https://bugs.winehq.org/show_bug.cgi?id=50113
Bug ID: 50113
Summary: In Total Commander v9.51 x64, when using a third-party
theme with Windows XP, the drive buttons and function
buttons at the bottom of the window (F5 Copy) are not
displayed
Product: Wine
Version: 5.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 93.duke.xperia(a)gmail.com
Distribution: ---
Created attachment 68609
--> https://bugs.winehq.org/attachment.cgi?id=68609
terminal output
In Total Commander v9.51 x64, when using a third-party theme with Windows XP,
the drive buttons and function buttons at the bottom of the window (F5 Copy)
are not displayed, and the buttons on the toolbar are not drawn. When launching
the 32-bit version, buttons are rendered everywhere, but the style of the theme
itself is not rendered.
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https://bugs.winehq.org/show_bug.cgi?id=50041
Bug ID: 50041
Summary: Amnesia: Rebirth crashes with builtin vcomp140
Product: Wine
Version: 5.19
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: vcomp
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68489
--> https://bugs.winehq.org/attachment.cgi?id=68489
vcomp
Crashes before entering the menu.
04a0:trace:vcomp:omp_get_num_procs stub
wine-5.19-271-gf6a5a3d03c1
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https://bugs.winehq.org/show_bug.cgi?id=37592
Bug ID: 37592
Summary: Filenames in themed file dialog change size
Product: Wine
Version: 1.6.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: stu.axon(a)gmail.com
Distribution: ---
Created attachment 50027
--> https://bugs.winehq.org/attachment.cgi?id=50027
Video showing the bug
Open a file dialogue, increase the height to see the size better.
Bug affects Luna + Other freely available themes.
Choose a directory with lots of files.
Click into the file list, move through the file list with the keyboard - new
files are drawn smaller than the existing files, which makes things look
glitchy.
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https://bugs.winehq.org/show_bug.cgi?id=51503
Bug ID: 51503
Summary: vbscript parser error in expression with # char
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vbscript
Assignee: wine-bugs(a)winehq.org
Reporter: kulniias(a)gmail.com
Distribution: ---
wine-staging 6.12
I'm using custom forms in Outlook 2007 with VB scripts inside them. Several
forms are not displaying and outlook shows 'error starting expression
processing service' warning message.
There is some output in console about VB script problems:
0100:fixme:vbscript:parse_next_token Unhandled char # in L"#1/1/4501#) and
_\r\n
Item.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\").Value
then\r\n\t\tItem.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\0414\0430\0442\0430\").Value
= Date()\r\n\t end if\r"...
0100:fixme:vbscript:parser_error L"#1/1/4501#) and _\r\n
Item.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\").Value
then\r\n\t\tItem.UserProperties(\"\041e\041f\0440\043e\0441\043c\043e\0442\0440\041a\043e\043c\0443\0414\0430\0442\0430\").Value
= Date()\r\n\t end if\r"...: "syntax error"
There is my full expression in script where error occurs:
Sub Item_CustomPropertyChange(ByVal Name)
if Name="ОПросмотрКому" then
if (Item.UserProperties("ОПросмотрКомуДата").Value=#1/1/4501#)
and _
Item.UserProperties("ОПросмотрКому").Value then
Item.UserProperties("ОПросмотрКомуДата").Value = Date()
end if
elseif Name="ОПросмотрСекрет" then
if (Item.UserProperties("ОПросмотрСекретДата").Value=#1/1/4501#)
and _
Item.UserProperties("ОПросмотрСекрет").Value then
Item.UserProperties("ОПросмотрСекретДата").Value = Date()
end if
elseif (Left(Name,3)="Рез") then
Call RecountPercent()
end if
End Sub
As I suppose there may be an error while parsing DateTime literal #1/1/4501# or
combination of "=#" when there is no space between. Script executes in Windows.
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https://bugs.winehq.org/show_bug.cgi?id=50404
Bug ID: 50404
Summary: Sims 4 crashes on startup when using wine's builtin
msvcrt.
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: hibbsncc1701(a)gmail.com
Distribution: ---
Created attachment 69026
--> https://bugs.winehq.org/attachment.cgi?id=69026
Console output with +seh+trace.
Sims 4 Version: 1.69.59.1020
Using wine's builtin msvcrt causes the game to exit before reaching the title
screen. Attached seh log indicates that the game's python interpreter cannot
initialize the sys standard streams.
Installing vcrun2013 via winetricks is a workaround.
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https://bugs.winehq.org/show_bug.cgi?id=49625
Bug ID: 49625
Summary: winedbg --command 'info wnd' fails with Exception
c0000005
Product: Wine
Version: 5.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winedbg
Assignee: wine-bugs(a)winehq.org
Reporter: ghazel(a)gmail.com
Distribution: ---
Wine works and runs app fine, but running:
windbag --command 'info wnd'
Fails with:
Exception c0000005
gdb says:
Thread 1 "winedbg.exe" received signal SIGSEGV, Segmentation fault.
0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
(gdb) bt
#0 0x7f9f6e78 in info_win32_window () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#1 0x7fa06829 in dbg_parse () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#2 0x7fa0506b in parser_handle () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#3 0x7fa04b58 in dbg_start_interactive () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#4 0x7f9e5507 in main () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#5 0x7fa0a8fd in ?? () from
/usr/lib/wine/../i386-linux-gnu/wine/winedbg.exe.so
#6 0x7b454882 in call_process_entry () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#7 0x7b454cfc in start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#8 0x7b45488e in __wine_start_process () from
/usr/lib/wine/../i386-linux-gnu/wine/kernel32.dll.so
#9 0x00000000 in ?? ()
I'm running wine32 "wine-5.0 (Ubuntu 5.0-3ubuntu1)", but the same happens with
stable and dev from the wine repos.
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https://bugs.winehq.org/show_bug.cgi?id=41292
Bug ID: 41292
Summary: Game freezes to infinite DSOUND_PerformMix loop
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: wyrex(a)openmailbox.org
Distribution: ---
Nexton LC-ScriptEngine is an engine for visual novels. Games using it
(lcsebody.exe) freeze in various places under wine. They don't crash and wine
doesn't give output but using +dsound I discovered there is infinite loop that
happens after freeze.
trace:dsound:DSOUND_PerformMix (0x1381f8)
trace:dsound:DSOUND_MixToPrimary (23808,4160)
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x13ebb0, state=0
trace:dsound:DSOUND_MixToPrimary MixToPrimary for 0x1422a0, state=0
If I run "winetricks dsound" these games work and don't crash.
My sound setup is pulseaudio with alsa sink and wine is set to use pulseaudio
in winecfg.
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https://bugs.winehq.org/show_bug.cgi?id=51635
Bug ID: 51635
Summary: wine fails to build with glibc 2.34
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: timo.gurr(a)gmail.com
Distribution: ---
Created attachment 70492
--> https://bugs.winehq.org/attachment.cgi?id=70492
build.log
wine fails to build on systems with glibc 2.34 with the following error (full
build.log attached).
[...]
/usr/x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu-ld: dlls/dnsapi/libresolv.o:
in function `resolv_query':
libresolv.c:(.text+0x80a): undefined reference to `ns_initparse'
/usr/x86_64-pc-linux-gnu/bin/x86_64-pc-linux-gnu-ld: libresolv.c:(.text+0x908):
undefined reference to `ns_parserr'
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/x86_64-pc-linux-gnu-cc failed
[...]
>From the release notes of glibc 2.34:
* Various rarely-used functions declared in <resolv.h> and
<arpa/nameser.h> have been deprecated. Applications are encouraged to
use dedicated DNS processing libraries if applicable. For <resolv.h>,
this affects the functions dn_count_labels, fp_nquery, fp_query,
fp_resstat, hostalias, loc_aton, loc_ntoa, p_cdname, p_cdnname,
p_class, p_fqname, p_fqnname, p_option, p_query, p_rcode, p_time,
p_type, putlong, putshort, res_hostalias, res_isourserver,
res_nameinquery, res_queriesmatch, res_randomid, sym_ntop, sym_ntos,
sym_ston. For <arpa/nameser.h>, the functions ns_datetosecs,
ns_format_ttl, ns_makecanon, ns_parse_ttl, ns_samedomain, ns_samename,
ns_sprintrr, ns_sprintrrf, ns_subdomain have been deprecated.
* Various symbols previously defined in libresolv have been moved to libc
in order to prepare for libresolv moving entirely into libc (see earlier
entry for merging libraries into libc). The symbols __dn_comp,
__dn_expand, __dn_skipname, __res_dnok, __res_hnok, __res_mailok,
__res_mkquery, __res_nmkquery, __res_nquery, __res_nquerydomain,
__res_nsearch, __res_nsend, __res_ownok, __res_query, __res_querydomain,
__res_search, __res_send formerly in libresolv have been renamed and no
longer have a __ prefix. They are now available in libc.
Source: https://sourceware.org/pipermail/libc-alpha/2021-August/129718.html
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https://bugs.winehq.org/show_bug.cgi?id=51506
Bug ID: 51506
Summary: Disabled controls are not greyed out with the new
Light Blue theme
Product: Wine-staging
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: ritalat(a)fastmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 70345
--> https://bugs.winehq.org/attachment.cgi?id=70345
Example in the staging section of winecfg
Disabled controls are not greyed out with the new Light Blue theme
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https://bugs.winehq.org/show_bug.cgi?id=51932
Bug ID: 51932
Summary: wine-stable 6.0.2 build fails in Ubuntu 21.10
Product: Wine
Version: 6.0.2
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: wldap32
Assignee: wine-bugs(a)winehq.org
Reporter: dimesio(a)earthlink.net
Distribution: ---
Created attachment 70898
--> https://bugs.winehq.org/attachment.cgi?id=70898
OBS build log from 64 bit Ubuntu 21.10
All the other builds were fine, but it failed in Ubuntu 21.10:
[ 962s] In file included from dlls/wldap32/add.c:33:
[ 962s] dlls/wldap32/winldap_private.h:323:13: error: conflicting types for
'ldap_connect'; have 'ULONG(WLDAP32_LDAP *, LDAP_TIMEVAL *)' {aka 'unsigned
int(struct wldap32 *, struct l_timeval *)'}
[ 962s] 323 | ULONG CDECL ldap_connect(WLDAP32_LDAP*,LDAP_TIMEVAL*);
[ 962s] | ^~~~~~~~~~~~
[ 962s] In file included from dlls/wldap32/add.c:26:
[ 962s] /usr/include/ldap.h:1555:1: note: previous declaration of
'ldap_connect' with type 'int(LDAP *)' {aka 'int(struct ldap *)'}
[ 962s] 1555 | ldap_connect( LDAP *ld );
[ 962s] | ^~~~~~~~~~~~
[ 962s] make[1]: *** [Makefile:126215: dlls/wldap32/add.o] Error 1
[ 962s] make[1]: *** Waiting for unfinished jobs....
[ 964s] make[1]: Leaving directory '/usr/src/packages/BUILD'
[ 964s] dh_auto_build: error: make -j3 returned exit code 2
[ 964s] make: *** [debian/rules:13: build] Error 25
[ 964s] dpkg-buildpackage: error: debian/rules build subprocess returned exit
status 2
Attaching the OBS build log from the 64 bit package; the 32 bit one also
failed.
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https://bugs.winehq.org/show_bug.cgi?id=52004
Bug ID: 52004
Summary: Thief Gold and Thief II, New dark, mouse lag
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: suttorp(a)pt.lu
Distribution: ---
In both titles Thief Gold and Thief II, with the community patch TFix 1.27
which updates the engine to Dx9, the mouse lags. It is not an extreme case, but
it is still very annoying. This is sad, because other then that the games run
flawlessly.
Information on the TFix patch can be found here:
https://www.ttlg.com/forums/showthread.php?t=134733
The patch basically makes the game playable on modern PC's.
This applies to wine, wine-staging and proton. This is not a new behavior.
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http://bugs.winehq.org/show_bug.cgi?id=31603
Bug #: 31603
Summary: App manifests that specify processorArchitecture="*"
fail to find assemblies
Product: Wine
Version: 1.5.12
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
Classification: Unclassified
Doing
unset WINEPREFIX
rm -rf ~/.wine
sh winetricks -q vcrun2008
cd ~/wine-git/dlls/msvcr90/tests
WINEDLLOVERRIDES=msvcr90=n ~/wine-git/wine msvcr90_test.exe.so
says
msvcr90.c:243: Tests skipped: msvcr90.dll not installed (got 126)
This seems wrong; that dll is in fact installed. The app in question
is built with the manifest
http://source.winehq.org/source/dlls/msvcr90/tests/msvcr90.manifest
which contains the line
processorArchitecture="*"
Tracing through the code, lookup_manifest_file in ntdll/actctx.c seems to
incorrectly parse the native DLL's manifest as having build 0 rather
than 30729.
The problem appears to be that line 1872 assumes that the string
lookup contains no *'s other than the ones in lookup_fmtW, and so
doesn't skip to where it expected to when it does the strchrW:
1826 static const WCHAR wine_trailerW[] =
{'d','e','a','d','b','e','e','f','.','m','a','n','i','f','e','s','t'};
1842 sprintfW( lookup, lookup_fmtW, ai->arch, ai->name, ai->public_key,
1843 ai->version.major, ai->version.minor, lang );
1872 tmp = dir_info->FileName + (strchrW(lookup, '*') - lookup);
1873 build = atoiW(tmp);
1874 if (build < min_build) continue;
If ai->arch contains a '*', as it does in tests/msvcr90.manifest,
this assumption is violated. Changing the manifest to say
processorArchitecture="x86"
lets the test run and find the native DLL, at least on x86.
So, is the manifest wrong, or is lookup_manifest_file() wrong?
(This came up while I was trying to write tests for vcomp.dll. It was
frustrating to find that the example I'd borrowed the manifest from was
broken.)
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http://bugs.winehq.org/show_bug.cgi?id=21739
Summary: Mouse in Nostale not working
Product: Wine
Version: 1.1.38
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: skoruppa(a)gmail.com
Mouse generally works, but not everywhere. All elements of the gui, the login
screen and selection screen works, but not during the control of character.
I do not post logs because they are not showing. Perhaps some special
WINEDEBUG?
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https://bugs.winehq.org/show_bug.cgi?id=42148
Bug ID: 42148
Summary: Redrawing issues in Capitalism 2
Product: Wine
Version: 2.0-rc1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: maiktapwagner(a)aol.com
Distribution: ---
Created attachment 56717
--> https://bugs.winehq.org/attachment.cgi?id=56717
Screenshot illustrating the redrawing issues.
Hello everyone,
I am the AppDB maintainer of "Capitalism 2" a business strategy game which has
some issues I would like to point out.
The initial issue during tests some releases ago was that mouse control wasn't
working but a staged patch could be applied which fixed the issue and got
integrated into main wine.
https://github.com/wine-compholio/wine-staging/tree/master/patches/dinput
Unfortunately a new issue has sprung up in the game which is that when I move
the mouse it has some redrawing issues and paints the background.
To illustrate this I uploaded a screenshot into the AppDB at:
https://appdb.winehq.org/screenshots.php?iAppId=2098&iVersionId=2895
Fortunately there is a demo version available which can be downloaded.
https://appdb.winehq.org/objectManager.php?sClass=version&iId=30640
Could you have a look into this if possible?
Kind regards,
Maik
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https://bugs.winehq.org/show_bug.cgi?id=47905
Bug ID: 47905
Summary: Logos Bible Software fails to play media
Product: Wine
Version: 4.17
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 65399
--> https://bugs.winehq.org/attachment.cgi?id=65399
Selected a video from the quickstart courses these don't play
No audio or video in the program plays. E.g. when opening the quickstart
videos:
In the video window which has a black background and says 'We couldn't access
the media you're trying to play. Please verify that you are not working
offline.' etc.
My guess is that it might be a problem streaming the video rather than
necessarily a problem playing it but not sure.
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https://bugs.winehq.org/show_bug.cgi?id=46871
Bug ID: 46871
Summary: err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait
failed with error 87
Product: Wine
Version: 4.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: rpc
Assignee: wine-bugs(a)winehq.org
Reporter: susancragin(a)earthlink.net
Distribution: ---
Created attachment 63932
--> https://bugs.winehq.org/attachment.cgi?id=63932
NaturallySpeaking 13 setup log
When installing Dragon NaturallySpeaking 13, the installation hangs up right at
the last instruction.
A prior bug 46160 was filed about NatSpeak 13 hanging up at the end of
installation, and I think that bug might have been fixed in the most recent
wine version, and this other bug uncovered.
bug 46160
Anyway, the installation stops as of this:
err:rpc:rpcrt4_protseq_np_wait_for_new_connection wait failed with error 87
I have posted the installation log.
If I kill the installation and then try to start the program, the program works
up to a point. It waves hello, and then asks if I want to register the program
immediately or run it up to 5 times without registering.
When I hit either of these options, the program crashes.
I have included the crash log also.
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https://bugs.winehq.org/show_bug.cgi?id=43827
Bug ID: 43827
Summary: The program thududf.sys has encountered a serious
problem and needs to close
Product: Wine
Version: 1.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: version
Assignee: wine-bugs(a)winehq.org
Reporter: accessd(a)shaw.ca
Distribution: ---
Created attachment 59377
--> https://bugs.winehq.org/attachment.cgi?id=59377
Resultant dump when starting application via desktop link
Select icon on the desktop "Roxio Easy VHStoDVD 3" This followed by an
immediate error: The program thududf.sys has encountered a serious problem and
needs to close
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http://bugs.winehq.org/show_bug.cgi?id=34835
Bug #: 34835
Summary: Civilization II Crash after extended play.
Product: Wine
Version: 1.6
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rmg_(a)hotmail.com
Classification: Unclassified
Created attachment 46436
--> http://bugs.winehq.org/attachment.cgi?id=46436
Backtrace #1
After several hours of playtime with "Civilization II Multiplayer Gold", a
crash occurs with an error box and upon exiting the error box, the game closes.
It's a clean Wine 1.6 install with no proprietary DLLs etc. installed that I am
aware of.
Game was launched in Windowed mode at 1280x720 with Civ2 in Win98 mode. Only
"Allow Window manager to control the windows" under Graphics is selected with
the Virtual desktop at 1280x720. Other than the crash during extended play, the
game works perfectly. I haven't used Windows since XP but know this game did
not work under XP without hacks so I am unable to give a report about if it
works on Windows.
This is my first Bug Report and I apologize if I have missed anything. I ran
through the other reports and I can't find anything like my issue. I've played
it for 7+ hours before the crash. I ran it a second time as I wrote this
report, with the terminal, and I will include the output of that as it crashed
again around 400 B.C. Game Year.
Xubuntu 12.04
AMD 6670
AMD FX4100
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https://bugs.winehq.org/show_bug.cgi?id=49432
Bug ID: 49432
Summary: Eraser Drop shows error and then close
Product: Wine
Version: 5.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mikrutrafal(a)protonmail.com
Distribution: ---
After running only error
```
Error: Subscript used with non-Array variable
```
is shown and then app dissapear
Download Link -
https://portableapps.com/downloading/?a=EraserDropPortable&n=EraserDrop%20P…
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https://bugs.winehq.org/show_bug.cgi?id=51891
Bug ID: 51891
Summary: Nvidia: repeated device probes + Xorg log flood
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: alecov(a)mail.com
Distribution: ---
Created attachment 70837
--> https://bugs.winehq.org/attachment.cgi?id=70837
Nvidia driver messages
When running basically *any* app (for example, Wine's notepad.exe), I am
receiving a log spam in Xorg.0.log from the Nvidia driver (see attachment; the
messages repeat endlessly).
This happens in various situations and most reliably when moving the mouse
cursor in the menu bar area (the messages repeat for *every single pixel*
moved).
I've researched about these messages and it seems the Nvidia driver issues
those messages whenever an X client probes for available devices using eg.
xrandr:
https://forums.developer.nvidia.com/t/x-server-with-loaded-nvidia-driver-sp…
It could be a problem with the driver, but since this issue only happens with
Wine, I believe Wine could be at fault. Besides the log flood, Wine completely
hogs the X server when running on dual monitors (presumably due to the repeated
device probes), so it is impossible to run Wine with an external monitor
connected via HDMI in this scenario.
Running on ArchLinux (x86_64), kernel 5.14.12.
Video card: NVIDIA Corporation GM107GLM [Quadro M1200 Mobile] (rev a2)
Driver version: 470.74-8
Wine version 6.16, but also occurs on compiled Wine from Git.
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https://bugs.winehq.org/show_bug.cgi?id=47783
Bug ID: 47783
Summary: Rockstar Games Launcher installer crashes
Product: Wine
Version: 4.16
Hardware: x86
URL: https://gamedownloads.rockstargames.com/public/install
er/Rockstar-Games-Launcher.exe
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
Distribution: ---
The Rockstar Games Launcher installer (downloadable from
https://gamedownloads.rockstargames.com/public/installer/Rockstar-Games-Lau…)
displays a window and then crashes quickly after launching.
Running the installer with "warn+all" generates constant heap corruption errors
( i.e. "err:heap:HEAP_ValidateInUseArena Heap 0x110000: block 0x198350 tail
overwritten at 0x198388 (byte 0/8 == 0x52)"), but the installer does not crash
and successfully installs.
The installer is built with NSIS v3.04, and essentially does the following:
WINDOWINFO *wi = GlobalAlloc(GMEM_ZEROINIT, 56);
wi->cbSize = 56;
GetWindowInfo(hWnd, wi);
GlobalFree(wi);
The problem is that sizeof(WINDOWINFO) is actually 60. For some reason Windows
has always ignored cbSize and writes 60 bytes into the buffer, Wine does the
same.
The hard-coded 56 has been in NSIS example code
(https://nsis.sourceforge.io/GetWindowInfo) for years, it's very possible there
are other installers having this problem.
Based on this article
(https://blogs.msdn.microsoft.com/jiangyue/2010/03/15/windows-heap-overrun-m…)
and some testing I did in a debugger, it appears that Windows heap allocations
leave healthy padding/unused bytes at the end, and this must be why the
installer doesn't crash on Windows.
Running Wine with "warn+heap" adds padding to the end of heap allocations,
which is why the installer doesn't crash there.
I think the fix for this is to increase/add padding to the end of heap
allocations.
Also a WARN should be added to GetWindowInfo() if cbSize is incorrect.
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https://bugs.winehq.org/show_bug.cgi?id=48761
Bug ID: 48761
Summary: ConEmu does not highlight selection
Product: Wine
Version: 5.4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
ConEmu does not highlight selected text/block while selecting by mouse and
after the block is selected. The selected text/block is however correctly
highlighted after alt+tab to another application and back. It seems that some
events are not generated properly.
The selection is otherwise functional so it is a minor issue. Fixing that would
make ConEmu perfect ;-)
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https://bugs.winehq.org/show_bug.cgi?id=50824
Bug ID: 50824
Summary: ISdone.dll error 5, something releated to insufficient
virtual memory
Product: Wine
Version: 6.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gab.pulcio(a)gmail.com
Distribution: ---
Created attachment 69642
--> https://bugs.winehq.org/attachment.cgi?id=69642
WINEDEBUG loaddll
Warning: I know I'm about to ask you to fix something releated to game repacks,
which they're illegal (provided I don't have the legal copy) but in my logic,
that's a windows releated-thing and it should be fixed, maybe not now, but at
least should be considered.
Now, fitgirl repacks crashes at random progress, while rg-mechanics repacks are
straight to the error, the same as always.
I read that in the past this was fixed so that's a regression but since no-one
has reported this and apparently no one has that problem, I'm filing this bug
as normal.
For the record: this bug happens since I installed linux, at the time Wine was
at version 6.0.
In my case, this repack is of a game that I legally own (Far Cry 3: Blood
Dragon) but I've got a capped data plan and I have to install a repack then
I'll be able to verify the game with Uplay.
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https://bugs.winehq.org/show_bug.cgi?id=49487
Bug ID: 49487
Summary: list control custom draw in report view shows blank
item if handler clears uItemState CDIS_SELECTED flag
Product: Wine
Version: 5.0.1
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: victimofleisure(a)yahoo.com
I'm the developer of a free software application called Polymeter. The issue
occurs when running Polymeter under Mac OS / High Sierra. I have reproduced it
on multiple machines. I install my software using WineBottler (both 1.8.6 and
4.0.1 exhibited the issue). WineBottler uses WineHQ 5.0 according to their
page.
The issue is per-item background color for *selected* list control items in
report view. The usual method for achieving per-item color is to request item
notifications, and when the prepaint notification is received, set the per-item
background color (pLVCD->clrTextBk). However by default this only works for
non-selected items: selected items continue to use the system default
background color (typically a dark blue) instead of the per-item color. The
workaround is for the custom draw handler to also clear the "selected" flag
(CDIS_SELECTED) in the item state (pLVCD->uItemState). This technique is fairly
common and can be observed in the wild, e.g. here.
https://social.msdn.microsoft.com/Forums/vstudio/en-US/40234af5-a9e7-433f-a…
However in my application under WineBottler, this technique causes the list
item in question to be completely white, both text and background.
I enclose a code snippet below. This may be related to 39721 or even a
duplicate of it, but it's hard to tell because that report is not as specific
and doesn't mention selected items. If list control per-item background color
is broken in all cases regardless of selection, that would explain my issue
obviously, but that seems doubtful since many Windows programs use list control
custom draw.
Best wishes,
Chris Korda
https://victimofleisure.github.io/Polymeter/
void CMappingBar::OnListCustomDraw(NMHDR* pNMHDR, LRESULT* pResult)
{
NMLVCUSTOMDRAW* pLVCD = reinterpret_cast<NMLVCUSTOMDRAW*>(pNMHDR);
*pResult = CDRF_DODEFAULT;
if (theApp.m_bIsMidiLearn) { // if learning MIDI input
switch (pLVCD->nmcd.dwDrawStage) {
case CDDS_PREPAINT:
*pResult = CDRF_NOTIFYITEMDRAW;
break;
case CDDS_ITEMPREPAINT:
// this will NOT work with LVS_SHOWSELALWAYS; see uItemState in
NMCUSTOMDRAW doc
if (pLVCD->nmcd.uItemState & CDIS_SELECTED) { // if item
selected
pLVCD->clrTextBk = MIDI_LEARN_COLOR; // customize item
background color
// trick system into using our custom color instead of
selection color
pLVCD->nmcd.uItemState &= ~CDIS_SELECTED; // clear item's
selected flag
}
break;
}
}
}
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https://bugs.winehq.org/show_bug.cgi?id=43866
Bug ID: 43866
Summary: Crash while opening [彼女は天使で妹で] trial version
Product: Wine
Version: 2.18
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: howard.no1(a)163.com
Created attachment 59452
--> https://bugs.winehq.org/attachment.cgi?id=59452
Bug Report
Crash while opening [彼女は天使で妹で] trial version
Free downloading site: http://www.h-comb.biz/new_title/16/download_trial.html
MD5 (imoten_trial.exe) = 080a95479692cd197e29b9ef0a4c66d7
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http://bugs.winehq.org/show_bug.cgi?id=26649
Summary: painting in dialog: wrong aspect ratio
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Mac OS X 10.6
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: tom98765x(a)yahoo.com
Created an attachment (id=33921)
--> (http://bugs.winehq.org/attachment.cgi?id=33921)
executable program demonstrating the bug
Drawing things inside a modeless dialog box: wrong aspect ratio, and does not
show up directly (dialog box has to be moved before). Source was from Petzold
sample (colors2), but modified a little.
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https://bugs.winehq.org/show_bug.cgi?id=44434
Bug ID: 44434
Summary: Error: unsupported compressor 8
Product: Wine
Version: 3.0
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wine_bz(a)ul-lange.de
Created attachment 60376
--> https://bugs.winehq.org/attachment.cgi?id=60376
Error messages after typing command winecfg
After a competed installation of Wine 3.0 on macOS 10.13.3, Kernel-Version:
Darwin 17.4.0 and entering command of "winecfg" together with some other
messages
"Error: unsupported compressor 8" have been indicated (see attached file).
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https://bugs.winehq.org/show_bug.cgi?id=50477
Bug ID: 50477
Summary: Presonus Studio One 5: Browser windows won't update
with scrolling (D2D-related debug)
Product: Wine
Version: 6.0-rc6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: d2d
Assignee: wine-bugs(a)winehq.org
Reporter: moseskim84(a)gmail.com
Distribution: ---
Created attachment 69113
--> https://bugs.winehq.org/attachment.cgi?id=69113
Images
Hello,
I'm running Ubuntu 20.10 (x64), Wine RC-6 (patched dcomp.dll) and have
installed Studio One 5 Professional. There is a bug that renders it pretty
useless, and that's lack of browser window updating whenever there is scrolling
within a window. I have attached a screenshot showing the window on the left
and the associated messages on the right. If you notice the scroll bar on the
right, it continues to move but there is no update to the window. If you scroll
back and forth enough it starts to distort, but the only way to get it back to
normal is to go to another window and back. That just gets you back to the top
of the window, without any scrolling.
I have DVXK latest version installed, with esync enabled as well with no
change. GDIplus_winxp is also installed, I cannot get gdiplus to install into a
64 bit prefix even with -q.
Please let me know what else I can do to help resolve this issue. Thanks!
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https://bugs.winehq.org/show_bug.cgi?id=47448
Bug ID: 47448
Summary: Homeworld Remastered Collection: Fullscreen broken
Product: Wine-staging
Version: 4.11
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 64805
--> https://bugs.winehq.org/attachment.cgi?id=64805
Game log file 1
As of wine-4.11, the game is not launching anymore properly and is giving
following behavior:
- Sound starts from the intro video(s)
- Intro video ( gearbox ) ends and I hear the game is opened in the Main menu
level
- No video is being shown ('nothing happens') and the desktop is still showing
I have tried with no success the following:
- using official latest versions of Fedora 30 x64 packages and also Mesa 19.1.1
- using Wayland session
- changing all configs in winecfg ( resolution, decoration, staging settings)
- using Steam command launch options ( '-fakeFullscreen -window[ed] -w 1920 -h
1080' ) in different combinations
- running game from Nautilus by directly running the executable
I expect that game runs properly in full-screen same way it was working in
wine-4.9.
My config:
$ wine --version
wine-4.11 (Staging)
$ inxi -Gxxx
Graphics:
Device-1: AMD Ellesmere [Radeon RX 470/480/570/570X/580/580X/590]
vendor: XFX Pine driver: amdgpu v: kernel bus ID: 01:00.0
chip ID: 1002:67df
Display: x11 server: Fedora Project X.org 1.20.5 driver: amdgpu
compositor: gnome-shell v: 3.32.2 tty: N/A
OpenGL: renderer: Radeon RX 580 Series (POLARIS10 DRM 3.30.0
5.1.15-300.fc30.x86_64 LLVM 8.0.0)
v: 4.5 Mesa 19.1.1 direct render: Yes
P.S. Similar issue has been noticed for StepMania 5 and Age of Mythology:
Extended, but these games have ways to enforce windowed mode both from Steam
Launch Options or from configuring config files.
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https://bugs.winehq.org/show_bug.cgi?id=46247
Bug ID: 46247
Summary: BF2 Complete Collection 1.50 Crashes when using
Anti-Aliasing 8x
Product: Wine-staging
Version: 3.20
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: linards.liepins(a)gmail.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
All settings are Maxed Out; I tried with 2x and 4x and no crashes/issues noted.
Wine details:
sh winetricks list-installed
------------------------------------------------------
You are using a 64-bit WINEPREFIX. Note that many verbs only install 32-bit
versions of packages. If you encounter problems, please retest in a clean
32-bit WINEPREFIX before reporting a bug.
------------------------------------------------------
Using winetricks 20181203-next - sha256sum:
90643712034ccea3dad530e2e33761d872fd532c3f6018919b21ae006ecba680 with wine-3.20
(Staging) and WINEARCH=win64
binkw32
d3dx9_42
gmdls
l3codecx
lucida
mfc40
mfc42
physx
tahoma
w_workaround_wine_bug-30713
vcrun2008
w_workaround_wine_bug-30713
vcrun2012
w_workaround_wine_bug-37781
w_workaround_wine_bug-30713
vcrun2015
w_workaround_wine_bug-22053
steam
w_workaround_wine_bug-30713
vcrun2010
d3dx9_36
win7
setupapi
w_workaround_wine_bug-30713
vcrun2005
corefonts
msls31
w_workaround_wine_bug-25648
ie8
vulkanrt
msscript
vulkansdk
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https://bugs.winehq.org/show_bug.cgi?id=51130
Bug ID: 51130
Summary: user32:win test_SetActiveWindow() has 2 failures on
Vista to Windows 8.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win test_SetActiveWindow() has 2 systematic failures on Vista to Windows
8.1 which don't happen on Windows 10:
https://test.winehq.org/data/patterns.html#user32:win
win.c:3191: Test failed: GetActiveWindow() = 00000000
win.c:3191: Test failed: GetFocus() = 00000000
The failing test was introduced by this commit:
commit e188d66251e6f9693629fe3e1bfa4bd2e9a534cf
Author: Zebediah Figura <z.figura12(a)gmail.com>
AuthorDate: Tue Dec 19 18:29:30 2017 -0600
Commit: Alexandre Julliard <julliard(a)winehq.org>
CommitDate: Wed Dec 20 17:48:57 2017 +0100
user32/tests: Add more tests for SetActiveWindow().
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48815
Bug ID: 48815
Summary: user32:win "unexpected 0x738 message" Windows 10
failures
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: NEW
Severity: major
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
user32:win sometimes fails complaining about an unexpected 0x738 message:
win.c:3858: Test failed: message 0738 available
or
win.c:3852: Test failed: hwnd 00210500 message 0738
This second message includes the window handle which means it is "always new",
which can cause the TestBot to mistakenly attribute the failure to the patch
being tested. So I bumped the priority on this bug.
>From what I gathered the 0x738 message was introduced in Windows 10 1703 which
is why this failure only happens on our 1709+ test configurations (we don't
have 1703). Also nobody seems to know what this message is, only that it seems
to be related to windows belonging to the UserAdapterWindowClass:
https://forums.zimbra.org/viewtopic.php?t=63188https://stackoverflow.com/questions/44395364/windows-creators-update-crashe…https://github.com/otya128/winevdm/issues/114
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http://bugs.winehq.org/show_bug.cgi?id=34326
Bug #: 34326
Summary: uplive.exe from TypeEasy crashes
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: wininet
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 45694
--> http://bugs.winehq.org/attachment.cgi?id=45694
backtrace.txt
reproduce it follow this:
0. download and install TypeEasy. Sorry for there is not a english version, you
can install by click the button which with those word:
"下一步(N)" -> "我接受(N)" -> "下一步(N)" -> "安装(I)" -> "完成(F)";
1. TypeEasy will starup after the installation, the exit it. And uplive.exe
will crash as soon as you exit TypeEasy.
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https://bugs.winehq.org/show_bug.cgi?id=51513
Bug ID: 51513
Summary: PG Offline 4.0.907 crashes on start with
IndexOutOfRangeException with Wine-Mono
Product: Wine
Version: 6.13
Hardware: x86-64
URL: https://web.archive.org/web/20210125191858if_/http://www.personalgroupware.com/groupmanager/pg-offline-4-0-9
07.zip
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: gijsvrm(a)gmail.com
Distribution: ---
Created attachment 70355
--> https://bugs.winehq.org/attachment.cgi?id=70355
output
I am running current wine-git and wine-mono 6.3.0.
'winetricks -q dotnet452' works around, but you have to set the prefix back to
Windows 7 when winetricks is done.
$ sha1sum pg-offline-4-0-907.zip
5b912f85324845a3f79421d0636bba668e8dff8c pg-offline-4-0-907.zip
$ du -sh pg-offline-4-0-907.zip
80M pg-offline-4-0-907.zip
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https://bugs.winehq.org/show_bug.cgi?id=47463
Bug ID: 47463
Summary: QQ crash on start
Product: Wine
Version: 4.0
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: amie1972(a)163.com
Distribution: ---
QQ installation finished with a crash and run an installed QQ,an error occured
and exit.
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https://bugs.winehq.org/show_bug.cgi?id=40827
Bug ID: 40827
Summary: NtLockFile I/O completion on lock breaks VMWare
VSphere client
Product: Wine
Version: 1.9.12
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: alexchandel(a)gmail.com
Distribution: ---
VMWare's VSphere clients (4.x, 5.x, and 6.x) all fail to install on Wine,
printing no error messages whatsoever until they hang at the line:
fixme:ntdll:NtLockFile I/O completion on lock not implemented yet
This lack of I/O completion for locks breaks various other programs (e.g.
40744).
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https://bugs.winehq.org/show_bug.cgi?id=51798
Bug ID: 51798
Summary: MAmidiMEmo doesn't start up ("System.resources" is
required)
Product: Wine
Version: 6.18
Hardware: x86-64
URL: https://github.com/110-kenichi/mame/releases/download/
v3.9.2.2/MAmidiMEmo_x64.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: sagawa.aki+winebugs(a)gmail.com
Distribution: Ubuntu
Created attachment 70685
--> https://bugs.winehq.org/attachment.cgi?id=70685
terminal output
MAmidiMEmo is a virtual chiptune sound MIDI module using a MAME sound engine
[1].
When I launch the program (MAmidiMEmo.exe) with Wine Mono 6.4.0, it doesn't
start up and emits an exception.
Steps to reproduce:
1. mkdir MAmidiMEmo && cd MAmidiMEmo
2. unzip MAmidiMEmo_x64.zip
3. wine MAmidiMEmo.exe
Expected behavior:
It shows main window as seen in [2].
Actual behavior:
It emits an exception. Portion of the terminal output is:
---
Unhandled Exception:
System.Resources.MissingManifestResourceException: Could not find any resources
appropriate for the specified culture or the neutral culture. Make sure
"System.resources" was correctly embedded or linked into assembly "System" at
compile time, or that all the satellite assemblies required are loadable and
fully signed.
---
See the attachment for full terminal output.
Additional info:
I guess the following part[3] causes the exception:
---
137: System.Resources.ResourceManager rm =
138: new System.Resources.ResourceManager("System",
typeof(UriFormat).Assembly);
139: string dummy = rm.GetString("Arg_EmptyOrNullString");
---
[1] https://github.com/110-kenichi/mame
[2] https://chip-union.net/?p=5454https://chip-union.net/?p=5454
[3]
https://github.com/110-kenichi/mame/blob/7022869a8630f1a60305dba89d1ec8cb71…
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https://bugs.winehq.org/show_bug.cgi?id=51754
Bug ID: 51754
Summary: Iris Down CountDown Crash at start - dotnet4.5
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: l.lawall(a)web.de
Distribution: ---
Created attachment 70649
--> https://bugs.winehq.org/attachment.cgi?id=70649
crashlog
Installed the Software with Wine, crashs at start
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https://bugs.winehq.org/show_bug.cgi?id=51392
Bug ID: 51392
Summary: user32:monitor breaks user32:win
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: user32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Running user32:monitor before user32:win causes the following set of three
failures:
https://test.winehq.org/data/patterns.html#user32:win
win.c:7155: Test failed: Test 1: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
win.c:7155: Test failed: Test 6: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
win.c:7155: Test failed: Test 8: expected (-8,-8)-(1032,776), got
(-8,-8)-(1028,772)
The values change a bit but we consistently get +4 instead of +8 for the bottom
right corner.
In isolation this is 100% reproducible on w7u, w8, w864, w1064v1507,
cw-rx460-1507 and w1064v1607, even when waiting for 10 second between tests.
But for some reason in WineTest this only happens systematically on
cw-rx460-1507.
Also newer Windows 10 versions are not impacted.
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http://bugs.winehq.org/show_bug.cgi?id=36566
Bug ID: 36566
Summary: Half-Life CD's Menu refuses to work after a while.
Product: Wine
Version: 1.7.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xylem2020(a)gmail.com
Created attachment 48658
--> http://bugs.winehq.org/attachment.cgi?id=48658
Log related to Half-Life's menu mishap.
The menu for the CD version of Half-Life stops being responsive after a certian
amount of time. For this bug report, I left the game running for an hour while
it changed to serveral different levels.
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https://bugs.winehq.org/show_bug.cgi?id=38809
Bug ID: 38809
Summary: Cresh at "fixme:dbghelp:elf_search_auxv can't find
symbol in module" in Tencent QQ7.3Light
Product: Wine
Version: 1.7.44
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dbghelp
Assignee: wine-bugs(a)winehq.org
Reporter: huanghaorui301(a)gmail.com
Distribution: ---
Created attachment 51752
--> https://bugs.winehq.org/attachment.cgi?id=51752
part of the console log
Tencent QQLight7.3 :
http://dldir1.qq.com/qqfile/qq/QQ7.3Light/14258/QQ7.3Light.exe
When running, it usually crashes randomly at "fixme:dbghelp:elf_search_auxv
can't find symbol in module".
Here my winetricks prefix.
---
*atl100 (原装先于内建)
*atl80 (原装先于内建)
*atl90 (原装先于内建)
*cmd.exe (原装先于内建)
*gdiplus (原装)
*msctf (原装先于内建)
*msvcm80 (原装先于内建)
*msvcm90 (原装先于内建)
*msvcp100 (原装先于内建)
*msvcp80 (原装先于内建)
*msvcp90 (原装先于内建)
*msvcr100 (原装先于内建)
*msvcr80 (原装先于内建)
*msvcr90 (原装先于内建)
*msxml4 (原装先于内建)
*riched20 (原装先于内建)
*vcomp (原装先于内建)
*vcomp100 (原装先于内建)
*vcomp90 (原装先于内建)
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https://bugs.winehq.org/show_bug.cgi?id=37609
Bug ID: 37609
Summary: Macromedia Freehand 9 demo hangs during startup
Product: Wine
Version: 1.7.30
Hardware: x86
URL: http://macromedia-freehand.software.informer.com/downl
oad/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bugs.drew(a)yahoo.com
CC: focht(a)gmx.net
Distribution: ---
This bug is a continuation of bug 11582. The application now displays one of
its tool windows but then hangs right after.
Here's hoping that AF can provide another insightful analysis.
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http://bugs.winehq.org/show_bug.cgi?id=33086
Bug #: 33086
Summary: QQ 2013 Beta2: text in input box can't display
normally
Product: Wine
Version: 1.5.24
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: richedit
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jactry92(a)gmail.com
Classification: Unclassified
Created attachment 43740
--> http://bugs.winehq.org/attachment.cgi?id=43740
Text in input box can't display normally
reproduce:
1. download and install it;
2. ~/.wine/drive_c/Program Files/Tencent/QQ/Bin$ wine QQ.exe
when you try to input account in the input box you will find the both the
cursor and the number can't be displayed normally.(as picture 1 in attachment)
I found 'winetricks -q riched20' make it happier.
The picture 2 in attachment is what it should look like(with native riched20)
There was a QQ account for testing provided by Qian Hong:
accout: 1469264807
Password: winedebug
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https://bugs.winehq.org/show_bug.cgi?id=46284
Bug ID: 46284
Summary: Call of Juarez crashes with unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap
Product: Wine
Version: 4.0-rc1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Crash after intro 'wine: Call from 0x7b43d2fb to unimplemented function
d3dx9_29.dll.D3DXSHProjectCubeMap'
wine-4.0-rc1-21-g0e33105abb
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http://bugs.winehq.org/show_bug.cgi?id=29782
Bug #: 29782
Summary: ZEMAX lens data editor is not treated as a popup of
the main window on Mac OS X
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: user32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ehoover(a)mines.edu
Classification: Unclassified
I don't have a Mac, but I have installed Wine and ZEMAX on several Macs for
people and the lens data editor does not properly work as a popup that stays on
top of the main window. This used to be a problem on Linux (Bug #21380), but
the issue was resolved some time ago. I have had these people install several
different versions of XQuartz and none of them change the behavior of the
window.
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http://bugs.winehq.org/show_bug.cgi?id=30709
Bug #: 30709
Summary: MAKING HISTORY II: The War of the World - Fonts not
rendered in game.
Product: Wine
Version: 1.5.4
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: baditaflorin(a)gmail.com
Classification: Unclassified
It`s not playeble, and i don`t understand and on the site is not clear enough
what command to use to give feedback, so that you know what setting i have on
and what not. So we will have to speak some more.
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https://bugs.winehq.org/show_bug.cgi?id=40277
Bug ID: 40277
Summary: Half-Life - Team Fortress Classic: Intro video renders
with artifacts (RLE decompressed using gdi32 differs
from msrle32)
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: xylem2020(a)gmail.com
Distribution: ---
This bug describes a third problem from bug 22533. The game has an intro video
compressed in RLE but the biCompression is not set to "mrle", it is "RLE " so
comctl32 skips trying to find a codec and uses built-in capabilities of gdi32
to decompress the frames.
Unfortunately the gdi32 decompressed frames have artifacts in the shape of
lines as if the RLE is not being decompressed correctly. A workaround is to
force comctl32 to use msrle32, but I think there could be a problem in gdi32.
This bug is a mental note to myself and I'll try to handcraft a frame that
displays the issue and add to tests when I have more time.
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https://bugs.winehq.org/show_bug.cgi?id=40276
Bug ID: 40276
Summary: Half-Life: Transparency problem when displaying the
logo video
Product: Wine
Version: 1.9.5
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 00cpxxx(a)gmail.com
CC: xylem2020(a)gmail.com
Distribution: ---
This is a split from bug 22533. It seems to be related to the way comctl32
determines the transparent color or maybe in how it applies the color. I'l add
more info and workarounds later.
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