Product: Wine
Version: 1.7.35
Hardware: x86
URL: http://www.gamershell.com/download_15089.shtml
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
Distribution: ---
Created attachment 50655
--> https://bugs.winehq.org/attachment.cgi?id=50655
terminal output
Both indoor and outdoor shadows are rendered incorrectly in the game as you can
see on the attached screenshot or you can reproduce the problem in the demo
version.
The game uses cascaded shadow maps..if that helps anything for the d3d gurus.
After some googling I found that old Nvidia Windows drivers had problems with
rendering shadows in the game, but Nvidia fixed the issue in their Windows
drivers ages ago:
https://forums.geforce.com/default/topic/365860/pc-games/el-matador-gf8800-…
Without going into speculation, shadows are rendered in a similar way in Two
Worlds 2 and in Ghost Recon: Advanced Warfighter 1 & 2 on my system.
Fedora 21
Nvidia binary drivers 340.76
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https://bugs.winehq.org/show_bug.cgi?id=43937
Bug ID: 43937
Summary: wine-mono does not have an arm build
Product: Wine
Version: 2.19
Hardware: arm
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
This is blocked until mingw64 supports arm targets in a release, but for now,
dlls/mscoree/tests/* fails, due to missing mono.
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https://bugs.winehq.org/show_bug.cgi?id=51061
Bug ID: 51061
Summary: Solid Edge 2021 Academic Edition: can't create new
file
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: aerkiaga3(a)gmail.com
Distribution: ---
Created attachment 69921
--> https://bugs.winehq.org/attachment.cgi?id=69921
Last few lines of output
Trying to create a new file results in the application halting for a few
seconds and then closing (not crashing).
The points in time at which the new file creation dialog was closed by
accepting the selected input, and at which the application hung for several
seconds, are marked by double presses of the Enter/Return key in the console
output, which results in the prompt appearing twice.
Version was 6.7-staging.
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https://bugs.winehq.org/show_bug.cgi?id=51039
Bug ID: 51039
Summary: foobar2000 + iPod Manager does not recognize iPod
Product: Wine
Version: 5.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: justice.hoffpauer(a)gmail.com
Distribution: ---
When mounting iPod and attempting to click any related options in foobar2000
(File > iPod > Eject/Load Library), an error window pops up simply saying "No
iPod found."
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https://bugs.winehq.org/show_bug.cgi?id=49075
Bug ID: 49075
Summary: foobar2000 reports 'No CD drives found.' because
GetDriveTypeW returns DRIVE_FIXED for audio CD
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: spoon0042(a)hotmail.com
Distribution: ---
Created attachment 67048
--> https://bugs.winehq.org/attachment.cgi?id=67048
foobar2000 log +volume
Summary should be self-explanatory. ;) Attached a log with +volume starting
foobar2000 and selecting File -> Open audio CD. Relevant line would be
0033:trace:volume:GetDriveTypeW L"\\\\.\\D:\\" -> 3
Confusingly running winecfg with +volume correctly finds an audio CD. (And
incorrectly an extra one?)
0009:trace:volume:GetVolumeInformationW L"\\??\\D:\\": found audio CD
0009:trace:volume:GetVolumeInformationW L"\\??\\E:\\": found audio CD
Hacking GetDriveTypeW to return 5 for D: things work as expected. Can play a
CD, fetch tags, rip.
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https://bugs.winehq.org/show_bug.cgi?id=44172
Bug ID: 44172
Summary: Side scrolling via trackpad in foobar2000 skips tracks
Product: Wine
Version: 3.0-rc1
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: de.wood(a)gmail.com
Distribution: ---
Created attachment 59937
--> https://bugs.winehq.org/attachment.cgi?id=59937
WINEDEBUG=trace+cursor log observing the behaviour
Scrolling to the left or right in foobar2000 will skip to the previous/next
track in the playlist (it doesn't do this in windows). I can isolate up/down
scrolling specifically by using edge scrolling (trackpad) or connecting a
mouse, and the skipping doesn't occur.
Attached is a log running the program and observing the skipping with
WINEDEBUG=trace+cursor; button 4 is either up or down while button 6 is either
left or right.
Machine is a laptop running fedora 27. Program is the latest version 1.3.17
final.
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https://bugs.winehq.org/show_bug.cgi?id=49920
Bug ID: 49920
Summary: wine: could not load ntdll.so, and more
Product: Wine
Version: 5.18
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: loader
Assignee: wine-bugs(a)winehq.org
Reporter: ferion11(a)hotmail.com
Distribution: ---
When using custom path and environment, through environment variables,
wine-vanilla v5.17-v5.18 fails to load with the error:
wine: could not load ntdll.so: /my/path/lib/wine/fakedlls/ntdll.so: cannot open
shared object file: No such file or directory
And if I create a symbolic link to the wrong place in ntdll.so, it tries to
load the wine executable in another place that isn't even in the environment
variables:
/my/path/usr/lib32/wine: error while loading shared libraries:
/my/path/usr/lib32/wine: cannot open shared object file: No such file or
directory
For the info: Wine is installed in /my/path/ (bin, lib, share...), and the
dependency libraries in /my/path/usr/ (bin, lib, lib32)
The v5.16 works, then I made the bisect:
4826900a30a431faa8bcc9e3f0007f794d8d15bb is the first bad commit
commit 4826900a30a431faa8bcc9e3f0007f794d8d15bb
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Tue Sep 8 09:55:38 2020 +0200
loader: No longer depend on libwine.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
loader/Makefile.in | 4 +-
loader/main.c | 159 +----------------------------------------------------
2 files changed, 5 insertions(+), 158 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=46857
Bug ID: 46857
Summary: Steam menus are hidden by macOS native window
decoration
Product: Wine
Version: 4.3
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: root(a)yurikoles.com
Created attachment 63910
--> https://bugs.winehq.org/attachment.cgi?id=63910
screensot
Please see screenshot attached, which is better than a thousand words.
Actually it's still possible to use Steam menu, but you need to guess/remember
what you are clicking. I can't capture menu, because when I press ⌘ (+⇧+4) menu
disappears.
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http://bugs.winehq.org/show_bug.cgi?id=34025
Bug #: 34025
Summary: IE8 help exits silently
Product: Wine
Version: 1.6-rc5
Platform: x86-64
URL: http://download.microsoft.com/download/C/C/0/CC0BD555-
33DD-411E-936B-73AC6F95AE11/IE8-WindowsXP-x86-ENU.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: urlmon
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Classification: Unclassified
Created attachment 45214
--> http://bugs.winehq.org/attachment.cgi?id=45214
wine-1.6-rc5 console output
The Help file in IE8 for XP opens the window but exits silently.
The same can be achieved once IE8 is installed by running:
wine hh c:\\windows\\help\\iexplore.chm
fixme:urlmon:CreateUri Ignoring unsupported flag(s) 2000
fixme:shdocvw:IEParseDisplayNameWithBCW stub: 0x0
L"mk:@MSITStore:C:\\windows\\help\\iexplore.chm::/iegetsrt.htm" 0x1a6ba8
0x32e800
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_END_BROWSER_SESSION:
STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_RESET_URLCACHE_SESSION:
STUB
err:htmlhelp:doWinMain Failed to open HTML Help file
'c:\windows\help\iexplore.chm'.
Workaround is the supplied native urlmon.
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https://bugs.winehq.org/show_bug.cgi?id=48025
Bug ID: 48025
Summary: Betfair Poker crashes
Product: Wine
Version: 4.18
Hardware: x86-64
URL: https://poker-com-banner.bfcdl.com/installer/SetupPoke
r.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Blocks: 38931
Distribution: Ubuntu
Created attachment 65564
--> https://bugs.winehq.org/attachment.cgi?id=65564
Wine 4.18 console log
Following a successful installation, Betfair Poker crashes and cannot continue.
wine: Unhandled page fault on write access to 0xbbadbeef at address 01D13A72
(thread 0083), starting debugger...
Workarounds:
winetricks ie6 vd=1024x768 (Bug 38929 & Bug 48024)
=>0 0x01d13a72 EntryPoint+0xffffffff() in qt5webkit (0x7dcbb7f0)
Seems to use Qt5 but I can't see any source code downloads. It is available
with a commercial licence, however.
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https://bugs.winehq.org/show_bug.cgi?id=38931
Bug ID: 38931
Summary: Betfair Poker log-in stops
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51865
--> https://bugs.winehq.org/attachment.cgi?id=51865
wine-1.7.47-84-g2294d3b console output
The Betfair Poker log-in window fails to do anything after submitting the
log-in details and just shows a blank, white window.
Process:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin (Bug 38929)
3. Setup/install
4. Load application
Native mshtml causes a stack overflow. Switching back to builtin avoids the
overflow but doesn't help.
Native shdoclc (AND native mshtml) works around the bug and allows the
application to continue, and log in. Either alone have their own problems so
I'm not sure where the issue lay. There are possibly two, separate bugs here
but I cannot separate them.
$ sha1sum SetupPoker.exe
ae3d498582f63c0b0906b5158aaa7669124db5a1 SetupPoker.exe
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http://bugs.winehq.org/show_bug.cgi?id=16142
Summary: Adobe Reader 9.0 outputs error after install, that
multiple instances are running
Product: Wine
Version: 1.1.8
Platform: PC
URL: http://ardownload.adobe.com/pub/adobe/reader/win/9.x/9.0
/enu/AdbeRdr90_en_US.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=17384)
--> (http://bugs.winehq.org/attachment.cgi?id=17384)
terminal output
"Another instance of this program is already running. You cannot run multiple
instances at the same time"
minor, but annoying.
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https://bugs.winehq.org/show_bug.cgi?id=46775
Bug ID: 46775
Summary: DUMB TYPO Steam (from steam-wine-git AUR) crashes when
attempting to access controller settings for desktop
or general
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: mobiuscode(a)tutamail.com
Distribution: ---
I merely want my retrolink gamecube-style controller to work with ALL the
games I've installed on Steam using steam-wine. Apparently the bug, according
to a developer of one of the games that doesn't work, stems from Proton
https://github.com/ValveSoftware/Proton/issues/1549 but I can't troubleshoot it
because the moment I try to access the controller settings, several popup
errors appear saying something (one was I think "can't find surface"), none of
which are searchable (until after I paste them here, I guess). One of them also
appears when run from Konsole:
"\src\panorama\renderer\d3d10d2dsurface.cpp (9532) : Assertion Failed: No D2D
device created, possible no GPU supoprting D3D10_FEATURE_LEVEL_9_1 or higher
was found? Can't create surface."
And WHY IS SUPPORTING MISSPELLED ON WINE ALONE????
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https://bugs.winehq.org/show_bug.cgi?id=52127
Bug ID: 52127
Summary: SlingPlayer 2 crashes on load
Product: Wine
Version: 6.22
Hardware: x86-64
URL: http://download.slingmedia.com/player/pc/SP2/SlingPlay
er-2.0.3508-Setup-EMEA.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
CC: julliard(a)winehq.org
Blocks: 18556, 28669, 44204
Regression SHA1: a76518c186ac0893ea460cd3b061096f1b05c8cc
Distribution: Ubuntu
Created attachment 71162
--> https://bugs.winehq.org/attachment.cgi?id=71162
Wine 6.22 console log
SlingPlayer 2 crashes with a Vis C++ error in Wine 6.22.
This never used to occur.
a76518c186ac0893ea460cd3b061096f1b05c8cc is the first bad commit
commit a76518c186ac0893ea460cd3b061096f1b05c8cc
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Wed Dec 11 22:22:43 2019 +0100
kernelbase: Use exception handlers instead of IsBad* functions.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 bbbda9e8b3bc9c0f48aba9472365ca39a95a57fc
4745b91c6e1ed41e2b1ff25741fa77c58cc02a01 M dlls
Commit cannot be reverted in latest git as build fails.
Tried native quartz but it made no difference.
Doesn't occur in Wine Staging 6.22.
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http://bugs.winehq.org/show_bug.cgi?id=28437
Summary: Panzer Corps: no intro video
Product: Wine
Version: unspecified
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: slackers.mailbox(a)gmail.com
Created an attachment (id=36451)
--> (http://bugs.winehq.org/attachment.cgi?id=36451)
Panzer Corps: no intro video
Wine 1.3.28, Ubuntu 11.04 x86_64
There is no intro video being played upon starting the game. It's possible to
skip the displayed blank screen and enter the game by hitting ESC.
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http://bugs.winehq.org/show_bug.cgi?id=19743
Summary: Acrobat Reader 5 page fault on load
Product: Wine
Version: 1.1.27
Platform: PC
URL: ftp://ftp.adobe.com/pub/adobe/acrobatreader/win/5.x/ar
500enu.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P4
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: kennybobs(a)o2.co.uk
Acrobat Reader 5 causes a page fault when loading.
=>0 0x3702e6cb in docbox.api (+0x2e6cb) (0x0032f10c)
Removing docbox.api allows the app to load.
docbox.api is some kind of plug-in from InterTrust, but the crash does not
occur under Windows.
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https://bugs.winehq.org/show_bug.cgi?id=38929
Bug ID: 38929
Summary: Betfair Poker setup fails to connect to the server
Product: Wine
Version: 1.7.47
Hardware: x86-64
URL: https://banner.poker1.betfair.com/cgi-bin/SetupPoker.e
xe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mshtml
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 51861
--> https://bugs.winehq.org/attachment.cgi?id=51861
wine-1.7.47-84-g2294d3b console output
The Betfair Poker installer hangs around for a while then asks you to check the
Internet connection. The application itself simply downloads the main program.
To workaround:
1. "winetricks -q ie6"
2. Set everything except mshtml to builtin
So assuming the issue is with mshtml. I don't have a Windows installation to
try mshtml directly so hopefully winetricks doesn't do anything magical.
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http://bugs.winehq.org/show_bug.cgi?id=22603
Summary: IE6 can't print at all.
Product: WineHQ Apps Database
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: neochoon(a)gmail.com
Version : wine-1.1.43-408-g3317fc3
-----
With clean WINEPREFIX (for example WINEPREFIX=~/FORBUGREPORT)
install ie6 by winetricks.sh (20100424)
then run ie6 to www.google.com
Click File/Print
crash with Dialog (Program Error - The Program iexplorer.exe has
encountered.......)
----
But other programs can print without errors like notepad or PDF Viewer program.
Any ideas?
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https://bugs.winehq.org/show_bug.cgi?id=48011
Bug ID: 48011
Summary: Rebelbetting: unhandled exception on edit
Product: Wine
Version: 4.18
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65543
--> https://bugs.winehq.org/attachment.cgi?id=65543
Wine 4.18 console log
On closing Rebelbetting 6.17, the application sits in the background for a
while consuming 100% of one core, then eventually hits an unhandled exception.
Both Vanilla and Staging.
I don't recall this happening before but this application is force-updated on
each load, and a bisect could take me a little while. Will update.
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http://bugs.winehq.org/show_bug.cgi?id=10767
Summary: lstrcmp and others do not compare punctuation characters
correctly
Product: Wine
Version: CVS/GIT
Platform: Other
OS/Version: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wine-kernel
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lich(a)math.spbu.ru
just example:
ret = lstrcmpi("# (Search for Disassembly Pattern)", ".RELOAD (Reload
Symbols)");
wine returns '1' here, but must '-1' since ord('#')=23h < 2Eh=ord('.'). Windows
handles this case correctly. GLIBC strcasecmp works correctly too.
This bug heavily affects winhelp index lookup in WIN32.HLP borland help file,
which has lots of #.&*()[]
P.S. It is not a locale problem, so this bug is not a duplicate of bug #9583
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http://bugs.winehq.org/show_bug.cgi?id=25280
Summary: Singularity: no sound in game without Hardware
Acceleration = emulation
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
I don't remember this happening on my Ubuntu machine, but on my Gentoo box, I
get no sound in Singularity unless I set Hardware acceleration = emulation.
This has a bad side effect, however. It enables sound in the menu/intro video,
but when it transitions to the game, it hangs on the loading screen.
This only helps in alsa mode, with oss, I get no sound, either way.
Terminal shows:
fixme:mixer:ALSA_MixerInit No master control found on HDA NVidia, disabling
mixer
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165bf8,0x165b40): stub
fixme:dsalsa:IDsDriverBufferImpl_SetVolumePan (0x165c08,0x165b40): stub
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https://bugs.winehq.org/show_bug.cgi?id=52032
Bug ID: 52032
Summary: Bad Mouse Pointer under 32bits app (Poser)
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dufgrinder(a)laposte.net
Distribution: ---
Created attachment 71034
--> https://bugs.winehq.org/attachment.cgi?id=71034
Mouse aspect under wine 6.x
In the 3D modeler of Application Poser 9 (32bits), the mouse pointer is a black
square instead of a reticle.
This anomaly does not appear with with 5.* and I identified it in 6.18 and 6.21
OS Linux: Centos 8 Stream & Alman Linux 8
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https://bugs.winehq.org/show_bug.cgi?id=49052
Bug ID: 49052
Summary: Japanese Visual Novel "natural Vacation" doesn't start
(ENIGMA 5.X protected)
Product: Wine
Version: 5.7
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
The program reportedly just exits instead of starting.
Reported on the forums at https://forum.winehq.org/viewtopic.php?f=2&t=33776
Pretty sure this is a deficiency in wine regarding the ENIGMA protector. The
demo of the game works just fine, but the full game doesn't.
I don't own the game, and don't know of another affected program, any ideas on
how to investigate this? What kind of logs would help? Though I fear ENIGMA
might fight debugging...
Note: This needs staging because of bug 43548 (aka bug 21232).
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http://bugs.winehq.org/show_bug.cgi?id=26909
Summary: HaoZip: Cannot navigate to drive_c
Product: Wine
Version: 1.3.18
Platform: x86
URL: http://storage2.dobreprogramy.pl/akcesoria/haozip_v2.2
.6302.multi_(dobreprogramy.pl).exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: lukasz.wojnilowicz(a)gmail.com
Created an attachment (id=34314)
--> (http://bugs.winehq.org/attachment.cgi?id=34314)
Error message
Steps to reproduce:
1) remove ~/.wine
2) winetricks gecko gdiplus
3) install HaoZip (default installation)
4) wine HaoZip.exe
5) click left mouse button on "drive_c" in Folder tree on the left
Behaviour:
See attachment.
Expected behaviour:
I should be able to enter drive_c.
Terminal output:
fixme:win:EnumDisplayDevicesW ((null),0,0x32f058,0x00000000), stub!
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:mountmgr:harddisk_ioctl unsupported ioctl 74080
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (2000):
STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_CONNECT_RETRIES 3
fixme:shell:SHAutoComplete stub
err:listview:LISTVIEW_WindowProc unknown msg 108c wp=00000000 lp=00000000
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
fixme:wininet:CommitUrlCacheEntryInternal entry already in cache - don't know
what to do!
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http://bugs.winehq.org/show_bug.cgi?id=33209
Bug #: 33209
Summary: Tribes: Ascend cannot authenticate user
Product: Wine
Version: 1.5.25
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: thanoulas(a)gmail.com
Classification: Unclassified
Using the latest wine 1.5.25 or latest from the git repository, the game starts
and goes to the login screen, but there is no way you can login. I get all
kinds of errors, mainly:
Username or password wrong
Connection timed out
Connection lost
It seems that the problem relies in winsock, I've attached a +winsock log
The highlight seems to be the following, as this line is repeated again and
again:
trace:winsock:WS2_recv_base socket 01c8, wsabuf 0x33ebb0, nbufs 1, flags 0,
from 0x33ec2c, fromlen 16, ovl 0x0, func 0x0
trace:winsock:WS2_recv_base fd=177, options=0
warn:winsock:WS2_recv_base -> ERROR 10035
Also, doing a search in the log for "63.251.64.141" (the authentication
server's IP) will give you the parts from when I clicked on the "Login" button.
Thanks,
Thanos
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http://bugs.winehq.org/show_bug.cgi?id=30503
Bug #: 30503
Summary: Echo: Secrets of the Lost Cavern upside down on
BACKBUFFER
Product: Wine
Version: 1.5.2
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: 4plague(a)gmail.com
Classification: Unclassified
When playing on BACKBUFFER - with or without multisample - all other modes
work, but have a separate bug #30502 - everything is upside down even the mouse
is Y-inverted.
This does not happen in intro movies. However sometimes I can see everything
normal for a split-second before everything flips upside down.
Demo:
http://www.gamershell.com/news_22111.html
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https://bugs.winehq.org/show_bug.cgi?id=51936
Bug ID: 51936
Summary: Honeygain forgets user details
Product: Wine
Version: 4.20
Hardware: x86-64
URL: https://download.honeygain.com/windows-app/Honeygain_i
nstall.exe
OS: Linux
Status: NEW
Keywords: download, win64
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 70907
--> https://bugs.winehq.org/attachment.cgi?id=70907
Wine 6.20 console log
Honeygain is unable to remember account details and they have to be entered on
every run.
Work around is to copy the XML file user.config to
$WINEPREFIX/drive_c/users/$USER/AppData/Local/Honeygain_Url_RANDOM_SEQUENCE/0.10.7.0
from the equivalent directory on a Windows 10 installation.
Note that RANDOM_SEQUENCE is exactly that and varies between installations (for
some reason).
Tried "winetricks msxml3 msxml4 mshtml" but it made no difference.
The website states:
“At least Windows 7 with minimum .NET Framework 4.7.2”
Tried "winetricks dotnet472" but it keeps failing at the dotnet40 stage.
Will try earlier versions but having problems with compilation so will have to
come back once I've tested further.
Tested with Wine 6.20 and Wine Staging 6.20.
$ sha1sum Honeygain_install.exe
331c0790f26df36868818ed9ddbaf3db95fe4ebc Honeygain_install.exe
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https://bugs.winehq.org/show_bug.cgi?id=48718
Bug ID: 48718
Summary: unimplemented function
KERNEL32.dll.RaiseFailFastException
Product: Wine
Version: 3.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: cmd
Assignee: wine-bugs(a)winehq.org
Reporter: py_lrr(a)hotmail.fr
Distribution: ---
Created attachment 66591
--> https://bugs.winehq.org/attachment.cgi?id=66591
Backtrace of the error encountered
Hi,
Trying to launch an application (a custom wow BfA to be precise), I got an
error saying a dll function is not implemented :
KERNEL32.dll.RaiseFailFastException (see backtrace for more details).
It seems to be this function :
https://docs.microsoft.com/en-us/windows/win32/api/errhandlingapi/nf-errhan…
It looks short and simple, at least in the Windows implementation.
Thanks,
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https://bugs.winehq.org/show_bug.cgi?id=51572
Bug ID: 51572
Summary: Crash when opening notes panel in Logos Bible Software
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 70415
--> https://bugs.winehq.org/attachment.cgi?id=70415
Terminal Output from crash opening notes panel.
6.14 introduces a regression in which opening the notes panel causes an instant
crash. Terminal output attached.
There appears to be something of a fix in 6.14 staging already however the load
time of this panel is very slow and so is its updating etc. In 6.01 stable it
is almost instant.
This is a regression which it would be great if we can pin down and fix.
Any help appreciated - I've included an install guide as it isn't obvious.
---Install Guide---
The app is a bit like kindle in so much as the engine is free but the resources
cost so there is a free download. Unlike kindle it has many advanced research
features and books link together etc. The main app is free but there are paid
features, resources and subscriptions. To use the app you need a free account
https://www.logos.com/product/194909/logos-9-basic. It uses a downloader app
which last I tried doesn't work with wine. The actual msi link is
https://downloads.logoscdn.com/LBS9/Installer/9.6.0.0024/Logos-x64.msi
---Manual Install Procedure:---
1 Install wine 6 or newer
2 winetricks corefonts
3 winetricks settings fontsmooth=rgb
4 winetricks dotnet48
5 winetricks settings renderer=gdi (you might need to set the reg key
manually)
6 Install the Logos.msi download but don't run it.
7 wine64 reg add "HKCU\\Software\\Wine\\AppDefaults\\LogosIndexer.exe" /v
Version /t REG_SZ /d vista /f
8 Run Logos and sign in with your free account.
---GUI Install Script---
There is a script which downloads a preconfigured wine bottle and sets it all
up in $USER/Logos_BibleP directory which you can then easily remove etc.
https://github.com/ferion11/LogosLinuxInstaller/releases Choose fast install
without wine AppImage.
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https://bugs.winehq.org/show_bug.cgi?id=37614
Bug ID: 37614
Summary: Applications do not always start inside a configured
virtual desktop
Product: Wine
Version: 1.7.31
Hardware: x86
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Created attachment 50062
--> https://bugs.winehq.org/attachment.cgi?id=50062
screenshot
I noticed some strangeness with virtual desktops. Configuring one (either via
winetricks or winecfg) and then starting e.g., notepad/regedit starts the
application outside of the virtual desktop.
To ensure it wasn't a race, I did 'wineserver -w' (and also added a sleep of 10
seconds), but the problem remains. After a few tries (usually 2-3), the
application will start inside the desktop, and from there, it seems to always
work as expected.
Commandline used:
$ winetricks -q vd=1024x768 ; wineserver -w ; sleep 10 ; notepad
screenshot attached.
[austin@localhost ~]$ xfwm4 --version
This is xfwm4 version 4.10.1 (revision 3918e6b) for Xfce 4.10
Released under the terms of the GNU General Public License.
Compiled against GTK+-2.24.24, using GTK+-2.24.25.
Build configuration and supported features:
- Startup notification support: Yes
- XSync support: Yes
- Render support: Yes
- Xrandr support: Yes
- Embedded compositor: Yes
- KDE systray proxy (deprecated): No
[austin@localhost ~]$ wine --version
wine-1.7.31-99-g5ecea72
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https://bugs.winehq.org/show_bug.cgi?id=48270
Bug ID: 48270
Summary: Rebelbetting: Logging into Betfair results in
incorrect large numbers
Product: Wine
Version: 4.21
Hardware: x86-64
URL: http://rebelbetting.com/files/RebelBettingSetup.exe
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: imwellcushtymelike(a)gmail.com
Distribution: Ubuntu
Created attachment 65937
--> https://bugs.winehq.org/attachment.cgi?id=65937
Screenshot
Running Rebelbetting BEFORE (or without) logging into Betfair gives normal,
sensible results.
After logging into Betfair some (but not all) of the calculated numbers are
insanely high, either positive or negative. Screenshot attached.
The cause seems to be from a stake of 2^31 which appears most of the time, but
not always. It also seems to be avoided if two or none of the participants is
Betfair.
Betfair's API uses JSON.
I wasn't sure if this was a bug in the software so I've been running it for a
while on Linux and Windows 10 ― it definitely only occurs in Linux.
WARNING: running Rebelbetting twice with the same log-in details will get your
account suspended for at least one hour.
I don't think this is a regression as this has happened for as long as I can
remember.
Account for both Rebelbetting and Betfair required to test.
To get this far:
1. "winetricks dotnet45" (Bug 48014)
Note there are other bugs which may be encountered (see the AppDB).
Running in 32-bit wineprefix. I haven't yet tested in a 64-bit wineprefix to
see if the numbers change, but I think the app is 32-bit anyway.
Note that this is similar, but subtly different to Bug 38944. The fix there may
offer a clue following a very long, very tedious regression test, but I'm
saving that as a very last resort (and may not even be related).
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