http://bugs.winehq.org/show_bug.cgi?id=30712
Bug #: 30712
Summary: Installer of CorelDRAW X5
Product: Wine
Version: 1.5.3
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: bilufe(a)yahoo.com.br
Classification: Unclassified
In the installer CorelDRAW X5, the screen displaying the license text is
displayed only text en_us.txt and you can not see the buttons on the dialog.
When you close the dialog, the program crashes.
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http://bugs.winehq.org/show_bug.cgi?id=34052
Bug #: 34052
Summary: The Witcher: Character models are sometimes invisible
Product: Wine
Version: 1.6-rc5
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jeff(a)deseret-tech.com
Classification: Unclassified
Created attachment 45258
--> http://bugs.winehq.org/attachment.cgi?id=45258
Missing character models
As described in the thread on bug #12771, which was recently closed due to the
correction of one of the major reported graphical glitches in The Witcher, save
games will sometimes load with invisible character models. Only the face and
teeth of humans are visible, along with any gear (but not clothing) that may be
carried on the character's back.
The occurrence of this issue seems hit and miss -- some people experience
almost never, while others experience it almost always. Some registry tweaks
involving video memory have been reported to resolve the issue for some.
I've attached a fresh screenshot of the issue, as seen with Wine 1.6-rc5.
Geralt's face is clearly visible floating in the foreground, and the four
floating helmets and swords in the background are supposed to be full city
guard characters.
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https://bugs.winehq.org/show_bug.cgi?id=49812
Bug ID: 49812
Summary: FFXI: Major graphical errors when using d3d8to9
wrapper
Product: Wine-staging
Version: 5.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winehq(a)foreversmall.com
CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com
Distribution: ---
Created attachment 68142
--> https://bugs.winehq.org/attachment.cgi?id=68142
FFXI d3d8to9 graphical issue1
I am attempting to convert the d3d8 api to d3d9 using the d3d8to9 wrapper
project(https://github.com/crosire/d3d8to9). The main motivations are to
experiment with using DXVK to see if performance would be any better. There
are many instances of the game that slow down for seemingly no reason. Most
notably are when many UI elements are on the screen and areas with high foliage
or many NPCs.
There are other projects like this one but this one is the only one I can get
to launch the game without crashing in Wine. During my initial tests with
DXVK, I was able to get a frame rate of 250-300fps in the title screen,
additionally 130-180fps in game running around San'doria but with one major
pitfall, that there are many graphical issues.
I have read that a common practice on Windows machines is to use this wrapper
paired with "ReShade" to do the same thing I'm trying to achieve through wine
and DXVK.
I'm unsure if the problem is with Wine or with d3d8to9 but I figured I'd start
here. I'll attach a full d3d8 trace with only using d3d8to9 wrapper as well as
2 screenshots showing the issue.
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http://bugs.winehq.org/show_bug.cgi?id=19730
Summary: yahoo games <blood ties> crashes when entering
windowed mode <wine 1.1.27>
Product: Wine
Version: 1.1.27
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mikescony1(a)ameritech.net
Purchased game from yahoo games <Blood Ties>
After installing and configuring wine 1.1.27,
I installed and registered the application.
The game starts with some bad fonts and graphics
and the mouse is not visable when in full screen
there is an animated mouse associated with the
application but I found that when you entered into
options and selected windowed mode that usually fixes
that issue with the mouse.
Now when you enter windowed mode the game crashes.
Earlier versions of wine <1.1.XX - 1.1.26> would not
allow you to register the game but with your improvements
to the gecko engine I am able to register the game with
no problems, but there seems to be a problem when the registration
download. The download attempts to install new registry keys and
wine is not accepting them <wine vers 1.1.27>
Can you please help.
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https://bugs.winehq.org/show_bug.cgi?id=44586
Bug ID: 44586
Summary: Kamidori dungeon master crashes during animation after
unspecified time
Product: Wine
Version: 3.2
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: quartz
Assignee: wine-bugs(a)winehq.org
Reporter: zaplo00(a)mailfence.com
Distribution: ---
After some play time (anything from 1 minute to 3 hours) the game either
freezes with music playing on background or shows runtime error popup and
quits. Sometimes it simply crashes and shows wine internal stack trace (which
has nothing useful).
Problems always start after first "BaseMemAllocator_Commit fnAlloc failed"
error message and happen during battle animations. This is example log just
before crash:
-----
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5727a00f-50be-4519-8256-f7699871fecb}
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{7e854ec7-cdc4-405a-b5b2-aaf7c9e7d40c}
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{79a60dc6-5fc8-4952-a41c-1163aeec5eb8}
0097:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{2718d25b-5bf5-4479-8e88-babc64bdbfca}
0097:fixme:process:GetNumaHighestNodeNumber (0x1f51f880): semi-stub
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0201:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
00a9:fixme:ntdll:EtwRegisterTraceGuidsW (0xb5a754a, (nil),
{f7b697a3-4db5-4d3b-be71-c4d284e6592f}, 7, 0xb5f7020, (null), (null),
0xb5fc820): stub
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{72b14a7d-704c-423e-92f8-7e6d64bcb92a}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e2091f8a-1e0a-4731-84a2-0dd57c8a5261}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{e8a3bf1f-a86b-4390-9c60-5390b969d22c}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{5727a00f-50be-4519-8256-f7699871fecb}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{7e854ec7-cdc4-405a-b5b2-aaf7c9e7d40c}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{79a60dc6-5fc8-4952-a41c-1163aeec5eb8}
00a9:fixme:ntdll:EtwRegisterTraceGuidsW register trace class
{2718d25b-5bf5-4479-8e88-babc64bdbfca}
00a9:fixme:process:GetNumaHighestNodeNumber (0x1f51f880): semi-stub
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
0009:fixme:quartz:DSoundRender_QueryInterface No interface for
{37d84f60-42cb-11ce-8135-00aa004bb851}!
0009:err:quartz:BaseMemAllocator_Commit fnAlloc failed with error 0x8007000e
01cf:fixme:ntdll:EtwUnregisterTraceGuids deadbeef: stub
-----
I have gstreamer good/bad/ugly/base plugins for 32 and 64 bit.
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https://bugs.winehq.org/show_bug.cgi?id=46938
Bug ID: 46938
Summary: VisualBoyAdvance-M doesn't work correctly and crashes
Product: Wine
Version: 3.0.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: phoenixgearfried(a)hotmail.gr
Distribution: ---
Created attachment 64057
--> https://bugs.winehq.org/attachment.cgi?id=64057
Log I guess
So I am trying to use this gba emulator. When opened from terminal i keep
getting these "errors"
-----------------------------------------------------------------------------
0032:fixme:font:get_outline_text_metrics failed to read full_nameW for font
L"Ani"!
0032:fixme:win:EnumDisplayDevicesW ((null),0,0x32f1d4,0x00000000), stub!
0032:fixme:win:EnumDisplayDevicesW ((null),0,0x32f454,0x00000000), stub!
0032:fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially
implemented
0032:fixme:shell:BrsFolder_OnCreate flags 10 not implemented
0032:fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially
implemented
0032:fixme:shell:BrsFolder_OnCreate flags 10 not implemented
0032:fixme:shell:BrsFolder_OnCreate flags BIF_NEWDIALOGSTYLE partially
implemented
0032:fixme:shell:BrsFolder_OnCreate flags 10 not implemented
0032:fixme:ver:GetCurrentPackageId (0x32dfe0 (nil)): stub
AL lib: (EE) ReleaseThreadCtx: Context 0x7c2a5170 current for thread being
destroyed, possible leak!
AL lib: (EE) ReleaseThreadCtx: Context 0x7c268f80 current for thread being
destroyed, possible leak!
AL lib: (EE) ReleaseThreadCtx: Context 0x7bb1f670 current for thread being
destroyed, possible leak!
^C004a:fixme:console:CONSOLE_DefaultHandler Terminating process 31 on event 0
AL lib: (EE) ReleaseThreadCtx: Context 0x7bb1a8d0 current for thread being
destroyed, possible leak!
AL lib: (EE) ReleaseThreadCtx: Context 0x7bb1a8d0 current for thread being
destroyed, possible leak!
-----------------------------------------------------------------------------
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https://bugs.winehq.org/show_bug.cgi?id=52281
Bug ID: 52281
Summary: Grim Dawn eventually starts lagging and crashes during
gameplay
Product: Wine
Version: 6.23
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: idarktemplar(a)mail.ru
Distribution: ---
Created attachment 71409
--> https://bugs.winehq.org/attachment.cgi?id=71409
grimdawn top output.txt
When playing Grim Dawn (GOG latest version 1.1.9.3) it eventually starts
lagging, freezing, and finally crashes.
Best way to reproduce it I've found is Shattered Realms mode from Forgotten
Gods addon (act 7). Around 3-4 levels (each includes 3 monster maps and 1 boss
map) game starts lagging, after 10+ levels it crashes for me. Just playing
campaign reproduces issue as well.
I've tried switching various graphics settings, switching wine to wine-staging,
running without dxvk or in d3d9 mode, it didn't fix issue for me. Only
workaround I've found is quitting game and launching it again.
I've switched to running 64-bit game executable, and it still didn't this
issue. It looks like some resource leak: application consumes more and more
memory until it crashes. But it crashes long before all system memory is
consumed.
OS: Gentoo Linux amd64 (x86_64)
Kernel: 5.15.11
Wine version: 6.23
Videocard: NVIDIA GeForce GTX 750
Video driver: proprietary nvidia drivers 470.86
DXVK: 1.9.2
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https://bugs.winehq.org/show_bug.cgi?id=52001
Bug ID: 52001
Summary: HenPri trial: crashes with "Unhandled page fault on
read access to 00000000" [possibly video-related]
Product: Wine
Version: 6.21
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: fallenguru(a)protonmail.com
Distribution: ---
Created attachment 70995
--> https://bugs.winehq.org/attachment.cgi?id=70995
terminal output + backtrace
Heads-up, this game is NSFW. However, the relevant part of the trial version is
safe, as is the page linked below at the time of writing (though not the rest
of the website).
The trial version can be downloaded at
https://qruppo.com/products/henpri/special/trial/, either mirror should yield
qruppo_0004t.zip [SHA1: 677e4b3439d792d6ba9bbd074c5c202badc7c972].
Extract using unzip -O shift-jis or similar to preserve the Japanese file
names.
Run 'ヘンタイ・プリズン体験版SPLIT 1.exe'. (I have LANG=ja_JP.UTF-8 set, but it doesn't
seem to be required. Setting the OS version to Windows 8.1 gets rid of the "OS
unsupported" nag dialog.)
Select NEWGAME.
Advance the text, you can fast-forward by holding left-ctrl.
The game will crash after the first few scenes, right after a panorama shot of
a prison high up on a cliff. (At fast-forward speed it only takes a couple of
seconds.)
"wine: Unhandled page fault on read access to 00000000 at address 005CDEEE
(thread 0024), starting debugger..."
At that point, a short video should play.
Reportedly one can work around the crash by installing wmp11, evr.dll and
dxva2.dll, as well as mf-install. I fully realize that WINE's media foundation
/ video playback support isn't perfect, but IMHO a crash without a useful error
message is still a bug.
Fresh 6.21 prefix (winehq official repo, Ubuntu 18.04), -dbg package is
installed.
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https://bugs.winehq.org/show_bug.cgi?id=52287
Bug ID: 52287
Summary: Cygwin compilation fails: undefined reference to
`__wine_spec_nt_header' in winecrt0/register.c
Product: Wine
Version: unspecified
Hardware: x86-64
OS: other
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winecrt0
Assignee: wine-bugs(a)winehq.org
Reporter: saulius2(a)gmail.com
I installed Cygwin v3.3.3 (I guess the newest ATM) and then some packages (like
git).
--- snip ---
$ uname -a
CYGWIN_NT-10.0-WOW DESKTOP-O7JE7JE 3.3.3(0.341/5/3) 2021-12-03 16:31 i686
Cygwin
--- snip ---
Then I cloned the official Wine repo and run configuration:
--- snip ---
$ ./configure
checking build system type... i686-pc-cygwin
checking host system type... i686-pc-cygwin
checking whether make sets $(MAKE)... no
checking for gcc... gcc
...
checking for isnan... yes
checking for __builtin_popcount... yes
checking for __clear_cache... yes
checking whether we need to define __i386__... no
creating Makefile rules... done
configure: creating ./config.status
config.status: creating include/config.h
config.status: linking tools/winewrapper to wine
config.status: executing include/stamp-h commands
config.status: executing tools/makedep commands
...
config.status: executing Makefile commands
configure: OpenCL development files not found, OpenCL won't be supported.
configure: pcap development files not found, wpcap won't be supported.
configure: libinotify development files not found (or too old), filesystem
change notifications won't be supported.
configure: libdbus development files not found, no dynamic device support.
configure: libsane development files not found, scanners won't be supported.
configure: libusb-1.0 development files not found (or too old), USB devices
won't be supported.
configure: libv4l2 development files not found.
configure: libgphoto2 development files not found, digital cameras won't be
supported.
configure: libgphoto2_port development files not found, digital cameras won't
be auto-detected.
configure: libpulse development files not found or too old, Pulse won't be
supported.
configure: gstreamer-1.0 base plugins development files not found, GStreamer
won't be supported.
configure: OSS sound system found but too old (OSSv4 needed), OSS won't be
supported.
configure: libudev development files not found, plug and play won't be
supported.
configure: libSDL2 development files not found, SDL2 won't be supported.
configure: libcapi20 development files not found, ISDN won't be supported.
configure: libcups development files not found, CUPS won't be supported.
configure: fontconfig development files not found, fontconfig won't be
supported.
configure: libkrb5 development files not found (or too old), Kerberos won't be
supported.
configure: libopenal development files not found (or too old), OpenAL won't be
supported.
configure: libnetapi not found, Samba NetAPI won't be supported.
configure: libvulkan and libMoltenVK development files not found, Vulkan won't
be supported.
configure: vkd3d development files not found (or too old), Direct3D 12 won't be
supported.
configure: libldap (OpenLDAP) development files not found, LDAP won't be
supported.
configure: WARNING: gettext tools not found (or too old), translations won't be
built.
configure: WARNING: libgnutls development files not found, no schannel support.
configure: WARNING: No sound system was found. Windows applications will be
silent.
configure: Finished. Do 'make' to compile Wine.
--- snip ---
Now if I run make, it eventually fails:
--- snip ---
saukrs@DESKTOP-O7JE7JE ~/src/wine
$ make
gcc -c -o dlls/acledit/main.o dlls/acledit/main.c -Idlls/acledit -Iinclude
-Iinclude/msvcrt -D__WINESRC__ -D_UCRT \
-fasynchronous-unwind-tables -D_WIN32 -fno-builtin -fshort-wchar
-D__WINE_PE_BUILD -Wall -pipe \
-fcf-protection=none -fno-stack-protector -fno-strict-aliasing
-Wdeclaration-after-statement \
-Wempty-body -Wignored-qualifiers -Winit-self -Wno-packed-not-aligned
-Wshift-overflow=2 \
-Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter -Wvla
-Wwrite-strings -Wpointer-arith \
-Wlogical-op -gdwarf-4 -fno-omit-frame-pointer -g -O2
gcc -c -o tools/winebuild/import.o tools/winebuild/import.c -Itools/winebuild
-Iinclude -D__WINESRC__ -D__WINE_PE_BUILD \
-Wall -pipe -fcf-protection=none -fno-stack-protector -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-4 \
-fno-omit-frame-pointer -g -O2
gcc -c -o tools/winebuild/main.o tools/winebuild/main.c -Itools/winebuild
-Iinclude -D__WINESRC__ -D__WINE_PE_BUILD \
-Wall -pipe -fcf-protection=none -fno-stack-protector -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-4 \
-fno-omit-frame-pointer -g -O2
In file included from tools/winebuild/main.c:33:
tools/winebuild/main.c: In function ‘option_callback’:
tools/winebuild/main.c:380:28: warning: array subscript has type ‘char’
[-Wchar-subscripts]
380 | if (!isdigit(optarg[0]))
| ~~~~~~^~~
gcc -c -o tools/winebuild/parser.o tools/winebuild/parser.c -Itools/winebuild
-Iinclude -D__WINESRC__ -D__WINE_PE_BUILD \
-Wall -pipe -fcf-protection=none -fno-stack-protector -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-4 \
-fno-omit-frame-pointer -g -O2
In file included from tools/winebuild/parser.c:28:
tools/winebuild/parser.c: In function ‘IsNumberString’:
tools/winebuild/parser.c:95:29: warning: array subscript has type ‘char’
[-Wchar-subscripts]
95 | while (*s) if (!isdigit(*s++)) return 0;
| ^~~~
tools/winebuild/parser.c: In function ‘GetToken’:
tools/winebuild/parser.c:126:24: warning: array subscript has type ‘char’
[-Wchar-subscripts]
126 | while (isspace(*p)) p++;
| ^~
tools/winebuild/parser.c:153:67: warning: array subscript has type ‘char’
[-Wchar-subscripts]
153 | else while (*p != '\0' && !is_token_separator(*p) && !isspace(*p))
| ^~
gcc -c -o tools/winebuild/relay.o tools/winebuild/relay.c -Itools/winebuild
-Iinclude -D__WINESRC__ -D__WINE_PE_BUILD \
-Wall -pipe -fcf-protection=none -fno-stack-protector -fno-strict-aliasing \
-Wdeclaration-after-statement -Wempty-body -Wignored-qualifiers -Winit-self \
-Wno-packed-not-aligned -Wshift-overflow=2 -Wstrict-prototypes -Wtype-limits
\
-Wunused-but-set-parameter -Wvla -Wwrite-strings -Wpointer-arith -Wlogical-op
-gdwarf-4 \
-fno-omit-frame-pointer -g -O2
...
tools/widl/widl.exe -o include/msdasc.h --nostdinc -Ldlls/\* -Iinclude
-Iinclude -D__WINESRC__ include/msdasc.idl
tools/widl/widl.exe -o include/oledb.h --nostdinc -Ldlls/\* -Iinclude -Iinclude
-D__WINESRC__ include/oledb.idl
tools/widl/widl.exe -o include/netcfgx.h --nostdinc -Ldlls/\* -Iinclude
-Iinclude -D__WINESRC__ \
include/netcfgx.idl
tools/widl/widl.exe -o include/shimgdata.h --nostdinc -Ldlls/\* -Iinclude
-Iinclude -D__WINESRC__ \
include/shimgdata.idl
tools/widl/widl.exe -o include/comsvcs.h --nostdinc -Ldlls/\* -Iinclude
-Iinclude -D__WINESRC__ \
include/comsvcs.idl
tools/widl/widl.exe -o include/directmanipulation.h --nostdinc -Ldlls/\*
-Iinclude -Iinclude -D__WINESRC__ \
include/directmanipulation.idl
gcc -c -o libs/uuid/uuid.o libs/uuid/uuid.c -Ilibs/uuid -Iinclude
-Iinclude/msvcrt -D__WINESRC__ -D_MSVCR_VER=0 \
-fasynchronous-unwind-tables -D_WIN32 -fno-builtin -fshort-wchar
-D__WINE_PE_BUILD -Wall -pipe \
-fcf-protection=none -fno-stack-protector -fno-strict-aliasing
-Wdeclaration-after-statement \
-Wempty-body -Wignored-qualifiers -Winit-self -Wno-packed-not-aligned
-Wshift-overflow=2 \
-Wstrict-prototypes -Wtype-limits -Wunused-but-set-parameter -Wvla
-Wwrite-strings -Wpointer-arith \
-Wlogical-op -gdwarf-4 -fno-omit-frame-pointer -g -O2
tools/winebuild/winebuild.exe -w --staticlib -o libs/uuid/libuuid.a
libs/uuid/d2d.o libs/uuid/uuid.o
tools/winegcc/winegcc.exe -o dlls/activeds/activeds.dll --wine-objdir .
-Wl,--disable-stdcall-fixup \
-fasynchronous-unwind-tables -shared dlls/activeds/activeds.spec
-Wb,--prefer-native -mno-cygwin \
dlls/activeds/activeds_main.o dlls/activeds/pathname.o
dlls/activeds/activeds_r.res \
dlls/advapi32/libadvapi32.a dlls/ole32/libole32.a dlls/oleaut32/liboleaut32.a
libs/uuid/libuuid.a \
dlls/winecrt0/libwinecrt0.a dlls/ucrtbase/libucrtbase.a
dlls/kernel32/libkernel32.a \
dlls/ntdll/libntdll.a
/usr/lib/gcc/i686-pc-cygwin/10/../../../../i686-pc-cygwin/bin/ld:
dlls/winecrt0/libwinecrt0.a(register.o): in function `image_base':
/home/saukrs/src/wine/dlls/winecrt0/register.c:39: undefined reference to
`__wine_spec_nt_header'
/usr/lib/gcc/i686-pc-cygwin/10/../../../../i686-pc-cygwin/bin/ld:
/home/saukrs/src/wine/dlls/winecrt0/register.c:39: undefined reference to
`__wine_spec_nt_header'
collect2: error: ld returned 1 exit status
winegcc: /usr/bin/gcc.exe failed
make: *** [Makefile:1919: dlls/activeds/activeds.dll] Error 2
--- snip ---
The failure seems to happen here:
--- snip ---
.../i686-pc-cygwin/bin/ld: dlls/winecrt0/libwinecrt0.a(register.o): in function
`image_base':
/home/saukrs/src/wine/dlls/winecrt0/register.c:39: undefined reference to
`__wine_spec_nt_header'
--- snip ---
I tried googling, but found no useful matches. Attaching the whole output.
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https://bugs.winehq.org/show_bug.cgi?id=39001
Bug ID: 39001
Summary: x11 resets frequently in user32/tests/win.c
Product: Wine
Version: 1.7.48
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: austinenglish(a)gmail.com
Distribution: ---
On a fresh Fedora 22 install, with nouveau drivers, X frequently resets itself;
always in user32/tests/win.c:
Running: user32:win (509 of 575)
XIO: fatal IO error 104 (Connection reset by peer) on X server ":1.0"
after 2841 requests (2821 known processed) with 0 events remaining.
err:ole:CoReleaseMarshalData IMarshal::ReleaseMarshalData failed with error
0x8001011d
which prevents winetest from submitting, about 40% of the time, so far.
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https://bugs.winehq.org/show_bug.cgi?id=50416
Bug ID: 50416
Summary: Hyperdimension Neptunia ReBirth 1 need native
xactengine3_7
Product: Wine
Version: 6.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: xactengine
Assignee: wine-bugs(a)winehq.org
Reporter: j-r(a)online.de
Distribution: ---
Created attachment 69037
--> https://bugs.winehq.org/attachment.cgi?id=69037
Log with +loaddll,+xact3
Hyperdimension Neptunia Rebirth 1 from GOG on 6.0-r3c exits early without
message or backtrace (exception possibly handled by application) directly after
loading builtin xactengine3_7.dll.
Using native xactengine3_7 works around the problem.
Attached is a (rather short) +loaddll,+xact3 log.
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https://bugs.winehq.org/show_bug.cgi?id=51648
Bug ID: 51648
Summary: Firefox 91.0.1: becomes unresponsive when youtube is
opened
Product: Wine
Version: 6.15
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70506
--> https://bugs.winehq.org/attachment.cgi?id=70506
console messages
Firefox 91.0.1: becomes unresponsive when youtube is opened
Steps to reproduce
$ rm -rf ~/.wine
$ wineboot
$ wine ~/Downloads/Firefox\ Setup\ 91.0.1.exe
Accept the defaults, and launch firefox
Open a new tab (using the mouse)
choose YouTube
Youtube fails to load, and firefox becomes unresponsive
My versions:
Firefox 91.0.1
$ wine --version
wine-6.15-123-gbe8501ac6f1
$ uname -a
Linux cedric 5.13.10-arch1-1 #1 SMP PREEMPT Thu, 12 Aug 2021 21:59:14 +0000
x86_64 GNU/Linux
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https://bugs.winehq.org/show_bug.cgi?id=51776
Bug ID: 51776
Summary: [dlls/ntdll/unix/signal_i386.o] Error: no such
instruction: `xsavec 0x40(%ecx)
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: version2013(a)protonmail.com
Distribution: ---
Created attachment 70675
--> https://bugs.winehq.org/attachment.cgi?id=70675
log.txt
in distro:
# uname --kernel-release
3.0.66
# gcc --version
4.3.4
# ldd --version
2.10.1
config line:
configure --prefix=/usr --sysconfdir=/etc --localstatedir=/var
--x-includes=/usr/X11R7/include --x-libraries=/usr/X11R7/lib --with-x
--libdir=/usr/lib32 CFLAGS="-O2 -march=i686 -mtune=i686"
Compiling wine-6.16 fails with:
Assembler messages:
Error: no such instruction: `xsavec 0x40(%ecx)'
make: *** [dlls/ntdll/unix/signal_i386.o] Error 1
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http://bugs.winehq.org/show_bug.cgi?id=35009
Bug #: 35009
Summary: Hoshizora no Memoria:"falid open" Dialog after exit
Product: Wine
Version: 1.7.6
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: hibi.sasahara(a)gmail.com
Classification: Unclassified
Created attachment 46664
--> http://bugs.winehq.org/attachment.cgi?id=46664
terminal output
Hoshizora no Memoria(星空のメモリア) is Novel game.
Start menu press "Game start" to start playing story.
the scene change, upon dialog to file open error.
「grash_bs/CHR_夢_幼少のオープンに失敗しました」
(meaning: failure open to "grash_bs/CHR_夢_幼少")
and exit window and this application.
Free trial version to:
http://www.favo-soft.jp/soft/trial/Hoshimemo_Trial.zip
sha1sum: 647b9938bac7ad871b19d768f38a82a59a3d24a8
I confirmed that the same error appeared.
note:
AppDB is
http://appdb.winehq.org/objectManager.php?sClass=application&iId=15676
This game used Retail novel game engine "FAVORITE VIEW POINT SYSTEM".
(source(japanese)
http://ja.wikipedia.org/wiki/%E3%82%A2%E3%83%88%E3%83%AA%E3%82%A8%E3%81%8B%…)
Same game engine use game studio "FAVORITE" and "AtorieKaguya P-ch"(アトリエかぐや
P-ch)
FAVORITE use this game engine all product.
I confirmed that the same error appeared to "Irotoridori no Sekai(いろとりどりのセカイ)
WORLD'S END COMPLETE" is latest FAVORITE product.
(Free frial version to:
http://www.favo-soft.jp/soft/product/world/download/Iroseka_trial.zip
sha1sum: c9d127fc96009e8490f45eb3adf7d577e0c56ac6 )
Default is text drawing and other motion very slow, not bug.
Debug playing recommend Ctrl key press repeat, fast playing.
When game engine is not top window to become drawing stops.
is default, not bug. :)
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https://bugs.winehq.org/show_bug.cgi?id=50922
Bug ID: 50922
Summary: Wine can't see files/folders that have the access date
later than the current date
Product: Wine
Version: 6.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: leadrdrk(a)zohomail.com
Distribution: ---
Changing the access date of a file or a directory to a date later than the
current date (or later than January 1st 2039) will cause Wine to be unable to
see that file/directory.
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https://bugs.winehq.org/show_bug.cgi?id=40324
Bug ID: 40324
Summary: Installer for update KB2936068 never terminates
Product: Wine
Version: 1.9.5
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: asdfghrbljzmkd(a)outlook.com
Distribution: Ubuntu
When running the installer for update KB2936068, it never terminates, even
though it installs successfully. Pressing CTL+C in the terminal used to launch
it is a workaround, and does not seem to have any negative side effects unless
it is ran from a script, in which case it terminates the whole script.
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https://bugs.winehq.org/show_bug.cgi?id=47242
Bug ID: 47242
Summary: ReactOS installer can't find file because
NtQueryInformationProcess doesn't handle
ProcessImageFileName properly
Product: Wine
Version: 4.8
Hardware: x86
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: dark.shadow4(a)web.de
Distribution: ---
Created attachment 64527
--> https://bugs.winehq.org/attachment.cgi?id=64527
Test program
As in the title. Also attaching a small test program to reproduce the issue.
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https://bugs.winehq.org/show_bug.cgi?id=47246
Bug ID: 47246
Summary: DbgPrint does not handle unicode format string '%wZ'
(ReactOS 0.4.11-dev-603+ installer )
Product: Wine
Version: 4.8
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: ntdll
Assignee: wine-bugs(a)winehq.org
Reporter: focht(a)gmx.net
Distribution: ---
Hello folks,
mentioned in https://jira.reactos.org/browse/CORE-16043 which is about a
different issue -> bug 47242
https://jira.reactos.org/browse/CORE-16043?focusedCommentId=114608&page=com…
--- quote ---
...
However, the fact that the debug log says "NtOpenSymbolicLinkObject(Z) failed
with Status 0x006cf6a4" while the corresponding code line is:
457 /*
458 * We failed at opening the \SystemRoot link (usually due to wrong
459 * access rights). Do not consider this as a fatal error, but use
460 * instead the image file path as the installation source path.
461 */
462 DPRINT1("NtOpenSymbolicLinkObject(%wZ) failed with Status
0x%08lx\n",
463 &SystemRootPath, Status);
is scarier, because "0x006cf6a4" is NOT a valid status code, and SystemRootPath
is up to this point still pointing to the constant string L"
SystemRoot" in UNICODE_STRING format. Maybe also their debugging procedure does
not understand what %wZ means ? (and so it displays garbage)
--- quote ---
Indeed. Trace log:
--- snip ---
$ WINEDEBUG=+seh,+relay,+ntdll,+server wine ./reactos.exe >>log.txt 2>&1
...
0009:Call
ntdll.NtQueryInformationProcess(ffffffff,0000001b,0034f91c,00000210,00000000)
ret=00409074
0009: get_dll_info( handle=ffffffff, base_address=00000000 )
0009: get_dll_info() = 0 { entry_point=00000000, filename_len=86,
filename=L"Z:\\home\\focht\\Downloads\\reactos\\reactos.exe" }
0009:Ret ntdll.NtQueryInformationProcess() retval=00000000 ret=00409074
0009:Call msvcrt.wcsrchr(0034f924
L"Z:\\home\\focht\\Downloads\\reactos\\reactos.exe",0000005c) ret=004090a7
0009:Ret msvcrt.wcsrchr() retval=0034f962 ret=004090a7
0009:Call msvcrt.wcslen(0034f924 L"Z:\\home\\focht\\Downloads\\reactos")
ret=004090c7
0009:Ret msvcrt.wcslen() retval=0000001f ret=004090c7
0009:Call ntdll.NtOpenSymbolicLinkObject(0034fd50,00000001,0034fd34)
ret=0040910b
0009:trace:ntdll:NtOpenSymbolicLinkObject
(0x34fd50,0x00000001,{name=L"\\SystemRoot", attr=0x00000040, hRoot=(nil),
sd=(nil)}
)
0009: open_symlink( access=00000001, attributes=00000040, rootdir=0000,
name=L"\\SystemRoot" )
0009: open_symlink() = OBJECT_NAME_NOT_FOUND { handle=0000 }
0009:Ret ntdll.NtOpenSymbolicLinkObject() retval=c0000034 ret=0040910b
0009:trace:ntdll:pf_vsnprintf format is L"(%s:%d) NtOpenSymbolicLinkObject(%wZ)
failed with Status 0x%08lx\n"
DbgPrint says: (base\setup\lib\setuplib.c:454) NtOpenSymbolicLinkObject(Z)
failed with Status 0x0034fd54
0009:Call ntdll.RtlCreateUnicodeString(00444edc,0034f924
L"Z:\\home\\focht\\Downloads\\reactos") ret=004091db
0009:Ret ntdll.RtlCreateUnicodeString() retval=00000001 ret=004091db
0009:Call msvcrt.wcsrchr(0034f924
L"Z:\\home\\focht\\Downloads\\reactos",0000005c) ret=004091e9
0009:Ret msvcrt.wcsrchr() retval=0034f952 ret=004091e9
0009:Call ntdll.RtlCreateUnicodeString(00444ed4,0034f952 L"\\reactos")
ret=00409203
0009:Ret ntdll.RtlCreateUnicodeString() retval=00000001 ret=00409203
0009:Call ntdll.RtlCreateUnicodeString(00444ecc,0034f924
L"Z:\\home\\focht\\Downloads") ret=0040922d
0009:Ret ntdll.RtlCreateUnicodeString() retval=00000001 ret=0040922d
0009:trace:ntdll:pf_vsnprintf format is L"(%s:%d) SourcePath: '%wZ'\n"
DbgPrint says: (base\setup\reactos\reactos.c:986) SourcePath: 'Z'
0009:trace:ntdll:pf_vsnprintf format is L"(%s:%d) SourceRootPath: '%wZ'\n"
DbgPrint says: (base\setup\reactos\reactos.c:987) SourceRootPath: 'Z'
0009:trace:ntdll:pf_vsnprintf format is L"(%s:%d) SourceRootDir: '%wZ'\n"
DbgPrint says: (base\setup\reactos\reactos.c:988) SourceRootDir: 'Z'
...
--- snip ---
Wine source:
https://source.winehq.org/git/wine.git/blob/HEAD:/dlls/ntdll/printf.c#l418
Microsoft docs:
https://docs.microsoft.com/en-us/windows-hardware/drivers/ddi/content/wdm/n…https://docs.microsoft.com/en-us/cpp/c-runtime-library/format-specification…
$ sha1sum reactos-bootcd-0.4.11-dev-603-g4bf9f6f-x86-msvc-win-dbg.*
bcb4c544c61ddf899ccd0266cdc8f40cc8dfa96d
reactos-bootcd-0.4.11-dev-603-g4bf9f6f-x86-msvc-win-dbg.7z
bc0293827c84f6402cbcb39c1628f38ff16ef651
reactos-bootcd-0.4.11-dev-603-g4bf9f6f-x86-msvc-win-dbg.iso
$ du -sh reactos-bootcd-0.4.11-dev-603-g4bf9f6f-x86-msvc-win-dbg.*
55M reactos-bootcd-0.4.11-dev-603-g4bf9f6f-x86-msvc-win-dbg.7z
73M reactos-bootcd-0.4.11-dev-603-g4bf9f6f-x86-msvc-win-dbg.iso
$ wine --version
wine-4.8-296-g6a610a3258
Regards
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https://bugs.winehq.org/show_bug.cgi?id=48933
Bug ID: 48933
Summary: SmartGaga Error 1
Product: Wine
Version: 4.0.3
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: critical
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: unrealmy2000(a)yahoo.com.ar
Distribution: ---
Created attachment 66901
--> https://bugs.winehq.org/attachment.cgi?id=66901
SmartGaga (Android Emulator) Stop at 98 % when run with PlayOnLinux and Wine on
Zorin 15_0_2 Linux
Smart Gaga, a Really Fastest Android Emulator for Windows, stop at 98 % when
starting.
And show a Error 1
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http://bugs.winehq.org/show_bug.cgi?id=24115
Summary: Windows TAPI Service not located by Avaya IP Agent
R6.0.28.601
Product: Wine
Version: 1.3.1
Platform: x86
URL: ftp://ftp.avaya.com/incoming/Up1cku9/tsoweb/ipagent/IP
AgentR6028601.exe
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: tapi32
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: rusivi1(a)gmail.com
Created an attachment (id=30347)
--> (http://bugs.winehq.org/attachment.cgi?id=30347)
wine1.3.1: wine IPAgentR6028601.exe >>log.txt 2&>1
Windows TAPI service cannot be located by Avaya IP Agent R6.0.28.601 (please
see screenshot.png)
lsb_release -rd
Description: Ubuntu 10.04.1 LTS
Release: 10.04
apt-cache policy wine
wine:
Installed: 1.3.1-1
Candidate: 1.3.1-1
Version table:
*** 1.3.1-1 0
100 /var/lib/dpkg/status
1.2-0ubuntu1~lucidppa1 0
500 http://ppa.launchpad.net/ubuntu-wine/ppa/ubuntu/ lucid/main
Packages
1.1.42-0ubuntu4 0
500 http://us.archive.ubuntu.com/ubuntu/ lucid/universe Packages
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http://bugs.winehq.org/show_bug.cgi?id=18243
Summary: wine iexplore.exe http://www.some.file.com/foobar.exe
fails
Product: Wine
Version: 1.1.20
Platform: PC
URL: ftp://ftp.gnupg.org/gcrypt/binary/sha1sum.exe
OS/Version: Linux
Status: NEW
Keywords: download, source
Severity: minor
Priority: P2
Component: programs
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: austinenglish(a)gmail.com
Created an attachment (id=20753)
--> (http://bugs.winehq.org/attachment.cgi?id=20753)
terminal output
While trying out various means of downloading files for my SoC project, I found
that UrlDownloadToFile doesn't support ftp protocol, only http.
No problem, I figured, we've got an IE implementation, I can use that!
but alas:
$ wine iexplore.exe ftp://ftp.gnupg.org/gcrypt/binary/sha1sum.exe
fails. The key line appears to be:
err:mshtml:before_async_open GetWineURL returned NULL
The same occurs for http protocol downloads.
Works fine on Windows. Full terminal output attached.
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https://bugs.winehq.org/show_bug.cgi?id=37513
Bug ID: 37513
Summary: TaxAct 2014 crashes at startup. wine-1.7.28 Kbuntu
14.04 64-bit
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: peter.brewster.7(a)gmail.com
Distribution: ---
Created attachment 49918
--> https://bugs.winehq.org/attachment.cgi?id=49918
Wine backtrace
Download of TaxAct install package ta14dxdw.exe on 11/1/2014. Installed with
Wine Windows Program Loader without problem. Execution starts OK. Crash
backtrace window appears on top of normal TaxAct window. Kbuntu up-to-date.
Other Wine apps operate as normal.
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http://bugs.winehq.org/show_bug.cgi?id=32057
Bug #: 32057
Summary: google custom search doesn't work in iexplore
Product: Wine
Version: 1.5.15
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: ocean04(a)suomi24.fi
Classification: Unclassified
wine iexplore http://winehq.org
Try to search something (searchbox on top, right corner)
-> It doesn't show search results wine-1.5.15-329-gc60a0b8
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http://bugs.winehq.org/show_bug.cgi?id=31059
Bug #: 31059
Summary: On setting Youtube.com local preferences iexplorer
crashes.
Product: Wine
Version: 1.5.5
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: ieframe
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: mayanksuman(a)live.com
Classification: Unclassified
Created attachment 40772
--> http://bugs.winehq.org/attachment.cgi?id=40772
Backtrace of Crash
On saving the local preferences for yuotube.com the native iexplorer crashes.
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http://bugs.winehq.org/show_bug.cgi?id=25719
Summary: logmein free installer hangs
Product: Wine
Version: 1.3.11
Platform: x86
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
logmein free is a free-as-in-beer remote access program, see
https://secure.logmein.com/US/products/free/
The installer is very slow, and seems to hang altogether on
the LogMeIN Account Details dialog. An +msi log shows
things still happening when you move the window, but
nothing seems to be going on from the user's point of view,
and the Cancel button does nothing (besides provide
visual feedback).
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http://bugs.winehq.org/show_bug.cgi?id=14253
Summary: Mobipocket Creator has incomplete and unusable UI
Product: Wine
Version: 1.0.0
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: jonathan.hepburn(a)gmail.com
Created an attachment (id=14548)
--> (http://bugs.winehq.org/attachment.cgi?id=14548)
Console messages
Although Mobipocket Creator installs smoothly and opens, the UI is incomplete
(missing text entries, header and background graphics) and the only function
possible is opening the Help browser.
Wine 1.0.0 on Debian testing "Etch"
Download link for Mobipocket Creator is
http://www.mobipocket.com/en/DownloadSoft/default.asp?Language=EN
Console messages attached.
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http://bugs.winehq.org/show_bug.cgi?id=17292
Summary: Lightsmark won't run
Product: Wine
Version: 1.1.14
Platform: Other
URL: http://downloads.guru3d.com/Lightsmark-download-
1777.html
OS/Version: other
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
The benchmark installs ok, but won't get past the first window.
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https://bugs.winehq.org/show_bug.cgi?id=51761
Bug ID: 51761
Summary: Visual studio 2019 web installer silently exits after
a few seconds
Product: Wine
Version: 6.16
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: cedric.dewijs(a)eclipso.eu
Distribution: ---
Created attachment 70661
--> https://bugs.winehq.org/attachment.cgi?id=70661
Console messages starting the installer from an empty wineprefix
Visual studio 2019 web installer silently exits after a few seconds
Steps to reproduce:
Reset wine
$ rm -rf ~/.wine
$ wineboot
Download visual studio installer community 2019
https://visualstudio.microsoft.com/https://visualstudio.microsoft.com/thank-you-downloading-visual-studio/?sku…
$ md5sum vs_Community.exe
47d394780a46b9c44e6faab9e36b499e vs_Community.exe
$ wine vs_Community.exe
I see a progress bar called "Visual studio installer" filling up in about 5
seconds while displaying messages like "preparing .... .json", after that the
installer silently exits.
Starting the installer again yields the same results.
My versions:
$ uname -a
Linux cedric 5.14.3-arch1-1 #1 SMP PREEMPT Sun, 12 Sep 2021 20:51:34 +0000
x86_64 GNU/Linux
[cedric@cedric Downloads]$ wine --version
wine-6.16
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http://bugs.winehq.org/show_bug.cgi?id=23794
Summary: Dora's Carnival 2: Boardwalk Adventure uses only small
part of screen
Product: Wine
Version: 1.2
Platform: x86
URL: http://downloadcdn.shockwave.com/pub/doras-carnival-2-
boardwalk-adventure/InstallDorasCarnival2BoardwalkAdve
nture.exe
OS/Version: Linux
Status: NEW
Keywords: download
Severity: normal
Priority: P2
Component: winex11.drv
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dank(a)kegel.com
After working around bug 23749 and bug 13496 with 'sh winetricks ie6 msvcrt',
the game runs nicely... in a quarter of my screen. +x11settings shows
...
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode -1 (current) -- getting
current mode (XRandR)
trace:x11settings:X11DRV_EnumDisplaySettingsEx mode 0 -- 1280x1024x32bpp @50 Hz
(XRandR)
...
trace:x11settings:X11DRV_ChangeDisplaySettingsEx
DM_fields=BITSPERPEL,PELSWIDTH,PELSHEIGHT,DISPLAYFLAGS,DISPLAYFREQUENCY
trace:x11settings:X11DRV_ChangeDisplaySettingsEx width=800 height=600 bpp=32
freq=50 (XRandR)
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found
800x600x32 @50! (XRandR)
...
Seems we're confusing ourselves by reporting 50Hz?
Very similar problem reported in http://forum.winehq.org/viewtopic.php?t=6526
(wine-users, oct 2009) about a different flash game, Hidden Expedition Titanic,
probably with wine-1.1.31.
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http://bugs.winehq.org/show_bug.cgi?id=16114
Summary: Bridge It fails to detect Nvidia hardware
Product: Wine
Version: 1.1.8
Platform: PC-x86-64
URL: http://www.chroniclogic.com/bridgeit_download.htm
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: liquitsnake(a)gmx.net
Bridge It is an old game (~2004) developed in conjunction with Nvidia.
Therefore, it requires Nvidia hardware to play.
I'm using an Nvidia 8600GT, but the game fails to detect it. Upon launch, I am
greeted by a message box "Incompatibly hardware detected" since it expects
Nvidia hardware.
I am unsure if this is because the game can't possibly know about an
8th-generation Geforce, or because of Wine. It was designed with the Gf4, 5 and
6 in mind.
I get these:
fixme:wgl:X11DRV_wglGetPixelFormatAttribivARB unsupported 2004 WGL Attribute
upon launchung the game, ranging from 2004 to 2009. The screen goes blank for a
short while before the Dialog box appears.
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https://bugs.winehq.org/show_bug.cgi?id=52256
Bug ID: 52256
Summary: Current working directory reset to "/" executing a
winegcc/wineg++ compiled program
Product: Wine
Version: 6.6
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winelib
Assignee: wine-bugs(a)winehq.org
Reporter: sacrom(a)gmail.com
Distribution: ---
This is exactly the same bug (from the behaviour point of view) than:
https://bugs.winehq.org/show_bug.cgi?id=49545
Fixed by commit:
https://source.winehq.org/git/wine.git/commit/cdaa72c728df3c80499c8a4f59e73…)
---
It seems a "regression" between WINE 6.5 & WINE 6.6 happened.
Since Wine version 6.6 the current working directory is reset to
"/" when executing a winegcc/wineg++ generated program (winelib). While in Wine
6.5 and
previous versions (from 6.0 onwards) the current working directory was the
directory where the
command was executed from.
---
Here you can see the program, compilation and result using the latest WINE 7.0
RC2:
[sc@generic_linux1_64]/sc/tmp/wine$ wine --version
wine-7.0-rc2
[sc@generic_linux1_64]/sc/tmp/wine$ cat showdir.c
#include <unistd.h>
#include <stdio.h>
void main(void)
{
char buf[256];
getcwd(buf, sizeof(buf));
fprintf(stderr, "getcwd() => %s\n", buf);
}
[sc@generic_linux1_64]/sc/tmp/wine$ winegcc -o showdir_wine showdir.c
[sc@generic_linux1_64]/sc/tmp/wine$ ./showdir_wine.exe
getcwd() => /
Searching for the WINE version, that introduced the difference:
WINE 6.5 WORKING
----------------
[sc@generic_linux1_64]/sc/tmp/wine$ ./showdir_wine.exe
getcwd() => /sc/tmp/wine
[sc@generic_linux1_64]/sc/tmp/wine$ wine --version
wine-6.5
WINE 6.6 NOT WORKING
--------------------
[sc@generic_linux1_64]/sc/tmp/wine$ ./showdir_wine.exe
getcwd() => /
[sc@generic_linux1_64]/sc/tmp/wine$ wine --version
wine-6.6
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https://bugs.winehq.org/show_bug.cgi?id=42737
Bug ID: 42737
Summary: [EA Origin]Latest version launch correctly but no
windows appear correctly
Product: Wine-staging
Version: 2.4
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Created attachment 57729
--> https://bugs.winehq.org/attachment.cgi?id=57729
Screenshot which show that the Origin's windows does not appear correctly
Hi,
I don't know if i explain correctly. I installed the latest version of EA
Origin in a 32 and 64 bits wineprefix and the issue is the same.
The installation and the update work but when i launch the application, it
launched correctly (see my screenshot) but unfortunatly, the Origin's window
does not appear.
Which log i can share to (with a good luck) find where come from the issue.
Thanks,
Max
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https://bugs.winehq.org/show_bug.cgi?id=42338
Bug ID: 42338
Summary: Crysis 1 renderiing somehow broken
Product: Wine
Version: 2.0
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: winetest(a)luukku.com
Distribution: ---
Created attachment 57098
--> https://bugs.winehq.org/attachment.cgi?id=57098
broken rendering
Rx 480, closed source drivers.
Also it looked like that the whole screen was rendered 1 pixel too much left,
drawing white border on right (didnt focus on this while tested staging, but
pure wine had it).
The broblem that can be seen at the picture happens both wine 2.0-git and
staging 2.0.
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https://bugs.winehq.org/show_bug.cgi?id=52277
Bug ID: 52277
Summary: Clonk Endeavour quits unexpectedly after the opening
animation
Product: Wine
Version: 6.18
Hardware: x86-64
URL: http://www.clonkx.de/endeavour/ce4955free.exe
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 176654fa29d1ff46011eaa65e1da5fb22a155bb3
Distribution: ArchLinux
After playing the opening animation (a dragon emerges over a watchtower), the
game quits and I got a segmentation fault:
(wine:478632): GStreamer-CRITICAL **: 08:40:58.627: gst_buffer_resize_range:
assertion 'bufmax >= bufoffs + offset + size' failed
malloc(): unsorted double linked list corrupted
Segmentation fault (core dumped)
The game used to work before
commit 176654fa29d1ff46011eaa65e1da5fb22a155bb3
Revert "winegstreamer: Replace source pad interface with GstAppSrc."
ce4955free.exe (62 MB)
md5sum: 2fd83b38fd5a070dd409b7227f664a20
wine-7.0-rc2-59-g7555573dc54
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https://bugs.winehq.org/show_bug.cgi?id=52259
Bug ID: 52259
Summary: osu! sometimes crashes in select()
Product: Wine
Version: unspecified
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: openglfreak(a)googlemail.com
Distribution: ---
In an osu! Discord server I'm in I've received multiple reports of osu!
crashing, with the stack trace given by the game ending in
System.Net.UnsafeNclNativeMethods.OSSOCK.select.
According to old .NET Core code the .NET Framework calls select() with manually
constructed `fd_set`s consisting of only two pointers. Since Wine always reads
the whole fd_set, if these allocations fall on the edge of the heap Wine tries
to read past the end of the heap and segfaults.
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https://bugs.winehq.org/show_bug.cgi?id=51935
Bug ID: 51935
Summary: Hitman: Sniper Challenge has bad performance
Product: Wine
Version: 6.7
Hardware: x86-64
OS: Linux
Status: NEW
Keywords: regression
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
CC: hverbeet(a)gmail.com
Regression SHA1: 769e2be52ff7893b0dd97a3eaf6bb4582b327080
Distribution: ---
Something around 1-3 fps.
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https://bugs.winehq.org/show_bug.cgi?id=40535
Bug ID: 40535
Summary: Max Payne 3 : Crash at start when winecfg is set to
WinVista and >
Product: Wine-staging
Version: 1.9.7
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
CC: erich.e.hoover(a)wine-staging.com, michael(a)fds-team.de,
sebastian(a)fds-team.de
Distribution: ---
Hi,
As you can see in my bug report #40531, Max Payne 3 runs on Wine with the
Staging Patches.
Unfortunatly, the game does not work if Wine is set to Vista and >. I know that
d3d10 and d3d11 are not implemented completly but the game support :
- d3d9
- d3d10
- d3d10_1
- d3d11
So, when these APIs will be implemented, it will be easier to see the graphical
glitch present with d3d9 can be fixed by d3d1*
Thanks,
Maxime
PS : Ask me which debug channel i must to use to give the best log to find the
issue.
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http://bugs.winehq.org/show_bug.cgi?id=33758
Bug #: 33758
Summary: Mouse sensibility quick in-game
Product: Wine
Version: 1.6-rc1
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: berillions(a)gmail.com
Classification: Unclassified
Hi,
For Assassin's Creed games series, there is a "small" problem with the mouse
sensibility in-game when we must to turn the character.
On Windows, the mouse sensibility is set to 5/10 for the X/Y Axis. This is the
"normal" value.
On Wine, if the mouse sensibility is 5/10, it's equal to one 10/10 on Windows.
I must to set the sensibility to 1/10. And even with this value, the
sensibility is quick in-game more than the Windows's value by default (5/10).
I open this bug report to know if it's possible to adjust something even if the
game is playable.
Thanks,
Max
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http://bugs.winehq.org/show_bug.cgi?id=12563
Summary: Autocad 2008 installer crashes when trying to configure
install
Product: Wine
Version: CVS/GIT
Platform: PC
OS/Version: Linux
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: -unknown
AssignedTo: wine-bugs(a)winehq.org
ReportedBy: dominikowski(a)gmail.com
Created an attachment (id=12142)
--> (http://bugs.winehq.org/attachment.cgi?id=12142)
git wine Setup.exe &> winelog6.txt
Note: this is a different crash than Bug 12562 and Bug 8319 and Bug 9809.
Reproducible: always.
GIT version of WINE from a few moments ago.
Autocad 2008 (Polish, full) installation crashes. Full log attached.
Ubuntu 8.04.
Wiped .wine directory.
"sudo sysctl -w vm.mmap_min_addr=0" applied to get around bug 12516.
When I try to configure the installation (after accepting the license and such)
a screen appears that asks if NOTEPAD.exe is the notepad app, if a shortcut
should be put, I just hit Next, then there's type of license (single user,
multi user), I leave everything as it is (default), hit Next and the installer
crashes.
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https://bugs.winehq.org/show_bug.cgi?id=52302
Bug ID: 52302
Summary: Firefox hangs when loading some URLs (e.g.
<https://www.phoronix.com>)
Product: Wine
Version: 6.12
Hardware: x86-64
URL: https://download-installer.cdn.mozilla.net/pub/firefox
/releases/91.4.1esr/win64/en-US/Firefox%20Setup%2091.4
.1esr.exe
OS: Linux
Status: NEW
Keywords: download, regression, source
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: z.figura12(a)gmail.com
Regression SHA1: 414b31bc0bbbfe005e90a1946a649082dc303c55
Distribution: ---
Split from bug 51442. Copying the description from comments 11 and 17:
"To reproduce, just go to mail.google.com, possibly login to your gmail
account, browse some mail and the categories on the left. At some point, it
will stop loading as if you're offline. When this happens, no other connections
will work; you can attempt to go to any other website on the URL bar and it
will not connect, but hang indefinitely, once this bug is triggered.
Sometimes, it starts hanging as soon as mail.google.com is loaded, and then of
course no other connection works anymore, but that happens mostly on Firefox
rather than Pale Moon. By "hang" I mean the connections hang, not the rest of
the browser."
and
"This bug can be triggered quite reliably without hitting other bugs with:
firefox.exe -private -devtools https://www.phoronix.com
It is very likely that at least one connection remains stalled a no other
content can be downloaded since then."
It's actually due to a crash; Firefox uses select() and passes an fd_set that
is larger than FD_SETSIZE, which causes our select() implementation to trash
the stack.
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https://bugs.winehq.org/show_bug.cgi?id=52273
Bug ID: 52273
Summary: Shadowgrounds crashes before the menu
Product: Wine
Version: 6.21
Hardware: x86-64
URL: https://www.gamepressure.com/download.asp?ID=11666
OS: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: winegstreamer
Assignee: wine-bugs(a)winehq.org
Reporter: gyebro69(a)gmail.com
CC: z.figura12(a)gmail.com
Regression SHA1: 21dc092b910f80616242761a00d8cdab2f8aa7bd
Distribution: ArchLinux
Created attachment 71404
--> https://bugs.winehq.org/attachment.cgi?id=71404
terminal output
Shadowgrounds and Shadowgrounds:Survivor crashes after starting, probably when
trying to open some .wmv video files.
Prior to commit 21dc092b910f80616242761a00d8cdab2f8aa7bd those videos were
simply skipped and the game loaded directly to the main menu.
shadowgroundsdemo2.exe (371 MB)
md5sum: 4ba918fc49254a45733e97f68682d4df
wine-7.0-rc2-59-g7555573dc54
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https://bugs.winehq.org/show_bug.cgi?id=51721
Bug ID: 51721
Summary: [Control]Crash after the first loading in DX11 mode
Product: vkd3d
Version: 1.2
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: vkd3d
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hello,
With vkd3d-git, the game launches correctly (the bug 47713 seems resolved).
I can navigate into the menu and begin a new game.
The crash occurs at the end of the loading bar :
01a4:fixme:d3d:wined3d_unordered_access_view_vk_clear Not implemented for
WINED3D_RTYPE_TEXTURE_2D resources.
01a4:fixme:d3d:wined3d_unordered_access_view_vk_clear Not implemented for
WINED3D_RTYPE_TEXTURE_2D resources.
01a4:fixme:d3d:wined3d_shader_resource_view_vk_generate_mipmap Ignoring view
format WINED3DFMT_R8G8B8A8_UNORM_SRGB.
mes\Control\Control_DX11.exe: ../dlls/wined3d/wined3d_private.h :4126 :
wined3d_resource_release: assertion « refcount >= 0 » failed.
wine: Assertion failed at address 00007EFDDAE32CE1 (thread 01a4), starting
debugger...
Unhandled exception: assertion failed in 64-bit code (0x00007efddae32ce1).
Full +d3d log here :
https://www.mediafire.com/file/xp7vq2kg9rgzlzu/Control_DX11.7z/file
System :
- Debian Sid 64Bits
- Wine 6.16
- Mesa 21.2.1
- vkd3d-1.2-477-g1c8b0d1
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https://bugs.winehq.org/show_bug.cgi?id=47363
Bug ID: 47363
Summary: Gas Guzzlers: Extreme needs IDXGISwapChain3 interface
Product: Wine
Version: 4.10
Hardware: x86-64
OS: Linux
Status: NEW
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs(a)winehq.org
Reporter: andrey.goosev(a)gmail.com
Distribution: ---
Created attachment 64702
--> https://bugs.winehq.org/attachment.cgi?id=64702
log
Crashes at launch in DX11 mode
warn:dxgi:d3d11_swapchain_QueryInterface {94d99bdb-f1f8-4ab0-b236-7da0170edab1}
not implemented, returning E_NOINTERFACE
wine-4.10-115-gc13351c05a
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https://bugs.winehq.org/show_bug.cgi?id=39345
Bug ID: 39345
Summary: Ubisoft Uplay crash when Win version is set to Vista
and > (libcef problem)
Product: Wine
Version: 1.7.51
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Created attachment 52436
--> https://bugs.winehq.org/attachment.cgi?id=52436
UPlay Crash
Hi,
Since few Uplay's version, the application crash if i set Winecfg to WinVista
or Superior. But fortunatly, there isn't problem when it's to WinXP.
But why i create this bug report ?
Because on the Wine-Staging bugzilla
(https://bugs.wine-staging.com/show_bug.cgi?id=197), a Wine's user said me that
the Cloud Save works with WinVista and actually, it's not possible to try and
confirm his solution.
A .dmp file is created when the application crash. See the attachment to see
the file.
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https://bugs.winehq.org/show_bug.cgi?id=44934
Bug ID: 44934
Summary: [ACOrigins]Process start and close after launch - DRM
Fault ? (log included)
Product: Wine
Version: 3.5
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs(a)winehq.org
Reporter: berillions(a)gmail.com
Distribution: ---
Hi,
I tried to launch AC Origins with wine 3.5. I use Wine-Staging because Uplay
does not work without it.
When i launch it, the process ACOrigins.exe exist in htop but it close ~5s
later alone. There aren't error/fixme message which explains that.
The game uses 2 protections, Denuvo 4.9 and VMProtect so maybe this issue is
the same than Bug 44438.
I did a +seh,+relay log if you want to check something and / or confirm that
it's a f**king DRM issue.
Link for the log :
http://www.mediafire.com/file/301zyt2bll01cbe/ACO_relay_seh.txt.xz
Maxime
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https://bugs.winehq.org/show_bug.cgi?id=52288
Bug ID: 52288
Summary: Firefox 91 64bit hangs on HEAP.critSection
Product: Wine
Version: 7.0-rc3
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: winsock
Assignee: wine-bugs(a)winehq.org
Reporter: rpisl(a)seznam.cz
Distribution: ---
I found this while investigating bug 51442 and bug 51648 and bisected to:
commit 357fb2be9b8a786081269cafce9cc384bf74632d
Author: Zebediah Figura <zfigura(a)codeweavers.com>
Date: Wed Aug 18 23:25:48 2021 -0500
ws2_32: Use malloc() instead of HeapAlloc().
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
How to reproduce:
1. Install 64bit Firefox 91 esr
2. Run wine firefox.exe -private -devtools https://www.seznam.cz
Firefox suffers multiple bugs with 7.0-rc so probably multiple runs are needed
to hit the bug.
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