https://bugs.winehq.org/show_bug.cgi?id=42118
Bug ID: 42118
Summary: Chessmaster 9000 Mentor Lines/Thinking Lines don't
work and freeze the game
Product: Wine
Version: 2.0-rc3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: bkbk9(a)yahoo.ca
Distribution: ---
The "Mentor Lines" and "Thinking Lines" windows don't work in Chessmaster 9000.
Both windows should display the chess engine's best moves being considered by
its evaluation function. Under wine, these windows stay unresponsive and cause
the game underway to freeze.
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https://bugs.winehq.org/show_bug.cgi?id=41692
Bug ID: 41692
Summary: World of Tanks crashes instantly on start with OSSv4
on wine 1.9.17
Product: Wine
Version: 1.9.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: HASH.DuOrden(a)gmail.com
Distribution: ---
Created attachment 56092
--> https://bugs.winehq.org/attachment.cgi?id=56092
WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp
Starting with wine-1.9.17 and up,
OSSv4 version:
Version info: OSS 4.2 (b 2006/201611080054) (0x00040100) OSS_HG
Hg revision: changeset: 948:233e1cedf15a
WoT crashes on start:
WorldOfTanks.exe wot_wait_for_mutex -clientGraphicsAPI d3d9
Regression testing result:
5df297206debc1256bfa479488e1941fce108cc5 is the first bad commit
commit 5df297206debc1256bfa479488e1941fce108cc5
Author: Hugh McMaster <hugh.mcmaster(a)outlook.com>
Date: Mon Aug 15 09:19:24 2016 +0000
reg/tests: Add more Unicode tests for 'reg import'.
Signed-off-by: Hugh McMaster <hugh.mcmaster(a)outlook.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 ff708fa858bf6aac348c37802379037d5118796c
ddfdae286b6a11eb4d9d162376226b047c724850 M programs
Log of crash with wine-1.9.22 and
"WINEDEBUG=+tid,+seh,+mmdevapi,+winmm,+driver,+msacm,+midi,+dsound,+dsound3d,+xaudio2,+xapofx,+dmusic,+mci,+pulse,+oss,+alsa,+coreaudio,+timestamp"
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https://bugs.winehq.org/show_bug.cgi?id=52058
Bug ID: 52058
Summary: GTA 1997 autorun.exe not work
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: guillere(a)adinet.com.uy
Distribution: ---
Created attachment 71069
--> https://bugs.winehq.org/attachment.cgi?id=71069
git bissect result
I'am running GTA (Grand Theft Auto (1997)) using the original CD-ROM (mounting
trow CDEMU) (using CUE from Internet Archive)
d:\autorun.exe NOT WORK in master branch (git://source.winehq.org/git/wine.git)
BUT it work in wine 6.0!
I make a git bissect from tag wine-6.0 to MASTER
The result....
guille@Aspire-I5:~/src/wine$ git bisect good
0dd37b02f99f5090dd855343fcd8a99496047f3e is the first bad commit
commit 0dd37b02f99f5090dd855343fcd8a99496047f3e
Author: Paul Gofman <pgofman(a)codeweavers.com>
Date: Tue Nov 2 13:26:42 2021 +0300
ntdll: Store module dependencies in DDAG structure.
Signed-off-by: Paul Gofman <pgofman(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
dlls/kernel32/tests/module.c | 12 +--
dlls/ntdll/loader.c | 201 +++++++++++++++++++++++++++++++------------
include/winternl.h | 4 +-
3 files changed, 152 insertions(+), 65 deletions(-)
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https://bugs.winehq.org/show_bug.cgi?id=51873
Bug ID: 51873
Summary: Joy.cpl crashes on the FFB tab when the FFB device is
selected in the drop down list
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: joy.cpl
Assignee: wine-bugs(a)winehq.org
Reporter: logos128(a)gmail.com
CC: rbernon(a)codeweavers.com
Distribution: ArchLinux
Created attachment 70792
--> https://bugs.winehq.org/attachment.cgi?id=70792
joy_cpl_6.19_crash.log
This happens when the wineprefix is configured through registry to use bus_udev
/ hidraw ("Enable SDL" = 0 and "DisableInput" = 1).
After some debugging found out that the supported number of buttons in Joy.cpl
is 32, while the device is reporting 128. In result state.rgbButtons
(main.c/ff_input_thread()) is being evaluated outside of its bounds, which
eventually leads to going through the check where the real crash happens in
IDirectInputEffect_SetParameters():775.
After fixing the out of bounds issue (attached a patch for that), now joy.cpl
doesn't crash immediately, but after choosing the desired FFB effect and
pushing a button on the wheel to start the test.
After some more debugging found out that joy->effects[chosen_effect].effect
(the first operand) is NULL, leading to the segmentation fault. So probably the
lpVtbl is not initialized for some reason. Other parts of that structure looked
OK IMO.
Otherwise the tracking of the steering wheel on the first tab worked properly
through HIDRAW, as well as the available buttons. So this is already very
positive :)
Have tried it also through the SDL bus ("Enable SDL" = 1), and it worked as
expected. The FFB test also partially worked. The sine wave effect was
functional, while the constant and conditional effect didn't react.
Also while debugging the above issue saw that joy->num_buttons is incorrectly
set to 134 buttons, while the device (Simucube 2 Sport) has 128. Appeared that
the PID State input report which includes several usages with report count 1,
is being parsed as a normal input report in
dinput/joystick_hid.c/enum_objects(), and those parameters are counted as
buttons. So attached a patch for this too.
Do you have any hints how to debug dinput properly for the lpVtbl issue? The
gdb script helps a lot BTW :)
(The attached crash log is after the first patch applied, but it was similar
before that.)
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https://bugs.winehq.org/show_bug.cgi?id=51716
Bug ID: 51716
Summary: gameux:gamestatistics fails on Windows 10 1809+
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: gameux
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
gameux:gamestatistics fails on Windows 10 1809+:
gamestatistics.c:161: Test failed: GetGameStatistics returned unexpected value:
0x00000000
gamestatistics.c:162: Test failed: Expected output pointer to be NULL, got
neither NULL nor deadbeef
gamestatistics.c:212: Test failed: setting category title invalid result:
0x80070057
gamestatistics.c:215: Test failed: setting category title failed: Category0
gamestatistics.c:216: Test failed: setting category title failed: Category1
gamestatistics.c:217: Test failed: setting category title failed: Category2
gamestatistics.c:221: Test failed: setting statistic returned unexpected value:
0x80070057)
gamestatistics.c:224: Test failed: setting statistic returned unexpected value:
0x80070057)
gamestatistics.c:231: Test failed: setting statistic returned unexpected value:
0x80070057)
gamestatistics.c:238: Test failed: setting statistic returned unexpected value:
0x80070057)
gamestatistics.c:248: Test failed: setting statistic failed: name=Statistic00,
value=Value00
gamestatistics.c:250: Test failed: setting statistic failed: name=Statistic01,
value=Value01
gamestatistics.c:252: Test failed: setting statistic failed: name=Statistic10,
value=Value10
gamestatistics.c:254: Test failed: setting statistic failed: name=Statistic11,
value=Value11
gamestatistics.c:256: Test failed: setting statistic failed: name=Statistic20,
value=Value20
gamestatistics.c:258: Test failed: setting statistic failed: name=Statistic21,
value=Value21
gamestatistics.c:265: Test failed: statistics file
L"C:\\Users\\winetest\\AppData\\Local\\Microsoft\\Windows\\GameExplorer\\GameStatistics\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}.gamestats"
does not exists
gamestatistics.c:268: Test failed: setting category title failed: Category0a
gamestatistics.c:276: Test failed: GetGameStatistics returned invalid open
result: 0x0
gamestatistics.c:281: Test failed: getting category title failed
gamestatistics.c:282: Test failed: getting category title returned invalid
string (null)
gamestatistics.c:287: Test failed: getting category title failed
gamestatistics.c:288: Test failed: getting category title returned invalid
string (null)
gamestatistics.c:293: Test failed: getting category title failed
gamestatistics.c:294: Test failed: getting category title returned invalid
string (null)
gamestatistics.c:300: Test failed: getting category title failed
gamestatistics.c:305: Test failed: getting statistic failed
gamestatistics.c:306: Test failed: getting statistic returned invalid name
gamestatistics.c:307: Test failed: getting statistic returned invalid value
gamestatistics.c:312: Test failed: getting statistic failed
gamestatistics.c:313: Test failed: getting statistic returned invalid name
gamestatistics.c:314: Test failed: getting statistic returned invalid value
gamestatistics.c:319: Test failed: getting statistic failed
gamestatistics.c:320: Test failed: getting statistic returned invalid name
gamestatistics.c:321: Test failed: getting statistic returned invalid value
gamestatistics.c:326: Test failed: getting statistic failed
gamestatistics.c:327: Test failed: getting statistic returned invalid name
gamestatistics.c:328: Test failed: getting statistic returned invalid value
gamestatistics.c:333: Test failed: getting statistic failed
gamestatistics.c:334: Test failed: getting statistic returned invalid name
gamestatistics.c:335: Test failed: getting statistic returned invalid value
gamestatistics.c:340: Test failed: getting statistic failed
gamestatistics.c:341: Test failed: getting statistic returned invalid name
gamestatistics.c:342: Test failed: getting statistic returned invalid value
gamestatistics.c:350: Test failed: statistics file
L"C:\\Users\\winetest\\AppData\\Local\\Microsoft\\Windows\\GameExplorer\\GameStatistics\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}\\{17A6558E-60BE-4078-B66F-9C3ADA2A32E6}.gamestats"
does not exists
https://test.winehq.org/data/patterns.html#gameux:gamestatistics
It looks like for a number of these Windows changed the way it handles invalid
parameters / border cases.
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https://bugs.winehq.org/show_bug.cgi?id=50540
Bug ID: 50540
Summary: Windows PowerShell Core 6.2 Preview 2 for ARM32
crashes on unimplemented function
KERNEL32.dll.RtlVirtualUnwind
Product: Wine
Version: 6.0
Hardware: arm
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
as it says.
Download:
https://web.archive.org/web/20210121225132/https://github.com/PowerShell/Po…
--- snip ---
$ pwd
/home/focht/projects/winrt-apps/powershell620-arm32
$ file *.{dll,exe}
...
api-ms-win-crt-utility-l1-1-0.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
clrcompression.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
clretwrc.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
clrjit.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
coreclr.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
dbgshim.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
hostfxr.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
hostpolicy.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
mi.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
miutils.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
mscordaccore.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
mscordaccore_arm_arm_4.6.26919.02.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
mscordbi.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
mscorlib.dll: PE32 executable (DLL)
(console) Intel 80386 Mono/.Net assembly, for MS Windows
mscorrc.debug.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
mscorrc.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
netstandard.dll: PE32 executable (DLL)
(console) Intel 80386 Mono/.Net assembly, for MS Windows
pwrshplugin.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
pwsh.dll: PE32 executable
(console) ARMv7 Thumb Mono/.Net assembly, for MS Windows
sos.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
sos_arm_arm_4.6.26919.02.dll: PE32 executable (DLL)
(GUI) ARMv7 Thumb, for MS Windows
ucrtbase.dll: PE32 executable (DLL)
(console) ARMv7 Thumb, for MS Windows
pwsh.exe: PE32 executable
(console) ARMv7 Thumb, for MS Windows
--- snip ---
--- snip ---
$ wine ./pwsh.exe
...
0024:fixme:seh:WerRegisterRuntimeExceptionModule
(L"Z:\\home\\focht\\projects\\winrt-apps\\powershell620-arm32\\mscordaccore.dll",
00B40000) stub
0024:fixme:msvcrt:_control87 not implemented
...
00fc:fixme:msvcrt:_control87 not implemented
0024:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 2 000504DC 0029DC28
0029E3B8 00000000
wine: Call from 7FF813E1 to unimplemented function
KERNEL32.dll.RtlVirtualUnwind, aborting
wine: Unimplemented function KERNEL32.dll.RtlVirtualUnwind called at address
7FF813E1 (thread 0024), starting debugger...
Unhandled exception: unimplemented function KERNEL32.dll.RtlVirtualUnwind
called in 32-bit code (0x7ff813e1).
Register dump:
Thumb User Mode
Pc:7ff813e1 Sp:0029c108 Lr:7ff9d06b Cpsr:200b0030(--C-)
r0:0029bf60 r1:00000001 r2:00000000 r3:00000002
r4:0029c108 r5:0029c930 r6:0029cb14 r7:00e0a5e4
r8:0029c2d8 r9:00000009 r10:00000000 r11:0029c190 r12:00f29010
Stack dump:
0x0029c108: 80000100 00000001 00000000 7ff813e1
0x0029c118: 00000002 00f276f6 00f27428 00c5a78f
0x0029c128: 01363c10 004d8f04 003c63f4 00000000
0x0029c138: 009b1e08 00000002 0004e9e0 00000005
0x0029c148: 0029cb54 0029c568 0029c930 0029cb14
0x0029c158: 0029c190 00c0abf7 0029c930 0029c17c
Backtrace:
=>0 0x7ff813e1 (0x0029c190)
1 0x7ff9d06b (0x0029c190)
0x7ff813e1:
lsl r7, r4, #3
Modules:
Module Address Debug info Name (34 modules)
PE 320000- 386000 Deferred hostpolicy
PE 400000- 439000 Deferred pwsh
PE b40000- f6f000 Deferred coreclr
PE 1290000- 1ba3000 Deferred system.private.corelib
PE 10000000-10045000 Deferred hostfxr
PE 7f8d0000-7f8d5000 Deferred api-ms-win-crt-multibyte-l1-1-0
PE 7f900000-7f904000 Deferred api-ms-win-crt-convert-l1-1-0
PE 7f920000-7f923000 Deferred api-ms-win-crt-locale-l1-1-0
PE 7f940000-7f944000 Deferred api-ms-win-crt-string-l1-1-0
PE 7f960000-7f964000 Deferred api-ms-win-crt-stdio-l1-1-0
PE 7f990000-7f993000 Deferred api-ms-win-crt-heap-l1-1-0
PE 7f9b0000-7f9b5000 Deferred api-ms-win-crt-math-l1-1-0
PE 7fa10000-7fac1000 Deferred ucrtbase
PE 7fa10000-7fac1000 Deferred api-ms-win-crt-runtime-l1-1-0
PE 7faf0000-7faf7000 Deferred kernelbase
PE 7fba0000-7fd5d000 Deferred kernel32
PE 7ff50000-7ff54000 Deferred ntdll
PE f6e60000-f6e63000 Deferred
api-ms-win-core-winrt-roparameterizediid-l1-1-0
PE f6e80000-f6e84000 Deferred imm32
PE f6ff0000-f6ff3000 Deferred api-ms-win-crt-time-l1-1-0
PE f7010000-f7013000 Deferred api-ms-win-crt-utility-l1-1-0
PE f7040000-f7043000 Deferred shcore
PE f7070000-f7078000 Deferred shlwapi
PE f70e0000-f70e8000 Deferred oleaut32
PE f71b0000-f71b3000 Deferred combase
PE f7240000-f7247000 Deferred gdi32
PE f7360000-f7364000 Deferred rpcrt4
PE f73d0000-f73d4000 Deferred version
PE f7400000-f740f000 Deferred setupapi
PE f74a0000-f7588000 Deferred user32
PE f7680000-f76a8000 Deferred ole32
PE f7750000-f7753000 Deferred sechost
PE f7790000-f7794000 Deferred advapi32
PE f78e0000-f78e3000 Deferred
api-ms-win-crt-filesystem-l1-1-0
Threads:
Exception c000001d
System information:
Wine build: wine-6.0-111-gf03db0f75e9
Platform: arm
Version: Windows 7
Host system: Linux
Host version: 4.20.0+
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/a952453888fb5df3c70edf357820bc9…
--- snip ---
1059 @ stdcall -arch=arm64,x86_64 RtlVirtualUnwind(long long long ptr ptr ptr
ptr ptr)
--- snip ---
$ sha1sum PowerShell-6.2.0-preview.2-win-arm32.zip
b77b87906514e802c03c84fcb72ce39f925c3b41
PowerShell-6.2.0-preview.2-win-arm32.zip
$ du -sh PowerShell-6.2.0-preview.2-win-arm32.zip
40M PowerShell-6.2.0-preview.2-win-arm32.zip
$ wine --version
wine-6.0-111-gf03db0f75e9
Regards
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https://bugs.winehq.org/show_bug.cgi?id=43456
Bug ID: 43456
Summary: Cannot successfully install WebPlus X8 from SERIF.
Product: Wine
Version: 2.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: want.g(a)xtra.co.nz
Distribution: ---
Created attachment 58824
--> https://bugs.winehq.org/attachment.cgi?id=58824
Program Dump.
Cannot install WebPlus X8 from SERIF. This product starts to install, but fails
when publishing the product (Whatever that is). It copies files, sets up
Registry then fails when the program application subinacl.exe gets a page
error. The program DUMP showing this error is attached. The Windows S/W level
was set to Windows 10. However I have tried XP thru to Windows 10 and the
install fails for the same reason. The Libraries installed were: mfc42
(native), mfc42u(native) and msvcr100(native, builtin). The WINE level was
2.13-Staging. However the failure is the same when using lower levels of WINE.
Applications installed were: MicroSoft Visual C++ 2010 x86 Redist. 10.0.40219;
Wine Gecko (32 bit) 2.47; Wine Mono 4.7.0.
I am running XUBUNTU 16.04 LTS.
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https://bugs.winehq.org/show_bug.cgi?id=52036
Bug ID: 52036
Summary: Simple match the pairs card game not working with
version 6.21 - program dumps
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: craigaschulstad(a)gmail.com
Distribution: ---
Created attachment 71040
--> https://bugs.winehq.org/attachment.cgi?id=71040
Debug output of the program error
An older 32 bit Windows C++ program I had built over ten years ago worked fine
until the latest iteration of Wine (version 6.21) was released. When launched
under the new version, a page fault occurs and the program falls over. I
launched the program using the "winedbg" command and have attached the output
of that command. FYI, the game utilized the "cards.dll" DLL file. Please let
me know if any further debug dumps are needed.
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https://bugs.winehq.org/show_bug.cgi?id=52061
Bug ID: 52061
Summary: dinput HID joystick sends unnecessary effect update
reports.
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: enhancement
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: rbernon(a)codeweavers.com
Distribution: ---
Split from https://bugs.winehq.org/show_bug.cgi?id=51873, native implementation
only sends effect parameter update reports for the effect parameter blocks that
have been modified. Current implementation sends all parameter blocks updates
every time an effect is modified. This causes unnecessary traffic and possibly
unexpected behavior.
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https://bugs.winehq.org/show_bug.cgi?id=51996
Bug ID: 51996
Summary: aarch64: NtGetContextThread/NtSetContextThread on
another thread ignores FPU state due to buggy SIGUSR1
handler
Product: Wine
Version: 6.21
Hardware: aarch64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
Regression SHA1: 07f37f21377e930aefeb1fef3ab9c3cf9daee84f
Distribution: ---
Created attachment 70987
--> https://bugs.winehq.org/attachment.cgi?id=70987
Test program reproducing the behaviour
Compiled with -O2, the attached test program's output should be:
value = 2.0
When the actual output is:
value = -1.0
This is due to NtGetContextThread/NtSetContextThread not being able to
save/restore FP registers, since save_context()/restore_context() ignores them.
The bug can be traced back to commit 07f37f21377 (ntdll: Add support for
saving/restoring FPU state on ARM64., 2019-08-13), which implements
save_fpu()/restore_fpu() but does not make use of them in
save_context()/restore_context().
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https://bugs.winehq.org/show_bug.cgi?id=51993
Bug ID: 51993
Summary: Ashlar Vellum/DrawingBoard 1.00 redraws incorrectly
tooltip bar
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 70984
--> https://bugs.winehq.org/attachment.cgi?id=70984
Screenshot
Ashlar Vellum/DrawingBoard 1.00 redraws incorrectly tooltip bar. This is a
regression that started with cc7e7002ef8f92f47fe047d598dce057fcc2885b which
caused the bar to disappear completely. From
c129d13cbd49417078878573bd5f34a0f8f7410e the program started crashing on
startup and that is then fixed with 5c8ac458bb72518a1c6f2ed05c783cee6c4a3b82.
Since this commit, the tooltip bar is visible again but it seems that the
background is not cleared properly.
Version 1.01 is avalable from
https://vetusware.com/download/Ashlar%20Vellum%201.01%20for%20Windows (needs
registration) but this version crashes on start. I'll open a separate bug
report.
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https://bugs.winehq.org/show_bug.cgi?id=51989
Bug ID: 51989
Summary: pen-related tests (gdiplus:graphics and
gdiplus:graphicspath) fail on latest Windows 10
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: gdiplus
Assignee: wine-bugs(a)winehq.org
Reporter: madewokherd(a)gmail.com
Distribution: ---
We had some new test failures appear in Windows 10 on November 2.
https://test.winehq.org/data/20f1a677b664b3d0d3dc038ffb9ab4f4e4aa6274/win21…https://test.winehq.org/data/20f1a677b664b3d0d3dc038ffb9ab4f4e4aa6274/win21…
It appears that Pen objects with a width of 0.0 and a unit of UnitPixel now
draw with 1.0 width. Previously, they did not draw.
Pen objects with UnitWorld would always draw with a minimum width of 1.0, so
possibly this brings other units' behavior in line with UnitWorld.
The C# and C++ wrappers only allow creating Pen objects with UnitWorld, other
units can only be used through the C API.
We also had the following Mono tests start failing around the same time:
MonoTests.System.Drawing.PenTest:Constructor_Brush_Float_Negative
MonoTests.System.Drawing.PenTest:Constructor_Brush_Float_Zero
MonoTests.System.Drawing.PenTest:Constructor_Color_Float_Negative
MonoTests.System.Drawing.PenTest:Constructor_Color_Float_Zero
MonoTests.System.Drawing.PenTest:Width
In these cases, the test creates a UnitWorld Pen with width < 1.0 and expects
to get the same width back. Instead, current native gdiplus reports a width of
1.0.
I'm not sure whether we should update to this new behavior. It seems likely to
cause a regression if it applies to other units (a half-pixel Pen doesn't make
much sense, but half-inch Pen does).
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https://bugs.winehq.org/show_bug.cgi?id=47843
Bug ID: 47843
Summary: [Rockstar Game Launcher]Unable to download a game
completly
Product: Wine
Version: 4.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: bcrypt
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 65348
--> https://bugs.winehq.org/attachment.cgi?id=65348
Download stop after a while
Hello,
The new Rockstar Games Launcher can start to download a game but after a while,
the downloading stop without reasons. In fact, the data value does not increase
while the speed download change and is not at zero (see the screenshot)
It seems that no more data are downloaded. Each time i close and launch the
launcher, the download starts from zero.
In the output log, there are some lines about bcrypt algorythm not implemented
:
"002a:fixme:bcrypt:BCryptOpenAlgorithmProvider algorithm L"DH" not supported"
Or others lines like this (i don't know if it's important) :
0035:fixme:bcrypt:BCryptGenRandom ignoring selected algorithm
I add the +bcrypt log too.
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https://bugs.winehq.org/show_bug.cgi?id=46017
Bug ID: 46017
Summary: Layers of Fear areas are almost entirely black
rendered
Product: Wine
Version: 3.18
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62591
--> https://bugs.winehq.org/attachment.cgi?id=62591
screenshot
Main hall.
err:d3d:wined3d_debug_callback 0x937c010: "GL_INVALID_FRAMEBUFFER_OPERATION
error generated. Operation is not valid because a bound framebuffer is not
framebuffer complete.".
fixme:d3d:context_check_fbo_status FBO status
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS (0x8da8).
fixme:d3d:context_dump_fbo_attachment GL_DEPTH_ATTACHMENT: 2d texture 1116,
128x128, 0 samples, format 0x81a5.
fixme:d3d:context_dump_fbo_attachment GL_STENCIL_ATTACHMENT: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT0: 2d-array
texture 1112, 128x128, 0 samples, format 0x822e.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT1: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT2: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT3: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT4: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT5: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT6: NONE.
fixme:d3d:context_dump_fbo_attachment GL_COLOR_ATTACHMENT7: NONE.
wine-3.18-114-g417e94f199
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https://bugs.winehq.org/show_bug.cgi?id=52067
Bug ID: 52067
Summary: ntdll MEM_DECOMMIT change breaks d3d10_1:d3d10_1,
d3d8:device, d3d8:visual, d3d9:device, d3d9:visual,
ddraw:ddraw1, ddraw:dsurface and dxgi:dxgi
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
d3d10_1:d3d10_1, d3d8:device, d3d8:visual, d3d9:device, d3d9:visual,
ddraw:ddraw1, ddraw:dsurface and dxgi:dxgi started crashing on 2021-11-19 on
all Linux platforms (QEmu, cw-gtx560, cw-rx460, fg-deb64).
For instance in d3d10_1:d3d10_1:
Unhandled exception: page fault on read access to 0x013b002c in 32-bit code
(0x7e6fe984).
[...]
Backtrace:
=>0 0x7e6fe984 heap_free+0x3(mem=<internal error>)
[Z:\home\winetest\winetest\src\include\wine\heap.h:46] in wined3d (0x0105fe48)
1 0x7e6fe984 wined3d_resource_free_sysmem+0x14(resource=0045D3C0)
[Z:\home\winetest\winetest\src\dlls\wined3d\resource.c:369] in wined3d
(0x0105fe48)
2 0x7e737e1e wined3d_texture_evict_sysmem+0xba(texture=<internal error>)
[Z:\home\winetest\winetest\src\dlls\wined3d\texture.c:688] in wined3d
(0x0105fe88)
https://test.winehq.org/data/patterns.html#d3d10_1:d3d10_1
And in ddraw:dsurface:
Unhandled exception: assertion failed in 32-bit code (0xf7fc3559).
[...]
Backtrace:
=>0 0xf7fc3559 __kernel_vsyscall+0x9() in [vdso].so (0x0031e7ec)
1 0xf7d8fe02 gettext+0x73f2() in libc.so.6 (0x0031e7ec)
2 0xf7d78306 GLIBC_2+0x1d306() in libc.so.6 (0xf7f40000)
3 0xf7d781d1 GLIBC_2+0x1d1d1() in libc.so.6 (0xf7f40c80)
4 0xf7d87e29 __assert_fail+0x39() in libc.so.6 (0x7e3ef0f0)
5 0x7dfa6c69 XSetArcMode+0x1cef9() in libx11.so.6 (0x7e3ef0f0)
6 0x7def75fc XRenderCompositeString16+0x14ec() in libxrender.so.1
(0x7e3ef0f0)
7 0x7e16a483 get_xrender_picture+0x43(dev=005BF998, clip_rgn=00000000,
clip_rect=0031F73C)
[Z:\home\winetest\winetest\src\dlls\winex11.drv\xrender.c:492] in winex11
(0x0031eb98)
8 0x7e16caed xrender_put_image+0x1ad(src_pict=0x1000071, mask_pict=0,
clip=<is not available>, dst_format=7E3F28C0, physdev=005BF998, drawable=0,
src=0031F6E8, dst=0031F71C, use_repeat=0, src_pixmap=<has been optimized away
by compiler>) [Z:\home\winetest\winetest\src\dlls\winex11.drv\xrender.c:1702]
in winex11 (0x0031ebd8)
9 0x7e16ce31 xrenderdrv_PutImage+0x331(dev=<couldn't compute location>,
clip=<couldn't compute location>, info=<couldn't compute location>,
bits=<couldn't compute location>, src=<couldn't compute location>,
dst=<couldn't compute location>, rop=<couldn't compute location>)
[Z:\home\winetest\winetest\src\dlls\winex11.drv\xrender.c:1840] in winex11
(0x0031ec78)
10 0x7e9541d1 nulldrv_StretchBlt+0x141(dst_dev=<couldn't compute location>,
dst=<couldn't compute location>, src_dev=<couldn't compute location>,
src=<couldn't compute location>, rop=<couldn't compute location>)
[Z:\home\winetest\winetest\src\dlls\win32u\bitblt.c:295] in win32u.so
(0x0031f558)
https://test.winehq.org/data/patterns.html#ddraw:dsurface
See also the corresponding failure patterns for more complete backtraces and
also for the crashes in the other tests.
A bisect shows that the crashes started with the commit below. With luck that
means a single patch will fix all 8 tests; otherwise this commit may just have
revealed preexisting issues and there is now 8 separate bugs to fix (and then
this bug should be split):
commit 7d2a7b94aad8a776a2ee3031a18bb3b53d5925cd
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Nov 19 11:04:30 2021 +0100
ntdll: Fix handling of zero size with MEM_DECOMMIT.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52023
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52133
Bug ID: 52133
Summary: winhttp/wininet should not query mDNS for proxy
auto-detection
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winhttp
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
At least on macOS, the default hostname is something like
"XXs-MacBook-Pro.local". Wine then (correctly) reads the domain name as
"local".
When winhttp or wininet tries to use DNS proxy auto-detection (i.e.
WinHttpDetectAutoProxyConfigUrl() with the WINHTTP_AUTO_DETECT_TYPE_DNS_A
option), they try to resolve "wpad.local".
On macOS this hangs for 5 seconds before failing, causing a 10-minute long hang
while launching Halo: MCC.
This also opens a security hole by allowing anyone on the local network to
advertise an HTTP proxy that will be used automatically by other hosts on the
network.
Microsoft has disabled link-local name resolution (i.e. NetBIOS, LLMNR, mDNS)
by default for WPAD for years:
https://bugs.chromium.org/p/chromium/issues/detail?id=1176970#c29
This is done on Windows with the undocumented AI_DNS_ONLY flag to
getaddrinfo(), unfortunately there is no equivalent UNIX flag.
Adding a special-case for ".local" domains would at least prevent the most
common case of mDNS resolution.
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https://bugs.winehq.org/show_bug.cgi?id=52103
Bug ID: 52103
Summary: Crazy Stone has been working on Wine for years but now
crashes following update
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: gerry(a)gavigan.me.uk
Distribution: ---
Created attachment 71125
--> https://bugs.winehq.org/attachment.cgi?id=71125
backtrace generated by Wine
After splash screen Crazy Stone crashes. I have been using Crazy Stone under
Wine for about five years without problem. Today, on Tumbleweed, after an
update.
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https://bugs.winehq.org/show_bug.cgi?id=52093
Bug ID: 52093
Summary: malloc() after installing Insta360 pro stitcher (incl.
wine config)
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: wwjdtd(a)gmail.com
Distribution: ---
To reproduce:
1. Download Insta360 STITCHER from here:
https://www.insta360.com/download/insta360-pro2
Note: You will want to use the href link since it will otherwise ask for a
serial number.
2. Run Installer
3. Close all wine programs
4. Try to run anything in wine or the wine config tool (or any other built-in).
You will receive the following:
```
malloc(): invalid size (unsorted)
Aborted (core dumped)
```
Copying the program files out and into a fresh wineprefix allows the program to
run properly and does not corrupt the new prefix.
All testing was done in bottles (to prevent stuff breaking from
misconfiguration on my part) with `winehq-devel`. Versions effected is
everything from somewhere above 6.0 to 6.22, this also means it's some form of
regression since it didn't do this previously.
Forum post: https://forum.winehq.org/viewtopic.php?f=8&t=35914&p=135171#p135140
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https://bugs.winehq.org/show_bug.cgi?id=52072
Bug ID: 52072
Summary: winmm:mci fails in wow64 Wine
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: winmm&mci
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
winmm:mci started failing in wow64 Wine on 2021-11-11. It now has 51 failures:
mci.c:248: Test failed: status 4(mode): MCIERR_UNSUPPORTED_FUNCTION
mci.c:328: Test failed: status mode: MCIERR_UNSUPPORTED_FUNCTION
mci.c:656: Test marked todo: mci info new file returned 0=NOERROR
mci.c:660: Test marked todo: status x length initial:
MCIERR_UNSUPPORTED_FUNCTION
mci.c:665: Test failed: mci status samplespersec returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:732: Test failed: mci status position returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:781: Test failed: mci status length returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:812: Test failed: mci status length returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:827: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:848: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:849: Test failed: mci status mode: after play from 0 to 0
mci.c:860: Test failed: mci status position returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:903: Test failed: mci status position notify returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:906: Test failed: Expect message 0001 from status position
mci.c:909: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:910: Test failed: mci status mode:
mci.c:915: Test marked todo: Expect message 0001 from play to 250 wait notify
mci.c:955: Test failed: mci status mode returned MCIERR_UNSUPPORTED_FUNCTION
mci.c:956: Test failed: mci status mode:
mci.c:974: Test failed: mci status position returned
MCIERR_UNSUPPORTED_FUNCTION
mci.c:975: position after Sleep: ms
[...]
https://test.winehq.org/data/patterns.html#winmm:mci
Note that besides the test failures the "mci status mode: " and "position after
Sleep: ms" messages are suspicious.
All four Linux test machines are impacted by this: the failure test pattern
makes it obvious for cw-gtx560, cw-rx460 and the TestBot's debiant2 VM.
fg-deb64 is impacted as well but it is masked by the preexisting timeout.
Strangely a bisect shows that these failures started with this commit:
commit 7c5761ed40f0b8cead7fa837b745b687d5df67d8
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Thu Nov 11 16:21:00 2021 +0100
wrc: Ignore the target option.
Nothing in resource files depends on the pointer size.
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52068
Bug ID: 52068
Summary: hid:device times out randomly in
test_get_input_report()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: hid
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
hid:device times out randomly (>10% of the time) in test_get_input_report():
device.c:406: HidD_GetInputRpeort tests on device :L"Wine HID mouse"
hid:device:05cc done (258) in 120s
https://test.winehq.org/data/patterns.html#hid:device
So far this only happened in the pure 32-bit builds but it does impact various
machines (cw-gtx560, cw-rx460, some debiant2 configurations and fg-deb64).
A bisect shows that the timeouts started with this commit:
commit fca0f18d0857d6aee67c6ef652c31c6810292270
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Fri Nov 19 09:39:39 2021 +0100
winebus.sys: Avoid unnecessary scaling of effect parameter values.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=52023
Bug ID: 52023
Summary: VirtualFree returning error when it should not
Product: Wine
Version: 6.19
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: elpochodelagente(a)gmail.com
Distribution: ---
Created attachment 71022
--> https://bugs.winehq.org/attachment.cgi?id=71022
test case source and exe
I find it odd that Wine's version of VirtualFree [1] with MEM_DECOMMIT does
nothing, and always returns error (STATUS_NO_MEMORY, see decommit_pages and
anon_map_fixed in dlls/ntdll/unix/virtual.c).
The attached test passes, (crashing) in windows but doesn't in wine:
$ x86_64-w64-mingw32-gcc -o decommit.exe decommit.c
Windows:
$ ./decommit.exe
======
test 1 - reserve, commit, release
> success!
======
test 2 - reserve, commit, decommit, attempt use
> Segmentation fault
Wine:
$ wine decommit.exe
======
test 1 - reserve, commit, release
> success!
======
test 2 - reserve, commit, decommit, attempt use
> Could not decommit memory. Error code: 8
======
[1]
https://docs.microsoft.com/en-us/windows/win32/api/memoryapi/nf-memoryapi-v…
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https://bugs.winehq.org/show_bug.cgi?id=51895
Bug ID: 51895
Summary: ucrtbase:misc fma(inf, 0, 0) 'succeeds' unexpectedly
on some machines
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ucrtbase
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ucrtbase:misc fma(inf, 0, 0) 'succeeds' unexpectedly on some machines:
misc.c:799: Test failed: fma(inf, 0.000000, 0.000000) got errno -1
misc.c:799: Test failed: fma(0.000000, inf, 0.000000) got errno -1
misc.c:799: Test failed: fma(inf, 1.000000, -inf) got errno -1
misc.c:799: Test failed: fma(-inf, 1.000000, inf) got errno -1
misc.c:799: Test failed: fma(1.000000, inf, -inf) got errno -1
misc.c:799: Test failed: fma(1.000000, -inf, inf) got errno -1
https://test.winehq.org/data/patterns.html#ucrtbase:misc
Additional tests seem to indicate this is related to the CPU features:
* The test succeeds on all TestBot VMs, and they also all return
_get_FMA3_enabled() = 0.
* The test fails on fgtb-w10pro64 (i7-4790K) where _get_FMA3_enabled() returns
1.
* Paul Gofman reported getting this failure on a modern AMD processor where
_get_FMA3_enabled() presumably returns 1 too.
Yet:
* The documentation says _get_FMA3_enabled() is about transcendental functions.
fma() is not one of them.
* _get_FMA3_enabled() is only available in 64-bit code but the failures happen
on both 32- and 64-bit code.
So it does look like this is related to the fma() implementation
(x87/SSE2/other?) picked by the ucrtbase library as opposed to library version
issues. But the details are murky and there may be some other common factor.
The MSDN documentation does say that fma(inf,0,0) should return NaN, which it
does. The documentation is less clear on errno which is what we test.
https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/fma-fmaf-f…
So maybe applications cannot rely on errno being set (particularly on modern
processors) and this particular test should be removed.
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https://bugs.winehq.org/show_bug.cgi?id=51624
Bug ID: 51624
Summary: TETRIS (16bit) shows wrong background for scoreboard
Product: Wine
Version: 6.14
Hardware: x86-64
OS: Linux
Status: NEW
Severity: trivial
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 70480
--> https://bugs.winehq.org/attachment.cgi?id=70480
Screenshot showing the issue
Follow up to bug 51570.
The graphics of the game almost work now, but the scoreboard to the left has
the wrong background.
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http://bugs.winehq.org/show_bug.cgi?id=32991
Bug #: 32991
Summary: ARM port of "WabbitEMU" crashes due to unimplemented
function KERNEL32.dll.RtlUnwindEx (no ntdll forward on
arch=arm)
Product: Wine
Version: 1.5.24
Platform: arm
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: focht(a)gmx.net
Classification: Unclassified
Hello folks,
the ARM port of "WabbitEMU", a Texas Instruments graphing calculator emulator
and dev tools crashes after clicking "Browse for a ROM image" radio button in
image selection dialog.
Download: http://forum.xda-developers.com/showpost.php?p=37928562
(main thread: http://forum.xda-developers.com/showthread.php?t=2092348)
--- snip ---
$ WINEDEBUG=+tid,+seh,+relay wine ./Wabbitemu.exe
...
0024:Call user32.GetWindowTextA(00010096,40a0ebf0,00000104) ret=00439fa5
0024:Call window proc 0x40bc5f30
(hwnd=0x10096,msg=WM_GETTEXT,wp=00000104,lp=40a0ebf0)
0024:Ret window proc 0x40bc5f30
(hwnd=0x10096,msg=WM_GETTEXT,wp=00000104,lp=40a0ebf0) retval=00000000
0024:Ret user32.GetWindowTextA() retval=00000000 ret=00439fa5
0024:Call KERNEL32.GetLastError() ret=004141cf
0024:Ret KERNEL32.GetLastError() retval=00000000 ret=004141cf
0024:trace:seh:raise_exception info[0]=0047be54
0024:trace:seh:raise_exception info[1]=0047cc8e
wine: Call from 0x7bc9a630 to unimplemented function KERNEL32.dll.RtlUnwindEx,
aborting
0024:trace:seh:call_stack_handlers calling handler at 0x7bcb8d88 code=80000100
flags=1
0024:Call KERNEL32.UnhandledExceptionFilter(40a0e81c) ret=7bcb8df0
--- snip ---
The app is importing all win32 API by name so it's the real thing :-)
+module,+imports
--- snip ---
...
0009:trace:module:load_dll looking for L"KERNEL32.dll" in
L"Z:\\home\\linaro\\wine-apps\\wabbitemu;.;C:\\windows\\system32;C:\\windows\\system;C:\\windows;C:\\windows\\system32;C:\\windows;C:\\windows\\system32\\wbem"
0009:trace:module:load_dll Found L"C:\\windows\\system32\\KERNEL32.dll" for
L"KERNEL32.dll" at 0x7b820000, count=19
0009:warn:module:import_dll No implementation for KERNEL32.dll.RtlUnwindEx
imported from L"Z:\\home\\linaro\\wine-apps\\wabbitemu\\Wabbitemu.exe", setting
to 0x41820000
0009:trace:imports:import_dll --- RtlUnwindEx KERNEL32.dll.1209 = 0x41820000
0009:trace:imports:import_dll --- GetCommandLineA KERNEL32.dll.481 = 0x7b846be0
0009:trace:imports:import_dll --- RtlPcToFileHeader KERNEL32.dll.1205 =
0x7bc69188
0009:warn:module:import_dll No implementation for
KERNEL32.dll.RtlLookupFunctionEntry imported from
L"Z:\\home\\linaro\\wine-apps\\wabbitemu\\Wabbitemu.exe", setting to 0x41820024
0009:trace:imports:import_dll --- RtlLookupFunctionEntry KERNEL32.dll.1203 =
0x41820024
0009:trace:imports:import_dll --- GetModuleFileNameW KERNEL32.dll.634 =
0x7b86b864
...
--- snip ---
It also needs KERNEL32.dll.RtlLookupFunctionEntry later.
Wine forwards both to ntdll but only on arch=x86_64.
It seems Windows RT exposes both API.
Interestingly only the MSDN page for KERNEL32.dll.RtlLookupFunctionEntry gives
a hint about this:
http://msdn.microsoft.com/en-us/library/windows/desktop/ms680597%28v=vs.85%…
("ARM Definition").
Regards
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https://bugs.winehq.org/show_bug.cgi?id=52077
Bug ID: 52077
Summary: Windows PC Health Check crashes on unimplemented
function
api-ms-win-core-featurestaging-l1-1-0.dll.SubscribeFea
tureStateChangeNotification
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: api-ms-win-*
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `winecfg` and set the Windows version to Windows 10.
2. Run `wine msiexec /i WindowsPCHealthCheckSetup.msi` and click through the
installer.
3. When the installer finishes and the app tries to start, you will see:
wine: Call from 000000007B01230E to unimplemented function
api-ms-win-core-featurestaging-l1-1-0.dll.SubscribeFeatureStateChangeNotification,
aborting
$ sha256sum WindowsPCHealthCheckSetup.msi
45c82e40ed0e27db7c55e0554512631b8f175b06d9b2d2cf58db52b18f0913fa
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https://bugs.winehq.org/show_bug.cgi?id=52075
Bug ID: 52075
Summary: dinput8:device, dinput8:dinput and dinput8:hid cannot
run on Windows 7 anymore
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinput8:device, dinput8:dinput and dinput8:hid cannot run on Windows 7 anymore
because they now need GetOverlappedResultEx() which is not available.
https://test.winehq.org/data/patterns.html#dinput8:devicehttps://test.winehq.org/data/patterns.html#dinput8:dinputhttps://test.winehq.org/data/patterns.html#dinput8:hid
Before that the tests could run on Windows 7 and even succeeded.
The call to GetOverlappedResultEx() was introduced in the commit below:
commit 3f110402f6a503d7c312694092e25fc48737c980
Author: Rémi Bernon <rbernon(a)codeweavers.com>
Date: Wed Nov 17 11:51:48 2021 +0100
dinput8/tests: Add some HID device gain report tests.
Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=51557
Bug ID: 51557
Summary: GetSystemFirmwareTable fails to return SMBIOS on Apple
Silicon Macs
Product: Wine
Version: 6.14
Hardware: aarch64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: bshanks(a)codeweavers.com
The macOS implementation of GetSystemFirmwareTable() retrieves the system's
actual SMBIOS table using IOKit. This fails on Apple Silicon/ARM64 Macs, since
they don't have an SMBIOS table.
This breaks any applications that depend on getting an SMBIOS table (like the
Rockstar Games Launcher) or that look for the
HKLM/Hardware/Description/System/BIOS registry keys.
I think the fix will be to use the SMBIOS table creation functions used by
Linux currently, with strings and data (serial number, UUID, etc) coming from
IOKit if possible.
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https://bugs.winehq.org/show_bug.cgi?id=51490
Bug ID: 51490
Summary: dinput:device has a random failure in
overlapped_format_tests() on Windows 8.1
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: directx-dinput
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
dinput:device has a random failure on the w8 VM:
https://test.winehq.org/data/patterns.html#dinput:device
device.c:374: Test failed: keydown for D did not register
It sort of looks like a race condition though the pump_messages() call should
take care of that.
The failing test (and all of overlapped_format_tests()) was added by the
following commit.
commit d10887b8f56792ebcca717ccc28a289f7bcaf107
Author: Arkadiusz Hiler <ahiler(a)codeweavers.com>
AuthorDate: Thu Jul 8 13:03:21 2021 +0300
dinput: Don't add 'default value 0' entries to the data transform.
This helps when dealing with the quirky c_dfDIJoystick2 format,
which defines all the sliders as overlapping, i.e. rglSlider[2],
rglVSlider[2], rglASlider[2] and rglFSlider[2] all share the same
offset.
With the Linux backends, if the device exposes enough axes (e.g. some
HOTAS) we end up using rglSlider.
Let's make sure we don't unnecessarily override the values there.
Signed-off-by: Arkadiusz Hiler <ahiler(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
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https://bugs.winehq.org/show_bug.cgi?id=48119
Bug ID: 48119
Summary: The tests sometimes trigger "critical section is not
acquired" errors
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
Distribution: ---
The logs of most test runs, WineTest and others, contain critical section
errors complaining that the critical section was not acquired before being
released.
Most are caused by the following two tests:
msvcp120:msvcp120 intentionally triggers one such error in test_threads__Mtx().
It's easy to identify because it follows a bunch of CreateSymbolicLinkA()
fixmes:
0044:fixme:file:CreateSymbolicLinkA ("tr2_test_dir/f1_symlink"
"tr2_test_dir/f1" 0): stub
0044:fixme:msvcp:_Mtx_init_in_situ unknown flags ignored: beef
0044:err:ntdll:RtlLeaveCriticalSection section 0x622088 is not acquired
ntdll:rtl intentionally triggers two such errors in
test_RtlLeaveCriticalSection(). They stand alone but would typically follow a
bunch of RtlGetCompressionWorkSpaceSize fixmes from previous tests:
https://testbot.winehq.org/JobDetails.pl?Key=60096
0009:err:ntdll:RtlLeaveCriticalSection section 0x7bfd88 is not acquired
0009:err:ntdll:RtlLeaveCriticalSection section 0x7bfd88 is not acquired
But there are other logs that contain this error with no identified source. For
instance in task 60103/4/2 (wow64) which is for an unrelated patch and only
runs kernel32 tests which do not normally trigger this error:
https://testbot.winehq.org/JobDetails.pl?Key=60103#k402
[...]
Extracting: Done (1 of 1)
Running tests
003e:err:ntdll:RtlLeaveCriticalSection section 0x14c80 is not acquired
002e:fixme:console:GetConsoleProcessList ((nil),0): stub
[...]
Or task 59774/4/1 (win32) which only ran comctl32 tests:
https://testbot.winehq.org/JobDetails.pl?Key=59774#k401
Or task 59426/1/1 (wow32) which only ran user32 tests:
https://testbot.winehq.org/JobDetails.pl?Key=59426
Or task 59176/3/1 (wow32/wow64?) which, again, only ran user32 tests:
https://testbot.winehq.org/JobDetails.pl?Key=59176#k301
Or task 59042/1/1 (wow32/wow64?) which, again, only ran user32 tests:
https://testbot.winehq.org/JobDetails.pl?Key=59042#k101
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http://bugs.winehq.org/show_bug.cgi?id=25193
Summary: Dasher does not operate correctly
Product: Wine
Version: 1.3.7
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: physicspirate(a)yahoo.ca
Greetings,
I've attempted to run
Dasher(http://appdb.winehq.org/objectManager.php?sClass=version&iId=21982&i…
and it does not appear to be loading or functioning correctly.
I've attached a screenshot of what happens after loading. There is a gray box
up top, and it appears to be non responsive. There also seems to be some
problems with the networking as I have a high speed connection, and their
servers tell me my latency is too high. If I run the same program on windows
it runs like a dream.
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https://bugs.winehq.org/show_bug.cgi?id=51834
Bug ID: 51834
Summary: EMF DC emits invalid EMF when calling StretchDiBits
with info->bmiHeader.biSizeImage = 0
Product: Wine
Version: 6.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: gdi32
Assignee: wine-bugs(a)winehq.org
Reporter: jinoh.kang.kr(a)gmail.com
CC: jacek(a)codeweavers.com, zzhang(a)codeweavers.com
Distribution: ---
BITMAPINFOHEADER allows setting biSizeImage to zero when biCompression is
BI_RGB.
However, the Wine EMF DC does not handle this case and takes the biSizeImage
value as-is.
This results in an invalid Enhanced Metafile output.
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https://bugs.winehq.org/show_bug.cgi?id=51733
Bug ID: 51733
Summary: CreateProcess does not properly set the current
directory of the new process.
Product: Wine
Version: 6.13
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: kernel32
Assignee: wine-bugs(a)winehq.org
Reporter: johnfound(a)asm32.info
Distribution: ---
Regression.
The current directory of the new process, created with CreateProcessW is always
set to "/" (z:\) instead of the current directory of the parent process.
I am testing with the following call:
The last version that works properly is WINE 6.12
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https://bugs.winehq.org/show_bug.cgi?id=51415
Bug ID: 51415
Summary: Windows PC Health Check requires msvcp_win.dll
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Run `winecfg` and set the Windows version to Windows 10.
2. Run `wine msiexec /i WindowsPCHealthCheckSetup.msi` and click through the
installer.
3. When the installer finishes and the app tries to start, you will see:
0164:err:module:import_dll Library msvcp_win.dll (which is needed by
L"C:\\users\\alex\\AppData\\Local\\PCHealthCheck\\PCHealthClient.dll") not
found
This DLL appears to be yet another copy of the Microsoft C++ runtime.
$ sha256sum WindowsPCHealthCheckSetup.msi
45c82e40ed0e27db7c55e0554512631b8f175b06d9b2d2cf58db52b18f0913fa
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https://bugs.winehq.org/show_bug.cgi?id=51307
Bug ID: 51307
Summary: msvcp140:msvcp140 fails on msvcp140 >= 14.25
Product: Wine
Version: 6.10
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: msvcp
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
On cw-rx460 machines that have either Radeon 21.3.2 or 21.4.1 the 64-bit
msvcp140:msvcp140 test fails:
https://test.winehq.org/data/patterns.html#msvcp140:msvcp140
msvcp140.c:1257: Test failed: ret = 37, expected 39
msvcp140.c:1258: Test failed: buf = The operation completed
successfully.aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaThe
operation completed successfully.
, expected The operation completed successfully.
This is probably because the Radeon driver upgrades the 64-bit msvcp140.dll.
Currently we have:
Radeon msvcp140
cw-rx460-1507 19.11.3 14.14.26429.4
cw-rx460-1709 19.11.3 14.14.26429.4
cw-rx460-1809 19.11.3 14.14.26429.4
cw-rx460-1909 21.4.1 14.25.28508.3
cw-rx460-2009 21.4.1 14.25.28508.3
Also:
w1064v1507 - -
w1064v1607 - 14.0.23026.0
w1064v1709 - 14.0.23026.0
w1064v1809 - 14.0.23026.0
w1064v1909 - 14.0.23026.0
w10pro64 (2004) - 14.0.23026.0
w1064 (2009) - 14.0.23026.0
Note that the 14.0.23026.0 version comes from the "Visual C++ 2015
redistributables" package [1]. So all Radeon drivers actually install a newer
version.
But according to Chocolatey there are quite a few even newer versions, the
current latest being 14.29.30037. But there does not seem to be any
microsoft.com download URLs for it :-(
https://community.chocolatey.org/packages/vcredist140#versionhistory
[1] https://wiki.winehq.org/Wine_TestBot_VMs#msvcp140.2C_msvcr140.2C_ucrtbase
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https://bugs.winehq.org/show_bug.cgi?id=49181
Bug ID: 49181
Summary: msvcrt_test.exe: missing entry point
_point_get_sbh_threshold
Product: Wine
Version: 5.8
Hardware: arm
OS: Windows
Status: NEW
Keywords: download, testcase
Severity: normal
Priority: P2
Component: msvcrt
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Depends on: 49179
Similar to 49180, when running winetest.exe on armv7/surface rt,
msvcrt_test.exe throws an error dialog:
The procedure entry point _get_sbh_threshold could not be located in the
dynamic link library C:\Users\User\AppData\Local\Temp\wct\msvcrt_test.exe
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https://bugs.winehq.org/show_bug.cgi?id=52069
Bug ID: 52069
Summary: ntdll:virtual fails in test_NtAllocateVirtualMemory()
on Windows 10 1709 and older
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Windows
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: fgouget(a)codeweavers.com
ntdll:virtual fails in test_NtAllocateVirtualMemory() on Windows 7 to Windows
10 1709 in both 32- and 64-bit mode:
virtual.c:248: Test failed: wrong size 10000
https://test.winehq.org/data/patterns.html#ntdll:virtual
Unsurprisingly a bisect shows that the failure appeared with this commit:
commit 7d2a7b94aad8a776a2ee3031a18bb3b53d5925cd
Author: Alexandre Julliard <julliard(a)winehq.org>
Date: Fri Nov 19 11:04:30 2021 +0100
ntdll: Fix handling of zero size with MEM_DECOMMIT.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52023
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
See also bug 52067.
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https://bugs.winehq.org/show_bug.cgi?id=51986
Bug ID: 51986
Summary: Extremely small fonts when using a theme
Product: Wine
Version: 6.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: uxtheme
Assignee: wine-bugs(a)winehq.org
Reporter: aros(a)gmx.com
Distribution: ---
Created attachment 70973
--> https://bugs.winehq.org/attachment.cgi?id=70973
notepad
After upgrading from Wine 6.19 to 6.21 certain fonts in certain applications
became tiny.
I'm using Windows XP Royal Theme.
When not using any themes, it's all fine.
See the attached screenshot for more info.
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https://bugs.winehq.org/show_bug.cgi?id=51647
Bug ID: 51647
Summary: Gimp can't create an image from screenshot (it becomes
unresponsive instead)
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70505
--> https://bugs.winehq.org/attachment.cgi?id=70505
console messages
Gimp can't make an image from a screenshot.
To reproduce:
$ rm -rf ~/.wine
$ wineboot
$ wine ~/Downloads/gimp-2.10.24-setup-3.exe
$ wine ~/.wine/drive_c/Program\ Files/GIMP\ 2/bin/gimp-2.10.exe
Choose File->Create->Screenshot
Now gimp is no longer responsive, and the console shows this message:
"03bc:err:ntdll:RtlpWaitForCriticalSection section 00000000006D0C18 "?" wait
timed out in thread 03bc, blocked by 04d8, retrying (60 sec)"
My versions:
Gimp: 2.10
$ wine --version
wine-6.15-123-gbe8501ac6f1
$ uname -a
Linux cedric 5.13.10-arch1-1 #1 SMP PREEMPT Thu, 12 Aug 2021 21:59:14 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51183
Bug ID: 51183
Summary: Navicat V15.0.25 crashes when attempting to open
database: "Unhandled exception: page fault...."
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: profconn1(a)gmail.com
Distribution: ---
Created attachment 70056
--> https://bugs.winehq.org/attachment.cgi?id=70056
Error report from Navicat crash
When attempting to open a database connection, Navicat crashes, displays error
message and closes (using under Fedora 34).
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https://bugs.winehq.org/show_bug.cgi?id=50985
Bug ID: 50985
Summary: ns_name_skip is glibc specific, causes failure to
build on musl
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: dnsapi
Assignee: wine-bugs(a)winehq.org
Reporter: abenson+winehq(a)gmail.com
Distribution: ---
6.6 introduced a reliance on glibc-specific calls in dlls/dnsapi/libresolv.c in
commit 5f44c46164a5c0c50fffdf6cda9980a74079e1ac.
Specifically, musl does not implement ns_name_skip, and the library fails at
link time.
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https://bugs.winehq.org/show_bug.cgi?id=49426
Bug ID: 49426
Summary: Sookasa calls unimplemented functions and
ntoskrnl.exe.RtlGetElementGenericTable
ntoskrnl.exe.RtlLookupElementGenericTable
Product: Wine
Version: 5.11
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntoskrnl
Assignee: wine-bugs(a)winehq.org
Reporter: alexhenrie24(a)gmail.com
Distribution: ---
Created attachment 67510
--> https://bugs.winehq.org/attachment.cgi?id=67510
Terminal output
To reproduce:
1. Run `winetricks dotnet40`
2. Run `wine Sookasa_3.18.4.exe`
Console output is attached. After installation, the installer automatically
starts Sookasa, but the following error message appears:
Please reinstall Sookasa
Sookasa was unable to install one of its components. Please reinstall
Sookasa. If the problem persists, please contact support(a)sookasa.com [803]
Unfortunately, stub implementations of these two functions are not enough to
prevent a crash or avoid the error message.
First reported at
https://www.playonmac.com/en/topic-13406-Sookasa_not_installing.html
$ sha256sum Sookasa_3.18.4.exe
6379c6da33663616193aa38db022d37383010ab5a077c1f1cb48ab1fab5ffdf2
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https://bugs.winehq.org/show_bug.cgi?id=44427
Bug ID: 44427
Summary: Crashes program
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: sluke0091(a)gmail.com
Distribution: ---
Created attachment 60369
--> https://bugs.winehq.org/attachment.cgi?id=60369
bug file attached
Program opens and then crashes 5 seconds later.
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https://bugs.winehq.org/show_bug.cgi?id=39339
Bug ID: 39339
Summary: Adventure games from Daedalic Ent. (Night of the
Rabbit, Edna & Harvey, A New Beginning) have no
in-game audio and freeze on new game start - XAudio2_7
Product: Wine
Version: 1.7.51
Hardware: x86
URL: http://store.steampowered.com/app/230820/
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: xaudio2
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: aeikum(a)codeweavers.com
Distribution: ---
On my system the problem was surfaced by the Xaudio2 implementation in 1.7.51,
the games used to work properly before. It sounds similar to bug #39320 and bug
#39321, except that the proposed patch doesn't help here.
All the adventure games from the developer/publisher Daedalic Entertainment
that use Xaudio2 interface are affected in a similar manner:
- the main menu is missing audio
- when I try to start a new game or load a saved game, the game freezes (100%
cpu usage) as soon as the game is loaded.
- quitting the games from the main menu takes a long time (1-2 minutes)
I reproduced the problem in these games:
The Night of the Rabbit, Edna & Harvey: Harvey's New Eyes, A New Beginning -
Final Cut.
The games load xaudio2_7.dll
Note that almost all these games have demo versions either on Steam or
elsewhere, but those demos are older versions of the games and they don't use
XAudio2.
The only demo (so far) which has the bug is the Night of the Rabbit demo on
Steam (link added to url).
Steps to reproduce the problem in NotR demo:
1. install the demo on Steam. Steam installs .Net 3.5 and MSVC++, they are not
needed for the game, you can delete the installers located in _CommonRedist
before starting the demo.
2. the demo starts with a video (audio works in there). The menu has no audio
with built-in xaudio2.
3. start a new game...the game seems to be hung at this point. It takes 1-2
minutes until the first intro video begins to play. Skip the video <Esc>, the
game screen appears and the game is frozen for good.
4. you can reproduce the long wait before the game completely quits, if you
exit the game from the main menu.
wine-1.7.51-201-g60d1d6f
Fedora 22 32-bit
alsa-lib-1.0.29-1.fc22.i686
openal-soft-1.16.0-5.fc22.i686
Audio device: NVIDIA Corporation MCP61 High Definition Audio (rev a2)
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https://bugs.winehq.org/show_bug.cgi?id=52134
Bug ID: 52134
Summary: Dragon's Dogma CTD after logo
Product: Wine
Version: 6.22
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: pashiri(a)laposte.net
Distribution: ---
Created attachment 71171
--> https://bugs.winehq.org/attachment.cgi?id=71171
standard output
Dragon's Dogma dark arisen crash to desktop on reaching the menu after showing
the logos on Archwith wine-dev.
error is 01e8:err:module:ntdll_init_syscalls syscall count mismatch 0 / 96
Other games work fine, wine 6.19 works fine too. 6.20 has sound issues, 6.21 &
6.22 crash the same way.
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https://bugs.winehq.org/show_bug.cgi?id=36844
Bug ID: 36844
Summary: Multiple games need X3DAudio1_7.dll (BeamNG v0.3 Tech
Demo)
Product: Wine
Version: 1.7.21
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-dsound
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Hello folks,
as the summary says.
Bug 12182 should be avoided in future (meta bug) .. very unfortunate, covering
all XAudio dlls.
Better are bugs that specifically target stub dlls like bug 24545 ("Monkey
Island: Special Edition wants X3DAudio1_6.dll").
--- snip ---
$ pwd
/home/focht/.wine/drive_c/users/focht/Local Settings/Application
Data/BeamNG/BeamNG-Techdemo-0.3
...
$ wine ./BeamNGSandbox.x86.exe
...
err:module:import_dll Library X3DAudio1_7.dll (which is needed by
L"C:\\users\\focht\\Local Settings\\Application
Data\\BeamNG\\BeamNG-Techdemo-0.3\\BeamNGSandbox.x86.dll") not found
--- snip ---
$ sha1sum BeamNG-Techdemo-0.3-setup.zip
21b29af0c77cf138ec69edf1c4cb0d4504bb2ed9 BeamNG-Techdemo-0.3-setup.zip
$ du -sh BeamNG-Techdemo-0.3-setup.zip
95M BeamNG-Techdemo-0.3-setup.zip
$ wine --version
wine-1.7.21-50-g10e6a66
Regards
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https://bugs.winehq.org/show_bug.cgi?id=42449
Bug ID: 42449
Summary: unimplemented function msvcr120.dll.fesetround called
in 32-bit code
Product: Wine
Version: 2.1
Hardware: x86
URL: https://play0ad.com/
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)openmailbox.org
Distribution: ---
Created attachment 57287
--> https://bugs.winehq.org/attachment.cgi?id=57287
backtrace (Windows XP)
Seeing if "O A.D." will run in Wine.
Running it the first time to get backtrace. See attachment "backtrace (Windows
XP)".
Running game a second time to get other terminal output:
wine pyrogenesis.exe
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fb8c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33fa6c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f9c0 1 C) semi-stub
fixme:heap:RtlSetHeapInformation 0x110000 0 0x33fd40 4 stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f5dc 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f400 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f67c 1 C) semi-stub
fixme:msvcp:_Locinfo__Locinfo_ctor_cat_cstr (0x33f74c 1 C) semi-stub
wine: Call from 0x7b43e046 to unimplemented function msvcr120.dll.fesetround,
aborting
fixme:msvcrt:__clean_type_info_names_internal (0x3b97d4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x39d3c0) stub
fixme:msvcrt:__clean_type_info_names_internal (0xd80af4) stub
AL lib: (EE) alc_cleanup: 1 device not closed
fixme:msvcrt:__clean_type_info_names_internal (0xc89764) stub
fixme:msvcrt:__clean_type_info_names_internal (0xbdc218) stub
fixme:msvcrt:__clean_type_info_names_internal (0x4a95facc) stub
fixme:msvcrt:__clean_type_info_names_internal (0x8d51a4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x9c0348) stub
fixme:msvcrt:__clean_type_info_names_internal (0x38137c) stub
fixme:msvcrt:__clean_type_info_names_internal (0x103b30f4) stub
fixme:msvcrt:__clean_type_info_names_internal (0x3675fc) stub
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https://bugs.winehq.org/show_bug.cgi?id=51674
Bug ID: 51674
Summary: Uplay Connect app doesn't run
Product: Wine-staging
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: omrkrdmnmlt0044(a)outlook.com.tr
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Uplay Connect app doesn't run
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https://bugs.winehq.org/show_bug.cgi?id=46338
Bug ID: 46338
Summary: advapi32/security test uses an unitialized variable in
test_process_security
Product: Wine
Version: 4.0-rc3
Hardware: x86
OS: Linux
Status: NEW
Keywords: download, source, testcase
Severity: minor
Priority: P2
Component: advapi32
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
Similar to bug 36094, same source file, different test.
==30817== Syscall param writev(vector[...]) points to uninitialised byte(s)
==30817== at 0x4356813: writev (writev.c:26)
==30817== by 0x7BC75457: send_request (server.c:228)
==30817== by 0x7BC76158: server_call_unlocked (server.c:288)
==30817== by 0x7BC761AD: wine_server_call (server.c:321)
==30817== by 0x7B4613A4: create_process (process.c:2363)
==30817== by 0x7B461BA0: CreateProcessInternalW (process.c:2764)
==30817== by 0x7B462218: CreateProcessInternalA (process.c:2836)
==30817== by 0x7B462315: CreateProcessA (process.c:2856)
==30817== by 0x4AB4149: test_process_security (security.c:3032)
==30817== by 0x4ABF458: func_security (security.c:7422)
==30817== by 0x4ACAC1E: run_test (test.h:617)
==30817== by 0x4ACB65C: main (test.h:701)
==30817== Address 0x495c2b4 is 124 bytes inside a block of size 324 alloc'd
==30817== at 0x7BC483AD: notify_alloc (heap.c:260)
==30817== by 0x7BC4B8D1: RtlAllocateHeap (heap.c:1726)
==30817== by 0x7B443394: HeapAlloc (heap.c:271)
==30817== by 0x7B45F425: alloc_object_attributes (process.c:2202)
==30817== by 0x7B461304: create_process (process.c:2350)
==30817== by 0x7B461BA0: CreateProcessInternalW (process.c:2764)
==30817== by 0x7B462218: CreateProcessInternalA (process.c:2836)
==30817== by 0x7B462315: CreateProcessA (process.c:2856)
==30817== by 0x4AB4149: test_process_security (security.c:3032)
==30817== by 0x4ABF458: func_security (security.c:7422)
==30817== by 0x4ACAC1E: run_test (test.h:617)
==30817== by 0x4ACB65C: main (test.h:701)
==30817== Uninitialised value was created by a client request
==30817== at 0x7BC4831C: mark_block_uninitialized (heap.c:214)
==30817== by 0x7BC4A643: initialize_block (heap.c:245)
==30817== by 0x7BC4B8E7: RtlAllocateHeap (heap.c:1727)
==30817== by 0x4AB33F1: test_process_security (security.c:2893)
==30817== by 0x4ABF458: func_security (security.c:7422)
==30817== by 0x4ACAC1E: run_test (test.h:617)
==30817== by 0x4ACB65C: main (test.h:701)
==30817==
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https://bugs.winehq.org/show_bug.cgi?id=44436
Bug ID: 44436
Summary: Call of Duty WWII crashes after splash screen
Product: Wine-staging
Version: 2.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mo78(a)abv.bg
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 60378
--> https://bugs.winehq.org/attachment.cgi?id=60378
Wine staging crash log
The game installs fine but it crashes after the splash screen. I tested it with
Wine 2.21 staging.
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