https://bugs.winehq.org/show_bug.cgi?id=42595
Bug ID: 42595
Summary: Overcooked: Pink screen on startup
Product: Wine
Version: 2.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fritz-stuhr(a)web.de
Distribution: ---
Created attachment 57531
--> https://bugs.winehq.org/attachment.cgi?id=57531
Output of glxinfo
When launching the game Overcooked, the screen is completely pink but sound is
playing, so the game probably loads fine.
According to https://is.gd/fZDr0Y and https://is.gd/u0fAGt it works out of the
box with wine 2.2 staging, but not for me.
My guess is it depends on the graphics stack but they didn't mention theirs.
The appended logs are from a wine 2.2 staging install on Lubuntu 16.04 32bit.
Clean wine prefix with no settings changed.
I tested on a different machine with another Intel card, I tested on 1.9.11, on
2.2 (without staging) and probably some more versions. I also tested with
native DirectX 9. Same pink screen every time.
I can gladly provide more logs and I can compile and test patches.
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https://bugs.winehq.org/show_bug.cgi?id=48103
Bug ID: 48103
Summary: Lego Stunt Rally: Unhandled page fault when entering
chanpionship (winegstreamer)
Product: Wine
Version: 4.19
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: odecif(a)gmail.com
Distribution: ---
Created attachment 65675
--> https://bugs.winehq.org/attachment.cgi?id=65675
warn+all,+quartz log of vanilla 4.19
Game installed from original CD. Start with a clean wine prefix.
winetricks quartz amstream
Windows 98-mode
Override "winegstreamer (native)", will not show intro otherwise
I have the following gstreamer-stuff installed:
$ pamac search gstreamer | grep Installed
gstreamer [Installed] 1.16.1-1 extra
lib32-gstreamer [Installed] 1.16.1-1 multilib
clutter-gst [Installed] 3.0.27-2 extra
gnome-video-effects [Installed] 0.5.0+4+g9554041-1 extra
gst-libav [Installed] 1.16.1-1 extra
gst-plugins-bad [Installed] 1.16.1-3 extra
gst-plugins-base [Installed] 1.16.1-1 extra
gst-plugins-base-libs [Installed] 1.16.1-1 extra
gst-plugins-good [Installed] 1.16.1-1 extra
gst-plugins-ugly [Installed] 1.16.1-2 extra
lib32-gst-plugins-bad [Installed] 1.16.1-1
lib32-gst-plugins-base [Installed] 1.16.1-1 multilib
lib32-gst-plugins-base-libs [Installed] 1.16.1-1 multilib
lib32-gst-plugins-good [Installed] 1.16.1-1 multilib
lib32-gst-plugins-ugly [Installed] 1.14.4-2
totem [Installed] 3.34.1-1 extra
Using the following graphics card:
$ lspci | grep VGA
00:02.0 VGA compatible controller: Intel Corporation HD Graphics 530 (rev 06)
Manjaro Linux 18.1.2
Kernel 4.19.81-1
Issue:
The game installs without issues.
When starting the game it crashes if winegstreamer is not set to Native only.
If the override is set, the intro plays nicely and you get to the start menu of
the game. There you select "Racing"->"Championship". Now a map is present on
which you click on the flashing dot at the start of the map in order to select
a car and a driver. On this page there is some small videos running which may
be the cause of the crash.
I have also tested the game using Wine Staging with all patches applied but to
no avail.
Attached is a warn+all,+quartz log, containing the crash.
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https://bugs.winehq.org/show_bug.cgi?id=48863
Bug ID: 48863
Summary: Panzer Corps 2 has rendering issues
Product: Wine
Version: 5.5
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 66789
--> https://bugs.winehq.org/attachment.cgi?id=66789
screenshot
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfc7f70 needs 33
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfc7f70 needs 33
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfc7f70 needs 33
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfbca70 needs 53
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
fixme:d3d:wined3d_context_gl_bind_shader_resources Shader 0xdfbca70 needs 53
samplers, but only 32 are supported.
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_OPERATION error
generated. State(s) are invalid: program texture usage.".
err:d3d:wined3d_debug_callback 0xd29a0c0: "GL_INVALID_ENUM error generated.
Invalid buffer format.".
wine-5.5-54-g9bcb1f5195
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https://bugs.winehq.org/show_bug.cgi?id=52202
Bug ID: 52202
Summary: No audio sound - regression in winecoreaudio.drv
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: blocker
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
No audio sound on a Mac.
Regression bug in winecoreaudio.drv of Wine-6.23.
For the time being I just opened this bug to indicate that this regression is
blocking for Wine-7.0 on macOS.
According to Gcenx the regression may have happen with commit
75b57ea13de48994d29401afebbbe534cd503b86
onwards as that is the start of the winecoreaudio.drv rework.
Please see the detailed discussion of this issue in the past days at
https://github.com/Gcenx/macOS_Wine_builds/issues/30
Sorry that I had to open this bug report this way. But I totally busy these
days and I want to make you aware due to the upcoming code freeze. Thanks for
the understanding.
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https://bugs.winehq.org/show_bug.cgi?id=52231
Bug ID: 52231
Summary: Notation Software 4 freeze when moving mouse over
buttons
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: winemac.drv
Assignee: wine-bugs(a)winehq.org
Reporter: reinhold.hoffmann(a)hotmail.com
For the testing I used the Mac builds of Gcenx. See
https://github.com/Gcenx/macOS_Wine_builds
>From Wine-6.17 onward there is a regression bug when moving the mouse over
buttons.
Please see a quick gif video attached.
How to reproduce:
(1) Download Notation Player from the link
(2) Open MIDI file Song.mid included in the attachment
(3) Move mouse as shown in the video
PROBLEM:
The app freezes after moving the mouse over the buttons
Analysis:
This functions has worked forever (since Wine-1.7 at least)
The app freezes since Wine-6.17
Interestingly the bug does not exist on Linux but only on macOS.
Looks like the bug appears not on every macOS version but definitely on macOS
Monterey with metal graphics.
Because Wine-6.16 and all previous Wine versions Wine-6.x work fine, I conclude
that with Wine-6.17 a change came in which causes the problem.
>From what I see candidates could be
The enhancements in Wine-6.17
- More preparation work for the GDI syscall interface
or the bug is related to Bug 52216
(https://bugs.winehq.org/show_bug.cgi?id=52216)
Unfortunately I was not able to detect the regression earlier due the another
regression bug 50514 (https://bugs.winehq.org/show_bug.cgi?id=50514) which was
fixed with the gdi redesign in Wine-6.19.
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https://bugs.winehq.org/show_bug.cgi?id=40610
Bug ID: 40610
Summary: Nota Bene crashed when I closed it.
Product: Wine
Version: unspecified
Hardware: Other
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: lucypick(a)uchicago.edu
Created attachment 54466
--> https://bugs.winehq.org/attachment.cgi?id=54466
Backtrace of error
I don't know my hardware or my version of Wine, but it is probably recent since
it was installed for the first time on April 28, 2016. I got an error message
while I was trying to close the program. Right before I closed it, I was trying
to open a new blank file.
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http://bugs.winehq.org/show_bug.cgi?id=15220
Summary: fails to run PeachTree Accounting 8.0 fails with
timezone error
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: cjc(a)CosmosEng.com
Created an attachment (id=15975)
--> (http://bugs.winehq.org/attachment.cgi?id=15975)
WINEDEBUG=+relay .wine/drive_c/Peachw/peachw.exe &>wine-pt.out
Error message on failure to load:
> cjc@Home:~$ .wine/drive_c/Peachw/peachw.exe
> fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 480, std (d/m/y): 2/11/2008, dlt (d/m/y): 9/03/2008
> fixme:ntdll:find_reg_tz_info Can't find matching timezone information in the registry for bias 480, std (d/m/y): 2/11/2008, dlt (d/m/y): 9/03/2008
Other info:
wine v 1.0
Ubuntu 8.04 LTS
gcc version 4.2.3 (Ubuntu 4.2.3-2ubuntu7)
peachtree accounting 8.0
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http://bugs.winehq.org/show_bug.cgi?id=34340
Bug #: 34340
Summary: Mingw gdb hangs
Product: Wine
Version: 1.7.0
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ralf.habacker(a)freenet.de
Classification: Unclassified
Running gdb 7.6 hangs on all commands.
A workaround i found out is to run gdb in wineconsole e.g.
wineconsole --backend=curses gdb ...
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http://bugs.winehq.org/show_bug.cgi?id=27368
Summary: IDriver.exe crahses during installation of Peachtree
Complete Accounting 2004
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: loader
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: m_almazan(a)yahoo.com
"The program IDriver.exe has encountered a serious problem and needs to close."
Problem message: 1628 Failed to complete installation
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http://bugs.winehq.org/show_bug.cgi?id=18935
Summary: Peachtree First Accounting 2010 install fails because
it can't find AVManagerUnified.dll
Product: Wine
Version: 1.1.23
Platform: PC
URL: http://www.peachtree.com/productsServices/tryPeachtree
/
OS/Version: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The installer aborts with the error
Error Number: 0x80040702
Description: Failed to load DLL: SASLib
Setup will now terminate.
SASLib.dll and its dependency AVManagerUnified.dll
are located in c:\windows\temp\{*}\
SASLib.dll fails to load because it can't find AVManagerUnified.dll.
Is Wine supposed to search the directory containing a DLL
for things that DLL depends on?
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http://bugs.winehq.org/show_bug.cgi?id=27385
Summary: Peachtree First Accounting 2012 install fails because
USER32.DLL GetListBoxInfo not found
Product: Wine
Version: 1.3.21
Platform: x86-64
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: frederic.delanoy(a)gmail.com
Installation aborts due to (popup) error stating that "The procedure
GetListBoxInfo could not be located in the DLL USER32.dll"
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https://bugs.winehq.org/show_bug.cgi?id=46304
Bug ID: 46304
Summary: Fog handling seems to be off in Prince of Persia
Product: Wine
Version: 3.21
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: gw.fossdev(a)gmail.com
Distribution: ---
Created attachment 63028
--> https://bugs.winehq.org/attachment.cgi?id=63028
apitrace dump of frame that contains shader:
Hello, I came across this by trying out Prince of Persia with virgl ad a driver
and comparing it to the host. Initially I thought it was a virgl bug, but it
seems to be proper wine where things go wrong:
Here are my findings:
When I run "wine PrinceOfPersia.exe" on the host (r600) the game is playable
but when run with the virgl driver there is not contrast in the images.
However, a apitrace created with virgl as driver and replayed on host also
renders wrong, where a apitrace recorded on the host and run via virgl renders
correctly (only op-side down, because virgl doesn't support
GL_ARB_clip_control, but disabling this extension when recording the apitrace
makes it possible to get exactly the same output like when run on the r600
host.
The difference between the two runs in the apitrace is that when run on r600 I
get a vertex shader that does:
R6.w = (R6.w * vs_c[20].z);
R6.w = (vs_c[20].z + -R6.w);
vs_out[11].x = (vs_c[16].y + -R6.w);
vs_out[10].xyzw = (R8.xyzw);
setup_vs_output(vs_out);
The same shader created via virgl does:
R6.w = (vs_c[16].y + -R6.w);
vs_out[11].x = (R6.w * vs_c[20].z);
vs_out[10].xyzw = (R8.xyzw);
setup_vs_output(vs_out);
ffp_varying_fogcoord = gl_Position.z;
gl_Position.y = gl_Position.y * pos_fixup.y;
The value ffp_varying_fogcoord is not assigned a value with the r600 version.
However, the following fragment shader uses this value in both cases:
float fog = (ffp_fog.end - ffp_varying_fogcoord) * ffp_fog.scale;
ps_out[0].xyz = mix(ffp_fog.color.xyz, ps_out[0].xyz, clamp(fog, 0.0, 1.0));
In the r600 version ffp_fog.end=0 and ffp_fog.scale=-1, and I assume that this
results in clamp(fog, 0.0, 1.0) returning 1.0, and in the scene the fog effect
seems to be generated differently. In the virgl version the values are
ffp_fog.end=1 and ffp_fog.scale=1, and I can only assume that gl_Position too
large so that clamp(fog, 0.0, 1.0) returns very small values (or even 0) and
the scene gets rendered in the fog colour overlayed by some post processing
effects.
I have not yet investigated why wine creates different code path for the two
drivers, I guess that it depends on some extension(s) that may or may not be
available.
The initial but report for virglrenderer can be found here:
https://gitlab.freedesktop.org/virgl/virglrenderer/issues/62
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http://bugs.winehq.org/show_bug.cgi?id=30173
Bug #: 30173
Summary: Adobe Lightroom 4 fails to start: Unimplemented
function KERNEL32.dll.SleepConditionVariableCS
Product: Wine
Version: 1.4
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P3
Component: kernel32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: robert.munteanu(a)gmail.com
Classification: Unclassified
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f8e8, 0x33fb64 0x33f8f0
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f6d4, 0x33f950 0x33f6dc
err:secur32:SECUR32_initSchannelSP TLS library not found, SSL connections will
fail
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f734, 0x33f9b0 0x33f73c
fixme:heap:HeapSetInformation (nil) 1 (nil) 0
fixme:heap:HeapSetInformation 0x110000 0 0x33fa74 4
fixme:thread:GetThreadPreferredUILanguages 52, 0x33f494, 0x33f710 0x33f49c
fixme:shell:IShellLinkW_fnGetPath (0x14ad48): WIN32_FIND_DATA is not yet
filled.
fixme:shell:IShellLinkW_fnGetPath (0x14ad48): WIN32_FIND_DATA is not yet
filled.
fixme:process:InitializeConditionVariable stub: 0x4e77cd8
fixme:process:InitializeConditionVariable stub: 0x4e77d68
fixme:process:InitializeConditionVariable stub: 0x4e78708
wine: Call from 0x7bc4e1a0 to unimplemented function
KERNEL32.dll.SleepConditionVariableCS, aborting
wine: Unimplemented function KERNEL32.dll.SleepConditionVariableCS called at
address 0x7bc4e1a0 (thread 004a), starting debugger...
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https://bugs.winehq.org/show_bug.cgi?id=44274
Bug ID: 44274
Summary: Windows Media Audio and Video 8 codecs installer needs
sfc.dll.8
Product: Wine
Version: 3.0-rc4
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jhansonxi(a)gmail.com
Distribution: ---
Created attachment 60091
--> https://bugs.winehq.org/attachment.cgi?id=60091
Wine log with builtin sfc.dll
Windows Media Audio and Video 8 codecs installer aborts because function
sfc.dll.8 is missing. Installing native sfc.dll (Win2K) corrects the problem.
With the native dll the installer wants sfcfiles.dll but seems to complete
installation without it. Using a native sfcfiles.dll results in a page fault.
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https://bugs.winehq.org/show_bug.cgi?id=51412
Bug ID: 51412
Summary: mouse click map unresponsive after switch away
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: jschmames(a)gmail.com
Distribution: ---
Created attachment 70267
--> https://bugs.winehq.org/attachment.cgi?id=70267
terminal output
When playing Warlock - Master of the Arcane, the game appears to play fine
until the user switches away and then back again. Mouse is still visible on the
screen and you can click on the interface items without issue, but clicking on
the map items such as selecting a unit or selecting a tile to move to is no
longer possible.
No local workaround found, though I have experienced where full control was
restored after connecting via Steam remote play once the problem was triggered
locally.
Warlock - Master of the Arcane installed from steam using Proton
version 1.4.1.1
https://store.steampowered.com/app/203630/Warlock__Master_of_the_Arcane/
DXVK 1.8.1-1 installed for DX9 support
Wine - 6.12 (Staging)
Arch Linux (vanilla and Manjaro)
x86_64
GTX 760 running 465.31-1
Vega 10 running Mesa 21.1.2-1
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http://bugs.winehq.org/show_bug.cgi?id=35374
Bug ID: 35374
Summary: unimplemented function mscoree.dll.CLRCreateInstance
Product: Wine
Version: 1.7.10
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: denis.bonnenfant(a)diderot.org
Classification: Unclassified
Created attachment 47177
--> http://bugs.winehq.org/attachment.cgi?id=47177
backtrace
SolidWorks 2013 32bits crashes with :
Unimplemented function mscoree.dll.CLRCreateInstance called at address
0x7bc54010
vcrun2008, vcrun2010, dotnet35 and dotnet40 are installed with winetricks, as
they are normal prerequisites even in windows.
mscoree is configured as native
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https://bugs.winehq.org/show_bug.cgi?id=44014
Bug ID: 44014
Summary: Unhandled exception: page fault on execute access to
0x00209520 in 32-bit code (0x00209520).
Product: WineHQ Apps Database
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: appdb-unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cadunn(a)vt2000.com
Distribution: ---
Created attachment 59676
--> https://bugs.winehq.org/attachment.cgi?id=59676
Unhandled exception
This occurred in Poker Stars running in Wine, Linux Mint 18.2.
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https://bugs.winehq.org/show_bug.cgi?id=50464
Bug ID: 50464
Summary: Process Hacker 3.x needs
ntdll.dll.RtlGetFullPathName_UEx
Product: Wine
Version: 6.0-rc5
Hardware: x86-64
URL: https://ci.appveyor.com/api/buildjobs/9slxi3pkcyxcd2kf
/artifacts/processhacker-3.0.3701-bin.zip
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: the.ideals(a)gmail.com
Distribution: ---
wine: Call from 7BC2AEFA to unimplemented function
ntdll.dll.RtlGetFullPathName_UEx, aborting
sha1sum processhacker-3.0.3701-bin.zip
8192c09315794887e144b6e499588fb633923bae processhacker-3.0.3701-bin.zip
du -sh processhacker-3.0.3701-bin.zip
6.1M processhacker-3.0.3701-bin.zip
https://github.com/processhacker/processhacker/search?q=RtlGetFullPathName_…
RtlGetFullPathName_UEx(
_In_ PCWSTR FileName,
_In_ ULONG BufferLength,
_Out_writes_bytes_(BufferLength) PWSTR Buffer,
_Out_opt_ PWSTR *FilePart,
_Out_opt_ ULONG *BytesRequired
);
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http://bugs.winehq.org/show_bug.cgi?id=35536
Bug ID: 35536
Summary: QQ International 2.1 can't type password
Product: Wine
Version: 1.7.11
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: litimetal(a)gmail.com
Classification: Unclassified
0. download from http://proxy.imqq.com/QQintl2.11.exe
$ sha1sum QQintl2.11.exe
030df82390e7962177fcef66fc1a0fd1a3ba4090 QQintl2.11.exe
1. winetricks -q
riched20 for bug 29636
msctf for bug 34566
2. install it
3.wine QQ.exe
can't type password
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https://bugs.winehq.org/show_bug.cgi?id=46898
Bug ID: 46898
Summary: SIMATIC WinCC V15.1 Runtime installer fails in Windows
7 mode, reporting "The Microsoft security update
KB3033929 was not found on your system." ('ksecdd.sys'
missing with version resource)
Product: Wine
Version: 4.4
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
continuation of bug 46895
The installer aborts in Windows 7 mode (default WINEPREFIX WinVer):
--- snip ---
$ pwd
/home/focht/Downloads/SIMATIC WinCC Runtime Advanced V15.1
$ WINEDEBUG=+loaddll,+process,+seh,+wbemprox,+msi,+relay wine ./Start.exe
>>log.txt 2>&1
...
0054:fixme:advapi:ReportEventW
(0xcafe4242,0x0001,0x0000,0x00000000,(nil),0x0001,0x00000000,0x124804c,0x1247f54):
stub
0054:err:eventlog:ReportEventW L"18:38:12|ERROR |CheckFileTerm()
|(01) File-Term. The term value
{Condition=([OS_VERSION_String]>=6.1 AND [OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x64')};{File};{[WINDOWSFOLDER]Sysnative\\drivers\\ksecdd.sys};{=>};{6.1.7601.18741};{TermMessage44}
is not satisfied."
0056:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
--- snip ---
Condition can be found in installer .ini file (unicode):
--- snip ---
$ grep -Hrni -a -A2 K.B.3.0.3.3.9.2.9
InstData/Resources/SIA2.ini:190:;// KB3033929
InstData/Resources/SIA2.ini-191-{Condition=([OS_VERSION_String]>=6.1 AND
[OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x64')};{File};{[WINDOWSFOLDER]Sysnative\drivers\ksecdd.sys};{=>};{6.1.7601.18741};{TermMessage44}
InstData/Resources/SIA2.ini-192-{Condition=([OS_VERSION_String]>=6.1 AND
[OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x32')};{File};{[SystemFolder]drivers\ksecdd.sys};{=>};{6.1.7601.18741};{TermMessage44}
--
InstData/Resources/SIA2.ini:306:TermMessage44=Das Microsoft Sicherheitsupdate
KB3033929 oder ein entsprechender Nachfolger wurde auf ihrem System nicht
gefunden. Bitte installieren Sie das Update, bevor sie mit der Installation
fortfahren.
InstData/Resources/SIA2.ini-307-TermMessage45=Dummy
InstData/Resources/SIA2.ini-308-TermMessage46=Das Microsoft Update KB2919355
oder ein entsprechender Nachfolger wurde auf ihrem System nicht gefunden. Bitte
installieren Sie das Update, bevor sie mit der Installation fortfahren.
--
InstData/Resources/SIA2.ini:363:TermMessage44=The Microsoft security update
KB3033929 or a corresponding successor was not found on your system. Please
install the update before you continue with the installation.
--- snip ---
Link to Microsoft Security Advisory 3033929 (KB3033929):
https://docs.microsoft.com/en-us/security-updates/SecurityAdvisories/2015/3…
The driver is present with all Windows versions since Vista. Fix is included in
Windows 8+ by default.
Technical overview/tidbits:
https://csrc.nist.gov/csrc/media/projects/cryptographic-module-validation-p…
--- quote ---
Microsoft Kernel Security Support Provider Interface (KSECDD.SYS) is a FIPS
140-2 Level 1 compliant, general purpose, software-based, cryptographic module
residing at kernel mode level of Windows Vista operating system. KSECDD.SYS
(versions 6.0.6000.16386, 6.0.6000.16870, and 6.0.6000.21067) runs as a kernel
mode export driver, and provides cryptographic services, through their
documented interfaces, to Windows Vista kernel components. The KSECDD.SYS
encapsulates several different cryptographic algorithms in an easy-to-use
cryptographic module accessible via the Microsoft CNG (Cryptography, Next
Generation) API. It also supports several cryptographic algorithms accessible
via a Fips function table request irp (I/O request packet). Windows Vista
kernel mode components can use general-purpose FIPS 140-2 Level 1 compliant
cryptography in KSECDD.SYS.
--- quote ---
Two ways to fix/work around:
- switch WinVer for the installer to Windows 8 or later
- provide a placeholder 'ksecdd.sys' with version resource
For demonstration I've copied one of Wine's existing placeholder which has a
version resource 6.5.x as dummy.
NOTE: For 64-bit WINEPREFIX you need to call with 'wine64' to have it go in
proper folder.
--- snip ---
$ wine64 cmd.exe /c copy "c:\\windows\\system32\\amstream.dll"
"c:\\windows\\system32\\drivers\\ksecdd.sys"
--- snip ---
After that the installer proceeds further. Relevant part of application log:
--- snip ---
...
18:54:09|.. |CheckTerms::CheckTerms() |(01) TERM:
'{Condition=([OS_VERSION_String]>=6.1 AND [OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x64')};{File};{[WINDOWSFOLDER]Sysnative\drivers\ksecdd.sys};{=>};{6.1.7601.18741};{TermMessage44}'
18:54:09|.. |CheckTerms::CheckTerms() |(01)
Condition='([OS_VERSION_String]>=6.1 AND [OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x64')'
18:54:09|.. |CheckTerms::CheckTerms() |(01) Condition
is fulfilled. Checking term...
18:54:09|... |CheckTerms::CheckFileTerm() |(01) File-Term:
Exists: True; Path: C:\windows\Sysnative\drivers\ksecdd.sys
18:54:09|... |CheckTerms::CheckFileTerm() |(01) File-Term:
Required file version: 06.01.7601.18741_00.00.00.00
18:54:09|... |CheckTerms::CheckFileTerm() |(01) File-Term:
Current file version: 06.05.01.900_00.00.00.00
18:54:09|... |CheckTerms::CheckFileTerm() |(01) File-Term.
OK: {Condition=([OS_VERSION_String]>=6.1 AND [OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x64')};{File};{[WINDOWSFOLDER]Sysnative\drivers\ksecdd.sys};{=>};{6.1.7601.18741};{TermMessage44}
18:54:09|.. |CheckTerms::CheckTerms() |(01)
18:54:09|.. |CheckTerms::CheckTerms() |(01) TERM:
'{Condition=([OS_VERSION_String]>=6.1 AND [OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x32')};{File};{[SystemFolder]drivers\ksecdd.sys};{=>};{6.1.7601.18741};{TermMessage44}'
18:54:09|.. |CheckTerms::CheckTerms() |(01)
Condition='([OS_VERSION_String]>=6.1 AND [OS_VERSION_String]<6.2 AND
[OS_PLATFORM]='x32')'
18:54:09|.. |CheckTerms::CheckTerms() |(01) TERM will
be ignored. TERM's condition is not fulfilled.
--- snip ---
$ sha1sum SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
db1f97bb648b62fa1c5d974d7f2bcb6b4a9fd786
SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ du -sh SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
1.3G SIMATIC_WinCC_Runtime_Advanced_V15_1.exe
$ wine --version
wine-4.4-188-gc988910cae
Regards
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https://bugs.winehq.org/show_bug.cgi?id=44084
Bug ID: 44084
Summary: Simple WPF/.Net app doesn`t start
Product: Wine
Version: 2.22
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: xerox.xerox2000x(a)gmail.com
Distribution: ---
Created attachment 59801
--> https://bugs.winehq.org/attachment.cgi?id=59801
console output
The simple wpf app from the link doesn`t start in wine-2.22/Staging-2.21
It starts fine in wine-2.20
Unfortunately I don`t have time/fast computer to do a regression test
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https://bugs.winehq.org/show_bug.cgi?id=49976
Bug ID: 49976
Summary: FIFA 11 Demo fifaconfig crashes when pressing OK
button
Product: Wine
Version: 5.18
Hardware: x86-64
URL: http://static.cdn.ea.com/fifa/u/f/fifa11_pc_demo_EU.zi
p
OS: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: mscoree
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 68380
--> https://bugs.winehq.org/attachment.cgi?id=68380
mscoree
1. Launch configuration tool in ..\FIFA 11 Demo\Game\fifasetup\fifaconfig.exe
2. Make changes or just press OK button and it crashes.
wine-5.18-343-g412db778937
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http://bugs.winehq.org/show_bug.cgi?id=33130
Bug #: 33130
Summary: QuarkXPress v9.5 crashes after starting up
Product: Wine
Version: 1.5.25
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mywine(a)schiermeier-software.de
Classification: Unclassified
Created attachment 43821
--> http://bugs.winehq.org/attachment.cgi?id=43821
QuarkXPress v9.5 console log during start
Trying to start QuarkXPressv9.5 crashes after it starts. It is showing the
splash screen and then it end its activity.
See console log.
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https://bugs.winehq.org/show_bug.cgi?id=44008
Bug ID: 44008
Summary: XNA Game Studio 4 installer crashes when cancelled
Product: Wine
Version: 2.21
Hardware: x86
URL: https://www.microsoft.com/en-us/download/confirmation.
aspx?id=23714
OS: Linux
Status: NEW
Keywords: download, Installer
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 59670
--> https://bugs.winehq.org/attachment.cgi?id=59670
Error log
Steps to reproduce: Download the installer, click Cancel, click Ok in the
Messagebox, click Cancel. The program is now frozen and has to be killed with
ctrl-c.
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https://bugs.winehq.org/show_bug.cgi?id=42395
Bug ID: 42395
Summary: Saints Row The Third: graphical glitches
Product: Wine
Version: 2.1
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: tolikk91(a)yandex.ru
Distribution: ---
Created attachment 57203
--> https://bugs.winehq.org/attachment.cgi?id=57203
console_output
In the game a lot of flicker and graphical glitches
the last line in the console «err: d3d: wined3d_debug_callback 0xd3d3b98:
"GL_INVALID_OPERATION error generated Buffer is mapped..". » Endlessly repeated
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https://bugs.winehq.org/show_bug.cgi?id=44111
Bug ID: 44111
Summary: Simple WPF/.Net app has rendering issues
Product: Wine
Version: 2.22
Hardware: x86
URL: https://www.getautoma.com/files/download/WpfSimpleTest
App.exe/dir:examples
OS: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Depends on: 44084
Distribution: ---
Created attachment 59833
--> https://bugs.winehq.org/attachment.cgi?id=59833
Graphical glitches
While investigating bug 44084 I found that the test program sometimes bugs out
and renders mostly garbage. It doesn't happen all the time, but most of the
time when you click its drop down list.
You need a 32bit WINEPREFIX and "winetricks -q dotnet40" for the program to
work. Just click the dropdown list, you might need to restart and try again if
the issue doesn't appear.
Also happens with staging-2.21, with or without CSMT.
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https://bugs.winehq.org/show_bug.cgi?id=37439
Bug ID: 37439
Summary: saint row the third dont show correctly characters
rendering
Product: Wine
Version: 1.7.28
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: mrdeathjr28(a)yahoo.es
CC: mrdeathjr28(a)yahoo.es
Distribution: Mint
Created attachment 49808
--> https://bugs.winehq.org/attachment.cgi?id=49808
video about error (see in gameplay only)
saint row thethird dont show correctly characters rendering
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https://bugs.winehq.org/show_bug.cgi?id=45121
Bug ID: 45121
Summary: Steam uses high CPU while idle
Product: Wine
Version: 3.6
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: myjunkmail311006(a)gmail.com
Distribution: ---
Reported to Steam Support:
Recent Steam versions are using high CPU. This is with CPU frequencies at
minimum, which is necessary to prevent my computer from overheating. At maximum
frequency, Steam CPU usage is around 15% (and wineserver 11%).
No games are open, and the main Window has been closed. No network activity,
and no activity on the console with Steam invoked on the command line (bash).
Idle activity for Steam used to be around 5% for me.
[...]
A support person replied with this:
>As for the CPU performance issues, I've tested it on a few Windows devices and one Linux computer running Ubuntu (note I didn't test on WINE) and have been unable to reproduce the error you're seeing (all CPU usage for Steam was <1% when idle). I can only guess that this CPU performance issue is either related to WINE or a program which may be interfering with Steam.
I hope to get confirmation from other people whether this is, in fact, a bug
with Wine or just a problem with my particular setup. I'm using Ubuntu 18.04,
and this occurs with Wine 3.6 and 3.0 with the newest Steam.exe client, with
both an old 32-bit prefix and a new 64-bit prefix.
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http://bugs.winehq.org/show_bug.cgi?id=34010
Bug #: 34010
Summary: Gabriel Knight 3 demo - Depth / stencil buffer locking
is not implemented
Product: Wine
Version: 1.6-rc4
Platform: x86
URL: http://www.fileplanet.com/34716/30000/fileinfo/Gabriel
-Knight-3:-Blood-of-the-Sacred,-Blood-of-the-Damned-De
mo
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: andrey.goosev(a)gmail.com
CC: andrey.goosev(a)gmail.com
Classification: Unclassified
Created attachment 45195
--> http://bugs.winehq.org/attachment.cgi?id=45195
log
Just black screen and sounds after launching.
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https://bugs.winehq.org/show_bug.cgi?id=50617
Bug ID: 50617
Summary: Objects become invisible with tessellation enabled in
Sniper Elite 3 with OpenGL renderer
Product: Wine
Version: 6.1
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Steps to reproduce:
1. Set `Draw Distance` to Low (note: when it higher objects are visible)
2. Set `Use Tessellation` to On
wine-6.1-122-g2201ca08fb0
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https://bugs.winehq.org/show_bug.cgi?id=43502
Bug ID: 43502
Summary: Microsoft Flight Simulator 2000 : only bottom half
view rendered and moved to the top
Product: Wine
Version: unspecified
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: an0n1m0(a)hotmail.it
Distribution: ---
Created attachment 58883
--> https://bugs.winehq.org/attachment.cgi?id=58883
Comparison between windows and wine
Only the bottom half of the various views is rendered and moved to the top (see
the attached image for an example). You can trigger views by pressing S or
Shift + any number on the numpad.
Tested both in wine stable and devel.
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https://bugs.winehq.org/show_bug.cgi?id=42174
Bug ID: 42174
Summary: TeraCopy 3.0b2 crashes on startup
Product: Wine
Version: 2.0-rc4
Hardware: x86-64
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: tobbi.bugs(a)googlemail.com
Upon starting TeraCopy, it crashes and I get presented with one of those
infamous Wine crash dialogs.
The contents of the WINEDEBUG=+relay are attached.
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https://bugs.winehq.org/show_bug.cgi?id=38907
Bug ID: 38907
Summary: Homesite+ (v5.5): After doing a search, the focus is
not restored properly
Product: Wine
Version: 1.7.46
Hardware: x86
OS: Mac OS X
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fooquency(a)gmail.com
In Homesite+ (v5.5) on Windows, if while editing, you open the Find dialog
(Control+F or Search > Find), then exit it (escape key or the OS top corner
close button), the focus is restored to the editing window, with the cursor
set. Accordingly, pressing a key to type correctly shows the typed characters.
In Wine, the focus is not restored. Pressing a key results in the system beep.
Accordingly, in Wine, the user is required to use the mouse and click within
the editor area. Typing then works as normal.
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https://bugs.winehq.org/show_bug.cgi?id=50813
Bug ID: 50813
Summary: X-Beyond The Frontier / X-Tension: crash on launch
since 6.3
Product: Wine
Version: 6.3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: 19non91(a)gmail.com
Distribution: ---
Created attachment 69624
--> https://bugs.winehq.org/attachment.cgi?id=69624
wine log
Crash is present on 6.4.1 staging, 6.4.1, 6.3.1.
Was downgrading and stopped at 6.2.1 - issue is not present there.
I'm using up-to-date Arch Linux.
What other info I could provide to be more helpful ?
Thank you.
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https://bugs.winehq.org/show_bug.cgi?id=46213
Bug ID: 46213
Summary: Sniper Elite 4 launcher window doesn't display
properly
Product: Wine
Version: 3.21
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 62893
--> https://bugs.winehq.org/attachment.cgi?id=62893
screenshot
Background and styles are missing
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https://bugs.winehq.org/show_bug.cgi?id=46118
Bug ID: 46118
Summary: d3d:wined3d_debug_callback 0x1464f0: glBlitFramebuffer
and glDrawElementsBaseVertex has generated an error
Product: Wine
Version: 3.9
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 62755
--> https://bugs.winehq.org/attachment.cgi?id=62755
log.txt
Game "FlatOut" * has minor graphically glitches since wine-3.9.
Car windows and shadows periodically blink, or disappear and reaper rapidly.
A minor annoyance.
* FlatOut 1, even though my log.txt says 2.1. That is just the game installer
version number from gog.com
Regression test:
0db4d1c251d293333e2721a78d6156008a90ff6f is the first bad commit
commit 0db4d1c251d293333e2721a78d6156008a90ff6f
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Wed May 23 16:14:13 2018 +0430
wined3d: Default to OpenGL 4.4 contexts.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
:040000 040000 b5834b97e8655f7a879c3ebb830f88c10521dd6a
d3cd9af46880f4cffcfe39f89e3f66da119edabd M dlls
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https://bugs.winehq.org/show_bug.cgi?id=51442
Bug ID: 51442
Summary: A networking application misbehaves and causes 100%
CPU usage in wineserver
Product: Wine
Version: 6.12
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
Created attachment 70293
--> https://bugs.winehq.org/attachment.cgi?id=70293
WINEDEBUG=+winsock trace BAD
A networking application misbehaves and causes 100% CPU usage in wineserver
since commit 414b31bc0bbbfe005e90a1946a649082dc303c55 so it is a regression.
Reverting commits 414b31bc0bbbfe005e90a1946a649082dc303c55 and
1ccab719ee6e87b7399876d4d5b30eb889c49e32 makes it working again.
The setup is complex, but I'll try to provide useful information, testing and
extract a minimal reproducible setup eventually.
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https://bugs.winehq.org/show_bug.cgi?id=49919
Bug ID: 49919
Summary: Regression: Logos Bible Software wineserver crash
entering text in passage guide search field
Product: Wine
Version: 5.18
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: johnpgoodman(a)gmail.com
Distribution: ---
Created attachment 68295
--> https://bugs.winehq.org/attachment.cgi?id=68295
Crash from entering text in passage guide.
Using wine 5.18 staging I opened a new passage guide from the guides menu.
Entering references such as jn 1, rm 2 etc and pressing enter should result in
the guide populating. This happens about half the time. However many times it
crashes. Output attached. I've tried entering text in other guides but it
appears to be only the passage guide affected. The output is different in the 2
attachments. I believe this to be a regression as it hasn't happened to me
before today when I first used 5.18 staging.
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https://bugs.winehq.org/show_bug.cgi?id=44970
Bug ID: 44970
Summary: Deus Ex Human Revolution: people are invisible when
closer than 3 meters
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3dx11
Assignee: wine-bugs(a)winehq.org
Reporter: mtmkls(a)gmail.com
Distribution: ---
The game runs great in DX11 mode, it seems to run even smoother than in DX9
mode. However, when people are closer than 3 meters, they become invisible.
Only their glasses, eyeballs, and whatever they are holding (cigarettes,
weapons, phones etc.) are visible. When Jensen is in cover, only his hair and
his weapon is visible. In first person view the weapon is visible, but Jensen's
hand holding it is not. This glitch disappears after changing resolution, but
reappears when starting the game again.
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